Scripting tools to interact with Thea 2 The Shattering files in order to translate them easily.
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#, fuzzy
msgid ""
msgstr ""
"MIME-Version: 1.0\n"
"Content-Transfer-Encoding: 8bit\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Project-Id-Version: \n"
"POT-Creation-Date: \n"
#. -- [EVENT] --Cave2(0)@@+[NODE]2@@[STORY]
#. -- [EVENT] --CaveDiff8(10)@@+[NODE]2@@[STORY]
#. -- [EVENT] --Cave3(11)@@+[NODE]2@@[STORY]
msgid "You see a point of interest ahead."
msgstr ""
#. -- [EVENT] --Cave2(0)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Cave2(0)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Cave2(0)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --CaveDiff8(10)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Cave3(11)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Cave3(11)@@+[NODE]2@@[OUT]2
msgid "Investigate."
msgstr ""
#. -- [EVENT] --Wolves(1)@@+[NODE]2@@[STORY]
msgid ""
"Caught off guard by a hurricane, you find a cave you can take shelter in."
msgstr ""
#. -- [EVENT] --Wolves(1)@@+[NODE]2@@[OUT]1
msgid "Take cover in the cave."
msgstr ""
#. -- [EVENT] --Wolves(1)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Wolves(1)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Wolves(1)@@+[NODE]3@@[OUT]5
#. -- [EVENT] --Wolves(1)@@+[NODE]3@@[OUT]6
msgid "Brave the hurricane. "
msgstr ""
#. -- [EVENT] --Wolves(1)@@+[NODE]3@@[STORY]
msgid ""
"You take cover in the cave, but you soon realise you are not alone. A set of "
"hungry wolf eyes is staring at you, and more wolves are sleeping inside."
msgstr ""
#. -- [EVENT] --Wolves(1)@@+[NODE]3@@[OUT]1
#. -- [EVENT] --Batcave(3)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --Batcave(3)@@+[NODE]9@@[OUT]1
#. -- [EVENT] --Batcave(3)@@+[NODE]18@@[OUT]1
#. -- [EVENT] --Bear cave(4)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --Bear cave(4)@@+[NODE]18@@[OUT]2
#. -- [EVENT] --Bear cave(4)@@+[NODE]52@@[OUT]1
#. -- [EVENT] --DragonCave(7)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --DragonCave(7)@@+[NODE]18@@[OUT]2
#. -- [EVENT] --DragonCave(7)@@+[NODE]52@@[OUT]1
#. -- [EVENT] --DragonCave(7)@@+[NODE]56@@[OUT]2
#. -- [EVENT] --DragonLootSpwn(8)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --DragonTakenSpwn(9)@@+[NODE]2@@[OUT]1
msgid "Attack!"
msgstr ""
#. -- [EVENT] --Wolves(1)@@+[NODE]3@@[OUT]2
msgid "Focus on your divine domain for guidance."
msgstr ""
#. -- [EVENT] --Wolves(1)@@+[NODE]3@@[OUT]3
msgid ""
"[Beast] As a beast of the wild yourself, dominate the wolves into submission."
msgstr ""
#. -- [EVENT] --Wolves(1)@@+[NODE]3@@[OUT]4
msgid ""
"[Beast master/Druid]Mark your territory and intimidate the wolves into "
"backing down."
msgstr ""
#. -- [EVENT] --Wolves(1)@@+[NODE]5@@[STORY]
msgid ""
"You try to push through and outrun the hurricane, but it throws you about a "
"few times before you manage it."
msgstr ""
#. -- [EVENT] --Wolves(1)@@+[NODE]5@@[OUT]1
#. -- [EVENT] --Wolves(1)@@+[NODE]19@@[OUT]1
#. -- [EVENT] --Shrine(2)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Shrine(2)@@+[NODE]6@@[OUT]4
#. -- [EVENT] --Shrine(2)@@+[NODE]9@@[OUT]1
#. -- [EVENT] --Shrine(2)@@+[NODE]28@@[OUT]1
#. -- [EVENT] --Shrine(2)@@+[NODE]32@@[OUT]1
#. -- [EVENT] --Batcave(3)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Batcave(3)@@+[NODE]15@@[OUT]1
#. -- [EVENT] --Bear cave(4)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Bear cave(4)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --Bear cave(4)@@+[NODE]15@@[OUT]2
#. -- [EVENT] --Bear cave(4)@@+[NODE]23@@[OUT]2
#. -- [EVENT] --Bear cave(4)@@+[NODE]52@@[OUT]2
#. -- [EVENT] --Bear cave(4)@@+[NODE]56@@[OUT]1
#. -- [EVENT] --Treasurer(5)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Treasurer(5)@@+[NODE]5@@[OUT]2
#. -- [EVENT] --Treasurer(5)@@+[NODE]22@@[OUT]1
#. -- [EVENT] --Treasurer(5)@@+[NODE]23@@[OUT]1
#. -- [EVENT] --Treasurer(5)@@+[NODE]28@@[OUT]1
#. -- [EVENT] --Treasurer(5)@@+[NODE]38@@[OUT]1
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]2@@[OUT]5
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]14@@[OUT]7
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]24@@[OUT]1
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]30@@[OUT]1
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]39@@[OUT]1
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]48@@[OUT]1
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]50@@[OUT]1
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]51@@[OUT]1
#. -- [EVENT] --DragonCave(7)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --DragonCave(7)@@+[NODE]4@@[OUT]5
#. -- [EVENT] --DragonCave(7)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --DragonCave(7)@@+[NODE]15@@[OUT]1
#. -- [EVENT] --DragonCave(7)@@+[NODE]23@@[OUT]1
#. -- [EVENT] --DragonCave(7)@@+[NODE]24@@[OUT]1
#. -- [EVENT] --DragonCave(7)@@+[NODE]31@@[OUT]1
#. -- [EVENT] --DragonCave(7)@@+[NODE]43@@[OUT]1
#. -- [EVENT] --DragonCave(7)@@+[NODE]46@@[OUT]1
#. -- [EVENT] --DragonCave(7)@@+[NODE]56@@[OUT]1
#. -- [EVENT] --DragonCave(7)@@+[NODE]66@@[OUT]1
#. -- [EVENT] --DragonCave(7)@@+[NODE]76@@[OUT]1
#. -- [EVENT] --DragonCave(7)@@+[NODE]83@@[OUT]1
#. -- [EVENT] --DragonLootSpwn(8)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --DragonLootSpwn(8)@@+[NODE]7@@[OUT]1
#. -- [EVENT] --DragonTakenSpwn(9)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --DragonTakenSpwn(9)@@+[NODE]7@@[OUT]1
#. -- [EVENT] --Borowy(12)@@+[NODE]5@@[OUT]1
#. -- [EVENT] --Borowy(12)@@+[NODE]18@@[OUT]1
#. -- [EVENT] --Borowy(12)@@+[NODE]18@@[OUT]2
#. -- [EVENT] --Borowy(12)@@+[NODE]19@@[OUT]1
#. -- [EVENT] --Mammon(14)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Mammon(14)@@+[NODE]3@@[OUT]2
#. -- [EVENT] --Mammon(14)@@+[NODE]12@@[OUT]1
#. -- [EVENT] --Mammon(14)@@+[NODE]23@@[OUT]1
#. -- [EVENT] --Mammon(14)@@+[NODE]26@@[OUT]1
#. -- [EVENT] --Mammon(14)@@+[NODE]41@@[OUT]1
msgid "Leave."
msgstr ""
#. -- [EVENT] --Wolves(1)@@+[NODE]7@@[STORY]
#. -- [EVENT] --Wolves(1)@@+[NODE]8@@[STORY]
msgid ""
"The howling of wolves fills the cave. Snarls and growling follow, but "
"eventually the pack moves deeper into the cave, allowing you to take shelter "
"in peace.There is a chance that some of the wolves may decide to follow your "
"pack now."
msgstr ""
#. -- [EVENT] --Wolves(1)@@+[NODE]7@@[OUT]1
#. -- [EVENT] --Wolves(1)@@+[NODE]8@@[OUT]1
msgid "Wait till the hurricane ends and leave. "
msgstr ""
#. -- [EVENT] --Wolves(1)@@+[NODE]11@@[STORY]
msgid ""
"You feel the influence of turmoil and nature, and you know you must dominate "
"these wolves as an alpha would. Only the strongest may lead."
msgstr ""
#. -- [EVENT] --Wolves(1)@@+[NODE]11@@[OUT]1
msgid "Face the wolves."
msgstr ""
#. -- [EVENT] --Wolves(1)@@+[NODE]11@@[OUT]2
msgid "Fight normally."
msgstr ""
#. -- [EVENT] --Wolves(1)@@+[NODE]15@@[STORY]
msgid ""
"You kill the wolves and you're free to take shelter in the cave.You even "
"discover a small amount of good stone within."
msgstr ""
#. -- [EVENT] --Wolves(1)@@+[NODE]15@@[OUT]1
#. -- [EVENT] --Wolves(1)@@+[NODE]18@@[OUT]1
#. -- [EVENT] --Wolves(1)@@+[NODE]18@@[OUT]2
msgid "Leave when the storm is over."
msgstr ""
#. -- [EVENT] --Wolves(1)@@+[NODE]18@@[STORY]
msgid ""
"You beat the wolves. The rest of the pack submits to your dominance and "
"leaves. "
msgstr ""
#. -- [EVENT] --Wolves(1)@@+[NODE]19@@[STORY]
msgid "The wolves beat you badly and chase you away from their turf. "
msgstr ""
#. -- [EVENT] --Wolves(1)@@+[NODE]21@@[STORY]
msgid "You discover a young wolf still alive and willing to join your pack."
msgstr ""
#. -- [EVENT] --Wolves(1)@@+[NODE]21@@[OUT]1
msgid "Take the wolf and leave."
msgstr ""
#. -- [EVENT] --Wolves(1)@@+[NODE]27@@[STORY]
msgid ""
"The wolves snarl and growl at you, snapping their angry jaws.You must either "
"face them or turn back into the hurricane."
msgstr ""
#. -- [EVENT] --Wolves(1)@@+[NODE]27@@[OUT]1
#. -- [EVENT] --Bear cave(4)@@+[NODE]5@@[OUT]1
#. -- [EVENT] --Treasurer(5)@@+[NODE]11@@[OUT]1
#. -- [EVENT] --DragonCave(7)@@+[NODE]5@@[OUT]1
msgid "Fight."
msgstr ""
#. -- [EVENT] --Wolves(1)@@+[NODE]27@@[OUT]2
msgid "Face the hurricane."
msgstr ""
#. -- [EVENT] --Shrine(2)@@+[NODE]2@@[STORY]
msgid ""
"You come across an old cave, its entrance revealed in a recent shattering."
msgstr ""
#. -- [EVENT] --Shrine(2)@@+[NODE]2@@[OUT]1
msgid "Check the cave."
msgstr ""
#. -- [EVENT] --Shrine(2)@@+[NODE]4@@[STORY]
msgid ""
"Within the cave, you see scattered bones of the fallen lying before an open "
"arch. Beyond it, you spot a shrine of some sort.The skeletal remains are "
"clad in different clothing and equipment, and some are older than others, "
"suggesting that more than one party attempted to enter this place."
msgstr ""
#. -- [EVENT] --Shrine(2)@@+[NODE]4@@[OUT]1
msgid ""
"[Magic user or mysticism] Whatever killed these folk smells of magic, so "
"remain vigilant."
msgstr ""
#. -- [EVENT] --Shrine(2)@@+[NODE]4@@[OUT]2
msgid "Go in closer to search the place."
msgstr ""
#. -- [EVENT] --Shrine(2)@@+[NODE]4@@[OUT]3
#. -- [EVENT] --Shrine(2)@@+[NODE]4@@[OUT]4
#. -- [EVENT] --Shrine(2)@@+[NODE]4@@[OUT]5
msgid "Remove the bones first and give them a proper burial. "
msgstr ""
#. -- [EVENT] --Shrine(2)@@+[NODE]6@@[STORY]
msgid ""
"You sense the very strong presence of dark magic -- necromancy. The power "
"seeks to control the unliving bodies for its own unclean purposes.The shrine "
"within, however, seems to honour the goddess Nyia. The presence of "
"necromancy in her place of worship is blasphemy."
msgstr ""
#. -- [EVENT] --Shrine(2)@@+[NODE]6@@[OUT]1
msgid ""
"Face the unliving fiends in a battle of the spirits to destroy their "
"master's hold."
msgstr ""
#. -- [EVENT] --Shrine(2)@@+[NODE]6@@[OUT]2
msgid ""
"[Magic user] Perform a ritual of cleansing that may allow you to shield this "
"place from the necromancer's power."
msgstr ""
#. -- [EVENT] --Shrine(2)@@+[NODE]6@@[OUT]3
msgid ""
"Place protective wards, but face the unliving head on. It may not cleanse "
"the place forever, but it will do the job for now. Attack!"
msgstr ""
#. -- [EVENT] --Shrine(2)@@+[NODE]8@@[STORY]
msgid ""
"The unliving lie still, the dark bonds released, and the necromancer's power "
"diminished.The arch leading to the shrine shimmers with a blue light, and "
"you know you may now enter."
msgstr ""
#. -- [EVENT] --Shrine(2)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --Shrine(2)@@+[NODE]16@@[OUT]1
#. -- [EVENT] --Shrine(2)@@+[NODE]24@@[OUT]1
#. -- [EVENT] --Shrine(2)@@+[NODE]41@@[OUT]1
msgid "Enter the shrine."
msgstr ""
#. -- [EVENT] --Shrine(2)@@+[NODE]9@@[STORY]
msgid ""
"Whatever holds these unliving here is too strong for you. The unliving swarm "
"you, forcing you to flee, but as you leave, the cave's entrance collapses, "
"so they cannot chase you. It is as if the gods protected you as you left."
msgstr ""
#. -- [EVENT] --Shrine(2)@@+[NODE]12@@[STORY]
msgid ""
"You search the bones and approach the arched portal, but a force unseen "
"prevents you from entering.The air stirs, and before you, the skeletons rise "
"and attack!"
msgstr ""
#. -- [EVENT] --Shrine(2)@@+[NODE]12@@[OUT]1
#. -- [EVENT] --Shrine(2)@@+[NODE]15@@[OUT]1
msgid "Fight!"
msgstr ""
#. -- [EVENT] --Shrine(2)@@+[NODE]12@@[OUT]2
#. -- [EVENT] --Treasurer(5)@@+[NODE]11@@[OUT]2
#. -- [EVENT] --Treasurer(5)@@+[NODE]16@@[OUT]1
#. -- [EVENT] --Treasurer(5)@@+[NODE]16@@[OUT]2
#. -- [EVENT] --Treasurer(5)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --Treasurer(5)@@+[NODE]17@@[OUT]2
#. -- [EVENT] --Treasurer(5)@@+[NODE]35@@[OUT]1
#. -- [EVENT] --Treasurer(5)@@+[NODE]35@@[OUT]2
#. -- [EVENT] --Treasurer(5)@@+[NODE]42@@[OUT]1
#. -- [EVENT] --Treasurer(5)@@+[NODE]42@@[OUT]2
msgid "Run away."
msgstr ""
#. -- [EVENT] --Shrine(2)@@+[NODE]15@@[STORY]
msgid ""
"You gather the bones for burial, but you realise too late that a dark curse "
"binds the spirits to the dead bodies, and now the angered wraiths lash out "
"at you!"
msgstr ""
#. -- [EVENT] --Shrine(2)@@+[NODE]16@@[STORY]
msgid ""
"As the chosen of Nyia, you feel her satisfaction as you perform the correct "
"rites to honour death.The bodies lie still, and you may now enter the shrine "
"hidden deep within the cave."
msgstr ""
#. -- [EVENT] --Shrine(2)@@+[NODE]20@@[STORY]
msgid ""
"You feel good about your deed, and you are left to gather whatever the "
"unliving carried with them."
msgstr ""
#. -- [EVENT] --Shrine(2)@@+[NODE]20@@[OUT]1
msgid "Enter the shrine within the cave."
msgstr ""
#. -- [EVENT] --Shrine(2)@@+[NODE]20@@[OUT]2
msgid ""
"You realise that when you burned the remains, the cave's entrance shook and "
"collapsed. Gather up the loot from the dead and rubble from the cave and "
"leave."
msgstr ""
#. -- [EVENT] --Shrine(2)@@+[NODE]24@@[STORY]
msgid ""
"The skeletons lie still once more. Whatever foul magic animated them seems "
"to have drained away for now.The arch leading to the shrine shimmers with a "
"blue light and you know you may now enter."
msgstr ""
#. -- [EVENT] --Shrine(2)@@+[NODE]28@@[STORY]
msgid ""
"The unliving are vanquished, but whatever dark force kept them trapped here "
"exploded and buried the cave's entrance before you could explore what lay "
"inside."
msgstr ""
#. -- [EVENT] --Shrine(2)@@+[NODE]32@@[STORY]
msgid ""
"Within the shrine you feel the grace of Nyia upon you.You also see a "
"fountain of white ash falling from the cave's wall onto the ground.You have "
"heard that touching this death-ash may bring fortune, but it may also bring "
"calamity."
msgstr ""
#. -- [EVENT] --Shrine(2)@@+[NODE]32@@[OUT]2
msgid "Touch the ash before leaving."
msgstr ""
#. -- [EVENT] --Shrine(2)@@+[NODE]41@@[STORY]
msgid ""
"The arch leading to the shrine shimmers with a blue light and you know you "
"may now enter."
msgstr ""
#. -- [EVENT] --Batcave(3)@@+[NODE]2@@[STORY]
msgid ""
"You come across a cave and your scouts report that it has tunnels deep "
"inside, which may hold mysteries."
msgstr ""
#. -- [EVENT] --Batcave(3)@@+[NODE]2@@[OUT]1
msgid "[Hunter or perception] Check the area before going in."
msgstr ""
#. -- [EVENT] --Batcave(3)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Bear cave(4)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --DragonCave(7)@@+[NODE]2@@[OUT]2
msgid "Go in."
msgstr ""
#. -- [EVENT] --Batcave(3)@@+[NODE]8@@[STORY]
msgid ""
"You go into the cave to see if it has good minerals within. But you are also "
"startled by a nest of angry bats!"
msgstr ""
#. -- [EVENT] --Batcave(3)@@+[NODE]8@@[OUT]2
#. -- [EVENT] --Batcave(3)@@+[NODE]18@@[OUT]2
#. -- [EVENT] --Bear cave(4)@@+[NODE]5@@[OUT]2
#. -- [EVENT] --Bear cave(4)@@+[NODE]5@@[OUT]3
#. -- [EVENT] --DragonCave(7)@@+[NODE]5@@[OUT]2
#. -- [EVENT] --DragonCave(7)@@+[NODE]52@@[OUT]2
msgid "Run away!"
msgstr ""
#. -- [EVENT] --Batcave(3)@@+[NODE]9@@[STORY]
msgid ""
"You spot no recent humanoid activity, nor any large animal tracks.The cave "
"does have good minerals within. You also see bat droppings, so you expect to "
"find a nest. "
msgstr ""
#. -- [EVENT] --Batcave(3)@@+[NODE]9@@[OUT]2
#. -- [EVENT] --Batcave(3)@@+[NODE]9@@[OUT]3
msgid ""
"Wait till nightfall, then try to sneak in while the bats are out feeding."
msgstr ""
#. -- [EVENT] --Batcave(3)@@+[NODE]15@@[STORY]
msgid "The bats beat you badly and force you to flee."
msgstr ""
#. -- [EVENT] --Batcave(3)@@+[NODE]18@@[STORY]
msgid ""
"At nightfall, the bats set out for their feeding, and you sneak in to take "
"what you can from the cave.Alas, the bats must have spotted you. They return "
"and swarm you!"
msgstr ""
#. -- [EVENT] --Batcave(3)@@+[NODE]19@@[STORY]
msgid "You kill the bats and are free to explore."
msgstr ""
#. -- [EVENT] --Batcave(3)@@+[NODE]19@@[OUT]1
#. -- [EVENT] --Batcave(3)@@+[NODE]23@@[OUT]1
msgid "Search the cave."
msgstr ""
#. -- [EVENT] --Batcave(3)@@+[NODE]19@@[OUT]2
#. -- [EVENT] --Batcave(3)@@+[NODE]23@@[OUT]2
msgid "Search the cave, gather the loot, and leave."
msgstr ""
#. -- [EVENT] --Batcave(3)@@+[NODE]20@@[STORY]
msgid ""
"Deep within the cave, hidden away from sight, you discover the remains of a "
"man clothed in heavy armour, black as night, a cape of some sort, and a hat "
"with pointed bits, almost like a bat. You also find several odd mechanical "
"gadgets, all rusty and broken now, but at least you can get some metal from "
"the odd fellow."
msgstr ""
#. -- [EVENT] --Batcave(3)@@+[NODE]20@@[OUT]1
msgid "Gather the loot and leave."
msgstr ""
#. -- [EVENT] --Batcave(3)@@+[NODE]23@@[STORY]
msgid ""
"At nightfall, the bats set out for their feeding, and you sneak in to take "
"what you can from the cave."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]2@@[STORY]
msgid ""
"You come across a cave. Its entrance looks like it was once inhabited, but "
"it is now overgrown and dark. "
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]2@@[OUT]1
msgid "Scout the cave first."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]4@@[STORY]
msgid ""
"You scout the cave and see bear tracks. Oddly, you only spot the tracks "
"within the cave, never outside.As you peer deeper in, you see a broken "
"wheelbarrow, some other tattered equipment, and a sleeping bear."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]4@@[OUT]2
msgid ""
"[Animal kin or Nature] You sense something odd about the creature. Observe "
"it awhile longer."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]4@@[OUT]3
#. -- [EVENT] --Bear cave(4)@@+[NODE]4@@[OUT]4
#. -- [EVENT] --Bear cave(4)@@+[NODE]18@@[OUT]3
#. -- [EVENT] --Bear cave(4)@@+[NODE]18@@[OUT]5
#. -- [EVENT] --DragonCave(7)@@+[NODE]4@@[OUT]3
#. -- [EVENT] --DragonCave(7)@@+[NODE]4@@[OUT]4
#. -- [EVENT] --DragonCave(7)@@+[NODE]18@@[OUT]3
#. -- [EVENT] --DragonCave(7)@@+[NODE]18@@[OUT]5
msgid "Sneak past it to gather whatever usable loot lies in the cave."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]5@@[STORY]
msgid ""
"You enter the cave. It is dark and damp, but there are signs of humanoid "
"life, broken furniture, and a crooked wheelbarrow.Before you can investigate "
"further, you spot a bear. It looks at you and shakes its head and paws, as "
"if trying to wave you away. Then it stops. You hear more roaring and the "
"bear charges!"
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]8@@[STORY]
msgid "The bears beat you badly and force you to flee."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]15@@[STORY]
msgid "You kill the bear and its pack, and you are free to loot the cave."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]15@@[OUT]1
msgid "One of the younger bears survives and now follows your lead. Leave."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]17@@[STORY]
msgid ""
"'Cursed bearskin, wheelbarrow, daddy, prison, witch help, bears scary.'The "
"bear's voice sounds like a child speaking, and you guess that it has been "
"cursed. The bear points to a small bear figurine you now see on the floor. "
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --Bear cave(4)@@+[NODE]17@@[OUT]2
msgid "Destroy the figurine."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]17@@[OUT]3
msgid "Unravel the figurine's magic carefully before destroying it."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]18@@[STORY]
msgid ""
"The bear stirs and wakes, but does not seem to smell or notice you. Instead "
"it sits there, staring at the floor. "
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]18@@[OUT]1
msgid "Try speaking to the bear."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]18@@[OUT]4
msgid ""
"[Magic user]You sense a strong presence of magic from the bear. Perform a "
"ritual of cleansing to reveal any hidden mystical weaves. "
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]19@@[STORY]
msgid ""
"The bear looks up at you, its big brown eyes tearful. It grunts and growls, "
"neither humanoid language nor the tongue of the wild, but a strange mix of "
"the two."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]19@@[OUT]1
msgid "Try to figure out what the bear is saying."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]21@@[STORY]
msgid ""
"You identify a small bear figurine as the totem to which the bear's curse is "
"bound.Your ritual slowly unravels the magic weaves and reveals old, dark "
"magic at hand here. "
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]21@@[OUT]1
#. -- [EVENT] --DragonCave(7)@@+[NODE]21@@[OUT]1
msgid "Continue to cleanse the cave."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]23@@[STORY]
msgid ""
"You sneak past the bear and gather up some resources.Among the stuff is a "
"small bear figurine, which broke when you left the threshold of the cave. As "
"you look back, you see the bear twist and die in terrible pain. "
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]23@@[OUT]1
msgid ""
"As you move away, a ghost seems to have attached itself to your service."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]24@@[STORY]
msgid ""
"The crushed figurine turns to flesh and blood and, as it dies, so does the "
"bear. However, the animal slowly turns into a young girl wearing extravagant "
"clothes. Her body decays in minutes until there are only bones left."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]24@@[OUT]1
#. -- [EVENT] --Bear cave(4)@@+[NODE]32@@[OUT]1
msgid "Lay the bones to rest."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]25@@[STORY]
msgid ""
"A spirit appears, bows in a funny sort of way, and says: 'I thank thee, kind "
"knights of the realm. You did me a great service by rescuing me from a "
"wicked curse. I hope my remains will provide reward for your knightly "
"services.'"
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]25@@[OUT]1
msgid "Ask the ghost for its story."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]25@@[OUT]2
#. -- [EVENT] --Bear cave(4)@@+[NODE]39@@[OUT]1
msgid ""
"The ghost will now aid you in need as well. Nod and gather the riches from "
"the bones. "
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]25@@[OUT]3
#. -- [EVENT] --Bear cave(4)@@+[NODE]39@@[OUT]2
msgid "Nod and gather the riches from the bones. "
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]28@@[STORY]
msgid ""
"The crushed figurine turns to flesh and blood and, as it dies, so does the "
"bear. It screams in pain in a girl's voice.All signs of its humanity "
"disappear and the animal becomes just that -- a beast.It is, however, free "
"to leave the cave and it does so, looking back at you with a final glimmer "
"of human gratitude, or perhaps sadness."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]28@@[OUT]1
#. -- [EVENT] --Bear cave(4)@@+[NODE]43@@[OUT]1
#. -- [EVENT] --Bear cave(4)@@+[NODE]46@@[OUT]1
msgid "The bear will come to your side when you need it."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]28@@[OUT]2
#. -- [EVENT] --Bear cave(4)@@+[NODE]43@@[OUT]2
#. -- [EVENT] --Bear cave(4)@@+[NODE]46@@[OUT]2
msgid "Gather whatever usable remains you can, and leave."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]31@@[STORY]
msgid ""
"You carefully untangle the magic from the bear figurine and feel its tight "
"grip on the bear weaken.But the curse is ancient, and there is no time for "
"proper rituals.All you can do is choose the fate of the bear. Either allow "
"it to die, and let its human spirit be freed from its bonds. Or let the bear "
"live, but it will be a beast, and no sentience will remain."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]31@@[OUT]1
#. -- [EVENT] --Bear cave(4)@@+[NODE]45@@[OUT]1
#. -- [EVENT] --DragonCave(7)@@+[NODE]45@@[OUT]1
msgid "Choose to release the human spirit."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]31@@[OUT]2
msgid "Choose to let the bear live. "
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]32@@[STORY]
msgid ""
"The animal slowly turns into a young girl wearing extravagant clothes. Her "
"body decays in minutes until there are only bones left."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]33@@[STORY]
msgid ""
"'I was once a lady, a princess. Daddy did not like me leaving the castle. He "
"said it was getting dark, with beasty folk everywhere. You are not safe, he "
"said, you must stay in the tower.'"
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]33@@[OUT]1
msgid "Stay silent."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]33@@[OUT]2
msgid "Ask what a princess is, exactly. It does not sound like a Slavyan role."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]34@@[STORY]
msgid ""
"'I stayed, but it was so boring. A lady in waiting came once. She was "
"pretty. She told me she would make it so I could roam all the lands free, "
"strong, and safe from any dangers. I clapped my hands and agreed to her "
"terms, even though they were peculiar.'"
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]34@@[OUT]1
msgid "Peculiar?"
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]35@@[STORY]
msgid ""
"'She said to ask for a wheelbarrow and bearskin from my father, to tell him "
"it was my greatest wish, which he must grant with a blessing. And of course, "
"Daddy did.She told me to wear the bearskin, ride the wheelbarrow, and think "
"of the wild woods. I did.'"
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]35@@[OUT]1
msgid "Ask if that is when she was turned into a bear."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]36@@[STORY]
msgid ""
"'Yes. But she lied, she lied so. I was trapped again, but now I was alone in "
"the skin of a beast. Other bears would come, do things... bring nasty flesh, "
"and my bestial body devoured it like candy...'The princess weeps."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]36@@[OUT]1
msgid "Ask what happened to the witch."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]37@@[STORY]
msgid ""
"'She came a few times at first, laughed at me, said my daddy deserved it, "
"that all his might would not bring me back, for he would never find his "
"princess, only a bear in a cave.'"
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]37@@[OUT]1
msgid "Ask if her father ever found her."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]38@@[STORY]
msgid ""
"The ghost nods sadly. 'In a way. His hunters came, saw my things in this "
"cave, and thought the bear ate the princess. They wanted to hurt me, so I "
"and the bears, we... we ate them...'The ghost sobs again."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]38@@[OUT]1
#. -- [EVENT] --Bear cave(4)@@+[NODE]40@@[OUT]1
msgid "Comfort her and tell her she is now free."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]38@@[OUT]2
msgid "Ask if she knows where the witch is now."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]39@@[STORY]
msgid ""
"The ghost looks at you and nods, although you can see it remains tormented."
"It slowly fades away, leaving you in the empty cave."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]40@@[STORY]
msgid ""
"'Yes, now that you have freed me, I sense her foul presence. The wretched "
"thing dwells not far from here.'She shivers in anger."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]42@@[STORY]
msgid ""
"'A daughter to a king, of course. Peasants do ask the funniest questions.Or "
"is it that the dark I felt outside has taken even kings and queens, just "
"like the evil witch said?Matters little now. I shall continue my story "
"uninterrupted.'"
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]42@@[OUT]1
msgid "Nod."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]43@@[STORY]
#. -- [EVENT] --Bear cave(4)@@+[NODE]46@@[STORY]
msgid ""
"The bear screams out in pain in a girl's voice.All signs of its humanity "
"disappear and the animal becomes just that -- a beast.It is, however, free "
"to leave this cave and it does so, looking back at you with a final glimmer "
"of human gratitude, or perhaps sadness."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]45@@[STORY]
msgid ""
"The curse is ancient, too strong to be truly undone.But you can destroy it, "
"which will free the spirit of the human trapped inside.Or you can balance "
"the union of bear and human. The form will remain animal, but the spirit "
"will be human and in control. However, this path has a risk of failing and "
"turning the trapped person into a pure beast."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]45@@[OUT]2
#. -- [EVENT] --Bear cave(4)@@+[NODE]45@@[OUT]3
msgid "Choose the path of the bear."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]47@@[STORY]
msgid ""
"The bear screams out in pain in a girl's voice, but when it stops, it looks "
"at you, confused:'What... what have you done to me? I am a beast now, truly? "
"But then... I am free...'"
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]47@@[OUT]1
msgid "Ask the bear for its story."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]47@@[OUT]2
#. -- [EVENT] --Bear cave(4)@@+[NODE]51@@[OUT]1
msgid ""
"The bear decides to join you, as it does not want to stay out in the "
"wilderness alone. Leave together."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]47@@[OUT]3
#. -- [EVENT] --Bear cave(4)@@+[NODE]51@@[OUT]2
msgid ""
"The bear leaves but the cave holds remains of others who lived here before. "
"Take what you can and leave."
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]51@@[STORY]
msgid "'Yes, I am free. In this skin... forever...'"
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]52@@[STORY]
msgid ""
"As you try to unravel the bear's mystery, you are surprised by more animals, "
"angry and territorial, which chase you away. "
msgstr ""
#. -- [EVENT] --Bear cave(4)@@+[NODE]56@@[STORY]
msgid ""
"You sneak in and gather some goods, but the bear wakes and attacks you "
"viciously, forcing you to flee."
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]2@@[STORY]
msgid ""
"You found an old abandoned mine. One of the shafts seems to lead deep inside "
"and is still intact."
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]2@@[OUT]1
msgid "Search the mine."
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]5@@[STORY]
msgid ""
"The mine's resources look depleted, but not entirely gone. It looks like you "
"can still gather some."
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]5@@[OUT]1
msgid "Mine the resources."
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]7@@[STORY]
msgid ""
"As you dig in, you see a light approach. It is what looks like a short, "
"chubby old man with a grey beard, gold hair, and unnaturally large, white "
"eyes.He stares at you."
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]7@@[OUT]1
#. -- [EVENT] --Treasurer(5)@@+[NODE]14@@[OUT]4
msgid "Say hello."
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]7@@[OUT]2
#. -- [EVENT] --Treasurer(5)@@+[NODE]7@@[OUT]3
#. -- [EVENT] --Treasurer(5)@@+[NODE]14@@[OUT]2
#. -- [EVENT] --Treasurer(5)@@+[NODE]14@@[OUT]3
#. -- [EVENT] --Treasurer(5)@@+[NODE]34@@[OUT]5
#. -- [EVENT] --Treasurer(5)@@+[NODE]34@@[OUT]6
msgid "Kill it!"
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]7@@[OUT]4
msgid "Try to figure out what this creature may be."
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]9@@[STORY]
msgid ""
"'Yes, yes, hello indeed. But what in the underworlds are you doing in my "
"tunnel?'"
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]9@@[OUT]1
msgid "Say that you seek to mine the resources. "
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]9@@[OUT]2
msgid "Apologise and ask if you can mine here."
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]10@@[STORY]
msgid ""
"You attack the creature, but before you reach him, he dissolves into golden "
"ash. You hear his laughter ringing in your ears.There is a stash of goods "
"you can grab that doesn't need mining."
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]10@@[OUT]1
msgid "Keep mining."
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]10@@[OUT]2
msgid "Gather what you can and leave."
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]11@@[STORY]
msgid ""
"You attack the creature, but before you reach him, he dissolves into golden "
"ash. You hear his laughter ringing in your ears.You hear the rolling of "
"stones, and soon you see a pack of rockers coming your way!"
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]14@@[STORY]
msgid ""
"You think this may be a skarbnik, or treasurer demon. Very possessive, but "
"also keen on flattery. If you outsmart him, he may reward you handsomely, "
"but if you fail, he will likely take nasty revenge. "
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]14@@[OUT]1
msgid "Speak praises for the demon."
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]16@@[STORY]
msgid ""
"You feel the ground shake and you are forced to flee before the tunnel "
"collapses."
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]17@@[STORY]
#. -- [EVENT] --Treasurer(5)@@+[NODE]35@@[STORY]
msgid ""
"The creature giggles. You feel the ground shake and you are forced to flee "
"before the tunnel collapses."
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]18@@[STORY]
msgid ""
"'You give me half your food, I give you good minerals. And no, I will not "
"say exactly how much of what. Deal?'"
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]18@@[OUT]1
msgid "Agree. [Lose 50% food]"
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]18@@[OUT]2
#. -- [EVENT] --Treasurer(5)@@+[NODE]18@@[OUT]3
#. -- [EVENT] --Borowy(12)@@+[NODE]3@@[OUT]1
#. -- [EVENT] --Borowy(12)@@+[NODE]11@@[OUT]2
#. -- [EVENT] --Borowy(12)@@+[NODE]35@@[OUT]2
msgid "Kill it."
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]22@@[STORY]
msgid ""
"You defeat the rockers, but the whole mine begins to shake. You grab some "
"stone on your way out, but you cannot stay and mine."
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]23@@[STORY]
msgid "You are beaten badly and forced to flee."
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]28@@[STORY]
msgid "With the treasurer's help, you gather some good minerals."
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]34@@[STORY]
msgid ""
"'No.'You see gold nuggets fall out of the creature's beard as he shakes his "
"fist at you."
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]34@@[OUT]1
#. -- [EVENT] --Treasurer(5)@@+[NODE]34@@[OUT]2
msgid "Insist that you will mine what you can and leave."
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]34@@[OUT]3
#. -- [EVENT] --Treasurer(5)@@+[NODE]34@@[OUT]4
msgid "Nod, but ask if maybe he will trade instead."
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]38@@[STORY]
msgid ""
"'Ah, yes, I am fabulous, obviously, and yes, you are so unfortunate not to "
"be me. Oh dear, oh dear, I do feel bad for you. Here, a present to cheer you "
"up. Now go, go, I must polish my gold and shine my gems...'"
msgstr ""
#. -- [EVENT] --Treasurer(5)@@+[NODE]42@@[STORY]
msgid ""
"'Nasty, nasty creatures you are, coming here to trick me!'The ground beneath "
"you shakes and you feel a curse upon you!"
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]2@@[STORY]
msgid ""
"You come across an old hut in the woods. At first it seems quite run down, "
"but you spot smoke coming from the chimney. "
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]2@@[OUT]2
msgid "Call out and see if anyone's home."
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]2@@[OUT]4
msgid "Sneak up to investigate."
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]4@@[STORY]
msgid ""
"As you approach the house, a set of chimes rings out. It sounds like they "
"are made of silver.'Ha! You night demons can stay well away from my house! "
"Hear me!'"
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]4@@[OUT]1
msgid "[Witch]Compliment the house owner on good warding charms. "
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]4@@[OUT]2
msgid ""
"Remark that the silver and charms only weaken you, and you could still go in "
"if you wanted to. But you don't wish her any harm. You only want to talk."
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]4@@[OUT]3
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]30@@[OUT]2
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]39@@[OUT]2
msgid "Storm in and kill her!"
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]5@@[STORY]
msgid ""
"Inside the hut you see an old woman hunched over the stove. The room has "
"many dried herbs, strange liquids in vials, wishbones, chicken feet, and all "
"sorts of similar ingredients."
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]5@@[OUT]1
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]5@@[OUT]2
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]6@@[OUT]2
msgid "It's a witch. Kill her."
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]5@@[OUT]3
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]6@@[OUT]4
msgid "[Witch]Go in to talk, but warn her not to try any funny business."
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]5@@[OUT]4
msgid "Knock on the door."
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]6@@[STORY]
msgid ""
"An old hooded woman answers the door and gestures for you to enter. She then "
"returns to her rocking chair, sits, and says:'Come in, come in, strangers. "
"May I offer you hot food? Sweets? Or perhaps some trade?'"
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]6@@[OUT]3
msgid "Go in and speak to her."
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]10@@[STORY]
msgid ""
"You surprise the old hag and kill her swiftly. Alas, as she dies, she utters "
"a curse on you!"
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]10@@[OUT]1
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]11@@[OUT]1
msgid "Plunder the house and leave."
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]11@@[STORY]
msgid ""
"You surprise the old hag and kill her swiftly. She tries to curse you before "
"she dies, but you're fast enough to stop her."
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]14@@[STORY]
msgid ""
"'I can make a brew with a good kick to it, if you like. Of course, there'll "
"be a price.'"
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]14@@[OUT]1
msgid "Ask for blessing of the body. [Lose 5 quartz]"
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]14@@[OUT]2
msgid "Ask for blessing of the mind. [Lose 5 topaz]"
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]14@@[OUT]3
msgid "Ask for blessing of the soul. [Lose 5 shadow bone]"
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]14@@[OUT]4
msgid ""
"State your domain of magic or your affinity to the mystical arts, and ask if "
"she would be kind enough to teach you. "
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]14@@[OUT]5
msgid "Offer her food supplies in exchange for some of her wisdom."
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]14@@[OUT]6
msgid "Ask if you can trade."
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]15@@[STORY]
msgid ""
"The old hag tells you many wise tales. She finishes by saying:'And so, if "
"you ever see a pretty lass by the water or think you hear a lovely song at "
"the sea, pray heed my words and pinch yourself three times in the left butt "
"cheek before you go do something silly with one of those seductress demons.'"
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]15@@[OUT]1
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]22@@[OUT]1
msgid "Thank her for the advice and leave."
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]16@@[STORY]
msgid ""
"You hand over the goods, and the hag pricks you with a crude curved dagger."
"She then spits into the blood, picks one of her warts, throws it in and eats "
"the slimy concoction.She then throws up violently all over you, and although "
"you are utterly sick, you do feel the effects of the promised blessing."
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]16@@[OUT]1
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]18@@[OUT]1
msgid "Thank her and take your leave."
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]17@@[STORY]
msgid ""
"You hand over the goods, and the hag pricks you with a crude curved dagger."
"She splatters the blood over a dead rabbit, adds sweat from under her "
"armpit, and spits three times over her right shoulder.She then hits you with "
"the rabbit carcass repeatedly, and surprisingly, you begin to feel the "
"desired effect."
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]18@@[STORY]
msgid ""
"You hand over the goods, and the hag pricks you with a crude curved dagger."
"You await the rest of the ritual, but she just laughs:'What, you thought I'd "
"do something weird and nasty? It's all done. The blood did the trick. Till "
"next time.'"
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]22@@[STORY]
msgid ""
"The old hag tells you many fun tales. She finishes with:'So now you know, in "
"life, the most precious things are hot water, good teeth, and a soft pillow "
"for your old arse to sit on.'Somehow, you do not feel any wiser for it."
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]22@@[OUT]2
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]22@@[OUT]3
msgid "Kill her!"
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]24@@[STORY]
msgid ""
"'Hmm, in the old days I did follow the master, Veles, so I will honour his "
"progeny for tonight.Sit, drink, and listen.'The old hag tells you many "
"stories before she finally says it is time to go. "
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]28@@[STORY]
msgid ""
"'Ha! Good one. Well met, sister. Now, for strangers I'd play a game of deals "
"and trades and trickery.But for you I offer an honest trade between sisters, "
"or I can teach ya some rituals and give ya some herbs, but I'd need some of "
"your spirit energy in exchange."
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]28@@[OUT]1
msgid "Trade."
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]28@@[OUT]2
msgid "Learn some rituals. "
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]28@@[OUT]3
msgid "Thank her for now and leave."
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]30@@[STORY]
msgid ""
"You cut your hand, splatter the blood on the cleared ground, and throw three "
"bones each from an unborn child's left hand.But the bones do not fall into a "
"pattern, and the voice laughs at you:'Cheap tricks don't impress me. Go "
"away!'"
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]39@@[STORY]
msgid "'Bugger off, then. You have no business here.'"
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]43@@[STORY]
msgid "'If you are what I think you are, prove it.'"
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]43@@[OUT]1
msgid "Perform a simple bone-reading ritual. "
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]44@@[STORY]
msgid ""
"You cut your hand, splatter the blood on the cleared ground, and throw three "
"bones each from an unborn child's left hand.The bones fall into a pattern."
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]44@@[OUT]1
msgid ""
"Tell the woman that a dark handsome stranger will come to her door soon."
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]48@@[STORY]
msgid "The witch defeats you and lays a curse upon your souls."
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]50@@[STORY]
msgid "'Well, we traded. Now it's time to leave.'"
msgstr ""
#. -- [EVENT] --Witchhousespwn(6)@@+[NODE]51@@[STORY]
msgid "'Nice tradin' with ya. Bye.'"
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]2@@[STORY]
msgid ""
"You come across a cave. It looks like it was once inhabited, but the "
"entrance is now overgrown and dark. "
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]2@@[OUT]1
msgid "[Hunters or perception] Scout the cave first."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]4@@[STORY]
msgid ""
"You scout the cave and quickly realise that a large beast must reside here. "
"There are huge claw marks on the walls, and you find several old, discarded "
"scales, most likely from a dragon."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]4@@[OUT]2
msgid ""
"[Magic or magic user]Strong magic emanates from within the cave. If a dragon "
"lives here, it is likely protected by a spell while it sleeps. Keep a safe "
"distance, but go in and have a closer look. "
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]5@@[STORY]
msgid ""
"You go in and realise all too late that you stand before a dragon!It has "
"just woken, but it looks ready to devour you."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]5@@[OUT]3
#. -- [EVENT] --DragonCave(7)@@+[NODE]28@@[OUT]2
msgid "Drop some bags in an attempt to distract the drake, and then run."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]8@@[STORY]
msgid ""
"The dragon beats you badly and forces you to flee, abandoning some of your "
"goods to save your lives."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]15@@[STORY]
msgid "You slay the dragon and are free to loot the cave."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]17@@[STORY]
msgid ""
"'Oh, I see. Well, I say well done, dear chap. I am rather tired still, and "
"the magic must be weak if you made it this far.Here, a small payment for "
"services rendered. Now do be so kind as to do your work quietly. I would "
"rather not have to devour such a useful critter as yourself.'"
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --DragonCave(7)@@+[NODE]17@@[OUT]2
msgid ""
"Perform a ritual that will emit magic so the dragon thinks you did your job."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]17@@[OUT]3
msgid ""
"Pray to your domain and ask for an intervention, else the beast may see "
"through your lies."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]18@@[STORY]
msgid ""
"You come a bit closer and soon see a sleeping drake, coiled atop a pile of "
"old rubble that likely hides treasures.The glow of potent magic strikes you "
"hard now. If you go any farther, it will wake the beast."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]18@@[OUT]1
msgid "Try speaking to the dragon."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]18@@[OUT]4
msgid ""
"Try to shield yourself from the spell, and then steal some of the treasures "
"before the dragon wakes."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]19@@[STORY]
msgid ""
"The dragon lifts its head slowly as it wakes:'Why do you disturb my slumber?'"
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]19@@[OUT]1
msgid ""
"Try to convince the dragon that you were merely checking the strength of the "
"spell, and that if he pays you, you will ensure that he can sleep well for "
"many more years."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]19@@[OUT]2
msgid "Say that you were simply interested in speaking to a dragon."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]21@@[STORY]
msgid ""
"Your shielding works, and you are able to carry off some loot before the "
"beast wakes. "
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]23@@[STORY]
msgid ""
"You sneak past the dragon and gather up some resources. You can't grab too "
"much so as not to risk waking the beast, but you get a chest and some gems."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]24@@[STORY]
msgid ""
"You perform the ritual and the beast seems none the wiser. You are free to "
"leave with your loot."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]28@@[STORY]
msgid ""
"You perform a ritual and it seems to work at first, but then the beast "
"fidgets and grumbles at you:'I say! I am an elder beast weaved from magic "
"itself. Using common trickery, on me!'It rises, and you'd better run fast "
"before it fully wakes."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]28@@[OUT]1
msgid "Try to run."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]31@@[STORY]
msgid ""
"You perform the prayer and the dragon seems satisfied. In fact, you feel "
"some of his magic gifted to you."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]43@@[STORY]
#. -- [EVENT] --DragonCave(7)@@+[NODE]76@@[STORY]
msgid ""
"'How refreshing to meet business-minded folk. Now, please depart, as I am a "
"kindly old fella, but only to a point.'The dragon takes his prize and shows "
"his teeth to encourage your swift retreat."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]45@@[STORY]
msgid ""
"The dragon speaks beautifully; his voice resounds with ancient wisdom and "
"charisma, and his natural aura is entrancing.So much so that you do not "
"notice quickly enough what he is doing. He grabs the beautiful object of his "
"attention and flies away!"
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]46@@[STORY]
msgid ""
"The dragon speaks beautifully; his voice resounds with ancient wisdom and "
"charisma, and his natural aura is entrancing.When you depart, you feel wiser."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]47@@[STORY]
msgid ""
"'Ooh, you are pretty. I suppose I can spare some of my time for such a face. "
"Let me tell you a tale of heroic deeds, gallant adventures, and of course "
"budding romance.'"
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]47@@[OUT]1
#. -- [EVENT] --DragonCave(7)@@+[NODE]80@@[OUT]1
msgid "Listen."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]51@@[STORY]
msgid ""
"'Well, I am getting a tad peckish. If you feed me, I will grant you "
"treasures.I will accept a few pets, a tasty young one, or a fresh-looking "
"virgin -- or, well, someone who can pass as one. I have learned long ago to "
"let go of that expectation. Or I suppose I will take meat, but I won't give "
"you as good a reward for it.'"
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]51@@[OUT]1
msgid "Feed three pets to him."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]51@@[OUT]2
msgid "Give him one child."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]51@@[OUT]3
msgid "Sacrifice one pretty person."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]51@@[OUT]4
msgid "Give him meat."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]52@@[STORY]
msgid ""
"You meddle with the spell and it backfires. Worse yet, the dragon stirs and "
"turns your way!"
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]56@@[STORY]
msgid ""
"You sneak in and start gathering some goods, but a powerful spell pushes you "
"out and you hear the angry beast waking!"
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]63@@[STORY]
msgid ""
"'Well, that is mighty civilised of you. However, may I point out the fallacy "
"of such a wish? Not to brag, but I am rather skilled at devouring creatures "
"such as yourself, and truth be told, I sometimes cannot help but do it...'"
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]63@@[OUT]1
msgid ""
"[Beautiful]Implore the drake to spare some time for you, for he is such a "
"handsome beast and surely has many stories to tell."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]63@@[OUT]2
msgid ""
"Ask the dragon if he would be willing to trade with you for some of the "
"goods he surely has."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]63@@[OUT]3
msgid ""
"Say that you are well aware of his greatness and, as such, you know him to "
"be an honourable creature. Tell him that his infinite wisdom and beauty are "
"too much to resist for such simple folk as you."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]66@@[STORY]
msgid ""
"You escape and feel strengthened by it. Luckily for you, the dragon seems "
"uninterested in chasing you beyond his cave."
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]80@@[STORY]
msgid ""
"'Well, I say, you do know what is good for you, that's for sure.I suppose I "
"can spare a little time telling you my tales. Why not? Let me tell you a "
"tale of heroic deeds, gallant adventures, and of course budding romance.'"
msgstr ""
#. -- [EVENT] --DragonCave(7)@@+[NODE]83@@[STORY]
msgid ""
"The dragon speaks beautifully; his voice resounds with ancient wisdom and "
"charisma, and his natural aura is entrancing.And by the time he finishes, "
"you realise you were robbed as you see the drake flying away with half your "
"goods!"
msgstr ""
#. -- [EVENT] --DragonLootSpwn(8)@@+[NODE]2@@[STORY]
#. -- [EVENT] --DragonTakenSpwn(9)@@+[NODE]2@@[STORY]
msgid "You spot a dragon -- the one who stole from you!"
msgstr ""
#. -- [EVENT] --DragonLootSpwn(8)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --DragonTakenSpwn(9)@@+[NODE]2@@[OUT]2
msgid "Face the dragon in a battle of spirits!"
msgstr ""
#. -- [EVENT] --DragonLootSpwn(8)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --DragonTakenSpwn(9)@@+[NODE]2@@[OUT]3
msgid "Do nothing for now and leave."
msgstr ""
#. -- [EVENT] --DragonLootSpwn(8)@@+[NODE]4@@[STORY]
#. -- [EVENT] --DragonTakenSpwn(9)@@+[NODE]4@@[STORY]
msgid "The dragon lies slain and you reclaim what is yours."
msgstr ""
#. -- [EVENT] --DragonLootSpwn(8)@@+[NODE]7@@[STORY]
#. -- [EVENT] --DragonTakenSpwn(9)@@+[NODE]7@@[STORY]
msgid "The drake defeats you and flies away."
msgstr ""
#. -- [EVENT] --Borowy(12)@@+[NODE]2@@[STORY]
msgid ""
"You accidentally step onto a bee's nest and as you try to run you see a cave "
"you could run into. "
msgstr ""
#. -- [EVENT] --Borowy(12)@@+[NODE]2@@[OUT]1
msgid "Enter the cave."
msgstr ""
#. -- [EVENT] --Borowy(12)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Borowy(12)@@+[NODE]2@@[OUT]3
msgid "Brave the bees."
msgstr ""
#. -- [EVENT] --Borowy(12)@@+[NODE]3@@[STORY]
msgid ""
"You take cover in the cave, but you soon realise you are not alone, there is "
"wounded bear trapped by some rocks. It looks at you pleadingly."
msgstr ""
#. -- [EVENT] --Borowy(12)@@+[NODE]3@@[OUT]2
msgid ""
"[Forest demon] This is no bear, this is a borowy, one of the leshy guardians "
"of the forests. Try to rescue him."
msgstr ""
#. -- [EVENT] --Borowy(12)@@+[NODE]3@@[OUT]3
msgid "[Animal kinship] Examine this bear."
msgstr ""
#. -- [EVENT] --Borowy(12)@@+[NODE]3@@[OUT]4
#. -- [EVENT] --Borowy(12)@@+[NODE]11@@[OUT]3
#. -- [EVENT] --Borowy(12)@@+[NODE]35@@[OUT]3
msgid ""
"Ignore the bear and see if there is anything worth gathering in this cave."
msgstr ""
#. -- [EVENT] --Borowy(12)@@+[NODE]5@@[STORY]
msgid ""
"You try to push through and outrun the bees, but you get stung a bit before "
"you make it."
msgstr ""
#. -- [EVENT] --Borowy(12)@@+[NODE]7@@[STORY]
msgid "The cave doesn't hold much, some moss, old bones and shrooms."
msgstr ""
#. -- [EVENT] --Borowy(12)@@+[NODE]7@@[OUT]1
#. -- [EVENT] --Borowy(12)@@+[NODE]15@@[OUT]1
msgid "Leave once the bees are gone."
msgstr ""
#. -- [EVENT] --Borowy(12)@@+[NODE]11@@[STORY]
msgid ""
"This is no bear, this is a borowy, one of the leshy guardians of the forests "
"that is known to sometimes take on the form of a bear."
msgstr ""
#. -- [EVENT] --Borowy(12)@@+[NODE]11@@[OUT]1
#. -- [EVENT] --Borowy(12)@@+[NODE]35@@[OUT]1
msgid "Try to rescue him."
msgstr ""
#. -- [EVENT] --Borowy(12)@@+[NODE]15@@[STORY]
msgid ""
"The bear was protected by some pineconettes, but you kill them too, without "
"trouble.When you walk through the forests later, you feel a chill down your "
"spine."
msgstr ""
#. -- [EVENT] --Borowy(12)@@+[NODE]18@@[STORY]
msgid ""
"You lift the stones and the bear lifts its head and speaks:'I thank you. "
"This cave is soon to collapse, so I feared I would die in here before my "
"flock could come rescue me. Be well, friend, and my forest be home to "
"you.'He slowly hobbles away."
msgstr ""
#. -- [EVENT] --Borowy(12)@@+[NODE]18@@[OUT]3
msgid "Ask him what he is, clearly not just a bear?"
msgstr ""
#. -- [EVENT] --Borowy(12)@@+[NODE]19@@[STORY]
msgid ""
"This cave was very unstable, you tried to move the stones, but the whole "
"thing collapsed and you barely got out. "
msgstr ""
#. -- [EVENT] --Borowy(12)@@+[NODE]21@@[STORY]
msgid ""
"A young bear appears not long after, and it is obediently following you. "
"Must be a reward from the rescued creature."
msgstr ""
#. -- [EVENT] --Borowy(12)@@+[NODE]21@@[OUT]1
msgid "Take the bear and leave."
msgstr ""
#. -- [EVENT] --Borowy(12)@@+[NODE]35@@[STORY]
msgid ""
"This is no ordinary bear, it is some kind of demon. Weather good, or bad, "
"you do not know."
msgstr ""
#. -- [EVENT] --Borowy(12)@@+[NODE]37@@[STORY]
msgid ""
"He stops and turns to you to answer:'Just a bear? We are the beast of "
"creatures. Still, I am many things, bear being but one. Borowy some call me, "
"in these lands, you likely know us as leshy, albeit technically they are "
"cousins of ours.Now I must go, my forest awaits.'"
msgstr ""
#. -- [EVENT] --Borowy(12)@@+[NODE]37@@[OUT]1
#. -- [EVENT] --Borowy(12)@@+[NODE]37@@[OUT]2
msgid "Wish him well and leave."
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]2@@[STORY]
msgid ""
"You find an old cave, that goes deep into the ground. It seems abandoned at "
"first, but the deeper you go the more you feel a warmth touching your skin "
"and soon, see the glow of light."
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]2@@[OUT]1
msgid "[Hunter or perception] Try to scout ahead. "
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Mammon(14)@@+[NODE]3@@[OUT]1
msgid "Go in. "
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]3@@[STORY]
msgid ""
"You observe the floor and the walls and examine the tracks and you conclude "
"there have been persons who came this way, but always less tracks leading "
"back out.You scouted a room ahead, but cannot see within without entering."
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]5@@[STORY]
msgid ""
"The cave is vast within this chamber, as if grown unnaturally. You see a "
"waterfall at the far end a stream running through and throughout this cave, "
"you see gold, gems and all sorts of riches scattered around in mounds.A "
"voice speaks:'Welcome, come hither, rest be done with thy worries.'"
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]5@@[OUT]1
msgid "Talk to this voice, ask it who they are?"
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]5@@[OUT]2
msgid ""
"[Magic user] Keep your wits at the ready, you feel the tingling of mysticl "
"forces here. Ask the voice who they are?"
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]6@@[STORY]
msgid ""
"'Me? I am called many things, Mammon is one that is old, let us address me "
"so.Now my gallant guest. Does thy heart desire wealth? For as you can see, "
"tis in abundance in my humble abode and thine for the taking if thy so "
"wishes?'"
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --Mammon(14)@@+[NODE]7@@[OUT]1
#. -- [EVENT] --Mammon(14)@@+[NODE]8@@[OUT]1
msgid "He wants to give you riches, why? What is the catch?"
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]6@@[OUT]2
#. -- [EVENT] --Mammon(14)@@+[NODE]7@@[OUT]2
msgid ""
"[Wisdom or zerca] Mammon? You have not heard of such a demon, who is he?"
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]7@@[STORY]
msgid ""
"'Me? I am called many things, Mammon is one that is old, let us adress me so."
"Now me gallant guest. Does thy heart desire wealth? For as you can see, tis "
"in abudance in my humble abode and thine for the taking if it thy so wishes?'"
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]8@@[STORY]
msgid ""
"'A demon I will be called in another world, a god was I hailed in yet "
"another time. It matters not. Drakes call me villain for I trample on their "
"path, treasurers cower before me as I master what they can only mimic. Now, "
"does thy desire wealth? Will it not soothe your troubles, forge weapons of "
"protection and lead you to better serve your masters?'"
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]9@@[STORY]
msgid ""
"'I will give thy wealth if thau giveth me a life. One of you remain here and "
"become part of my treasury, the other, walk away with riches.Will it not "
"soothe your troubles, forge weapons for protection and lead you to better "
"serve your masters?'"
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]9@@[OUT]1
msgid "How much wealth? "
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]9@@[OUT]2
#. -- [EVENT] --Mammon(14)@@+[NODE]10@@[OUT]2
#. -- [EVENT] --Mammon(14)@@+[NODE]13@@[OUT]3
#. -- [EVENT] --Mammon(14)@@+[NODE]14@@[OUT]2
msgid "Refuse it all. Leave."
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]9@@[OUT]3
msgid "Agree. "
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]9@@[OUT]4
msgid "[Magic user] Focus on this voice."
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]9@@[OUT]5
#. -- [EVENT] --Mammon(14)@@+[NODE]10@@[OUT]4
msgid "Try to just take the gold and leave."
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]10@@[STORY]
msgid ""
"'Enough for a better start, but not so much as to render your heroic "
"adventures meaningless. Champion.Thy wealth will be in the hands of fate if "
"thy walks this path with me.Or, I have another proposal, one that will "
"promise some wealth, though not as much.'"
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]10@@[OUT]1
msgid "What proposal?"
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]10@@[OUT]3
#. -- [EVENT] --Mammon(14)@@+[NODE]13@@[OUT]4
#. -- [EVENT] --Mammon(14)@@+[NODE]14@@[OUT]3
msgid "Agree to trade one person."
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]12@@[STORY]
msgid ""
"'How delightful it is, even for the chosen of the gods to follow my path "
"instead. Here, your virtue lost your cofers grown, my heart filed with joy. "
"Farewell.'Your companion is drawn towards the voice and as soon as they "
"touch the flowing stream the collapse into a pile of gold. A small sachet is "
"leaft for you to take and then the whole cave become just an abandoned, old "
"chamber."
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]13@@[STORY]
msgid ""
"'You may search this cave for that which is my most precious treasure. If "
"thy fate is strong, it shall be rewarded, yes? If it is not, thy life will "
"be forfeit.'He points to a skeleton in full armour."
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]13@@[OUT]1
msgid "Who was he then?"
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]13@@[OUT]2
#. -- [EVENT] --Mammon(14)@@+[NODE]14@@[OUT]1
msgid "Agree to search for this greatest treasure."
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]14@@[STORY]
msgid ""
"'A knight who once left my cave proving his great virtue, but here, he never "
"did leave. So, what path will thy gods guide you on?'"
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]17@@[STORY]
msgid ""
"Whatever this being is, they are not here physically, instead they have "
"attahed themselves with their spirit.You can try to assult this spirit, and "
"thus likely sever the connection. "
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]17@@[OUT]1
msgid "No, go back to talking to it."
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]17@@[OUT]2
msgid "Yes, do it."
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]19@@[STORY]
msgid ""
"You sever the connection and the cave is transformed into an old, mouldy "
"place. The gold and all the wealth is gone too, but you do see several "
"remains, including one of a warrior clad in full armour."
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]19@@[OUT]1
msgid "Take what you can and leave."
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]23@@[STORY]
msgid ""
"Whatever creature this was, it struck back and drained your spirit.When you "
"regain composure, the cave is transformed into an old, mouldy place with no "
"trace of the gold or anything else."
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]26@@[STORY]
msgid ""
"'A virtous hero, my my. Thy followeth the path of some brave knights to "
"come. Very well. Begone.'A bright light blinds you. When you regain "
"composure, the cave is transformed into an old, mouldy place with no trace "
"of the gold or anythig elese. But you feel your souls cleansed."
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]28@@[STORY]
msgid ""
"As soon as you touch the treasures you feel a sharp pain sting your very "
"soul. But you were about to grab a big bag of treasure. The voice "
"booms:'Yes, yes, the call of wealth, forever so loud and beautiful, come, "
"come take more!'"
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]28@@[OUT]1
msgid "Try to take it and run out."
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]28@@[OUT]2
#. -- [EVENT] --Mammon(14)@@+[NODE]30@@[OUT]1
msgid "Leave the treasure and run out of this cave."
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]30@@[STORY]
msgid ""
"One of you turns into a pile of gold before your eyes!You hear laughter all "
"around you. Your body begins to feel odd."
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]35@@[STORY]
msgid ""
"You search through the treasures, but they all seem the same, rich, opulent, "
"extravagant.But you spot a mirror, and while it is ornate, you notice it is "
"placed slightly apart form all the clutter and the ground beneath it seems "
"worn, as if it is a spot well used."
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]35@@[OUT]1
msgid "Point to the mirror as the most treasured of possesions."
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]36@@[STORY]
msgid ""
"You search through the treasures, but they all seem the same, rich, opulent, "
"extravagant. You find a book placed on a pedestal. You point to it and the "
"voice answers:'Alas, no. I treasure all my wealth equally. Thy have not "
"discovered the one that is not so. Come now, stay with me for eternity as "
"penance.'"
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]36@@[OUT]1
#. -- [EVENT] --Mammon(14)@@+[NODE]36@@[OUT]2
msgid "Try to run away!"
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]38@@[STORY]
msgid ""
"'Observant, yes. You shall be rewarded for your good eye. Fare thee well.'"
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]38@@[OUT]1
msgid "Ask him why it is so precious?"
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]38@@[OUT]2
msgid "Nod and leave."
msgstr ""
#. -- [EVENT] --Mammon(14)@@+[NODE]41@@[STORY]
msgid ""
"'I love myself most, yes? Or do I gaze upon the once mortal face and ponder "
"my own frailty? Or perhaps I cherish my beauty above all. Ha-ha. Be well, "
"young god spawn.'The cave turns into an ordinary chamber."
msgstr ""