#, fuzzy msgid "" msgstr "" "MIME-Version: 1.0\n" "Content-Transfer-Encoding: 8bit\n" "Content-Type: text/plain; charset=UTF-8\n" "Project-Id-Version: \n" "POT-Creation-Date: \n" #. -- [EVENT] --Quarrydiff8(0)@@+[NODE]2@@[STORY] #. -- [EVENT] --Quarrydiff4(8)@@+[NODE]2@@[STORY] msgid "You find an old quarry, seemingly abandoned." msgstr "" #. -- [EVENT] --Quarrydiff8(0)@@+[NODE]2@@[OUT]1 #. -- [EVENT] --Quarrydiff8(0)@@+[NODE]2@@[OUT]2 #. -- [EVENT] --Quarrydiff8(0)@@+[NODE]2@@[OUT]3 #. -- [EVENT] --Quarrydiff4(8)@@+[NODE]2@@[OUT]1 #. -- [EVENT] --Quarrydiff4(8)@@+[NODE]2@@[OUT]2 #. -- [EVENT] --Quarrydiff4(8)@@+[NODE]2@@[OUT]3 #. -- [EVENT] --Quarrydiff4(8)@@+[NODE]2@@[OUT]4 msgid "Investigate." msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]3@@[STORY] msgid "" "As you come closer, you see traces of the past -- broken equipment, " "abandoned tools, and discarded ore." msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]3@@[OUT]1 #. -- [EVENT] --Zmey(1)@@+[NODE]3@@[OUT]2 msgid "Search the area." msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]3@@[OUT]3 #. -- [EVENT] --Zmey(1)@@+[NODE]18@@[OUT]1 #. -- [EVENT] --Zmey(1)@@+[NODE]27@@[OUT]1 #. -- [EVENT] --Zmey(1)@@+[NODE]29@@[OUT]1 #. -- [EVENT] --Zmey(1)@@+[NODE]34@@[OUT]1 #. -- [EVENT] --Zmey(1)@@+[NODE]35@@[OUT]1 #. -- [EVENT] --Zmey(1)@@+[NODE]37@@[OUT]1 #. -- [EVENT] --Zmey(1)@@+[NODE]38@@[OUT]1 #. -- [EVENT] --Bandits(2)@@+[NODE]2@@[OUT]3 #. -- [EVENT] --Bandits(2)@@+[NODE]8@@[OUT]1 #. -- [EVENT] --Bandits(2)@@+[NODE]29@@[OUT]1 #. -- [EVENT] --Dragon(3)@@+[NODE]2@@[OUT]3 #. -- [EVENT] --Dragon(3)@@+[NODE]16@@[OUT]1 #. -- [EVENT] --Dragon(3)@@+[NODE]31@@[OUT]1 #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]2@@[OUT]4 #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]5@@[OUT]5 #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]12@@[OUT]1 #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]25@@[OUT]1 #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]31@@[OUT]1 #. -- [EVENT] --Rock troll(5)@@+[NODE]2@@[OUT]3 #. -- [EVENT] --Rock troll(5)@@+[NODE]5@@[OUT]1 #. -- [EVENT] --Rock troll(5)@@+[NODE]8@@[OUT]1 #. -- [EVENT] --Rockers(6)@@+[NODE]2@@[OUT]2 #. -- [EVENT] --Rockers(6)@@+[NODE]4@@[OUT]6 #. -- [EVENT] --Rockers(6)@@+[NODE]8@@[OUT]6 #. -- [EVENT] --Rockers(6)@@+[NODE]30@@[OUT]1 #. -- [EVENT] --Rockers(6)@@+[NODE]31@@[OUT]1 #. -- [EVENT] --Rockfalling(7)@@+[NODE]2@@[OUT]2 #. -- [EVENT] --Rockfalling(7)@@+[NODE]7@@[OUT]1 #. -- [EVENT] --Rockfalling(7)@@+[NODE]10@@[OUT]1 #. -- [EVENT] --Rockfalling(7)@@+[NODE]17@@[OUT]1 #. -- [EVENT] --Rockfalling(7)@@+[NODE]19@@[OUT]1 #. -- [EVENT] --Rockfalling(7)@@+[NODE]20@@[OUT]1 msgid "Leave." msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]5@@[STORY] msgid "" "As you go in deeper, you discover the remains of many humanoids under a " "layer of thick dust. It looks as if they fought each other in a kind of " "frenzy that left both sides dead from blood loss and exhaustion.You then " "discover the tracks of something large, slithering, and heavy -- and it " "burrowed into the rockface nearby." msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]5@@[OUT]1 #. -- [EVENT] --Zmey(1)@@+[NODE]5@@[OUT]3 msgid "Gather whatever you can here and leave quickly." msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]5@@[OUT]2 msgid "Go into the rockface." msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]6@@[STORY] msgid "" "You search the place and find nothing of interest. It still may be possible " "to gather some of the stone from this place." msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]6@@[OUT]1 #. -- [EVENT] --Zmey(1)@@+[NODE]6@@[OUT]2 msgid "Get the stone." msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]7@@[STORY] msgid "" "You were gathering the resources in peace when you realised you now have " "your weapon in hand, and you feel more and more inclined to kill someone.And " "worse yet, you sense a powerful drain on your spirit, pulling at you " "mercilessly.You hear mocking laughter bellowing at you." msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]7@@[OUT]1 msgid "Try to control yourself and see who is laughing." msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]8@@[STORY] msgid "" "'Ssso ssstrong, you've come to pay tribute, have you?'A zmey, one of the " "eldest dragon kin, slithers into view from within a dark cave. " msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]8@@[OUT]1 #. -- [EVENT] --Zmey(1)@@+[NODE]10@@[OUT]3 #. -- [EVENT] --Zmey(1)@@+[NODE]14@@[OUT]1 msgid "What tribute does it mean?" msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]8@@[OUT]2 #. -- [EVENT] --Zmey(1)@@+[NODE]10@@[OUT]1 #. -- [EVENT] --Zmey(1)@@+[NODE]14@@[OUT]2 #. -- [EVENT] --Zmey(1)@@+[NODE]17@@[OUT]1 #. -- [EVENT] --Dragon(3)@@+[NODE]22@@[OUT]4 #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]4@@[OUT]2 #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]36@@[OUT]3 #. -- [EVENT] --Rock troll(5)@@+[NODE]4@@[OUT]3 #. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[OUT]3 #. -- [EVENT] --Rockers(6)@@+[NODE]9@@[OUT]1 #. -- [EVENT] --Rockers(6)@@+[NODE]16@@[OUT]2 #. -- [EVENT] --Rockers(6)@@+[NODE]29@@[OUT]2 msgid "Attack!" msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]8@@[OUT]3 #. -- [EVENT] --Zmey(1)@@+[NODE]10@@[OUT]2 #. -- [EVENT] --Zmey(1)@@+[NODE]14@@[OUT]3 #. -- [EVENT] --Zmey(1)@@+[NODE]17@@[OUT]2 msgid "It is a creature of mystical birth, so fight it with your spirit!" msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]10@@[STORY] msgid "" "You sneak in carefully and even find a few gemstones scattered around.But " "just as you think there is nothing more to find, you hear quiet " "laughter:'Ssso ssstrong, you've come to pay tribute, have you?'A zmey, one " "of the eldest dragon kin, slithers into view." msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]11@@[STORY] msgid "" "You were gathering the resources in peace when you realised you now have " "your weapon in hand, and you feel more and more inclined to kill someone.You " "now sense there is a curse upon this place, one that may prove deadly." msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]11@@[OUT]1 msgid "Resist this curse." msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]11@@[OUT]2 msgid "Better just run." msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]14@@[STORY] msgid "" "You shield yourself from the curse for now, but you know it will not hold " "for long. You sense a sudden burst of dark, tumorous energy, then you hear " "laughter coming from a hidden cave:'Ssso ssstrong, you've come to pay " "tribute, have you?'A zmey, one of the eldest dragon kin, slithers into view." msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]17@@[STORY] msgid "" "'I am not asss greedy asss my drake kin. One life will sssuffice, and it " "doesss not need to be pure.'You think it winked at you.'I will allow you to " "take away their weight in treasssure.'" msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]17@@[OUT]3 msgid "Agree." msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]17@@[OUT]4 msgid "Try to run away!" msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]18@@[STORY] #. -- [EVENT] --Zmey(1)@@+[NODE]35@@[STORY] msgid "" "You sacrifice one of your own, and the zmey takes them into its care with a " "sly smile. As it slithers away, it spits a gooey toxin in your faces.You " "fall into slumber, but when you wake, you feel strengthened and the promised " "stone lies beside you." msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]27@@[STORY] msgid "" "You sacrifice one of your own, and the zmey takes them into its care with a " "sly smile. As it slithers away, it spits a gooey toxin in your faces.You " "feel sickened from the spit, and worse yet, you discover only sandstone left " "as your reward." msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]29@@[STORY] msgid "" "The zmey shrieks in pain as you break its soul. You see a dark spirit " "escape, but the body lies dead before you." msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]34@@[STORY] #. -- [EVENT] --Zmey(1)@@+[NODE]38@@[STORY] msgid "" "The zmey is fast and deadly, forcing you to drop some of your goods to " "squeeze through a tight spot where it cannot follow. You escape by the skin " "of your teeth, but not without scars. " msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]36@@[STORY] msgid "" "'Sssuch sssweet sssorrow in your sssoulsss... You amusssed me. Begone, be " "free.'" msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]36@@[OUT]1 msgid "Run before it changes its mind." msgstr "" #. -- [EVENT] --Zmey(1)@@+[NODE]37@@[STORY] msgid "" "The zmey shrieks in pain as you strike it down. The body lies dead before " "you." msgstr "" #. -- [EVENT] --Bandits(2)@@+[NODE]2@@[STORY] msgid "" "Although the place seemed abandoned at first, you see a campfire hidden away " "among the rocks." msgstr "" #. -- [EVENT] --Bandits(2)@@+[NODE]2@@[OUT]1 msgid "Go in closer to greet the fellow travellers." msgstr "" #. -- [EVENT] --Bandits(2)@@+[NODE]2@@[OUT]2 msgid "Scout the campfire." msgstr "" #. -- [EVENT] --Bandits(2)@@+[NODE]4@@[STORY] msgid "" "You discover the campsite was set up by nomads, but they were attacked by " "bandits who are now scavenging the bodies, and they have spotted you!" msgstr "" #. -- [EVENT] --Bandits(2)@@+[NODE]4@@[OUT]1 #. -- [EVENT] --Dragon(3)@@+[NODE]5@@[OUT]1 msgid "To arms!" msgstr "" #. -- [EVENT] --Bandits(2)@@+[NODE]4@@[OUT]2 msgid "" "Stand firm, flex your muscle, and tell them to back off, now! [Intimidate]" msgstr "" #. -- [EVENT] --Bandits(2)@@+[NODE]4@@[OUT]3 msgid "Try to run away." msgstr "" #. -- [EVENT] --Bandits(2)@@+[NODE]4@@[OUT]4 #. -- [EVENT] --Bandits(2)@@+[NODE]35@@[OUT]2 msgid "Drop some of your bags to make escape easier." msgstr "" #. -- [EVENT] --Bandits(2)@@+[NODE]5@@[STORY] msgid "" "You discover the campsite was set up by nomads, but they were attacked by " "bandits who are now scavenging the bodies." msgstr "" #. -- [EVENT] --Bandits(2)@@+[NODE]5@@[OUT]1 msgid "Attack the bandits!" msgstr "" #. -- [EVENT] --Bandits(2)@@+[NODE]5@@[OUT]2 msgid "Use your wits or experience to figure out a trap for the bandits." msgstr "" #. -- [EVENT] --Bandits(2)@@+[NODE]5@@[OUT]3 #. -- [EVENT] --Bandits(2)@@+[NODE]5@@[OUT]4 msgid "[Bloodtracker]Sniff them out and quietly murder as many as you can." msgstr "" #. -- [EVENT] --Bandits(2)@@+[NODE]8@@[STORY] msgid "" "As a bloodtracker, you are skilled at hunting prey, any prey.You sneak up " "and silently murder several of the bandits, including the captain, and when " "the rest realise what is happening, they run away." msgstr "" #. -- [EVENT] --Bandits(2)@@+[NODE]9@@[STORY] msgid "" "As a bloodtracker, you are skilled at hunting prey, any prey.Alas, despite " "bathing in the blood of your enemies, there are just too many. You retreat " "as they chase you!" msgstr "" #. -- [EVENT] --Bandits(2)@@+[NODE]9@@[OUT]1 msgid "Attack those who are left!" msgstr "" #. -- [EVENT] --Bandits(2)@@+[NODE]9@@[OUT]2 #. -- [EVENT] --Rock troll(5)@@+[NODE]4@@[OUT]1 #. -- [EVENT] --Rock troll(5)@@+[NODE]4@@[OUT]2 #. -- [EVENT] --Rock troll(5)@@+[NODE]22@@[OUT]2 #. -- [EVENT] --Rock troll(5)@@+[NODE]22@@[OUT]3 #. -- [EVENT] --Rock troll(5)@@+[NODE]28@@[OUT]2 #. -- [EVENT] --Rock troll(5)@@+[NODE]28@@[OUT]3 #. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[OUT]1 #. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[OUT]2 #. -- [EVENT] --Rockers(6)@@+[NODE]16@@[OUT]1 #. -- [EVENT] --Rockers(6)@@+[NODE]29@@[OUT]1 msgid "Run away!" msgstr "" #. -- [EVENT] --Bandits(2)@@+[NODE]17@@[STORY] #. -- [EVENT] --Bandits(2)@@+[NODE]22@@[STORY] msgid "" "You kill the bandit scum and check the camp. Alas, none of the nomads " "survived.You prepare a makeshift burial before leaving." msgstr "" #. -- [EVENT] --Bandits(2)@@+[NODE]17@@[OUT]1 #. -- [EVENT] --Bandits(2)@@+[NODE]17@@[OUT]2 #. -- [EVENT] --Bandits(2)@@+[NODE]22@@[OUT]1 #. -- [EVENT] --Bandits(2)@@+[NODE]22@@[OUT]2 #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]16@@[OUT]1 #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]39@@[OUT]1 #. -- [EVENT] --Rock troll(5)@@+[NODE]18@@[OUT]1 #. -- [EVENT] --Rock troll(5)@@+[NODE]32@@[OUT]1 #. -- [EVENT] --Rock troll(5)@@+[NODE]36@@[OUT]1 msgid "Gather what you can and leave." msgstr "" #. -- [EVENT] --Bandits(2)@@+[NODE]29@@[STORY] msgid "You barely get away after dropping some bags to escape." msgstr "" #. -- [EVENT] --Bandits(2)@@+[NODE]34@@[STORY] msgid "" "'Eh, fine, fine, not worth our trouble. We're off -- you can even scavenge " "whatever we left here.'They carefully back away from you. " msgstr "" #. -- [EVENT] --Bandits(2)@@+[NODE]34@@[OUT]1 msgid "Gather what is left and leave." msgstr "" #. -- [EVENT] --Bandits(2)@@+[NODE]35@@[STORY] msgid "'What the fuck are you doing?'They charge!" msgstr "" #. -- [EVENT] --Bandits(2)@@+[NODE]35@@[OUT]1 #. -- [EVENT] --Rock troll(5)@@+[NODE]22@@[OUT]1 #. -- [EVENT] --Rock troll(5)@@+[NODE]28@@[OUT]1 msgid "Fight!" msgstr "" #. -- [EVENT] --Bandits(2)@@+[NODE]37@@[STORY] msgid "" "The bandits prove themselves stronger. They beat you badly, and you are " "forced to drop some of your goods to escape." msgstr "" #. -- [EVENT] --Bandits(2)@@+[NODE]37@@[OUT]1 #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]4@@[OUT]3 #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]36@@[OUT]4 msgid "Run away." msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]2@@[STORY] #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]2@@[STORY] #. -- [EVENT] --Rock troll(5)@@+[NODE]2@@[STORY] #. -- [EVENT] --Rockfalling(7)@@+[NODE]2@@[STORY] msgid "" "Most of this quarry has collapsed into a deep ravine, but there still may be " "some usable resources here." msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]2@@[OUT]1 msgid "[Perception]Search the area carefully." msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]2@@[OUT]2 #. -- [EVENT] --Rock troll(5)@@+[NODE]2@@[OUT]2 msgid "Search the quarry." msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]3@@[STORY] msgid "" "Your eagle eyes come in handy when you spot, deep within the darkness of the " "ravine, that the earth seems to move up and down in slow rhythm.You then " "notice a large, dragon-like shape among the stones." msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]3@@[OUT]1 msgid "Use the element of surprise and attack!" msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]3@@[OUT]2 msgid "" "Dragons are creatures born of the mystical force, so challenge it with your " "spirit and break its soul!" msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]3@@[OUT]3 msgid "" "Dragons are not mere beasts. Often they are wise and sometimes willing to " "talk. Approach the dragon and speak to it." msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]3@@[OUT]4 msgid "Carefully back away." msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]5@@[STORY] msgid "" "You carefully climb down and search the old quarry. You find little of use " "but see signs of ore being transported to one spot.When you get close, you " "see a pile of stone, some of it precious, but then you hear a rough, " "bellowing voice:'Who wakes me?'A red dragon is staring at you." msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]5@@[OUT]2 msgid "Run for your lives!" msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]5@@[OUT]3 msgid "Remain calm and composed and try to speak to it." msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]9@@[STORY] #. -- [EVENT] --Dragon(3)@@+[NODE]40@@[STORY] msgid "" "You approach the dragon and see its eyes following you with interest. You " "bow and speak. It listens, then replies, slowly:'Very well, a game of " "riddles will amuse me so. If thy mind is as sharp as my scales, you may be " "granted a boon.'" msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]9@@[OUT]1 #. -- [EVENT] --Dragon(3)@@+[NODE]40@@[OUT]1 msgid "Nod." msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]10@@[STORY] msgid "" "'None of that \"what's in my pants\" silliness, mind you. Fool me once and " "all that. A serious game of riddles, nothing less will do.'" msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]10@@[OUT]1 msgid "Agree and promise to remain true." msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]10@@[OUT]2 msgid "Actually, politely decline and move away." msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]16@@[STORY] msgid "" "You barely escape as the dragon lazily breathes fire after you. You get the " "impression that it didn't give this chase its all." msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]19@@[STORY] msgid "" "The dragon's might proves no exaggeration, and you have a feeling this one " "was sleepy.You do not know why, but the beast allows you to flee, albeit " "without your bags." msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]19@@[OUT]1 #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]45@@[OUT]1 #. -- [EVENT] --Rock troll(5)@@+[NODE]24@@[OUT]1 #. -- [EVENT] --Rockers(6)@@+[NODE]20@@[OUT]1 msgid "Run." msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]22@@[STORY] msgid "" "'Bah, your minds are as dull as you look. How disappointing. Leave me a gift " "as apology, and I may reward you yet. Otherwise, begone, for you are not " "worthy of my notice.'You feel a great mental strain from this effort and " "sense it is best to leave quickly. " msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]22@@[OUT]1 msgid "Offer gold." msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]22@@[OUT]2 msgid "Offer a person. That should earn you a great reward." msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]22@@[OUT]3 msgid "Leave quickly before it changes its mind." msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]27@@[STORY] msgid "" "Your will has proven stronger than the dragon's, and it breaks before you. " "Distraught at the defeat, the creature flies away, leaving its lair free to " "loot." msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]27@@[OUT]1 msgid "Gather what you can and leave before it flies back." msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]28@@[STORY] msgid "" "'Ahh, how wonderful, you did outsmart me!'It flaps its reptile wings so hard " "in joy that you are thrown against the rock wall.'Oh, uh. Apologies. Here is " "your reward, as promised, although the honour of besting a drake is your " "true achievement.'The dragon falls back asleep." msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]28@@[OUT]1 msgid "Take the reward and leave." msgstr "" #. -- [EVENT] --Dragon(3)@@+[NODE]31@@[STORY] msgid "The dragon is dead and its treasures yours." msgstr "" #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]2@@[OUT]1 msgid "[Perception]Scout the place first." msgstr "" #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]2@@[OUT]2 #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]2@@[OUT]3 #. -- [EVENT] --Rockers(6)@@+[NODE]2@@[OUT]1 msgid "Search the place." msgstr "" #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]4@@[STORY] msgid "" "You search through the rubble, but instead of resources, you come across a " "band of scavengers who don't look happy to share this site." msgstr "" #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]4@@[OUT]1 #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]36@@[OUT]1 msgid "" "[Scavenger]Speak to your kin. Tell them your lot is bigger and tougher, so " "they'd better share." msgstr "" #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]5@@[STORY] msgid "" "You search through the rubble of this old quarry and spot traces of gold " "ore, but you suspect you'd have to dig deep to find anything substantial. " msgstr "" #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]5@@[OUT]1 #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]5@@[OUT]2 msgid "[Dwarf]Use your dwarven knowledge to make this dig easier." msgstr "" #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]5@@[OUT]3 msgid "Use tools to dig." msgstr "" #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]5@@[OUT]4 msgid "Dig." msgstr "" #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]12@@[STORY] msgid "" "As you try to dig for gold, the earth shifts once more and almost buries you " "alive.You manage to scramble back up to the surface. If there was any gold, " "it is gone." msgstr "" #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]16@@[STORY] #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]39@@[STORY] msgid "" "You uncover a good stash of gold and several skeletons of miners who likely " "died with it." msgstr "" #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]25@@[STORY] msgid "" "With the scavengers gone, you dig through the rubble, but apart from some " "basic stone, you find the quarry depleted." msgstr "" #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]29@@[STORY] msgid "" "Apart from some stone, you find an abandoned child, locked in a cage and " "abused. It is grateful for your help and wants to go with you." msgstr "" #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]29@@[OUT]1 msgid "Take the child and leave." msgstr "" #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]31@@[STORY] msgid "" "You try to use the scavengers' superstition and a set of caves and tunnels " "to trick them into thinking this quarry is haunted. It works, but instead of " "running away, the scavengers decide to collapse the caves and kill the " "'ghosts.'You barely make it out alive." msgstr "" #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]36@@[STORY] msgid "" "You search through the rubble but instead of resources, you come across a " "band of scavengers. They haven't spotted you yet." msgstr "" #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]36@@[OUT]2 msgid "Try to outsmart these scavengers before they see you." msgstr "" #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]38@@[STORY] msgid "" "These old quarries have many caves and burrows, and scavengers are very " "superstitious.You goad them with suspicious sounds and falling rocks until " "they decide this place is haunted and abandon it, even leaving behind some " "of their stuff." msgstr "" #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]38@@[OUT]1 msgid "Gather what you can." msgstr "" #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]43@@[STORY] msgid "" "The scavengers look spooked and move away:'Ya, ya, take yer share, take, " "take and go.'" msgstr "" #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]43@@[OUT]1 msgid "Gather up their stuff." msgstr "" #. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]45@@[STORY] msgid "" "There are so many of them, and they look well equipped and aggressive. You " "think it is best to leave, now." msgstr "" #. -- [EVENT] --Rock troll(5)@@+[NODE]2@@[OUT]1 msgid "[Perception]Search the quarry." msgstr "" #. -- [EVENT] --Rock troll(5)@@+[NODE]4@@[STORY] msgid "" "There seems to be a lot of good stone stacked in several big mounds -- " "perhaps abandoned here, or maybe the Shattering piled it here.You start " "loading the stone when you realise the mounds have moved. They are watching " "you, and you hear:'Do they look tasty to you? Bony, no?'" msgstr "" #. -- [EVENT] --Rock troll(5)@@+[NODE]5@@[STORY] msgid "" "You are fast on your feet and have good wits about you, so you manage to " "jump away and run to safety before the rock trolls finish what they have to " "say." msgstr "" #. -- [EVENT] --Rock troll(5)@@+[NODE]8@@[STORY] msgid "" "You jump to your feet and run for your life. One of the trolls gets in a hit " "before you escape, but they are not fast enough to pursue." msgstr "" #. -- [EVENT] --Rock troll(5)@@+[NODE]11@@[STORY] msgid "" "'A nature god, you say? Hmmm. Yeah, you smell of trees and stuff, earth too, " "I suppose. Say, if you're so friendly, give us food, and we won't eat you.'" msgstr "" #. -- [EVENT] --Rock troll(5)@@+[NODE]11@@[OUT]1 msgid "It is nature's law that the strongest prevail. Fight them!" msgstr "" #. -- [EVENT] --Rock troll(5)@@+[NODE]11@@[OUT]2 msgid "Agree to give them one of you to eat." msgstr "" #. -- [EVENT] --Rock troll(5)@@+[NODE]11@@[OUT]3 msgid "Agree to give them food in exchange for a little stone." msgstr "" #. -- [EVENT] --Rock troll(5)@@+[NODE]11@@[OUT]4 msgid "Demand that they leave you be or they will anger the gods of nature." msgstr "" #. -- [EVENT] --Rock troll(5)@@+[NODE]18@@[STORY] msgid "You defeat the trolls, and the quarry stands open before you." msgstr "" #. -- [EVENT] --Rock troll(5)@@+[NODE]22@@[STORY] msgid "Your plan failed, and the trolls look hungry." msgstr "" #. -- [EVENT] --Rock troll(5)@@+[NODE]24@@[STORY] msgid "" "The trolls beat you and manage to grab one of you, eating that person alive " "in front of your very eyes as the rest of you run for your lives." msgstr "" #. -- [EVENT] --Rock troll(5)@@+[NODE]26@@[STORY] msgid "" "'Eh, I am still not sure about those gods of yours, but best be safe than " "sorry. Take what stone you find -- just not my balls, eh, ha!'" msgstr "" #. -- [EVENT] --Rock troll(5)@@+[NODE]26@@[OUT]1 msgid "Smile politely and take the stone. " msgstr "" #. -- [EVENT] --Rock troll(5)@@+[NODE]28@@[STORY] msgid "'You bore me with your talk. You look tasty!'" msgstr "" #. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[STORY] msgid "" "There seems to be a lot of good stone stacked in several big mounds -- " "perhaps abandoned here, or maybe the Shattering piled it here.But you notice " "in time that the mounds have eyes -- rock trolls, for sure -- and they are " "watching you, pretending to sleep." msgstr "" #. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[OUT]4 msgid "Try to outsmart them." msgstr "" #. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[OUT]5 msgid "" "[Runemaster]In the name of the ancient stone masons that forged you, carve a " "sleeping rune onto the troll's bodies so you may take what is yours." msgstr "" #. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[OUT]6 msgid "" "[Nature]As trolls are creatures of nature's will, proclaim it is your domain " "and thus they must stand aside!" msgstr "" #. -- [EVENT] --Rock troll(5)@@+[NODE]32@@[STORY] msgid "" "While you pretend to go about gathering stone, you carve a sleeping rune " "onto the unsuspecting trolls and they fall into slumber.They will not lie " "helpless for long, so you'd best hurry." msgstr "" #. -- [EVENT] --Rock troll(5)@@+[NODE]35@@[STORY] msgid "" "'Hmm, I did not see that coming. Nope. You live this long, and you still get " "surprised. Great. Here, have some stone, seems only fair.'Your fellow is " "taken and torn into three pieces to be devoured. Their bemused face looks at " "you, dead, as their head rolls down to the ground.'All that hair and teeth " "and gooey eyes, don't like that, you can take it back.'" msgstr "" #. -- [EVENT] --Rock troll(5)@@+[NODE]35@@[OUT]1 msgid "Gather what you got and leave." msgstr "" #. -- [EVENT] --Rock troll(5)@@+[NODE]36@@[STORY] msgid "" "You notice that the trolls are still very sleepy. You distract them and run " "circles around them while others take what stone they can find. " msgstr "" #. -- [EVENT] --Rockers(6)@@+[NODE]2@@[STORY] msgid "" "You stand atop a small cliff, and below you see the remains of a quarry. It " "looks as if it's been mostly depleted, but you know these places can still " "hold good resources." msgstr "" #. -- [EVENT] --Rockers(6)@@+[NODE]4@@[STORY] msgid "" "As soon as you climb down, you see the stones below move in unnatural ways. " "You quickly realise they must be rockers -- young trolls. There is always " "danger of a parent nearby." msgstr "" #. -- [EVENT] --Rockers(6)@@+[NODE]4@@[OUT]1 #. -- [EVENT] --Rockers(6)@@+[NODE]8@@[OUT]1 msgid "Better not wait till they grow into trolls. Attack!" msgstr "" #. -- [EVENT] --Rockers(6)@@+[NODE]4@@[OUT]2 #. -- [EVENT] --Rockers(6)@@+[NODE]8@@[OUT]3 #. -- [EVENT] --Rockers(6)@@+[NODE]10@@[OUT]4 msgid "" "[Dwarf]These wee stone babes deserve to be left in peace. In fact, leave " "them some food and gather the stone away from the younglings quickly before " "the rock mama returns." msgstr "" #. -- [EVENT] --Rockers(6)@@+[NODE]4@@[OUT]3 msgid "[Perception]Take a closer look around before you do anything." msgstr "" #. -- [EVENT] --Rockers(6)@@+[NODE]4@@[OUT]4 #. -- [EVENT] --Rockers(6)@@+[NODE]4@@[OUT]5 msgid "Approach them." msgstr "" #. -- [EVENT] --Rockers(6)@@+[NODE]8@@[STORY] msgid "" "You check the tracks and realise that some adults may be close by. Still, " "you see a lot of precious stone here and cannot easily gather it without the " "rockers noticing." msgstr "" #. -- [EVENT] --Rockers(6)@@+[NODE]8@@[OUT]2 msgid "Try to sneak around the rockers to gather as much as you can." msgstr "" #. -- [EVENT] --Rockers(6)@@+[NODE]8@@[OUT]4 #. -- [EVENT] --Rockers(6)@@+[NODE]8@@[OUT]5 msgid "Walk up to the rockers." msgstr "" #. -- [EVENT] --Rockers(6)@@+[NODE]9@@[STORY] msgid "" "The rockers see you approach and panic. They scramble around frantically, " "causing the whole quarry to shake dangerously.You also feel the rumblings of " "something bigger coming this way." msgstr "" #. -- [EVENT] --Rockers(6)@@+[NODE]9@@[OUT]2 msgid "Best run away." msgstr "" #. -- [EVENT] --Rockers(6)@@+[NODE]10@@[STORY] msgid "" "The rockers see you and get nervous at first, but as you approach without " "malice, they become curious. Among the shuffle of stone and grunts, you " "hear:'Play?'" msgstr "" #. -- [EVENT] --Rockers(6)@@+[NODE]10@@[OUT]1 msgid "They have precious stones. Attack!" msgstr "" #. -- [EVENT] --Rockers(6)@@+[NODE]10@@[OUT]2 #. -- [EVENT] --Rockers(6)@@+[NODE]10@@[OUT]3 msgid "Play with them." msgstr "" #. -- [EVENT] --Rockers(6)@@+[NODE]12@@[STORY] msgid "" "You have strong folk with you, so the play goes well. The rockers are " "pleased with their playmates and shower you with gifts before they usher you " "away, gesturing that their parents are about to return." msgstr "" #. -- [EVENT] --Rockers(6)@@+[NODE]12@@[OUT]1 #. -- [EVENT] --Rockers(6)@@+[NODE]28@@[OUT]1 msgid "Thank them and leave." msgstr "" #. -- [EVENT] --Rockers(6)@@+[NODE]16@@[STORY] msgid "" "The rockers lie shattered at your feet, and you feel this unnatural, " "unprovoked killing of the young did not sit well with your domain.You also " "hear the roaring cries of a mama troll rolling your way fast!" msgstr "" #. -- [EVENT] --Rockers(6)@@+[NODE]20@@[STORY] msgid "The rockers beat you badly and force you to flee." msgstr "" #. -- [EVENT] --Rockers(6)@@+[NODE]28@@[STORY] msgid "" "You have strong folk with you, so the play goes well, although it proves " "more than just rough. The rockers are pleased with their playmates and " "shower you with gifts before they usher you away, gesturing that their " "parents are about to return." msgstr "" #. -- [EVENT] --Rockers(6)@@+[NODE]29@@[STORY] msgid "" "The rockers lie shattered at your feet, and you are free to gather the stone." "However, you hear the roaring cries of a mama troll rolling your way fast!" msgstr "" #. -- [EVENT] --Rockers(6)@@+[NODE]30@@[STORY] #. -- [EVENT] --Rockers(6)@@+[NODE]31@@[STORY] msgid "" "You give the rockers some food and quietly gather some stone on the side.The " "younglings seem very pleased with the gift, and your spirits are lifted." msgstr "" #. -- [EVENT] --Rockfalling(7)@@+[NODE]2@@[OUT]1 msgid "Try to gather some stone." msgstr "" #. -- [EVENT] --Rockfalling(7)@@+[NODE]4@@[STORY] msgid "" "You start digging for stone when the earth shifts and one of you gets " "trapped beneath the stones! " msgstr "" #. -- [EVENT] --Rockfalling(7)@@+[NODE]4@@[OUT]1 msgid "Dig them out." msgstr "" #. -- [EVENT] --Rockfalling(7)@@+[NODE]4@@[OUT]2 msgid "We have craftsmen and tools. Figure out a safe way to dig them out." msgstr "" #. -- [EVENT] --Rockfalling(7)@@+[NODE]4@@[OUT]3 msgid "" "[Dwarf]Such collapses are a daily thing in the mountains, and you know ways " "to dig them out safely and quickly." msgstr "" #. -- [EVENT] --Rockfalling(7)@@+[NODE]4@@[OUT]4 msgid "" "[Orc]Such things were a daily occurrence where you lived. It is the mark of " "a true warrior to find their own way out!" msgstr "" #. -- [EVENT] --Rockfalling(7)@@+[NODE]7@@[STORY] msgid "" "Mysteries of the earth are your daily dwarven bread, so you safely uncover " "your kin and manage to find some good resources while you're at it. " msgstr "" #. -- [EVENT] --Rockfalling(7)@@+[NODE]10@@[STORY] msgid "" "You dig up your friend, but they nearly died and are permanently weakened by " "this. " msgstr "" #. -- [EVENT] --Rockfalling(7)@@+[NODE]17@@[STORY] msgid "" "You dig them out and apart from some mental bruising they seem well. You " "also uncover some stone. " msgstr "" #. -- [EVENT] --Rockfalling(7)@@+[NODE]19@@[STORY] #. -- [EVENT] --Rockfalling(7)@@+[NODE]20@@[STORY] msgid "" "Alas, the unfortunate soul was not a warrior after all. They don?t make it " "out, but you honour their brave efforts with a shield dance.You do find some " "stone." msgstr ""