|
|
- #, fuzzy
- msgid ""
- msgstr ""
- "MIME-Version: 1.0\n"
- "Content-Transfer-Encoding: 8bit\n"
- "Content-Type: text/plain; charset=UTF-8\n"
- "Project-Id-Version: \n"
- "POT-Creation-Date: \n"
-
- #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]2@@[STORY]
- msgid "You sit down to have your evening meal."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]2@@[OUT]1
- msgid "[Perception] Your food looks off, check it."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]2@@[OUT]2
- msgid "Enjoy your food."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]3@@[STORY]
- msgid ""
- "You relise your food was laced with, well, the droppings of some small "
- "creature.You spot a small furry creatre running away."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]3@@[OUT]1
- msgid "Leopold? Screw that little bastard, kill it!"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]3@@[OUT]2
- msgid ""
- "Leopold?! Leave him be and go look for those demons so you can stop this "
- "silliness."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]5@@[STORY]
- msgid ""
- "You realise too late that your food was laced with, well, the droppings of "
- "some small creature.You feel ill. You also find some brown fur - Leopold?"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]5@@[OUT]1
- msgid "Shake your fist in the air and swear at the demons."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]5@@[OUT]2
- #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]33@@[OUT]1
- msgid ""
- "Remain calm and leave. Perhaps you should track down those demons Leopold "
- "told you about so that he stops these tricks."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]8@@[STORY]
- msgid ""
- "You killed the demon and as it dies, it exerts a green gooish phlegm that "
- "spreads all over you and causes you to gag and likely get ill. "
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]8@@[OUT]1
- #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]10@@[OUT]1
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]5
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]5@@[OUT]2
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]6@@[OUT]1
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]53@@[OUT]2
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]58@@[OUT]1
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]63@@[OUT]3
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]66@@[OUT]3
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]11@@[OUT]1
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]16@@[OUT]1
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]26@@[OUT]1
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]31@@[OUT]2
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]33@@[OUT]1
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]7@@[OUT]1
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]8@@[OUT]1
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]11@@[OUT]1
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]18@@[OUT]1
- #. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]4@@[OUT]1
- #. -- [EVENT] --TheodoreMIniQuest2(6)@@+[NODE]3@@[OUT]1
- #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]8@@[OUT]1
- #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]11@@[OUT]1
- #. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]10@@[OUT]1
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]18@@[OUT]2
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]28@@[OUT]1
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]49@@[OUT]2
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]50@@[OUT]2
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]51@@[OUT]2
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]53@@[OUT]2
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]56@@[OUT]1
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]57@@[OUT]2
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]58@@[OUT]1
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]63@@[OUT]2
- #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]12@@[OUT]1
- #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]20@@[OUT]1
- #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]48@@[OUT]1
- #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]50@@[OUT]1
- #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]51@@[OUT]1
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]8@@[OUT]1
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]8@@[OUT]1
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]10@@[OUT]1
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]11@@[OUT]1
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]12@@[OUT]1
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]21@@[OUT]1
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]27@@[OUT]1
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]29@@[OUT]1
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]4@@[OUT]1
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]5@@[OUT]1
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]8@@[OUT]1
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]10@@[OUT]1
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]16@@[OUT]1
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]2@@[OUT]4
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]12@@[OUT]1
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]35@@[OUT]1
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]36@@[OUT]1
- #. -- [EVENT] --TheGame_(17)@@+[NODE]19@@[OUT]1
- #. -- [EVENT] --TheGame_(17)@@+[NODE]21@@[OUT]1
- #. -- [EVENT] --TheGame_(17)@@+[NODE]24@@[OUT]1
- #. -- [EVENT] --TheGame_(17)@@+[NODE]32@@[OUT]1
- #. -- [EVENT] --TheGame_(17)@@+[NODE]34@@[OUT]1
- #. -- [EVENT] --TheGame_(17)@@+[NODE]41@@[OUT]1
- #. -- [EVENT] --hohlick_(18)@@+[NODE]13@@[OUT]1
- #. -- [EVENT] --hohlick_(18)@@+[NODE]15@@[OUT]1
- #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]10@@[OUT]1
- #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]13@@[OUT]1
- #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]14@@[OUT]1
- #. -- [EVENT] --SAndHFritzReward_(20)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --SAndHFritzReward_(20)@@+[NODE]5@@[OUT]1
- #. -- [EVENT] --SAndHFritzReward_(20)@@+[NODE]6@@[OUT]1
- #. -- [EVENT] --LeopoldSpwn_(21)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]15@@[OUT]1
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]20@@[OUT]1
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]27@@[OUT]1
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]38@@[OUT]1
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]41@@[OUT]1
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]48@@[OUT]1
- #. -- [EVENT] --2RusalkaSmithSpwn_(24)@@+[NODE]4@@[OUT]1
- #. -- [EVENT] --2RusalkaSmithSpwn_(24)@@+[NODE]7@@[OUT]1
- #. -- [EVENT] --1RusalkaSmithSpwn_(25)@@+[NODE]4@@[OUT]1
- #. -- [EVENT] --1RusalkaSmithSpwn_(25)@@+[NODE]7@@[OUT]1
- #. -- [EVENT] --3RusalkaSmithSpwn_(26)@@+[NODE]4@@[OUT]1
- #. -- [EVENT] --3RusalkaSmithSpwn_(26)@@+[NODE]7@@[OUT]1
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]25@@[OUT]2
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]32@@[OUT]1
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]35@@[OUT]1
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]42@@[OUT]1
- #. -- [EVENT] --WitchHut1(29)@@+[NODE]2@@[OUT]4
- #. -- [EVENT] --WitchHut1(29)@@+[NODE]8@@[OUT]4
- msgid "Leave."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]10@@[STORY]
- msgid ""
- "You lost with a skshack...It stares at you in disbelief, laughs, throws up "
- "all over you with green gooish phlegm that spreads all over you and causes "
- "you to gag and likely get ill.As you swear at it, the creature shows the "
- "middle finger, but not to you, to someone or something up in the skies. Then "
- "it runs off. "
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]33@@[STORY]
- msgid "You get the sense you just scored someone some points."
- msgstr ""
-
- #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]2@@[STORY]
- msgid ""
- "'Now that you had a little time to get your bearings, how about doing me and "
- "your gods a bit of a favour, eh?You'd have to go to a place and deal with "
- "some trouble.'"
- msgstr ""
-
- #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]2@@[OUT]1
- msgid "Sure, listen."
- msgstr ""
-
- #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]2@@[OUT]2
- msgid "No, refuse."
- msgstr ""
-
- #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]2@@[OUT]3
- msgid "An important task, yes accept it now. [Skip Story]"
- msgstr ""
-
- #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]4@@[STORY]
- msgid ""
- "'As you remember, to set up your first village you will need to find the "
- "right spot and gather materials. Or you can just choose the life of a "
- "wanderer.But either way, there will come a time when the gods ask you to do "
- "battle, to solve the Shattering's mystery.'"
- msgstr ""
-
- #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]4@@[OUT]1
- msgid "And what are you to do till then?"
- msgstr ""
-
- #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]5@@[STORY]
- msgid ""
- "'For now, your job is to live long enough to face those challenges. Not very "
- "glamorous, I know.But listen, there is a small village of Slavyans not far "
- "from here. And I would ask you to seek them out and help them out of their "
- "troubles if you so wish.'"
- msgstr ""
-
- #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]5@@[OUT]1
- msgid "What sort of help?"
- msgstr ""
-
- #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]6@@[STORY]
- msgid ""
- "'A final rest from their heresy is not out of the question, but a peaceful "
- "resolution would suit us just as well. Your choice.'"
- msgstr ""
-
- #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]6@@[OUT]1
- msgid "Heresy?"
- msgstr ""
-
- #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]7@@[STORY]
- msgid ""
- "'Let us just say they do not follow the path of the gods but have strayed "
- "into the arms of some fallacy.Now, typically, our gods do not care. But the "
- "culprit was a chosen, like you. Thus, it is a case of teaching one a "
- "lesson...'"
- msgstr ""
-
- #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]7@@[OUT]1
- msgid "Teaching them, or you?"
- msgstr ""
-
- #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]7@@[OUT]2
- #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]8@@[OUT]1
- msgid "Accept this task."
- msgstr ""
-
- #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]8@@[STORY]
- msgid "He only smiles. "
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[STORY]
- msgid ""
- "'Well met, friends, now that Zbigniev is no longer troubling you or us, we "
- "can welcome you properly.'"
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]1
- msgid "Ask if there is anything you can help with."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]2
- msgid "Say you just came to rest and visit."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]8
- msgid "Ask if you can visit the kennels."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]4
- #. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]11@@[OUT]1
- #. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]11@@[OUT]2
- #. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]11@@[OUT]3
- msgid "Trade."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]6
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]5@@[OUT]1
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]53@@[OUT]1
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]16@@[OUT]2
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]31@@[OUT]3
- #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]5@@[OUT]1
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]28@@[OUT]1
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]21@@[OUT]2
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]27@@[OUT]2
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]31@@[OUT]4
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]35@@[OUT]3
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]42@@[OUT]1
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]53@@[OUT]1
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]2@@[OUT]2
- msgid "Attack!"
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]7
- msgid "The tavern is open, visit it."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]9
- msgid "Visit the food trader."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]5@@[STORY]
- msgid ""
- "'You best move along. You're no friends of ours.'You see armed folk "
- "gathering."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]5@@[OUT]3
- msgid "Say that you mean them no harm -- all you want is to talk and visit."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]6@@[STORY]
- msgid "The village lies destroyed, and the spoils are yours."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]10@@[STORY]
- msgid ""
- "'There's always trouble about the place. There's a bunch of vermin nesting "
- "nearby. We're small, only setting up. If you help us be rid of them, we'll "
- "be very thankful, to be sure.'"
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]10@@[OUT]1
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]19@@[OUT]1
- #. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]3@@[OUT]1
- #. -- [EVENT] --TheGame_(17)@@+[NODE]40@@[OUT]1
- #. -- [EVENT] --hohlick_(18)@@+[NODE]2@@[OUT]4
- #. -- [EVENT] --hohlick_(18)@@+[NODE]3@@[OUT]2
- #. -- [EVENT] --hohlick_(18)@@+[NODE]4@@[OUT]1
- #. -- [EVENT] --hohlick_(18)@@+[NODE]12@@[OUT]1
- msgid "Agree."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]10@@[OUT]2
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]19@@[OUT]2
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]7@@[OUT]2
- msgid "Decline and leave."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]11@@[STORY]
- msgid ""
- "'It will be a cold day in summer before we refuse hospitality to the weary."
- "We also have a healer in the village. If they're not busy, they're good with "
- "the body and the mind.'"
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]11@@[OUT]1
- msgid "Pay to get physical wounds healed. "
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]11@@[OUT]2
- msgid "Pay to get mental wounds healed. "
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]11@@[OUT]3
- msgid "Pay to have poison removed."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]11@@[OUT]4
- msgid "Ask if there's a wise one who can heal spiritual ailments."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]11@@[OUT]5
- msgid ""
- "A zerca is telling the story of the cosmic tree. Go listen to his tale in "
- "honour of the gods."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]11@@[OUT]6
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]21@@[OUT]4
- msgid "Come back another day."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]19@@[STORY]
- msgid ""
- "'There's always trouble about the place. There's a nice rich beehive nearby. "
- "We'd like to get the honey, but we're small, only setting up. If you help us "
- "pacify the bees, we'll be very thankful, to be sure.'"
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]21@@[STORY]
- msgid "'You lookin' to help a fellow, eh? Sure, there's always trouble.'"
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]21@@[OUT]1
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]21@@[OUT]5
- msgid "Ask if anything needs killing."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]21@@[OUT]2
- msgid "You have a lot of wood on you. Ask if they need some."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]21@@[OUT]3
- msgid ""
- "You see they are in need of stone, so tell them you're willing to give away "
- "some of yours."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]26@@[STORY]
- msgid ""
- "'A witch, that's what you're after, eh? Magic comes at a price. Healing the "
- "spirit is easier, but curses, well, they are nasty things. They'll cost you "
- "more, cost you blood.'"
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]26@@[OUT]1
- msgid ""
- "[Witch]Say you only need your sister's aid, and you'll pay the price "
- "yourself and promise not to burden her. "
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]26@@[OUT]2
- msgid "Agree to pay the price to remove curses."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]26@@[OUT]3
- msgid "Ask to have your spirit wounds healed."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]29@@[STORY]
- msgid ""
- "The witch nods. 'Bah, should've said so, sis. I wouldn't try to sell you the "
- "price crap, ha. Let's get to it.'Together, you remove any curses you had."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]29@@[OUT]1
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]18@@[OUT]1
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]19@@[OUT]1
- msgid "Thank her and leave."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]37@@[STORY]
- msgid ""
- "'In the name of the cosmic tree itself, you are truly odd folk to offer "
- "resources like that. We thank you.We cannot give much, but here, have what "
- "we can spare.'"
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]37@@[OUT]1
- msgid "Wish them well and leave."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]40@@[STORY]
- msgid "'Sure, go right ahead, we may have some pups for you to buy.'"
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]40@@[OUT]1
- msgid "Buy a dog. "
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]50@@[STORY]
- msgid ""
- "'Bah, fine, you look honest enough and you carry the mark of the gods, so we "
- "best not anger them lot.Come in, but we're watching you!'"
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]50@@[OUT]1
- msgid "Ask to trade."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]50@@[OUT]2
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]50@@[OUT]3
- msgid "Offer to do something for them to prove your goodwill."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]53@@[STORY]
- msgid "'Go away!'"
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]58@@[STORY]
- msgid ""
- "'Either we do not have any work for you, or you or your kin are already set "
- "on a path to aid us. Finish that path before you ask for new tasks."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]63@@[STORY]
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]66@@[STORY]
- msgid ""
- "'Sure, go right ahead, we may have some pups for you to buy, or we may have "
- "something more exotic. It's a one off, for helping us.'"
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]63@@[OUT]1
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]66@@[OUT]1
- msgid "Buy a trained spider, to aid you in a fight."
- msgstr ""
-
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]63@@[OUT]2
- #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]66@@[OUT]2
- msgid ""
- "Buy a cat, it will help with mystical matters and give some mental soothing."
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]2@@[STORY]
- msgid ""
- "You come to a small village, and despite the calm weather outside, you see "
- "storm clouds hanging over this settlement and lightning dancing "
- "threateningly around the palisade."
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]2@@[OUT]1
- msgid "[Stribog] Ask your lord to calm this storm, so you may enter in peace."
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]2@@[OUT]2
- msgid "[Chosen] You feel this storm will not harm you, enter."
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]2@@[OUT]4
- msgid ""
- "Barge in and ask where this chosen who defied gods is exactly? [Skip Story]"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]5@@[STORY]
- msgid ""
- "As you walk in confidently, you see several scared faces looking out of "
- "their windows at you. Finally, a small group of villagers comes out to face "
- "you:'The storm, it listens to you, it seems not to touch you, how?'"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]5@@[OUT]1
- msgid ""
- "Call out Stribog's name. Tell them the gods are clearly displeased and you "
- "have come on their behalf."
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]5@@[OUT]2
- msgid ""
- "Say the god of the winds protects you. Ask them if perhaps they have angered "
- "the gods lately?"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]6@@[STORY]
- msgid ""
- "'Oh, that. It' s not our fault. It's that fool, Zbigniev, he is chosen too, "
- "you see, so we listened and he said the Light is good and we must worship it "
- "harder than the old gods. He said Svarog was a fool that cannot tame his own "
- "domain... And that worshipping Magic and Turmoil was evil...We listened...'"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]6@@[OUT]1
- msgid "Where is this Zbigniev now?"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]6@@[OUT]2
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]9@@[OUT]2
- msgid "No wonder they are cursed, show the them the wrath of the gods, attack!"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]6@@[OUT]3
- msgid ""
- "[Svarog] How dare they even say this? Were it not for the master of light "
- "and home fires, they would be cold and the dark night would return!"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]6@@[OUT]4
- msgid ""
- "[Turmoil or Magic] They are clearly ignorant fools. Your domain does embrace "
- "darkness, but only to an extent, to keep balance within the pantheon."
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]6@@[OUT]5
- msgid "[Zorya] They offend your father! Die!"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]6@@[OUT]6
- msgid ""
- "[Intellect, Light, Nature or Harmony] The emergence of this light is "
- "worrying and it most certainly not of divine origin. It must have twisted "
- "their chosen. Where is he now?"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]7@@[STORY]
- msgid ""
- "'He has gone to fetch the lightbringers here, he says it will save us. We "
- "begged him no to. But we cannot leave, everyone who tries gets hit by "
- "lighting.It is as if the gods want us to die here...'"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]7@@[OUT]1
- msgid "Yes, they do. Attack!"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]7@@[OUT]2
- msgid ""
- "Ask them to tell you where to look for Zbigniev, perhaps if you deal with "
- "him, they will be spared."
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]9@@[STORY]
- msgid "'Well, I don't know. We listened to a chosen one once before...'"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]9@@[OUT]1
- msgid "Convince them they must, for their own sake and that of the gods."
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]11@@[STORY]
- msgid ""
- "'Your logic is sound, chosen. We will not fail the gods again. Here, this is "
- "where he went.'They hide back in their houses."
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]12@@[STORY]
- msgid ""
- "As you walk in confidently, you see several scared faces looking out of "
- "their windows at you. Finally, a small group of villagers comes out to face "
- "you:'The storm, it seems not to touch you, how?'"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]12@@[OUT]1
- msgid ""
- "Say you are chosen. Tell them the gods are clearly displeased and you have "
- "come on their behalf."
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]12@@[OUT]2
- msgid ""
- "Tell them the gods watch over you. Ask them if perhaps they have angered the "
- "gods lately?"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]13@@[STORY]
- msgid ""
- "They cower before your anger, but one of them remains defiant despite it "
- "all:'He was once the master of sun itself, Light should be his plaything. "
- "Instead, this new light comes and tells us it will make us safe and at "
- "peace, while your god throws tantrums at our feet!'"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]13@@[OUT]1
- msgid ""
- "Slap him and say he'd better not speak ill of the gods again in your "
- "presence."
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]13@@[OUT]2
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]14@@[OUT]2
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]30@@[OUT]2
- msgid ""
- "Nod and say that you know full well the games gods play with their chosen "
- "and their kin, but both you and they are fated to play along or perish. Ask "
- "where this Zbigniev is?"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]13@@[OUT]3
- msgid ""
- "Say you are not here to debate divine philosophy with them, but to resolve "
- "this issue, where is this Zbigniev?"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]14@@[STORY]
- msgid ""
- "They cower before your anger, but one of them remains defiant despite it "
- "all:'We are simple folk, we do not understand this balance of yours. "
- "Darkness was bad, light is good. We followed it because our chosen said so. "
- "It made sense.'"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]14@@[OUT]1
- msgid "Fools. Show them what darkness can do to heretics. attack!"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]14@@[OUT]3
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]30@@[OUT]3
- msgid ""
- "Say that you are not interested in their excuses, where is this Zbigniev?"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]15@@[STORY]
- msgid ""
- "The man raises his hand to retaliate, but he is grabbed by the others:'Let "
- "us not add to our perils, Leszko. And you, just leave us be.'"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]15@@[OUT]1
- msgid "Ask where you can find Zbigniev."
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]16@@[STORY]
- msgid "Leave us be!"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]20@@[STORY]
- msgid ""
- "You destroy the village and the storm lessens.Those who were left alive run "
- "away, relieved they can leave this place now. Some even thank you as they "
- "depart."
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]20@@[OUT]1
- msgid "Tell them they best not anger the gods again!"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]21@@[STORY]
- msgid ""
- "'Well done, chosen. This should teach them a lesson to be sure.Now, of "
- "course this means you made some enemies and you will not be able to trade "
- "with them, or heal in their medicine huts and so on. Still, fate is yours to "
- "command.'"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]21@@[OUT]1
- #. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --TheodoreMIniQuest2(6)@@+[NODE]7@@[OUT]1
- msgid "Nod."
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]22@@[STORY]
- msgid ""
- "'Now that you destroyed the heretics, I advise you stay vigilant for any of "
- "their friends.That is all from me for now, the gods will call upon you again "
- "soon enough. For now, try to stay alive!'"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]22@@[OUT]1
- msgid "Wish him well and leave."
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]26@@[STORY]
- msgid "You are defeated and chased away."
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]30@@[STORY]
- msgid ""
- "They cower before your anger, but one of them remains defiant despite it "
- "all:'We are simple folk, we do not understand much, but light should be "
- "good, this is what we know. Your words are so cold, just like Zbigniev "
- "said...'"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]30@@[OUT]1
- msgid "Fools. Show them what wrath of the gods really means, attack!"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]31@@[STORY]
- msgid "'We said, leave!'"
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]31@@[OUT]1
- msgid ""
- "Try to convince them to tell you where Zbigniev is. Tell them this is divine "
- "business. "
- msgstr ""
-
- #. -- [EVENT] --HeresyQuest(3)@@+[NODE]33@@[STORY]
- msgid ""
- "'Please go look for Zbigniev, we cannot live here normally until the gods "
- "are happy, we understand it now.'"
- msgstr ""
-
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]2@@[STORY]
- msgid ""
- "You track down Zbigniev, the heretic chosen who angered his gods. He spots "
- "you too and speaks up:'Oh, a new chosen, come to smite me, have you?'"
- msgstr ""
-
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]2@@[OUT]1
- msgid "Admit that it is one of the leading options."
- msgstr ""
-
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]3@@[STORY]
- msgid ""
- "'Honest, good. Let me tell you though, your puny gods can suck it. I've had "
- "enough.'"
- msgstr ""
-
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]3@@[OUT]1
- msgid ""
- "He sounds really angry and the gods also seem unusually involved, what "
- "exactly did he do? "
- msgstr ""
-
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]3@@[OUT]2
- msgid ""
- "Tell him to stop swearing at your gods or you will have to 'smite' him. "
- msgstr ""
-
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]4@@[STORY]
- msgid ""
- "'I stopped. I was fed up with doing their dirty work. I lived my life and "
- "then when light came knocking, I answered, because I like their side better.'"
- msgstr ""
-
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]4@@[OUT]1
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]19@@[OUT]1
- msgid ""
- "Nod. Say that as a chosen yourself, you will not harm him, for you believe "
- "the gods do not want sheep they want folk who believe in their cause and "
- "fight because they want to. "
- msgstr ""
-
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]4@@[OUT]2
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]19@@[OUT]2
- msgid ""
- "Tell him he is weak and worthless and the gods have no time for such vermin. "
- "An example needs to be set. Kill him!"
- msgstr ""
-
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]4@@[OUT]3
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]19@@[OUT]3
- msgid ""
- "Tell him you can soothe his broken soul, clearly, he has suffered and lost "
- "his way. Ask him to allow you to guide him back into divine light."
- msgstr ""
-
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]6@@[STORY]
- msgid ""
- "Zbigniev leaves, but he looks less sure of himself.Theodore appears:'Nature "
- "and Intellect, ever the sober companions. You are right, your deity would "
- "not wish for you to simply obey, for if the gods were to smite all who "
- "stray, well, there would be no lightning left.'"
- msgstr ""
-
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]6@@[OUT]1
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]10@@[OUT]1
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]17@@[OUT]1
- msgid "Nod and ask if it was a test for you all along?"
- msgstr ""
-
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]7@@[STORY]
- msgid ""
- "Zbigniev leaves, but he laughs in your face.Theodore appears:'An interesting "
- "choice. Doing nothing. Hmm. I am not convinced the gods had this in mind "
- "when they sent you, but who am I to know?Now, I leave you to your own "
- "devices and the gods will surely call upon your services again. But for now, "
- "please stay alive.'"
- msgstr ""
-
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]8@@[STORY]
- msgid ""
- "'Indeed. Although confronting Zbigniev was needed in other ways too. Many "
- "stoves burn in our divine kitchens my darlings.Now, I leave you to your own "
- "devices and the gods will surely call upon your services again. But for now, "
- "please stay alive.'"
- msgstr ""
-
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]10@@[STORY]
- msgid ""
- "Zbigniev was surprisingly weak, so you kill him without trouble.Theodore "
- "appears:'Turmoil and Light are aligned in this, those who seek to follow the "
- "unnatural path of these lightbringers must surely be destroyed, especially "
- "if they were once chosen. Examples need to be made.'"
- msgstr ""
-
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]11@@[STORY]
- msgid ""
- "Zbigniev was surprisingly weak, so you kill him without trouble.Theodore "
- "appears:'Well that was always my choice number one, but was it really what "
- "your god wanted? A question to ponder.Now, I leave you to your own devices "
- "and the gods will surely call upon your services again. But for now, please "
- "stay alive.'"
- msgstr ""
-
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]17@@[STORY]
- msgid ""
- "Zbigniev drops down on the floor and swears he will do better. He leaves for "
- "the village.Theodore appears:'Magic and Harmony calling out for the light of "
- "the gods to shine upon this wretched soul. Well done. This is surely the "
- "best way to show the power of the gods, eh?'"
- msgstr ""
-
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]18@@[STORY]
- msgid ""
- "Zbigniev leaves, but he laughs in your face.Theodore appears:'Well that was "
- "always my choice number one, but was it really what your god wanted? A "
- "question to ponder.Now, I leave you to your own devices and the gods will "
- "surely call upon your services again. But for now, please stay alive.'"
- msgstr ""
-
- #. -- [EVENT] --Zbigniev(4)@@+[NODE]19@@[STORY]
- msgid ""
- "'Get off your mighty horse! You wanna know how a chosen ends up here? I "
- "stopped. I was fed up with doing their dirty work. I lived my life and then "
- "when light came knocking, I answered, because I like their side better.'"
- msgstr ""
-
- #. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]2@@[STORY]
- msgid ""
- "'So, as tradition has it, your gods sent me to guide your first steps on "
- "this new and bewildering island.To get us started, check what resources you "
- "have near you (there's a toggle right next to the mini map).'"
- msgstr ""
-
- #. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]2@@[OUT]2
- msgid "Tell him you get it now, cook or gather for him some food, right? Bye."
- msgstr ""
-
- #. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]3@@[STORY]
- msgid ""
- "'If you have some food and wood, they are always good to stock up on. You "
- "need both to heal when camped and you need a variety of foods to better heal "
- "your mental wounds and keep morale high.'"
- msgstr ""
-
- #. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]4@@[STORY]
- msgid ""
- "'Finally, my first task for you, cook or find me some more food please. To "
- "do it, set up camp and choose that juicy chicken drumstick icon to Cook or "
- "the basket to Gather food from the land.This is making me hungry, so hurry "
- "up!'He disappears."
- msgstr ""
-
- #. -- [EVENT] --TheodoreMIniQuest2(6)@@+[NODE]2@@[STORY]
- msgid ""
- "'Yummy, well done! And here, one must have a good drink too. Now, the same "
- "way you cooked you can also Craft equipment and later buildings in your "
- "village. You can also Design recipes to see how they will turn out.'"
- msgstr ""
-
- #. -- [EVENT] --TheodoreMIniQuest2(6)@@+[NODE]2@@[OUT]1
- msgid "Keep listening."
- msgstr ""
-
- #. -- [EVENT] --TheodoreMIniQuest2(6)@@+[NODE]2@@[OUT]2
- msgid "Go check out an abandoned house, yes, you know."
- msgstr ""
-
- #. -- [EVENT] --TheodoreMIniQuest2(6)@@+[NODE]3@@[STORY]
- msgid ""
- "'And don't forget to spend your Research Points, you can see your research "
- "tree at the top right corner.So now you have this sorted, I know of an "
- "abandoned house you can explore. Who knows what mysteries you will uncover "
- "there.Remember to check your inventory before you venture out!'"
- msgstr ""
-
- #. -- [EVENT] --TheodoreMIniQuest2(6)@@+[NODE]7@@[STORY]
- msgid ""
- "'Oh, and if you made special food you need for something, or more likely, "
- "you gathered good wood or better food and you do NOT want it eaten or burnt, "
- "make sure to exclude them. You will find a looking glass icon in your camp, "
- "on the top, left side or on the radial menu.'"
- msgstr ""
-
- #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]2@@[STORY]
- msgid ""
- "You find Theodore's abandoned house. It is nestled amongst some trees and "
- "looks rather old."
- msgstr ""
-
- #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]3@@[OUT]1
- msgid "Go in."
- msgstr ""
-
- #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]3@@[STORY]
- msgid ""
- "You find Theodore's abandoned house. It is nestled amongst some trees and "
- "looks rather old.As soon as you take another step, you realise all the "
- "chosen are pulled in with you."
- msgstr ""
-
- #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]4@@[STORY]
- msgid ""
- "Inside, the place is surprisingly lived in and well taken care off. There is "
- "even a fireplace.You hear an old woman's voice croak at you:'Well, well, "
- "well, dinner guests. How splendid. Do come and stay. Forever. Ha-ha!'"
- msgstr ""
-
- #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]4@@[OUT]1
- msgid "Try to leave."
- msgstr ""
-
- #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]5@@[STORY]
- msgid ""
- "There is no way out, the doors are gone. You will have to face this hag to "
- "escape."
- msgstr ""
-
- #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]5@@[OUT]2
- msgid "[Magic user or mysticism] Use your spirit to dispel this dark magic!"
- msgstr ""
-
- #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]5@@[OUT]3
- msgid "[Intelligence] Use your mind to get out of this pickle."
- msgstr ""
-
- #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]5@@[OUT]4
- msgid "Speak to her, convince her to let you go."
- msgstr ""
-
- #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]7@@[STORY]
- msgid ""
- "You defeated the witch and hut changes back into an old, decrepit building."
- msgstr ""
-
- #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]7@@[OUT]1
- msgid "Gather any loot."
- msgstr ""
-
- #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]8@@[STORY]
- msgid ""
- "Theodore appears:'Well done, well done indeed! As chosen, it is your job to "
- "stay alive, you must either dominate the lands or solve the Shattering's "
- "mystery, or else all is lost. And for that, you must live.I shall be back "
- "soon for a final task from me.'He disappears."
- msgstr ""
-
- #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]10@@[STORY]
- msgid ""
- "You were defeated. But just as the hag was about to hurt you, Theodore "
- "appeared and the house changed back into a ruin."
- msgstr ""
-
- #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]10@@[OUT]1
- msgid "Ask him how he did that?"
- msgstr ""
-
- #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]11@@[STORY]
- msgid ""
- "'God's messengers have their ways. So, you were beaten. Not so good, but you "
- "will learn, I am sure... or we are all doomed.As chosen, it is your job to "
- "stay alive, you must either dominate the lands or solve the Shattering's "
- "mystery, or else all is lost. And for that, you must live.I shall be back "
- "soon for a final task from me.'He disappears."
- msgstr ""
-
- #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]19@@[STORY]
- msgid ""
- "The witch laughs:'Bah, you are nice. I won't eat you. In fact, here a small "
- "gift before I go, chosen.'A package is left for you and the hut changes back "
- "into and old, decrepit building."
- msgstr ""
-
- #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]19@@[OUT]1
- #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]20@@[OUT]1
- msgid "Take it."
- msgstr ""
-
- #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]20@@[STORY]
- msgid ""
- "The witch laughs:'Bah, you are smart. I won't eat you. In fact, here a small "
- "gift before I go, chosen.'A package is left for you and the hut changes back "
- "into and old, decrepit building."
- msgstr ""
-
- #. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]3@@[STORY]
- msgid ""
- "'You are no friends of ours, so we won't take food as payment, and you'll "
- "have to pay us extra first.'"
- msgstr ""
-
- #. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]3@@[OUT]1
- msgid "Proceed."
- msgstr ""
-
- #. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]3@@[OUT]2
- #. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]11@@[OUT]4
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]10
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]7@@[OUT]3
- msgid "Come back another time."
- msgstr ""
-
- #. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]10@@[STORY]
- msgid "'Good trading with you. Gods be with you.'"
- msgstr ""
-
- #. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]11@@[STORY]
- msgid "The trader's stalls stand open for you. "
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[STORY]
- msgid "You find the vermin nest you were sent to clear."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]2
- msgid "[Hunter]Set traps to lure the rats."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]3
- msgid ""
- "[Beast master or wisdom]You know that rats are susceptible to a certain "
- "flute melody. "
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]4
- msgid "[Druid]No need to kill the rats. Try to coerce them into leaving."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]5
- msgid "[Witch]Rats are your cohorts. Dominate the vermin and make them leave."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]6
- msgid "Investigate this rat nest."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]7
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]8
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]9
- msgid "[Rat]Go in alone and convince your vermin kin to leave here."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]7@@[STORY]
- msgid ""
- "You play the flute and the rats slowly begin to follow you. Some sink in the "
- "water already. You must hold the tune long enough to drown them all."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]7@@[OUT]1
- msgid "Kill the ones left the old-fashioned way. Attack!"
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]7@@[OUT]2
- msgid "Keep playing."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]9@@[STORY]
- msgid ""
- "You barge into the nest and throw your weight around. You speak of the gods "
- "and threaten the rats with the might of man and divinity.The rats listen and "
- "scamper away obediently, leaving you free to loot their nest. "
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]9@@[OUT]1
- msgid "Good, gather what you can."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]10@@[STORY]
- msgid ""
- "You barge into the nest and throw your weight around. You speak of the gods "
- "and threaten the rats with the might of man and divinity.But the fat rat in "
- "charge is not buying it. You are bitten and thrown out. The nest is "
- "unsettled."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]10@@[OUT]1
- msgid "Try to walk away calmly."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]11@@[STORY]
- msgid ""
- "You barge into the nest and throw your weight around. You speak of the gods "
- "and threaten the rats with the might of man and divinity.The rats are so "
- "convinced by your words that they want you to be their new pack master. You "
- "would lead your own nest, have many baby rats, and bring the word of the "
- "gods to the vermin."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]11@@[OUT]1
- msgid "Agree to take on the responsibility. [Lose one rat]"
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]11@@[OUT]2
- msgid ""
- "Do not allow your rat friend to leave! Kill the female rat that is clearly "
- "the architect of this disaster!"
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]18@@[STORY]
- msgid ""
- "You set the traps and get rid of the vermin.The villagers thank you and give "
- "you a reward."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]18@@[OUT]1
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]49@@[OUT]1
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]50@@[OUT]1
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]51@@[OUT]1
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]53@@[OUT]1
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]57@@[OUT]1
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]63@@[OUT]1
- msgid "You see a rat lurking. Approach it."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]20@@[STORY]
- msgid ""
- "The rat is very young and wounded, but you know how to train rats, so you "
- "can take him along with you."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]20@@[OUT]1
- msgid "Nice."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]25@@[STORY]
- msgid ""
- "You find the bodies of many children, but also those of demons and animals. "
- "This nest was busy.More surprising, you discover in a central space, upon a "
- "throne of bones, a common cat, bound in a collar. Was it the master or the "
- "victim here?It purrs at you."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]25@@[OUT]1
- msgid "Take the cat. "
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]25@@[OUT]2
- msgid "Kill the cat, for it is clearly the architect of this evil!"
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]27@@[STORY]
- msgid ""
- "You set up traps and kill most of the rats, while others scamper away. In "
- "one of your traps you discover a cradlepossum -- an overgrown, twisted, "
- "vermin-like creature with a large pouch on its front, known to steal away "
- "younglings."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]27@@[OUT]1
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]61@@[OUT]1
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]62@@[OUT]1
- msgid "Search the place for survivors."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]28@@[STORY]
- msgid ""
- "The rats get spooked and swarm you within minutes. The villagers have to "
- "come to your rescue and are not impressed with your 'help.'"
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]39@@[STORY]
- msgid ""
- "Your friend is distraught at your actions, but the nest scampers away in "
- "fear."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]39@@[OUT]1
- msgid "Good."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]49@@[STORY]
- msgid ""
- "The rats listen and scamper away from the village. Nature and harmony are "
- "satisfied by your actions.The villagers thank you and give you a reward."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]50@@[STORY]
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]51@@[STORY]
- msgid ""
- "The rats listen and scamper away from the village.The villagers thank you "
- "and give you a reward."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]52@@[STORY]
- msgid ""
- "You get in closer and observe the rats. You soon realise that they are "
- "unusual. They seem to be building a prison of sorts with cages and holes, "
- "and you see bodies of their prisoners sticking out."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]52@@[OUT]1
- msgid "[Hunter]Try to sneak in and set up traps to get rid of the vermin."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]52@@[OUT]2
- msgid ""
- "[Druid or beastmaster]Play the flute to call the rats away, then try to "
- "rescue whomever you can."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]52@@[OUT]3
- msgid "Attack the vermin!"
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]53@@[STORY]
- msgid "The villagers thank you for clearing the nest and give you a reward."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]56@@[STORY]
- msgid ""
- "The rats beat you badly and force you to flee. The villagers have to come to "
- "your rescue and are not impressed with your 'help.'"
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]57@@[STORY]
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]58@@[STORY]
- msgid "The nest is cleared. The villagers thank you and give you a reward."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]61@@[STORY]
- msgid ""
- "The vermin are dead or running away. One of the bodies, you discover, was a "
- "cradlepossum -- an overgrown, twisted, vermin-like creature with a large "
- "pouch on its front, known to steal away younglings."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]62@@[STORY]
- msgid ""
- "The rats listen to your tune and obediently abandon their nest. You notice "
- "that one of them was actually a cradlepossum -- an overgrown, twisted, "
- "vermin-like creature with a large pouch on its front, known to steal away "
- "younglings. Most likely, it was not entranced by the flute but rather "
- "decided to flee while it could."
- msgstr ""
-
- #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]63@@[STORY]
- msgid ""
- "The rats follow the tune and drown.The villagers thank you and give you a "
- "reward."
- msgstr ""
-
- #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]2@@[STORY]
- msgid "You approach the beehive the Slavyans asked you to clear."
- msgstr ""
-
- #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]2@@[OUT]2
- msgid ""
- "[Druid or nature]There's no need for violence. You simply need to ask them "
- "to share."
- msgstr ""
-
- #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]2@@[OUT]3
- msgid ""
- "[Forest folk]Convince the bees to cooperate, as it is always more fruitful "
- "in the long run."
- msgstr ""
-
- #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]2@@[OUT]4
- msgid ""
- "[Beast master]You need to claim this territory. Any beasts will then move "
- "away. "
- msgstr ""
-
- #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]2@@[OUT]5
- msgid "[Hunter]Set up traps to thin the swarm, then attack."
- msgstr ""
-
- #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]2@@[OUT]6
- msgid "Come back later."
- msgstr ""
-
- #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]7@@[STORY]
- msgid ""
- "You find the right spots to mark your territory with a strong, predatory "
- "odour.The bees soon buzz away and leave their honey behind."
- msgstr ""
-
- #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]7@@[OUT]1
- msgid "Great. Go tell the villagers."
- msgstr ""
-
- #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]12@@[STORY]
- msgid ""
- "You are badly beaten, and the villagers have to come to your rescue. They "
- "are not impressed."
- msgstr ""
-
- #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]18@@[STORY]
- msgid ""
- "The bees buzz in unison, listening to your words.They agree to cooperate "
- "with the human village. If the humans keep away and leave them in peace, the "
- "bees will in turn give some of their honey away."
- msgstr ""
-
- #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]18@@[OUT]1
- #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]18@@[OUT]2
- msgid "Agree. "
- msgstr ""
-
- #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]20@@[STORY]
- msgid ""
- "A villager scout was watching you and approaches:'I'll be damned. You "
- "reasoned with the stingers, but why? We have no desire for the buzzers to "
- "live on our doorstep.I mean, you meant well. But perhaps next time, do as we "
- "ask.'"
- msgstr ""
-
- #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]28@@[STORY]
- msgid "The bees buzz in anger and turn your way."
- msgstr ""
-
- #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]28@@[OUT]2
- msgid "You will be stung, so run."
- msgstr ""
-
- #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]48@@[STORY]
- msgid ""
- "A villager scout was watching you and approaches:'I'll be damned. You "
- "reasoned with the stingers. Great. I guess we won't mind the buzz if it gets "
- "us honey. Thank you, and here, this is your reward.'"
- msgstr ""
-
- #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]50@@[STORY]
- msgid ""
- "A villager scout was watching you and approaches:'I'll be damned. You chased "
- "them away. Wonderful! Here, have this as thanks.'"
- msgstr ""
-
- #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]51@@[STORY]
- msgid ""
- "You aren't called a beast master for nothing. You scare the bees away. A "
- "villager scout was watching you and approaches:'I'll be damned. You chased "
- "them away. Wonderful! Here, have this as thanks.'"
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]2@@[STORY]
- msgid ""
- "The fires are warm and the ale is good. The tavern is bustling with life and "
- "joy. "
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]2@@[OUT]1
- msgid "See if you can recruit anyone."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]2@@[OUT]2
- msgid "[Demon]Do some gambling."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]2@@[OUT]3
- msgid "Do some gambling."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]2@@[OUT]4
- msgid "Drink."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]3@@[STORY]
- msgid ""
- "There are some folks here who may want to join your band, seeing as you are "
- "the chosen and all."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]3@@[OUT]1
- msgid "Approach a warrior."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]3@@[OUT]2
- msgid "Approach a hunter."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]3@@[OUT]3
- msgid "There's a zerca staring at you. Ask him over."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]3@@[OUT]4
- msgid "There's a bandit sitting in a corner. Approach him."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]3@@[OUT]5
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]3@@[OUT]6
- msgid "Someone is ushering you over to speak to them. Go see what they want."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]3@@[OUT]7
- msgid "There are no more folks who want to join this time. "
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]8@@[STORY]
- msgid "No deal. Better luck next time. "
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]11@@[STORY]
- msgid "A fighter is available but requires a payment."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]11@@[OUT]1
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]12@@[OUT]1
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]14@@[OUT]1
- msgid "Pay them if you can."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]12@@[STORY]
- msgid "A hunter is available but requires a payment."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]13@@[STORY]
- msgid ""
- "He comes up to you and says he will follow you for free, as you are the "
- "chosen!"
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]13@@[OUT]1
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]17@@[OUT]1
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]24@@[OUT]1
- msgid "Welcome them."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]14@@[STORY]
- msgid "They say they'll do mercenary work for the right price."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]17@@[STORY]
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]24@@[STORY]
- msgid ""
- "An orphan overhears you recruiting and begs for you to take them in. They "
- "heard that you are a champion and they want to be one too, apparently."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]26@@[STORY]
- msgid ""
- "One should never try gambling with demons. You were made for trickery, after "
- "all.You win, but the folk look at you with suspicion."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]26@@[OUT]1
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]27@@[OUT]1
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]28@@[OUT]1
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]29@@[OUT]1
- msgid "Time to go."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]27@@[STORY]
- msgid "Lady luck has smiled upon you again. You win."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]28@@[STORY]
- msgid "Who needs luck when you have the gods on your side? You win."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]29@@[STORY]
- msgid "Alas, luck was not on your side. You lost."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]30@@[STORY]
- msgid ""
- "You got so drunk, you don't recall much of what happened. But a stork visits "
- "you some time later . . ."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]30@@[OUT]1
- msgid "Good?"
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]33@@[STORY]
- msgid ""
- "Slavyans may be known for their drinking, but there simply isn't anyone with "
- "a tougher head than a Slavyan dwarf!You drink everyone under the table and "
- "impress the locals greatly."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]33@@[OUT]1
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]34@@[OUT]1
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]35@@[OUT]1
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]36@@[OUT]1
- msgid "Great. Now it's time to leave."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]34@@[STORY]
- msgid ""
- "Slavyans may be known for their drinking, but you are a Slavyan too, after "
- "all, even if not from the same branch. So you drink with them hand in hand "
- "and they are impressed."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]35@@[STORY]
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]36@@[STORY]
- msgid ""
- "The Slavyans sure do know how to drink. You do not recall the evening, but "
- "you feel its effects painfully . . ."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]37@@[STORY]
- msgid ""
- "You got into a fight and discovered hidden strength within you. "
- "Unfortunately, the locals do not appreciate your prowess. You get kicked out "
- "of the tavern."
- msgstr ""
-
- #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]37@@[OUT]1
- msgid "Time to leave."
- msgstr ""
-
- #. -- [EVENT] --Hahlek_(12)@@+[NODE]2@@[STORY]
- msgid ""
- "You are woken at night by your own hysterical laughter. Every time you think "
- "it has stopped, you feel the tickles again, and they are getting worse each "
- "time!"
- msgstr ""
-
- #. -- [EVENT] --Hahlek_(12)@@+[NODE]2@@[OUT]1
- msgid "[Wisdom or perception]This is surely a demon's work. Try to spot it."
- msgstr ""
-
- #. -- [EVENT] --Hahlek_(12)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Hahlek_(12)@@+[NODE]3@@[OUT]4
- msgid "You're tough. Stick it out."
- msgstr ""
-
- #. -- [EVENT] --Hahlek_(12)@@+[NODE]3@@[STORY]
- msgid ""
- "The creature is really fast and spills some kind of dust on you so you can't "
- "see it very well. But you do spot it and you think it may be a hahalek, a "
- "trickster demon that, among other things, likes to tickle their prey, "
- "sometimes to the death!"
- msgstr ""
-
- #. -- [EVENT] --Hahlek_(12)@@+[NODE]3@@[OUT]1
- msgid ""
- "[Wisdom]House demons like that typically take food as an offering. Throw it "
- "some and maybe it will stop."
- msgstr ""
-
- #. -- [EVENT] --Hahlek_(12)@@+[NODE]3@@[OUT]2
- msgid "[Perception]Observe it."
- msgstr ""
-
- #. -- [EVENT] --Hahlek_(12)@@+[NODE]3@@[OUT]3
- msgid ""
- "[Child]A tickle fight! Jump on the creature and tickle it back. This is so "
- "much fun."
- msgstr ""
-
- #. -- [EVENT] --Hahlek_(12)@@+[NODE]5@@[STORY]
- msgid ""
- "You notice the hahalek silently mimics your laughter and even your grimaces "
- "and gestures, as if this is what drives it. Perhaps if you stay still, it "
- "will become bored and leave."
- msgstr ""
-
- #. -- [EVENT] --Hahlek_(12)@@+[NODE]5@@[OUT]1
- msgid "Focus your mind on something else and stay still. "
- msgstr ""
-
- #. -- [EVENT] --Hahlek_(12)@@+[NODE]5@@[OUT]2
- msgid "Try something else."
- msgstr ""
-
- #. -- [EVENT] --Hahlek_(12)@@+[NODE]6@@[STORY]
- msgid ""
- "The hahalek jumps for the food and rushes off, leaving you worn out but safe."
- msgstr ""
-
- #. -- [EVENT] --Hahlek_(12)@@+[NODE]6@@[OUT]1
- #. -- [EVENT] --Hahlek_(12)@@+[NODE]10@@[OUT]1
- #. -- [EVENT] --Hahlek_(12)@@+[NODE]11@@[OUT]1
- #. -- [EVENT] --Hahlek_(12)@@+[NODE]13@@[OUT]1
- #. -- [EVENT] --Hahlek_(12)@@+[NODE]21@@[OUT]1
- #. -- [EVENT] --Hahlek_(12)@@+[NODE]21@@[OUT]2
- #. -- [EVENT] --Hahlek_(12)@@+[NODE]23@@[OUT]1
- msgid "Go back to sleep."
- msgstr ""
-
- #. -- [EVENT] --Hahlek_(12)@@+[NODE]10@@[STORY]
- msgid ""
- "You stay perfectly still and manage to stop yourself from laughing, and the "
- "hahalek does get bored. It huffs and puffs and throws up its arms in "
- "disappointment, then leaves.Surprisingly, it also leaves a gift for you. "
- "Perhaps you impressed it with your wits."
- msgstr ""
-
- #. -- [EVENT] --Hahlek_(12)@@+[NODE]11@@[STORY]
- msgid ""
- "You stay perfectly still and manage to stop yourself from laughing at first, "
- "but it is too much. You burst out in hysterical fits and the hahalek seems "
- "to enjoy it greatly.Eventually, it leaves, but some of you feel ill from the "
- "encounter. "
- msgstr ""
-
- #. -- [EVENT] --Hahlek_(12)@@+[NODE]13@@[STORY]
- msgid ""
- "The hahalek mimics your every move and the tickle battle is on. Eventually, "
- "you both collapse, exhausted and possibly ill, but the demon seems very "
- "happy with you and may leave a gift. "
- msgstr ""
-
- #. -- [EVENT] --Hahlek_(12)@@+[NODE]21@@[STORY]
- msgid ""
- "You laugh and laugh and your stomachs hurt like all hells, but eventually, "
- "whatever this was stops."
- msgstr ""
-
- #. -- [EVENT] --Hahlek_(12)@@+[NODE]23@@[STORY]
- msgid ""
- "You laugh and laugh and your stomachs hurt like all hells. Eventually, "
- "whatever this was stops, but some of you feel ill afterward. "
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]2@@[STORY]
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]2@@[STORY]
- msgid "You wake at night to discover a skshack eating your supplies!"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]2@@[OUT]1
- msgid "Shoo it away!"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]2@@[OUT]2
- msgid "Kill it!"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]2@@[OUT]3
- msgid "Theodore?"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]2@@[OUT]4
- msgid ""
- "Yes, yes. He is forced to play a demon game and you must go look for a "
- "friend to try and sort it out, or he will be forced to do tricks on you. "
- "[Skip Story]"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]3@@[STORY]
- msgid ""
- "The creature spits out his food and almost chokes:'Shit, you scared me! I "
- "mean, I am so, so sorry for stealing your stuff. Wasn't my idea, swears!'"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]3@@[OUT]1
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]4@@[OUT]1
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]5@@[OUT]1
- msgid "Whose idea was it, then?"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]4@@[STORY]
- msgid ""
- "The creature spits out his food and almost chokes:'No, no, no! Please don't. "
- "I mean, I am so, so sorry for stealing your stuff. Wasn't my idea, swears!'"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]4@@[OUT]2
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]6@@[OUT]2
- msgid "Kill it anyway."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]5@@[STORY]
- msgid ""
- "The creature spits out his food and almost chokes:'Shit, you scared me! And "
- "no, I am not him. I mean, he is my third cousin on Auntie Wilma's side, "
- "three times removed, mind you, but still. You godly types, you always say I "
- "am him -- well, no, I am me! Leopold is the name.Also, I am so, so sorry for "
- "stealing your stuff. Wasn't my idea, swears!'"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]6@@[STORY]
- msgid ""
- "'Aw, I . . . I am not allowed to say directly. Demon laws. But I can tell "
- "you this story of mine?'"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]6@@[OUT]1
- msgid "Fine, listen."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]6@@[OUT]3
- msgid "No, not interested, leave."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]8@@[STORY]
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]8@@[STORY]
- msgid ""
- "You kill the demon and as it dies, it expels a green, gooey phlegm that "
- "spreads all over you and causes you to gag and likely get ill. "
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]10@@[STORY]
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]10@@[STORY]
- msgid ""
- "You lost with a skshack . . .It stares at you in disbelief, laughs, and "
- "throws up all over you with green, gooey phlegm that spreads all over you "
- "and causes you to gag and likely get ill. As you swear at it, the creature "
- "shows the middle finger, but not to you -- to someone or something up in the "
- "skies. Then it runs off. "
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]11@@[STORY]
- msgid ""
- "'I was playing a game of Kurv with a couple of mates -- a hochlick, a "
- "pineconette, and a tooth fairy fella.Well, you likely do not know this, but "
- "them tooth fairies, they're real bullies. So, me and Frix, the hochlick, we "
- "decided to, you know, teach the bully a lesson, beat him at the game well "
- "and good.' "
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]11@@[OUT]1
- msgid "He cheated?"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]12@@[STORY]
- msgid ""
- "'Cheat is such a mortal word. When us demons play, it is more, uh -- who "
- "cheats best.But yeah, we tried to cheat more, you could say, and together. "
- "Only things went wrong.'"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]12@@[OUT]1
- msgid "The bully found you out and made you steal things?"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]13@@[STORY]
- msgid ""
- "'What? Him? Nah. Tooth fairies are only good for pullin' them teeth out, and "
- "I got plenty. That was not the real issue . . . Frix . . . But I "
- "can't . . .'The skshack starts to choke violently and puffs up."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]13@@[OUT]1
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]14@@[OUT]1
- msgid ""
- "[Demon or wisdom]Calm him down. His demon binding doesn't let him talk about "
- "this Frix fella, so clearly, he's the issue. Ask him to tell you how one "
- "could get in on this game."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]13@@[OUT]2
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]14@@[OUT]2
- msgid ""
- "[Pet Demon]Your pet demon tells you the skshack is cursed or bound by a "
- "strong pact. This is why it suffers so. The pet tells you to ask about "
- "joining this game, as that is how you will learn more information."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]13@@[OUT]3
- msgid "Well, you feel for him, but what does it all have to do with you?"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]14@@[STORY]
- msgid ""
- "'Well, you see, I am a pawn now, but those who play, I think you may be the "
- "target. So even if you kill me, you'll likely just get jinxed by them lot. "
- "And I can't say more. I am already spilling more beans than I should, and "
- "only 'cause he pissed me off, that . . .'He chokes again.'So you help me and "
- "I help you, I swears!'"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]14@@[OUT]3
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]15@@[OUT]3
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]18@@[OUT]3
- msgid "So how exactly will this affect you? More stealing demons?"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]14@@[OUT]4
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]16@@[OUT]3
- msgid "Kill this thing!"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]15@@[STORY]
- msgid ""
- "'Yes, yes, you know how things work. A curse, a binding. Something. But I am "
- "afraid the game is the Kurv catcher, so you know, me and you, we're stuck in "
- "it, because someone pointed at you as their \"mortal to play with.\" And "
- "only demons can go play . . .'"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]15@@[OUT]1
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]16@@[OUT]2
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]18@@[OUT]1
- msgid "[Demon or pet demon]Offer to go sort it out."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]15@@[OUT]2
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]18@@[OUT]2
- msgid "How else can you sort this out?"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]16@@[STORY]
- msgid ""
- "'Yeah, and worse, depending on how the games go. They'll want to make you "
- "angry, swear a lot, then they get points. So, making you sick, stealing from "
- "you, making you trip, step on nails -- all sorts.Anyway, can't say more, or "
- "the demon laws will burn my tongue.'"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]16@@[OUT]1
- msgid "So how can you sort this out?"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]17@@[STORY]
- msgid ""
- "'Well, only a demon can enter the Kurv game, and even then, only one with an "
- "invite.I got me two mates who can get you in. One's a cmuch, so he's a shy "
- "fella, and it will take some skill to seek him out. The other, she's a dola. "
- "Not your typical sort to deal in games, but she knows things, so I am sure "
- "she can get you in.'"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]17@@[OUT]1
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]23@@[OUT]1
- msgid "Will he come with you, then?"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]18@@[STORY]
- msgid ""
- "'Yes, yes, your companion there knows how things work. A curse, a binding. "
- "Something. But I am afraid the game is the Kurv catcher, so you know, me and "
- "you, we're stuck in it, because someone pointed at you as their \"mortal to "
- "play with.\" And only demons can go play . . .'"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]19@@[STORY]
- msgid ""
- "'Wish I could -- bound by laws, you see. And if I happen to do nasty shit to "
- "you before we sort this out, I truly am sorry and please don't kill me!'A "
- "green fog appears around the skshack and he disappears, his face slightly "
- "panicked. But he leaves behind a map that has an inscription:'Choose one "
- "friend you will visit.'"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]19@@[OUT]1
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]27@@[OUT]1
- msgid "Choose the cmuch and leave."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]19@@[OUT]2
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]27@@[OUT]2
- msgid "Choose the dola and leave."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]23@@[STORY]
- msgid ""
- "'Well, only a demon can enter the Kurv game, so we got that covered, but we "
- "still need an invite.I got me two mates who can get you in. One's a cmuch, "
- "so he's a shy fella, and it will take some skill to seek him out. The other, "
- "she's a dola. Not your typical sort to deal in games, but she knows things, "
- "so I am sure she can get you in.'"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]27@@[STORY]
- msgid ""
- "'Yes, yes, exactly. Go play the game for me, but first get an "
- "invitation.''Choose one friend you will visit.'"
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]2@@[STORY]
- msgid ""
- "Leopold's map leads you to an abandoned house. This is where the dola who "
- "may give you an invite to the Kurv game is supposed to dwell."
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]2@@[OUT]1
- msgid "[Demon or wisdom]Dola are friendly demons. Go in and call out to her."
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]2@@[OUT]2
- msgid "Go in carefully. "
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]4@@[STORY]
- msgid ""
- "The dola demon is rare and often goes unseen, for she takes on the shapes of "
- "common pets.So when you see a black cat staring at you, you suspect it is "
- "her."
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]4@@[OUT]1
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]7@@[OUT]2
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]8@@[OUT]1
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]14@@[OUT]1
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]15@@[OUT]1
- msgid ""
- "Tell her of the skshack you met and the Kurv game that you need to get into."
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]4@@[OUT]2
- msgid "Kill the dola!"
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]5@@[STORY]
- msgid ""
- "'Ah, that silliness. Yes, I do know of it. But why should I aid you, or that "
- "notorious friend of mine who should not have participated in the first "
- "place? House demons playing cruel tricks for fun and gambling. The shame.' "
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]5@@[OUT]1
- msgid ""
- "[Demon]Yes, it is shameful to break demon laws. This is why you need to go "
- "there and sort them out."
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]5@@[OUT]2
- msgid "[Child]Look at her with those large, sad eyes."
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]5@@[OUT]3
- msgid ""
- "[Harmony]Dola are known to be guardian spirits and bringers of good fate. "
- "Isn't your own domain akin to her nature? "
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]5@@[OUT]4
- msgid ""
- "Implore her to aid you, for you may not have any other way than killing the "
- "poor skshack she calls friend."
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]5@@[OUT]5
- msgid ""
- "Say that you really want to help the skshack, and this game sounds awful "
- "anyway."
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]6@@[STORY]
- msgid "You enter the house, and all you find is a black cat staring at you."
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]6@@[OUT]1
- msgid "Black cats are known witch familiars. Kill it!"
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]6@@[OUT]2
- msgid ""
- "[Witch]This is neither a plain cat nor a witch's familiar. It must be the "
- "dola."
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]6@@[OUT]3
- msgid ""
- "[Animal kin]This is no ordinary cat. Perhaps this is the dola. Speak to it."
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]6@@[OUT]4
- msgid ""
- "Black cats are notoriously bad omens, so best stay cautious, but leave it "
- "be. "
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]7@@[STORY]
- msgid "'What do you want of me, witch? I rarely consort with your dark kind.'"
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]7@@[OUT]1
- msgid "Why not?"
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]8@@[STORY]
- msgid "'Your senses are keen. Why do you seek me out?'"
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]10@@[STORY]
- msgid ""
- "As soon as you attack the creature, you feel faint and find yourself "
- "assailed by magic."
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]10@@[OUT]1
- msgid "Fight it!"
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]11@@[STORY]
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]12@@[STORY]
- msgid ""
- "You fight against the magic that assailed you, but when you look around the "
- "house, the dola is gone.While a friendly dola is known to watch over "
- "children or bring good fortune, an angry one . . ."
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]14@@[STORY]
- msgid ""
- "'You show restraint even though you clearly mistrust my form. So I will "
- "speak to you. Why do you seek me out?'"
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]15@@[STORY]
- msgid ""
- "'Many forms that I take are used by your dark magic, be it for servitude or "
- "rituals. I do not appreciate it. But we are not here to speak of it. Why do "
- "you seek me out?'"
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]17@@[STORY]
- msgid ""
- "'Your argument is sound, and it is my nature to help, which I am sure "
- "Leopold knew when he sent you here. I shall aid you, because someone should "
- "go and sort those fools out.'"
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]17@@[OUT]1
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]17@@[OUT]2
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]24@@[OUT]1
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]24@@[OUT]2
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]25@@[OUT]1
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]25@@[OUT]2
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]26@@[OUT]1
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]26@@[OUT]2
- msgid "How can she get you in?"
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]18@@[STORY]
- msgid ""
- "'You are a demon already, so all you need is this invitation.'She hands you "
- "a bloody human tooth.'It will show you an entrance when the time for another "
- "game comes.'"
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]19@@[STORY]
- msgid ""
- "'I will briefly grant you my ability to shift form. This way, the demons "
- "will think you are one of my kind, so all you need is this invitation.'She "
- "hands you a bloody human tooth.'It will show you an entrance when the time "
- "for another game comes. And my enchantment will work when it needs to, no "
- "sooner.'"
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]21@@[STORY]
- msgid ""
- "'You dare threaten my friend's life and expect help? Begone, mortal fiend, "
- "and do not return.'While a friendly dola is known to watch over children or "
- "bring good fortune, an angry one . . ."
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]24@@[STORY]
- msgid ""
- "'Yes, one of our kind is best suited for this. I shall aid you, because "
- "someone should go and sort those fools out.'"
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]25@@[STORY]
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]26@@[STORY]
- msgid ""
- "'Playing nasty tricks on children? I will not stand idly by, my dear. I "
- "shall aid you, because someone should go and sort those fools out.'"
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]27@@[STORY]
- msgid ""
- "'It is typically in my nature to help, and I am pretty sure Leopold sent you "
- "here just for that reason. However, I will not interfere on his behalf this "
- "time. He must learn to deal with his own mischief.Goodbye.'"
- msgstr ""
-
- #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]29@@[STORY]
- msgid ""
- "Leopold's map leads you to an abandoned house. This is where the dola who "
- "may give you an invite to the Kurv game is supposed to dwell, but it is "
- "empty.Perhaps she heard of Leopold's death."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]2@@[OUT]1
- msgid "Leopold?!"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]3@@[OUT]2
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]6@@[OUT]3
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]29@@[OUT]3
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]31@@[OUT]3
- msgid "That's it. Kill him!"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]3@@[STORY]
- msgid ""
- "'Ah, yeah, yeah, I did say . . . I can't help it . . . Please go sort the "
- "game out, please . . .'"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]3@@[OUT]1
- msgid "Tell him to bugger off before you decide to end it by killing him."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]3@@[OUT]3
- msgid "Admit that you killed the dola, or tried to. It was an accident. "
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]3@@[OUT]4
- msgid "Say that you killed off the cmuch."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]3@@[OUT]5
- msgid "Tell him the dola said he's on his own with this mess."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]4@@[STORY]
- msgid "'Yes, yes, I go. Bye.'"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]5@@[STORY]
- msgid "'Well, okay then, I suppose I'll seeya around . . .'He disappears."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]6@@[STORY]
- msgid ""
- "'Aw, ouch. I . . . well, I am sure you did your best. So, you will go see my "
- "cmuch friend instead?'"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]6@@[OUT]1
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]29@@[OUT]1
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]31@@[OUT]1
- msgid "Yes. "
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]6@@[OUT]2
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]29@@[OUT]2
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]31@@[OUT]2
- #. -- [EVENT] --hohlick_(18)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --hohlick_(18)@@+[NODE]3@@[OUT]4
- #. -- [EVENT] --hohlick_(18)@@+[NODE]4@@[OUT]4
- msgid "No."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]6@@[OUT]4
- msgid "Killed the cmuch too."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]11@@[STORY]
- msgid "'Great, great. Perhaps less of the killing thing, eh? ' "
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]11@@[OUT]1
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]11@@[OUT]2
- #. -- [EVENT] --hohlick_(18)@@+[NODE]7@@[OUT]1
- #. -- [EVENT] --hohlick_(18)@@+[NODE]8@@[OUT]1
- #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]6@@[OUT]1
- #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]17@@[OUT]1
- msgid "Nod and leave."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]16@@[STORY]
- msgid ""
- "'All righty, then. Awkward, this. I suppose I'll seeya around . . .'He "
- "disappears."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]29@@[STORY]
- msgid ""
- "'Aw, ouch. I . . . well, I am sure you had no choice. So, you will go see my "
- "dola friend instead?'"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]29@@[OUT]4
- msgid "Killed the dola too."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]31@@[STORY]
- msgid ""
- "'Aw, ouch. I . . . bitchy much . . . So, you will go see my cmuch friend "
- "instead?'"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]31@@[OUT]4
- msgid "Killed the cmuch."
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]2@@[STORY]
- msgid ""
- "Leopold's directions lead you to a small pond. This is where the ever-"
- "elusive cmuch lives.From what Leopold said, finding his friend will be the "
- "challenge here."
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]2@@[OUT]1
- msgid ""
- "[Demon or perception]Cmuch are attuned to suffering. If you hurt yourself "
- "and try to make it look and feel real, it may come to you."
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]2@@[OUT]2
- msgid "[Cmuch]Your cmuch companion knows all the hideouts. Follow them."
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]2@@[OUT]3
- msgid "Go in carefully and search for the cmuch."
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]4@@[STORY]
- msgid "Something moves in a bush nearby. You feel you are being watched."
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]4@@[OUT]1
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]11@@[OUT]1
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]14@@[OUT]1
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]29@@[OUT]1
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]33@@[OUT]1
- msgid ""
- "Tell him of the skshack you met and the Kurv game that you need to get into."
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]4@@[OUT]2
- msgid "Kill the cmuch!"
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]5@@[STORY]
- msgid ""
- "You see the cmuch watching you from afar, but still unwilling to come "
- "closer. "
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]5@@[OUT]1
- msgid ""
- "[Demon]Say that you know he is good-natured at heart, so he must help his "
- "friend, no?"
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]5@@[OUT]2
- msgid ""
- "Tell him these demons are hurting you and others for fun. Surely, he'd like "
- "to help - if not you, then his own friend?"
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]5@@[OUT]3
- msgid ""
- "Just try to catch this demon. Leopold said he will help once you face him."
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]5@@[OUT]4
- msgid ""
- "[Fruit]You heard a rumour that they like fruit. Leave them some and lure and "
- "see if they come out."
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]5@@[OUT]5
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]6@@[OUT]3
- msgid "[Magic user]Use a ritual to track it. It is a demon, after all."
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]6@@[STORY]
- msgid ""
- "You find several toads, but no cmuch yet. However, you think you've spotted "
- "it running from you a few times."
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]6@@[OUT]1
- msgid "Next time you see that, just run after it."
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]6@@[OUT]2
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]12@@[OUT]3
- msgid "Spend more time looking for it."
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]6@@[OUT]4
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]12@@[OUT]2
- msgid ""
- "[Fruit]You heard a rumour that they like fruit. Leave them some and see if "
- "they come out."
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]11@@[STORY]
- msgid "Your ritual worked and a cmuch comes closer, reluctantly."
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]12@@[STORY]
- msgid ""
- "Your efforts failed. But you see the little bastard lurking from afar, "
- "laughing."
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]12@@[OUT]4
- msgid "Attack it!"
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]14@@[STORY]
- msgid "Your lure worked and a cmuch comes closer, reluctantly."
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]17@@[STORY]
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]24@@[STORY]
- msgid ""
- "The cmuch comes closer, reluctantly.'Fine, they told me I was too slow to "
- "play with them, so I will get you in, show them.' "
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]17@@[OUT]1
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]17@@[OUT]2
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]24@@[OUT]1
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]24@@[OUT]2
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]30@@[OUT]1
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]30@@[OUT]2
- msgid "How can he get you in?"
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]18@@[STORY]
- msgid ""
- "'You are a demon already, so all you need is this invitation.'He hands you a "
- "bloody human tooth.'It will show you an entrance when the time for another "
- "game comes.'"
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]18@@[OUT]1
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]19@@[OUT]1
- #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]4@@[OUT]1
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]15@@[OUT]1
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]21@@[OUT]1
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]37@@[OUT]1
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]38@@[OUT]1
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]39@@[OUT]1
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]40@@[OUT]1
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]41@@[OUT]1
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]44@@[OUT]1
- msgid "Thank him and leave."
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]19@@[STORY]
- msgid ""
- "'Well, I suppose I will have to come with you. The tooth will show you the "
- "entrance and I will also arrive at that time.'He hands you a bloody human "
- "tooth. "
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]29@@[STORY]
- msgid "You find the cmuch without trouble, and it looks up at you, annoyed."
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]30@@[STORY]
- msgid ""
- "'Fine, they told me I was too slow to play with them, so I will get you in, "
- "show them.' "
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]33@@[STORY]
- msgid ""
- "You catch the little bugger and it settles down, allowing you to talk to it, "
- "reluctantly."
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]35@@[STORY]
- msgid "The cmuch is dead. Not much use for the problem you're having . . ."
- msgstr ""
-
- #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]36@@[STORY]
- msgid ""
- "Even though it beat you, the poor thing must have suffered a heart attack "
- "from the stress. The cmuch is dead. Not much use for the problem you're "
- "having . . ."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]2@@[STORY]
- msgid ""
- "The bloody tooth vibrates in your pocket, and you know the invitation to the "
- "Kurv game is active.Soon you see a portal, and through it a tavern. "
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]2@@[OUT]1
- msgid "[Demon]Go in."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]2@@[OUT]2
- msgid "Wait for the dola to appear and change you into a demon."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]2@@[OUT]3
- msgid "Await the cmuch so it can accompany you in."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]3@@[STORY]
- #. -- [EVENT] --TheGame_(17)@@+[NODE]7@@[STORY]
- msgid ""
- "You enter the back room of an ordinary human tavern. But within, you find an "
- "unusual crowd. A hochlick, a pineconette, a skshack, and a tooth fairy all "
- "sit around a table, hunched over bowls filled with water. There are dice on "
- "the table, and an odd scoreboard behind.The tooth fairy beckons to "
- "you:'Don't know you, but you got the tooth, so in you come. Grab a chair and "
- "a bowl and we'll deal you in.'"
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]3@@[OUT]1
- #. -- [EVENT] --TheGame_(17)@@+[NODE]7@@[OUT]1
- msgid "Sit down."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]3@@[OUT]2
- #. -- [EVENT] --TheGame_(17)@@+[NODE]7@@[OUT]2
- #. -- [EVENT] --TheGame_(17)@@+[NODE]11@@[OUT]2
- #. -- [EVENT] --TheGame_(17)@@+[NODE]14@@[OUT]4
- msgid "Attack this bunch and be done with it!"
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]5@@[STORY]
- msgid ""
- "You kill the whole damned party and hope that will stop this ridiculous game."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]5@@[OUT]1
- msgid "Call out to Leopold."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]6@@[STORY]
- msgid ""
- "The dola appears:'So, ready to face those rascals? Please teach them a "
- "lesson. Here, the enchantment will work for some time, but try not to stay "
- "too long.'You don't feel any different, but she swears they will see you as "
- "demons."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]6@@[OUT]1
- #. -- [EVENT] --TheGame_(17)@@+[NODE]8@@[OUT]1
- msgid "Go into the tavern. "
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]7@@[OUT]3
- msgid ""
- "Sit down and say you want to play. No nonsense, just the game -- whatever it "
- "is."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]8@@[STORY]
- msgid ""
- "The cmuch appears:'Well, let's go in. I will be hiding after I make the "
- "introductions, so don't expect my help after that.'"
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]9@@[STORY]
- msgid ""
- "You sit down and are encouraged to roll your dice, which are made of bone. "
- "As they fall, an image of a human male appears on the surface. The tooth "
- "fairy claps his hands:'Good, good, a contestant is drawn. Now, when it is "
- "your turn, you roll the dice and see what mischief befalls them. All your "
- "demon tricks are allowed, of course.'"
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]9@@[OUT]1
- msgid "Nod as if you know exactly what he means."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]10@@[STORY]
- msgid ""
- "'The more kurvs and other permitted profanities your man yells, the more "
- "points you get. Simple, really.Scheming, backstabbing, and trickery are "
- "encouraged. Your seat didn't become vacant by chance, ha ha!'The others nod, "
- "some with enthusiasm, some a bit stressed. The hochlick seems especially "
- "worn out. The skshack sitting on your left tilts his bowl to show it to you "
- "quietly."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]10@@[OUT]1
- msgid "Look in. "
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]10@@[OUT]2
- #. -- [EVENT] --TheGame_(17)@@+[NODE]11@@[OUT]3
- #. -- [EVENT] --TheGame_(17)@@+[NODE]38@@[OUT]2
- #. -- [EVENT] --TheGame_(17)@@+[NODE]39@@[OUT]2
- msgid "Say that you are ready to begin the game."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]10@@[OUT]3
- msgid ""
- "[Demon]Everyone is thinking you're just some noob. But you spot an "
- "opportunity to play your first dirty trick, so do it!"
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]11@@[STORY]
- msgid ""
- "The bowl shows one of you! Luckily not sitting in here -- some demon trick, "
- "likely from Leopold, shows you camping in a forest and Leopold sneaking up "
- "to plant poison ivy in your shoes."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]11@@[OUT]1
- msgid "Speak quietly to the skshack. Ask if he knows Leopold."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]12@@[STORY]
- msgid ""
- "'Yeah, Leopold had a thing going with the hochlick, but that winged "
- "scoundrel cheated, and now Leo is stuck as a pawn in the game. Listen, if "
- "you play and win, I will help and we can free Leo.'"
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]12@@[OUT]1
- msgid "Ask what the stakes are."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]13@@[STORY]
- msgid ""
- "'Oh, that, well, different things, but mostly the exemption from future "
- "games for three years, at least for me. But also, items and such.If you "
- "fail, you may lose things, or spirit or blood if that stupid fairy wins.'"
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]13@@[OUT]1
- msgid "Ask him if he intends to help in that case."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]14@@[STORY]
- msgid ""
- "The tooth fairy speaks:'So, as a reminder, the more kurvs and other "
- "permitted profanities your man yells, the more points you get. Simple, "
- "really.Roll your dice, figure out the best ways to annoy your mortal, and "
- "have fun!'"
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]14@@[OUT]1
- msgid ""
- "Use your people skills here to read the others, bluff, and call their bluff "
- "too. "
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]14@@[OUT]2
- msgid ""
- "[Magic user]Use magic to influence your game and make it seem like you are "
- "winning."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]14@@[OUT]3
- msgid ""
- "[Demon]Think of wonderfully mischievous ways to torment your mortal while "
- "also cheating your competitors at the table. "
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]14@@[OUT]5
- msgid "Try to play fair and think of ways to make that mortal swear. "
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]14@@[OUT]6
- msgid "A skshack is offering his help. Listen. "
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]16@@[STORY]
- msgid ""
- "You watch and learn and bluff your way to victory. The other demons are "
- "miffed, but admit your dominance. The tooth fairy looks angry but asks:'So, "
- "a newbie wins. Beginner's luck, to be sure. Here, a reward, and you can name "
- "a dozen mortals and demons exempt from the games for three years, as per the "
- "rules.' "
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]16@@[OUT]1
- #. -- [EVENT] --TheGame_(17)@@+[NODE]29@@[OUT]1
- #. -- [EVENT] --TheGame_(17)@@+[NODE]31@@[OUT]1
- #. -- [EVENT] --TheGame_(17)@@+[NODE]45@@[OUT]1
- msgid "Exempt? "
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]16@@[OUT]2
- #. -- [EVENT] --TheGame_(17)@@+[NODE]17@@[OUT]1
- #. -- [EVENT] --TheGame_(17)@@+[NODE]29@@[OUT]2
- #. -- [EVENT] --TheGame_(17)@@+[NODE]31@@[OUT]2
- #. -- [EVENT] --TheGame_(17)@@+[NODE]45@@[OUT]2
- msgid "Name your people and Leopold. "
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]16@@[OUT]3
- #. -- [EVENT] --TheGame_(17)@@+[NODE]17@@[OUT]2
- #. -- [EVENT] --TheGame_(17)@@+[NODE]29@@[OUT]3
- #. -- [EVENT] --TheGame_(17)@@+[NODE]31@@[OUT]3
- #. -- [EVENT] --TheGame_(17)@@+[NODE]45@@[OUT]3
- msgid "Name your people only."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]16@@[OUT]4
- #. -- [EVENT] --TheGame_(17)@@+[NODE]29@@[OUT]4
- #. -- [EVENT] --TheGame_(17)@@+[NODE]31@@[OUT]4
- #. -- [EVENT] --TheGame_(17)@@+[NODE]45@@[OUT]4
- msgid ""
- "Name your people, but also say you'd like Leopold to remain bound to the "
- "game. "
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]17@@[STORY]
- msgid ""
- "'Ya, that's why goody two-shoes like the skshacks and cmuchs play with us, "
- "to protect their charges. Softies. But rules are rules.'"
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]18@@[STORY]
- msgid ""
- "'All righty, deal's sealed. Seeya around, preferably not at the table. I "
- "ain't playing with you no more.'"
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]18@@[OUT]1
- msgid "Say your goodbyes to the players."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]19@@[STORY]
- msgid ""
- "'Interesting indeed. I don't see why not, so deal's sealed. Seeya around, "
- "preferably not at the table. I ain't playing with you no more.'As the tooth "
- "fairy walks off, you see Leopold summoned and put into a cage. He looks your "
- "way and smiles as if to say he is happy you won't get hurt anymore. "
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]21@@[STORY]
- msgid ""
- "'All righty, deal's sealed. Seeya around, preferably not at the table. I "
- "ain't playing with you no more.'As the tooth fairy walks off, you see "
- "Leopold summoned and put into a cage. He looks your way and smiles as if to "
- "say he is happy you won't get hurt anymore."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]23@@[STORY]
- msgid ""
- "Despite your best efforts, the tooth fairy made his human swear like a "
- "sailor, with broken teeth, spoiled food, and the winner -- spicy hot paste "
- "on his right hand that led to some nasty burns in soft places."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]23@@[OUT]1
- msgid "Wait to see what happens now."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]24@@[STORY]
- msgid ""
- "The winner boasts to you:'No beginner's luck for you, ha ha. Now, I take one "
- "tooth from you, and you are cursed with bad luck. Till next time.'As the "
- "tooth fairy walks off, you see Leopold summoned, put into a cage, and "
- "carried away. You are left standing in an empty, abandoned tavern."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]29@@[STORY]
- msgid ""
- "You twist your fate with delicate bursts of magic, and your bowl shows a "
- "perfect illusion of 'your human' swearing better than any sailor. The other "
- "demons are miffed, but admit your dominance. The tooth fairy looks angry but "
- "asks:'So, a newbie wins. Beginner's luck, to be sure. Here, a reward, and "
- "you can name a dozen mortals and demons exempt from the games for three "
- "years, as per the rules.' "
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]31@@[STORY]
- msgid ""
- "You twist your fate and cheat your way to victory like a pro. The other "
- "demons are miffed, but admit your dominance. The tooth fairy looks angry but "
- "asks:'So, a newbie wins. Beginner's luck, to be sure. Here, a reward, and "
- "you can name a dozen mortals and demons exempt from the games for three "
- "years, as per the rules.' "
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]32@@[STORY]
- msgid ""
- "The skshack appears, looks at the carnage, and cries out:'Oh dear, oh my "
- "dear. I never thought you'd sort it like this . . . evil mortals you "
- "are . . . Begone!'He disappears in a puff of green smoke."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]34@@[STORY]
- msgid ""
- "The creatures beat you and they seem shocked by it, but the tooth fairy "
- "regains composure quickly:'Why, you fiend. Come into our house with brute "
- "force, no cheating, no backstabbing, just brawn. Shame, shame on you! Begone "
- "and be cursed by us all!'Before you can react, you find yourself in an empty "
- "field. No tavern, no demons, no invitation tooth on you."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]38@@[STORY]
- msgid ""
- "One of the contestants wasn't looking and you were able to drop blood into "
- "their bowl. Blood magic distorts things and should help you win."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]38@@[OUT]1
- #. -- [EVENT] --TheGame_(17)@@+[NODE]39@@[OUT]1
- msgid "Right, look into those bowls, see what they are."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]39@@[STORY]
- msgid ""
- "One of the contestants wasn't looking and you were able to drop blood into "
- "their bowl. Blood magic distorts things, so it will give you an advantage, "
- "but then you realise too late that someone hexed you while you were busy."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]40@@[STORY]
- msgid ""
- "'Yes, I will help, but . . . you have to let me win. Let me take some of "
- "your spirit, I become stronger, I win. I can free Leo and can name you as "
- "exempt from the games too. You just have to trust me.'"
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]40@@[OUT]2
- msgid "Decline, say that you will play the game yourself and win."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]41@@[STORY]
- msgid ""
- "The skshack does win and names you among those exempt from the games, but "
- "does not free Leopold.'Wow, you are gullible. I win, I take it all, and that "
- "idiot Leopold will keep being our bitch. Now, off you go before I change my "
- "mind and un-name you.'As the tooth fairy walks off, you see Leopold summoned "
- "and put into a cage. He looks your way and smiles as if to say he is happy "
- "you won't get hurt anymore."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]45@@[STORY]
- msgid ""
- "You surprise even yourself as you make the mortal swear like a sailor with "
- "your nasty tricks. The other demons are miffed, but admit your dominance. "
- "The tooth fairy looks angry but asks:'So, a newbie wins. Beginner's luck, to "
- "be sure. Here, a reward, and you can name a dozen mortals and demons exempt "
- "from the games for three years, as per the rules.' "
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]46@@[STORY]
- msgid ""
- "Just as you leave, you find a friendly skshack, perhaps some cousin of "
- "Leopold has joined you."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]46@@[OUT]1
- #. -- [EVENT] --TheGame_(17)@@+[NODE]47@@[OUT]1
- msgid "Great. Leave."
- msgstr ""
-
- #. -- [EVENT] --TheGame_(17)@@+[NODE]47@@[STORY]
- msgid ""
- "Just as you leave, a cmuch who sat quietly in the corner walks over to you, "
- "remain silent, but follows you around. Clearly, he was impressed with your "
- "skill."
- msgstr ""
-
- #. -- [EVENT] --hohlick_(18)@@+[NODE]2@@[STORY]
- msgid ""
- "'You -- you were sent by Leopold, yeah? Say, maybe I pay you, and you kill "
- "that annoying twat. We both happy, eh?'"
- msgstr ""
-
- #. -- [EVENT] --hohlick_(18)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --hohlick_(18)@@+[NODE]17@@[OUT]1
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]4@@[OUT]1
- msgid "Why?"
- msgstr ""
-
- #. -- [EVENT] --hohlick_(18)@@+[NODE]2@@[OUT]3
- msgid "Kill this hochlick instead."
- msgstr ""
-
- #. -- [EVENT] --hohlick_(18)@@+[NODE]3@@[STORY]
- msgid ""
- "'Why, why? He a stalker, that why. Wants to get into my pants, for a hundred "
- "years now!So I finally tricked that tooth fairy fella to help me be rid of "
- "the idiot, at least for a time. But then you come along . . .'"
- msgstr ""
-
- #. -- [EVENT] --hohlick_(18)@@+[NODE]3@@[OUT]1
- msgid "So he set up Leopold? "
- msgstr ""
-
- #. -- [EVENT] --hohlick_(18)@@+[NODE]3@@[OUT]3
- #. -- [EVENT] --hohlick_(18)@@+[NODE]4@@[OUT]3
- msgid "Say you will consider it, but for a better reward."
- msgstr ""
-
- #. -- [EVENT] --hohlick_(18)@@+[NODE]4@@[STORY]
- msgid ""
- "'You deaf? Yeah, I did. Now, you kill him? I'll give you my wand, it's good, "
- "I swear.'"
- msgstr ""
-
- #. -- [EVENT] --hohlick_(18)@@+[NODE]4@@[OUT]2
- #. -- [EVENT] --hohlick_(18)@@+[NODE]12@@[OUT]2
- msgid "Killing him seems extreme. Is there another way?"
- msgstr ""
-
- #. -- [EVENT] --hohlick_(18)@@+[NODE]5@@[STORY]
- msgid ""
- "'I suppose if you win the game, you can ask for Leopold to be the pawn for "
- "the next three years. Yeah, that will teach him!'"
- msgstr ""
-
- #. -- [EVENT] --hohlick_(18)@@+[NODE]5@@[OUT]1
- msgid "Can he tell you more about the game?"
- msgstr ""
-
- #. -- [EVENT] --hohlick_(18)@@+[NODE]6@@[STORY]
- msgid ""
- "'Nah, that'd be breaking rules, and I am a demon -- we ain't too good with "
- "law-breaking. You make your way there, and just be sure to win.'"
- msgstr ""
-
- #. -- [EVENT] --hohlick_(18)@@+[NODE]6@@[OUT]1
- msgid "And your reward?"
- msgstr ""
-
- #. -- [EVENT] --hohlick_(18)@@+[NODE]7@@[STORY]
- msgid ""
- "'Oh, that. I'll give it to you if you win, of course. Demon deal is good as "
- "gold.'"
- msgstr ""
-
- #. -- [EVENT] --hohlick_(18)@@+[NODE]8@@[STORY]
- msgid ""
- "'Awesome, I'll give you the wand if you win, of course. Demon deal is good "
- "as gold.'"
- msgstr ""
-
- #. -- [EVENT] --hohlick_(18)@@+[NODE]10@@[STORY]
- msgid ""
- "'Oh fine, fine, I have this goblin kid stashed away. I'll bring it to you.'"
- msgstr ""
-
- #. -- [EVENT] --hohlick_(18)@@+[NODE]10@@[OUT]1
- msgid "Deal."
- msgstr ""
-
- #. -- [EVENT] --hohlick_(18)@@+[NODE]12@@[STORY]
- msgid "'The wand is cool, I swear. Just get rid of that pest, please!'"
- msgstr ""
-
- #. -- [EVENT] --hohlick_(18)@@+[NODE]13@@[STORY]
- msgid "The creature is dead. "
- msgstr ""
-
- #. -- [EVENT] --hohlick_(18)@@+[NODE]15@@[STORY]
- msgid "'Hey, whoa, fine, fine, I go!'The creature flies away."
- msgstr ""
-
- #. -- [EVENT] --hohlick_(18)@@+[NODE]17@@[STORY]
- msgid "'Oh c'mon, pretty please? He is such a nuisance.'"
- msgstr ""
-
- #. -- [EVENT] --hohlick_(18)@@+[NODE]17@@[OUT]2
- msgid "No, leave."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]2@@[STORY]
- msgid "You catch Leopold attempting to smear shit on your clothes."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]2@@[OUT]1
- msgid "That's it! Kill the little bugger!"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]2@@[OUT]2
- msgid "Tell him what the hochlick said."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]4@@[STORY]
- msgid ""
- "You kill the skshack and the hochlick flies over:'Yes!'Then he looks at his "
- "dead comrade, and you see tears welling up:'Damn, now that it is done . . . "
- "annoying, yes, but dead, oh dear . . . Anyway, here's your wand.'"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]4@@[OUT]2
- msgid "What wand? What about the goblin child?"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]6@@[STORY]
- msgid ""
- "'I said I will bring it to you. There it is, see.'He points to a child "
- "carried by a swarm of hochlicks.'Never said I'd GIVE it to you. Here, have a "
- "pet instead. You did me a solid.'"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]6@@[OUT]2
- msgid "Attack the damned hochlick!"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]8@@[STORY]
- msgid ""
- "You kill the hochlick and have a chance to rescue the goblin child, if you "
- "can get to it before more hohlicks take it away."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]8@@[OUT]1
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]44@@[OUT]1
- msgid "Good. Leave."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]10@@[STORY]
- msgid "The hochlicks beat you badly and curse you before they fly away."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]13@@[STORY]
- msgid ""
- "'Sure, sure, have it, getting way too big for my liking anyway. Off I go, "
- "bye.'"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]14@@[STORY]
- msgid ""
- "'On Lada's good heart, please stop it. Just go play the game. Chill out.'He "
- "runs off."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]15@@[STORY]
- msgid "'What? Why would she?'"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]15@@[OUT]1
- msgid "She? "
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]16@@[STORY]
- msgid ""
- "'Did she say she was a he? She likes playing like that, doesn't matter to "
- "me. Why would she say so? We've been best friends for a century. I mean, "
- "sure, I think she is a swell hochlick, but I never . . .'"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]16@@[OUT]1
- msgid ""
- "Tell him this is none of your business, but you'd rather not kill anyone, so "
- "he'd best sort it out."
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]16@@[OUT]2
- msgid "Say you are sorry, but a deal's a deal. Attack!"
- msgstr ""
-
- #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]17@@[STORY]
- msgid "'Just please, go win the game. I swear I will deal with Frix myself.'"
- msgstr ""
-
- #. -- [EVENT] --SAndHFritzReward_(20)@@+[NODE]2@@[STORY]
- msgid ""
- "'You did it, thanks! That fool will bother me no more, at least not for a "
- "few years. I'll think of something after. Here, a reward as promised.'Frix "
- "hands you the gift and flies away."
- msgstr ""
-
- #. -- [EVENT] --SAndHFritzReward_(20)@@+[NODE]5@@[STORY]
- msgid ""
- "'You cruel big folk, preying on us . . . you betrayed poor Leopold so . . . "
- "I hate you. I have to give you the stupid wand by law, but I curse you!'Frix "
- "hands you the gift and flies away."
- msgstr ""
-
- #. -- [EVENT] --SAndHFritzReward_(20)@@+[NODE]5@@[OUT]2
- msgid "But he asked you to do this."
- msgstr ""
-
- #. -- [EVENT] --SAndHFritzReward_(20)@@+[NODE]6@@[STORY]
- msgid ""
- "'I . . . It's all your fault!'The hochlick shouts at you before "
- "disappearing. Perhaps it was never Leopold who was having problems . . ."
- msgstr ""
-
- #. -- [EVENT] --LeopoldSpwn_(21)@@+[NODE]2@@[STORY]
- msgid ""
- "You come across Leopold:'I heard what happened. You really attacked them? "
- "Brave. Also horribly violent. Still, even though you were beat, they were so "
- "shaken that they suspended the game for now. So, I have time to figure my "
- "way out. Thank you. Here's a small gift. Bye.'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]2@@[STORY]
- msgid "You find the lake where Bohdan's granddaughters may be hiding. "
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]2@@[OUT]1
- msgid "Search for them."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]3@@[STORY]
- msgid ""
- "You see several women dancing in a circle by the lake. There is a child "
- "sitting inside the circle, staring up in awe.The sweet melody of their song "
- "draws you in . . ."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]3@@[OUT]1
- msgid ""
- "[Destiny or magic user]You will not be swayed by their charms this easily. "
- "Keep your head clear and approach."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]3@@[OUT]2
- msgid ""
- "[Female]The rusalka song is beautiful, but luckily it does not affect "
- "females as much. Walk up to them."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]3@@[OUT]3
- msgid "Follow the pretty song."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]5@@[STORY]
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]32@@[STORY]
- msgid ""
- "You walk up to the girls and two of them turn to you, startled. The third "
- "one continues her song and dance unperturbed. One of the two speaks up:'Hey, "
- "you are not supposed to disturb us. Do we have to stop now?'She asks the "
- "other, who shrugs and looks to the third, who is still ignoring the whole "
- "thing."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]5@@[OUT]1
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]32@@[OUT]1
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]33@@[OUT]1
- msgid "Ask if they are Eva and Anya, Bohdan's granddaughters."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]6@@[STORY]
- msgid ""
- "'Oh crap, grandpa sent you? Just tell him to leave us be, we're exploring "
- "our roots, finding our true identity. He can't stop us, you know!'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]6@@[OUT]1
- msgid "Tell them you were expecting children."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]6@@[OUT]2
- msgid ""
- "Say it is none of your business, but he seemed old and worried, and it would "
- "probably be nice to go tell him they are okay."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]7@@[STORY]
- msgid ""
- "'Yeah, well, both mum and him, they treat us like babies, all the time! "
- "They're like so old and grumpy, they just don't get us!' Anya's sister nods "
- "vigorously.The third rusalka frowns and whispers something to the two "
- "sisters. Anya turns to you again:'Oh, we have to go now. We must finish this "
- "dance properly, like. You best go.'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]7@@[OUT]1
- msgid ""
- "Inquire what exactly this dance is, and whether it has anything to do with "
- "the child sitting here."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]7@@[OUT]2
- msgid ""
- "[Wisdom or water demon]Ask if they are going through an initiation by "
- "drowning the child so it may be reborn as one of them."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]8@@[STORY]
- msgid ""
- "'We met this nice demon lady here, and she said that because we're half-"
- "breeds, we need to prove we can be rusalkas. Otherwise we're no better than "
- "a befuddler bastard -- whatever that means. So we have to try to make this "
- "child into one of us.'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]8@@[OUT]1
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]9@@[OUT]1
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]12@@[OUT]1
- msgid "Ask why their mother hasn't done this herself."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]8@@[OUT]2
- msgid "[Wisdom or water demon]So they will drown the child?"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]8@@[OUT]3
- msgid "How will they make it one of them?"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]8@@[OUT]4
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]10@@[OUT]5
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]14@@[OUT]4
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]25@@[OUT]2
- msgid "Beat them up and take them back to Bohdan!"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]9@@[STORY]
- msgid "'Oh, yes, exactly that.'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]10@@[STORY]
- msgid ""
- "'Oh, mum's more of a dwarf wife than a rusalka, ya know. She's like -- the "
- "dwarven heritage teaches us to respect life and work with light, create "
- "things, and the demon world is dark and dangerous and seductive. She never "
- "even took us to the lake, lame.' The sister nods vigorously again, but looks "
- "a bit unsure, as if expecting her granddad or mum to pop out at any minute "
- "to scold her."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]10@@[OUT]1
- msgid "So their mum is a dwarf?"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]10@@[OUT]2
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]14@@[OUT]1
- msgid ""
- "Remind them that their grandfather is old and sick, and he was left to watch "
- "them. If they do this now, they will dishonour him."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]10@@[OUT]3
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]14@@[OUT]2
- msgid ""
- "[Water demon]Tell them they should embrace their demon nature, but beware of "
- "falling into dark paths. Tell them of your own journey that led you to serve "
- "the cosmic pantheon."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]10@@[OUT]4
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]14@@[OUT]3
- msgid ""
- "Encourage them to follow their nature, as they rightfully should. Step away "
- "and go tell Bohdan of this."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]10@@[OUT]6
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]14@@[OUT]5
- msgid ""
- "[Perception]You see that Eva, the quiet sister, looks unsure about what is "
- "happening. Speak to her directly and ask if this is really what she wants, "
- "or whether it would be better to go back to Bohdan and do things the right "
- "way."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]11@@[STORY]
- msgid ""
- "'Well, yeah, I mean not physically, like, ya know, she is shorter and "
- "stockier than us, and our uncles accepted her as one of the family, said she "
- "has the stone heart and iron will of a true dwarf wife, or whatever.'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]11@@[OUT]1
- msgid "And your father?"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]12@@[STORY]
- msgid "'That's rusalka business, ya know.'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]13@@[STORY]
- msgid ""
- "'Thanks, so, just tell grandpa we're okay, right? It doesn't mean we don't "
- "love him, we're just going this way.'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]13@@[OUT]1
- msgid "Say you will do that if you can, then wish them luck and leave."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]14@@[STORY]
- msgid ""
- "The girls look sad:'He died chasing some cultists decades ago. But he never "
- "told us to be dwarves, ya know, he said we should follow our hearts like he "
- "and mum did. So we are!'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]15@@[STORY]
- msgid ""
- "The melody of the rusalka song rises again and the demons continue their "
- "dance, only this time they move closer and closer to the lake. The child "
- "follows sheepishly, and soon you hear a loud plunk as they fall into the "
- "deep, dark water.It all goes quiet after that, and you no longer see anyone."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]19@@[STORY]
- msgid ""
- "This time Eva, the quiet sister, speaks up: 'I . . . suppose grandpa would "
- "feel really hurt, and his honour is already wounded. We can do this another "
- "time. Aye. We thank you for reminding us, we will go back now.' She tugs at "
- "her sister."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]19@@[OUT]1
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]30@@[OUT]1
- msgid "Look to the other sister to see if she follows."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]20@@[STORY]
- msgid ""
- "Anya nods and follows her sister. The third rusalka looks rather perplexed "
- "at all of this, but she shrugs and also starts to leave. The child remains, "
- "confused and about to cry.The sisters look ashamed of themselves:'Come on, "
- "kid, we'll take ya back to your mamma before grandpa whoops our arses for "
- "this.' "
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]25@@[STORY]
- msgid ""
- "'We're tired of listenin' to those dwarven tales of honour. We are not "
- "dwarves, we're rusalkas. Now go away!'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]25@@[OUT]1
- msgid "Leave them be."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]27@@[STORY]
- msgid ""
- "You beat up the rusalkas but the third one escapes, taking the child with "
- "her.The two girls are in tears and will follow you back to Bohdan obediently."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]28@@[STORY]
- msgid ""
- "The rusalkas beat you badly but let you go. Anya shouts at you:'Go tell our "
- "grandpa that we are grown rusalkas now, and we ain't comin' back till we "
- "know what that means.'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]28@@[OUT]1
- msgid "Run."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]30@@[STORY]
- msgid ""
- "This time Eva, the quiet sister, speaks up: 'I . . . suppose you must be "
- "right. So, your gods could show us a way? And we don't have to drown the "
- "child? We will go back to grandpa and we will learn of your gods instead.'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]31@@[STORY]
- msgid ""
- "You come to a small lake and see three rusalkas dancing. Their melody is "
- "entrancing, of course.You know that if you go in any closer, you risk being "
- "drawn in by the magic. "
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]31@@[OUT]1
- msgid "[Water demon]Go in and ask them if they are Eva and Anya."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]31@@[OUT]2
- msgid ""
- "[Magic user or destiny]You are not easily swayed by such tricks. Go in to "
- "ask if they are the girls you are looking for."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]31@@[OUT]3
- msgid ""
- "[Female]As far as you know, the rusalkas only affect men. Go ask them about "
- "Anya and Eva."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]33@@[STORY]
- msgid ""
- "You are drawn to the beautiful nymphs, and all you want to do is join their "
- "pretty dance. But two of the rusalkas stop their dance and turn to you, "
- "startled. The third one continues her song and dance unperturbed. One of the "
- "two speaks up:'Hey, you are not supposed to be here. Do we have to stop "
- "now?'She asks the other, who shrugs and looks to the third, who is still "
- "ignoring the whole thing."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]35@@[STORY]
- msgid ""
- "They turn to you:'No, we are not them. You are disturbing us, so join us or "
- "leave.'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]35@@[OUT]1
- msgid "Join the ritual. "
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]35@@[OUT]2
- msgid "Leave them be. "
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]38@@[STORY]
- msgid ""
- "You join their spirit dance and feel the soft touch of air on your feet as "
- "you graze the smooth surface of the lake together.You feel invigorated and "
- "the rusalkas leave you a gift also. "
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]41@@[STORY]
- msgid ""
- "You try to join in but you are obviously out of sync with the spirits of "
- "water.The rusalkas disappear into the lake."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]42@@[STORY]
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]53@@[STORY]
- msgid ""
- "They turn to you, changed:'You're deaf to our song, but not to our kiss. "
- "Come, come play!'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]42@@[OUT]2
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]53@@[OUT]2
- msgid "Say that you are happy to play, just not so rough. "
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]42@@[OUT]3
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]53@@[OUT]3
- msgid "[Magic user]Attack them with your spirit!"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]44@@[STORY]
- msgid ""
- "The rusalkas lie dead, and judging by the age of these corpses, they were "
- "not the young girls you were searching for. "
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]48@@[STORY]
- msgid ""
- "You do not really remember what happened next. You think you were dancing a "
- "lot, then more . . . eventually, the rusalkas leave you be, but you feel "
- "used and abused after.The apparent age of the water demons suggests that "
- "they were not the girls you were looking for."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]49@@[STORY]
- msgid ""
- "'Yes, yes, you are fun after all. We are not the girls you seek, though we "
- "did see them walk into a cave, if that helps? Now come, dance, we promise to "
- "be gentle!'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]49@@[OUT]1
- msgid "Dance with the rusalkas."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]53@@[OUT]4
- msgid "This is too dangerous, leave."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]2@@[STORY]
- msgid ""
- "You find the cave where Anya and Eva may be hiding, according to their "
- "grandfather, Bohdan. "
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]2@@[OUT]1
- msgid "Go in. "
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]2@@[OUT]2
- msgid "Come back later. "
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]4@@[STORY]
- msgid ""
- "You walk into a large underground chamber that is dark and eerie. In one "
- "corner you spot the two girls, huddling over small rocks and singing in "
- "Dwarvish."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]4@@[OUT]1
- msgid ""
- "[Dwarf]Are they trying to sing the life song to these rocks? Tell them to "
- "stop immediately! "
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]4@@[OUT]2
- msgid ""
- "Walk up to them and say that it is time to go back to their grandfather, as "
- "he is very worried and sent you here."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]5@@[STORY]
- msgid ""
- "'What, who are ya? And why should we stop? We will make a little dwarf and "
- "we'll be dwarf wives then!'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]5@@[OUT]1
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]27@@[OUT]1
- msgid ""
- "Tell them that is not what will happen. These rocks are not dwarven babies. "
- "They can't just take any rock, sing to it, and make a dwarf!"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]5@@[OUT]2
- msgid ""
- "Ask if they even know what dwarf wives do, and how you become one. This is "
- "some outsider silliness they're playing at here."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]6@@[STORY]
- msgid ""
- "'Yer wrong, that's what ya are! We saw these little rocks move. They are so "
- "little dwarves.' The other sister nods vigorously. "
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]6@@[OUT]1
- msgid ""
- "They moved? Oh, no. Tell them to step away from those little rockers now! "
- "Their troll parents are bound to be close by. "
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]7@@[STORY]
- msgid ""
- "'Grandpa's always treating us like little babies. Well, we ain't. We wanna "
- "be proper dwarves now. But our dwarf family says we can't be dwarf wives "
- "because we can't sing the song. Well, we listened and we can! If there is "
- "one thing rusalkas can do, it's sing.'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]7@@[OUT]1
- msgid "But they are rusalkas. Why do they want to be dwarf wives?"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]7@@[OUT]2
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]9@@[OUT]2
- msgid ""
- "You're not really interested in this. Bohdan said they need to be back home. "
- "Now. "
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]8@@[STORY]
- msgid ""
- "'It is our right to choose. Our heritage. I don't know if we will choose it "
- "in the end, but we want to have the choice, right?Being a dwarf wife is very "
- "important also. We want to prove we can do it.'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]8@@[OUT]1
- msgid "And singing to these stones will achieve all this?"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]9@@[STORY]
- msgid ""
- "'Well, yeah. I mean, we aren't supposed to tell people, but yeah, these "
- "stones are babies, and if we sing to them, they'll grow into real live ones, "
- "ya know!'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]9@@[OUT]1
- msgid ""
- "[Perception or wisdom]These rocks do look abnormal, but not really like "
- "dwarf children. More like trolls. Little rock trolls. Tell the girls it is "
- "time to leave, now!"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]9@@[OUT]3
- msgid "All right. Allow them to stay. "
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]10@@[STORY]
- msgid ""
- "'No, we won't go!'You are about to argue with them further when you hear a "
- "rhythmic thumping moving this way. You look at the little rocks again, and "
- "you now see that they are rockers -- baby trolls! The girls squeak in fear. "
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]10@@[OUT]1
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]25@@[OUT]1
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]28@@[OUT]1
- msgid "Grab the rusalkas and run. "
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]10@@[OUT]2
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]25@@[OUT]2
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]28@@[OUT]2
- msgid "Stand firm and fight the trolls!"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]12@@[STORY]
- msgid ""
- "You leave the girls be and walk away, but then you hear a terrible roar and "
- "a thumping from the chamber. Those little rocks were likely rockers -- baby "
- "trolls -- and the parents will not be nice to those rusalkas."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]12@@[OUT]1
- msgid "Turn back and fight the trolls!"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]12@@[OUT]2
- msgid "Try to grab the girls and run before the trolls get you."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]13@@[STORY]
- msgid ""
- "You manage to escape the trolls, and the girls are in floods of tears.'We're "
- "sorry. Grandpa's gonna be so mad. We'll go back to him now, we swear. Thank "
- "ya for saving us.'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]13@@[OUT]1
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]16@@[OUT]1
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]24@@[OUT]1
- msgid ""
- "Let them go and say you will come to check on them soon, so they'd better "
- "not stray!"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]16@@[STORY]
- msgid ""
- "The trolls hit you with rocks and one of the girls is badly wounded. But you "
- "manage to escape through a tunnel that is too small for trolls to follow. "
- "The girls are in floods of tears.'We're sorry. Grandpa's gonna be so mad. "
- "We'll go back to him now, we swear. Thank ya for saving us.'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]22@@[STORY]
- msgid ""
- "The trolls hit you with rocks and one of the girls is eaten by a troll. You "
- "manage to escape through a tunnel that is too small for trolls to follow. "
- "The remaining sister is hysterical and swears to go back to Bohdan now."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]22@@[OUT]1
- msgid "Take her back to Bohdan."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]24@@[STORY]
- msgid ""
- "You kill the trolls and the girls are in floods of tears.'We're sorry. "
- "Grandpa's gonna be so mad. We'll go back to him now, we swear. Thank ya for "
- "saving us.'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]25@@[STORY]
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]28@@[STORY]
- msgid "'What? Oh, no . . .'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]27@@[STORY]
- msgid ""
- "'It is not! We do know. They are very wise and revered and they not only "
- "give life to little dwarves, they also carve their souls and teach them "
- "culture and stuff. See, we do know. Our mum and grandpa told us!'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]29@@[STORY]
- msgid ""
- "You find that the cave is abandoned -- no recent activity. But as luck has "
- "it, you discover a hidden chamber and some long-lost loot within it."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]29@@[OUT]1
- msgid "Great. Grab it and leave."
- msgstr ""
-
- #. -- [EVENT] --2RusalkaSmithSpwn_(24)@@+[NODE]2@@[STORY]
- msgid ""
- "'You killed grandpa, you monster!'Anya and Eva launch at you, their bodies "
- "transformed into demon fiends, and you feel it is your spirit that is being "
- "attacked."
- msgstr ""
-
- #. -- [EVENT] --2RusalkaSmithSpwn_(24)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --1RusalkaSmithSpwn_(25)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --3RusalkaSmithSpwn_(26)@@+[NODE]2@@[OUT]1
- msgid "Defend yourself!"
- msgstr ""
-
- #. -- [EVENT] --2RusalkaSmithSpwn_(24)@@+[NODE]4@@[STORY]
- #. -- [EVENT] --3RusalkaSmithSpwn_(26)@@+[NODE]4@@[STORY]
- msgid ""
- "You defeat the girls and their bodies oddly turn to stone, as if they were "
- "dwarves."
- msgstr ""
-
- #. -- [EVENT] --2RusalkaSmithSpwn_(24)@@+[NODE]7@@[STORY]
- #. -- [EVENT] --1RusalkaSmithSpwn_(25)@@+[NODE]7@@[STORY]
- #. -- [EVENT] --3RusalkaSmithSpwn_(26)@@+[NODE]7@@[STORY]
- msgid "Your spirit drained, the rusalkas take one of you as their prize!"
- msgstr ""
-
- #. -- [EVENT] --1RusalkaSmithSpwn_(25)@@+[NODE]2@@[STORY]
- msgid ""
- "'You killed grandpa, you monster!'Anya launches at you, her body transformed "
- "into a demon fiend, and you feel it is your spirit that is being attacked."
- msgstr ""
-
- #. -- [EVENT] --1RusalkaSmithSpwn_(25)@@+[NODE]4@@[STORY]
- msgid "You defeat Anya and her body oddly turns to stone."
- msgstr ""
-
- #. -- [EVENT] --3RusalkaSmithSpwn_(26)@@+[NODE]2@@[STORY]
- msgid ""
- "'You killed grandpa! We never wanted him hurt, you monster!'Anya and Eva, "
- "together with the other rusalka they befriended, launch at you, their bodies "
- "transformed into demon fiends, and you feel it is your spirit that is being "
- "attacked."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]2@@[STORY]
- msgid ""
- "You come across an impressive stone-built smithy standing proudly in the "
- "middle of nowhere. You'd swear you passed by here before and did not spot it."
- "Outside stands a young shaven dwarf. Inside, you see the outline of an "
- "older, bulkier fellow, hammering away at the anvil. You also spot a large "
- "pile of rocks by the entrance."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]2@@[OUT]1
- msgid "Approach and speak to the dwarf."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]2@@[OUT]3
- msgid "Say you do not wish to talk, leave. "
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]2@@[OUT]4
- msgid "Accept the job of finding his two granddaughters. [Skip Story]"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]3@@[STORY]
- msgid ""
- "'Oh, visitors. Splendid. I am Bohdan, a master smith. Say, ya haven't seen a "
- "couple of wee girls hiding somewhere, or maybe doing some mischief?'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]3@@[OUT]1
- msgid "No, you can't say that you have."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]4@@[STORY]
- msgid "'Ah, well. How would ya feel about getting hired to find them, eh?'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]4@@[OUT]2
- msgid "Agree. So he is looking for dwarven girls?"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]5@@[STORY]
- msgid ""
- "'Well, ya see, my daughter, she asked me to babysit, and, well, I am not as "
- "young as I look. I had me a wee nap. I wake up and puff, the little rascals "
- "are gone. And Chale here was no help either.' He gives a dirty look towards "
- "the pile of rocks."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]5@@[OUT]1
- msgid "Chale?"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]5@@[OUT]2
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]8@@[OUT]1
- msgid "So you're looking for dwarven girls?"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]6@@[STORY]
- msgid ""
- "'Not strictly, no. They are more rusalkas. Although I always say Anya has my "
- "chin, she does, and Eva has that strong arm any smith should have . . . In "
- "any case, they be two human-looking lasses, but I bet ya they went to the "
- "caves, the misty swamp, or that blighted lake over there.'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]6@@[OUT]1
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]9@@[OUT]1
- msgid "Isn't he going to look?"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]6@@[OUT]2
- msgid "So he had children with a rusalka? "
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]7@@[STORY]
- msgid ""
- "He shows you his legs and they are partly turned to stone.'Like I said, I am "
- "not as spritely as I look. Me and my wifey, we met back in the Awakening "
- "days, long, long ago. Now I am slowly turning back to the stone I was carved "
- "from. Nature. But I really need my grandbabies safe. I will reward you well!'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]7@@[OUT]1
- msgid "Agree to look for them."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]8@@[STORY]
- msgid ""
- "'Shh, not too loud! She's old and cranky. She's a rock troll, my best friend "
- "for a good few centuries now. But useless at babysitting, it seems.'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]9@@[STORY]
- msgid ""
- "'It isn't what ya call conventional, sure. But ya know how rare dwarf wives "
- "are -- well, no ya don't! Not till ya lived as long as me. In any case, yes, "
- "I married me Marianna, well, I mean, she was tricked into it and bound by "
- "demon law at first, but then we made it work. She's passed now, but our "
- "daughter is me greatest treasure, and her wee ones, too!'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]14@@[STORY]
- msgid "'So ya found them rascals. Come in.'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]14@@[OUT]1
- msgid "Ask if they have returned yet from the troll cave."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]14@@[OUT]2
- msgid "Give your condolences and tell him of the troll."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]14@@[OUT]3
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]14@@[OUT]4
- msgid ""
- "Tell him the girls wanted to become true rusalkas by drowning a child. You "
- "convinced them otherwise."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]14@@[OUT]5
- msgid ""
- "Tell him the girls wanted to become true rusalkas by drowning a child and "
- "you did not interfere with their nature."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]14@@[OUT]6
- msgid ""
- "Tell him the girls wanted to become true rusalkas by drowning a child. Since "
- "they are part rusalka, perhaps that is okay?"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]15@@[STORY]
- msgid ""
- "'Aye, the dumb rascals got here not long before you. Becoming dwarf wives -- "
- "if I ever heard a stupider thing! Them trolls could have had them for lunch."
- "In any case, I thank ya, laddies, you saved them and my arse. Here, yer "
- "reward.'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]15@@[OUT]2
- msgid "Ask if he will teach them how to be dwarves without the danger."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]16@@[STORY]
- msgid ""
- "'Aye, thank you. I know ya did all ya could. Silly girls, going into caves, "
- "singing to rocks. I did not teach them well enough.'Bohdan sobs. And it is "
- "Chale, the rock troll friend, that speaks up:'You go now. You help, you get "
- "shiny gift. But we need to leave, so you go.'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]16@@[OUT]1
- msgid "Nod, thank them, and leave."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]18@@[STORY]
- msgid ""
- "'Ya dare come here with yer condolences when ya did not save her? I should "
- "stick yer head on a pike for my daughter to feast on. Leave us be now.'The "
- "rock troll, Chale, gets up and slowly moves towards you, their face angry."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]18@@[OUT]1
- msgid "Run away."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]18@@[OUT]2
- msgid "Kill them!"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]21@@[STORY]
- msgid ""
- "'Ya listen to me. I made me choice centuries ago. I am banished, ya see, "
- "dishonoured. So I was free to have me a rusalka wife. Now I love me "
- "grandchildren, but they ain't no dwarves. They need to be done with this "
- "silliness and learn to live like the oddities we all are. That is that.Now, "
- "excuse me, but I need to knock some sense into some young minds now. You "
- "take care of yerselves.'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]25@@[STORY]
- msgid ""
- "You kill the dwarf and his rock troll friend, but when you try to loot the "
- "smithy, it shakes and crumbles and collapses before you can get any good "
- "stuff out.You also hear someone cry out from within the ground, probably a "
- "hidden tunnel."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]25@@[OUT]1
- msgid "[Dwarf]Try searching for the hidden structure."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]26@@[STORY]
- msgid "You find the escape tunnel and a stash of goods. "
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]26@@[OUT]1
- msgid "Great, take it and leave."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]32@@[STORY]
- msgid ""
- "Bohdan and Chale beat you to a pulp, strip you naked, and let you run for "
- "your lives. The smithy then disappears from your view and you cannot return "
- "there."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]35@@[STORY]
- msgid ""
- "The smithy looks locked up, but you see a note:'Come back when you've found "
- "them. Cheers!'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]37@@[STORY]
- msgid ""
- "'Aye, I heard. Drowning little children, just like their grandma . . .Well, "
- "ya'll be glad to know I aim to knock some sense into those dumb heads of "
- "theirs. There'll be no rusalka business under my roof! Oh, and here, your "
- "reward as promised.'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]37@@[OUT]2
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]39@@[OUT]2
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]44@@[OUT]2
- msgid ""
- "Ask if perhaps someone should teach them about their heritage -- just maybe "
- "in a safer environment."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]38@@[STORY]
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]40@@[STORY]
- msgid ""
- "'What, like a nice way to be a water demon, eh? There ain't one. Their "
- "grandma drowned three of our wee ones before I talked some sense into her. "
- "And I swore to my daughter those ones will stay away from that rubbish! They "
- "need to be done with this silliness and learn to live like the oddities we "
- "all are. That is that.Now, excuse me, but I need to knock some sense into "
- "some young minds now. You take care of yerselves.'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]39@@[STORY]
- msgid ""
- "'Aye, I heard. Drowning little children, just like their grandma . . .Well, "
- "ya'll be glad to know I aim to knock some sense into those dumb heads of "
- "theirs. There'll be no rusalka business under my roof! And ya seem to have "
- "got them fired up about that cosmic tree of yours. I will ask a zerca mate "
- "to come speak to them. Oh, and here, your reward as promised.'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]40@@[OUT]2
- msgid "But if they follow the pantheon, those dark urges can be controlled."
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]41@@[STORY]
- msgid ""
- "'Can they now? Cause I've lived me a long time, laddies, and I've seen yer "
- "godly types do just as bad'a things.Still, as I said, a zerca fellow I know "
- "well will come speak to them. Who knows. Now, ya best go. I still need to "
- "whoop their arses for all this!'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]42@@[STORY]
- msgid ""
- "'Aye, I heard. Drowning little children, just like their grandma . . .And "
- "you, lettin' them do it. Shame on ya! I tried so hard to keep them on the "
- "straight and narrow. Ya know their grandma drowned three of our wee ones "
- "before I convinced her to try somethin' different . . .Just leave me be.'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]42@@[OUT]2
- msgid "What, no reward? Attack!"
- msgstr ""
-
- #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]44@@[STORY]
- msgid ""
- "'Aye, I heard. Drowning little children, just like their grandma . . . Ya "
- "did the right thing beatin' some sense into their dense heads!Well, ya'll be "
- "glad to know I aim to knock some sense into those dumb heads of theirs. "
- "There'll be no rusalka business under my roof! Oh, and here, your reward as "
- "promised.'"
- msgstr ""
-
- #. -- [EVENT] --DwarfSpawner_(28)@@+[NODE]5@@[STORY]
- msgid "A building seems to have appeared close to your location. "
- msgstr ""
-
- #. -- [EVENT] --DwarfSpawner_(28)@@+[NODE]5@@[OUT]1
- msgid "Interesting, perhaps it is worth looking into."
- msgstr ""
-
- #. -- [EVENT] --WitchHut1(29)@@+[NODE]2@@[STORY]
- msgid ""
- "A witch hut walks over to you on its chicken foot, and a voice booms from "
- "within:'I smell sweet darkness clutching your souls. And where there is "
- "demand, I bring supply.Pay, my dearies, and your curses shall be cured!'"
- msgstr ""
-
- #. -- [EVENT] --WitchHut1(29)@@+[NODE]2@@[OUT]1
- msgid ""
- "[Witch]Tell her to stop the sales pitch and just give you a rabbit's foot "
- "dipped in a virgin's blood under a half moon during harvest. You can do the "
- "rest."
- msgstr ""
-
- #. -- [EVENT] --WitchHut1(29)@@+[NODE]2@@[OUT]2
- msgid ""
- "[Magic user]Ask for a professional discount, as you only need the facilities "
- "and some supplies, and you can manage the rest."
- msgstr ""
-
- #. -- [EVENT] --WitchHut1(29)@@+[NODE]2@@[OUT]3
- msgid "Agree to pay."
- msgstr ""
-
- #. -- [EVENT] --WitchHut1(29)@@+[NODE]4@@[STORY]
- msgid "'Bah, right you are, sister. Here, special price for you.'"
- msgstr ""
-
- #. -- [EVENT] --WitchHut1(29)@@+[NODE]4@@[OUT]1
- #. -- [EVENT] --WitchHut1(29)@@+[NODE]6@@[OUT]1
- #. -- [EVENT] --WitchHut1(29)@@+[NODE]15@@[OUT]1
- msgid "Pay for one curse."
- msgstr ""
-
- #. -- [EVENT] --WitchHut1(29)@@+[NODE]4@@[OUT]2
- #. -- [EVENT] --WitchHut1(29)@@+[NODE]6@@[OUT]2
- #. -- [EVENT] --WitchHut1(29)@@+[NODE]15@@[OUT]2
- msgid "Pay more to have more than one type of curse removed."
- msgstr ""
-
- #. -- [EVENT] --WitchHut1(29)@@+[NODE]6@@[STORY]
- msgid "'Hmm, sounds reasonable. You will pay less, my dearie.'"
- msgstr ""
-
- #. -- [EVENT] --WitchHut1(29)@@+[NODE]8@@[STORY]
- msgid "'Which curse?'"
- msgstr ""
-
- #. -- [EVENT] --WitchHut1(29)@@+[NODE]8@@[OUT]1
- msgid "Physical."
- msgstr ""
-
- #. -- [EVENT] --WitchHut1(29)@@+[NODE]8@@[OUT]2
- msgid "Mental."
- msgstr ""
-
- #. -- [EVENT] --WitchHut1(29)@@+[NODE]8@@[OUT]3
- msgid "Spirit."
- msgstr ""
-
- #. -- [EVENT] --WitchHut1(29)@@+[NODE]15@@[STORY]
- msgid "'Goody. Pay up and let's do it.'"
- msgstr ""
-
- #. -- [EVENT] --Divine Skshack(30)@@+[NODE]2@@[STORY]
- msgid ""
- "'Hi there, chosen of the gods! I am your very own divine house demon. Here "
- "to aid your home and all that. I shall fight for you in the village and "
- "sometimes I am able to join you when you are challenged close to the "
- "settlement.Please do not put me in your party when you leave the village, "
- "for I cannot ever leave and with me, neither will you!'"
- msgstr ""
-
- #. -- [EVENT] --Divine Skshack(30)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --Divine Skshack(30)@@+[NODE]3@@[OUT]1
- msgid "A divine house demon, what is that, you look like Theodore?"
- msgstr ""
-
- #. -- [EVENT] --Divine Skshack(30)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Divine Skshack(30)@@+[NODE]4@@[OUT]1
- msgid "Can you do anything else?"
- msgstr ""
-
- #. -- [EVENT] --Divine Skshack(30)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --Divine Skshack(30)@@+[NODE]3@@[OUT]2
- #. -- [EVENT] --Divine Skshack(30)@@+[NODE]4@@[OUT]2
- msgid "Welcome him and carry on with your adventuring."
- msgstr ""
-
- #. -- [EVENT] --Divine Skshack(30)@@+[NODE]3@@[STORY]
- msgid ""
- "'I am fairly handy around the village, I can craft and gather. And I will "
- "become stronger in time. But I cannot leave with you on your travels. I am "
- "also cute, right?'"
- msgstr ""
-
- #. -- [EVENT] --Divine Skshack(30)@@+[NODE]4@@[STORY]
- msgid ""
- "'Well spotted, yes, the gods seem to favour our kind, I'm not sure if we "
- "should be flattered or pissed off.I am a skshack but one given the honour to "
- "be bound forever to your lovely home, without a choice...Anyway, all good.'"
- msgstr ""
-
- #. -- [EVENT] --Food trader(31)@@+[NODE]2@@[STORY]
- msgid ""
- "'Welcome to our food stalls. Now food isn't easy to get on our lands, so we "
- "will only do a food for food exchange.'"
- msgstr ""
-
- #. -- [EVENT] --Food trader(31)@@+[NODE]2@@[OUT]1
- msgid "Trade"
- msgstr ""
-
- #. -- [EVENT] --Food trader(31)@@+[NODE]2@@[OUT]2
- msgid "Not today, leave."
- msgstr ""
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