|
|
- #, fuzzy
- msgid ""
- msgstr ""
- "MIME-Version: 1.0\n"
- "Content-Transfer-Encoding: 8bit\n"
- "Content-Type: text/plain; charset=UTF-8\n"
- "Project-Id-Version: \n"
- "POT-Creation-Date: \n"
-
- #. -- [EVENT] --Quarrydiff8(0)@@+[NODE]2@@[STORY]
- #. -- [EVENT] --Quarrydiff4(8)@@+[NODE]2@@[STORY]
- msgid "You find an old quarry, seemingly abandoned."
- msgstr ""
-
- #. -- [EVENT] --Quarrydiff8(0)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --Quarrydiff8(0)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Quarrydiff8(0)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --Quarrydiff4(8)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --Quarrydiff4(8)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Quarrydiff4(8)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --Quarrydiff4(8)@@+[NODE]2@@[OUT]4
- msgid "Investigate."
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]3@@[STORY]
- msgid ""
- "As you come closer, you see traces of the past -- broken equipment, "
- "abandoned tools, and discarded ore."
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]3@@[OUT]1
- #. -- [EVENT] --Zmey(1)@@+[NODE]3@@[OUT]2
- msgid "Search the area."
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]3@@[OUT]3
- #. -- [EVENT] --Zmey(1)@@+[NODE]18@@[OUT]1
- #. -- [EVENT] --Zmey(1)@@+[NODE]27@@[OUT]1
- #. -- [EVENT] --Zmey(1)@@+[NODE]29@@[OUT]1
- #. -- [EVENT] --Zmey(1)@@+[NODE]34@@[OUT]1
- #. -- [EVENT] --Zmey(1)@@+[NODE]35@@[OUT]1
- #. -- [EVENT] --Zmey(1)@@+[NODE]37@@[OUT]1
- #. -- [EVENT] --Zmey(1)@@+[NODE]38@@[OUT]1
- #. -- [EVENT] --Bandits(2)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --Bandits(2)@@+[NODE]8@@[OUT]1
- #. -- [EVENT] --Bandits(2)@@+[NODE]29@@[OUT]1
- #. -- [EVENT] --Dragon(3)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --Dragon(3)@@+[NODE]16@@[OUT]1
- #. -- [EVENT] --Dragon(3)@@+[NODE]31@@[OUT]1
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]2@@[OUT]4
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]5@@[OUT]5
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]12@@[OUT]1
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]25@@[OUT]1
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]31@@[OUT]1
- #. -- [EVENT] --Rock troll(5)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --Rock troll(5)@@+[NODE]5@@[OUT]1
- #. -- [EVENT] --Rock troll(5)@@+[NODE]8@@[OUT]1
- #. -- [EVENT] --Rockers(6)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Rockers(6)@@+[NODE]4@@[OUT]6
- #. -- [EVENT] --Rockers(6)@@+[NODE]8@@[OUT]6
- #. -- [EVENT] --Rockers(6)@@+[NODE]30@@[OUT]1
- #. -- [EVENT] --Rockers(6)@@+[NODE]31@@[OUT]1
- #. -- [EVENT] --Rockfalling(7)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Rockfalling(7)@@+[NODE]7@@[OUT]1
- #. -- [EVENT] --Rockfalling(7)@@+[NODE]10@@[OUT]1
- #. -- [EVENT] --Rockfalling(7)@@+[NODE]17@@[OUT]1
- #. -- [EVENT] --Rockfalling(7)@@+[NODE]19@@[OUT]1
- #. -- [EVENT] --Rockfalling(7)@@+[NODE]20@@[OUT]1
- msgid "Leave."
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]5@@[STORY]
- msgid ""
- "As you go in deeper, you discover the remains of many humanoids under a "
- "layer of thick dust. It looks as if they fought each other in a kind of "
- "frenzy that left both sides dead from blood loss and exhaustion.You then "
- "discover the tracks of something large, slithering, and heavy -- and it "
- "burrowed into the rockface nearby."
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]5@@[OUT]1
- #. -- [EVENT] --Zmey(1)@@+[NODE]5@@[OUT]3
- msgid "Gather whatever you can here and leave quickly."
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]5@@[OUT]2
- msgid "Go into the rockface."
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]6@@[STORY]
- msgid ""
- "You search the place and find nothing of interest. It still may be possible "
- "to gather some of the stone from this place."
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]6@@[OUT]1
- #. -- [EVENT] --Zmey(1)@@+[NODE]6@@[OUT]2
- msgid "Get the stone."
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]7@@[STORY]
- msgid ""
- "You were gathering the resources in peace when you realised you now have "
- "your weapon in hand, and you feel more and more inclined to kill someone.And "
- "worse yet, you sense a powerful drain on your spirit, pulling at you "
- "mercilessly.You hear mocking laughter bellowing at you."
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]7@@[OUT]1
- msgid "Try to control yourself and see who is laughing."
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]8@@[STORY]
- msgid ""
- "'Ssso ssstrong, you've come to pay tribute, have you?'A zmey, one of the "
- "eldest dragon kin, slithers into view from within a dark cave. "
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]8@@[OUT]1
- #. -- [EVENT] --Zmey(1)@@+[NODE]10@@[OUT]3
- #. -- [EVENT] --Zmey(1)@@+[NODE]14@@[OUT]1
- msgid "What tribute does it mean?"
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]8@@[OUT]2
- #. -- [EVENT] --Zmey(1)@@+[NODE]10@@[OUT]1
- #. -- [EVENT] --Zmey(1)@@+[NODE]14@@[OUT]2
- #. -- [EVENT] --Zmey(1)@@+[NODE]17@@[OUT]1
- #. -- [EVENT] --Dragon(3)@@+[NODE]22@@[OUT]4
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]4@@[OUT]2
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]36@@[OUT]3
- #. -- [EVENT] --Rock troll(5)@@+[NODE]4@@[OUT]3
- #. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[OUT]3
- #. -- [EVENT] --Rockers(6)@@+[NODE]9@@[OUT]1
- #. -- [EVENT] --Rockers(6)@@+[NODE]16@@[OUT]2
- #. -- [EVENT] --Rockers(6)@@+[NODE]29@@[OUT]2
- msgid "Attack!"
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]8@@[OUT]3
- #. -- [EVENT] --Zmey(1)@@+[NODE]10@@[OUT]2
- #. -- [EVENT] --Zmey(1)@@+[NODE]14@@[OUT]3
- #. -- [EVENT] --Zmey(1)@@+[NODE]17@@[OUT]2
- msgid "It is a creature of mystical birth, so fight it with your spirit!"
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]10@@[STORY]
- msgid ""
- "You sneak in carefully and even find a few gemstones scattered around.But "
- "just as you think there is nothing more to find, you hear quiet "
- "laughter:'Ssso ssstrong, you've come to pay tribute, have you?'A zmey, one "
- "of the eldest dragon kin, slithers into view."
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]11@@[STORY]
- msgid ""
- "You were gathering the resources in peace when you realised you now have "
- "your weapon in hand, and you feel more and more inclined to kill someone.You "
- "now sense there is a curse upon this place, one that may prove deadly."
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]11@@[OUT]1
- msgid "Resist this curse."
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]11@@[OUT]2
- msgid "Better just run."
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]14@@[STORY]
- msgid ""
- "You shield yourself from the curse for now, but you know it will not hold "
- "for long. You sense a sudden burst of dark, tumorous energy, then you hear "
- "laughter coming from a hidden cave:'Ssso ssstrong, you've come to pay "
- "tribute, have you?'A zmey, one of the eldest dragon kin, slithers into view."
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]17@@[STORY]
- msgid ""
- "'I am not asss greedy asss my drake kin. One life will sssuffice, and it "
- "doesss not need to be pure.'You think it winked at you.'I will allow you to "
- "take away their weight in treasssure.'"
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]17@@[OUT]3
- msgid "Agree."
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]17@@[OUT]4
- msgid "Try to run away!"
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]18@@[STORY]
- #. -- [EVENT] --Zmey(1)@@+[NODE]35@@[STORY]
- msgid ""
- "You sacrifice one of your own, and the zmey takes them into its care with a "
- "sly smile. As it slithers away, it spits a gooey toxin in your faces.You "
- "fall into slumber, but when you wake, you feel strengthened and the promised "
- "stone lies beside you."
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]27@@[STORY]
- msgid ""
- "You sacrifice one of your own, and the zmey takes them into its care with a "
- "sly smile. As it slithers away, it spits a gooey toxin in your faces.You "
- "feel sickened from the spit, and worse yet, you discover only sandstone left "
- "as your reward."
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]29@@[STORY]
- msgid ""
- "The zmey shrieks in pain as you break its soul. You see a dark spirit "
- "escape, but the body lies dead before you."
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]34@@[STORY]
- #. -- [EVENT] --Zmey(1)@@+[NODE]38@@[STORY]
- msgid ""
- "The zmey is fast and deadly, forcing you to drop some of your goods to "
- "squeeze through a tight spot where it cannot follow. You escape by the skin "
- "of your teeth, but not without scars. "
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]36@@[STORY]
- msgid ""
- "'Sssuch sssweet sssorrow in your sssoulsss... You amusssed me. Begone, be "
- "free.'"
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]36@@[OUT]1
- msgid "Run before it changes its mind."
- msgstr ""
-
- #. -- [EVENT] --Zmey(1)@@+[NODE]37@@[STORY]
- msgid ""
- "The zmey shrieks in pain as you strike it down. The body lies dead before "
- "you."
- msgstr ""
-
- #. -- [EVENT] --Bandits(2)@@+[NODE]2@@[STORY]
- msgid ""
- "Although the place seemed abandoned at first, you see a campfire hidden away "
- "among the rocks."
- msgstr ""
-
- #. -- [EVENT] --Bandits(2)@@+[NODE]2@@[OUT]1
- msgid "Go in closer to greet the fellow travellers."
- msgstr ""
-
- #. -- [EVENT] --Bandits(2)@@+[NODE]2@@[OUT]2
- msgid "Scout the campfire."
- msgstr ""
-
- #. -- [EVENT] --Bandits(2)@@+[NODE]4@@[STORY]
- msgid ""
- "You discover the campsite was set up by nomads, but they were attacked by "
- "bandits who are now scavenging the bodies, and they have spotted you!"
- msgstr ""
-
- #. -- [EVENT] --Bandits(2)@@+[NODE]4@@[OUT]1
- #. -- [EVENT] --Dragon(3)@@+[NODE]5@@[OUT]1
- msgid "To arms!"
- msgstr ""
-
- #. -- [EVENT] --Bandits(2)@@+[NODE]4@@[OUT]2
- msgid ""
- "Stand firm, flex your muscle, and tell them to back off, now! [Intimidate]"
- msgstr ""
-
- #. -- [EVENT] --Bandits(2)@@+[NODE]4@@[OUT]3
- msgid "Try to run away."
- msgstr ""
-
- #. -- [EVENT] --Bandits(2)@@+[NODE]4@@[OUT]4
- #. -- [EVENT] --Bandits(2)@@+[NODE]35@@[OUT]2
- msgid "Drop some of your bags to make escape easier."
- msgstr ""
-
- #. -- [EVENT] --Bandits(2)@@+[NODE]5@@[STORY]
- msgid ""
- "You discover the campsite was set up by nomads, but they were attacked by "
- "bandits who are now scavenging the bodies."
- msgstr ""
-
- #. -- [EVENT] --Bandits(2)@@+[NODE]5@@[OUT]1
- msgid "Attack the bandits!"
- msgstr ""
-
- #. -- [EVENT] --Bandits(2)@@+[NODE]5@@[OUT]2
- msgid "Use your wits or experience to figure out a trap for the bandits."
- msgstr ""
-
- #. -- [EVENT] --Bandits(2)@@+[NODE]5@@[OUT]3
- #. -- [EVENT] --Bandits(2)@@+[NODE]5@@[OUT]4
- msgid "[Bloodtracker]Sniff them out and quietly murder as many as you can."
- msgstr ""
-
- #. -- [EVENT] --Bandits(2)@@+[NODE]8@@[STORY]
- msgid ""
- "As a bloodtracker, you are skilled at hunting prey, any prey.You sneak up "
- "and silently murder several of the bandits, including the captain, and when "
- "the rest realise what is happening, they run away."
- msgstr ""
-
- #. -- [EVENT] --Bandits(2)@@+[NODE]9@@[STORY]
- msgid ""
- "As a bloodtracker, you are skilled at hunting prey, any prey.Alas, despite "
- "bathing in the blood of your enemies, there are just too many. You retreat "
- "as they chase you!"
- msgstr ""
-
- #. -- [EVENT] --Bandits(2)@@+[NODE]9@@[OUT]1
- msgid "Attack those who are left!"
- msgstr ""
-
- #. -- [EVENT] --Bandits(2)@@+[NODE]9@@[OUT]2
- #. -- [EVENT] --Rock troll(5)@@+[NODE]4@@[OUT]1
- #. -- [EVENT] --Rock troll(5)@@+[NODE]4@@[OUT]2
- #. -- [EVENT] --Rock troll(5)@@+[NODE]22@@[OUT]2
- #. -- [EVENT] --Rock troll(5)@@+[NODE]22@@[OUT]3
- #. -- [EVENT] --Rock troll(5)@@+[NODE]28@@[OUT]2
- #. -- [EVENT] --Rock troll(5)@@+[NODE]28@@[OUT]3
- #. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[OUT]1
- #. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[OUT]2
- #. -- [EVENT] --Rockers(6)@@+[NODE]16@@[OUT]1
- #. -- [EVENT] --Rockers(6)@@+[NODE]29@@[OUT]1
- msgid "Run away!"
- msgstr ""
-
- #. -- [EVENT] --Bandits(2)@@+[NODE]17@@[STORY]
- #. -- [EVENT] --Bandits(2)@@+[NODE]22@@[STORY]
- msgid ""
- "You kill the bandit scum and check the camp. Alas, none of the nomads "
- "survived.You prepare a makeshift burial before leaving."
- msgstr ""
-
- #. -- [EVENT] --Bandits(2)@@+[NODE]17@@[OUT]1
- #. -- [EVENT] --Bandits(2)@@+[NODE]17@@[OUT]2
- #. -- [EVENT] --Bandits(2)@@+[NODE]22@@[OUT]1
- #. -- [EVENT] --Bandits(2)@@+[NODE]22@@[OUT]2
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]16@@[OUT]1
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]39@@[OUT]1
- #. -- [EVENT] --Rock troll(5)@@+[NODE]18@@[OUT]1
- #. -- [EVENT] --Rock troll(5)@@+[NODE]32@@[OUT]1
- #. -- [EVENT] --Rock troll(5)@@+[NODE]36@@[OUT]1
- msgid "Gather what you can and leave."
- msgstr ""
-
- #. -- [EVENT] --Bandits(2)@@+[NODE]29@@[STORY]
- msgid "You barely get away after dropping some bags to escape."
- msgstr ""
-
- #. -- [EVENT] --Bandits(2)@@+[NODE]34@@[STORY]
- msgid ""
- "'Eh, fine, fine, not worth our trouble. We're off -- you can even scavenge "
- "whatever we left here.'They carefully back away from you. "
- msgstr ""
-
- #. -- [EVENT] --Bandits(2)@@+[NODE]34@@[OUT]1
- msgid "Gather what is left and leave."
- msgstr ""
-
- #. -- [EVENT] --Bandits(2)@@+[NODE]35@@[STORY]
- msgid "'What the fuck are you doing?'They charge!"
- msgstr ""
-
- #. -- [EVENT] --Bandits(2)@@+[NODE]35@@[OUT]1
- #. -- [EVENT] --Rock troll(5)@@+[NODE]22@@[OUT]1
- #. -- [EVENT] --Rock troll(5)@@+[NODE]28@@[OUT]1
- msgid "Fight!"
- msgstr ""
-
- #. -- [EVENT] --Bandits(2)@@+[NODE]37@@[STORY]
- msgid ""
- "The bandits prove themselves stronger. They beat you badly, and you are "
- "forced to drop some of your goods to escape."
- msgstr ""
-
- #. -- [EVENT] --Bandits(2)@@+[NODE]37@@[OUT]1
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]4@@[OUT]3
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]36@@[OUT]4
- msgid "Run away."
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]2@@[STORY]
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]2@@[STORY]
- #. -- [EVENT] --Rock troll(5)@@+[NODE]2@@[STORY]
- #. -- [EVENT] --Rockfalling(7)@@+[NODE]2@@[STORY]
- msgid ""
- "Most of this quarry has collapsed into a deep ravine, but there still may be "
- "some usable resources here."
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]2@@[OUT]1
- msgid "[Perception]Search the area carefully."
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Rock troll(5)@@+[NODE]2@@[OUT]2
- msgid "Search the quarry."
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]3@@[STORY]
- msgid ""
- "Your eagle eyes come in handy when you spot, deep within the darkness of the "
- "ravine, that the earth seems to move up and down in slow rhythm.You then "
- "notice a large, dragon-like shape among the stones."
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]3@@[OUT]1
- msgid "Use the element of surprise and attack!"
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]3@@[OUT]2
- msgid ""
- "Dragons are creatures born of the mystical force, so challenge it with your "
- "spirit and break its soul!"
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]3@@[OUT]3
- msgid ""
- "Dragons are not mere beasts. Often they are wise and sometimes willing to "
- "talk. Approach the dragon and speak to it."
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]3@@[OUT]4
- msgid "Carefully back away."
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]5@@[STORY]
- msgid ""
- "You carefully climb down and search the old quarry. You find little of use "
- "but see signs of ore being transported to one spot.When you get close, you "
- "see a pile of stone, some of it precious, but then you hear a rough, "
- "bellowing voice:'Who wakes me?'A red dragon is staring at you."
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]5@@[OUT]2
- msgid "Run for your lives!"
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]5@@[OUT]3
- msgid "Remain calm and composed and try to speak to it."
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]9@@[STORY]
- #. -- [EVENT] --Dragon(3)@@+[NODE]40@@[STORY]
- msgid ""
- "You approach the dragon and see its eyes following you with interest. You "
- "bow and speak. It listens, then replies, slowly:'Very well, a game of "
- "riddles will amuse me so. If thy mind is as sharp as my scales, you may be "
- "granted a boon.'"
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]9@@[OUT]1
- #. -- [EVENT] --Dragon(3)@@+[NODE]40@@[OUT]1
- msgid "Nod."
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]10@@[STORY]
- msgid ""
- "'None of that \"what's in my pants\" silliness, mind you. Fool me once and "
- "all that. A serious game of riddles, nothing less will do.'"
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]10@@[OUT]1
- msgid "Agree and promise to remain true."
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]10@@[OUT]2
- msgid "Actually, politely decline and move away."
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]16@@[STORY]
- msgid ""
- "You barely escape as the dragon lazily breathes fire after you. You get the "
- "impression that it didn't give this chase its all."
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]19@@[STORY]
- msgid ""
- "The dragon's might proves no exaggeration, and you have a feeling this one "
- "was sleepy.You do not know why, but the beast allows you to flee, albeit "
- "without your bags."
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]19@@[OUT]1
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]45@@[OUT]1
- #. -- [EVENT] --Rock troll(5)@@+[NODE]24@@[OUT]1
- #. -- [EVENT] --Rockers(6)@@+[NODE]20@@[OUT]1
- msgid "Run."
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]22@@[STORY]
- msgid ""
- "'Bah, your minds are as dull as you look. How disappointing. Leave me a gift "
- "as apology, and I may reward you yet. Otherwise, begone, for you are not "
- "worthy of my notice.'You feel a great mental strain from this effort and "
- "sense it is best to leave quickly. "
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]22@@[OUT]1
- msgid "Offer gold."
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]22@@[OUT]2
- msgid "Offer a person. That should earn you a great reward."
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]22@@[OUT]3
- msgid "Leave quickly before it changes its mind."
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]27@@[STORY]
- msgid ""
- "Your will has proven stronger than the dragon's, and it breaks before you. "
- "Distraught at the defeat, the creature flies away, leaving its lair free to "
- "loot."
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]27@@[OUT]1
- msgid "Gather what you can and leave before it flies back."
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]28@@[STORY]
- msgid ""
- "'Ahh, how wonderful, you did outsmart me!'It flaps its reptile wings so hard "
- "in joy that you are thrown against the rock wall.'Oh, uh. Apologies. Here is "
- "your reward, as promised, although the honour of besting a drake is your "
- "true achievement.'The dragon falls back asleep."
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]28@@[OUT]1
- msgid "Take the reward and leave."
- msgstr ""
-
- #. -- [EVENT] --Dragon(3)@@+[NODE]31@@[STORY]
- msgid "The dragon is dead and its treasures yours."
- msgstr ""
-
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]2@@[OUT]1
- msgid "[Perception]Scout the place first."
- msgstr ""
-
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --Rockers(6)@@+[NODE]2@@[OUT]1
- msgid "Search the place."
- msgstr ""
-
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]4@@[STORY]
- msgid ""
- "You search through the rubble, but instead of resources, you come across a "
- "band of scavengers who don't look happy to share this site."
- msgstr ""
-
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]4@@[OUT]1
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]36@@[OUT]1
- msgid ""
- "[Scavenger]Speak to your kin. Tell them your lot is bigger and tougher, so "
- "they'd better share."
- msgstr ""
-
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]5@@[STORY]
- msgid ""
- "You search through the rubble of this old quarry and spot traces of gold "
- "ore, but you suspect you'd have to dig deep to find anything substantial. "
- msgstr ""
-
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]5@@[OUT]1
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]5@@[OUT]2
- msgid "[Dwarf]Use your dwarven knowledge to make this dig easier."
- msgstr ""
-
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]5@@[OUT]3
- msgid "Use tools to dig."
- msgstr ""
-
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]5@@[OUT]4
- msgid "Dig."
- msgstr ""
-
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]12@@[STORY]
- msgid ""
- "As you try to dig for gold, the earth shifts once more and almost buries you "
- "alive.You manage to scramble back up to the surface. If there was any gold, "
- "it is gone."
- msgstr ""
-
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]16@@[STORY]
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]39@@[STORY]
- msgid ""
- "You uncover a good stash of gold and several skeletons of miners who likely "
- "died with it."
- msgstr ""
-
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]25@@[STORY]
- msgid ""
- "With the scavengers gone, you dig through the rubble, but apart from some "
- "basic stone, you find the quarry depleted."
- msgstr ""
-
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]29@@[STORY]
- msgid ""
- "Apart from some stone, you find an abandoned child, locked in a cage and "
- "abused. It is grateful for your help and wants to go with you."
- msgstr ""
-
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]29@@[OUT]1
- msgid "Take the child and leave."
- msgstr ""
-
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]31@@[STORY]
- msgid ""
- "You try to use the scavengers' superstition and a set of caves and tunnels "
- "to trick them into thinking this quarry is haunted. It works, but instead of "
- "running away, the scavengers decide to collapse the caves and kill the "
- "'ghosts.'You barely make it out alive."
- msgstr ""
-
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]36@@[STORY]
- msgid ""
- "You search through the rubble but instead of resources, you come across a "
- "band of scavengers. They haven't spotted you yet."
- msgstr ""
-
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]36@@[OUT]2
- msgid "Try to outsmart these scavengers before they see you."
- msgstr ""
-
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]38@@[STORY]
- msgid ""
- "These old quarries have many caves and burrows, and scavengers are very "
- "superstitious.You goad them with suspicious sounds and falling rocks until "
- "they decide this place is haunted and abandon it, even leaving behind some "
- "of their stuff."
- msgstr ""
-
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]38@@[OUT]1
- msgid "Gather what you can."
- msgstr ""
-
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]43@@[STORY]
- msgid ""
- "The scavengers look spooked and move away:'Ya, ya, take yer share, take, "
- "take and go.'"
- msgstr ""
-
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]43@@[OUT]1
- msgid "Gather up their stuff."
- msgstr ""
-
- #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]45@@[STORY]
- msgid ""
- "There are so many of them, and they look well equipped and aggressive. You "
- "think it is best to leave, now."
- msgstr ""
-
- #. -- [EVENT] --Rock troll(5)@@+[NODE]2@@[OUT]1
- msgid "[Perception]Search the quarry."
- msgstr ""
-
- #. -- [EVENT] --Rock troll(5)@@+[NODE]4@@[STORY]
- msgid ""
- "There seems to be a lot of good stone stacked in several big mounds -- "
- "perhaps abandoned here, or maybe the Shattering piled it here.You start "
- "loading the stone when you realise the mounds have moved. They are watching "
- "you, and you hear:'Do they look tasty to you? Bony, no?'"
- msgstr ""
-
- #. -- [EVENT] --Rock troll(5)@@+[NODE]5@@[STORY]
- msgid ""
- "You are fast on your feet and have good wits about you, so you manage to "
- "jump away and run to safety before the rock trolls finish what they have to "
- "say."
- msgstr ""
-
- #. -- [EVENT] --Rock troll(5)@@+[NODE]8@@[STORY]
- msgid ""
- "You jump to your feet and run for your life. One of the trolls gets in a hit "
- "before you escape, but they are not fast enough to pursue."
- msgstr ""
-
- #. -- [EVENT] --Rock troll(5)@@+[NODE]11@@[STORY]
- msgid ""
- "'A nature god, you say? Hmmm. Yeah, you smell of trees and stuff, earth too, "
- "I suppose. Say, if you're so friendly, give us food, and we won't eat you.'"
- msgstr ""
-
- #. -- [EVENT] --Rock troll(5)@@+[NODE]11@@[OUT]1
- msgid "It is nature's law that the strongest prevail. Fight them!"
- msgstr ""
-
- #. -- [EVENT] --Rock troll(5)@@+[NODE]11@@[OUT]2
- msgid "Agree to give them one of you to eat."
- msgstr ""
-
- #. -- [EVENT] --Rock troll(5)@@+[NODE]11@@[OUT]3
- msgid "Agree to give them food in exchange for a little stone."
- msgstr ""
-
- #. -- [EVENT] --Rock troll(5)@@+[NODE]11@@[OUT]4
- msgid "Demand that they leave you be or they will anger the gods of nature."
- msgstr ""
-
- #. -- [EVENT] --Rock troll(5)@@+[NODE]18@@[STORY]
- msgid "You defeat the trolls, and the quarry stands open before you."
- msgstr ""
-
- #. -- [EVENT] --Rock troll(5)@@+[NODE]22@@[STORY]
- msgid "Your plan failed, and the trolls look hungry."
- msgstr ""
-
- #. -- [EVENT] --Rock troll(5)@@+[NODE]24@@[STORY]
- msgid ""
- "The trolls beat you and manage to grab one of you, eating that person alive "
- "in front of your very eyes as the rest of you run for your lives."
- msgstr ""
-
- #. -- [EVENT] --Rock troll(5)@@+[NODE]26@@[STORY]
- msgid ""
- "'Eh, I am still not sure about those gods of yours, but best be safe than "
- "sorry. Take what stone you find -- just not my balls, eh, ha!'"
- msgstr ""
-
- #. -- [EVENT] --Rock troll(5)@@+[NODE]26@@[OUT]1
- msgid "Smile politely and take the stone. "
- msgstr ""
-
- #. -- [EVENT] --Rock troll(5)@@+[NODE]28@@[STORY]
- msgid "'You bore me with your talk. You look tasty!'"
- msgstr ""
-
- #. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[STORY]
- msgid ""
- "There seems to be a lot of good stone stacked in several big mounds -- "
- "perhaps abandoned here, or maybe the Shattering piled it here.But you notice "
- "in time that the mounds have eyes -- rock trolls, for sure -- and they are "
- "watching you, pretending to sleep."
- msgstr ""
-
- #. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[OUT]4
- msgid "Try to outsmart them."
- msgstr ""
-
- #. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[OUT]5
- msgid ""
- "[Runemaster]In the name of the ancient stone masons that forged you, carve a "
- "sleeping rune onto the troll's bodies so you may take what is yours."
- msgstr ""
-
- #. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[OUT]6
- msgid ""
- "[Nature]As trolls are creatures of nature's will, proclaim it is your domain "
- "and thus they must stand aside!"
- msgstr ""
-
- #. -- [EVENT] --Rock troll(5)@@+[NODE]32@@[STORY]
- msgid ""
- "While you pretend to go about gathering stone, you carve a sleeping rune "
- "onto the unsuspecting trolls and they fall into slumber.They will not lie "
- "helpless for long, so you'd best hurry."
- msgstr ""
-
- #. -- [EVENT] --Rock troll(5)@@+[NODE]35@@[STORY]
- msgid ""
- "'Hmm, I did not see that coming. Nope. You live this long, and you still get "
- "surprised. Great. Here, have some stone, seems only fair.'Your fellow is "
- "taken and torn into three pieces to be devoured. Their bemused face looks at "
- "you, dead, as their head rolls down to the ground.'All that hair and teeth "
- "and gooey eyes, don't like that, you can take it back.'"
- msgstr ""
-
- #. -- [EVENT] --Rock troll(5)@@+[NODE]35@@[OUT]1
- msgid "Gather what you got and leave."
- msgstr ""
-
- #. -- [EVENT] --Rock troll(5)@@+[NODE]36@@[STORY]
- msgid ""
- "You notice that the trolls are still very sleepy. You distract them and run "
- "circles around them while others take what stone they can find. "
- msgstr ""
-
- #. -- [EVENT] --Rockers(6)@@+[NODE]2@@[STORY]
- msgid ""
- "You stand atop a small cliff, and below you see the remains of a quarry. It "
- "looks as if it's been mostly depleted, but you know these places can still "
- "hold good resources."
- msgstr ""
-
- #. -- [EVENT] --Rockers(6)@@+[NODE]4@@[STORY]
- msgid ""
- "As soon as you climb down, you see the stones below move in unnatural ways. "
- "You quickly realise they must be rockers -- young trolls. There is always "
- "danger of a parent nearby."
- msgstr ""
-
- #. -- [EVENT] --Rockers(6)@@+[NODE]4@@[OUT]1
- #. -- [EVENT] --Rockers(6)@@+[NODE]8@@[OUT]1
- msgid "Better not wait till they grow into trolls. Attack!"
- msgstr ""
-
- #. -- [EVENT] --Rockers(6)@@+[NODE]4@@[OUT]2
- #. -- [EVENT] --Rockers(6)@@+[NODE]8@@[OUT]3
- #. -- [EVENT] --Rockers(6)@@+[NODE]10@@[OUT]4
- msgid ""
- "[Dwarf]These wee stone babes deserve to be left in peace. In fact, leave "
- "them some food and gather the stone away from the younglings quickly before "
- "the rock mama returns."
- msgstr ""
-
- #. -- [EVENT] --Rockers(6)@@+[NODE]4@@[OUT]3
- msgid "[Perception]Take a closer look around before you do anything."
- msgstr ""
-
- #. -- [EVENT] --Rockers(6)@@+[NODE]4@@[OUT]4
- #. -- [EVENT] --Rockers(6)@@+[NODE]4@@[OUT]5
- msgid "Approach them."
- msgstr ""
-
- #. -- [EVENT] --Rockers(6)@@+[NODE]8@@[STORY]
- msgid ""
- "You check the tracks and realise that some adults may be close by. Still, "
- "you see a lot of precious stone here and cannot easily gather it without the "
- "rockers noticing."
- msgstr ""
-
- #. -- [EVENT] --Rockers(6)@@+[NODE]8@@[OUT]2
- msgid "Try to sneak around the rockers to gather as much as you can."
- msgstr ""
-
- #. -- [EVENT] --Rockers(6)@@+[NODE]8@@[OUT]4
- #. -- [EVENT] --Rockers(6)@@+[NODE]8@@[OUT]5
- msgid "Walk up to the rockers."
- msgstr ""
-
- #. -- [EVENT] --Rockers(6)@@+[NODE]9@@[STORY]
- msgid ""
- "The rockers see you approach and panic. They scramble around frantically, "
- "causing the whole quarry to shake dangerously.You also feel the rumblings of "
- "something bigger coming this way."
- msgstr ""
-
- #. -- [EVENT] --Rockers(6)@@+[NODE]9@@[OUT]2
- msgid "Best run away."
- msgstr ""
-
- #. -- [EVENT] --Rockers(6)@@+[NODE]10@@[STORY]
- msgid ""
- "The rockers see you and get nervous at first, but as you approach without "
- "malice, they become curious. Among the shuffle of stone and grunts, you "
- "hear:'Play?'"
- msgstr ""
-
- #. -- [EVENT] --Rockers(6)@@+[NODE]10@@[OUT]1
- msgid "They have precious stones. Attack!"
- msgstr ""
-
- #. -- [EVENT] --Rockers(6)@@+[NODE]10@@[OUT]2
- #. -- [EVENT] --Rockers(6)@@+[NODE]10@@[OUT]3
- msgid "Play with them."
- msgstr ""
-
- #. -- [EVENT] --Rockers(6)@@+[NODE]12@@[STORY]
- msgid ""
- "You have strong folk with you, so the play goes well. The rockers are "
- "pleased with their playmates and shower you with gifts before they usher you "
- "away, gesturing that their parents are about to return."
- msgstr ""
-
- #. -- [EVENT] --Rockers(6)@@+[NODE]12@@[OUT]1
- #. -- [EVENT] --Rockers(6)@@+[NODE]28@@[OUT]1
- msgid "Thank them and leave."
- msgstr ""
-
- #. -- [EVENT] --Rockers(6)@@+[NODE]16@@[STORY]
- msgid ""
- "The rockers lie shattered at your feet, and you feel this unnatural, "
- "unprovoked killing of the young did not sit well with your domain.You also "
- "hear the roaring cries of a mama troll rolling your way fast!"
- msgstr ""
-
- #. -- [EVENT] --Rockers(6)@@+[NODE]20@@[STORY]
- msgid "The rockers beat you badly and force you to flee."
- msgstr ""
-
- #. -- [EVENT] --Rockers(6)@@+[NODE]28@@[STORY]
- msgid ""
- "You have strong folk with you, so the play goes well, although it proves "
- "more than just rough. The rockers are pleased with their playmates and "
- "shower you with gifts before they usher you away, gesturing that their "
- "parents are about to return."
- msgstr ""
-
- #. -- [EVENT] --Rockers(6)@@+[NODE]29@@[STORY]
- msgid ""
- "The rockers lie shattered at your feet, and you are free to gather the stone."
- "However, you hear the roaring cries of a mama troll rolling your way fast!"
- msgstr ""
-
- #. -- [EVENT] --Rockers(6)@@+[NODE]30@@[STORY]
- #. -- [EVENT] --Rockers(6)@@+[NODE]31@@[STORY]
- msgid ""
- "You give the rockers some food and quietly gather some stone on the side.The "
- "younglings seem very pleased with the gift, and your spirits are lifted."
- msgstr ""
-
- #. -- [EVENT] --Rockfalling(7)@@+[NODE]2@@[OUT]1
- msgid "Try to gather some stone."
- msgstr ""
-
- #. -- [EVENT] --Rockfalling(7)@@+[NODE]4@@[STORY]
- msgid ""
- "You start digging for stone when the earth shifts and one of you gets "
- "trapped beneath the stones! "
- msgstr ""
-
- #. -- [EVENT] --Rockfalling(7)@@+[NODE]4@@[OUT]1
- msgid "Dig them out."
- msgstr ""
-
- #. -- [EVENT] --Rockfalling(7)@@+[NODE]4@@[OUT]2
- msgid "We have craftsmen and tools. Figure out a safe way to dig them out."
- msgstr ""
-
- #. -- [EVENT] --Rockfalling(7)@@+[NODE]4@@[OUT]3
- msgid ""
- "[Dwarf]Such collapses are a daily thing in the mountains, and you know ways "
- "to dig them out safely and quickly."
- msgstr ""
-
- #. -- [EVENT] --Rockfalling(7)@@+[NODE]4@@[OUT]4
- msgid ""
- "[Orc]Such things were a daily occurrence where you lived. It is the mark of "
- "a true warrior to find their own way out!"
- msgstr ""
-
- #. -- [EVENT] --Rockfalling(7)@@+[NODE]7@@[STORY]
- msgid ""
- "Mysteries of the earth are your daily dwarven bread, so you safely uncover "
- "your kin and manage to find some good resources while you're at it. "
- msgstr ""
-
- #. -- [EVENT] --Rockfalling(7)@@+[NODE]10@@[STORY]
- msgid ""
- "You dig up your friend, but they nearly died and are permanently weakened by "
- "this. "
- msgstr ""
-
- #. -- [EVENT] --Rockfalling(7)@@+[NODE]17@@[STORY]
- msgid ""
- "You dig them out and apart from some mental bruising they seem well. You "
- "also uncover some stone. "
- msgstr ""
-
- #. -- [EVENT] --Rockfalling(7)@@+[NODE]19@@[STORY]
- #. -- [EVENT] --Rockfalling(7)@@+[NODE]20@@[STORY]
- msgid ""
- "Alas, the unfortunate soul was not a warrior after all. They don?t make it "
- "out, but you honour their brave efforts with a shield dance.You do find some "
- "stone."
- msgstr ""
|