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#, fuzzy
msgid ""
msgstr ""
"MIME-Version: 1.0\n"
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"Project-Id-Version: \n"
"POT-Creation-Date: \n"
#. -- [EVENT] --Quarrydiff8(0)@@+[NODE]2@@[STORY]
#. -- [EVENT] --Quarrydiff4(8)@@+[NODE]2@@[STORY]
msgid "You find an old quarry, seemingly abandoned."
msgstr ""
#. -- [EVENT] --Quarrydiff8(0)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Quarrydiff8(0)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Quarrydiff8(0)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Quarrydiff4(8)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Quarrydiff4(8)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Quarrydiff4(8)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Quarrydiff4(8)@@+[NODE]2@@[OUT]4
msgid "Investigate."
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]3@@[STORY]
msgid ""
"As you come closer, you see traces of the past -- broken equipment, "
"abandoned tools, and discarded ore."
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]3@@[OUT]1
#. -- [EVENT] --Zmey(1)@@+[NODE]3@@[OUT]2
msgid "Search the area."
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]3@@[OUT]3
#. -- [EVENT] --Zmey(1)@@+[NODE]18@@[OUT]1
#. -- [EVENT] --Zmey(1)@@+[NODE]27@@[OUT]1
#. -- [EVENT] --Zmey(1)@@+[NODE]29@@[OUT]1
#. -- [EVENT] --Zmey(1)@@+[NODE]34@@[OUT]1
#. -- [EVENT] --Zmey(1)@@+[NODE]35@@[OUT]1
#. -- [EVENT] --Zmey(1)@@+[NODE]37@@[OUT]1
#. -- [EVENT] --Zmey(1)@@+[NODE]38@@[OUT]1
#. -- [EVENT] --Bandits(2)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Bandits(2)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --Bandits(2)@@+[NODE]29@@[OUT]1
#. -- [EVENT] --Dragon(3)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Dragon(3)@@+[NODE]16@@[OUT]1
#. -- [EVENT] --Dragon(3)@@+[NODE]31@@[OUT]1
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]5@@[OUT]5
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]12@@[OUT]1
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]25@@[OUT]1
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]31@@[OUT]1
#. -- [EVENT] --Rock troll(5)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Rock troll(5)@@+[NODE]5@@[OUT]1
#. -- [EVENT] --Rock troll(5)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --Rockers(6)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Rockers(6)@@+[NODE]4@@[OUT]6
#. -- [EVENT] --Rockers(6)@@+[NODE]8@@[OUT]6
#. -- [EVENT] --Rockers(6)@@+[NODE]30@@[OUT]1
#. -- [EVENT] --Rockers(6)@@+[NODE]31@@[OUT]1
#. -- [EVENT] --Rockfalling(7)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Rockfalling(7)@@+[NODE]7@@[OUT]1
#. -- [EVENT] --Rockfalling(7)@@+[NODE]10@@[OUT]1
#. -- [EVENT] --Rockfalling(7)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --Rockfalling(7)@@+[NODE]19@@[OUT]1
#. -- [EVENT] --Rockfalling(7)@@+[NODE]20@@[OUT]1
msgid "Leave."
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]5@@[STORY]
msgid ""
"As you go in deeper, you discover the remains of many humanoids under a "
"layer of thick dust. It looks as if they fought each other in a kind of "
"frenzy that left both sides dead from blood loss and exhaustion.You then "
"discover the tracks of something large, slithering, and heavy -- and it "
"burrowed into the rockface nearby."
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]5@@[OUT]1
#. -- [EVENT] --Zmey(1)@@+[NODE]5@@[OUT]3
msgid "Gather whatever you can here and leave quickly."
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]5@@[OUT]2
msgid "Go into the rockface."
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]6@@[STORY]
msgid ""
"You search the place and find nothing of interest. It still may be possible "
"to gather some of the stone from this place."
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --Zmey(1)@@+[NODE]6@@[OUT]2
msgid "Get the stone."
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]7@@[STORY]
msgid ""
"You were gathering the resources in peace when you realised you now have "
"your weapon in hand, and you feel more and more inclined to kill someone.And "
"worse yet, you sense a powerful drain on your spirit, pulling at you "
"mercilessly.You hear mocking laughter bellowing at you."
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]7@@[OUT]1
msgid "Try to control yourself and see who is laughing."
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]8@@[STORY]
msgid ""
"'Ssso ssstrong, you've come to pay tribute, have you?'A zmey, one of the "
"eldest dragon kin, slithers into view from within a dark cave. "
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --Zmey(1)@@+[NODE]10@@[OUT]3
#. -- [EVENT] --Zmey(1)@@+[NODE]14@@[OUT]1
msgid "What tribute does it mean?"
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]8@@[OUT]2
#. -- [EVENT] --Zmey(1)@@+[NODE]10@@[OUT]1
#. -- [EVENT] --Zmey(1)@@+[NODE]14@@[OUT]2
#. -- [EVENT] --Zmey(1)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --Dragon(3)@@+[NODE]22@@[OUT]4
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]4@@[OUT]2
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]36@@[OUT]3
#. -- [EVENT] --Rock troll(5)@@+[NODE]4@@[OUT]3
#. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[OUT]3
#. -- [EVENT] --Rockers(6)@@+[NODE]9@@[OUT]1
#. -- [EVENT] --Rockers(6)@@+[NODE]16@@[OUT]2
#. -- [EVENT] --Rockers(6)@@+[NODE]29@@[OUT]2
msgid "Attack!"
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]8@@[OUT]3
#. -- [EVENT] --Zmey(1)@@+[NODE]10@@[OUT]2
#. -- [EVENT] --Zmey(1)@@+[NODE]14@@[OUT]3
#. -- [EVENT] --Zmey(1)@@+[NODE]17@@[OUT]2
msgid "It is a creature of mystical birth, so fight it with your spirit!"
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]10@@[STORY]
msgid ""
"You sneak in carefully and even find a few gemstones scattered around.But "
"just as you think there is nothing more to find, you hear quiet "
"laughter:'Ssso ssstrong, you've come to pay tribute, have you?'A zmey, one "
"of the eldest dragon kin, slithers into view."
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]11@@[STORY]
msgid ""
"You were gathering the resources in peace when you realised you now have "
"your weapon in hand, and you feel more and more inclined to kill someone.You "
"now sense there is a curse upon this place, one that may prove deadly."
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]11@@[OUT]1
msgid "Resist this curse."
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]11@@[OUT]2
msgid "Better just run."
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]14@@[STORY]
msgid ""
"You shield yourself from the curse for now, but you know it will not hold "
"for long. You sense a sudden burst of dark, tumorous energy, then you hear "
"laughter coming from a hidden cave:'Ssso ssstrong, you've come to pay "
"tribute, have you?'A zmey, one of the eldest dragon kin, slithers into view."
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]17@@[STORY]
msgid ""
"'I am not asss greedy asss my drake kin. One life will sssuffice, and it "
"doesss not need to be pure.'You think it winked at you.'I will allow you to "
"take away their weight in treasssure.'"
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]17@@[OUT]3
msgid "Agree."
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]17@@[OUT]4
msgid "Try to run away!"
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]18@@[STORY]
#. -- [EVENT] --Zmey(1)@@+[NODE]35@@[STORY]
msgid ""
"You sacrifice one of your own, and the zmey takes them into its care with a "
"sly smile. As it slithers away, it spits a gooey toxin in your faces.You "
"fall into slumber, but when you wake, you feel strengthened and the promised "
"stone lies beside you."
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]27@@[STORY]
msgid ""
"You sacrifice one of your own, and the zmey takes them into its care with a "
"sly smile. As it slithers away, it spits a gooey toxin in your faces.You "
"feel sickened from the spit, and worse yet, you discover only sandstone left "
"as your reward."
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]29@@[STORY]
msgid ""
"The zmey shrieks in pain as you break its soul. You see a dark spirit "
"escape, but the body lies dead before you."
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]34@@[STORY]
#. -- [EVENT] --Zmey(1)@@+[NODE]38@@[STORY]
msgid ""
"The zmey is fast and deadly, forcing you to drop some of your goods to "
"squeeze through a tight spot where it cannot follow. You escape by the skin "
"of your teeth, but not without scars. "
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]36@@[STORY]
msgid ""
"'Sssuch sssweet sssorrow in your sssoulsss... You amusssed me. Begone, be "
"free.'"
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]36@@[OUT]1
msgid "Run before it changes its mind."
msgstr ""
#. -- [EVENT] --Zmey(1)@@+[NODE]37@@[STORY]
msgid ""
"The zmey shrieks in pain as you strike it down. The body lies dead before "
"you."
msgstr ""
#. -- [EVENT] --Bandits(2)@@+[NODE]2@@[STORY]
msgid ""
"Although the place seemed abandoned at first, you see a campfire hidden away "
"among the rocks."
msgstr ""
#. -- [EVENT] --Bandits(2)@@+[NODE]2@@[OUT]1
msgid "Go in closer to greet the fellow travellers."
msgstr ""
#. -- [EVENT] --Bandits(2)@@+[NODE]2@@[OUT]2
msgid "Scout the campfire."
msgstr ""
#. -- [EVENT] --Bandits(2)@@+[NODE]4@@[STORY]
msgid ""
"You discover the campsite was set up by nomads, but they were attacked by "
"bandits who are now scavenging the bodies, and they have spotted you!"
msgstr ""
#. -- [EVENT] --Bandits(2)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --Dragon(3)@@+[NODE]5@@[OUT]1
msgid "To arms!"
msgstr ""
#. -- [EVENT] --Bandits(2)@@+[NODE]4@@[OUT]2
msgid ""
"Stand firm, flex your muscle, and tell them to back off, now! [Intimidate]"
msgstr ""
#. -- [EVENT] --Bandits(2)@@+[NODE]4@@[OUT]3
msgid "Try to run away."
msgstr ""
#. -- [EVENT] --Bandits(2)@@+[NODE]4@@[OUT]4
#. -- [EVENT] --Bandits(2)@@+[NODE]35@@[OUT]2
msgid "Drop some of your bags to make escape easier."
msgstr ""
#. -- [EVENT] --Bandits(2)@@+[NODE]5@@[STORY]
msgid ""
"You discover the campsite was set up by nomads, but they were attacked by "
"bandits who are now scavenging the bodies."
msgstr ""
#. -- [EVENT] --Bandits(2)@@+[NODE]5@@[OUT]1
msgid "Attack the bandits!"
msgstr ""
#. -- [EVENT] --Bandits(2)@@+[NODE]5@@[OUT]2
msgid "Use your wits or experience to figure out a trap for the bandits."
msgstr ""
#. -- [EVENT] --Bandits(2)@@+[NODE]5@@[OUT]3
#. -- [EVENT] --Bandits(2)@@+[NODE]5@@[OUT]4
msgid "[Bloodtracker]Sniff them out and quietly murder as many as you can."
msgstr ""
#. -- [EVENT] --Bandits(2)@@+[NODE]8@@[STORY]
msgid ""
"As a bloodtracker, you are skilled at hunting prey, any prey.You sneak up "
"and silently murder several of the bandits, including the captain, and when "
"the rest realise what is happening, they run away."
msgstr ""
#. -- [EVENT] --Bandits(2)@@+[NODE]9@@[STORY]
msgid ""
"As a bloodtracker, you are skilled at hunting prey, any prey.Alas, despite "
"bathing in the blood of your enemies, there are just too many. You retreat "
"as they chase you!"
msgstr ""
#. -- [EVENT] --Bandits(2)@@+[NODE]9@@[OUT]1
msgid "Attack those who are left!"
msgstr ""
#. -- [EVENT] --Bandits(2)@@+[NODE]9@@[OUT]2
#. -- [EVENT] --Rock troll(5)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --Rock troll(5)@@+[NODE]4@@[OUT]2
#. -- [EVENT] --Rock troll(5)@@+[NODE]22@@[OUT]2
#. -- [EVENT] --Rock troll(5)@@+[NODE]22@@[OUT]3
#. -- [EVENT] --Rock troll(5)@@+[NODE]28@@[OUT]2
#. -- [EVENT] --Rock troll(5)@@+[NODE]28@@[OUT]3
#. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[OUT]1
#. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[OUT]2
#. -- [EVENT] --Rockers(6)@@+[NODE]16@@[OUT]1
#. -- [EVENT] --Rockers(6)@@+[NODE]29@@[OUT]1
msgid "Run away!"
msgstr ""
#. -- [EVENT] --Bandits(2)@@+[NODE]17@@[STORY]
#. -- [EVENT] --Bandits(2)@@+[NODE]22@@[STORY]
msgid ""
"You kill the bandit scum and check the camp. Alas, none of the nomads "
"survived.You prepare a makeshift burial before leaving."
msgstr ""
#. -- [EVENT] --Bandits(2)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --Bandits(2)@@+[NODE]17@@[OUT]2
#. -- [EVENT] --Bandits(2)@@+[NODE]22@@[OUT]1
#. -- [EVENT] --Bandits(2)@@+[NODE]22@@[OUT]2
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]16@@[OUT]1
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]39@@[OUT]1
#. -- [EVENT] --Rock troll(5)@@+[NODE]18@@[OUT]1
#. -- [EVENT] --Rock troll(5)@@+[NODE]32@@[OUT]1
#. -- [EVENT] --Rock troll(5)@@+[NODE]36@@[OUT]1
msgid "Gather what you can and leave."
msgstr ""
#. -- [EVENT] --Bandits(2)@@+[NODE]29@@[STORY]
msgid "You barely get away after dropping some bags to escape."
msgstr ""
#. -- [EVENT] --Bandits(2)@@+[NODE]34@@[STORY]
msgid ""
"'Eh, fine, fine, not worth our trouble. We're off -- you can even scavenge "
"whatever we left here.'They carefully back away from you. "
msgstr ""
#. -- [EVENT] --Bandits(2)@@+[NODE]34@@[OUT]1
msgid "Gather what is left and leave."
msgstr ""
#. -- [EVENT] --Bandits(2)@@+[NODE]35@@[STORY]
msgid "'What the fuck are you doing?'They charge!"
msgstr ""
#. -- [EVENT] --Bandits(2)@@+[NODE]35@@[OUT]1
#. -- [EVENT] --Rock troll(5)@@+[NODE]22@@[OUT]1
#. -- [EVENT] --Rock troll(5)@@+[NODE]28@@[OUT]1
msgid "Fight!"
msgstr ""
#. -- [EVENT] --Bandits(2)@@+[NODE]37@@[STORY]
msgid ""
"The bandits prove themselves stronger. They beat you badly, and you are "
"forced to drop some of your goods to escape."
msgstr ""
#. -- [EVENT] --Bandits(2)@@+[NODE]37@@[OUT]1
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]4@@[OUT]3
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]36@@[OUT]4
msgid "Run away."
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]2@@[STORY]
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]2@@[STORY]
#. -- [EVENT] --Rock troll(5)@@+[NODE]2@@[STORY]
#. -- [EVENT] --Rockfalling(7)@@+[NODE]2@@[STORY]
msgid ""
"Most of this quarry has collapsed into a deep ravine, but there still may be "
"some usable resources here."
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]2@@[OUT]1
msgid "[Perception]Search the area carefully."
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Rock troll(5)@@+[NODE]2@@[OUT]2
msgid "Search the quarry."
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]3@@[STORY]
msgid ""
"Your eagle eyes come in handy when you spot, deep within the darkness of the "
"ravine, that the earth seems to move up and down in slow rhythm.You then "
"notice a large, dragon-like shape among the stones."
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]3@@[OUT]1
msgid "Use the element of surprise and attack!"
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]3@@[OUT]2
msgid ""
"Dragons are creatures born of the mystical force, so challenge it with your "
"spirit and break its soul!"
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]3@@[OUT]3
msgid ""
"Dragons are not mere beasts. Often they are wise and sometimes willing to "
"talk. Approach the dragon and speak to it."
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]3@@[OUT]4
msgid "Carefully back away."
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]5@@[STORY]
msgid ""
"You carefully climb down and search the old quarry. You find little of use "
"but see signs of ore being transported to one spot.When you get close, you "
"see a pile of stone, some of it precious, but then you hear a rough, "
"bellowing voice:'Who wakes me?'A red dragon is staring at you."
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]5@@[OUT]2
msgid "Run for your lives!"
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]5@@[OUT]3
msgid "Remain calm and composed and try to speak to it."
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]9@@[STORY]
#. -- [EVENT] --Dragon(3)@@+[NODE]40@@[STORY]
msgid ""
"You approach the dragon and see its eyes following you with interest. You "
"bow and speak. It listens, then replies, slowly:'Very well, a game of "
"riddles will amuse me so. If thy mind is as sharp as my scales, you may be "
"granted a boon.'"
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]9@@[OUT]1
#. -- [EVENT] --Dragon(3)@@+[NODE]40@@[OUT]1
msgid "Nod."
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]10@@[STORY]
msgid ""
"'None of that \"what's in my pants\" silliness, mind you. Fool me once and "
"all that. A serious game of riddles, nothing less will do.'"
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]10@@[OUT]1
msgid "Agree and promise to remain true."
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]10@@[OUT]2
msgid "Actually, politely decline and move away."
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]16@@[STORY]
msgid ""
"You barely escape as the dragon lazily breathes fire after you. You get the "
"impression that it didn't give this chase its all."
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]19@@[STORY]
msgid ""
"The dragon's might proves no exaggeration, and you have a feeling this one "
"was sleepy.You do not know why, but the beast allows you to flee, albeit "
"without your bags."
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]19@@[OUT]1
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]45@@[OUT]1
#. -- [EVENT] --Rock troll(5)@@+[NODE]24@@[OUT]1
#. -- [EVENT] --Rockers(6)@@+[NODE]20@@[OUT]1
msgid "Run."
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]22@@[STORY]
msgid ""
"'Bah, your minds are as dull as you look. How disappointing. Leave me a gift "
"as apology, and I may reward you yet. Otherwise, begone, for you are not "
"worthy of my notice.'You feel a great mental strain from this effort and "
"sense it is best to leave quickly. "
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]22@@[OUT]1
msgid "Offer gold."
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]22@@[OUT]2
msgid "Offer a person. That should earn you a great reward."
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]22@@[OUT]3
msgid "Leave quickly before it changes its mind."
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]27@@[STORY]
msgid ""
"Your will has proven stronger than the dragon's, and it breaks before you. "
"Distraught at the defeat, the creature flies away, leaving its lair free to "
"loot."
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]27@@[OUT]1
msgid "Gather what you can and leave before it flies back."
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]28@@[STORY]
msgid ""
"'Ahh, how wonderful, you did outsmart me!'It flaps its reptile wings so hard "
"in joy that you are thrown against the rock wall.'Oh, uh. Apologies. Here is "
"your reward, as promised, although the honour of besting a drake is your "
"true achievement.'The dragon falls back asleep."
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]28@@[OUT]1
msgid "Take the reward and leave."
msgstr ""
#. -- [EVENT] --Dragon(3)@@+[NODE]31@@[STORY]
msgid "The dragon is dead and its treasures yours."
msgstr ""
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]2@@[OUT]1
msgid "[Perception]Scout the place first."
msgstr ""
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Rockers(6)@@+[NODE]2@@[OUT]1
msgid "Search the place."
msgstr ""
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]4@@[STORY]
msgid ""
"You search through the rubble, but instead of resources, you come across a "
"band of scavengers who don't look happy to share this site."
msgstr ""
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]36@@[OUT]1
msgid ""
"[Scavenger]Speak to your kin. Tell them your lot is bigger and tougher, so "
"they'd better share."
msgstr ""
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]5@@[STORY]
msgid ""
"You search through the rubble of this old quarry and spot traces of gold "
"ore, but you suspect you'd have to dig deep to find anything substantial. "
msgstr ""
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]5@@[OUT]1
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]5@@[OUT]2
msgid "[Dwarf]Use your dwarven knowledge to make this dig easier."
msgstr ""
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]5@@[OUT]3
msgid "Use tools to dig."
msgstr ""
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]5@@[OUT]4
msgid "Dig."
msgstr ""
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]12@@[STORY]
msgid ""
"As you try to dig for gold, the earth shifts once more and almost buries you "
"alive.You manage to scramble back up to the surface. If there was any gold, "
"it is gone."
msgstr ""
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]16@@[STORY]
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]39@@[STORY]
msgid ""
"You uncover a good stash of gold and several skeletons of miners who likely "
"died with it."
msgstr ""
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]25@@[STORY]
msgid ""
"With the scavengers gone, you dig through the rubble, but apart from some "
"basic stone, you find the quarry depleted."
msgstr ""
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]29@@[STORY]
msgid ""
"Apart from some stone, you find an abandoned child, locked in a cage and "
"abused. It is grateful for your help and wants to go with you."
msgstr ""
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]29@@[OUT]1
msgid "Take the child and leave."
msgstr ""
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]31@@[STORY]
msgid ""
"You try to use the scavengers' superstition and a set of caves and tunnels "
"to trick them into thinking this quarry is haunted. It works, but instead of "
"running away, the scavengers decide to collapse the caves and kill the "
"'ghosts.'You barely make it out alive."
msgstr ""
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]36@@[STORY]
msgid ""
"You search through the rubble but instead of resources, you come across a "
"band of scavengers. They haven't spotted you yet."
msgstr ""
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]36@@[OUT]2
msgid "Try to outsmart these scavengers before they see you."
msgstr ""
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]38@@[STORY]
msgid ""
"These old quarries have many caves and burrows, and scavengers are very "
"superstitious.You goad them with suspicious sounds and falling rocks until "
"they decide this place is haunted and abandon it, even leaving behind some "
"of their stuff."
msgstr ""
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]38@@[OUT]1
msgid "Gather what you can."
msgstr ""
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]43@@[STORY]
msgid ""
"The scavengers look spooked and move away:'Ya, ya, take yer share, take, "
"take and go.'"
msgstr ""
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]43@@[OUT]1
msgid "Gather up their stuff."
msgstr ""
#. -- [EVENT] --ScavangersQuarry(4)@@+[NODE]45@@[STORY]
msgid ""
"There are so many of them, and they look well equipped and aggressive. You "
"think it is best to leave, now."
msgstr ""
#. -- [EVENT] --Rock troll(5)@@+[NODE]2@@[OUT]1
msgid "[Perception]Search the quarry."
msgstr ""
#. -- [EVENT] --Rock troll(5)@@+[NODE]4@@[STORY]
msgid ""
"There seems to be a lot of good stone stacked in several big mounds -- "
"perhaps abandoned here, or maybe the Shattering piled it here.You start "
"loading the stone when you realise the mounds have moved. They are watching "
"you, and you hear:'Do they look tasty to you? Bony, no?'"
msgstr ""
#. -- [EVENT] --Rock troll(5)@@+[NODE]5@@[STORY]
msgid ""
"You are fast on your feet and have good wits about you, so you manage to "
"jump away and run to safety before the rock trolls finish what they have to "
"say."
msgstr ""
#. -- [EVENT] --Rock troll(5)@@+[NODE]8@@[STORY]
msgid ""
"You jump to your feet and run for your life. One of the trolls gets in a hit "
"before you escape, but they are not fast enough to pursue."
msgstr ""
#. -- [EVENT] --Rock troll(5)@@+[NODE]11@@[STORY]
msgid ""
"'A nature god, you say? Hmmm. Yeah, you smell of trees and stuff, earth too, "
"I suppose. Say, if you're so friendly, give us food, and we won't eat you.'"
msgstr ""
#. -- [EVENT] --Rock troll(5)@@+[NODE]11@@[OUT]1
msgid "It is nature's law that the strongest prevail. Fight them!"
msgstr ""
#. -- [EVENT] --Rock troll(5)@@+[NODE]11@@[OUT]2
msgid "Agree to give them one of you to eat."
msgstr ""
#. -- [EVENT] --Rock troll(5)@@+[NODE]11@@[OUT]3
msgid "Agree to give them food in exchange for a little stone."
msgstr ""
#. -- [EVENT] --Rock troll(5)@@+[NODE]11@@[OUT]4
msgid "Demand that they leave you be or they will anger the gods of nature."
msgstr ""
#. -- [EVENT] --Rock troll(5)@@+[NODE]18@@[STORY]
msgid "You defeat the trolls, and the quarry stands open before you."
msgstr ""
#. -- [EVENT] --Rock troll(5)@@+[NODE]22@@[STORY]
msgid "Your plan failed, and the trolls look hungry."
msgstr ""
#. -- [EVENT] --Rock troll(5)@@+[NODE]24@@[STORY]
msgid ""
"The trolls beat you and manage to grab one of you, eating that person alive "
"in front of your very eyes as the rest of you run for your lives."
msgstr ""
#. -- [EVENT] --Rock troll(5)@@+[NODE]26@@[STORY]
msgid ""
"'Eh, I am still not sure about those gods of yours, but best be safe than "
"sorry. Take what stone you find -- just not my balls, eh, ha!'"
msgstr ""
#. -- [EVENT] --Rock troll(5)@@+[NODE]26@@[OUT]1
msgid "Smile politely and take the stone. "
msgstr ""
#. -- [EVENT] --Rock troll(5)@@+[NODE]28@@[STORY]
msgid "'You bore me with your talk. You look tasty!'"
msgstr ""
#. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[STORY]
msgid ""
"There seems to be a lot of good stone stacked in several big mounds -- "
"perhaps abandoned here, or maybe the Shattering piled it here.But you notice "
"in time that the mounds have eyes -- rock trolls, for sure -- and they are "
"watching you, pretending to sleep."
msgstr ""
#. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[OUT]4
msgid "Try to outsmart them."
msgstr ""
#. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[OUT]5
msgid ""
"[Runemaster]In the name of the ancient stone masons that forged you, carve a "
"sleeping rune onto the troll's bodies so you may take what is yours."
msgstr ""
#. -- [EVENT] --Rock troll(5)@@+[NODE]31@@[OUT]6
msgid ""
"[Nature]As trolls are creatures of nature's will, proclaim it is your domain "
"and thus they must stand aside!"
msgstr ""
#. -- [EVENT] --Rock troll(5)@@+[NODE]32@@[STORY]
msgid ""
"While you pretend to go about gathering stone, you carve a sleeping rune "
"onto the unsuspecting trolls and they fall into slumber.They will not lie "
"helpless for long, so you'd best hurry."
msgstr ""
#. -- [EVENT] --Rock troll(5)@@+[NODE]35@@[STORY]
msgid ""
"'Hmm, I did not see that coming. Nope. You live this long, and you still get "
"surprised. Great. Here, have some stone, seems only fair.'Your fellow is "
"taken and torn into three pieces to be devoured. Their bemused face looks at "
"you, dead, as their head rolls down to the ground.'All that hair and teeth "
"and gooey eyes, don't like that, you can take it back.'"
msgstr ""
#. -- [EVENT] --Rock troll(5)@@+[NODE]35@@[OUT]1
msgid "Gather what you got and leave."
msgstr ""
#. -- [EVENT] --Rock troll(5)@@+[NODE]36@@[STORY]
msgid ""
"You notice that the trolls are still very sleepy. You distract them and run "
"circles around them while others take what stone they can find. "
msgstr ""
#. -- [EVENT] --Rockers(6)@@+[NODE]2@@[STORY]
msgid ""
"You stand atop a small cliff, and below you see the remains of a quarry. It "
"looks as if it's been mostly depleted, but you know these places can still "
"hold good resources."
msgstr ""
#. -- [EVENT] --Rockers(6)@@+[NODE]4@@[STORY]
msgid ""
"As soon as you climb down, you see the stones below move in unnatural ways. "
"You quickly realise they must be rockers -- young trolls. There is always "
"danger of a parent nearby."
msgstr ""
#. -- [EVENT] --Rockers(6)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --Rockers(6)@@+[NODE]8@@[OUT]1
msgid "Better not wait till they grow into trolls. Attack!"
msgstr ""
#. -- [EVENT] --Rockers(6)@@+[NODE]4@@[OUT]2
#. -- [EVENT] --Rockers(6)@@+[NODE]8@@[OUT]3
#. -- [EVENT] --Rockers(6)@@+[NODE]10@@[OUT]4
msgid ""
"[Dwarf]These wee stone babes deserve to be left in peace. In fact, leave "
"them some food and gather the stone away from the younglings quickly before "
"the rock mama returns."
msgstr ""
#. -- [EVENT] --Rockers(6)@@+[NODE]4@@[OUT]3
msgid "[Perception]Take a closer look around before you do anything."
msgstr ""
#. -- [EVENT] --Rockers(6)@@+[NODE]4@@[OUT]4
#. -- [EVENT] --Rockers(6)@@+[NODE]4@@[OUT]5
msgid "Approach them."
msgstr ""
#. -- [EVENT] --Rockers(6)@@+[NODE]8@@[STORY]
msgid ""
"You check the tracks and realise that some adults may be close by. Still, "
"you see a lot of precious stone here and cannot easily gather it without the "
"rockers noticing."
msgstr ""
#. -- [EVENT] --Rockers(6)@@+[NODE]8@@[OUT]2
msgid "Try to sneak around the rockers to gather as much as you can."
msgstr ""
#. -- [EVENT] --Rockers(6)@@+[NODE]8@@[OUT]4
#. -- [EVENT] --Rockers(6)@@+[NODE]8@@[OUT]5
msgid "Walk up to the rockers."
msgstr ""
#. -- [EVENT] --Rockers(6)@@+[NODE]9@@[STORY]
msgid ""
"The rockers see you approach and panic. They scramble around frantically, "
"causing the whole quarry to shake dangerously.You also feel the rumblings of "
"something bigger coming this way."
msgstr ""
#. -- [EVENT] --Rockers(6)@@+[NODE]9@@[OUT]2
msgid "Best run away."
msgstr ""
#. -- [EVENT] --Rockers(6)@@+[NODE]10@@[STORY]
msgid ""
"The rockers see you and get nervous at first, but as you approach without "
"malice, they become curious. Among the shuffle of stone and grunts, you "
"hear:'Play?'"
msgstr ""
#. -- [EVENT] --Rockers(6)@@+[NODE]10@@[OUT]1
msgid "They have precious stones. Attack!"
msgstr ""
#. -- [EVENT] --Rockers(6)@@+[NODE]10@@[OUT]2
#. -- [EVENT] --Rockers(6)@@+[NODE]10@@[OUT]3
msgid "Play with them."
msgstr ""
#. -- [EVENT] --Rockers(6)@@+[NODE]12@@[STORY]
msgid ""
"You have strong folk with you, so the play goes well. The rockers are "
"pleased with their playmates and shower you with gifts before they usher you "
"away, gesturing that their parents are about to return."
msgstr ""
#. -- [EVENT] --Rockers(6)@@+[NODE]12@@[OUT]1
#. -- [EVENT] --Rockers(6)@@+[NODE]28@@[OUT]1
msgid "Thank them and leave."
msgstr ""
#. -- [EVENT] --Rockers(6)@@+[NODE]16@@[STORY]
msgid ""
"The rockers lie shattered at your feet, and you feel this unnatural, "
"unprovoked killing of the young did not sit well with your domain.You also "
"hear the roaring cries of a mama troll rolling your way fast!"
msgstr ""
#. -- [EVENT] --Rockers(6)@@+[NODE]20@@[STORY]
msgid "The rockers beat you badly and force you to flee."
msgstr ""
#. -- [EVENT] --Rockers(6)@@+[NODE]28@@[STORY]
msgid ""
"You have strong folk with you, so the play goes well, although it proves "
"more than just rough. The rockers are pleased with their playmates and "
"shower you with gifts before they usher you away, gesturing that their "
"parents are about to return."
msgstr ""
#. -- [EVENT] --Rockers(6)@@+[NODE]29@@[STORY]
msgid ""
"The rockers lie shattered at your feet, and you are free to gather the stone."
"However, you hear the roaring cries of a mama troll rolling your way fast!"
msgstr ""
#. -- [EVENT] --Rockers(6)@@+[NODE]30@@[STORY]
#. -- [EVENT] --Rockers(6)@@+[NODE]31@@[STORY]
msgid ""
"You give the rockers some food and quietly gather some stone on the side.The "
"younglings seem very pleased with the gift, and your spirits are lifted."
msgstr ""
#. -- [EVENT] --Rockfalling(7)@@+[NODE]2@@[OUT]1
msgid "Try to gather some stone."
msgstr ""
#. -- [EVENT] --Rockfalling(7)@@+[NODE]4@@[STORY]
msgid ""
"You start digging for stone when the earth shifts and one of you gets "
"trapped beneath the stones! "
msgstr ""
#. -- [EVENT] --Rockfalling(7)@@+[NODE]4@@[OUT]1
msgid "Dig them out."
msgstr ""
#. -- [EVENT] --Rockfalling(7)@@+[NODE]4@@[OUT]2
msgid "We have craftsmen and tools. Figure out a safe way to dig them out."
msgstr ""
#. -- [EVENT] --Rockfalling(7)@@+[NODE]4@@[OUT]3
msgid ""
"[Dwarf]Such collapses are a daily thing in the mountains, and you know ways "
"to dig them out safely and quickly."
msgstr ""
#. -- [EVENT] --Rockfalling(7)@@+[NODE]4@@[OUT]4
msgid ""
"[Orc]Such things were a daily occurrence where you lived. It is the mark of "
"a true warrior to find their own way out!"
msgstr ""
#. -- [EVENT] --Rockfalling(7)@@+[NODE]7@@[STORY]
msgid ""
"Mysteries of the earth are your daily dwarven bread, so you safely uncover "
"your kin and manage to find some good resources while you're at it. "
msgstr ""
#. -- [EVENT] --Rockfalling(7)@@+[NODE]10@@[STORY]
msgid ""
"You dig up your friend, but they nearly died and are permanently weakened by "
"this. "
msgstr ""
#. -- [EVENT] --Rockfalling(7)@@+[NODE]17@@[STORY]
msgid ""
"You dig them out and apart from some mental bruising they seem well. You "
"also uncover some stone. "
msgstr ""
#. -- [EVENT] --Rockfalling(7)@@+[NODE]19@@[STORY]
#. -- [EVENT] --Rockfalling(7)@@+[NODE]20@@[STORY]
msgid ""
"Alas, the unfortunate soul was not a warrior after all. They don?t make it "
"out, but you honour their brave efforts with a shield dance.You do find some "
"stone."
msgstr ""