@ -0,0 +1,684 @@ | |||
#, fuzzy | |||
msgid "" | |||
msgstr "" | |||
"MIME-Version: 1.0\n" | |||
"Content-Transfer-Encoding: 8bit\n" | |||
"Content-Type: text/plain; charset=UTF-8\n" | |||
"Project-Id-Version: \n" | |||
"POT-Creation-Date: \n" | |||
#. -- [EVENT] --Animal attack2(0)@@+[NODE]2@@[STORY] | |||
#. -- [EVENT] --Animal attack1(8)@@+[NODE]2@@[STORY] | |||
msgid "Your journey is interrupted." | |||
msgstr "" | |||
#. -- [EVENT] --Animal attack2(0)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --Animal attack2(0)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --Animal attack2(0)@@+[NODE]2@@[OUT]3 | |||
#. -- [EVENT] --Animal attack2(0)@@+[NODE]2@@[OUT]4 | |||
#. -- [EVENT] --Animal attack1(8)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --Animal attack1(8)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --Animal attack1(8)@@+[NODE]2@@[OUT]3 | |||
msgid "See what is happening." | |||
msgstr "" | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"As you cross the woodland in search of good resources, you notice that the " | |||
"trees are covered in thick cobwebs." | |||
msgstr "" | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]2@@[OUT]1 | |||
msgid "[Turmoil]Embrace fate and charge ahead." | |||
msgstr "" | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]2@@[OUT]2 | |||
msgid "[Nature]Trust in whatever nature decides to throw in your path." | |||
msgstr "" | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]2@@[OUT]3 | |||
msgid "Why wait? Charge in and seek out the spiders to kill them!" | |||
msgstr "" | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]2@@[OUT]4 | |||
msgid "[Hunter]Find a safe path." | |||
msgstr "" | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]2@@[OUT]5 | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]2@@[OUT]6 | |||
msgid "Find an alternate path." | |||
msgstr "" | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]2@@[OUT]7 | |||
msgid "Leave altogether." | |||
msgstr "" | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]4@@[STORY] | |||
msgid "" | |||
"A spider queen stands in your way, be it by chance or fate -- both lie " | |||
"within your domain's reach." | |||
msgstr "" | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]4@@[OUT]1 | |||
msgid "Stay true to your path and attack!" | |||
msgstr "" | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]4@@[OUT]2 | |||
msgid "Actually, no. Leave." | |||
msgstr "" | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]6@@[STORY] | |||
msgid "" | |||
"Nature was kind this time, and although you did spot several giant spiders, " | |||
"they did not attack, sensing that you wish them no harm.You are free to " | |||
"gather the goods." | |||
msgstr "" | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]6@@[OUT]1 | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]16@@[OUT]1 | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]30@@[OUT]1 | |||
#. -- [EVENT] --Wolves(2)@@+[NODE]3@@[OUT]1 | |||
#. -- [EVENT] --Wolves(2)@@+[NODE]4@@[OUT]2 | |||
#. -- [EVENT] --Wolves(2)@@+[NODE]15@@[OUT]1 | |||
#. -- [EVENT] --Wolves(2)@@+[NODE]23@@[OUT]1 | |||
#. -- [EVENT] --Wolves(2)@@+[NODE]24@@[OUT]1 | |||
#. -- [EVENT] --Wild boars(3)@@+[NODE]2@@[OUT]6 | |||
#. -- [EVENT] --Wild boars(3)@@+[NODE]5@@[OUT]1 | |||
#. -- [EVENT] --Wild boars(3)@@+[NODE]13@@[OUT]1 | |||
#. -- [EVENT] --Wild boars(3)@@+[NODE]27@@[OUT]1 | |||
#. -- [EVENT] --Wild boars(3)@@+[NODE]29@@[OUT]1 | |||
#. -- [EVENT] --Wild boars(3)@@+[NODE]29@@[OUT]2 | |||
#. -- [EVENT] --Wild boars(3)@@+[NODE]32@@[OUT]1 | |||
#. -- [EVENT] --Wild boars(3)@@+[NODE]38@@[OUT]1 | |||
#. -- [EVENT] --Wild boars(3)@@+[NODE]38@@[OUT]2 | |||
#. -- [EVENT] --Lightbirds(4)@@+[NODE]16@@[OUT]1 | |||
#. -- [EVENT] --Lightbirds(4)@@+[NODE]18@@[OUT]1 | |||
#. -- [EVENT] --Lightbirds(4)@@+[NODE]22@@[OUT]1 | |||
#. -- [EVENT] --Lightbirds(4)@@+[NODE]23@@[OUT]1 | |||
#. -- [EVENT] --Rat nest(5)@@+[NODE]12@@[OUT]1 | |||
#. -- [EVENT] --Rat nest(5)@@+[NODE]18@@[OUT]1 | |||
#. -- [EVENT] --Rat nest(5)@@+[NODE]22@@[OUT]1 | |||
#. -- [EVENT] --Sweet honey(6)@@+[NODE]8@@[OUT]3 | |||
#. -- [EVENT] --Sweet honey(6)@@+[NODE]35@@[OUT]1 | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]7@@[OUT]1 | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]9@@[OUT]2 | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]16@@[OUT]2 | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]19@@[OUT]1 | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]22@@[OUT]2 | |||
msgid "Leave." | |||
msgstr "" | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]7@@[STORY] | |||
msgid "" | |||
"You find a safe path between the webs, and you reach the grove you were " | |||
"searching for to gather some wood and supplies.You also spot the spider nest." | |||
msgstr "" | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]7@@[OUT]1 | |||
msgid "Go kill the spiders!" | |||
msgstr "" | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]7@@[OUT]2 | |||
msgid "[Hunter]Set a trap." | |||
msgstr "" | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]7@@[OUT]3 | |||
msgid "Gather what you came for and leave." | |||
msgstr "" | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]9@@[STORY] | |||
msgid "" | |||
"You fight your way through the spiderwebs and find some dead bodies of those " | |||
"who were not so lucky. Eventually, you reach the grove where you look for " | |||
"the resources. " | |||
msgstr "" | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]9@@[OUT]1 | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]15@@[OUT]1 | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]29@@[OUT]1 | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]31@@[OUT]1 | |||
#. -- [EVENT] --Rat nest(5)@@+[NODE]8@@[OUT]1 | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]17@@[OUT]1 | |||
msgid "Gather what you can and leave." | |||
msgstr "" | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]15@@[STORY] | |||
msgid "" | |||
"The spiders are dead. You find the remains of some unfortunate souls taken " | |||
"by the beasts." | |||
msgstr "" | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]16@@[STORY] | |||
msgid "" | |||
"The spiders beat you badly and force you to flee. Nasty spider bites linger " | |||
"as you run." | |||
msgstr "" | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]29@@[STORY] | |||
msgid "" | |||
"The spider queen lies at your feet as a trophy and sign of your prowess. You " | |||
"feel empowered by your domain.Afterwards, you reach the grove where you look " | |||
"for the resources. " | |||
msgstr "" | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]30@@[STORY] | |||
msgid "" | |||
"You find another path, but some of the spiders still come after you. You " | |||
"take a few nasty bites before you get away.You do, however, reach the grove " | |||
"and gather some wood." | |||
msgstr "" | |||
#. -- [EVENT] --Spiders everywhere(1)@@+[NODE]31@@[STORY] | |||
msgid "" | |||
"The trap works well. Some spiders lie dead, and the others run off. You find " | |||
"the remains of some unfortunate souls taken by the beasts." | |||
msgstr "" | |||
#. -- [EVENT] --Wolves(2)@@+[NODE]2@@[STORY] | |||
msgid "As night falls, you hear the howling of wolves likely out on the prowl." | |||
msgstr "" | |||
#. -- [EVENT] --Wolves(2)@@+[NODE]2@@[OUT]1 | |||
msgid "[Night demon]Command these wolves to obey your alpha howl!" | |||
msgstr "" | |||
#. -- [EVENT] --Wolves(2)@@+[NODE]2@@[OUT]2 | |||
msgid "" | |||
"[Wolf]Howl back and signal that your pack is not here to challenge them." | |||
msgstr "" | |||
#. -- [EVENT] --Wolves(2)@@+[NODE]2@@[OUT]3 | |||
msgid "Stand firm and fight!" | |||
msgstr "" | |||
#. -- [EVENT] --Wolves(2)@@+[NODE]2@@[OUT]4 | |||
msgid "[Hunter]Set a wolf trap." | |||
msgstr "" | |||
#. -- [EVENT] --Wolves(2)@@+[NODE]2@@[OUT]5 | |||
#. -- [EVENT] --Wolves(2)@@+[NODE]2@@[OUT]6 | |||
#. -- [EVENT] --Lightbirds(4)@@+[NODE]2@@[OUT]4 | |||
#. -- [EVENT] --Lightbirds(4)@@+[NODE]4@@[OUT]3 | |||
#. -- [EVENT] --Lightbirds(4)@@+[NODE]11@@[OUT]1 | |||
#. -- [EVENT] --Lightbirds(4)@@+[NODE]24@@[OUT]4 | |||
msgid "Run away." | |||
msgstr "" | |||
#. -- [EVENT] --Wolves(2)@@+[NODE]3@@[STORY] | |||
#. -- [EVENT] --Wolves(2)@@+[NODE]23@@[STORY] | |||
msgid "" | |||
"Your presence screams dominance into the night, and the wolves heel to your " | |||
"will.They also abandon the prey they already caught. " | |||
msgstr "" | |||
#. -- [EVENT] --Wolves(2)@@+[NODE]4@@[STORY] | |||
msgid "" | |||
"You howl and the other pack responds in kind.They circle around you but do " | |||
"not attack. You can either try to dominate them or leave their hunting " | |||
"grounds." | |||
msgstr "" | |||
#. -- [EVENT] --Wolves(2)@@+[NODE]4@@[OUT]1 | |||
msgid "Dominate." | |||
msgstr "" | |||
#. -- [EVENT] --Wolves(2)@@+[NODE]5@@[STORY] | |||
msgid "" | |||
"The hunted becomes the hunter as you stalk the wolf pack quietly. You pick " | |||
"off a few stragglers, so the pack should be easier to deal with now." | |||
msgstr "" | |||
#. -- [EVENT] --Wolves(2)@@+[NODE]5@@[OUT]1 | |||
#. -- [EVENT] --Rat nest(5)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --Sweet honey(6)@@+[NODE]2@@[OUT]3 | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]16@@[OUT]1 | |||
msgid "Attack!" | |||
msgstr "" | |||
#. -- [EVENT] --Wolves(2)@@+[NODE]5@@[OUT]2 | |||
msgid "Lead the wolves into a trap." | |||
msgstr "" | |||
#. -- [EVENT] --Wolves(2)@@+[NODE]7@@[STORY] | |||
msgid "" | |||
"The wolves are gaining on you, so you are forced to drop some of your food " | |||
"to escape." | |||
msgstr "" | |||
#. -- [EVENT] --Wolves(2)@@+[NODE]7@@[OUT]1 | |||
msgid "Run." | |||
msgstr "" | |||
#. -- [EVENT] --Wolves(2)@@+[NODE]15@@[STORY] | |||
msgid "" | |||
"The wolves beat you badly and force you to flee. Some of your wounds become " | |||
"infected." | |||
msgstr "" | |||
#. -- [EVENT] --Wolves(2)@@+[NODE]24@@[STORY] | |||
msgid "" | |||
"You fail to dominate the pack and they chase you off their hunting ground, " | |||
"wounded but not dead." | |||
msgstr "" | |||
#. -- [EVENT] --Wild boars(3)@@+[NODE]2@@[STORY] | |||
msgid "As you cross the woodland, you come across some wild piglets. " | |||
msgstr "" | |||
#. -- [EVENT] --Wild boars(3)@@+[NODE]2@@[OUT]1 | |||
msgid "" | |||
"Where there are piglets, there's surely an overprotective mother nearby. " | |||
"Cautiously observe the area." | |||
msgstr "" | |||
#. -- [EVENT] --Wild boars(3)@@+[NODE]2@@[OUT]2 | |||
msgid "" | |||
"[Beastmaster]Wild piglets are perfect for taming, but first you must lure " | |||
"one out without it alerting its mother." | |||
msgstr "" | |||
#. -- [EVENT] --Wild boars(3)@@+[NODE]2@@[OUT]3 | |||
msgid "" | |||
"[Hunter]A mama boar is surely nearby. Set a trap so you separate the pack " | |||
"and only hunt a smaller batch." | |||
msgstr "" | |||
#. -- [EVENT] --Wild boars(3)@@+[NODE]2@@[OUT]4 | |||
#. -- [EVENT] --Wild boars(3)@@+[NODE]2@@[OUT]5 | |||
msgid "Go in closer to try to capture the piglets." | |||
msgstr "" | |||
#. -- [EVENT] --Wild boars(3)@@+[NODE]3@@[STORY] | |||
msgid "" | |||
"Sure enough, you soon spot a small pack of older boars rummaging through the " | |||
"foliage. " | |||
msgstr "" | |||
#. -- [EVENT] --Wild boars(3)@@+[NODE]3@@[OUT]1 | |||
#. -- [EVENT] --Wild boars(3)@@+[NODE]3@@[OUT]3 | |||
msgid "" | |||
"It is harmful to the herd to kill piglets or the mother. Instead, separate " | |||
"the weaker males to hunt them." | |||
msgstr "" | |||
#. -- [EVENT] --Wild boars(3)@@+[NODE]3@@[OUT]2 | |||
msgid "Better not risk harming the young. Circle around the pack and leave." | |||
msgstr "" | |||
#. -- [EVENT] --Wild boars(3)@@+[NODE]5@@[STORY] | |||
msgid "" | |||
"You lure away a strong piglet and train it to become your very own boar." | |||
msgstr "" | |||
#. -- [EVENT] --Wild boars(3)@@+[NODE]13@@[STORY] | |||
msgid "" | |||
"You try to catch the piglets, but a pack of angry boars charges you instead." | |||
"Luckily, you are able to fight them off." | |||
msgstr "" | |||
#. -- [EVENT] --Wild boars(3)@@+[NODE]27@@[STORY] | |||
msgid "The boars beat you badly and force you to flee." | |||
msgstr "" | |||
#. -- [EVENT] --Wild boars(3)@@+[NODE]29@@[STORY] | |||
msgid "" | |||
"You try to separate the pack, but you fail and are forced to kill the mother " | |||
"and the young.This is not the way of nature, but you do get more meat and " | |||
"leather." | |||
msgstr "" | |||
#. -- [EVENT] --Wild boars(3)@@+[NODE]32@@[STORY] | |||
msgid "" | |||
"No matter how hard you try, those little piglets are determined to stick " | |||
"together, close to their mother. You're worn out when you hear the grunts of " | |||
"the old boar and are forced to back away." | |||
msgstr "" | |||
#. -- [EVENT] --Wild boars(3)@@+[NODE]38@@[STORY] | |||
msgid "" | |||
"It is harmful to the herd to kill piglets or the mother, so you feel the " | |||
"burden of your disrespect for nature." | |||
msgstr "" | |||
#. -- [EVENT] --Lightbirds(4)@@+[NODE]2@@[STORY] | |||
msgid "You see a dark cloud approaching at an oddly high speed." | |||
msgstr "" | |||
#. -- [EVENT] --Lightbirds(4)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --Lightbirds(4)@@+[NODE]2@@[OUT]2 | |||
msgid "Scout ahead." | |||
msgstr "" | |||
#. -- [EVENT] --Lightbirds(4)@@+[NODE]2@@[OUT]3 | |||
msgid "Brace yourself for whatever this is." | |||
msgstr "" | |||
#. -- [EVENT] --Lightbirds(4)@@+[NODE]4@@[STORY] | |||
msgid "" | |||
"You notice that it is a flock of crows heading your way, but they are not " | |||
"behaving naturally.They do not follow wind currents, instead moving through " | |||
"the sky like an ugly hammer, nor do they communicate with one another, " | |||
"instead flying in eerie silence. Their typically beady black eyes emit a " | |||
"dull white glow. " | |||
msgstr "" | |||
#. -- [EVENT] --Lightbirds(4)@@+[NODE]4@@[OUT]1 | |||
#. -- [EVENT] --Lightbirds(4)@@+[NODE]24@@[OUT]1 | |||
msgid "Attack these abominations!" | |||
msgstr "" | |||
#. -- [EVENT] --Lightbirds(4)@@+[NODE]4@@[OUT]2 | |||
#. -- [EVENT] --Lightbirds(4)@@+[NODE]24@@[OUT]3 | |||
msgid "" | |||
"[Turmoil and Magic]This is a perversion of light, and as such, your domain " | |||
"suffers a strain. But you also have a keen sense of the source and can try " | |||
"to fight it with your spirit." | |||
msgstr "" | |||
#. -- [EVENT] --Lightbirds(4)@@+[NODE]5@@[STORY] | |||
msgid "" | |||
"A flock of crows descends upon you, but they are not behaving naturally.They " | |||
"do not follow wind currents, instead moving through the sky like an ugly " | |||
"hammer, nor do they communicate with one another, instead flying in eerie " | |||
"silence. Their typically beady black eyes emit a dull white glow.You feel a " | |||
"curse take you even before they attack." | |||
msgstr "" | |||
#. -- [EVENT] --Lightbirds(4)@@+[NODE]5@@[OUT]1 | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]2@@[OUT]4 | |||
msgid "Fight!" | |||
msgstr "" | |||
#. -- [EVENT] --Lightbirds(4)@@+[NODE]11@@[STORY] | |||
msgid "" | |||
"The birds beat you badly and force you to flee, but strangely, they also " | |||
"wound your spirit. A heavy white light tangles your souls and does not let " | |||
"go easily." | |||
msgstr "" | |||
#. -- [EVENT] --Lightbirds(4)@@+[NODE]16@@[STORY] | |||
msgid "" | |||
"Whatever power holds these birds is strong and unrelenting. It burns deep " | |||
"into your soul, seeking to cleanse you of all that you are.You escape, but " | |||
"your spirit suffers. " | |||
msgstr "" | |||
#. -- [EVENT] --Lightbirds(4)@@+[NODE]18@@[STORY] | |||
msgid "" | |||
"You banish whatever force holds these crows. Some of the birds fall dead at " | |||
"your feet, while others fly away, confused. And some may want to stay with " | |||
"you." | |||
msgstr "" | |||
#. -- [EVENT] --Lightbirds(4)@@+[NODE]22@@[STORY] | |||
#. -- [EVENT] --Lightbirds(4)@@+[NODE]23@@[STORY] | |||
msgid "" | |||
"You defeat the odd birds, and as their bodies fall, some of them burn out " | |||
"from the inside, while others that survived look confused and dazed. And " | |||
"some may want to stay with you." | |||
msgstr "" | |||
#. -- [EVENT] --Lightbirds(4)@@+[NODE]24@@[STORY] | |||
msgid "" | |||
"You notice that it is a flock of crows heading your way, but they are not " | |||
"behaving naturally.They do not follow wind currents, instead moving through " | |||
"the sky like an ugly hammer, nor do they communicate with one another, " | |||
"instead flying in eerie silence. Their typically beady black eyes emit a " | |||
"dull white glow. You feel an odd burning sensation from your domain, an " | |||
"unnatural pull towards the light." | |||
msgstr "" | |||
#. -- [EVENT] --Lightbirds(4)@@+[NODE]24@@[OUT]2 | |||
msgid "" | |||
"[Light]This is a perversion of your domain. Try to fight it off with " | |||
"willpower." | |||
msgstr "" | |||
#. -- [EVENT] --Rat nest(5)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"You fall into an underground tunnel and realise it is a nest filled with " | |||
"bones, excrement, and rats, plenty of rats." | |||
msgstr "" | |||
#. -- [EVENT] --Rat nest(5)@@+[NODE]2@@[OUT]2 | |||
msgid "Send in the cats and dogs to deal with this nuisance. " | |||
msgstr "" | |||
#. -- [EVENT] --Rat nest(5)@@+[NODE]2@@[OUT]3 | |||
msgid "[Wisdom]You know a trick or two when it comes to rats. Chase them away." | |||
msgstr "" | |||
#. -- [EVENT] --Rat nest(5)@@+[NODE]2@@[OUT]4 | |||
msgid "" | |||
"[Rat]Tell your fellow vermin that you're only here to say hi, and leave them " | |||
"be." | |||
msgstr "" | |||
#. -- [EVENT] --Rat nest(5)@@+[NODE]2@@[OUT]5 | |||
msgid "Try to climb back up quickly." | |||
msgstr "" | |||
#. -- [EVENT] --Rat nest(5)@@+[NODE]8@@[STORY] | |||
msgid "" | |||
"Whether you use a flute playing the right tune or the quiet whisper of the " | |||
"animal tongue, you chase the vermin away.You also find the remains of a lone " | |||
"adventurer holding a flute. Clearly, he did not know his rat tunes." | |||
msgstr "" | |||
#. -- [EVENT] --Rat nest(5)@@+[NODE]12@@[STORY] | |||
msgid "" | |||
"You clear this nest and find the remains of a lone adventurer holding a " | |||
"flute. Clearly, he did not know his rat tunes." | |||
msgstr "" | |||
#. -- [EVENT] --Rat nest(5)@@+[NODE]18@@[STORY] | |||
msgid "" | |||
"The rats swarm you and force you to flee. You suffer a few infected bites " | |||
"on your way up." | |||
msgstr "" | |||
#. -- [EVENT] --Rat nest(5)@@+[NODE]21@@[STORY] | |||
msgid "" | |||
"You notice a young rat stayed behind and is hovering nearby. Perhaps it " | |||
"could be trained, but it could also be rabid, and you'll get ill." | |||
msgstr "" | |||
#. -- [EVENT] --Rat nest(5)@@+[NODE]21@@[OUT]1 | |||
#. -- [EVENT] --Rat nest(5)@@+[NODE]21@@[OUT]2 | |||
msgid "Try to train it." | |||
msgstr "" | |||
#. -- [EVENT] --Rat nest(5)@@+[NODE]21@@[OUT]3 | |||
msgid "Kill it and leave." | |||
msgstr "" | |||
#. -- [EVENT] --Rat nest(5)@@+[NODE]22@@[STORY] | |||
msgid "" | |||
"The rats nod and let you leave without trouble. You even get a gift from " | |||
"them. " | |||
msgstr "" | |||
#. -- [EVENT] --Rat nest(5)@@+[NODE]23@@[STORY] | |||
msgid "Your pets go in and do their business clearing the nest of vermin. " | |||
msgstr "" | |||
#. -- [EVENT] --Rat nest(5)@@+[NODE]23@@[OUT]1 | |||
msgid "Gather what you can and climb back up." | |||
msgstr "" | |||
#. -- [EVENT] --Sweet honey(6)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"As you cross the plains, you spot a busy beehive full of honey and nectar. " | |||
"It could be very nutritious, perhaps even cure some wounds. " | |||
msgstr "" | |||
#. -- [EVENT] --Sweet honey(6)@@+[NODE]2@@[OUT]1 | |||
msgid "[Bee]Demand that the honey be given to you, now." | |||
msgstr "" | |||
#. -- [EVENT] --Sweet honey(6)@@+[NODE]2@@[OUT]2 | |||
msgid "[Druid]Ask the bees for the pleasure of their honey. " | |||
msgstr "" | |||
#. -- [EVENT] --Sweet honey(6)@@+[NODE]2@@[OUT]4 | |||
msgid "" | |||
"[Hunters and gatherers]You know how to smoke out these stingers so you can " | |||
"loot the hive." | |||
msgstr "" | |||
#. -- [EVENT] --Sweet honey(6)@@+[NODE]2@@[OUT]5 | |||
msgid "Go around the hive and leave." | |||
msgstr "" | |||
#. -- [EVENT] --Sweet honey(6)@@+[NODE]3@@[STORY] | |||
msgid "" | |||
"The bees back down and allow you to take a share of the spoils.Another " | |||
"younger bee, perhaps a queen to be, observes you with a spark of challenge " | |||
"in her eyes." | |||
msgstr "" | |||
#. -- [EVENT] --Sweet honey(6)@@+[NODE]3@@[OUT]1 | |||
msgid "Accept her challenge, bee to bee. [Queen bee only]" | |||
msgstr "" | |||
#. -- [EVENT] --Sweet honey(6)@@+[NODE]3@@[OUT]2 | |||
#. -- [EVENT] --Sweet honey(6)@@+[NODE]3@@[OUT]3 | |||
#. -- [EVENT] --Sweet honey(6)@@+[NODE]4@@[OUT]1 | |||
#. -- [EVENT] --Sweet honey(6)@@+[NODE]4@@[OUT]2 | |||
#. -- [EVENT] --Sweet honey(6)@@+[NODE]13@@[OUT]1 | |||
#. -- [EVENT] --Sweet honey(6)@@+[NODE]33@@[OUT]1 | |||
msgid "Drink the nectar and honey. " | |||
msgstr "" | |||
#. -- [EVENT] --Sweet honey(6)@@+[NODE]4@@[STORY] | |||
msgid "" | |||
"The bees buzz around you as if assessing the sincerity of your words, and " | |||
"some sting you. But when they see you remain calm, they allow you to sample " | |||
"their goods." | |||
msgstr "" | |||
#. -- [EVENT] --Sweet honey(6)@@+[NODE]4@@[OUT]3 | |||
msgid "" | |||
"As the bees let their guard down, you can perform a ritual that will daze " | |||
"the stingers and allow you to rob their hive properly." | |||
msgstr "" | |||
#. -- [EVENT] --Sweet honey(6)@@+[NODE]8@@[STORY] | |||
msgid "" | |||
"You set up the trap and light the fires to create the smoke. Now you just " | |||
"need to figure out the right wind direction and time to spring your trap." | |||
msgstr "" | |||
#. -- [EVENT] --Sweet honey(6)@@+[NODE]8@@[OUT]1 | |||
msgid "Set the trap." | |||
msgstr "" | |||
#. -- [EVENT] --Sweet honey(6)@@+[NODE]8@@[OUT]2 | |||
msgid "Actually, just attack instead!" | |||
msgstr "" | |||
#. -- [EVENT] --Sweet honey(6)@@+[NODE]13@@[STORY] | |||
msgid "" | |||
"As a druid, you feel dirty for betraying your nature so.Still, that's what " | |||
"you get for pairing up with a witch. The hive stands open for looting now, " | |||
"and you discover that the bees have hoarded some amber here. " | |||
msgstr "" | |||
#. -- [EVENT] --Sweet honey(6)@@+[NODE]29@@[STORY] | |||
msgid "" | |||
"Despite this being an unfair duel, you know the way of your kin is such. You " | |||
"won, so they honour you and give you gifts." | |||
msgstr "" | |||
#. -- [EVENT] --Sweet honey(6)@@+[NODE]29@@[OUT]1 | |||
msgid "Accept and leave." | |||
msgstr "" | |||
#. -- [EVENT] --Sweet honey(6)@@+[NODE]33@@[STORY] | |||
msgid "" | |||
"The hive stands open for looting now. The honey nectar heals your wounds, " | |||
"and you discover that the bees have hoarded some amber here. " | |||
msgstr "" | |||
#. -- [EVENT] --Sweet honey(6)@@+[NODE]35@@[STORY] | |||
msgid "" | |||
"The bees go into a frenzy and sting you badly. A heavy illness lingers as " | |||
"you run away." | |||
msgstr "" | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]2@@[STORY] | |||
msgid "A swarm of bats descends upon you out of nowhere!" | |||
msgstr "" | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]2@@[OUT]1 | |||
msgid "" | |||
"[Turmoil]The sudden flush of excitement feeds your domain and makes your " | |||
"heart beat faster. Attack!" | |||
msgstr "" | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]2@@[OUT]2 | |||
msgid "[Night demon]Demand obedience from the flying rodents!" | |||
msgstr "" | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]2@@[OUT]3 | |||
msgid "" | |||
"[Perception]Stay still and allow them to fly past, even if it means taking a " | |||
"few scrapes. Try to spot exactly where they came from." | |||
msgstr "" | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]2@@[OUT]5 | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]2@@[OUT]6 | |||
msgid "Run away!" | |||
msgstr "" | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]7@@[STORY] | |||
msgid "" | |||
"The bats swarm you and feed on your blood, leaving some of you diseased. " | |||
msgstr "" | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]9@@[STORY] | |||
msgid "You kill the bats without much trouble." | |||
msgstr "" | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]9@@[OUT]1 | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]22@@[OUT]1 | |||
msgid "[Perception]You scout the place where the bats came from." | |||
msgstr "" | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]15@@[STORY] | |||
msgid "" | |||
"The bats fly past you, leaving some scratches, and you see a small, hidden " | |||
"entrance to a cave." | |||
msgstr "" | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]15@@[OUT]1 | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]15@@[OUT]2 | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]21@@[OUT]1 | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]21@@[OUT]2 | |||
msgid "Investigate." | |||
msgstr "" | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]16@@[STORY] | |||
msgid "" | |||
"You carefully sneak in and discover a rabid bear raging inside. A decent-" | |||
"looking weapon is lodged in its side, but the wound is old and not likely to " | |||
"slow its attack." | |||
msgstr "" | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]17@@[STORY] | |||
msgid "" | |||
"You find the cave empty, although there are signs of something big passing " | |||
"through it -- likely what scared the bats.You find a stash of good stone." | |||
msgstr "" | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]19@@[STORY] | |||
msgid "The bear is dead, and you can claim the weapon lodged in its side." | |||
msgstr "" | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]21@@[STORY] | |||
msgid "You see a small, hidden entrance to a cave." | |||
msgstr "" | |||
#. -- [EVENT] --Night bat atack(7)@@+[NODE]22@@[STORY] | |||
msgid "The bats obey your night call and clear away." | |||
msgstr "" |
@ -0,0 +1,831 @@ | |||
#, fuzzy | |||
msgid "" | |||
msgstr "" | |||
"MIME-Version: 1.0\n" | |||
"Content-Transfer-Encoding: 8bit\n" | |||
"Content-Type: text/plain; charset=UTF-8\n" | |||
"Project-Id-Version: \n" | |||
"POT-Creation-Date: \n" | |||
#. -- [EVENT] --NightMares(1)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"As you fall asleep at your campsite, your dreams become heavy and " | |||
"unsettling. As you toss and turn, you feel more and more unsettled as your " | |||
"deepest, darkest fears become real and hold you trapped within the nightmare." | |||
msgstr "" | |||
#. -- [EVENT] --NightMares(1)@@+[NODE]2@@[OUT]1 | |||
msgid "Try to wake up." | |||
msgstr "" | |||
#. -- [EVENT] --NightMares(1)@@+[NODE]4@@[STORY] | |||
msgid "" | |||
"You slowly wake and in the state of half-waking, you see mares sitting on " | |||
"your chests, siphoning your spirits.As soon as you regain full " | |||
"consciousness, the demons are gone, but you still feel a deep chill run down " | |||
"your spines." | |||
msgstr "" | |||
#. -- [EVENT] --NightMares(1)@@+[NODE]4@@[OUT]1 | |||
#. -- [EVENT] --NightMares(1)@@+[NODE]5@@[OUT]1 | |||
#. -- [EVENT] --NightMares(1)@@+[NODE]11@@[OUT]1 | |||
msgid "Get it together and move on." | |||
msgstr "" | |||
#. -- [EVENT] --NightMares(1)@@+[NODE]5@@[STORY] | |||
msgid "" | |||
"You try to wake and in the state of half-waking, you see mares sitting on " | |||
"your chests, siphoning your spirits.The surge of panic feeds the demons and " | |||
"you fall back into tormented slumber, knowing they will have their way.When " | |||
"morning comes, you are released, but you are wrecked and exhausted." | |||
msgstr "" | |||
#. -- [EVENT] --NightMares(1)@@+[NODE]11@@[STORY] | |||
msgid "" | |||
"You try to wake and in the state of half-waking, you see mares sitting on " | |||
"your chests, siphoning your spirits.The surge of panic feeds the demons and " | |||
"you fall back into tormented slumber, knowing they will have their way.For " | |||
"one of you, this night will be the last in the realms of mortal flesh." | |||
msgstr "" | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"As you sit by the campfire, some of the sparks from the flame begin to dance " | |||
"in the air. They move away from the bonfire and become glimmers in the night." | |||
"They seem to want you to follow them somewhere." | |||
msgstr "" | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]2@@[OUT]3 | |||
msgid "Follow the glimmers." | |||
msgstr "" | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]2@@[OUT]4 | |||
msgid "Stay put." | |||
msgstr "" | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]3@@[STORY] | |||
msgid "" | |||
"You follow the glimmers for a short while and find yourself unexpectedly " | |||
"stuck in a bog!The lights turned out to be flickers, mischievous little " | |||
"buggers always looking for a chance to lead people astray.You get out, but " | |||
"you're tired and catch a cold." | |||
msgstr "" | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]3@@[OUT]1 | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]5@@[OUT]1 | |||
msgid "Get back to camp." | |||
msgstr "" | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]4@@[STORY] | |||
msgid "The glimmers lead you to an old crypt." | |||
msgstr "" | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]4@@[OUT]1 | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]4@@[OUT]2 | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]4@@[OUT]3 | |||
msgid "" | |||
"Say a prayer to Nyia, the goddess of death, for the souls to be at rest. " | |||
"Then search this place." | |||
msgstr "" | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]5@@[STORY] | |||
msgid "" | |||
"The glimmers guide you to a path that is not only abundant in fruit, but " | |||
"also may prove a useful shortcut on your journey onwards." | |||
msgstr "" | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]8@@[STORY] | |||
msgid "" | |||
"Your prayer does not satisfy the angered spirits that dwell here still.The " | |||
"wraiths slowly materialise before you, seeking to take your souls." | |||
msgstr "" | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]8@@[OUT]1 | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]34@@[OUT]1 | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]35@@[OUT]1 | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]51@@[OUT]2 | |||
msgid "Attack!" | |||
msgstr "" | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]8@@[OUT]2 | |||
msgid "" | |||
"[Goblin Shaman or Wraith]Convince the wraiths to allow you to set them free." | |||
msgstr "" | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]8@@[OUT]3 | |||
msgid "[Magic users]Battle the wraiths with your spirit." | |||
msgstr "" | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]8@@[OUT]4 | |||
msgid "Get back to camp -- this seems too dangerous." | |||
msgstr "" | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]11@@[STORY] | |||
msgid "" | |||
"You defeat the wraiths and they dissolve into nothingness. A few linger and " | |||
"some may even stay with you, but they now pose no danger.You're free to " | |||
"search this site in peace." | |||
msgstr "" | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]11@@[OUT]1 | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]18@@[OUT]1 | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]20@@[OUT]1 | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]23@@[OUT]1 | |||
msgid "Gather what you can and leave." | |||
msgstr "" | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]12@@[STORY] | |||
msgid "You are defeated and feel your spirit weaken as you are forced to flee." | |||
msgstr "" | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]12@@[OUT]1 | |||
msgid "Run back to your camp." | |||
msgstr "" | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]18@@[STORY] | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]20@@[STORY] | |||
msgid "" | |||
"Your prayer clearly appeased the spirits here, as you feel the air lighten " | |||
"and sense the passing of trapped souls. There is a chance one such soul may " | |||
"join you.You are free to search this site now." | |||
msgstr "" | |||
#. -- [EVENT] --Ignis fatuus(2)@@+[NODE]23@@[STORY] | |||
msgid "" | |||
"The wraiths stop and nod in agreement. You perform the prayer to Nyia once " | |||
"more and this time, the power of the goddess flows through you and engulfs " | |||
"the spirits in its dark, empty embrace.A few linger and some may even stay " | |||
"with you, but they now pose no danger." | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"As you clear the land to make a better campsite, you uncover a heavy " | |||
"ironclad chest, likely unearthed here by the Shattering. It is bound in " | |||
"chains and has some odd foreign symbols on it." | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]2@@[OUT]1 | |||
msgid "" | |||
"[Runemaster]These are no symbols, they are ancient runes -- not dwarven, but " | |||
"certainly trying to imitate your kin's craft. Try to decipher these runes." | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]2@@[OUT]2 | |||
msgid "" | |||
"[Wraith]You sense a fellow wraith trapped within this object. Take a closer " | |||
"look. " | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]2@@[OUT]3 | |||
msgid "" | |||
"[Magic user or Magic]Strong magic resides in this object. If you are to set " | |||
"up camp here, you'd better deal with it first. Take a closer look." | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]2@@[OUT]4 | |||
msgid "[Wisdom]Try to figure out what this writing may mean." | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]2@@[OUT]5 | |||
msgid "Open the chest." | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]2@@[OUT]6 | |||
msgid "Leave it be and set up camp a bit farther away." | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]4@@[STORY] | |||
msgid "" | |||
"You remove the chains, but the chest remains closed. You hear a slow, " | |||
"malicious hissing. " | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]4@@[OUT]1 | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]4@@[OUT]2 | |||
msgid "" | |||
"Attempt to carefully extract whatever is inside without further damaging the " | |||
"chest and hopefully before the hissing gets worse." | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]4@@[OUT]3 | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]4@@[OUT]4 | |||
msgid "" | |||
"Try to smash it quickly and grab what you can before whatever is hissing " | |||
"comes your way." | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]6@@[STORY] | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]45@@[STORY] | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]46@@[STORY] | |||
msgid "" | |||
"These runes are meant to work as protection for whatever lies within the " | |||
"chest. They are binding runes, so opening the chest will release the " | |||
"guardians -- most likely, wraiths.The chains work as a trigger. When broken, " | |||
"they will begin the process of releasing the wraiths." | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]6@@[OUT]1 | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]6@@[OUT]2 | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]45@@[OUT]1 | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]45@@[OUT]2 | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]46@@[OUT]1 | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]46@@[OUT]2 | |||
msgid "" | |||
"Despite the magic protection, the chest is very old and has many weak spots. " | |||
"Try to open the chest without breaking the chains." | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]6@@[OUT]3 | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]45@@[OUT]3 | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]46@@[OUT]3 | |||
msgid "" | |||
"Now that you know what this is, try to perform a cleansing ritual to release " | |||
"the wraiths, thus making it safe to open the chest." | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]6@@[OUT]4 | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]45@@[OUT]4 | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]46@@[OUT]4 | |||
msgid "" | |||
"[Wraith]Remove the chains and speak to your kind to calm them. Convince them " | |||
"that they don't need to follow whatever force bound them here. Instead, they " | |||
"can be free!" | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]7@@[STORY] | |||
msgid "" | |||
"You carefully chip away at the side of the chest and create an opening " | |||
"without touching the chains or breaking the runes." | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]7@@[OUT]1 | |||
msgid "Grab what you can and leave. " | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]8@@[STORY] | |||
msgid "" | |||
"You carefully chip away at the side of the chest and create an opening. " | |||
"Alas, you accidentally break one of the runes, and the chains break without " | |||
"you even touching them.Wraiths appear and descend upon you!" | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]8@@[OUT]1 | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]10@@[OUT]1 | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]19@@[OUT]1 | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]20@@[OUT]1 | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]21@@[OUT]1 | |||
msgid "Fight!" | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]8@@[OUT]2 | |||
msgid "" | |||
"[Wraith]Speak to your kind to calm them. Convince them that they don't need " | |||
"to follow whatever force bound them here. Instead, they can be free!" | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]8@@[OUT]3 | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]8@@[OUT]4 | |||
msgid "Abandon the chest and try to flee." | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]10@@[STORY] | |||
msgid "" | |||
"You smash the chest, and a pack of angered wraiths appears before you and " | |||
"attacks!" | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]10@@[OUT]2 | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]19@@[OUT]2 | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]20@@[OUT]2 | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]21@@[OUT]2 | |||
msgid "Attack them with your willpower." | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]10@@[OUT]3 | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]19@@[OUT]3 | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]20@@[OUT]3 | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]20@@[OUT]4 | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]21@@[OUT]3 | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]21@@[OUT]4 | |||
msgid "Grab what you can and run for it. " | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]17@@[STORY] | |||
msgid "The wraiths are no more, and now you are free to loot the chest safely." | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]17@@[OUT]1 | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]32@@[OUT]1 | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]37@@[OUT]1 | |||
msgid "Gather what is inside and leave." | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]19@@[STORY] | |||
msgid "" | |||
"You try to carefully extract whatever is in the chest without doing further " | |||
"damage, but you fail. The thing shatters in your hands, releasing a pack of " | |||
"angered wraiths before you!" | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]20@@[STORY] | |||
msgid "" | |||
"You smash the chest and can grab some loot quickly.But you see a pack of " | |||
"angered wraiths forming before you." | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]21@@[STORY] | |||
msgid "" | |||
"You carefully break away the side of the chest without causing further " | |||
"damage, and you grab some of the stuff from the inside.The hissing gets " | |||
"louder, however, and you see wraiths forming before you." | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]26@@[STORY] | |||
msgid "" | |||
"The ancient protection spell proved too powerful for you. The wraiths " | |||
"assault your spirit and force you to flee before you are lost entirely." | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]26@@[OUT]1 | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]51@@[OUT]1 | |||
msgid "Run." | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]30@@[STORY] | |||
msgid "" | |||
"These runes are meant to work as protection for whatever lies within the " | |||
"chest. They are binding runes, so opening the chest will release the " | |||
"guardians -- most likely, wraiths.The chains work as a trigger. When broken, " | |||
"they will begin the process of releasing the wraiths.Luckily, you know how " | |||
"to break the protection safely." | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]30@@[OUT]1 | |||
msgid "Open the chest and take what is inside." | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]32@@[STORY] | |||
msgid "" | |||
"'Yes, thank you! We are free now... or can we follow you, perhaps?'An " | |||
"argument ensues among the wraiths. Most disappear, but some may choose to " | |||
"stay with you instead.You are free to loot the chest safely now." | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]35@@[STORY] | |||
msgid "" | |||
"The wraiths listen. Some look interested, but others are too far gone, angry " | |||
"and bewildered by centuries of captivity. The two groups fight among each " | |||
"other. You feel your own spirit assaulted and you are forced to flee." | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]35@@[OUT]1 | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]8@@[OUT]1 | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]30@@[OUT]1 | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]31@@[OUT]1 | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]34@@[OUT]1 | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]35@@[OUT]1 | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]38@@[OUT]1 | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]7@@[OUT]1 | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]36@@[OUT]1 | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]40@@[OUT]1 | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]44@@[OUT]1 | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]48@@[OUT]1 | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]48@@[OUT]2 | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]55@@[OUT]1 | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]57@@[OUT]1 | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]58@@[OUT]1 | |||
msgid "Leave." | |||
msgstr "" | |||
#. -- [EVENT] --StrangeChest(3)@@+[NODE]37@@[STORY] | |||
msgid "" | |||
"The ritual worked, and the wraiths are free of their bonds. The chest is now " | |||
"safe for looting." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"You are rudely awakened by a rabble of folk slowly descending upon your " | |||
"campsite. At first, they seem like mere bandits, but you see their eyes are " | |||
"bloodshot, their faces twisted in an angry grimace, and their mouths " | |||
"foaming. " | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]2@@[OUT]2 | |||
msgid "[Scavenger]Take a closer look." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]2@@[OUT]3 | |||
msgid "" | |||
"[Harmony and intellect]They seem ailing, yet still human. Perhaps there is a " | |||
"way to help them rather than kill them. Try capturing them alive." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]2@@[OUT]4 | |||
msgid "Take a risk and find another way to deal with them." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]2@@[OUT]5 | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]2@@[OUT]6 | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]2@@[OUT]7 | |||
msgid "Grab whatever you can in haste and run away." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]7@@[STORY] | |||
msgid "" | |||
"You kill all the scavengers. Their bodies are covered with boils and seeping " | |||
"with odd green ooze." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]7@@[OUT]1 | |||
msgid "Get what you can off them safely and leave." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]7@@[OUT]2 | |||
msgid "Investigate the bodies." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]7@@[OUT]3 | |||
msgid "Bury the bodies and leave." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]8@@[STORY] | |||
msgid "" | |||
"The scavengers overwhelm you and force you to flee, abandoning some of your " | |||
"goods.You also feel sick afterwards. They must have infected you with " | |||
"something." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]9@@[STORY] | |||
msgid "" | |||
"The scavengers lie dead. You were lucky enough not to get infected by their " | |||
"strange illness.A couple of their pets may want to tag along with you, but " | |||
"they may be infected." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]9@@[OUT]1 | |||
msgid "Take the pets." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]9@@[OUT]2 | |||
msgid "Kill the pets to be safe." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]11@@[STORY] | |||
msgid "" | |||
"The scabs and boils are so bad that these folks should have died long before " | |||
"now. You suspect an unnatural illness, and thus you know the bodies must be " | |||
"decapitated, hands and feet bound, and then burned to make sure they stay " | |||
"dead." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]11@@[OUT]1 | |||
msgid "Perform the special rite and leave." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]25@@[STORY] | |||
msgid "" | |||
"They are your kin, but far gone with the dark sickness, a remnant of the age " | |||
"of darkness past. If you could capture them, perhaps they could yet be " | |||
"cured, as you have been by following the gods.But beware -- their madness is " | |||
"more than mental, for they spread toxin and disease too." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]25@@[OUT]1 | |||
msgid "Try capturing them." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]25@@[OUT]2 | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]27@@[OUT]2 | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]42@@[OUT]2 | |||
msgid "Lure them into a trap." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]27@@[STORY] | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]42@@[STORY] | |||
msgid "" | |||
"They seem ailing, yet still human. Perhaps there is a way to help them " | |||
"rather than kill them." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]27@@[OUT]1 | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]42@@[OUT]1 | |||
msgid "Try capturing them by force." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]29@@[STORY] | |||
msgid "" | |||
"You capture the scavengers safely and, indeed, you find they are feverish " | |||
"and sick." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]29@@[OUT]1 | |||
msgid "[Medic]Use medicine to help them out." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]29@@[OUT]2 | |||
msgid "" | |||
"[Magic user]This illness reeks of darkness. Prepare a ritual to try to " | |||
"cleanse their minds." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]29@@[OUT]3 | |||
msgid "[Light]Your domain can ease their pain." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]29@@[OUT]4 | |||
msgid "" | |||
"[Elf]You have witnessed this dark taint upon your own kind as well. Use your " | |||
"spirit and your connection to the light to help them." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]29@@[OUT]5 | |||
msgid "" | |||
"Do your best to help them out. Use your connection to the gods to try to " | |||
"light their dark path." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]30@@[STORY] | |||
msgid "" | |||
"Not all minds and bodies are strong enough to survive this taint, and even " | |||
"with your help, some of the victims pass away.But others show signs of " | |||
"recovery, or at least improvement. They regain some semblance of their mind " | |||
"and are thankful for your aid.Perhaps some will choose to stay with you. " | |||
"Even if they do not, they leave what they can in thanks." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]31@@[STORY] | |||
msgid "" | |||
"Light surges through the ailing bodies and decayed souls, and you feel them " | |||
"slowly healing.For some, the journey may yet prove too much. But you have " | |||
"given them a chance. The scavengers regain some semblance of their mind and " | |||
"are thankful for your aid.Perhaps some will choose to stay with you. Even if " | |||
"they do not, they leave what they can in thanks." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]34@@[STORY] | |||
msgid "" | |||
"Some of the disease spreads to you, but nothing life-threatening.You do your " | |||
"best to help, but most of the victims are too far gone and die. The few who " | |||
"survive show signs of recovery, or at least improvement. They regain some " | |||
"semblance of their mind and are thankful for your aid.Perhaps some will " | |||
"choose to stay with you. Even if they do not, they leave what they can in " | |||
"thanks." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]35@@[STORY] | |||
msgid "" | |||
"Some of the disease spreads to you, but nothing life-threatening. You do " | |||
"your best to help, but the victims are too far gone and die. You know that " | |||
"you have made their deaths more peaceful at the very least, and for that, " | |||
"you feel relief." | |||
msgstr "" | |||
#. -- [EVENT] --Night attack(4)@@+[NODE]38@@[STORY] | |||
msgid "" | |||
"Some of the disease spreads to you, and you fail to properly capture the " | |||
"scavengers. Many run away, and those you catch are too far gone to be " | |||
"helped, and die." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"As you set up camp at night, you hear the howling of wolves around you. Some " | |||
"of it is worryingly guttural, almost manlike." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]2@@[OUT]1 | |||
msgid "[Night demon]Call out into the night." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]2@@[OUT]2 | |||
msgid "" | |||
"[Horz]Demand obedience from these night hunters in the name of the moon lord " | |||
"himself." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]2@@[OUT]3 | |||
msgid "" | |||
"[Hunter]Listen to the howls; there seems to be more happening here than an " | |||
"attack." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]2@@[OUT]4 | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]35@@[OUT]2 | |||
msgid "[Wisdom]You have some silver. Use it to create a protective circle." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]2@@[OUT]5 | |||
msgid "Gather your things quickly and try to run." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]2@@[OUT]6 | |||
msgid "Stand firm and fight!" | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]4@@[STORY] | |||
msgid "" | |||
"The pack bows down in respect of the night lord. One of the lesser wolves " | |||
"considers staying with you.A lone werewolf walks into view. He is holding " | |||
"his side and you see a silver dagger lodged in it. He collapses before you." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]4@@[OUT]1 | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]33@@[OUT]1 | |||
msgid "Take the dagger out and try to help him." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]4@@[OUT]2 | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]33@@[OUT]2 | |||
msgid "Let him die and loot the body after. " | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]7@@[STORY] | |||
msgid "" | |||
"You slay the beasts and their bodies shift to human form. A stray wolf, now " | |||
"without a pack, stays to follow you." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]18@@[STORY] | |||
msgid "The werewolves are agitated by your efforts and charge!" | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]18@@[OUT]1 | |||
msgid "Defend." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]18@@[OUT]2 | |||
msgid "One of us will stay behind and sacrifice their life to save the rest!" | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]18@@[OUT]3 | |||
msgid "Leave one child behind, and maybe they will let the rest of us go!" | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]19@@[STORY] | |||
msgid "" | |||
"The pack retreats, leaving you to help the wounded werewolf.It has a silver " | |||
"blade lodged in its side, and the wound is festering with an odd taint. " | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]19@@[OUT]1 | |||
msgid "Help the werewolf." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]19@@[OUT]2 | |||
msgid "Leave it to die." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]24@@[STORY] | |||
msgid "" | |||
"The brave soul charges the pack of werewolves. The creatures respect the " | |||
"warrior's honour and do not chase the rest of you." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]24@@[OUT]1 | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]24@@[OUT]2 | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]25@@[OUT]1 | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]25@@[OUT]2 | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]25@@[OUT]3 | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]25@@[OUT]4 | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]29@@[OUT]1 | |||
msgid "Keep running." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]25@@[STORY] | |||
msgid "You leave the crying child behind and run." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]28@@[STORY] | |||
msgid "Your brave friend returns to you, changed, but ever loyal!" | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]28@@[OUT]1 | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]32@@[OUT]1 | |||
msgid "Great, welcome them." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]29@@[STORY] | |||
msgid "" | |||
"The werewolves seem even more infuriated by your barbaric ways and they " | |||
"attack viciously, growling:'Filthy beasts, sacrificing your own young!'You " | |||
"run, but not without getting mauled badly." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]32@@[STORY] | |||
msgid "" | |||
"You run away, but many moons later, a wolf -- one of the children -- comes " | |||
"back to its home, and despite your abandonment, wants to stay with you." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]33@@[STORY] | |||
msgid "" | |||
"The howling quiets, and a lone werewolf walks into view. He is holding his " | |||
"side, and you see a silver dagger lodged in it. He collapses before you." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]34@@[STORY] | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]35@@[STORY] | |||
msgid "" | |||
"You hear the wolves circling you, but they do not attack.The pack is clearly " | |||
"angered, yet also desperate. As you observe, you notice a werewolf among " | |||
"them, wounded, perhaps dying, yet still distrustful of your presence." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]34@@[OUT]2 | |||
msgid "Stay safe within the silver circle and wait for them to leave." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]34@@[OUT]3 | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]35@@[OUT]3 | |||
msgid "[Animal kinship]Try to show that you wish to help the wounded beast. " | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]35@@[OUT]4 | |||
msgid "" | |||
"These are no mere beasts, yet they are still guided by instinct. The " | |||
"werewolf is wounded, and the pack seeks help. Try to convince them that you " | |||
"mean no harm and will try to aid them by throwing away some silver - a " | |||
"gesture of good will." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]36@@[STORY] | |||
msgid "" | |||
"You remain within the circle, and eventually the pack skulks away into the " | |||
"darkness. It was a restless night, but your resolve strengthens." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]40@@[STORY] | |||
msgid "" | |||
"The werewolf pack respects that you yield to their power, and they leave you " | |||
"be without any further harm. " | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]43@@[STORY] | |||
msgid "" | |||
"The dagger proves more than just silver. It was clearly cursed, as it turns " | |||
"to ash when you take it out. You are struck by remnants of a spell, but no " | |||
"curse lingers on you.Your healer tends to the wounds. The werewolf should " | |||
"recover in no time." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]43@@[OUT]1 | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]45@@[OUT]1 | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]46@@[OUT]1 | |||
msgid "Good. Leave him for the pack to reclaim." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]44@@[STORY] | |||
msgid "" | |||
"The pack howls in thanks, and you find a stash left for you as a reward." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]45@@[STORY] | |||
msgid "" | |||
"The dagger proves more than just silver. It was clearly cursed, as it turns " | |||
"to ash when you take it out. You are struck by remnants of a spell, and a " | |||
"curse lingers upon you too.You do your best with the creature's wounds. The " | |||
"werewolf should recover in time." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]46@@[STORY] | |||
msgid "" | |||
"The dagger proves more than just silver. It was clearly cursed, as it turns " | |||
"to ash when you take it out. You are struck by remnants of a spell, but no " | |||
"curse lingers on you.You do your best with the creature's wounds. The " | |||
"werewolf should recover in time." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]48@@[STORY] | |||
msgid "" | |||
"You wait until the werewolf dies. The pack howls in the darkness from " | |||
"despair, but for some reason they do not attack you.You soon discover that " | |||
"the dagger that was lodged in the werewolf's side was in fact cursed, and " | |||
"some of its ill effects may reach you." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]51@@[STORY] | |||
msgid "" | |||
"The pack snarls and paces around you, not willing to trust a stranger.You " | |||
"do, however, have a window to escape now." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]55@@[STORY] | |||
msgid "" | |||
"You are strong and agile, so you outrun the wolves, although it is " | |||
"exhausting." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]57@@[STORY] | |||
msgid "You outrun the wolves, although it is exhausting." | |||
msgstr "" | |||
#. -- [EVENT] --Werwolf attack(5)@@+[NODE]58@@[STORY] | |||
msgid "" | |||
"You outrun the wolves, although it is exhausting, and you have to drop some " | |||
"bags on the way." | |||
msgstr "" |
@ -0,0 +1,339 @@ | |||
#, fuzzy | |||
msgid "" | |||
msgstr "" | |||
"MIME-Version: 1.0\n" | |||
"Content-Transfer-Encoding: 8bit\n" | |||
"Content-Type: text/plain; charset=UTF-8\n" | |||
"Project-Id-Version: \n" | |||
"POT-Creation-Date: \n" | |||
#. -- [EVENT] --Tutorial1(0)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"'Yanek, Yanek! Come over here lad!'You hear your grandma's voice coming from " | |||
"the house:'Bring me a jar of pickles dear, they're in the cellar. Just watch " | |||
"out for them pesky rats, they get pretty big this time of year'.You grab " | |||
"your sword, though a mouse trap would probably be more appropriate." | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial1(0)@@+[NODE]2@@[OUT]1 | |||
msgid "" | |||
"Tell your nan you'll go straight away. Head to the cellar, prepared to face " | |||
"the rats." | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial1(0)@@+[NODE]3@@[STORY] | |||
msgid "" | |||
"Just as nan warned you, there are rats here. You hesitate and hear the " | |||
"trusted voice of your friend, Theodore:'You are about to start a challenge " | |||
"lad. What is a challenge, you'll ask me? Well, a challenge is a way of " | |||
"resolving conflicts or problems in this world. Sometimes it will be a " | |||
"conflict between your group and an enemy group, other times it will be an " | |||
"attempt to solve a puzzle or simply a test of strength. Challenges take the " | |||
"form of a card game. As the gods themselves were playing with our fate, you " | |||
"see.'" | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial1(0)@@+[NODE]3@@[OUT]1 | |||
msgid "A card game? Like a regular blackjack?" | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial1(0)@@+[NODE]6@@[STORY] | |||
msgid "You're not going to give up that easily, are you?" | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial1(0)@@+[NODE]6@@[OUT]1 | |||
msgid "Try again." | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial1(0)@@+[NODE]6@@[OUT]2 | |||
msgid "Run away to Main Menu." | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial1(0)@@+[NODE]7@@[STORY] | |||
msgid "" | |||
"The rats are dead and the pickles are yours at last. Proud of yourself, you " | |||
"bring the jar back to grandma.'Your ankle is bleeding Yanek, are you okay?'- " | |||
"she asks.You shrug and assure her you're good. Grandma gives you that " | |||
"patronising, nan look:'Better take a suit of armour next time dear, one day " | |||
"you'll scratch your legs off! Anyway, be a dearie and go check what attracts " | |||
"those nasty critters to our cellar, eh? If grandpa's spilled some pear " | |||
"compote again...'" | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial1(0)@@+[NODE]7@@[OUT]1 | |||
msgid "Go back to the cellar." | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial1(0)@@+[NODE]9@@[STORY] | |||
msgid "" | |||
"You open the cellar door again, prepared to clean the rat corpses away and " | |||
"be done with it, when you sense movement. In a dark corner, you notice a " | |||
"familiar shape, although much bigger than usual. A pine cone? You look " | |||
"closer and notice that a set of beady yellow eyes is looking you up and down " | |||
"and a row of sharp teeth glares at you in a smile." | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial1(0)@@+[NODE]9@@[OUT]1 | |||
msgid "Could this be a pineconette?" | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial1(0)@@+[NODE]10@@[STORY] | |||
msgid "" | |||
"You faintly recall some stories you've heard about woodland spirits looking " | |||
"like pine cones. They are sure to know a bit of magic but rarely bother " | |||
"humans outside of the forest. What is this one doing here you can't tell, " | |||
"but it's your grandma's cellar after all, and no pinecone will munch on her " | |||
"winter supplies!As you march confidently to kick the creature out, sword " | |||
"drawn, its eyes start glowing and a high-pitched shout hurts your ears. You " | |||
"tighten the grip on your sword only to notice that it crumbles away to dust." | |||
"What trickery is this? - you ask yourself, but no answer follows and the " | |||
"pineconette attacks you with its magic." | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial1(0)@@+[NODE]10@@[OUT]1 | |||
msgid "Defend yourself!" | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial1(0)@@+[NODE]12@@[STORY] | |||
msgid "" | |||
"Ok, this wasn't supposed to happen. Have you cheated? The whole purpose of " | |||
"this tutorial was to teach you how to run away. What are you doing in the " | |||
"tutorial area anyway, eh? Go smash some orc skulls and stop pretending you " | |||
"don't know how to play." | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial1(0)@@+[NODE]12@@[OUT]1 | |||
msgid "Leave..." | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial1(0)@@+[NODE]13@@[STORY] | |||
msgid "" | |||
"You black out, but Theodores' voice wakes you:'Well, you were asking for it, " | |||
"you know? Fighting a spiritual challenge without a specialist? Facing a much " | |||
"stronger enemy is rarely a good idea. When odds are stacked against you, " | |||
"running away or surrendering could be the best option. Sure, you might get a " | |||
"bruise or lose some morale, but it's still better than outright losing. " | |||
"Remember that lesson for the future!'" | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial1(0)@@+[NODE]13@@[OUT]1 | |||
msgid "Aww, my head..." | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial1(0)@@+[NODE]14@@[STORY] | |||
msgid "" | |||
"You snap out of the half-hypnotic state the pineconette has put you in and " | |||
"manage to rush out of the cellar and lock the door behind you. You run to " | |||
"your nan and scream a pineconette is attacking your house. Grandma raises " | |||
"her brow at you:'Is? You mean you left it there? By Svarog's might... In my " | |||
"days we stoked fires with cones, you youngsters are so timid. Fine, I'll " | |||
"deal with it myself. After dinner that is. I suppose you were a smart lad to " | |||
"escape instead of getting your bottom whacked.'" | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial1(0)@@+[NODE]14@@[OUT]1 | |||
msgid "End" | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial1(0)@@+[NODE]15@@[STORY] | |||
msgid "" | |||
"'Nothing of that sort, lad. The cards you play represent *you*, with all " | |||
"your strengths, weaknesses and abilities. That sword you've got there - you " | |||
"can use it against the rats and you will gain skill in the card game because " | |||
"of it.'" | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial1(0)@@+[NODE]15@@[OUT]1 | |||
msgid "" | |||
"Phew, you thought for a minute there you could get hurt from this challenge " | |||
"business?" | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial1(0)@@+[NODE]16@@[STORY] | |||
msgid "" | |||
"'Sure you can, lad! The wounds you get during a challenge are as real as " | |||
"that jar of pickles you're about to fetch. If you're not careful, you'll " | |||
"have to spend the next week at the healer's hut, or your mind or spirit may " | |||
"suffer. Better be careful!If you see this symbol: <sprite " | |||
"name=ChallengePhysical> - it means that answer leads to a challenge. The " | |||
"number next to it, between 1 and 10, indicates difficulty.'You're never " | |||
"quite sure how and when Theo comes and goes, but here you are - standing in " | |||
"front of grandma's cellar, ready for anything." | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial1(0)@@+[NODE]16@@[OUT]1 | |||
msgid "Open the door and fight your way to the jar of pickles." | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial1(0)@@+[NODE]16@@[OUT]2 | |||
msgid "Head back, you've got more important things to do. [EXIT TO MAIN MENU]" | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial2(1)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"'Thank you, brave adventurers!' - grandma tries her best to say it in as " | |||
"deep and smooth voice as she can, but still sounds more like the big bad " | |||
"wolf: 'The princess is safe. Here is your map to the treasure.'You squeak " | |||
"with joy and jump up vigorously, almost knocking over granny's rocking " | |||
"chair. When you finally settle down, she continues:'When the heroes look " | |||
"closer at the map, they realise, that it's all mixed up. They will have to " | |||
"solve the puzzle to get to the treasure.'She gives you one of her serious " | |||
"looks:'But it's only a story, right? Now off to bed you two!'" | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial2(1)@@+[NODE]2@@[OUT]1 | |||
msgid "Wait for nan to leave and look at the map." | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial2(1)@@+[NODE]3@@[STORY] | |||
msgid "" | |||
"You hear Theodore's voice again:'Challenges can also be used to test your " | |||
"group's intellectual abilities. But unlike when you faced the rats, this " | |||
"time, you will be challenged by a concept.\"Concepts\" is a general term and " | |||
"covers all situations where you do not fight against characters. Climbing a " | |||
"cliff, spotting danger, solving a puzzle or performing a ritual are all " | |||
"examples of a challenge versus concept.Concepts are represented by cards " | |||
"just as characters are, but in all concept challenges only the natural " | |||
"abilities of your characters count. Any equipment they have is disregarded. " | |||
"Other rules remain the same.Each time you see a symbol with cards black " | |||
"inside like this - <sprite name=\"MentalConceptChallengeIcon\"> - it means " | |||
"it is a challenge against a concept.'" | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial2(1)@@+[NODE]3@@[OUT]1 | |||
msgid "Okay, begin the mental challenge." | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial2(1)@@+[NODE]5@@[STORY] | |||
msgid "" | |||
"You hear nan laugh behind you:'Well done my little adventurers! There, in " | |||
"the middle of a meadow, you see a table, full of goodies!\"And having said " | |||
"that, granny produces a bowl of fruit and beetle jelly - your " | |||
"favourites.'Now, this time, off to bed, for real!'But, as usual, there's " | |||
"only one answer one can expect..." | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial2(1)@@+[NODE]5@@[OUT]1 | |||
#. -- [EVENT] --Tutorial2(1)@@+[NODE]9@@[OUT]1 | |||
msgid "Noooo... one more story! Pleeeease!" | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial2(1)@@+[NODE]6@@[STORY] | |||
msgid "" | |||
"Nan sighs. Knowing that it's late and seeing how hard you tried, she gives " | |||
"you some clues and you feel smarter. She asks:'I know I said bedtime before, " | |||
"but do you want to try again?'" | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial2(1)@@+[NODE]6@@[OUT]1 | |||
#. -- [EVENT] --Tutorial3(2)@@+[NODE]8@@[OUT]1 | |||
msgid "Yes." | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial2(1)@@+[NODE]6@@[OUT]2 | |||
msgid "No." | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial2(1)@@+[NODE]6@@[OUT]3 | |||
msgid "Fall asleep. [EXIT TO MENU]" | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial2(1)@@+[NODE]9@@[STORY] | |||
msgid "" | |||
"'Okay, it's getting late, time for bed.' - says grandma and closes her " | |||
"book:'Make sure you wash your feet!'But, as usual, there's only one answer " | |||
"one can expect..." | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial2(1)@@+[NODE]10@@[STORY] | |||
msgid "" | |||
"Nan takes a deep breath, she looks tired herself but determined to keep her " | |||
"authority:'Now you listen to me rascals, if you want to hear another story, " | |||
"it will be tomorrow. You want night demons or wolves to come snatch you up " | |||
"for being naughty?'You look at each other. The threat of the night mares, or " | |||
"worse, chills your bones, but winning with nan would be so exciting." | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial2(1)@@+[NODE]10@@[OUT]1 | |||
msgid "Story! Story! Story!" | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial2(1)@@+[NODE]12@@[STORY] | |||
msgid "" | |||
"You really thought you had her, but then she pulls the old nan card, leans " | |||
"back in her chair, and closes her eyes and snores.Quietly, you slide the " | |||
"book from her hands, hoping to find another story.As the moon shines through " | |||
"your window, you hear wolves howling in the distance and the wind rustling " | |||
"in the yard..." | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial2(1)@@+[NODE]12@@[OUT]1 | |||
#. -- [EVENT] --Tutorial2(1)@@+[NODE]13@@[OUT]1 | |||
msgid "The End." | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial2(1)@@+[NODE]13@@[STORY] | |||
msgid "" | |||
"That nan is no joker. She crosses her arms and raises her brow at you and " | |||
"you know the fun is over. You rush to bed obediently.As the moon shines " | |||
"through your window, you hear wolves howling in the distance and the wind " | |||
"rustling in the yard..." | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial3(2)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"Drunk and jolly you make your way home from a good game of dice. A heavy " | |||
"purse jingles at your belt. The sun is setting but the air is still warm, so " | |||
"the long walk home doesn't bother you.The path leads through a small " | |||
"woodland and as you were about to take the last turn towards home, some " | |||
"ruffians jump out from behind a bush:'Your money or your lives!' - shouts " | |||
"the smallest of them with a squeaky voice." | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial3(2)@@+[NODE]2@@[OUT]1 | |||
msgid "" | |||
"Your dwarven pride is slightly wounded at this brazen display of ignorance. " | |||
"Tell them to beat it before they spoil your good day. " | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial3(2)@@+[NODE]3@@[STORY] | |||
msgid "" | |||
"They look at each other and then back at your sack of coins.'We ain't scared " | |||
"of your kind, we'll take ya!'They are either brave, stupid or desperate." | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial3(2)@@+[NODE]3@@[OUT]1 | |||
msgid "Fight!" | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial3(2)@@+[NODE]5@@[STORY] | |||
msgid "" | |||
"You beat their silly arses to a pulp and make them run:'Sorry, sorry master " | |||
"dwarf, we'll go now!'You return home, and hopefully, confident enough to " | |||
"face any challenge Thea may throw you." | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial3(2)@@+[NODE]5@@[OUT]1 | |||
msgid "Watch them leave." | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial3(2)@@+[NODE]6@@[STORY] | |||
msgid "" | |||
"Congratulations!You have completed our tutorial and learnt the basics of our " | |||
"card game mechanics. Remember, you can always replay this if you need to " | |||
"refresh any information.Now go face the real Thea, if you dare!" | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial3(2)@@+[NODE]6@@[OUT]1 | |||
msgid "End tutorial and return to the Main Menu" | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial3(2)@@+[NODE]8@@[STORY] | |||
msgid "" | |||
"Ouch, dwarf or no dwarf, they beat you badly!For now, you have been healed." | |||
"Would you like a rematch?" | |||
msgstr "" | |||
#. -- [EVENT] --Tutorial3(2)@@+[NODE]8@@[OUT]2 | |||
msgid "No, they beat me, but I get the rules now." | |||
msgstr "" |
@ -0,0 +1,153 @@ | |||
#, fuzzy | |||
msgid "" | |||
msgstr "" | |||
"MIME-Version: 1.0\n" | |||
"Content-Transfer-Encoding: 8bit\n" | |||
"Content-Type: text/plain; charset=UTF-8\n" | |||
"Project-Id-Version: \n" | |||
"POT-Creation-Date: \n" | |||
#. -- [EVENT] --StorkHum(0)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"Two of you enjoy some time together, perhaps you are friends perhaps more." | |||
"But the ever-vigilant and slightly over enthusiastic stork is spotted nearby " | |||
"and as sure as death, a child is brought to you soon after." | |||
msgstr "" | |||
#. -- [EVENT] --StorkHum(0)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --StorkGob(1)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --StorkOrcMix(2)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --StorkOrcMix(2)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --StorkOrcMix2(3)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --StorkOrcMix2(3)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --StorkOrc(4)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --StorkElf(5)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --StorkElf(5)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --StorkGobMix(6)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --StorkGobMix(6)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --StorkGobMix2(7)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --StorkGobMix2(7)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --StorkDwarfRus(8)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --StorkDwarfRus(8)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --StorkDwarfRus(8)@@+[NODE]2@@[OUT]3 | |||
#. -- [EVENT] --StorkDwarfRus(8)@@+[NODE]2@@[OUT]4 | |||
#. -- [EVENT] --CabbagePatch(9)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --CabbagePatchMix3(10)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --CabbagePatchMix3(10)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --StorkGobMixDiff2(11)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --StorkGobMixDiff2(11)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --StorkGobMix2Diff2(12)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --StorkGobMix2Diff2(12)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --StorkOrcMixDiff5(13)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --StorkOrcMixDiff5(13)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --StorkOrcMix2Diff5(14)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --StorkOrcMix2Diff5(14)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --StorkOrcDiff7(15)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --__StorkGob(16)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --__StorkGobMix(17)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --__StorkGobMix(17)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --__StorkGobMix2(18)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --__StorkGobMix2(18)@@+[NODE]2@@[OUT]2 | |||
msgid "Rejoice." | |||
msgstr "" | |||
#. -- [EVENT] --StorkGob(1)@@+[NODE]2@@[STORY] | |||
#. -- [EVENT] --StorkOrcMix(2)@@+[NODE]2@@[STORY] | |||
#. -- [EVENT] --StorkOrcMix2(3)@@+[NODE]2@@[STORY] | |||
#. -- [EVENT] --StorkOrc(4)@@+[NODE]2@@[STORY] | |||
#. -- [EVENT] --StorkGobMix(6)@@+[NODE]2@@[STORY] | |||
#. -- [EVENT] --StorkGobMix2(7)@@+[NODE]2@@[STORY] | |||
#. -- [EVENT] --__StorkGobMix(17)@@+[NODE]2@@[STORY] | |||
#. -- [EVENT] --__StorkGobMix2(18)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"The nights are long and lonely, some of you find comfort in each other's " | |||
"company.But the ever-vigilant and slightly over enthusiastic stork is " | |||
"spotted nearby and as sure as death, a child is brought to you soon after." | |||
msgstr "" | |||
#. -- [EVENT] --StorkElf(5)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"Elves are notoriously elitist in their choice of mates but it seems a person " | |||
"of beauty has caught one's eye.Elven children are born out of a mystical " | |||
"bond, and it seems two of your own folk have enjoyed such a connection.The " | |||
"effects of such a union can vary, but a child soon arrives." | |||
msgstr "" | |||
#. -- [EVENT] --StorkDwarfRus(8)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"Dwarven fascination with h the unique beauty of rusalkas has long been a " | |||
"fact. And well, your own dwarf and water demonette decided to explore those " | |||
"long-time traditions.A stork heralds a child from the union, but who this " | |||
"child will be is a mystery." | |||
msgstr "" | |||
#. -- [EVENT] --StorkDwarfRus(8)@@+[NODE]5@@[STORY] | |||
msgid "" | |||
"Contrary to all known lore and dwarven custom, a dwarf child, grown beyond " | |||
"the rock infancy, comes along and you know it is yours." | |||
msgstr "" | |||
#. -- [EVENT] --StorkDwarfRus(8)@@+[NODE]5@@[OUT]1 | |||
#. -- [EVENT] --StorkDwarfRus(8)@@+[NODE]10@@[OUT]1 | |||
msgid "Take them in." | |||
msgstr "" | |||
#. -- [EVENT] --StorkDwarfRus(8)@@+[NODE]7@@[STORY] | |||
msgid "" | |||
"Rusalkas are known to lure males and thus procreate, yet it is so very rare " | |||
"to happen with non-humans. Still, the fates bless you and a young rusalka, " | |||
"you daughter, appears from the lake." | |||
msgstr "" | |||
#. -- [EVENT] --StorkDwarfRus(8)@@+[NODE]7@@[OUT]1 | |||
msgid "Take her in." | |||
msgstr "" | |||
#. -- [EVENT] --StorkDwarfRus(8)@@+[NODE]8@@[STORY] | |||
msgid "" | |||
"Rusalkas are known to lure males and thus procreate, yet it is so very rare " | |||
"to happen with non-humans. Still, the fates bless you and a young befuddler, " | |||
"your son and a male spawn of the rusalka comes out of the lake." | |||
msgstr "" | |||
#. -- [EVENT] --StorkDwarfRus(8)@@+[NODE]8@@[OUT]1 | |||
msgid "Take him in." | |||
msgstr "" | |||
#. -- [EVENT] --StorkDwarfRus(8)@@+[NODE]10@@[STORY] | |||
msgid "" | |||
"Rusalkas are known to lure males and thus procreate, yet it is so very rare " | |||
"to happen with non-humans.Oddly enough, a human looking child is born to the " | |||
"rusalka, but one that carries traits from both their parents." | |||
msgstr "" | |||
#. -- [EVENT] --CabbagePatch(9)@@+[NODE]2@@[STORY] | |||
#. -- [EVENT] --CabbagePatchMix3(10)@@+[NODE]2@@[STORY] | |||
msgid "A couple of your folk found themselves a child in the cabbage patch!" | |||
msgstr "" | |||
#. -- [EVENT] --StorkGobMixDiff2(11)@@+[NODE]2@@[STORY] | |||
#. -- [EVENT] --StorkGobMix2Diff2(12)@@+[NODE]2@@[STORY] | |||
#. -- [EVENT] --StorkOrcMix2Diff5(14)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"Despite the rough differences in culture, love knows no bound and under the " | |||
"watchful eye of Lada some feisty lovemaking breaks the monotony of life.A " | |||
"stork is spotted nearby and as sure as death, a child is brought to the " | |||
"happy couple soon after. " | |||
msgstr "" | |||
#. -- [EVENT] --StorkOrcMixDiff5(13)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"Despite the rough differences in culture, love knows no bounds and under the " | |||
"watchful eye of Lada some feisty lovemaking breaks the monotony of life.A " | |||
"stork is spotted nearby and as sure as death, a child is brought to the " | |||
"happy couple soon after. " | |||
msgstr "" | |||
#. -- [EVENT] --StorkOrcDiff7(15)@@+[NODE]2@@[STORY] | |||
#. -- [EVENT] --__StorkGob(16)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"The nights are long and lonely, some of you find comfort in each other's " | |||
"arms.A stork is spotted nearby and as sure as death, a child is brought to " | |||
"the happy couple soon after. " | |||
msgstr "" |
@ -0,0 +1,29 @@ | |||
#, fuzzy | |||
msgid "" | |||
msgstr "" | |||
"MIME-Version: 1.0\n" | |||
"Content-Transfer-Encoding: 8bit\n" | |||
"Content-Type: text/plain; charset=UTF-8\n" | |||
"Project-Id-Version: \n" | |||
"POT-Creation-Date: \n" | |||
#. -- [EVENT] --Death(0)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"Your wounds were too grave and so the gates to the underwolds open to take " | |||
"your soul." | |||
msgstr "" | |||
#. -- [EVENT] --Death(0)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --Death(0)@@+[NODE]2@@[OUT]2 | |||
msgid "Depart." | |||
msgstr "" | |||
#. -- [EVENT] --Death(0)@@+[NODE]4@@[STORY] | |||
msgid "" | |||
"'YOU ARE MY CHOSEN HOW DARE YOU DIE!'The lady of death clutches a corpse and " | |||
"thrusts your soul into it, commanding you to go on." | |||
msgstr "" | |||
#. -- [EVENT] --Death(0)@@+[NODE]4@@[OUT]1 | |||
msgid "Bow and leave." | |||
msgstr "" |
@ -0,0 +1,339 @@ | |||
#, fuzzy | |||
msgid "" | |||
msgstr "" | |||
"MIME-Version: 1.0\n" | |||
"Content-Transfer-Encoding: 8bit\n" | |||
"Content-Type: text/plain; charset=UTF-8\n" | |||
"Project-Id-Version: \n" | |||
"POT-Creation-Date: \n" | |||
#. -- [EVENT] --ForestdemonsTradeadv(0)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"The forest demons bring out various items they 'acquired' from those who " | |||
"trespass on their land." | |||
msgstr "" | |||
#. -- [EVENT] --ForestdemonsTradeadv(0)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --ForestdemonsTradeadv(0)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --ForestdemonsTradeadv(0)@@+[NODE]2@@[OUT]3 | |||
#. -- [EVENT] --ForestdemonsTradeadv(0)@@+[NODE]7@@[OUT]1 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]12@@[OUT]1 | |||
msgid "Trade." | |||
msgstr "" | |||
#. -- [EVENT] --ForestdemonsTradeadv(0)@@+[NODE]2@@[OUT]4 | |||
#. -- [EVENT] --ForestdemonsTradeadv(0)@@+[NODE]7@@[OUT]2 | |||
msgid "Come back another time." | |||
msgstr "" | |||
#. -- [EVENT] --ForestdemonsTradeadv(0)@@+[NODE]7@@[STORY] | |||
msgid "" | |||
"'You are no friends of ours, we do not like this exchange, so you will give " | |||
"more.'" | |||
msgstr "" | |||
#. -- [EVENT] --ForestdemonsTradeadv(0)@@+[NODE]11@@[STORY] | |||
msgid "'Now, begone from our land.'" | |||
msgstr "" | |||
#. -- [EVENT] --ForestdemonsTradeadv(0)@@+[NODE]11@@[OUT]1 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]2@@[OUT]3 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]3@@[OUT]3 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]7@@[OUT]6 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]28@@[OUT]1 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]31@@[OUT]1 | |||
#. -- [EVENT] --ArmyForestDemon(2)@@+[NODE]11@@[OUT]1 | |||
#. -- [EVENT] --ArmyForestDemon(2)@@+[NODE]17@@[OUT]1 | |||
#. -- [EVENT] --ArmyForestDemon(2)@@+[NODE]25@@[OUT]1 | |||
msgid "Leave." | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"You enter the territory claimed by the forest demons. You feel many eyes " | |||
"upon you.'What seek you here, stranger? We do not like outsiders lurking " | |||
"here.'" | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]2@@[OUT]1 | |||
msgid "" | |||
"[Wood folk or wisdom or friend] Offer the forest guardians a tribute to " | |||
"appease their anger." | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]2@@[OUT]2 | |||
msgid "Ask if there is anything you can help with?" | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]3@@[STORY] | |||
msgid "" | |||
"You enter the territory claimed by the forest demons. You feel many eyes " | |||
"upon you.'Leave our land before the forest's anger devours you, outsider!" | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]3@@[OUT]1 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]3@@[OUT]2 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]4@@[OUT]2 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]4@@[OUT]3 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]6@@[OUT]2 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]6@@[OUT]3 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]7@@[OUT]4 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]7@@[OUT]5 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]36@@[OUT]2 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]36@@[OUT]3 | |||
msgid "Attack!" | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]4@@[STORY] | |||
msgid "" | |||
"The longer you linger here, the more you feel the forest's heavy toll upon " | |||
"your morale.'You come here carrying so much old wood! You dare ask our " | |||
"favour. Leave.'" | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]4@@[OUT]1 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]6@@[OUT]1 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]36@@[OUT]1 | |||
msgid "Better leave." | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]6@@[STORY] | |||
msgid "" | |||
"The longer you linger here, the more you feel the forest's heavy toll upon " | |||
"your morale.'You, you and your kind always come with filthy axes, always " | |||
"burn and cut! Begone and may your bodies rot away.'" | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]7@@[STORY] | |||
msgid "'What will you offer?'" | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]7@@[OUT]1 | |||
msgid "Food offering, made of your own, cooked produce. " | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]7@@[OUT]2 | |||
msgid "" | |||
"The offering of house animals, in payment of any wildlife that you hunted or " | |||
"will hunt." | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]7@@[OUT]3 | |||
msgid "Axes to show you do not mean to defile the forest with them." | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]11@@[STORY] | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]15@@[STORY] | |||
msgid "" | |||
"'We accept your offering. You may enter and if any of my spirits wish it, " | |||
"they may bestow blessings on you.'" | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]11@@[OUT]1 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]15@@[OUT]1 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]16@@[OUT]1 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]37@@[OUT]1 | |||
msgid "Ask if they would trade with you?" | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]11@@[OUT]2 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]15@@[OUT]2 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]16@@[OUT]2 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]37@@[OUT]2 | |||
msgid "Await to see if the spirits will bless you in any way." | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]11@@[OUT]3 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]15@@[OUT]4 | |||
msgid "Ask if they can train your demon pets." | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]12@@[STORY] | |||
msgid "'You have proven friends to us so far, yes, we will trade with you.'" | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]15@@[OUT]3 | |||
msgid "A voice beckons you, go see what they want?" | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]16@@[STORY] | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]37@@[STORY] | |||
msgid "" | |||
"'We accept your presence here. You may enter and if any of my spirits wish " | |||
"it, they may bestow blessings on you.'" | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]18@@[STORY] | |||
msgid "'Your spirit is ailing, we will take this taint from you.'" | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]18@@[OUT]1 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]19@@[OUT]1 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]20@@[OUT]1 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]21@@[OUT]1 | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]22@@[OUT]1 | |||
msgid "Thank them, rest and leave." | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]19@@[STORY] | |||
msgid "'Your body is ailing, we will take this taint from you.'" | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]20@@[STORY] | |||
msgid "" | |||
"You sit and watch the forest as it bustles with life and it is very " | |||
"relaxing. The forest whispers in your ear:'Leshy, Borowy, our guardian, can " | |||
"take many forms, bear being but one. This one will accompany you, perhaps " | |||
"teach you the ways of the forest, friend.' " | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]21@@[STORY] | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]22@@[STORY] | |||
msgid "" | |||
"You sit and watch the forest as it bustles with life and it is very relaxing." | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]28@@[STORY] | |||
msgid "" | |||
"The forest demons are slain and you hear a dreadful whisper of the woodland " | |||
"around you..." | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]31@@[STORY] | |||
msgid "" | |||
"The forest defeats you and you barely escape with your lives as the trees " | |||
"and creatures tear into your flesh." | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]36@@[STORY] | |||
msgid "" | |||
"The longer you linger here, the more you feel the forest's heavy toll upon " | |||
"your morale.'No, leave. Return with those who know of the forest, perhaps " | |||
"then we will listen.'" | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]38@@[STORY] | |||
msgid "" | |||
"From within the forest they speak to you:'Your pantheon calls Dievanna their " | |||
"daughter, and nature is one of your domains. I wish to join your path and " | |||
"learn more these gods who made you friends of the forest.'" | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]38@@[OUT]1 | |||
msgid "Accept whoever it is that wants to join." | |||
msgstr "" | |||
#. -- [EVENT] --ForestDemonVillage(1)@@+[NODE]38@@[OUT]2 | |||
msgid "Refuse politely." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyForestDemon(2)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"The forest is moving towards you and it doesn't look too happy, you feel " | |||
"your spirit assailed by them." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyForestDemon(2)@@+[NODE]2@@[OUT]1 | |||
msgid "Greet your allies. " | |||
msgstr "" | |||
#. -- [EVENT] --ArmyForestDemon(2)@@+[NODE]2@@[OUT]2 | |||
msgid "Stay cautious, but speak to them." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyForestDemon(2)@@+[NODE]2@@[OUT]3 | |||
#. -- [EVENT] --ArmyForestDemon(2)@@+[NODE]11@@[OUT]2 | |||
msgid "Fight!" | |||
msgstr "" | |||
#. -- [EVENT] --ArmyForestDemon(2)@@+[NODE]2@@[OUT]4 | |||
#. -- [EVENT] --ArmyForestDemon(2)@@+[NODE]11@@[OUT]3 | |||
msgid "Defend your spirit!" | |||
msgstr "" | |||
#. -- [EVENT] --ArmyForestDemon(2)@@+[NODE]2@@[OUT]5 | |||
msgid "Move away." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyForestDemon(2)@@+[NODE]3@@[STORY] | |||
msgid "" | |||
"'Apologies, friends. We did not recognise you. Greetings and well wishes.'" | |||
msgstr "" | |||
#. -- [EVENT] --ArmyForestDemon(2)@@+[NODE]3@@[OUT]1 | |||
msgid "Ask if they want to trade." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyForestDemon(2)@@+[NODE]3@@[OUT]2 | |||
msgid "Meditate together." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyForestDemon(2)@@+[NODE]11@@[STORY] | |||
msgid "They do not answer, they keep coming towards you." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyForestDemon(2)@@+[NODE]17@@[STORY] | |||
msgid "You destroy the forest demons and their bodies shatter." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyForestDemon(2)@@+[NODE]19@@[STORY] | |||
msgid "" | |||
"The forest drains your spirit but allows you to run. You lose some of your " | |||
"things on the way." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyForestDemon(2)@@+[NODE]19@@[OUT]1 | |||
msgid "Run." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyForestDemon(2)@@+[NODE]25@@[STORY] | |||
msgid "You defeat the forest demons." | |||
msgstr "" | |||
#. -- [EVENT] --Demon Pet training(3)@@+[NODE]3@@[STORY] | |||
msgid "" | |||
"'You have demon companions, but their full potential may not be unlocked " | |||
"yet. For a fee, place them on the stone and we shall give them " | |||
"power.'[Training your pet will only raise it to fourth rank, no higher]" | |||
msgstr "" | |||
#. -- [EVENT] --Demon Pet training(3)@@+[NODE]3@@[OUT]1 | |||
msgid "Yes, give a skshack to be trained." | |||
msgstr "" | |||
#. -- [EVENT] --Demon Pet training(3)@@+[NODE]3@@[OUT]2 | |||
msgid "No, leave." | |||
msgstr "" | |||
#. -- [EVENT] --Demon Pet training(3)@@+[NODE]3@@[OUT]3 | |||
msgid "Yes, give a cmuch to be trained." | |||
msgstr "" | |||
#. -- [EVENT] --Demon Pet training(3)@@+[NODE]3@@[OUT]4 | |||
msgid "Pay with your spirit to train the cat." | |||
msgstr "" | |||
#. -- [EVENT] --Demon Pet training(3)@@+[NODE]3@@[OUT]5 | |||
msgid "Pay with your spirit to train the cmuch." | |||
msgstr "" | |||
#. -- [EVENT] --Demon Pet training(3)@@+[NODE]7@@[STORY] | |||
#. -- [EVENT] --Demon Pet training(3)@@+[NODE]28@@[STORY] | |||
msgid "" | |||
"'Fee paid, good, now I take your familiar and teach it some new tricks.'" | |||
msgstr "" | |||
#. -- [EVENT] --Demon Pet training(3)@@+[NODE]7@@[OUT]1 | |||
#. -- [EVENT] --Demon Pet training(3)@@+[NODE]28@@[OUT]1 | |||
msgid "Hand over the pet." | |||
msgstr "" | |||
#. -- [EVENT] --Demon Pet training(3)@@+[NODE]9@@[STORY] | |||
#. -- [EVENT] --Demon Pet training(3)@@+[NODE]30@@[STORY] | |||
msgid "Your pet returns after a while and it seems much better behaved." | |||
msgstr "" | |||
#. -- [EVENT] --Demon Pet training(3)@@+[NODE]9@@[OUT]1 | |||
#. -- [EVENT] --Demon Pet training(3)@@+[NODE]30@@[OUT]1 | |||
msgid "Thank the trainer and leave." | |||
msgstr "" |
@ -0,0 +1,170 @@ | |||
#, fuzzy | |||
msgid "" | |||
msgstr "" | |||
"MIME-Version: 1.0\n" | |||
"Content-Transfer-Encoding: 8bit\n" | |||
"Content-Type: text/plain; charset=UTF-8\n" | |||
"Project-Id-Version: \n" | |||
"POT-Creation-Date: \n" | |||
#. -- [EVENT] --IcedemonsTradesmall(0)@@+[NODE]2@@[STORY] | |||
#. -- [EVENT] --IcedemonsTrademedium(1)@@+[NODE]2@@[STORY] | |||
#. -- [EVENT] --IcedemonsTradeadv(2)@@+[NODE]2@@[STORY] | |||
msgid "The trader's stalls stand open for you" | |||
msgstr "" | |||
#. -- [EVENT] --IcedemonsTradesmall(0)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --IcedemonsTradesmall(0)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --IcedemonsTradesmall(0)@@+[NODE]2@@[OUT]3 | |||
#. -- [EVENT] --IcedemonsTradesmall(0)@@+[NODE]7@@[OUT]1 | |||
#. -- [EVENT] --IcedemonsTrademedium(1)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --IcedemonsTrademedium(1)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --IcedemonsTrademedium(1)@@+[NODE]2@@[OUT]3 | |||
#. -- [EVENT] --IcedemonsTrademedium(1)@@+[NODE]7@@[OUT]1 | |||
#. -- [EVENT] --IcedemonsTradeadv(2)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --IcedemonsTradeadv(2)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --IcedemonsTradeadv(2)@@+[NODE]2@@[OUT]3 | |||
#. -- [EVENT] --IcedemonsTradeadv(2)@@+[NODE]7@@[OUT]1 | |||
msgid "Trade." | |||
msgstr "" | |||
#. -- [EVENT] --IcedemonsTradesmall(0)@@+[NODE]2@@[OUT]4 | |||
#. -- [EVENT] --IcedemonsTradesmall(0)@@+[NODE]7@@[OUT]2 | |||
#. -- [EVENT] --IcedemonsTrademedium(1)@@+[NODE]2@@[OUT]4 | |||
#. -- [EVENT] --IcedemonsTrademedium(1)@@+[NODE]7@@[OUT]2 | |||
#. -- [EVENT] --IcedemonsTradeadv(2)@@+[NODE]2@@[OUT]4 | |||
#. -- [EVENT] --IcedemonsTradeadv(2)@@+[NODE]7@@[OUT]2 | |||
msgid "Come back another time." | |||
msgstr "" | |||
#. -- [EVENT] --IcedemonsTradesmall(0)@@+[NODE]7@@[STORY] | |||
#. -- [EVENT] --IcedemonsTrademedium(1)@@+[NODE]7@@[STORY] | |||
#. -- [EVENT] --IcedemonsTradeadv(2)@@+[NODE]7@@[STORY] | |||
msgid "'You are no friends of ours, so you'll have to pay us extra first.'" | |||
msgstr "" | |||
#. -- [EVENT] --IcedemonsTradesmall(0)@@+[NODE]11@@[STORY] | |||
msgid "'Good trading with you. Gods be with you.'" | |||
msgstr "" | |||
#. -- [EVENT] --IcedemonsTradesmall(0)@@+[NODE]11@@[OUT]1 | |||
#. -- [EVENT] --IcedemonsTrademedium(1)@@+[NODE]11@@[OUT]1 | |||
#. -- [EVENT] --IcedemonsTradeadv(2)@@+[NODE]11@@[OUT]1 | |||
#. -- [EVENT] --IceVillage(3)@@+[NODE]4@@[OUT]2 | |||
#. -- [EVENT] --IceVillage(3)@@+[NODE]8@@[OUT]1 | |||
#. -- [EVENT] --IceVillage(3)@@+[NODE]11@@[OUT]1 | |||
#. -- [EVENT] --ArmyIceDemon_(4)@@+[NODE]3@@[OUT]2 | |||
#. -- [EVENT] --ArmyIceDemon_(4)@@+[NODE]11@@[OUT]1 | |||
#. -- [EVENT] --ArmyIceDemon_(4)@@+[NODE]17@@[OUT]1 | |||
#. -- [EVENT] --ArmyIceDemon_(4)@@+[NODE]25@@[OUT]1 | |||
msgid "Leave." | |||
msgstr "" | |||
#. -- [EVENT] --IcedemonsTrademedium(1)@@+[NODE]11@@[STORY] | |||
#. -- [EVENT] --IcedemonsTradeadv(2)@@+[NODE]11@@[STORY] | |||
msgid "'You leave now.'" | |||
msgstr "" | |||
#. -- [EVENT] --IceVillage(3)@@+[NODE]3@@[STORY] | |||
msgid "" | |||
"You find a place hidden from plain sight and within you spot ice demons " | |||
"congregating.It is hard to call it a settlement, but likely as close as they " | |||
"get to one." | |||
msgstr "" | |||
#. -- [EVENT] --IceVillage(3)@@+[NODE]3@@[OUT]1 | |||
msgid "Try to speak to them." | |||
msgstr "" | |||
#. -- [EVENT] --IceVillage(3)@@+[NODE]3@@[OUT]2 | |||
#. -- [EVENT] --IceVillage(3)@@+[NODE]4@@[OUT]3 | |||
msgid "Attack!" | |||
msgstr "" | |||
#. -- [EVENT] --IceVillage(3)@@+[NODE]4@@[STORY] | |||
msgid "You get no answer, only several icy looks." | |||
msgstr "" | |||
#. -- [EVENT] --IceVillage(3)@@+[NODE]4@@[OUT]1 | |||
msgid "As friend, ask to trade." | |||
msgstr "" | |||
#. -- [EVENT] --IceVillage(3)@@+[NODE]7@@[STORY] | |||
msgid "" | |||
"You find a place hidden from plain sight and within you spot ice demons " | |||
"congregating.It is hard to call it a settlement, but likely as close as they " | |||
"get to one. They spot you and attack!" | |||
msgstr "" | |||
#. -- [EVENT] --IceVillage(3)@@+[NODE]7@@[OUT]1 | |||
msgid "Defend yourself!" | |||
msgstr "" | |||
#. -- [EVENT] --IceVillage(3)@@+[NODE]7@@[OUT]2 | |||
msgid "Run!" | |||
msgstr "" | |||
#. -- [EVENT] --IceVillage(3)@@+[NODE]8@@[STORY] | |||
msgid "The ice city is destroyed. Its inhabitants shatter into icicles." | |||
msgstr "" | |||
#. -- [EVENT] --IceVillage(3)@@+[NODE]11@@[STORY] | |||
msgid "The ice demons defeat you and take a life as payment for your attack." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyIceDemon_(4)@@+[NODE]2@@[STORY] | |||
msgid "Ice demons are stalking you!" | |||
msgstr "" | |||
#. -- [EVENT] --ArmyIceDemon_(4)@@+[NODE]2@@[OUT]1 | |||
msgid "Greet your allies. " | |||
msgstr "" | |||
#. -- [EVENT] --ArmyIceDemon_(4)@@+[NODE]2@@[OUT]2 | |||
msgid "Stay cautious, but speak to them." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyIceDemon_(4)@@+[NODE]2@@[OUT]3 | |||
#. -- [EVENT] --ArmyIceDemon_(4)@@+[NODE]11@@[OUT]2 | |||
msgid "Fight with spirit." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyIceDemon_(4)@@+[NODE]2@@[OUT]4 | |||
#. -- [EVENT] --ArmyIceDemon_(4)@@+[NODE]11@@[OUT]3 | |||
msgid "Fight!" | |||
msgstr "" | |||
#. -- [EVENT] --ArmyIceDemon_(4)@@+[NODE]2@@[OUT]5 | |||
msgid "Move away." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyIceDemon_(4)@@+[NODE]3@@[STORY] | |||
msgid "" | |||
"'Apologies, friends. We did not recognise you. Greetings and well wishes.'" | |||
msgstr "" | |||
#. -- [EVENT] --ArmyIceDemon_(4)@@+[NODE]3@@[OUT]1 | |||
msgid "Ask if they want to trade." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyIceDemon_(4)@@+[NODE]11@@[STORY] | |||
msgid "They do not answer, they keep coming towards you." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyIceDemon_(4)@@+[NODE]17@@[STORY] | |||
msgid "You defeat the ice demons." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyIceDemon_(4)@@+[NODE]19@@[STORY] | |||
msgid "" | |||
"The ice demons defeat you and feast on your blood and life essence before " | |||
"you manage to escape." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyIceDemon_(4)@@+[NODE]19@@[OUT]1 | |||
msgid "Run." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyIceDemon_(4)@@+[NODE]25@@[STORY] | |||
msgid "Your spirit was stronger. The demons perish." | |||
msgstr "" |
@ -0,0 +1,189 @@ | |||
#, fuzzy | |||
msgid "" | |||
msgstr "" | |||
"MIME-Version: 1.0\n" | |||
"Content-Transfer-Encoding: 8bit\n" | |||
"Content-Type: text/plain; charset=UTF-8\n" | |||
"Project-Id-Version: \n" | |||
"POT-Creation-Date: \n" | |||
#. -- [EVENT] --VillageSmall(0)@@+[NODE]2@@[STORY] | |||
#. -- [EVENT] --VillageLarge(2)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"You come to a settlement claimed by the light. Its folk roam the streets in " | |||
"unison, working, crafting, ploughing the fields, all in silence, all " | |||
"together.When they spot you, they approach:'You have come to join us?'" | |||
msgstr "" | |||
#. -- [EVENT] --VillageSmall(0)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --VillageLarge(2)@@+[NODE]2@@[OUT]1 | |||
msgid "No, tell them you have come to talk and perhaps establish a friendship." | |||
msgstr "" | |||
#. -- [EVENT] --VillageSmall(0)@@+[NODE]3@@[STORY] | |||
#. -- [EVENT] --VillageLarge(2)@@+[NODE]3@@[STORY] | |||
msgid "" | |||
"'You are either one of us, or you are not. Come . . .'Light wisps begin to " | |||
"circle you, their cold heat on your skin and burning icicles touching your " | |||
"guts in an attempt at joining." | |||
msgstr "" | |||
#. -- [EVENT] --VillageSmall(0)@@+[NODE]3@@[OUT]1 | |||
#. -- [EVENT] --VillageLarge(2)@@+[NODE]3@@[OUT]1 | |||
msgid "Refuse and leave quickly." | |||
msgstr "" | |||
#. -- [EVENT] --VillageSmall(0)@@+[NODE]3@@[OUT]2 | |||
#. -- [EVENT] --VillageLarge(2)@@+[NODE]3@@[OUT]2 | |||
msgid "" | |||
"[Turmoil or Light]This is an abomination that defies both turmoil (seeking " | |||
"to tame it) and light (abusing its power). Attack head on!" | |||
msgstr "" | |||
#. -- [EVENT] --VillageSmall(0)@@+[NODE]3@@[OUT]3 | |||
#. -- [EVENT] --VillageLarge(2)@@+[NODE]3@@[OUT]3 | |||
msgid "" | |||
"[Magic or Nature]This force seems immaterial. Call upon your domain and face " | |||
"these fiends with your spirit!" | |||
msgstr "" | |||
#. -- [EVENT] --VillageSmall(0)@@+[NODE]3@@[OUT]4 | |||
#. -- [EVENT] --VillageLarge(2)@@+[NODE]3@@[OUT]4 | |||
msgid "" | |||
"[Harmony or Intellect]Show them the strength of your mind, a will that will " | |||
"not be bent. " | |||
msgstr "" | |||
#. -- [EVENT] --VillageSmall(0)@@+[NODE]6@@[STORY] | |||
#. -- [EVENT] --VillageLarge(2)@@+[NODE]6@@[STORY] | |||
msgid "" | |||
"You destroy the lightbringers and the village burns, as if the light will " | |||
"not allow you a full victory. " | |||
msgstr "" | |||
#. -- [EVENT] --VillageSmall(0)@@+[NODE]6@@[OUT]1 | |||
#. -- [EVENT] --VillageSmall(0)@@+[NODE]8@@[OUT]1 | |||
#. -- [EVENT] --VillageSmall(0)@@+[NODE]13@@[OUT]1 | |||
#. -- [EVENT] --ArmyLight(1)@@+[NODE]27@@[OUT]2 | |||
#. -- [EVENT] --ArmyLight(1)@@+[NODE]30@@[OUT]1 | |||
#. -- [EVENT] --VillageLarge(2)@@+[NODE]6@@[OUT]1 | |||
#. -- [EVENT] --VillageLarge(2)@@+[NODE]8@@[OUT]1 | |||
#. -- [EVENT] --VillageLarge(2)@@+[NODE]13@@[OUT]1 | |||
msgid "Leave." | |||
msgstr "" | |||
#. -- [EVENT] --VillageSmall(0)@@+[NODE]8@@[STORY] | |||
#. -- [EVENT] --VillageLarge(2)@@+[NODE]8@@[STORY] | |||
msgid "" | |||
"You are badly beaten and forced to flee. One or more of your folk could fall " | |||
"under their dominion . . ." | |||
msgstr "" | |||
#. -- [EVENT] --VillageSmall(0)@@+[NODE]13@@[STORY] | |||
#. -- [EVENT] --VillageLarge(2)@@+[NODE]13@@[STORY] | |||
msgid "" | |||
"Your resistance wakens something within the taken folk and they banish the " | |||
"light from their souls! Alas, their bodies are too weak and burnt out to " | |||
"survive without the hive mind and they fall dead, but free.The village " | |||
"itself burns as if the light would not abide your victory." | |||
msgstr "" | |||
#. -- [EVENT] --VillageSmall(0)@@+[NODE]18@@[STORY] | |||
#. -- [EVENT] --VillageLarge(2)@@+[NODE]18@@[STORY] | |||
msgid "" | |||
"'Bringer of light, come, see us. One day you will join. For now some us may " | |||
"wish to travel with you.'" | |||
msgstr "" | |||
#. -- [EVENT] --VillageSmall(0)@@+[NODE]18@@[OUT]1 | |||
#. -- [EVENT] --VillageLarge(2)@@+[NODE]18@@[OUT]1 | |||
msgid "See the light village." | |||
msgstr "" | |||
#. -- [EVENT] --VillageSmall(0)@@+[NODE]19@@[STORY] | |||
#. -- [EVENT] --VillageLarge(2)@@+[NODE]19@@[STORY] | |||
msgid "" | |||
"The village seems frozen in time. The people move so slowly you can barely " | |||
"see it. Yet they all seem really happy." | |||
msgstr "" | |||
#. -- [EVENT] --VillageSmall(0)@@+[NODE]19@@[OUT]1 | |||
#. -- [EVENT] --VillageLarge(2)@@+[NODE]19@@[OUT]1 | |||
msgid "Have your spirit healed." | |||
msgstr "" | |||
#. -- [EVENT] --VillageSmall(0)@@+[NODE]19@@[OUT]2 | |||
#. -- [EVENT] --VillageLarge(2)@@+[NODE]19@@[OUT]2 | |||
msgid "Have your mental health cured." | |||
msgstr "" | |||
#. -- [EVENT] --VillageSmall(0)@@+[NODE]19@@[OUT]3 | |||
#. -- [EVENT] --VillageLarge(2)@@+[NODE]19@@[OUT]3 | |||
msgid "Remove curses. " | |||
msgstr "" | |||
#. -- [EVENT] --VillageSmall(0)@@+[NODE]19@@[OUT]4 | |||
#. -- [EVENT] --VillageLarge(2)@@+[NODE]19@@[OUT]4 | |||
msgid "Recruit lightbringers." | |||
msgstr "" | |||
#. -- [EVENT] --VillageSmall(0)@@+[NODE]19@@[OUT]5 | |||
#. -- [EVENT] --VillageLarge(2)@@+[NODE]19@@[OUT]5 | |||
msgid "Nothing to do for now, leave." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyLight(1)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"A group of folk taken by the light scourge approaches you -- lightbringers, " | |||
"as they are now known.They do not speak. They seek only to bring you into " | |||
"their commune with the light-mind." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyLight(1)@@+[NODE]2@@[OUT]1 | |||
msgid "Speak to them." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyLight(1)@@+[NODE]2@@[OUT]2 | |||
msgid "Fight!" | |||
msgstr "" | |||
#. -- [EVENT] --ArmyLight(1)@@+[NODE]2@@[OUT]3 | |||
msgid "Face them with your spirit!" | |||
msgstr "" | |||
#. -- [EVENT] --ArmyLight(1)@@+[NODE]2@@[OUT]4 | |||
msgid "Move away." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyLight(1)@@+[NODE]17@@[STORY] | |||
msgid "You destroy the lightbringers and their bodies turn to ash. " | |||
msgstr "" | |||
#. -- [EVENT] --ArmyLight(1)@@+[NODE]17@@[OUT]1 | |||
msgid "Take their stuff and leave." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyLight(1)@@+[NODE]19@@[STORY] | |||
msgid "" | |||
"Your spirit is too weak. The lightbringers assail you, and you barely escape " | |||
"-- and perhaps some of you do not . . ." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyLight(1)@@+[NODE]19@@[OUT]1 | |||
msgid "Run." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyLight(1)@@+[NODE]27@@[STORY] | |||
msgid "" | |||
"'You, yu gave more light. You will join when you are ready...'They move away." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyLight(1)@@+[NODE]27@@[OUT]1 | |||
msgid "Attack!" | |||
msgstr "" | |||
#. -- [EVENT] --ArmyLight(1)@@+[NODE]30@@[STORY] | |||
msgid "" | |||
"A group of the lightbringers approaches, but they suddenly simply collapse. " | |||
"The destruction of the light-beast is working." | |||
msgstr "" |
@ -0,0 +1,514 @@ | |||
#, fuzzy | |||
msgid "" | |||
msgstr "" | |||
"MIME-Version: 1.0\n" | |||
"Content-Transfer-Encoding: 8bit\n" | |||
"Content-Type: text/plain; charset=UTF-8\n" | |||
"Project-Id-Version: \n" | |||
"POT-Creation-Date: \n" | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]3@@[STORY] | |||
msgid "" | |||
"You spot a spider's nest nearby. It looks very busy and you think you saw " | |||
"the creatures carrying large cocoons inside." | |||
msgstr "" | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]3@@[OUT]1 | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]8@@[OUT]2 | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]31@@[OUT]3 | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]32@@[OUT]1 | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]2@@[OUT]5 | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]3@@[OUT]1 | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]33@@[OUT]1 | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]4@@[OUT]4 | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]35@@[OUT]1 | |||
msgid "Attack!" | |||
msgstr "" | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]3@@[OUT]2 | |||
msgid "[Spider queen]Intimidate the nest." | |||
msgstr "" | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]3@@[OUT]3 | |||
msgid "[Beast]Communicate with the nest." | |||
msgstr "" | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]3@@[OUT]4 | |||
msgid "[Druid]Be like a beast and speak to the spiders." | |||
msgstr "" | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]3@@[OUT]5 | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]61@@[OUT]1 | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]8@@[OUT]1 | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]14@@[OUT]1 | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]21@@[OUT]1 | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]30@@[OUT]1 | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]2@@[OUT]6 | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]3@@[OUT]7 | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]18@@[OUT]1 | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]30@@[OUT]1 | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]31@@[OUT]1 | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]33@@[OUT]2 | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]36@@[OUT]2 | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]39@@[OUT]1 | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]42@@[OUT]1 | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]43@@[OUT]1 | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]45@@[OUT]1 | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]2@@[OUT]3 | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]6@@[OUT]2 | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]22@@[OUT]1 | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]26@@[OUT]1 | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]35@@[OUT]2 | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]43@@[OUT]2 | |||
msgid "Leave." | |||
msgstr "" | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]42@@[STORY] | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]67@@[STORY] | |||
msgid "" | |||
"The spiders are somewhat sentient. Beast to beast, you learn that they " | |||
"raided a nearby village and brought a lot of 'juicy' prizes back to the nest." | |||
"Since they are trying to establish their settlement as more than a nest, " | |||
"they agree to give you some loot in exchange for leaving them alone. They " | |||
"also offer to trade." | |||
msgstr "" | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]42@@[OUT]1 | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]67@@[OUT]1 | |||
msgid "Accept their goods and leave." | |||
msgstr "" | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]42@@[OUT]2 | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]67@@[OUT]2 | |||
msgid "Accept their goods and trade also." | |||
msgstr "" | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]42@@[OUT]3 | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]62@@[OUT]2 | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]67@@[OUT]3 | |||
msgid "They killed a whole village. Attack!" | |||
msgstr "" | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]43@@[STORY] | |||
msgid "" | |||
"As spider queen, you claim dominance over this mere nest. You order the " | |||
"workers to abandon this site and never return to your territory. They obey." | |||
"Within the nest you find less fortunate folk wrapped in cocoons.It is " | |||
"unlikely any of them are still alive, but it's worth checking. " | |||
msgstr "" | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]43@@[OUT]1 | |||
msgid "One of the spiders decides to follow you now. Leave together." | |||
msgstr "" | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]43@@[OUT]2 | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]43@@[OUT]3 | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]43@@[OUT]4 | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]57@@[OUT]1 | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]57@@[OUT]2 | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]57@@[OUT]3 | |||
msgid "Check the cocoons, gather what you can, and leave." | |||
msgstr "" | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]57@@[STORY] | |||
msgid "" | |||
"You destroy the nest and inside, you find less fortunate folk wrapped in " | |||
"cocoons.It is unlikely any of them are still alive, but it's worth checking. " | |||
msgstr "" | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]61@@[STORY] | |||
msgid "" | |||
"You failed to communicate successfully. The nest is agitated and ready to " | |||
"swarm you." | |||
msgstr "" | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]62@@[STORY] | |||
msgid "" | |||
"The spiders are somewhat sentient. Beast to beast, you learn that they " | |||
"raided a nearby village and brought a lot of 'juicy' prizes back to the nest." | |||
"Since they are trying to establish their settlement as more than a nest, " | |||
"they offer some goods and say that one of their own will join you as a start " | |||
"to good relations." | |||
msgstr "" | |||
#. -- [EVENT] -- Nest spiders(0)@@+[NODE]62@@[OUT]1 | |||
msgid "Accept their goodwill and leave." | |||
msgstr "" | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"The ground beneath your feet collapses and you fall into a tunnel. You soon " | |||
"realise the floor seems to be moving. It's swarming with vermin!" | |||
msgstr "" | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]4@@[OUT]3 | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]11@@[OUT]2 | |||
msgid "Try to climb back up quickly." | |||
msgstr "" | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]2@@[OUT]3 | |||
msgid "Observe the rats. It seems odd that they do not attack you." | |||
msgstr "" | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]2@@[OUT]4 | |||
msgid "[Beastmaster or beast]Try to dominate this swarm to do your bidding!" | |||
msgstr "" | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]6@@[STORY] | |||
msgid "" | |||
"The rats fall in line or run off, considering your stature. Soon the nest " | |||
"lies empty for you to loot. " | |||
msgstr "" | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]6@@[OUT]1 | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]12@@[OUT]1 | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]39@@[OUT]1 | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]18@@[OUT]1 | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]32@@[OUT]1 | |||
msgid "Gather what you can and leave." | |||
msgstr "" | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]8@@[STORY] | |||
msgid "" | |||
"The rats swarm you and bite angrily, squeaking that they have a master " | |||
"already." | |||
msgstr "" | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]12@@[STORY] | |||
msgid "" | |||
"The rat nest is mostly a pile of dung and debris, but you may be able to " | |||
"salvage some goods." | |||
msgstr "" | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]14@@[STORY] | |||
msgid "" | |||
"You climb up but realise you were bitten by rats and the wounds are infected." | |||
msgstr "" | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]21@@[STORY] | |||
msgid "" | |||
"The rats are not having any of it. They swarm you and you are forced to drop " | |||
"some cargo as you run away." | |||
msgstr "" | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]30@@[STORY] | |||
msgid "" | |||
"You are badly beaten and forced to abandon some of your things as you run " | |||
"away." | |||
msgstr "" | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]31@@[STORY] | |||
msgid "" | |||
"The rats seem single-mindedly obsessed with carrying objects deeper into the " | |||
"tunnel. Things like branches, stones, pieces of bodies, bones, and " | |||
"equipment. You also may have spotted a person being carried away by the " | |||
"swarm.Some of the rats begin tugging at your feet as if to carry you too, " | |||
"but for now they judge it too hard of a task." | |||
msgstr "" | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]31@@[OUT]1 | |||
msgid "[Rat]Stop a group and question them." | |||
msgstr "" | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]31@@[OUT]2 | |||
msgid "Follow the rats. " | |||
msgstr "" | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]31@@[OUT]4 | |||
msgid "[Druid]Become like a rat and speak to them." | |||
msgstr "" | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]32@@[STORY] | |||
msgid "" | |||
"Farther into the tunnel, you see an obese rat slumped on a throne made of " | |||
"rat droppings, bones, and odd bits.Smaller rats swarm around the seat and " | |||
"add new layers." | |||
msgstr "" | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]32@@[OUT]2 | |||
msgid "[Druid]Try talking to the fat rat. It looks at least partly sentient." | |||
msgstr "" | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]32@@[OUT]3 | |||
msgid "" | |||
"[Witch]Try to dominate the rat. The vermin should be your familiars, not " | |||
"sitting on thrones." | |||
msgstr "" | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]33@@[STORY] | |||
msgid "" | |||
"'Da boss, man, da boss is hungry, da boss needs stuff for his shiny sit, so " | |||
"we all be strong and deal with ya big folk out there... yes, yes... You rat, " | |||
"you friend, you no tell boss we let tunnels collapse, we give you stuff, " | |||
"yes, yes?'" | |||
msgstr "" | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]33@@[OUT]1 | |||
msgid "Stare at them menacingly." | |||
msgstr "" | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]33@@[OUT]2 | |||
msgid "Decline and attack!" | |||
msgstr "" | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]33@@[OUT]3 | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]34@@[OUT]1 | |||
msgid "Agree." | |||
msgstr "" | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]34@@[STORY] | |||
msgid "" | |||
"'Oyoyoy... you big boss too... you take out prize, a great enemy, we found " | |||
"it, we got it, you have it, you go, you not kill us, you not tell our boss, " | |||
"yes, yes?'" | |||
msgstr "" | |||
#. -- [EVENT] --Nest rat(1)@@+[NODE]39@@[STORY] | |||
msgid "" | |||
"The rats fall in line or run off, considering your stature. Soon the nest " | |||
"lies empty for you to loot.The fat rat in charge bows to your superiority " | |||
"and will follow your lead." | |||
msgstr "" | |||
#. -- [EVENT] --Nest(2)@@+[NODE]2@@[STORY] | |||
msgid "You spot a place of interest." | |||
msgstr "" | |||
#. -- [EVENT] --Nest(2)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --Nest(2)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --Nest(2)@@+[NODE]2@@[OUT]3 | |||
#. -- [EVENT] --Nest(2)@@+[NODE]2@@[OUT]4 | |||
msgid "Investigate." | |||
msgstr "" | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"After a violent storm, many trees lie fallen. You see a swarm of crows " | |||
"circling one such tree, and when you get closer, you realise their nest has " | |||
"also fallen, and the birds are trying to move what they can to another tree." | |||
msgstr "" | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]2@@[OUT]1 | |||
msgid "" | |||
"[Perception or hunter] You know the nests of giant crows can hide many " | |||
"treasures within. Go in closer to investigate." | |||
msgstr "" | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]3@@[OUT]6 | |||
msgid "" | |||
"[Leshy]The tree isn't entirely collapsed. Sing to it and restore it to its " | |||
"former self, thus saving the nest too." | |||
msgstr "" | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]2@@[OUT]3 | |||
msgid "" | |||
"Out of respect for nature, wait until the crows rescue their young, then " | |||
"investigate." | |||
msgstr "" | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]2@@[OUT]4 | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]3@@[OUT]5 | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]5@@[OUT]4 | |||
msgid "Convince the crows to let you help with the move -- for a price." | |||
msgstr "" | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]3@@[STORY] | |||
msgid "" | |||
"You get in closer and see the debris from the fallen nest. There are several " | |||
"dead chicks, but also many shiny baubles woven into the structure.The tree " | |||
"itself is also of good quality.The crows continue ferrying the goods " | |||
"somewhere up high." | |||
msgstr "" | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]3@@[OUT]2 | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]3@@[OUT]3 | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]5@@[OUT]2 | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]5@@[OUT]3 | |||
msgid "Wait till they finish and gather what is left behind. " | |||
msgstr "" | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]3@@[OUT]4 | |||
msgid "Sneak up on them between their runs to steal some goods. " | |||
msgstr "" | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]5@@[STORY] | |||
msgid "" | |||
"You wait until the chicks are rescued and fly away with the stronger crows. " | |||
"A small group of stragglers remains to clear the nest. Now it is a matter of " | |||
"the strongest taking the spoils. " | |||
msgstr "" | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]5@@[OUT]1 | |||
msgid "Attack the weaker crows now." | |||
msgstr "" | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]18@@[STORY] | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]31@@[STORY] | |||
msgid "" | |||
"There is little left to gather, but you discover a wounded crow, and when " | |||
"you heal it, the bird decides to follow your path." | |||
msgstr "" | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]27@@[STORY] | |||
msgid "You defeat the crows and loot the nest in peace." | |||
msgstr "" | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]27@@[OUT]1 | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]27@@[OUT]2 | |||
msgid "Take what you can and leave." | |||
msgstr "" | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]30@@[STORY] | |||
msgid "" | |||
"You sneak up and manage to snatch some goods without the crows' knowledge. " | |||
"After they leave for good, you also gather the remaining wood." | |||
msgstr "" | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]33@@[STORY] | |||
msgid "The crows saw you coming and attacked, forcing you to drop some goods." | |||
msgstr "" | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]36@@[STORY] | |||
msgid "" | |||
"You whisper in the ancient spirit tongue of the trees, and the old oak " | |||
"stands anew. With the crows' nest back in the crown, the crows begin " | |||
"rebuilding it.One of them drops a gift in thanks." | |||
msgstr "" | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]36@@[OUT]1 | |||
msgid "The gift turns out to be a crow to serve you. Leave." | |||
msgstr "" | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]39@@[STORY] | |||
msgid "" | |||
"Alas, the tree was too weak to heed your call. It withered away despite your " | |||
"attempt to help.You feel greatly saddened by this, but the crows seem to " | |||
"leave you be for now." | |||
msgstr "" | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]42@@[STORY] | |||
msgid "" | |||
"The crows agree to your terms. After you help them secure the nest, they " | |||
"leave you gifts in thanks." | |||
msgstr "" | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]43@@[STORY] | |||
msgid "" | |||
"The angry murder of crows chases you away, forcing you to drop some of your " | |||
"goods to save your lives." | |||
msgstr "" | |||
#. -- [EVENT] --Crow nest(3)@@+[NODE]45@@[STORY] | |||
msgid "" | |||
"You discover a wounded crow, and when you heal it, the bird decides to " | |||
"follow your path." | |||
msgstr "" | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]2@@[STORY] | |||
msgid "You uncover some underground tunnels." | |||
msgstr "" | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]2@@[OUT]1 | |||
msgid "Throw in some torches first, then investigate." | |||
msgstr "" | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]2@@[OUT]2 | |||
msgid "Go in and investigate." | |||
msgstr "" | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]4@@[STORY] | |||
msgid "" | |||
"The tunnels were used for a hideout once, or perhaps they are the remnants " | |||
"of a dwarven outpost. Either way, there are clearly some resources here." | |||
"However, you see a nest of vipers sprawling inside, and they see you!" | |||
msgstr "" | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]4@@[OUT]1 | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]4@@[OUT]2 | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]5@@[OUT]2 | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]5@@[OUT]3 | |||
msgid "[Druid]Calm these snakes end explore the chamber." | |||
msgstr "" | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]4@@[OUT]5 | |||
msgid "[Beastmaster]Take out the flute and play." | |||
msgstr "" | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]5@@[STORY] | |||
msgid "" | |||
"The tunnels were used for a hideout once, or perhaps they are the remnants " | |||
"of a dwarven outpost. Either way, there are clearly some resources here." | |||
"However, you see a nest of vipers sprawling inside." | |||
msgstr "" | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]5@@[OUT]1 | |||
msgid "Use the advantage of surprise and attack!" | |||
msgstr "" | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]5@@[OUT]4 | |||
msgid "Think of a way to outsmart the vipers." | |||
msgstr "" | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]5@@[OUT]5 | |||
msgid "Retreat." | |||
msgstr "" | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]6@@[STORY] | |||
msgid "" | |||
"You stand before the snakes and stretch out your arm, clenching your fist. " | |||
"Then, slowly, you straighten one finger and begin marking circles in the air " | |||
"while whispering in the slithering sound of snake speech.The snakes are " | |||
"mesmerised, and you are free to loot this place." | |||
msgstr "" | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]6@@[OUT]1 | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]43@@[OUT]1 | |||
msgid "One of the snakes slithers after you. Leave together." | |||
msgstr "" | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]11@@[STORY] | |||
msgid "" | |||
"You stand before the snakes and stretch out your arm, clenching your fist. " | |||
"Then, slowly, you straighten one finger and begin marking circles in the air " | |||
"while whispering in the slithering sound of snake speech.The snakes seem " | |||
"entranced for a time, but one of them breaks concentration and snaps at you. " | |||
"Others will follow soon!" | |||
msgstr "" | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]11@@[OUT]1 | |||
msgid "Fight!" | |||
msgstr "" | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]18@@[STORY] | |||
msgid "With the snakes gone, you are free to loot the place." | |||
msgstr "" | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]22@@[STORY] | |||
msgid "You climb back up, but not without a few bites from the snakes." | |||
msgstr "" | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]26@@[STORY] | |||
msgid "The snakes prove too strong. They swarm you and force you to flee. " | |||
msgstr "" | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]32@@[STORY] | |||
msgid "" | |||
"With the right herbs and plants, and a bit of ingenuity, you smoke the " | |||
"snakes out of the tunnel. You are even able to hunt some as they try " | |||
"slithering away in a panic." | |||
msgstr "" | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]35@@[STORY] | |||
msgid "" | |||
"You try to smoke the snakes out, but that only enrages them. They swarm you " | |||
"and force you to retreat." | |||
msgstr "" | |||
#. -- [EVENT] --Nest snakes(4)@@+[NODE]43@@[STORY] | |||
msgid "" | |||
"The old goblin traditions of rat catchers live strong in you. Your flute " | |||
"mesmerises the snakes, and you are free to loot the place." | |||
msgstr "" |
@ -0,0 +1,556 @@ | |||
#, fuzzy | |||
msgid "" | |||
msgstr "" | |||
"MIME-Version: 1.0\n" | |||
"Content-Transfer-Encoding: 8bit\n" | |||
"Content-Type: text/plain; charset=UTF-8\n" | |||
"Project-Id-Version: \n" | |||
"POT-Creation-Date: \n" | |||
#. -- [EVENT] --NightdemonsTradeadv(0)@@+[NODE]2@@[STORY] | |||
msgid "The trader's stalls stand open for you" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsTradeadv(0)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsTradeadv(0)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --NightdemonsTradeadv(0)@@+[NODE]2@@[OUT]3 | |||
#. -- [EVENT] --NightdemonsTradeadv(0)@@+[NODE]7@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]12@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]84@@[OUT]1 | |||
msgid "Trade." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsTradeadv(0)@@+[NODE]2@@[OUT]4 | |||
#. -- [EVENT] --NightdemonsTradeadv(0)@@+[NODE]7@@[OUT]2 | |||
msgid "Come back another time." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsTradeadv(0)@@+[NODE]7@@[STORY] | |||
msgid "'You are no friends of ours, so you will pay extra.'" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsTradeadv(0)@@+[NODE]11@@[STORY] | |||
msgid "'You waste our time, go.'" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsTradeadv(0)@@+[NODE]11@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]2@@[OUT]3 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]3@@[OUT]3 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]11@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]11@@[OUT]2 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]28@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]31@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]31@@[OUT]2 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]44@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]57@@[OUT]1 | |||
#. -- [EVENT] --ArmyNightDemon_(2)@@+[NODE]3@@[OUT]2 | |||
#. -- [EVENT] --ArmyNightDemon_(2)@@+[NODE]11@@[OUT]1 | |||
#. -- [EVENT] --ArmyNightDemon_(2)@@+[NODE]17@@[OUT]1 | |||
#. -- [EVENT] --ArmyNightDemon_(2)@@+[NODE]25@@[OUT]1 | |||
msgid "Leave." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"You enter the territory claimed by the night demons. You see werewolves and " | |||
"strigas skilk in the shadows, watching you with hungry eyes:'Have you come " | |||
"to offer your tasty blood, or flesh maybe?'" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]2@@[OUT]1 | |||
msgid "" | |||
"[Horz or Zorya] As masters of moon and the stars, claim your affinity with " | |||
"the children of the night." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]2@@[OUT]2 | |||
msgid "Ask if there is anything you can help with?" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]2@@[OUT]4 | |||
msgid "" | |||
"[Friend, night demon] Say that you accept any dangers that may befall you " | |||
"here and would like to enter regardless." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]3@@[STORY] | |||
msgid "" | |||
"You enter the territory claimed by the night demons. You feel many eyes upon " | |||
"you and a deep growl greets you:'Have you come to feed our bloodlust, enemy " | |||
"of the night?'" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]3@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]3@@[OUT]2 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]4@@[OUT]2 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]4@@[OUT]3 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]36@@[OUT]2 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]36@@[OUT]3 | |||
msgid "Attack!" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]4@@[STORY] | |||
msgid "" | |||
"The inhabitants of this place begin circling you and you feel terribly " | |||
"exposed to their hunger.'You carry silver, and come here. Leave.'" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]4@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]36@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]87@@[OUT]1 | |||
msgid "Better leave." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]7@@[STORY] | |||
msgid "'You are friends, for now. So you may enter at your own peril.'" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]7@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]85@@[OUT]1 | |||
msgid "Ask around for anyythin of interest." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]7@@[OUT]2 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]16@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]37@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]85@@[OUT]2 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]87@@[OUT]4 | |||
msgid "Ask if they would trade with you?" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]7@@[OUT]3 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]85@@[OUT]3 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]87@@[OUT]3 | |||
msgid "There are some werewolves in a figting ring, go see them." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]7@@[OUT]4 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]16@@[OUT]2 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]37@@[OUT]2 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]85@@[OUT]4 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]87@@[OUT]2 | |||
msgid "Visit the pleasure houses." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]11@@[STORY] | |||
msgid "'I accept your offering and will summon the unliving to your service.'" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]12@@[STORY] | |||
msgid "'You have proven friends to us so far, yes, we will trade with you.'" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]15@@[STORY] | |||
msgid "" | |||
"The night beasts are browling to pvove thier worth. You are welcome to join " | |||
"if you dare.Closeby, a striga master is showing off his mystical powers." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]15@@[OUT]1 | |||
msgid "Test your brawn against a werewolf. Two of your strongest will fight." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]15@@[OUT]2 | |||
msgid "Test your brawn against a werewolf. One of your strongest will fight." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]15@@[OUT]3 | |||
msgid "" | |||
"You have either exhausted your chances for a challange, or this just in't " | |||
"your time. Go back." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]15@@[OUT]4 | |||
msgid "Challenge the striga master, one on one." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]16@@[STORY] | |||
msgid "'It is your lucky day, you may enter, at your won risk.'" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]18@@[STORY] | |||
msgid "" | |||
"You enetr the dark rooms of the pleasure house and an exotic dancer that " | |||
"seems part spirit part flesh entertains you.Your spirt is restored but you " | |||
"feel some of your blood was drained and this left you ailing." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]18@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]19@@[OUT]1 | |||
msgid "Thank them, rest and leave." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]19@@[STORY] | |||
msgid "" | |||
"You got drunk in a night demon pleasure house, when you wake, you are " | |||
"covered in wolf fur and rather rough 'love bites'... but you do feel " | |||
"renewed. " | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]20@@[STORY] | |||
msgid "" | |||
"You got drunk in a night demon pleasure house, when you wake, you are " | |||
"covered in wolf fur and rather rough 'love bites'... You do not feel very " | |||
"well, but it was certainly a night to remember, or was it?" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]20@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]21@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]22@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]82@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]83@@[OUT]1 | |||
msgid "Leave..." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]21@@[STORY] | |||
msgid "" | |||
"You got drunk in a night demon pleasure house, when you wake, you are " | |||
"covered in wolf fur and rather rough 'love bites'... And one wolf seems to " | |||
"now think you're its daddy." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]22@@[STORY] | |||
msgid "" | |||
"You got drunk in a night demon pleasure house, when you wake, you are " | |||
"covered in wolf fur and rather rough 'love bites'... and when you look down " | |||
"at yourself - you're a striga!" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]28@@[STORY] | |||
msgid "" | |||
"The night demons are slain and you hear a dredful howling in the distance..." | |||
"But then again, you are chosen of Horz, an alpha of the moon. it is your " | |||
"right to claim these beasts if you so wish and you know those who witnessed " | |||
"it will respect you." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]31@@[STORY] | |||
msgid "" | |||
"The night beasts defeat you and claim their blood price for your attack." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]36@@[STORY] | |||
msgid "" | |||
"'No, leave. Return with those who know of the forest, perhaps then we will " | |||
"listen.'" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]37@@[STORY] | |||
msgid "" | |||
"'It is your lucky day, you call nature your master and we respect that. You " | |||
"may enter, at your own risk.'" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]38@@[STORY] | |||
msgid "" | |||
"From withing the shadows they speak to you:'YOu are chosen of the night. We " | |||
"want to be in your pack.'" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]38@@[OUT]1 | |||
msgid "Accept whover it is that wants to join." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]38@@[OUT]2 | |||
msgid "Refuse politely." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]44@@[STORY] | |||
msgid "" | |||
"The night demons are slain and you hear a dredful howling in the distance..." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]48@@[STORY] | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]63@@[STORY] | |||
msgid "" | |||
"The wereworl yealds to your streangth and gives you trophies as reward for " | |||
"your victory.His pack howls in your honour." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]48@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]63@@[OUT]1 | |||
msgid "Offer to drink with your opponent for a battle well fought." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]48@@[OUT]2 | |||
msgid "Ask for one of you to be turned into a child of the moon like him!" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]49@@[STORY] | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]58@@[STORY] | |||
msgid "" | |||
"Night demons gather and bow before your challenge. A werewolf enters the " | |||
"ring and bares his razor sharp teeth in an invitation." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]49@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]58@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]71@@[OUT]1 | |||
msgid "Begin." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]50@@[STORY] | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]60@@[STORY] | |||
msgid "" | |||
"You are defeated and must bow down to the victor.'You fought well, but you " | |||
"are yet be a true night child. Now, if yu still stand, let us drink " | |||
"together!'" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]50@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]60@@[OUT]1 | |||
msgid "Drink if you still can..." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]52@@[STORY] | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]62@@[STORY] | |||
msgid "" | |||
"One of the challngers wakes witht he next full moon as child of the night!" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]52@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]56@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]62@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]64@@[OUT]1 | |||
msgid "Praise Horz. " | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]56@@[STORY] | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]64@@[STORY] | |||
msgid "" | |||
"'AGreed, you deserve to join our ranks, for Horz!'One of the challngers " | |||
"wakes witht he next full moon as child of the night!" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]57@@[STORY] | |||
msgid "'You give up? COward. Begone from my sight.'" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]63@@[OUT]2 | |||
msgid "Ask to be turned into a child of the moon like him!" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]65@@[STORY] | |||
msgid "" | |||
"There is a necromancer staying in the settleemnt. They can offer you your " | |||
"very own unliving companion, for a price." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]65@@[OUT]1 | |||
msgid "Offer some pets as payment (you need to have 5)." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]65@@[OUT]2 | |||
msgid "Offer a child." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]65@@[OUT]3 | |||
msgid "Offer a party memeber, including adults." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]68@@[STORY] | |||
msgid "'Hmm, not my typical price, but I will accept it, this once.'" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]68@@[OUT]1 | |||
msgid "Pay." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]70@@[STORY] | |||
msgid "" | |||
"'You have enchanted my heart with your masterful skill. I bow to your " | |||
"superior power and your baffling beauty.Will you agree to me my mistress of " | |||
"the night? One sweet bite and your world will become changed forever!'" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]70@@[OUT]1 | |||
msgid "" | |||
"[Elf] Alas, elves cannot accept such dark gifts. Thank hoim all the same." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]70@@[OUT]2 | |||
msgid "Accept the offer." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]70@@[OUT]3 | |||
msgid "Decline politely and leave." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]71@@[STORY] | |||
msgid "'Challenge me? How delightful. Let us dance my dear.'" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]72@@[STORY] | |||
msgid "" | |||
"'Ah, yes, children of light. Such a shame, still. I am enamoured and so " | |||
"shall gift you a servant so they may remind you of me. From now on, you " | |||
"shall be able to simmon a werewold mutt and he will be your to command. Now " | |||
"fare thee well, my love!'" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]72@@[OUT]1 | |||
msgid "Thank him and leave, this is getting awkward. " | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]74@@[STORY] | |||
msgid "" | |||
"You become the nmistress fo the night. The striga master is exhausted fromt " | |||
"he ritual, so it is a good time to go." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]74@@[OUT]1 | |||
msgid "Leave, but promise to visit..." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]75@@[STORY] | |||
msgid "" | |||
"'Wonderful, yes, your power is great and I am impressed. i bow to your " | |||
"superiority, firend. Here, a reward for your challenge.'" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]75@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]76@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]77@@[OUT]1 | |||
msgid "Thank him and leave." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]75@@[OUT]2 | |||
msgid "Ask to be turned into a striga master!" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]75@@[OUT]3 | |||
msgid "Ask to be turned into a common striga." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]76@@[STORY] | |||
msgid "'Yes, you shall become a brother of mine. Agreed.'" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]77@@[STORY] | |||
msgid "'Yes, you shall become a child of mine. Agreed.'" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]78@@[STORY] | |||
msgid "'And so you bow down to my superior power, good..." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]78@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]78@@[OUT]2 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]78@@[OUT]3 | |||
msgid "Accept your defeat. " | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]79@@[STORY] | |||
msgid "" | |||
"'Despite your failure, you have enchanted my heart with your baffling " | |||
"beauty. You will be my mistress of the night. One sweet bite and your world " | |||
"will become changed forever!'You become the nmistress fo the night. The " | |||
"striga master is exhausted fromt he ritual, so it is a good time to go." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]79@@[OUT]1 | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]81@@[OUT]1 | |||
msgid "You don't seem to have too much chice. Nod." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]81@@[STORY] | |||
msgid "'Also, you shall become a child of mine and serve the night.'" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]82@@[STORY] | |||
msgid "" | |||
"You got drunk in a night demon pleasure house, when you wake, you are " | |||
"covered in wolf fur and rather rough 'love bites'... and when you look down " | |||
"at yourself - you're a werewolf!" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]83@@[STORY] | |||
msgid "" | |||
"You got drunk in a night demon pleasure house, when you wake, you are " | |||
"covered in wolf fur and rather rough 'love bites'." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]84@@[STORY] | |||
msgid "'You have proven friendly to us so far, yes, we will trade with you.'" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]85@@[STORY] | |||
msgid "" | |||
"'Yes, the night mates, bonded forever and you call one of them your alpha, " | |||
"good. Enter, enjoy the night!'" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]85@@[OUT]5 | |||
msgid "A few children of the night keep watching you. Approach them." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]87@@[STORY] | |||
msgid "'No deal, time to depart?'" | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]90@@[STORY] | |||
msgid "" | |||
"SOmeone you once lost to the night demons has returned to you, albeit, " | |||
"changed." | |||
msgstr "" | |||
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]90@@[OUT]1 | |||
msgid "Take them with you and leave." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyNightDemon_(2)@@+[NODE]2@@[STORY] | |||
msgid "Beasts of the night are stalking you!" | |||
msgstr "" | |||
#. -- [EVENT] --ArmyNightDemon_(2)@@+[NODE]2@@[OUT]1 | |||
msgid "Greet your allies. " | |||
msgstr "" | |||
#. -- [EVENT] --ArmyNightDemon_(2)@@+[NODE]2@@[OUT]2 | |||
msgid "Stay cautious, but speak to them." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyNightDemon_(2)@@+[NODE]2@@[OUT]3 | |||
#. -- [EVENT] --ArmyNightDemon_(2)@@+[NODE]11@@[OUT]2 | |||
msgid "Use silver to intimidate them into backing down!" | |||
msgstr "" | |||
#. -- [EVENT] --ArmyNightDemon_(2)@@+[NODE]2@@[OUT]4 | |||
#. -- [EVENT] --ArmyNightDemon_(2)@@+[NODE]11@@[OUT]3 | |||
msgid "Fight!" | |||
msgstr "" | |||
#. -- [EVENT] --ArmyNightDemon_(2)@@+[NODE]2@@[OUT]5 | |||
msgid "Move away." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyNightDemon_(2)@@+[NODE]3@@[STORY] | |||
msgid "" | |||
"'Apologies, friends. We did not recognise you. Greetings and well wishes.'" | |||
msgstr "" | |||
#. -- [EVENT] --ArmyNightDemon_(2)@@+[NODE]3@@[OUT]1 | |||
msgid "Ask if they want to trade." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyNightDemon_(2)@@+[NODE]11@@[STORY] | |||
msgid "They do not answer, they keep coming towards you." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyNightDemon_(2)@@+[NODE]17@@[STORY] | |||
msgid "You defeat the night beasts." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyNightDemon_(2)@@+[NODE]19@@[STORY] | |||
msgid "" | |||
"The night beats defeat you and feast on your blood and life essence before " | |||
"you manage to escape." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyNightDemon_(2)@@+[NODE]19@@[OUT]1 | |||
msgid "Run." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyNightDemon_(2)@@+[NODE]25@@[STORY] | |||
msgid "The night demons cower before you and skulk back into the shadows." | |||
msgstr "" |
@ -0,0 +1,962 @@ | |||
#, fuzzy | |||
msgid "" | |||
msgstr "" | |||
"MIME-Version: 1.0\n" | |||
"Content-Transfer-Encoding: 8bit\n" | |||
"Content-Type: text/plain; charset=UTF-8\n" | |||
"Project-Id-Version: \n" | |||
"POT-Creation-Date: \n" | |||
#. -- [EVENT] --Quarrydiff8(0)@@+[NODE]2@@[STORY] | |||
#. -- [EVENT] --Quarrydiff4(8)@@+[NODE]2@@[STORY] | |||
msgid "You find an old quarry, seemingly abandoned." | |||
msgstr "" | |||
#. -- [EVENT] --Quarrydiff8(0)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --Quarrydiff8(0)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --Quarrydiff8(0)@@+[NODE]2@@[OUT]3 | |||
#. -- [EVENT] --Quarrydiff4(8)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --Quarrydiff4(8)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --Quarrydiff4(8)@@+[NODE]2@@[OUT]3 | |||
#. -- [EVENT] --Quarrydiff4(8)@@+[NODE]2@@[OUT]4 | |||
msgid "Investigate." | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]3@@[STORY] | |||
msgid "" | |||
"As you come closer, you see traces of the past -- broken equipment, " | |||
"abandoned tools, and discarded ore." | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]3@@[OUT]1 | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]3@@[OUT]2 | |||
msgid "Search the area." | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]3@@[OUT]3 | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]18@@[OUT]1 | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]27@@[OUT]1 | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]29@@[OUT]1 | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]34@@[OUT]1 | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]35@@[OUT]1 | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]37@@[OUT]1 | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]38@@[OUT]1 | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]2@@[OUT]3 | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]8@@[OUT]1 | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]29@@[OUT]1 | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]2@@[OUT]3 | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]16@@[OUT]1 | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]31@@[OUT]1 | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]2@@[OUT]4 | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]5@@[OUT]5 | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]12@@[OUT]1 | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]25@@[OUT]1 | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]31@@[OUT]1 | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]2@@[OUT]3 | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]5@@[OUT]1 | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]8@@[OUT]1 | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]4@@[OUT]6 | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]8@@[OUT]6 | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]30@@[OUT]1 | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]31@@[OUT]1 | |||
#. -- [EVENT] --Rockfalling(7)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --Rockfalling(7)@@+[NODE]7@@[OUT]1 | |||
#. -- [EVENT] --Rockfalling(7)@@+[NODE]10@@[OUT]1 | |||
#. -- [EVENT] --Rockfalling(7)@@+[NODE]17@@[OUT]1 | |||
#. -- [EVENT] --Rockfalling(7)@@+[NODE]19@@[OUT]1 | |||
#. -- [EVENT] --Rockfalling(7)@@+[NODE]20@@[OUT]1 | |||
msgid "Leave." | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]5@@[STORY] | |||
msgid "" | |||
"As you go in deeper, you discover the remains of many humanoids under a " | |||
"layer of thick dust. It looks as if they fought each other in a kind of " | |||
"frenzy that left both sides dead from blood loss and exhaustion.You then " | |||
"discover the tracks of something large, slithering, and heavy -- and it " | |||
"burrowed into the rockface nearby." | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]5@@[OUT]1 | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]5@@[OUT]3 | |||
msgid "Gather whatever you can here and leave quickly." | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]5@@[OUT]2 | |||
msgid "Go into the rockface." | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]6@@[STORY] | |||
msgid "" | |||
"You search the place and find nothing of interest. It still may be possible " | |||
"to gather some of the stone from this place." | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]6@@[OUT]1 | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]6@@[OUT]2 | |||
msgid "Get the stone." | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]7@@[STORY] | |||
msgid "" | |||
"You were gathering the resources in peace when you realised you now have " | |||
"your weapon in hand, and you feel more and more inclined to kill someone.And " | |||
"worse yet, you sense a powerful drain on your spirit, pulling at you " | |||
"mercilessly.You hear mocking laughter bellowing at you." | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]7@@[OUT]1 | |||
msgid "Try to control yourself and see who is laughing." | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]8@@[STORY] | |||
msgid "" | |||
"'Ssso ssstrong, you've come to pay tribute, have you?'A zmey, one of the " | |||
"eldest dragon kin, slithers into view from within a dark cave. " | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]8@@[OUT]1 | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]10@@[OUT]3 | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]14@@[OUT]1 | |||
msgid "What tribute does it mean?" | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]8@@[OUT]2 | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]10@@[OUT]1 | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]14@@[OUT]2 | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]17@@[OUT]1 | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]22@@[OUT]4 | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]4@@[OUT]2 | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]36@@[OUT]3 | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]4@@[OUT]3 | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[OUT]3 | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]9@@[OUT]1 | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]16@@[OUT]2 | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]29@@[OUT]2 | |||
msgid "Attack!" | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]8@@[OUT]3 | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]10@@[OUT]2 | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]14@@[OUT]3 | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]17@@[OUT]2 | |||
msgid "It is a creature of mystical birth, so fight it with your spirit!" | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]10@@[STORY] | |||
msgid "" | |||
"You sneak in carefully and even find a few gemstones scattered around.But " | |||
"just as you think there is nothing more to find, you hear quiet " | |||
"laughter:'Ssso ssstrong, you've come to pay tribute, have you?'A zmey, one " | |||
"of the eldest dragon kin, slithers into view." | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]11@@[STORY] | |||
msgid "" | |||
"You were gathering the resources in peace when you realised you now have " | |||
"your weapon in hand, and you feel more and more inclined to kill someone.You " | |||
"now sense there is a curse upon this place, one that may prove deadly." | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]11@@[OUT]1 | |||
msgid "Resist this curse." | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]11@@[OUT]2 | |||
msgid "Better just run." | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]14@@[STORY] | |||
msgid "" | |||
"You shield yourself from the curse for now, but you know it will not hold " | |||
"for long. You sense a sudden burst of dark, tumorous energy, then you hear " | |||
"laughter coming from a hidden cave:'Ssso ssstrong, you've come to pay " | |||
"tribute, have you?'A zmey, one of the eldest dragon kin, slithers into view." | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]17@@[STORY] | |||
msgid "" | |||
"'I am not asss greedy asss my drake kin. One life will sssuffice, and it " | |||
"doesss not need to be pure.'You think it winked at you.'I will allow you to " | |||
"take away their weight in treasssure.'" | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]17@@[OUT]3 | |||
msgid "Agree." | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]17@@[OUT]4 | |||
msgid "Try to run away!" | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]18@@[STORY] | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]35@@[STORY] | |||
msgid "" | |||
"You sacrifice one of your own, and the zmey takes them into its care with a " | |||
"sly smile. As it slithers away, it spits a gooey toxin in your faces.You " | |||
"fall into slumber, but when you wake, you feel strengthened and the promised " | |||
"stone lies beside you." | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]27@@[STORY] | |||
msgid "" | |||
"You sacrifice one of your own, and the zmey takes them into its care with a " | |||
"sly smile. As it slithers away, it spits a gooey toxin in your faces.You " | |||
"feel sickened from the spit, and worse yet, you discover only sandstone left " | |||
"as your reward." | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]29@@[STORY] | |||
msgid "" | |||
"The zmey shrieks in pain as you break its soul. You see a dark spirit " | |||
"escape, but the body lies dead before you." | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]34@@[STORY] | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]38@@[STORY] | |||
msgid "" | |||
"The zmey is fast and deadly, forcing you to drop some of your goods to " | |||
"squeeze through a tight spot where it cannot follow. You escape by the skin " | |||
"of your teeth, but not without scars. " | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]36@@[STORY] | |||
msgid "" | |||
"'Sssuch sssweet sssorrow in your sssoulsss... You amusssed me. Begone, be " | |||
"free.'" | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]36@@[OUT]1 | |||
msgid "Run before it changes its mind." | |||
msgstr "" | |||
#. -- [EVENT] --Zmey(1)@@+[NODE]37@@[STORY] | |||
msgid "" | |||
"The zmey shrieks in pain as you strike it down. The body lies dead before " | |||
"you." | |||
msgstr "" | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"Although the place seemed abandoned at first, you see a campfire hidden away " | |||
"among the rocks." | |||
msgstr "" | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]2@@[OUT]1 | |||
msgid "Go in closer to greet the fellow travellers." | |||
msgstr "" | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]2@@[OUT]2 | |||
msgid "Scout the campfire." | |||
msgstr "" | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]4@@[STORY] | |||
msgid "" | |||
"You discover the campsite was set up by nomads, but they were attacked by " | |||
"bandits who are now scavenging the bodies, and they have spotted you!" | |||
msgstr "" | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]4@@[OUT]1 | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]5@@[OUT]1 | |||
msgid "To arms!" | |||
msgstr "" | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]4@@[OUT]2 | |||
msgid "" | |||
"Stand firm, flex your muscle, and tell them to back off, now! [Intimidate]" | |||
msgstr "" | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]4@@[OUT]3 | |||
msgid "Try to run away." | |||
msgstr "" | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]4@@[OUT]4 | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]35@@[OUT]2 | |||
msgid "Drop some of your bags to make escape easier." | |||
msgstr "" | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]5@@[STORY] | |||
msgid "" | |||
"You discover the campsite was set up by nomads, but they were attacked by " | |||
"bandits who are now scavenging the bodies." | |||
msgstr "" | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]5@@[OUT]1 | |||
msgid "Attack the bandits!" | |||
msgstr "" | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]5@@[OUT]2 | |||
msgid "Use your wits or experience to figure out a trap for the bandits." | |||
msgstr "" | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]5@@[OUT]3 | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]5@@[OUT]4 | |||
msgid "[Bloodtracker]Sniff them out and quietly murder as many as you can." | |||
msgstr "" | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]8@@[STORY] | |||
msgid "" | |||
"As a bloodtracker, you are skilled at hunting prey, any prey.You sneak up " | |||
"and silently murder several of the bandits, including the captain, and when " | |||
"the rest realise what is happening, they run away." | |||
msgstr "" | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]9@@[STORY] | |||
msgid "" | |||
"As a bloodtracker, you are skilled at hunting prey, any prey.Alas, despite " | |||
"bathing in the blood of your enemies, there are just too many. You retreat " | |||
"as they chase you!" | |||
msgstr "" | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]9@@[OUT]1 | |||
msgid "Attack those who are left!" | |||
msgstr "" | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]9@@[OUT]2 | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]4@@[OUT]1 | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]4@@[OUT]2 | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]22@@[OUT]2 | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]22@@[OUT]3 | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]28@@[OUT]2 | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]28@@[OUT]3 | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[OUT]1 | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[OUT]2 | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]16@@[OUT]1 | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]29@@[OUT]1 | |||
msgid "Run away!" | |||
msgstr "" | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]17@@[STORY] | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]22@@[STORY] | |||
msgid "" | |||
"You kill the bandit scum and check the camp. Alas, none of the nomads " | |||
"survived.You prepare a makeshift burial before leaving." | |||
msgstr "" | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]17@@[OUT]1 | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]17@@[OUT]2 | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]22@@[OUT]1 | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]22@@[OUT]2 | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]16@@[OUT]1 | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]39@@[OUT]1 | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]18@@[OUT]1 | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]32@@[OUT]1 | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]36@@[OUT]1 | |||
msgid "Gather what you can and leave." | |||
msgstr "" | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]29@@[STORY] | |||
msgid "You barely get away after dropping some bags to escape." | |||
msgstr "" | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]34@@[STORY] | |||
msgid "" | |||
"'Eh, fine, fine, not worth our trouble. We're off -- you can even scavenge " | |||
"whatever we left here.'They carefully back away from you. " | |||
msgstr "" | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]34@@[OUT]1 | |||
msgid "Gather what is left and leave." | |||
msgstr "" | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]35@@[STORY] | |||
msgid "'What the fuck are you doing?'They charge!" | |||
msgstr "" | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]35@@[OUT]1 | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]22@@[OUT]1 | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]28@@[OUT]1 | |||
msgid "Fight!" | |||
msgstr "" | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]37@@[STORY] | |||
msgid "" | |||
"The bandits prove themselves stronger. They beat you badly, and you are " | |||
"forced to drop some of your goods to escape." | |||
msgstr "" | |||
#. -- [EVENT] --Bandits(2)@@+[NODE]37@@[OUT]1 | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]4@@[OUT]3 | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]36@@[OUT]4 | |||
msgid "Run away." | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]2@@[STORY] | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]2@@[STORY] | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]2@@[STORY] | |||
#. -- [EVENT] --Rockfalling(7)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"Most of this quarry has collapsed into a deep ravine, but there still may be " | |||
"some usable resources here." | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]2@@[OUT]1 | |||
msgid "[Perception]Search the area carefully." | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]2@@[OUT]2 | |||
msgid "Search the quarry." | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]3@@[STORY] | |||
msgid "" | |||
"Your eagle eyes come in handy when you spot, deep within the darkness of the " | |||
"ravine, that the earth seems to move up and down in slow rhythm.You then " | |||
"notice a large, dragon-like shape among the stones." | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]3@@[OUT]1 | |||
msgid "Use the element of surprise and attack!" | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]3@@[OUT]2 | |||
msgid "" | |||
"Dragons are creatures born of the mystical force, so challenge it with your " | |||
"spirit and break its soul!" | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]3@@[OUT]3 | |||
msgid "" | |||
"Dragons are not mere beasts. Often they are wise and sometimes willing to " | |||
"talk. Approach the dragon and speak to it." | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]3@@[OUT]4 | |||
msgid "Carefully back away." | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]5@@[STORY] | |||
msgid "" | |||
"You carefully climb down and search the old quarry. You find little of use " | |||
"but see signs of ore being transported to one spot.When you get close, you " | |||
"see a pile of stone, some of it precious, but then you hear a rough, " | |||
"bellowing voice:'Who wakes me?'A red dragon is staring at you." | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]5@@[OUT]2 | |||
msgid "Run for your lives!" | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]5@@[OUT]3 | |||
msgid "Remain calm and composed and try to speak to it." | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]9@@[STORY] | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]40@@[STORY] | |||
msgid "" | |||
"You approach the dragon and see its eyes following you with interest. You " | |||
"bow and speak. It listens, then replies, slowly:'Very well, a game of " | |||
"riddles will amuse me so. If thy mind is as sharp as my scales, you may be " | |||
"granted a boon.'" | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]9@@[OUT]1 | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]40@@[OUT]1 | |||
msgid "Nod." | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]10@@[STORY] | |||
msgid "" | |||
"'None of that \"what's in my pants\" silliness, mind you. Fool me once and " | |||
"all that. A serious game of riddles, nothing less will do.'" | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]10@@[OUT]1 | |||
msgid "Agree and promise to remain true." | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]10@@[OUT]2 | |||
msgid "Actually, politely decline and move away." | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]16@@[STORY] | |||
msgid "" | |||
"You barely escape as the dragon lazily breathes fire after you. You get the " | |||
"impression that it didn't give this chase its all." | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]19@@[STORY] | |||
msgid "" | |||
"The dragon's might proves no exaggeration, and you have a feeling this one " | |||
"was sleepy.You do not know why, but the beast allows you to flee, albeit " | |||
"without your bags." | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]19@@[OUT]1 | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]45@@[OUT]1 | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]24@@[OUT]1 | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]20@@[OUT]1 | |||
msgid "Run." | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]22@@[STORY] | |||
msgid "" | |||
"'Bah, your minds are as dull as you look. How disappointing. Leave me a gift " | |||
"as apology, and I may reward you yet. Otherwise, begone, for you are not " | |||
"worthy of my notice.'You feel a great mental strain from this effort and " | |||
"sense it is best to leave quickly. " | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]22@@[OUT]1 | |||
msgid "Offer gold." | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]22@@[OUT]2 | |||
msgid "Offer a person. That should earn you a great reward." | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]22@@[OUT]3 | |||
msgid "Leave quickly before it changes its mind." | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]27@@[STORY] | |||
msgid "" | |||
"Your will has proven stronger than the dragon's, and it breaks before you. " | |||
"Distraught at the defeat, the creature flies away, leaving its lair free to " | |||
"loot." | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]27@@[OUT]1 | |||
msgid "Gather what you can and leave before it flies back." | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]28@@[STORY] | |||
msgid "" | |||
"'Ahh, how wonderful, you did outsmart me!'It flaps its reptile wings so hard " | |||
"in joy that you are thrown against the rock wall.'Oh, uh. Apologies. Here is " | |||
"your reward, as promised, although the honour of besting a drake is your " | |||
"true achievement.'The dragon falls back asleep." | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]28@@[OUT]1 | |||
msgid "Take the reward and leave." | |||
msgstr "" | |||
#. -- [EVENT] --Dragon(3)@@+[NODE]31@@[STORY] | |||
msgid "The dragon is dead and its treasures yours." | |||
msgstr "" | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]2@@[OUT]1 | |||
msgid "[Perception]Scout the place first." | |||
msgstr "" | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]2@@[OUT]3 | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]2@@[OUT]1 | |||
msgid "Search the place." | |||
msgstr "" | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]4@@[STORY] | |||
msgid "" | |||
"You search through the rubble, but instead of resources, you come across a " | |||
"band of scavengers who don't look happy to share this site." | |||
msgstr "" | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]4@@[OUT]1 | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]36@@[OUT]1 | |||
msgid "" | |||
"[Scavenger]Speak to your kin. Tell them your lot is bigger and tougher, so " | |||
"they'd better share." | |||
msgstr "" | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]5@@[STORY] | |||
msgid "" | |||
"You search through the rubble of this old quarry and spot traces of gold " | |||
"ore, but you suspect you'd have to dig deep to find anything substantial. " | |||
msgstr "" | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]5@@[OUT]1 | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]5@@[OUT]2 | |||
msgid "[Dwarf]Use your dwarven knowledge to make this dig easier." | |||
msgstr "" | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]5@@[OUT]3 | |||
msgid "Use tools to dig." | |||
msgstr "" | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]5@@[OUT]4 | |||
msgid "Dig." | |||
msgstr "" | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]12@@[STORY] | |||
msgid "" | |||
"As you try to dig for gold, the earth shifts once more and almost buries you " | |||
"alive.You manage to scramble back up to the surface. If there was any gold, " | |||
"it is gone." | |||
msgstr "" | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]16@@[STORY] | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]39@@[STORY] | |||
msgid "" | |||
"You uncover a good stash of gold and several skeletons of miners who likely " | |||
"died with it." | |||
msgstr "" | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]25@@[STORY] | |||
msgid "" | |||
"With the scavengers gone, you dig through the rubble, but apart from some " | |||
"basic stone, you find the quarry depleted." | |||
msgstr "" | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]29@@[STORY] | |||
msgid "" | |||
"Apart from some stone, you find an abandoned child, locked in a cage and " | |||
"abused. It is grateful for your help and wants to go with you." | |||
msgstr "" | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]29@@[OUT]1 | |||
msgid "Take the child and leave." | |||
msgstr "" | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]31@@[STORY] | |||
msgid "" | |||
"You try to use the scavengers' superstition and a set of caves and tunnels " | |||
"to trick them into thinking this quarry is haunted. It works, but instead of " | |||
"running away, the scavengers decide to collapse the caves and kill the " | |||
"'ghosts.'You barely make it out alive." | |||
msgstr "" | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]36@@[STORY] | |||
msgid "" | |||
"You search through the rubble but instead of resources, you come across a " | |||
"band of scavengers. They haven't spotted you yet." | |||
msgstr "" | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]36@@[OUT]2 | |||
msgid "Try to outsmart these scavengers before they see you." | |||
msgstr "" | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]38@@[STORY] | |||
msgid "" | |||
"These old quarries have many caves and burrows, and scavengers are very " | |||
"superstitious.You goad them with suspicious sounds and falling rocks until " | |||
"they decide this place is haunted and abandon it, even leaving behind some " | |||
"of their stuff." | |||
msgstr "" | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]38@@[OUT]1 | |||
msgid "Gather what you can." | |||
msgstr "" | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]43@@[STORY] | |||
msgid "" | |||
"The scavengers look spooked and move away:'Ya, ya, take yer share, take, " | |||
"take and go.'" | |||
msgstr "" | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]43@@[OUT]1 | |||
msgid "Gather up their stuff." | |||
msgstr "" | |||
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]45@@[STORY] | |||
msgid "" | |||
"There are so many of them, and they look well equipped and aggressive. You " | |||
"think it is best to leave, now." | |||
msgstr "" | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]2@@[OUT]1 | |||
msgid "[Perception]Search the quarry." | |||
msgstr "" | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]4@@[STORY] | |||
msgid "" | |||
"There seems to be a lot of good stone stacked in several big mounds -- " | |||
"perhaps abandoned here, or maybe the Shattering piled it here.You start " | |||
"loading the stone when you realise the mounds have moved. They are watching " | |||
"you, and you hear:'Do they look tasty to you? Bony, no?'" | |||
msgstr "" | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]5@@[STORY] | |||
msgid "" | |||
"You are fast on your feet and have good wits about you, so you manage to " | |||
"jump away and run to safety before the rock trolls finish what they have to " | |||
"say." | |||
msgstr "" | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]8@@[STORY] | |||
msgid "" | |||
"You jump to your feet and run for your life. One of the trolls gets in a hit " | |||
"before you escape, but they are not fast enough to pursue." | |||
msgstr "" | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]11@@[STORY] | |||
msgid "" | |||
"'A nature god, you say? Hmmm. Yeah, you smell of trees and stuff, earth too, " | |||
"I suppose. Say, if you're so friendly, give us food, and we won't eat you.'" | |||
msgstr "" | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]11@@[OUT]1 | |||
msgid "It is nature's law that the strongest prevail. Fight them!" | |||
msgstr "" | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]11@@[OUT]2 | |||
msgid "Agree to give them one of you to eat." | |||
msgstr "" | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]11@@[OUT]3 | |||
msgid "Agree to give them food in exchange for a little stone." | |||
msgstr "" | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]11@@[OUT]4 | |||
msgid "Demand that they leave you be or they will anger the gods of nature." | |||
msgstr "" | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]18@@[STORY] | |||
msgid "You defeat the trolls, and the quarry stands open before you." | |||
msgstr "" | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]22@@[STORY] | |||
msgid "Your plan failed, and the trolls look hungry." | |||
msgstr "" | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]24@@[STORY] | |||
msgid "" | |||
"The trolls beat you and manage to grab one of you, eating that person alive " | |||
"in front of your very eyes as the rest of you run for your lives." | |||
msgstr "" | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]26@@[STORY] | |||
msgid "" | |||
"'Eh, I am still not sure about those gods of yours, but best be safe than " | |||
"sorry. Take what stone you find -- just not my balls, eh, ha!'" | |||
msgstr "" | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]26@@[OUT]1 | |||
msgid "Smile politely and take the stone. " | |||
msgstr "" | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]28@@[STORY] | |||
msgid "'You bore me with your talk. You look tasty!'" | |||
msgstr "" | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[STORY] | |||
msgid "" | |||
"There seems to be a lot of good stone stacked in several big mounds -- " | |||
"perhaps abandoned here, or maybe the Shattering piled it here.But you notice " | |||
"in time that the mounds have eyes -- rock trolls, for sure -- and they are " | |||
"watching you, pretending to sleep." | |||
msgstr "" | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[OUT]4 | |||
msgid "Try to outsmart them." | |||
msgstr "" | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[OUT]5 | |||
msgid "" | |||
"[Runemaster]In the name of the ancient stone masons that forged you, carve a " | |||
"sleeping rune onto the troll's bodies so you may take what is yours." | |||
msgstr "" | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[OUT]6 | |||
msgid "" | |||
"[Nature]As trolls are creatures of nature's will, proclaim it is your domain " | |||
"and thus they must stand aside!" | |||
msgstr "" | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]32@@[STORY] | |||
msgid "" | |||
"While you pretend to go about gathering stone, you carve a sleeping rune " | |||
"onto the unsuspecting trolls and they fall into slumber.They will not lie " | |||
"helpless for long, so you'd best hurry." | |||
msgstr "" | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]35@@[STORY] | |||
msgid "" | |||
"'Hmm, I did not see that coming. Nope. You live this long, and you still get " | |||
"surprised. Great. Here, have some stone, seems only fair.'Your fellow is " | |||
"taken and torn into three pieces to be devoured. Their bemused face looks at " | |||
"you, dead, as their head rolls down to the ground.'All that hair and teeth " | |||
"and gooey eyes, don't like that, you can take it back.'" | |||
msgstr "" | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]35@@[OUT]1 | |||
msgid "Gather what you got and leave." | |||
msgstr "" | |||
#. -- [EVENT] --Rock troll(5)@@+[NODE]36@@[STORY] | |||
msgid "" | |||
"You notice that the trolls are still very sleepy. You distract them and run " | |||
"circles around them while others take what stone they can find. " | |||
msgstr "" | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"You stand atop a small cliff, and below you see the remains of a quarry. It " | |||
"looks as if it's been mostly depleted, but you know these places can still " | |||
"hold good resources." | |||
msgstr "" | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]4@@[STORY] | |||
msgid "" | |||
"As soon as you climb down, you see the stones below move in unnatural ways. " | |||
"You quickly realise they must be rockers -- young trolls. There is always " | |||
"danger of a parent nearby." | |||
msgstr "" | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]4@@[OUT]1 | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]8@@[OUT]1 | |||
msgid "Better not wait till they grow into trolls. Attack!" | |||
msgstr "" | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]4@@[OUT]2 | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]8@@[OUT]3 | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]10@@[OUT]4 | |||
msgid "" | |||
"[Dwarf]These wee stone babes deserve to be left in peace. In fact, leave " | |||
"them some food and gather the stone away from the younglings quickly before " | |||
"the rock mama returns." | |||
msgstr "" | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]4@@[OUT]3 | |||
msgid "[Perception]Take a closer look around before you do anything." | |||
msgstr "" | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]4@@[OUT]4 | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]4@@[OUT]5 | |||
msgid "Approach them." | |||
msgstr "" | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]8@@[STORY] | |||
msgid "" | |||
"You check the tracks and realise that some adults may be close by. Still, " | |||
"you see a lot of precious stone here and cannot easily gather it without the " | |||
"rockers noticing." | |||
msgstr "" | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]8@@[OUT]2 | |||
msgid "Try to sneak around the rockers to gather as much as you can." | |||
msgstr "" | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]8@@[OUT]4 | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]8@@[OUT]5 | |||
msgid "Walk up to the rockers." | |||
msgstr "" | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]9@@[STORY] | |||
msgid "" | |||
"The rockers see you approach and panic. They scramble around frantically, " | |||
"causing the whole quarry to shake dangerously.You also feel the rumblings of " | |||
"something bigger coming this way." | |||
msgstr "" | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]9@@[OUT]2 | |||
msgid "Best run away." | |||
msgstr "" | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]10@@[STORY] | |||
msgid "" | |||
"The rockers see you and get nervous at first, but as you approach without " | |||
"malice, they become curious. Among the shuffle of stone and grunts, you " | |||
"hear:'Play?'" | |||
msgstr "" | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]10@@[OUT]1 | |||
msgid "They have precious stones. Attack!" | |||
msgstr "" | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]10@@[OUT]2 | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]10@@[OUT]3 | |||
msgid "Play with them." | |||
msgstr "" | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]12@@[STORY] | |||
msgid "" | |||
"You have strong folk with you, so the play goes well. The rockers are " | |||
"pleased with their playmates and shower you with gifts before they usher you " | |||
"away, gesturing that their parents are about to return." | |||
msgstr "" | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]12@@[OUT]1 | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]28@@[OUT]1 | |||
msgid "Thank them and leave." | |||
msgstr "" | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]16@@[STORY] | |||
msgid "" | |||
"The rockers lie shattered at your feet, and you feel this unnatural, " | |||
"unprovoked killing of the young did not sit well with your domain.You also " | |||
"hear the roaring cries of a mama troll rolling your way fast!" | |||
msgstr "" | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]20@@[STORY] | |||
msgid "The rockers beat you badly and force you to flee." | |||
msgstr "" | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]28@@[STORY] | |||
msgid "" | |||
"You have strong folk with you, so the play goes well, although it proves " | |||
"more than just rough. The rockers are pleased with their playmates and " | |||
"shower you with gifts before they usher you away, gesturing that their " | |||
"parents are about to return." | |||
msgstr "" | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]29@@[STORY] | |||
msgid "" | |||
"The rockers lie shattered at your feet, and you are free to gather the stone." | |||
"However, you hear the roaring cries of a mama troll rolling your way fast!" | |||
msgstr "" | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]30@@[STORY] | |||
#. -- [EVENT] --Rockers(6)@@+[NODE]31@@[STORY] | |||
msgid "" | |||
"You give the rockers some food and quietly gather some stone on the side.The " | |||
"younglings seem very pleased with the gift, and your spirits are lifted." | |||
msgstr "" | |||
#. -- [EVENT] --Rockfalling(7)@@+[NODE]2@@[OUT]1 | |||
msgid "Try to gather some stone." | |||
msgstr "" | |||
#. -- [EVENT] --Rockfalling(7)@@+[NODE]4@@[STORY] | |||
msgid "" | |||
"You start digging for stone when the earth shifts and one of you gets " | |||
"trapped beneath the stones! " | |||
msgstr "" | |||
#. -- [EVENT] --Rockfalling(7)@@+[NODE]4@@[OUT]1 | |||
msgid "Dig them out." | |||
msgstr "" | |||
#. -- [EVENT] --Rockfalling(7)@@+[NODE]4@@[OUT]2 | |||
msgid "We have craftsmen and tools. Figure out a safe way to dig them out." | |||
msgstr "" | |||
#. -- [EVENT] --Rockfalling(7)@@+[NODE]4@@[OUT]3 | |||
msgid "" | |||
"[Dwarf]Such collapses are a daily thing in the mountains, and you know ways " | |||
"to dig them out safely and quickly." | |||
msgstr "" | |||
#. -- [EVENT] --Rockfalling(7)@@+[NODE]4@@[OUT]4 | |||
msgid "" | |||
"[Orc]Such things were a daily occurrence where you lived. It is the mark of " | |||
"a true warrior to find their own way out!" | |||
msgstr "" | |||
#. -- [EVENT] --Rockfalling(7)@@+[NODE]7@@[STORY] | |||
msgid "" | |||
"Mysteries of the earth are your daily dwarven bread, so you safely uncover " | |||
"your kin and manage to find some good resources while you're at it. " | |||
msgstr "" | |||
#. -- [EVENT] --Rockfalling(7)@@+[NODE]10@@[STORY] | |||
msgid "" | |||
"You dig up your friend, but they nearly died and are permanently weakened by " | |||
"this. " | |||
msgstr "" | |||
#. -- [EVENT] --Rockfalling(7)@@+[NODE]17@@[STORY] | |||
msgid "" | |||
"You dig them out and apart from some mental bruising they seem well. You " | |||
"also uncover some stone. " | |||
msgstr "" | |||
#. -- [EVENT] --Rockfalling(7)@@+[NODE]19@@[STORY] | |||
#. -- [EVENT] --Rockfalling(7)@@+[NODE]20@@[STORY] | |||
msgid "" | |||
"Alas, the unfortunate soul was not a warrior after all. They don?t make it " | |||
"out, but you honour their brave efforts with a shield dance.You do find some " | |||
"stone." | |||
msgstr "" |
@ -0,0 +1,472 @@ | |||
#, fuzzy | |||
msgid "" | |||
msgstr "" | |||
"MIME-Version: 1.0\n" | |||
"Content-Transfer-Encoding: 8bit\n" | |||
"Content-Type: text/plain; charset=UTF-8\n" | |||
"Project-Id-Version: \n" | |||
"POT-Creation-Date: \n" | |||
#. -- [EVENT] --ShadowKinTradesmall(0)@@+[NODE]2@@[STORY] | |||
#. -- [EVENT] --ShadowKinTradeadv(2)@@+[NODE]2@@[STORY] | |||
msgid "The trader's stalls stand open for you." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowKinTradesmall(0)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --ShadowKinTradesmall(0)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --ShadowKinTradesmall(0)@@+[NODE]2@@[OUT]3 | |||
#. -- [EVENT] --ShadowKinTradesmall(0)@@+[NODE]7@@[OUT]1 | |||
#. -- [EVENT] --ShadowKinTrademedium(1)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --ShadowKinTrademedium(1)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --ShadowKinTrademedium(1)@@+[NODE]2@@[OUT]3 | |||
#. -- [EVENT] --ShadowKinTrademedium(1)@@+[NODE]7@@[OUT]1 | |||
#. -- [EVENT] --ShadowKinTradeadv(2)@@+[NODE]2@@[OUT]1 | |||
#. -- [EVENT] --ShadowKinTradeadv(2)@@+[NODE]2@@[OUT]2 | |||
#. -- [EVENT] --ShadowKinTradeadv(2)@@+[NODE]2@@[OUT]3 | |||
#. -- [EVENT] --ShadowKinTradeadv(2)@@+[NODE]7@@[OUT]1 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]33@@[OUT]1 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]35@@[OUT]1 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]48@@[OUT]1 | |||
msgid "Trade." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowKinTradesmall(0)@@+[NODE]2@@[OUT]4 | |||
#. -- [EVENT] --ShadowKinTradesmall(0)@@+[NODE]7@@[OUT]2 | |||
#. -- [EVENT] --ShadowKinTrademedium(1)@@+[NODE]2@@[OUT]4 | |||
#. -- [EVENT] --ShadowKinTrademedium(1)@@+[NODE]7@@[OUT]2 | |||
#. -- [EVENT] --ShadowKinTradeadv(2)@@+[NODE]2@@[OUT]4 | |||
#. -- [EVENT] --ShadowKinTradeadv(2)@@+[NODE]7@@[OUT]2 | |||
msgid "Come back another time." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowKinTradesmall(0)@@+[NODE]7@@[STORY] | |||
#. -- [EVENT] --ShadowKinTrademedium(1)@@+[NODE]7@@[STORY] | |||
#. -- [EVENT] --ShadowKinTradeadv(2)@@+[NODE]7@@[STORY] | |||
msgid "" | |||
"'You are no friends of ours, so we won't take food as payment and you'll " | |||
"have to pay us extra first.'" | |||
msgstr "" | |||
#. -- [EVENT] --ShadowKinTradesmall(0)@@+[NODE]11@@[STORY] | |||
#. -- [EVENT] --ShadowKinTrademedium(1)@@+[NODE]11@@[STORY] | |||
msgid "'Good trading with you. Gods be with you.'" | |||
msgstr "" | |||
#. -- [EVENT] --ShadowKinTradesmall(0)@@+[NODE]11@@[OUT]1 | |||
#. -- [EVENT] --ShadowKinTrademedium(1)@@+[NODE]11@@[OUT]1 | |||
#. -- [EVENT] --ShadowKinTradeadv(2)@@+[NODE]11@@[OUT]1 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]26@@[OUT]1 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]31@@[OUT]3 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]39@@[OUT]1 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]52@@[OUT]1 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]56@@[OUT]1 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]57@@[OUT]1 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]58@@[OUT]1 | |||
#. -- [EVENT] --ArmyShadowKin(4)@@+[NODE]11@@[OUT]1 | |||
#. -- [EVENT] --ArmyShadowKin(4)@@+[NODE]17@@[OUT]1 | |||
#. -- [EVENT] --ArmyShadowKin(4)@@+[NODE]25@@[OUT]1 | |||
msgid "Leave." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowKinTrademedium(1)@@+[NODE]2@@[STORY] | |||
msgid "The trader's stalls stand open for you. " | |||
msgstr "" | |||
#. -- [EVENT] --ShadowKinTradeadv(2)@@+[NODE]11@@[STORY] | |||
msgid "'We are done, please leave us now.'" | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]2@@[STORY] | |||
msgid "" | |||
"You enter the lands of the shadowkin and you feel the raw presence of " | |||
"darkness here. A thick, low hanging black mist covers the ground to you can " | |||
"never see your feet. And another such layer, albeit thinner, shrouds the " | |||
"sky. A voice from the shadow speaks:'Why do you come seeking darkness? Do " | |||
"you wish yourself changed, or are you here to try and cast us out?'" | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]2@@[OUT]1 | |||
msgid "" | |||
"[Light or harmony] You feel extremely uneasy here. But assure them you are " | |||
"not an enemy, you simply wish to talk and visit." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]2@@[OUT]2 | |||
msgid "" | |||
"[Elf] This is where your cursed brethren, the shadow elves now live. This " | |||
"darkness makes you ill. But, say that you are here without prejudice and " | |||
"wish only to visit." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]2@@[OUT]3 | |||
msgid "" | |||
"[Turmoil or magic] You feel your domain strong here. Tell the inhabitants " | |||
"you wish to talk and you are not an enemy." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]2@@[OUT]4 | |||
msgid "" | |||
"[Orc] As creature born of darkness, you feel at home here. Say that you are " | |||
"here merely to visit." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]2@@[OUT]5 | |||
msgid "Tell the voice you wish to enter the settlement, not to fight." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]2@@[OUT]6 | |||
msgid "" | |||
"[Demon] All demons are born of magic and that in turn is steeped in darkness " | |||
"by nature, thus you are not here to fight them without reason. " | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]2@@[OUT]7 | |||
msgid "[Shadow Elf] Say you are here as kin and only wish to visit. " | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]2@@[OUT]8 | |||
msgid "Attack!" | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]3@@[STORY] | |||
msgid "" | |||
"'Follower of the path of stagnation. You best stay clear of our heart, or " | |||
"risk yours blackened. Or perhaps that is your wish?You may enter, but at " | |||
"your own peril and know that fate is in turmoil in our home and we will not " | |||
"aid you if it wishes to play games.'" | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]3@@[OUT]1 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]6@@[OUT]1 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]27@@[OUT]1 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]43@@[OUT]1 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]44@@[OUT]1 | |||
msgid "Go in." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]3@@[OUT]2 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]6@@[OUT]2 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]7@@[OUT]2 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]9@@[OUT]2 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]27@@[OUT]2 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]43@@[OUT]2 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]44@@[OUT]2 | |||
msgid "Turn back." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]6@@[STORY] | |||
msgid "" | |||
"'A child of light graces us with their presence, do you wish to become " | |||
"shadowkin? Are you curious how we turned out curse into a new path? You are " | |||
"welcome to join, darkness is open to all. You could die, of course...Enter, " | |||
"but at your own peril and know that fate is in turmoil in our home and we " | |||
"will not aid you if it wishes to play games.'" | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]6@@[OUT]3 | |||
msgid "Say that you do want to be changed into shadow kin." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]6@@[OUT]4 | |||
msgid "" | |||
"Tell them your elven child will embrace the path of the shadow if their " | |||
"offer is true?" | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]7@@[STORY] | |||
msgid "" | |||
"Enter then, embrace darkness, brethren and I shall guide you onto your new " | |||
"path. " | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]7@@[OUT]1 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]9@@[OUT]1 | |||
msgid "Proceed." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]9@@[STORY] | |||
msgid "" | |||
"Enter then, embrace darkness, brethren and I shall guide our young friend to " | |||
"a dark and beautiful fate. Come child, follow me." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]11@@[STORY] | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]30@@[STORY] | |||
msgid "" | |||
"Darkness weighs heavy on your nature, but you get through and enter the " | |||
"city, situated within a hidden cave.Here, you can visit a few places that " | |||
"are open to outsiders." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]11@@[OUT]1 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]30@@[OUT]1 | |||
msgid "" | |||
"There is a town hall of sorts, where the people pay their dues , they do " | |||
"this by giving away dark energy, so you can actually get rid of your curses " | |||
"this way. " | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]11@@[OUT]2 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]30@@[OUT]2 | |||
msgid "" | |||
"A herbalist hut is interested in toxins, they will drain yours, but the " | |||
"procedure isn't entirely safe." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]11@@[OUT]3 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]30@@[OUT]3 | |||
msgid "A witch is offering to sell some her familiars to you. " | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]11@@[OUT]4 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]30@@[OUT]4 | |||
msgid "Simply enjoy the visit, talk to people and rest." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]13@@[STORY] | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]16@@[STORY] | |||
msgid "" | |||
"'Here, have a look at my lot, some of them young ones are ready to find new " | |||
"masters.'" | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]13@@[OUT]1 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]16@@[OUT]1 | |||
msgid "Buy a cat." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]13@@[OUT]2 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]16@@[OUT]2 | |||
msgid "Buy a crow." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]13@@[OUT]3 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]16@@[OUT]3 | |||
msgid "Buy a spider." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]16@@[OUT]4 | |||
msgid "Perhaps another time. Leave." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]23@@[STORY] | |||
msgid "" | |||
"You were blessed when you entered but darkness twisted the light of the " | |||
"blessings and left you empty.You can, however, enter the town now." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]23@@[OUT]1 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]25@@[OUT]1 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]38@@[OUT]1 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]41@@[OUT]1 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]42@@[OUT]2 | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]47@@[OUT]2 | |||
msgid "Enter." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]25@@[STORY] | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]38@@[STORY] | |||
msgid "" | |||
"Darkness is a force of change and some say, corruption. One of your women " | |||
"had a mark of the dark arts upon her and the black mist awakened it, " | |||
"transforming her into a witch.You can, however, enter the town now." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]26@@[STORY] | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]39@@[STORY] | |||
msgid "" | |||
"The black mist seeps deep into one of your souls, leaving it cursed and you " | |||
"are unable to enter the settlement for now." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]27@@[STORY] | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]43@@[STORY] | |||
msgid "" | |||
"'Ah, followers of the darker paths. Good. Beware though, darkness is not one " | |||
"to throw many favours, seeing as you are no friends of ours, you will still " | |||
"need to face the black mists whims if you wish to come in.''" | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]30@@[OUT]5 | |||
msgid "" | |||
"Speak to the people, perhaps someone would like to join the path of the " | |||
"cosmic tree?" | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]31@@[STORY] | |||
msgid "" | |||
"'You have proven a friend to the shadows, perhaps one of us will follow " | |||
"you, but only if you make it worthwhile for all of us. We are not idealists, " | |||
"we need to survive.'" | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]31@@[OUT]1 | |||
msgid "Pay to recruit a shadow elf." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]31@@[OUT]2 | |||
msgid "Offer an exchange, one of your for one of theirs." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]33@@[STORY] | |||
msgid "" | |||
"You enter the lands of the shadowkin and you feel the raw presence of " | |||
"darkness here. A thick, low hanging black mist covers the ground to you can " | |||
"never see your feet. And another such layer, albeit thinner, shrouds the " | |||
"sky. A voice from the shadow speaks:'Friend, enter and we shall shield you " | |||
"from our darkness.'" | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]33@@[OUT]2 | |||
msgid "Visit the town." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]35@@[STORY] | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]48@@[STORY] | |||
msgid "" | |||
"'Yes, this is acceptable. The young one will learn our ways and one of us " | |||
"will join you.'" | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]41@@[STORY] | |||
msgid "" | |||
"You enter one of the dark caves and within, a creature of darkness welcomes " | |||
"you. They share their energy with you and your dark gifts are awakened. You " | |||
"become a witch.You can also visit the settlement now. " | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]42@@[STORY] | |||
msgid "" | |||
"'Ah, a child born of darkness, much like us, only more - primal. What do you " | |||
"seek from us? If you are here to visit, enter, darkness will not harm you, " | |||
"probably...'" | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]42@@[OUT]1 | |||
msgid "" | |||
"One of your orc females has the dark taint of magic upon her, even though " | |||
"she is untrained. The shadowkin offer to awaken those gifts ad transform her " | |||
"into a witch." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]44@@[STORY] | |||
msgid "" | |||
"'You best stay clear of our heart, or risk yours blackened. Or perhaps that " | |||
"is your wish?You may enter, but at your own peril and know that fate is in " | |||
"turmoil in our home and we will not aid you if it wishes to play games.'" | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]47@@[STORY] | |||
msgid "" | |||
"'Welcome shadow kin, this was your home, yet you chose to leave, so be weary " | |||
"of the whimsy of your old family. If you are here to visit, enter, darkness " | |||
"will not harm you, probably...'" | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]47@@[OUT]1 | |||
msgid "" | |||
"Say you would like one of your elven children to walk the path of shadow. " | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]50@@[STORY] | |||
msgid "" | |||
"The dark town is laid to ruin and you can loot it, but beware, darkness " | |||
"lingers here and will likely infect you." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]50@@[OUT]1 | |||
msgid "Leave without looting." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]50@@[OUT]2 | |||
msgid "Loot and leave." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]52@@[STORY] | |||
msgid "" | |||
"Darkness is a force of change and some say, corruption. One of your women " | |||
"had a mark of the dark arts upon her and the black mist awakened it, " | |||
"transforming her into a witch.You were able to recover some useful " | |||
"resources, but most of the town seems to have fallen into instant ruin when " | |||
"you killed the shadow folk." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]56@@[STORY] | |||
msgid "" | |||
"The black mist seeps deep into one of your souls, leaving it cursed.You were " | |||
"able to recover some useful resources, but most of the town seems to have " | |||
"fallen into instant ruin when you killed the shadow folk." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]57@@[STORY] | |||
msgid "" | |||
"The darkness does not harm you.You were able to recover some useful " | |||
"resources, but most of the town seems to have fallen into instant ruin when " | |||
"you killed the shadow folk." | |||
msgstr "" | |||
#. -- [EVENT] --ShadowkinTown(3)@@+[NODE]58@@[STORY] | |||
msgid "" | |||
"You were badly beaten and darkness seeps deep into your souls as you flee." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyShadowKin(4)@@+[NODE]2@@[STORY] | |||
msgid "You realise the shadows are following you!" | |||
msgstr "" | |||
#. -- [EVENT] --ArmyShadowKin(4)@@+[NODE]2@@[OUT]1 | |||
msgid "Greet your allies. " | |||
msgstr "" | |||
#. -- [EVENT] --ArmyShadowKin(4)@@+[NODE]2@@[OUT]2 | |||
msgid "Stay cautious, but speak to them." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyShadowKin(4)@@+[NODE]2@@[OUT]3 | |||
#. -- [EVENT] --ArmyShadowKin(4)@@+[NODE]11@@[OUT]2 | |||
msgid "Try to talk your way out of this." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyShadowKin(4)@@+[NODE]2@@[OUT]4 | |||
#. -- [EVENT] --ArmyShadowKin(4)@@+[NODE]11@@[OUT]3 | |||
msgid "Fight!" | |||
msgstr "" | |||
#. -- [EVENT] --ArmyShadowKin(4)@@+[NODE]2@@[OUT]5 | |||
msgid "Move away." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyShadowKin(4)@@+[NODE]3@@[STORY] | |||
msgid "" | |||
"'Apologies, friends. We did not recognise you. Greetings and well wishes.'" | |||
msgstr "" | |||
#. -- [EVENT] --ArmyShadowKin(4)@@+[NODE]3@@[OUT]1 | |||
msgid "Ask if they want to trade." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyShadowKin(4)@@+[NODE]3@@[OUT]2 | |||
msgid "Meditate together." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyShadowKin(4)@@+[NODE]11@@[STORY] | |||
msgid "They do not answer, they keep coming towards you." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyShadowKin(4)@@+[NODE]17@@[STORY] | |||
msgid "You defeat the shadowkin." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyShadowKin(4)@@+[NODE]19@@[STORY] | |||
msgid "" | |||
"The shadowkin defeat you and infect you with darkness before you manage to " | |||
"escape." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyShadowKin(4)@@+[NODE]19@@[OUT]1 | |||
msgid "Run." | |||
msgstr "" | |||
#. -- [EVENT] --ArmyShadowKin(4)@@+[NODE]25@@[STORY] | |||
msgid "The shadows move away." | |||
msgstr "" |