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#, fuzzy
msgid ""
msgstr ""
"MIME-Version: 1.0\n"
"Content-Transfer-Encoding: 8bit\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Project-Id-Version: \n"
"POT-Creation-Date: \n"
#. -- [EVENT] --Orc bandits(0)@@+[NODE]6@@[STORY]
msgid "The bandits seem satisfied with free loot. They do not pursue."
msgstr ""
#. -- [EVENT] --Orc bandits(0)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --Orc bandits(0)@@+[NODE]13@@[OUT]1
#. -- [EVENT] --Orc bandits(0)@@+[NODE]15@@[OUT]1
#. -- [EVENT] --Orc bandits(0)@@+[NODE]26@@[OUT]1
#. -- [EVENT] --Orc bandits(0)@@+[NODE]31@@[OUT]1
#. -- [EVENT] --Orc bandits(0)@@+[NODE]38@@[OUT]1
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]13@@[OUT]1
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]16@@[OUT]2
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]15@@[OUT]1
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]15@@[OUT]2
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]16@@[OUT]1
#. -- [EVENT] --Elven bandits(4)@@+[NODE]9@@[OUT]1
#. -- [EVENT] --Elven bandits(4)@@+[NODE]33@@[OUT]1
#. -- [EVENT] --Elven bandits(4)@@+[NODE]41@@[OUT]1
#. -- [EVENT] --Scavengers attack(5)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --Scavengers attack(5)@@+[NODE]22@@[OUT]1
#. -- [EVENT] --Scavengers attack(5)@@+[NODE]26@@[OUT]1
#. -- [EVENT] --Scavengers attack(5)@@+[NODE]27@@[OUT]1
#. -- [EVENT] --Scavengers attack(5)@@+[NODE]32@@[OUT]1
#. -- [EVENT] --Striga bandits(6)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --Striga bandits(6)@@+[NODE]4@@[OUT]2
#. -- [EVENT] --Striga bandits(6)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --Striga bandits(6)@@+[NODE]7@@[OUT]1
#. -- [EVENT] --Striga bandits(6)@@+[NODE]10@@[OUT]1
#. -- [EVENT] --Striga bandits(6)@@+[NODE]12@@[OUT]1
#. -- [EVENT] --Striga bandits(6)@@+[NODE]23@@[OUT]1
#. -- [EVENT] --Striga bandits(6)@@+[NODE]29@@[OUT]1
#. -- [EVENT] --Striga bandits(6)@@+[NODE]34@@[OUT]1
#. -- [EVENT] --Human bandits(7)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --Human bandits(7)@@+[NODE]13@@[OUT]1
#. -- [EVENT] --Human bandits(7)@@+[NODE]29@@[OUT]1
#. -- [EVENT] --Human bandits(7)@@+[NODE]32@@[OUT]1
#. -- [EVENT] --Human bandits(7)@@+[NODE]32@@[OUT]2
#. -- [EVENT] --Human bandits(7)@@+[NODE]37@@[OUT]1
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]40@@[OUT]2
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]45@@[OUT]1
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]7@@[OUT]1
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]12@@[OUT]1
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]13@@[OUT]1
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]19@@[OUT]1
msgid "Leave."
msgstr ""
#. -- [EVENT] --Orc bandits(0)@@+[NODE]9@@[STORY]
msgid "You try running, but they are gaining on you fast."
msgstr ""
#. -- [EVENT] --Orc bandits(0)@@+[NODE]9@@[OUT]1
#. -- [EVENT] --Orc bandits(0)@@+[NODE]24@@[OUT]7
msgid "Drop some of your bags and run away. "
msgstr ""
#. -- [EVENT] --Orc bandits(0)@@+[NODE]13@@[STORY]
msgid "The orcs are dead, and their loot is yours."
msgstr ""
#. -- [EVENT] --Orc bandits(0)@@+[NODE]15@@[STORY]
msgid "The orcs take much of your belongings but leave you alive."
msgstr ""
#. -- [EVENT] --Orc bandits(0)@@+[NODE]21@@[STORY]
msgid ""
"The matriarch watches you with an uncomfortable intensity.'You -- you are so "
"nasty-looking. I like it.Mate with me, and you will not regret it.'"
msgstr ""
#. -- [EVENT] --Orc bandits(0)@@+[NODE]21@@[OUT]1
#. -- [EVENT] --Orc bandits(0)@@+[NODE]37@@[OUT]1
#. -- [EVENT] --Striga bandits(6)@@+[NODE]24@@[OUT]1
#. -- [EVENT] --Striga bandits(6)@@+[NODE]24@@[OUT]2
#. -- [EVENT] --Human bandits(7)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --Orc bandit child(9)@@+[NODE]3@@[OUT]3
msgid "Agree."
msgstr ""
#. -- [EVENT] --Orc bandits(0)@@+[NODE]21@@[OUT]2
#. -- [EVENT] --Human bandits(7)@@+[NODE]36@@[OUT]1
msgid "Decline."
msgstr ""
#. -- [EVENT] --Orc bandits(0)@@+[NODE]21@@[OUT]3
#. -- [EVENT] --Orc bandits(0)@@+[NODE]32@@[OUT]2
#. -- [EVENT] --Orc bandits(0)@@+[NODE]37@@[OUT]3
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]19@@[OUT]2
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]2@@[OUT]5
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]22@@[OUT]2
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]33@@[OUT]2
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]44@@[OUT]2
#. -- [EVENT] --Elven bandits(4)@@+[NODE]2@@[OUT]7
#. -- [EVENT] --Elven bandits(4)@@+[NODE]4@@[OUT]5
#. -- [EVENT] --Elven bandits(4)@@+[NODE]24@@[OUT]3
#. -- [EVENT] --Striga bandits(6)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Striga bandits(6)@@+[NODE]14@@[OUT]1
#. -- [EVENT] --Human bandits(7)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Human bandits(7)@@+[NODE]6@@[OUT]2
#. -- [EVENT] --Human bandits(7)@@+[NODE]17@@[OUT]2
#. -- [EVENT] --Human bandits(7)@@+[NODE]21@@[OUT]4
#. -- [EVENT] --Human bandits(7)@@+[NODE]23@@[OUT]2
#. -- [EVENT] --Human bandits(7)@@+[NODE]35@@[OUT]2
#. -- [EVENT] --Human bandits(7)@@+[NODE]41@@[OUT]2
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]12@@[OUT]2
msgid "Attack!"
msgstr ""
#. -- [EVENT] --Orc bandits(0)@@+[NODE]24@@[STORY]
msgid "You are ambushed by orc bandits!"
msgstr ""
#. -- [EVENT] --Orc bandits(0)@@+[NODE]24@@[OUT]1
#. -- [EVENT] --Orc bandits(0)@@+[NODE]24@@[OUT]2
msgid "[Orc matriarch]Order them to heel before your authority!"
msgstr ""
#. -- [EVENT] --Orc bandits(0)@@+[NODE]24@@[OUT]3
msgid "[Orc]Growl a battle cry and charge!"
msgstr ""
#. -- [EVENT] --Orc bandits(0)@@+[NODE]24@@[OUT]4
#. -- [EVENT] --Orc bandits(0)@@+[NODE]25@@[OUT]1
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]12@@[OUT]5
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]26@@[OUT]1
#. -- [EVENT] --Scavengers attack(5)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]9@@[OUT]1
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]15@@[OUT]1
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]42@@[OUT]1
msgid "Fight!"
msgstr ""
#. -- [EVENT] --Orc bandits(0)@@+[NODE]24@@[OUT]5
msgid "[Zorya]In Zorya's name, demand respect!"
msgstr ""
#. -- [EVENT] --Orc bandits(0)@@+[NODE]24@@[OUT]6
msgid "Try to parley with them."
msgstr ""
#. -- [EVENT] --Orc bandits(0)@@+[NODE]24@@[OUT]8
#. -- [EVENT] --Orc bandits(0)@@+[NODE]24@@[OUT]9
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]46@@[OUT]1
#. -- [EVENT] --Striga bandits(6)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --Striga bandits(6)@@+[NODE]2@@[OUT]5
#. -- [EVENT] --Human bandits(7)@@+[NODE]2@@[OUT]5
#. -- [EVENT] --Human bandits(7)@@+[NODE]2@@[OUT]6
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]9@@[OUT]2
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]42@@[OUT]2
msgid "Run away!"
msgstr ""
#. -- [EVENT] --Orc bandits(0)@@+[NODE]25@@[STORY]
msgid ""
"'We are free from your tyranny, matriarch! We are the clanless, and we will "
"never heel again!'They attack with greater ferocity!"
msgstr ""
#. -- [EVENT] --Orc bandits(0)@@+[NODE]26@@[STORY]
msgid ""
"'Argh... even out here, even though we're clanless, we still have honour. We "
"bow to your rank, matriarch.'The orcs leave, each dropping something as "
"penance for their dishonour."
msgstr ""
#. -- [EVENT] --Orc bandits(0)@@+[NODE]27@@[STORY]
msgid ""
"You see the orcs hesitate when you invoke Zorya's name.But you also know "
"that your goddess is one of combat and valour, so they are unlikely to stop "
"and talk on her account."
msgstr ""
#. -- [EVENT] --Orc bandits(0)@@+[NODE]27@@[OUT]1
msgid "In the name of Zorya, attack them!"
msgstr ""
#. -- [EVENT] --Orc bandits(0)@@+[NODE]27@@[OUT]2
msgid "Use this chance to flee."
msgstr ""
#. -- [EVENT] --Orc bandits(0)@@+[NODE]31@@[STORY]
msgid "'Good tradin' with you. Fire in your hearts!'They walk off."
msgstr ""
#. -- [EVENT] --Orc bandits(0)@@+[NODE]32@@[STORY]
msgid "'We're not a charity, so drop some of your shit or get beaten.'"
msgstr ""
#. -- [EVENT] --Orc bandits(0)@@+[NODE]32@@[OUT]1
#. -- [EVENT] --Orc bandits(0)@@+[NODE]37@@[OUT]2
msgid "Say that you do not have enough for the fee. [Lose 10% equipment]"
msgstr ""
#. -- [EVENT] --Orc bandits(0)@@+[NODE]37@@[STORY]
msgid "'Your tongues wag well. Pay us a small fee, and we can trade with you.'"
msgstr ""
#. -- [EVENT] --Orc bandits(0)@@+[NODE]38@@[STORY]
msgid ""
"You are now painfully aware of orc mating rituals, yet you are also "
"pleasantly surprised by the matriarch's predatory prowess.The bandits depart."
msgstr ""
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]2@@[STORY]
msgid ""
"You are ambushed by grisly looking bandits who circle you like vultures:'So "
"what do we have here? Healthy-looking bunch. Fetch us a good price.'"
msgstr ""
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]19@@[OUT]1
msgid "Try to break through their lines and run away!"
msgstr ""
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]2@@[OUT]3
msgid "Try reasoning with them. "
msgstr ""
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]2@@[OUT]4
msgid "Attempt to use your charm on them."
msgstr ""
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]6@@[STORY]
msgid "You run away and leave the scoundrels behind."
msgstr ""
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]8@@[STORY]
msgid ""
"You kill the slavers and search for any captives, but you find that some "
"people must have escaped during the fighting.Still, some may decide to join "
"you."
msgstr ""
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]8@@[OUT]2
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]8@@[OUT]3
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]8@@[OUT]4
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]8@@[OUT]5
msgid "Search for anyone who may still be here, then leave."
msgstr ""
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]13@@[STORY]
msgid ""
"You barely get away, but not without bruises and having to abandon some bags."
msgstr ""
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]15@@[STORY]
msgid ""
"'Grown-ups make more trouble than they're worth. Stay down and thank your "
"gods we're not in a killin' mood today.'"
msgstr ""
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]15@@[OUT]1
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]21@@[OUT]1
msgid "Stay down and wait for them to leave."
msgstr ""
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]19@@[STORY]
msgid ""
"'Oi, this one will bring an extra good price. Yeah, yeah, fuck the young "
"ones, let's take this one!'They draw in closer."
msgstr ""
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]21@@[STORY]
msgid ""
"'Your lucky day, pretty face. You're coming with us. The rest of you, stay "
"down, or we'll skin you.'"
msgstr ""
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]27@@[STORY]
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]45@@[STORY]
msgid ""
"'Guess we've been known to do honest business of this. How about you sell us "
"a kid, eh? We'll pay good gold and add this here mangy dog.'He points to a "
"wolf by his side."
msgstr ""
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]27@@[OUT]1
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]45@@[OUT]1
msgid "Agree. [Lose one child]"
msgstr ""
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]27@@[OUT]2
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]33@@[OUT]2
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]45@@[OUT]2
msgid "Decline and offer to pay them to go away."
msgstr ""
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]27@@[OUT]3
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]27@@[OUT]4
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]33@@[OUT]3
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]33@@[OUT]4
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]45@@[OUT]3
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]45@@[OUT]4
msgid "Use this distraction as an opportunity to make a run for it!"
msgstr ""
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]27@@[OUT]5
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]33@@[OUT]5
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]45@@[OUT]5
msgid "Now that they don't expect it, attack!"
msgstr ""
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]33@@[STORY]
msgid ""
"'Guess we've been a bit overburdened as it is. Tell ya what, how about you "
"become customers instead? You pay us, we give you a child -- healthy, "
"obedient, good as new.'"
msgstr ""
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]33@@[OUT]1
msgid "Agree. Pay them first, then you will receive the child."
msgstr ""
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]39@@[STORY]
msgid ""
"You slaughter the slavers, and those who survived flee.Their cages look "
"mostly empty, but maybe you can still find and free some folk."
msgstr ""
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]39@@[OUT]1
msgid "Search them, get what you can, and leave."
msgstr ""
#. -- [EVENT] --Slavers ambush(1)@@+[NODE]46@@[STORY]
msgid ""
"'And we ain't in the kindly mood. We'll take ya by the skin, we will...'The "
"slavers become agitated with excitement as they threaten you, and you have a "
"slim chance to escape."
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]2@@[STORY]
msgid "You're ambushed by goblin bandits!"
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]2@@[OUT]2
msgid "Agree to give up some of your things. "
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]2@@[OUT]3
msgid "[Goblin]Try to parley with the bandits."
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]2@@[OUT]4
msgid ""
"[Magic or Intellect] In Marovit's name, and that of your domain, compel them "
"to leave you alone."
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]2@@[OUT]5
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]12@@[OUT]6
msgid "Try to talk them out of it."
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]6@@[STORY]
msgid ""
"'Eh, me think it is never good to crap on your own. What can you offer?'"
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]24@@[OUT]2
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]25@@[OUT]2
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]27@@[OUT]3
msgid "Use this distraction as an opportunity to attack!"
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]6@@[OUT]2
msgid ""
"Offer to throw them a party with good food, drink, and rest to fuel them for "
"future banditry."
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]6@@[OUT]3
msgid ""
"Convince them that the bandit life is unwise in the eyes of the goblin "
"gonefathers."
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]8@@[STORY]
msgid ""
"'Oh, why not, let us gobbos break bread. Here, have some herbs to make the "
"party better.'"
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]8@@[OUT]1
msgid "Party with the goblins."
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]12@@[STORY]
msgid ""
"'Bah, why we care about your gods? Even if they're gobbos, we ain't bothered."
"Now shell out or get beat!'"
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]12@@[OUT]1
msgid ""
"[Wise ones]Speak once again of Marovit's might, of his dominion over magic, "
"of his power over nightmares and the spirit world."
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]12@@[OUT]2
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]12@@[OUT]3
msgid ""
"[Orc]Growl at them and say that if they don't respect Marovit, you will make "
"them eat their own green guts."
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]12@@[OUT]4
msgid "Agree to give up some of your things. "
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]13@@[STORY]
msgid ""
"'Ah, you so right, man, we go do this thing, but we're not happy.You shame "
"us. We go back to our tribe.'Before they depart, they leave some of their "
"stolen loot for you. "
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]13@@[OUT]1
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]13@@[OUT]2
msgid "Invite them to eat and drink before they depart."
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]13@@[OUT]3
msgid "Ask them to trade."
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]14@@[STORY]
msgid ""
"The goblins nod and listen, then nod more...'Yeah, yeah, we bad, we go away "
"now.'They leave, but you realise too late that they robbed you while you "
"were talking!"
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]14@@[OUT]1
#. -- [EVENT] --Elven bandits(4)@@+[NODE]23@@[OUT]1
msgid "Damn it."
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]16@@[STORY]
msgid "You kill the bandits and are free to loot their bodies."
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]16@@[OUT]1
msgid "A boar decides to stay with you. "
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]17@@[STORY]
msgid "The goblins beat you badly and take most of your bags of equipment."
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]20@@[STORY]
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]35@@[STORY]
msgid ""
"'You show us good times, you show us wisdom. Our boar will stay and serve "
"you for a bit. Be well, and may gonefathers watch over you.'"
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]20@@[OUT]1
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]35@@[OUT]1
msgid "Bid them farewell."
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]24@@[STORY]
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]25@@[STORY]
msgid "'Eh, maybe you're right, like. Yeah.We'll just go...'"
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]24@@[OUT]1
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]25@@[OUT]1
msgid "Let them leave."
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]26@@[STORY]
msgid "'You fucking barbarian pigs! Always bullying us. Die!'"
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]27@@[STORY]
msgid ""
"'Bah, you do talk so well. Our bandit code won't let us just leave, but if "
"you give us some of your food, or stuff of your choosing, we will go and not "
"bother you anymore.'Share some food and drink to mark this truce."
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]27@@[OUT]1
msgid "Agree to give up some of your chosen things. "
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]27@@[OUT]2
msgid "Agree to lose 40% of your food."
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]31@@[STORY]
msgid "'What, changed your minds, eh? We'll just take what we like, then!'"
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]31@@[OUT]1
msgid "Lose some equipment."
msgstr ""
#. -- [EVENT] --Goblin bandits(2)@@+[NODE]31@@[OUT]2
msgid "Go back to trade."
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]2@@[STORY]
msgid ""
"A band of dwarven bandits stands in your way:'Halt! This bit of road here is "
"ours, but you're in luck -- all we need today's your food.Drop it and yer "
"free to go.'"
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]2@@[OUT]1
msgid ""
"[Dwarf]Say that you will give up your food if they win a drinking contest."
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]2@@[OUT]3
msgid ""
"[Svarog] Assert your kinship with the dwarves through the lord of light."
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]2@@[OUT]4
msgid "In the name of light and turmoil, attack the dishonourable dwarves."
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]2@@[OUT]6
msgid "They don't seem too committed to this. Try talking them out of it."
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]2@@[OUT]7
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]4@@[OUT]2
msgid "[Bandit]Question their bandit ways if all they take is food."
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]2@@[OUT]8
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]4@@[OUT]3
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]22@@[OUT]1
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]33@@[OUT]3
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]44@@[OUT]1
msgid "Give up the food."
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]4@@[STORY]
msgid ""
"'Aye, I see the mark of the great blacksmith upon you. Shite land on my head "
"if I care for that shit.You give us the food, laddies, or get a beatin', "
"Svarog or no Svarog.'"
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]8@@[STORY]
msgid ""
"'Haugh... yes, you are one tough son of the stone!'The other bandits nod in "
"agreement, pat you on the back, and let you be on your way.'Aye, I see the "
"mark of the great blacksmith upon you. Shite. We'd rather eat dirt than "
"dishonour one human who knows his smithing.'"
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]9@@[STORY]
msgid ""
"'Bah, ya drink well, but not well enough, eh? Ha!Deal's a deal, so we'll "
"have some of that food before ya be on your way, laddies.'"
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]9@@[OUT]1
msgid "Leave the food and go."
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]15@@[STORY]
msgid "You kill the bandits and take their loot. "
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]16@@[STORY]
msgid ""
"The bandits beat you badly and take your food and equipment, but at least "
"they leave you breathing."
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]21@@[STORY]
msgid ""
"'Aye, ya got us. We ain't cut out to be beatin' folk for no reason.We're "
"banished, but we still have our honour. Thank ya for reminding us.If you "
"like, we'll trade with ya, eh?'The dwarves also leave a small gift in thanks."
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]21@@[OUT]1
msgid "Agree to trade."
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]21@@[OUT]2
msgid "Talk, drink, and leave."
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]22@@[STORY]
msgid "'Enough talkin' -- we're takin the food, now!'"
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]33@@[STORY]
msgid ""
"'Hold on there, laddie, what in the bearded sage's sake gives you the right "
"to judge? We do our banditin' as we bloody well like!'"
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]33@@[OUT]1
msgid ""
"Assert that it is certainly not the right way and that you can in fact "
"school them, for a fee."
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]34@@[STORY]
msgid ""
"'Aye, I see the mark of the great blacksmith upon you. Shite. We'd rather "
"eat dirt than dishonour one human who knows his smithing.'"
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]34@@[OUT]1
msgid "Say that Svarog is the god of fires and light, not a human."
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]34@@[OUT]2
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]35@@[OUT]1
msgid "Say that you will give them some food."
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]34@@[OUT]3
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]35@@[OUT]2
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]36@@[OUT]2
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]37@@[OUT]2
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]47@@[OUT]1
msgid "Nod and leave."
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]35@@[STORY]
msgid ""
"'Oi, don't get yer undies in a twist, story goes that he was once human, "
"that's all I am sayin'.'"
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]36@@[STORY]
msgid ""
"'Ah, the shame of it all! I spit on those blasted light-wraiths five times "
"over for taking our homes and forcin' us into a life like this.'They accept "
"your gift with humility and leave a small token of their thanks in exchange."
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]36@@[OUT]1
msgid "Ask more about the light-wraiths."
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]37@@[STORY]
msgid ""
"'No idea, laddies, no idea. Came when the sun was as bright as ever and "
"scorched our small hamlet, that they did. Took some of our kin, put a "
"strange kind of spell on them. Others just burned from inside and died when "
"the wraiths touched them.Nasty business, I tell ya. So we ran, and we're "
"banished now.'"
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]37@@[OUT]1
msgid ""
"Ask them where their hamlet used to be. Maybe you'll investigate one day."
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]43@@[STORY]
msgid ""
"'Ya make a bloody good point there, laddie. We ain't used to this. We were "
"honest folk till our homes got burnt and, well, we are banished now, and "
"banditry's our lot.Here, take this payment, and teach us to do it right!'"
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]43@@[OUT]1
msgid ""
"Nod and teach them the ways of assertiveness, intimidation, and brutality."
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]44@@[STORY]
msgid ""
"'Yeah, yeah, right you are, too soft -- that's what we've been!The food, "
"now!'"
msgstr ""
#. -- [EVENT] --Dwarven bandits(3)@@+[NODE]47@@[STORY]
msgid ""
"'Nothin left of it now, but be wary -- you may come across those light-"
"wraiths if you go that way.'"
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]2@@[STORY]
msgid "You are ambushed by elven bandits!"
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]2@@[OUT]1
msgid ""
"[Elf] Remind them of ancient elven laws that forbid doing harm to one "
"another."
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]2@@[OUT]2
msgid ""
"[Leshy]Call the elves to heel. They are children of the forest and should "
"bow to you!"
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]2@@[OUT]3
msgid "[Beautiful]Flutter your eyelashes like crazy. "
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --Elven bandits(4)@@+[NODE]2@@[OUT]5
msgid "Abandon some of your packs and run for it."
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]2@@[OUT]6
msgid "Try reasoning with the bandits."
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]4@@[STORY]
msgid ""
"'This world has shattered many ancient laws. Our woodland was tarnished by "
"the human blight, burned, harvested, and left in tatters.We now take what we "
"desire from those who are weak. It is... refreshing.'"
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --Elven bandits(4)@@+[NODE]34@@[OUT]1
#. -- [EVENT] --Elven bandits(4)@@+[NODE]35@@[OUT]1
msgid ""
"Insist that this is not the way of harmony nor the path of light and nature, "
"all of which they should respect!"
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]4@@[OUT]2
#. -- [EVENT] --Elven bandits(4)@@+[NODE]24@@[OUT]2
msgid "Scorn them for losing honour and soul for greed. "
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]4@@[OUT]3
msgid "Agree to give them some food, but nothing more. "
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]4@@[OUT]4
#. -- [EVENT] --Elven bandits(4)@@+[NODE]34@@[OUT]2
#. -- [EVENT] --Elven bandits(4)@@+[NODE]35@@[OUT]2
msgid "Use this opportunity to try talking sense into them."
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]7@@[STORY]
msgid "You abandon the packs, but the elves fire a few arrows at you."
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]7@@[OUT]1
msgid "Keep running."
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]8@@[STORY]
msgid "You kill the elves."
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --Elven bandits(4)@@+[NODE]8@@[OUT]2
msgid "Gather the loot and leave."
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]9@@[STORY]
msgid ""
"The elven bandits beat you badly and take some of your belongings. Luckily, "
"they leave you alive."
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]19@@[STORY]
msgid ""
"'Perhaps we can come to a more amicable arrangement. We may have strayed "
"from our path thus far, yet it is no reason to abandon all civility.You will "
"pay us a small fee, and in exchange, you may trade with us.'"
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]19@@[OUT]1
msgid "Agree to the fee and trade."
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]19@@[OUT]2
#. -- [EVENT] --Elven bandits(4)@@+[NODE]21@@[OUT]2
msgid "Change your mind and attack!"
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]21@@[STORY]
msgid ""
"'The offer has now expired. We shall take a reasonable ransom but leave you "
"intact. I advise you to take this offering.'"
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]21@@[OUT]1
msgid "Agree and lose some items."
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]23@@[STORY]
msgid ""
"'Your words are as empty as our souls, and your wits as dull as a mortal's "
"life.'The elves disappear into the woods, and you realise they robbed you "
"blind!"
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]23@@[OUT]2
msgid "Try to catch them!"
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]24@@[STORY]
msgid ""
"'You shame us. For the child deities to look down upon us with such "
"righteous disdain... This is painful.You have not broken our laws, you have "
"not trespassed on our sacred land, yet we seek violence like common orcs.'"
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]24@@[OUT]1
msgid "Tell them it is time to return to the right path."
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]26@@[STORY]
msgid ""
"You see great despair in their eyes. Some simply drop their weapons to the "
"ground and walk off."
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]26@@[OUT]1
msgid "Gather what they left and leave."
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]29@@[STORY]
msgid ""
"'We thank thee, brethren, for you have restored harmony to our lost souls.We "
"must now find our way back to the light. May the grace of your pantheon fall "
"upon you.'The elves leave you a gift and depart."
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]29@@[OUT]1
#. -- [EVENT] --Elven bandits(4)@@+[NODE]29@@[OUT]2
#. -- [EVENT] --Elven bandits(4)@@+[NODE]36@@[OUT]1
#. -- [EVENT] --Elven bandits(4)@@+[NODE]36@@[OUT]2
msgid "Bid them farewell. "
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]33@@[STORY]
msgid ""
"The elven bandits waver in their violent resolve. They nod in agreement."
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]34@@[STORY]
msgid "The elves are mesmerized by your beauty."
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]34@@[OUT]3
#. -- [EVENT] --Elven bandits(4)@@+[NODE]35@@[OUT]3
msgid "They are distracted -- attack!"
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]35@@[STORY]
msgid "The elves stop in their tracks, taken aback by your strong words."
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]36@@[STORY]
msgid ""
"'Your beauty soothed our souls and reminded us of the folly of our ways, for "
"this life may be fleeting and wrought with despair, yet such delicate "
"flowers endure and bloom in the dirt. We thank thee.'The elves leave you a "
"gift and depart."
msgstr ""
#. -- [EVENT] --Elven bandits(4)@@+[NODE]41@@[STORY]
msgid ""
"Instead of inspiring change, you have broken their spirit. You see great "
"despair in their eyes. Some simply drop their weapons to the ground and walk "
"off.You feel the weight of their despair fall upon you, and this failure "
"cuts your elven soul deeply.But they do leave you alone."
msgstr ""
#. -- [EVENT] --Scavengers attack(5)@@+[NODE]2@@[STORY]
msgid ""
"You are ambushed by a band of crazed scavengers, clearly driven to take more "
"risk than usual."
msgstr ""
#. -- [EVENT] --Scavengers attack(5)@@+[NODE]2@@[OUT]2
msgid "Try to run away."
msgstr ""
#. -- [EVENT] --Scavengers attack(5)@@+[NODE]2@@[OUT]3
msgid "Stand firm and intimidate them with your brawny muscle."
msgstr ""
#. -- [EVENT] --Scavengers attack(5)@@+[NODE]2@@[OUT]4
msgid "Drop some of your equipment and run away."
msgstr ""
#. -- [EVENT] --Scavengers attack(5)@@+[NODE]6@@[STORY]
msgid ""
"You face them head on, raise your weapons, and flex your muscles.The "
"scavengers look very unsure of themselves now. Some even leave."
msgstr ""
#. -- [EVENT] --Scavengers attack(5)@@+[NODE]6@@[OUT]1
msgid "Use this chance to attack them."
msgstr ""
#. -- [EVENT] --Scavengers attack(5)@@+[NODE]6@@[OUT]2
msgid "Convince them it is best if they leave, now."
msgstr ""
#. -- [EVENT] --Scavengers attack(5)@@+[NODE]17@@[STORY]
msgid ""
"The scavengers beat you badly, and you barely escape their savagery as they "
"try to rip anything you have off you."
msgstr ""
#. -- [EVENT] --Scavengers attack(5)@@+[NODE]18@@[STORY]
msgid ""
"'Right, right, right, you big, big, scary, we leave you, leave you, yeah, "
"look, we leave our things, you take, you go, you leave us be...'They back "
"away and even drop some things."
msgstr ""
#. -- [EVENT] --Scavengers attack(5)@@+[NODE]18@@[OUT]1
#. -- [EVENT] --Human bandits(7)@@+[NODE]37@@[OUT]2
msgid "Leave. "
msgstr ""
#. -- [EVENT] --Scavengers attack(5)@@+[NODE]18@@[OUT]2
msgid "Use this opportunity to attack a smaller pack!"
msgstr ""
#. -- [EVENT] --Scavengers attack(5)@@+[NODE]22@@[STORY]
msgid ""
"'You give us your stuff, give it, give it, give it!'While they talk, you use "
"the opportunity to run from the crazed pack, but not without losing a few "
"bags. "
msgstr ""
#. -- [EVENT] --Scavengers attack(5)@@+[NODE]26@@[STORY]
msgid ""
"You barely got away, not without bruises and not without losing a few bags. "
msgstr ""
#. -- [EVENT] --Scavengers attack(5)@@+[NODE]27@@[STORY]
msgid "You run away without trouble. "
msgstr ""
#. -- [EVENT] --Scavengers attack(5)@@+[NODE]32@@[STORY]
msgid "You defeat the scavengers."
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]2@@[STORY]
msgid ""
"Your camp is besieged by a group of humanoids lurking in the darkness.'Keep "
"calm and we shall all get what we want tonight.'"
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]2@@[OUT]2
msgid "Stay calm and listen to what they have to say."
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]2@@[OUT]3
msgid "[Night demons]Tell the strigas to come out and speak plainly."
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]4@@[STORY]
msgid ""
"The night demons take your blood, but as agreed, not enough to kill you.You "
"may suffer weakness from this, but they leave you be."
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]6@@[STORY]
msgid ""
"The lesser strigas shudder and step back. The other one speaks from the dark "
"again:'Such malice from one of our own. How sad. We leave you be, then, "
"servants of light...'"
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]6@@[OUT]2
msgid "Apologise for the outburst and ask what exchange he meant earlier."
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]7@@[STORY]
msgid ""
"You run away, but not without severe blood loss. The creatures were fast and "
"agile in their feasting. "
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]10@@[STORY]
msgid "You kill the strigas and loot their bodies."
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]12@@[STORY]
msgid ""
"The strigas assault you angrily after you fail to comply with their demands."
"You hear whispers of 'Horz's pack' and, despite their threats, they do not "
"drain you to death."
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]14@@[STORY]
msgid ""
"A figure steps into the light for only the briefest moment. He is tall, "
"foreboding, and bestially alluring.'You will give us some of your blood, and "
"we will not harm you beyond that. Resist, and we shall devour you whole.'He "
"steps back into darkness, and his minions step forwards, baring their fangs."
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]14@@[OUT]2
msgid ""
"Assert that you are no mere traveller, but a servant of Horz's pack, so they "
"should step away."
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]14@@[OUT]3
msgid "Agree to give some blood."
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]15@@[STORY]
msgid ""
"A figure steps into the light for only the briefest moment. He is tall, "
"foreboding, and bestially alluring.'Ah, a fellow night walker. Hmm, perhaps "
"we can make this exchange even more civil, then?'"
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]15@@[OUT]1
msgid "Ask what exchange."
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]15@@[OUT]2
msgid "Tell him to back off or die."
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]15@@[OUT]3
msgid "In the name of light, tell the striga to leave."
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]16@@[STORY]
msgid ""
"'I concluded that my cattle are wearing thin. First darkness spoilt the lot, "
"and now this wretched Shattering with its light-wraiths is destroying your "
"fragile societies.'"
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]16@@[OUT]1
msgid "Nod and listen."
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]17@@[STORY]
msgid ""
"'And so, I have decided a measured approach is more sustainable. I have "
"trained my feral pack to obey.We ambush warm-blooded folk, taking only the "
"blood we need. We feast on their flesh only if they resist -- leaving it up "
"to fate, if you will.'"
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --Striga bandits(6)@@+[NODE]17@@[OUT]4
msgid ""
"Approve of their practical approach and state that your own ways have become "
"tame to help you survive with people."
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]17@@[OUT]2
msgid "Question the truth of his words."
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]17@@[OUT]3
msgid "Affirm that Horz would approve of such measured control."
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]18@@[STORY]
msgid ""
"'Yes, you smell of the human gods. The lord of night is our master too, of "
"course.So how about you let us have some blood, and perhaps some meat, if "
"you have any? And we will offer a trade.'"
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]18@@[OUT]1
#. -- [EVENT] --Striga bandits(6)@@+[NODE]19@@[OUT]1
msgid "Agree to give blood and trade."
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]18@@[OUT]2
#. -- [EVENT] --Striga bandits(6)@@+[NODE]19@@[OUT]2
msgid "Decline giving blood, but part on good terms."
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]19@@[STORY]
msgid ""
"'Think what you like, but from what I smell, you too follow a less savage "
"way, for you serve the human pantheon.The lord of night is our master too, "
"of course. In that, at least, we can find common ground.So how about you let "
"us have some blood, and perhaps some meat, if you have any? And we will "
"offer a trade.'"
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]23@@[STORY]
msgid ""
"'As you wish. May the moon strengthen you.'The strigas disappear into the "
"night, and you feel the night lord's blessing upon you."
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]24@@[STORY]
msgid ""
"'Such raw, bestial power in your words. Such beauty in your every move.I "
"will be yours to command if you let me taste you, just once...' "
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]24@@[OUT]3
msgid "Decline and tell him to leave. "
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]25@@[STORY]
msgid ""
"'You taste like the moon itself. Clearly you serve our master's pack.Until "
"we meet again, my love...'You feel changed by the embrace of the striga "
"master. You feel his presence at every full moon from now on."
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]25@@[OUT]1
#. -- [EVENT] --Striga bandits(6)@@+[NODE]27@@[OUT]1
#. -- [EVENT] --Striga bandits(6)@@+[NODE]27@@[OUT]2
msgid "Bid him farewell and leave."
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]27@@[STORY]
msgid ""
"'You taste like the moon itself. Clearly you serve our master's pack.I will "
"follow that path also. My servant will keep you safe until we meet again, my "
"love...'"
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]29@@[STORY]
msgid ""
"'As you wish...'The striga disappear, but you feel watched at every full "
"moon thereafter."
msgstr ""
#. -- [EVENT] --Striga bandits(6)@@+[NODE]34@@[STORY]
msgid "The strigas listen to your words and back away quietly into the night."
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]2@@[STORY]
msgid "You are ambushed by bandits:'Your goods or your lives!'"
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]2@@[OUT]2
msgid ""
"[Bandit]Suggest a fair trade instead, with you throwing in a bit extra -- "
"less risk for both parties. "
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]2@@[OUT]3
msgid "Give the captain your best smile."
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]2@@[OUT]4
msgid "Try to parley with them. "
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]4@@[STORY]
msgid "'Heh, I guess it won't do us no harm, so why not?'"
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --Human bandits(7)@@+[NODE]27@@[OUT]1
msgid "Trade."
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]5@@[STORY]
msgid ""
"'Huh, yeah, well, I mean, you're kind of cute, so what do you have in mind? "
"I mean, if you fancy a little time to ourselves on the side, my men will "
"leave you be, sure.'"
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]5@@[OUT]1
#. -- [EVENT] --Human bandits(7)@@+[NODE]21@@[OUT]2
msgid "Agree to go with the captain."
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]5@@[OUT]2
#. -- [EVENT] --Human bandits(7)@@+[NODE]21@@[OUT]3
msgid ""
"Play the damsel in distress who does not want to succumb to such base "
"behaviours. "
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]5@@[OUT]3
msgid ""
"Say that perhaps one day you might, but for now how about the two of you "
"just trade goods instead of spilling blood?"
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]6@@[STORY]
msgid ""
"'Well, I guess I can be convinced to let you pay a smaller fee, and we can "
"even do some trading. Best I can do.'"
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]16@@[OUT]1
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]22@@[OUT]1
msgid "Agree to the trade."
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]8@@[STORY]
msgid ""
"You manage to run, but not without bruises and lost bags as the bandits "
"chase you."
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]9@@[STORY]
msgid ""
"You kill the bandits and loot their bodies when you discover not only one if "
"alive, but it is a child of yours that was once lost to the bandit trials."
"They plead with you to take them back, saying the bandits made them stay."
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]9@@[OUT]1
msgid "Take the youth with you."
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]11@@[STORY]
msgid "Among other things, you find a treasure map."
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]11@@[OUT]1
msgid "Take it."
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]13@@[STORY]
msgid ""
"You are beaten badly and forced to flee to tend to your poisoned wounds. "
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]17@@[STORY]
msgid ""
"'What, no tradin'? In that case, we will take a bit of what we like and let "
"you go scot-free, deal?'"
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]20@@[STORY]
msgid ""
"'Oh, right, yes, I mean no, I'd never! Well, here, this is for you and "
"maybe, you know, maybe we could find each other sometime soon, go out for a "
"dinner?'"
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]20@@[OUT]1
msgid "Smile, nod, take his stuff, and leave."
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]21@@[STORY]
msgid ""
"'Oh, right, yes, I mean, will you promise to see me again soon?Anyway, for "
"banditry's sake, I can't just let you go. I mean, my reputation and all.But "
"you pay us extra and we'll trade. This way we're both happy. Well, sort of "
"-- I'd be happier if you came to the side with me.'"
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]21@@[OUT]1
msgid "Smile and agree to the trade."
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]23@@[STORY]
msgid ""
"'Sorry, babe, but you gotta pay up, or I gotta do my rough thing. We'll take "
"some of those bags of yours and you can go, just 'cause your pretty face... "
"made my day shine and all.'He looks slightly embarrassed, and his men "
"snicker at him. "
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]23@@[OUT]1
#. -- [EVENT] --Human bandits(7)@@+[NODE]41@@[OUT]1
msgid "Give away the stuff."
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]26@@[STORY]
msgid ""
"You go into some tall shrubbery, and the captain makes sure the men are out "
"of sight:'Right, listen, I have a reputation, you know, one has to be the "
"alpha in these packs. But I ain't no rapey person. So if you like, we can "
"just sit here, moan a bit, pretend we did the deed, and part ways.'"
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]26@@[OUT]1
msgid "Kiss the captain passionately and have some fun."
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]26@@[OUT]2
msgid "Say you appreciate the candour, and play pretend as he said."
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]27@@[STORY]
msgid ""
"'Bit awkward, isn't it... tell ya what, want to trade while we sit here?'"
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]27@@[OUT]2
msgid "Decline, wait out the appropriate time for the ruse to work, and leave."
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]29@@[STORY]
msgid ""
"The captain returns to the crew, looking pleased and raunchy. They make some "
"crude jokes, but they walk away as promised."
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]31@@[STORY]
msgid ""
"The captain is pleasantly taken aback by your advances and willingly lets "
"you take charge. You spend a passionate hour together until the bored "
"bandits start to complain loudly.The captain turns to you.'Well, as "
"promised, you're free to go... and, eh, maybe we'll meet again, soon?'"
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]31@@[OUT]1
msgid "Say that it was nice, but it was a one-time thing only."
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]31@@[OUT]2
#. -- [EVENT] --Human bandits(7)@@+[NODE]31@@[OUT]3
#. -- [EVENT] --Human bandits(7)@@+[NODE]31@@[OUT]4
#. -- [EVENT] --Human bandits(7)@@+[NODE]31@@[OUT]5
msgid "Say that you hope so as well."
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]32@@[STORY]
msgid ""
"The captain nods, his face saddened.The bandits depart as promised, and you "
"find a small gift left for you."
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]34@@[STORY]
msgid ""
"You are about to part ways when the captain turns to you:'I cannot leave. "
"You, you are like a ray of sunshine gleaming onto precious gems, making them "
"even prettier, making everything better! I will stay by your side, so help "
"me the gods.'"
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]34@@[OUT]1
msgid "Leave together."
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]35@@[STORY]
msgid ""
"'You have the gift of the gab, I'll give you that, but I am not buying it, "
"pretty. Shell out or take a beating.?"
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]35@@[OUT]1
msgid "Allow the bandits to take some of your things."
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]36@@[STORY]
msgid ""
"You are about to part ways when the captain turns to you:'I just can't get "
"you out my head, pretty. What say you to comin' with us? Can't offer much, "
"but we'll have us some good fun and sharp eyes here, they always wanted to "
"stay, settle down, so you'll get them to do that good work of yours, a swap, "
"eh?'"
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]36@@[OUT]2
msgid ""
"Agree to the switch. Run into the captain's arms and walk off towards your "
"new adventure."
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]37@@[STORY]
msgid ""
"The captain nods, his face saddened.The bandits depart as promised, and you "
"find a small gift left for you, carried by a faithful dog."
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]41@@[STORY]
msgid ""
"'Sorry, mate, but you gotta pay up, or I gotta do my rough thing. We'll take "
"some of those bags of yours now.'"
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]45@@[STORY]
msgid ""
"You never did see your lover boy again, but some months later, as your child "
"arrives, you realise that you will never forget the scoundrel."
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]45@@[OUT]1
msgid "Celebrate."
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]47@@[STORY]
msgid "You kill the bandits and loot their bodies. "
msgstr ""
#. -- [EVENT] --Human bandits(7)@@+[NODE]47@@[OUT]1
msgid "Gather what you find."
msgstr ""
#. -- [EVENT] --Orc bandit child(9)@@+[NODE]2@@[STORY]
msgid ""
"You see an orc female approaching with a child.'Ah you, the god followers. I "
"come with a message from my sister, who bedded one of you several months "
"ago.'"
msgstr ""
#. -- [EVENT] --Orc bandit child(9)@@+[NODE]2@@[OUT]1
msgid "Say that the one who mated with the orc is not here."
msgstr ""
#. -- [EVENT] --Orc bandit child(9)@@+[NODE]2@@[OUT]2
msgid "Acknowledge that it was you."
msgstr ""
#. -- [EVENT] --Orc bandit child(9)@@+[NODE]3@@[STORY]
msgid ""
"'I do not care. My sister sent me to show you the pup. It is custom that the "
"father or his kin should bless it.'"
msgstr ""
#. -- [EVENT] --Orc bandit child(9)@@+[NODE]3@@[OUT]1
#. -- [EVENT] --Orc bandit child(9)@@+[NODE]3@@[OUT]2
msgid "[Orc]Give the father blessing and ask what gender the child is."
msgstr ""
#. -- [EVENT] --Orc bandit child(9)@@+[NODE]4@@[STORY]
msgid ""
"The orc shows you an orc child, grown far beyond what you'd expect from its "
"age.You make the gesture of a blessing, as directed by the female. She "
"nods:'Good.'"
msgstr ""
#. -- [EVENT] --Orc bandit child(9)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --Orc bandit child(9)@@+[NODE]4@@[OUT]2
msgid "Ask what happens now."
msgstr ""
#. -- [EVENT] --Orc bandit child(9)@@+[NODE]5@@[STORY]
msgid ""
"'Now you take the brat and do with it as you like. Its mongrel blood would "
"have served well, but it looks too human and likely may turn out male.We "
"have no use for such a pup.Fire and steel!'"
msgstr ""
#. -- [EVENT] --Orc bandit child(9)@@+[NODE]5@@[OUT]1
#. -- [EVENT] --Orc bandit child(9)@@+[NODE]5@@[OUT]2
#. -- [EVENT] --Orc bandit child(9)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --Orc bandit child(9)@@+[NODE]8@@[OUT]1
msgid "Fire and steel."
msgstr ""
#. -- [EVENT] --Orc bandit child(9)@@+[NODE]6@@[STORY]
msgid ""
"'A mongrel child she may be, but she is a girl, so she will be a sister. Who "
"knows, she may prove your blood proud one day.And for this, we bring you the "
"father-price. It is custom. Take it.Fire and steel!'"
msgstr ""
#. -- [EVENT] --Orc bandit child(9)@@+[NODE]6@@[OUT]2
#. -- [EVENT] --Orc bandit child(9)@@+[NODE]8@@[OUT]2
msgid "Object and fight for the child!"
msgstr ""
#. -- [EVENT] --Orc bandit child(9)@@+[NODE]7@@[STORY]
msgid ""
"'Although it is strangely unclear still, the mongrel is most likely a boy, "
"so you will take him now.'She hands you the child and walks off."
msgstr ""
#. -- [EVENT] --Orc bandit child(9)@@+[NODE]7@@[OUT]1
msgid "Nod in agreement, as is custom."
msgstr ""
#. -- [EVENT] --Orc bandit child(9)@@+[NODE]8@@[STORY]
msgid ""
"'It is a strong girl. She will make her mother proud and thus the father's "
"blood will bring honour to our clan.Take this father-price as a mark of a "
"father's duty done well.Fire and steel!'"
msgstr ""
#. -- [EVENT] --Orc bandit child(9)@@+[NODE]10@@[STORY]
msgid ""
"'Customs must be obeyed. You will risk the child's life in combat?'She "
"gestures to the child she carries, showing no signs of cutting it down for "
"combat."
msgstr ""
#. -- [EVENT] --Orc bandit child(9)@@+[NODE]10@@[OUT]1
msgid "Let her go."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]2@@[STORY]
msgid ""
"As you explore, you notice long-dead humanoid remains scattered all over the "
"place.They look larger than human, possibly orcish. "
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]2@@[OUT]8
msgid "Leave the bones be and continue searching for loot. "
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]2@@[OUT]3
msgid "[Orc]Prepare funeral pyres so the dead may be honoured."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]2@@[OUT]5
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]2@@[OUT]6
msgid "Bury the bodies out of respect first. "
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]2@@[OUT]7
msgid ""
"The unnatural forces binding these unliving are still weak. Try to break "
"this bond and thus free their souls."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]2@@[OUT]9
msgid "Leave this place."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]4@@[STORY]
msgid "The ritual works, and you free the unliving souls. "
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]4@@[OUT]2
msgid "Search the ruins."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]5@@[STORY]
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]55@@[STORY]
msgid ""
"The funeral pyres burn high, and you utter the guttural charge command so "
"the souls of the fallen may rise up in their final call to battle.Your "
"spirits are lifted as you feel the presence of the fallen now at peace. "
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]5@@[OUT]1
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]5@@[OUT]2
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]7@@[OUT]1
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]7@@[OUT]2
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]55@@[OUT]1
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]55@@[OUT]2
msgid "Good. Continue checking the ruins for any usable loot."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]7@@[STORY]
msgid ""
"The funeral pyres burn high, and you utter the guttural charge command so "
"the souls of the fallen may rise up in their final call to battle. "
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]8@@[STORY]
msgid ""
"You bury the bodies according to your custom, but alas, the air is heavy "
"with the unrest of the spirits, and your own souls feel burdened by it."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]8@@[OUT]1
msgid "Continue searching the ruins. "
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]8@@[OUT]2
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]10@@[OUT]1
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]10@@[OUT]2
msgid "Continue to search for anything useful."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]9@@[STORY]
msgid ""
"You bury the bodies according to your custom, but perhaps the fallen orcs "
"did not like it, as they rise up to attack you!"
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]9@@[OUT]3
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]42@@[OUT]3
msgid "[Unliving]Speak to your unliving kin to calm their anger and offer aid."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]9@@[OUT]4
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]12@@[OUT]2
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]12@@[OUT]3
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]42@@[OUT]4
msgid ""
"As nature and harmony sway your soul, use your domain to weaken these "
"unliving before killing them for good!"
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]10@@[STORY]
msgid ""
"You bury the bodies according to your custom and no unliving rise to kill "
"you, so you likely did well."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]12@@[STORY]
msgid ""
"'We... we cannot rest. The dark pulls at us, keeps us here... fire, fire to "
"our bones!'One of the unliving connects with your mind, and suddenly you "
"know the proper orcish way to lay them to rest."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]12@@[OUT]1
msgid "Create a funeral pyre and lead the unliving to it, as is their wish."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]12@@[OUT]4
msgid "Just kill the unliving."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]14@@[STORY]
msgid ""
"You defeat the unliving after they were weakened by your domain's "
"intervention. However, it dawns on you that you had a peaceful way of "
"resolving this, so your spirits suffer for this act of violence. "
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]14@@[OUT]1
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]14@@[OUT]2
msgid "Damn. Keep searching the ruins for loot."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]15@@[STORY]
msgid "Your efforts are futile and the unliving attack!"
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]15@@[OUT]2
msgid "Run away."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]18@@[STORY]
msgid "With the dead, well, dead again, you can now search the ruins in peace."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]18@@[OUT]1
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]18@@[OUT]2
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]27@@[OUT]1
msgid "Gather up what you can and leave."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]19@@[STORY]
msgid "The unliving overwhelm you and force you to run for your lives."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]19@@[OUT]1
msgid "Run."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]21@@[STORY]
msgid ""
"As you search the old rubble, you hear the voice of a female orc:'We "
"witnessed from afar your honourable deed, as expected from a sister, of "
"course. Here, we found some loot that we cannot carry on the long road "
"ahead. Take it and serve the gods well!'"
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]21@@[OUT]1
msgid ""
"Pound your chest in thanks and bid them farewell. Finish checking the ruins "
"and leave."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]26@@[STORY]
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]27@@[STORY]
msgid ""
"As you are about to depart, you hear the roaring voice of an orc warrior "
"bellowing at you:'You showed our warriors respect and did not let their "
"defiled bodies walk as unliving scourges. Here, have this as our thanks.'"
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]26@@[OUT]1
msgid "Thank them and depart."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]33@@[STORY]
msgid ""
"Before you can take your treasure, you hear an orc warrior bellowing at "
"you:'We claim this ruin as our turf, as marked by our fallen kin!'"
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]33@@[OUT]1
msgid "Keep listening. Best not to further enrage an already angry orc."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]35@@[STORY]
msgid ""
"You help dig out the bodies and make proper funeral pyres in accordance with "
"orc customs."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]35@@[OUT]1
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]36@@[OUT]1
msgid "Good. Take your loot and leave."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]36@@[STORY]
msgid ""
"You help dig out the bodies and make proper funeral pyres in accordance with "
"orc customs.The orcs appreciate your aid and add some metals as reward "
"before they bid you farewell."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]39@@[STORY]
msgid ""
"The orc warrior growls, her sharp, exposed teeth glimmering at you, but then "
"she laughs:'Ha! You have a warrior heart and you respected our fallen. You "
"may leave, and may your path be filled with good enemies and strong friends.'"
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]39@@[OUT]1
msgid "Wish them well too and leave."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]40@@[STORY]
msgid ""
"'You fought well for weakling fleshies. You have tits! Good.All this "
"fighting got me hungry. Leave your food, leave the loot, and you're free to "
"go.'"
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]40@@[OUT]1
msgid "Praise their honour and leave."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]41@@[STORY]
msgid ""
"Whoever these dead folks were, their killers took off with much of what was "
"usable here, but you still see some salvageable resources and a few "
"scattered weapons that may be good."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]41@@[OUT]1
msgid "Take the stuff and leave."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]42@@[STORY]
msgid ""
"You gather up what little is left in the ruins, but you hear footsteps "
"behind you and see some of the unliving rising!"
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]43@@[STORY]
msgid ""
"'But I tell you what, you showed respect to the dead, even though you buried "
"them instead of burnin'... So help us dig them out and make funeral pyres "
"and you can keep half of the loot.'"
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]43@@[OUT]1
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]43@@[OUT]2
msgid "Agree to help with the bodies. "
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]43@@[OUT]3
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]43@@[OUT]4
msgid ""
"[Turmoil] As turmoil is your path, stand firm and say you will not yield to "
"their demands. The loot is yours, and if they think otherwise, they can "
"fight you for it."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]45@@[STORY]
msgid ""
"'So you surrender... weak, cowardly, and you claim to follow the path of "
"turmoil, do you? Pathetic.'The warrior spits in your face and her men kick "
"you out of the ruins, taking away your loot but, surprisingly, not your "
"equipment."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]46@@[STORY]
msgid ""
"'Ah, true warriors, good! Do with us as you will. We yield to your swords!'"
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]46@@[OUT]1
msgid "Kill them all and take their stuff."
msgstr ""
#. -- [EVENT] --Unliving ruins spwn(10)@@+[NODE]46@@[OUT]2
msgid "Take only the loot you found in the ruins, and leave the orcs be."
msgstr ""
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]2@@[STORY]
msgid "You track down the scoundrels who absconded with your kin!"
msgstr ""
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]2@@[OUT]1
msgid "[Turmoil]Charge!"
msgstr ""
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]14@@[OUT]4
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]23@@[OUT]4
msgid "[Harmony]Speak to them, as peace is always preferable."
msgstr ""
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]2@@[OUT]3
msgid "[Intellect]Observe them and find an advantage."
msgstr ""
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]2@@[OUT]4
msgid "[Light]In the name of justice, smite them now!"
msgstr ""
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]2@@[OUT]5
msgid ""
"[Nature and magic]Take time to investigate. Perhaps you will find an angle "
"here."
msgstr ""
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]2@@[OUT]6
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]14@@[OUT]5
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]23@@[OUT]5
msgid "Come back later."
msgstr ""
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]4@@[STORY]
msgid ""
"You kill the scum and rescue your kin, along with any other loot they may "
"have had."
msgstr ""
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]7@@[STORY]
msgid ""
"You are badly beaten and forced to flee. Your kidnapped folk is lost for "
"good."
msgstr ""
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]12@@[STORY]
msgid "'Bah, stop yammering about your bloody gods already. Leave or die!'"
msgstr ""
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]13@@[STORY]
msgid ""
"'Bah, stop yammering about your bloody gods already. Fine, have the pretty "
"face back. Just go!'"
msgstr ""
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]14@@[STORY]
msgid ""
"You watch their camp, note their patterns, and overhear that they are "
"searching for metals, especially gold. They might be open to trading."
msgstr ""
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]14@@[OUT]1
msgid "Try to convince them to trade."
msgstr ""
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]14@@[OUT]2
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]23@@[OUT]2
msgid ""
"[Hunter]Attack, but sneak up on them and set a trap to make the fight easier."
msgstr ""
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]14@@[OUT]3
msgid "You do not have enough gold to make deals. Attack!"
msgstr ""
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]14@@[OUT]6
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]23@@[OUT]6
msgid ""
"[Bandit]Approach them as a friend and offer to trade food for the child."
msgstr ""
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]16@@[STORY]
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]22@@[STORY]
msgid ""
"'Bah, you're a clever one, ain't ya? Fine, we do like gold, and we'd rather "
"not get into a scrap if we can avoid it.'"
msgstr ""
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]16@@[OUT]2
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]22@@[OUT]2
msgid "Attack instead!"
msgstr ""
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]19@@[STORY]
msgid "The bandits do as they promised and give your kin back."
msgstr ""
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]23@@[STORY]
msgid ""
"You watch their camp, note their patterns, and notice they are looking "
"rather worse for wear when it comes to food and drink. They might be open to "
"trading."
msgstr ""
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]23@@[OUT]1
msgid "Try to trade with them for food."
msgstr ""
#. -- [EVENT] --KidnappedSpwn(11)@@+[NODE]23@@[OUT]3
msgid "You do not have enough food to make deals. Attack!"
msgstr ""