Scripting tools to interact with Thea 2 The Shattering files in order to translate them easily.
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#, fuzzy
msgid ""
msgstr ""
"MIME-Version: 1.0\n"
"Content-Transfer-Encoding: 8bit\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Project-Id-Version: \n"
"POT-Creation-Date: \n"
#. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]2@@[STORY]
msgid "You sit down to have your evening meal."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]2@@[OUT]1
msgid "[Perception] Your food looks off, check it."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]2@@[OUT]2
msgid "Enjoy your food."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]3@@[STORY]
msgid ""
"You relise your food was laced with, well, the droppings of some small "
"creature.You spot a small furry creatre running away."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]3@@[OUT]1
msgid "Leopold? Screw that little bastard, kill it!"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]3@@[OUT]2
msgid ""
"Leopold?! Leave him be and go look for those demons so you can stop this "
"silliness."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]5@@[STORY]
msgid ""
"You realise too late that your food was laced with, well, the droppings of "
"some small creature.You feel ill. You also find some brown fur - Leopold?"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]5@@[OUT]1
msgid "Shake your fist in the air and swear at the demons."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]5@@[OUT]2
#. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]33@@[OUT]1
msgid ""
"Remain calm and leave. Perhaps you should track down those demons Leopold "
"told you about so that he stops these tricks."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]8@@[STORY]
msgid ""
"You killed the demon and as it dies, it exerts a green gooish phlegm that "
"spreads all over you and causes you to gag and likely get ill. "
msgstr ""
#. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]10@@[OUT]1
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]5
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]5@@[OUT]2
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]53@@[OUT]2
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]58@@[OUT]1
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]63@@[OUT]3
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]66@@[OUT]3
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]11@@[OUT]1
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]16@@[OUT]1
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]26@@[OUT]1
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]31@@[OUT]2
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]33@@[OUT]1
#. -- [EVENT] --Zbigniev(4)@@+[NODE]7@@[OUT]1
#. -- [EVENT] --Zbigniev(4)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --Zbigniev(4)@@+[NODE]11@@[OUT]1
#. -- [EVENT] --Zbigniev(4)@@+[NODE]18@@[OUT]1
#. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --TheodoreMIniQuest2(6)@@+[NODE]3@@[OUT]1
#. -- [EVENT] --TheodoresHouse(7)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --TheodoresHouse(7)@@+[NODE]11@@[OUT]1
#. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]10@@[OUT]1
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]18@@[OUT]2
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]28@@[OUT]1
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]49@@[OUT]2
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]50@@[OUT]2
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]51@@[OUT]2
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]53@@[OUT]2
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]56@@[OUT]1
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]57@@[OUT]2
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]58@@[OUT]1
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]63@@[OUT]2
#. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]12@@[OUT]1
#. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]20@@[OUT]1
#. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]48@@[OUT]1
#. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]50@@[OUT]1
#. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]51@@[OUT]1
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]10@@[OUT]1
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]11@@[OUT]1
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]12@@[OUT]1
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]21@@[OUT]1
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]27@@[OUT]1
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]29@@[OUT]1
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]5@@[OUT]1
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]10@@[OUT]1
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]16@@[OUT]1
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]12@@[OUT]1
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]35@@[OUT]1
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]36@@[OUT]1
#. -- [EVENT] --TheGame_(17)@@+[NODE]19@@[OUT]1
#. -- [EVENT] --TheGame_(17)@@+[NODE]21@@[OUT]1
#. -- [EVENT] --TheGame_(17)@@+[NODE]24@@[OUT]1
#. -- [EVENT] --TheGame_(17)@@+[NODE]32@@[OUT]1
#. -- [EVENT] --TheGame_(17)@@+[NODE]34@@[OUT]1
#. -- [EVENT] --TheGame_(17)@@+[NODE]41@@[OUT]1
#. -- [EVENT] --hohlick_(18)@@+[NODE]13@@[OUT]1
#. -- [EVENT] --hohlick_(18)@@+[NODE]15@@[OUT]1
#. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]10@@[OUT]1
#. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]13@@[OUT]1
#. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]14@@[OUT]1
#. -- [EVENT] --SAndHFritzReward_(20)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --SAndHFritzReward_(20)@@+[NODE]5@@[OUT]1
#. -- [EVENT] --SAndHFritzReward_(20)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --LeopoldSpwn_(21)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]15@@[OUT]1
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]20@@[OUT]1
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]27@@[OUT]1
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]38@@[OUT]1
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]41@@[OUT]1
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]48@@[OUT]1
#. -- [EVENT] --2RusalkaSmithSpwn_(24)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --2RusalkaSmithSpwn_(24)@@+[NODE]7@@[OUT]1
#. -- [EVENT] --1RusalkaSmithSpwn_(25)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --1RusalkaSmithSpwn_(25)@@+[NODE]7@@[OUT]1
#. -- [EVENT] --3RusalkaSmithSpwn_(26)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --3RusalkaSmithSpwn_(26)@@+[NODE]7@@[OUT]1
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]25@@[OUT]2
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]32@@[OUT]1
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]35@@[OUT]1
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]42@@[OUT]1
#. -- [EVENT] --WitchHut1(29)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --WitchHut1(29)@@+[NODE]8@@[OUT]4
msgid "Leave."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]10@@[STORY]
msgid ""
"You lost with a skshack...It stares at you in disbelief, laughs, throws up "
"all over you with green gooish phlegm that spreads all over you and causes "
"you to gag and likely get ill.As you swear at it, the creature shows the "
"middle finger, but not to you, to someone or something up in the skies. Then "
"it runs off. "
msgstr ""
#. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]33@@[STORY]
msgid "You get the sense you just scored someone some points."
msgstr ""
#. -- [EVENT] --TheodoreQuest(1)@@+[NODE]2@@[STORY]
msgid ""
"'Now that you had a little time to get your bearings, how about doing me and "
"your gods a bit of a favour, eh?You'd have to go to a place and deal with "
"some trouble.'"
msgstr ""
#. -- [EVENT] --TheodoreQuest(1)@@+[NODE]2@@[OUT]1
msgid "Sure, listen."
msgstr ""
#. -- [EVENT] --TheodoreQuest(1)@@+[NODE]2@@[OUT]2
msgid "No, refuse."
msgstr ""
#. -- [EVENT] --TheodoreQuest(1)@@+[NODE]2@@[OUT]3
msgid "An important task, yes accept it now. [Skip Story]"
msgstr ""
#. -- [EVENT] --TheodoreQuest(1)@@+[NODE]4@@[STORY]
msgid ""
"'As you remember, to set up your first village you will need to find the "
"right spot and gather materials. Or you can just choose the life of a "
"wanderer.But either way, there will come a time when the gods ask you to do "
"battle, to solve the Shattering's mystery.'"
msgstr ""
#. -- [EVENT] --TheodoreQuest(1)@@+[NODE]4@@[OUT]1
msgid "And what are you to do till then?"
msgstr ""
#. -- [EVENT] --TheodoreQuest(1)@@+[NODE]5@@[STORY]
msgid ""
"'For now, your job is to live long enough to face those challenges. Not very "
"glamorous, I know.But listen, there is a small village of Slavyans not far "
"from here. And I would ask you to seek them out and help them out of their "
"troubles if you so wish.'"
msgstr ""
#. -- [EVENT] --TheodoreQuest(1)@@+[NODE]5@@[OUT]1
msgid "What sort of help?"
msgstr ""
#. -- [EVENT] --TheodoreQuest(1)@@+[NODE]6@@[STORY]
msgid ""
"'A final rest from their heresy is not out of the question, but a peaceful "
"resolution would suit us just as well. Your choice.'"
msgstr ""
#. -- [EVENT] --TheodoreQuest(1)@@+[NODE]6@@[OUT]1
msgid "Heresy?"
msgstr ""
#. -- [EVENT] --TheodoreQuest(1)@@+[NODE]7@@[STORY]
msgid ""
"'Let us just say they do not follow the path of the gods but have strayed "
"into the arms of some fallacy.Now, typically, our gods do not care. But the "
"culprit was a chosen, like you. Thus, it is a case of teaching one a "
"lesson...'"
msgstr ""
#. -- [EVENT] --TheodoreQuest(1)@@+[NODE]7@@[OUT]1
msgid "Teaching them, or you?"
msgstr ""
#. -- [EVENT] --TheodoreQuest(1)@@+[NODE]7@@[OUT]2
#. -- [EVENT] --TheodoreQuest(1)@@+[NODE]8@@[OUT]1
msgid "Accept this task."
msgstr ""
#. -- [EVENT] --TheodoreQuest(1)@@+[NODE]8@@[STORY]
msgid "He only smiles. "
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[STORY]
msgid ""
"'Well met, friends, now that Zbigniev is no longer troubling you or us, we "
"can welcome you properly.'"
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]1
msgid "Ask if there is anything you can help with."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]2
msgid "Say you just came to rest and visit."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]8
msgid "Ask if you can visit the kennels."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]11@@[OUT]1
#. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]11@@[OUT]2
#. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]11@@[OUT]3
msgid "Trade."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]6
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]5@@[OUT]1
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]53@@[OUT]1
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]16@@[OUT]2
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]31@@[OUT]3
#. -- [EVENT] --TheodoresHouse(7)@@+[NODE]5@@[OUT]1
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]28@@[OUT]1
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]21@@[OUT]2
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]27@@[OUT]2
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]31@@[OUT]4
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]35@@[OUT]3
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]42@@[OUT]1
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]53@@[OUT]1
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]2@@[OUT]2
msgid "Attack!"
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]7
msgid "The tavern is open, visit it."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]9
msgid "Visit the food trader."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]5@@[STORY]
msgid ""
"'You best move along. You're no friends of ours.'You see armed folk "
"gathering."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]5@@[OUT]3
msgid "Say that you mean them no harm -- all you want is to talk and visit."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]6@@[STORY]
msgid "The village lies destroyed, and the spoils are yours."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]10@@[STORY]
msgid ""
"'There's always trouble about the place. There's a bunch of vermin nesting "
"nearby. We're small, only setting up. If you help us be rid of them, we'll "
"be very thankful, to be sure.'"
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]10@@[OUT]1
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]19@@[OUT]1
#. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]3@@[OUT]1
#. -- [EVENT] --TheGame_(17)@@+[NODE]40@@[OUT]1
#. -- [EVENT] --hohlick_(18)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --hohlick_(18)@@+[NODE]3@@[OUT]2
#. -- [EVENT] --hohlick_(18)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --hohlick_(18)@@+[NODE]12@@[OUT]1
msgid "Agree."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]10@@[OUT]2
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]19@@[OUT]2
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]7@@[OUT]2
msgid "Decline and leave."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]11@@[STORY]
msgid ""
"'It will be a cold day in summer before we refuse hospitality to the weary."
"We also have a healer in the village. If they're not busy, they're good with "
"the body and the mind.'"
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]11@@[OUT]1
msgid "Pay to get physical wounds healed. "
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]11@@[OUT]2
msgid "Pay to get mental wounds healed. "
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]11@@[OUT]3
msgid "Pay to have poison removed."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]11@@[OUT]4
msgid "Ask if there's a wise one who can heal spiritual ailments."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]11@@[OUT]5
msgid ""
"A zerca is telling the story of the cosmic tree. Go listen to his tale in "
"honour of the gods."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]11@@[OUT]6
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]21@@[OUT]4
msgid "Come back another day."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]19@@[STORY]
msgid ""
"'There's always trouble about the place. There's a nice rich beehive nearby. "
"We'd like to get the honey, but we're small, only setting up. If you help us "
"pacify the bees, we'll be very thankful, to be sure.'"
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]21@@[STORY]
msgid "'You lookin' to help a fellow, eh? Sure, there's always trouble.'"
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]21@@[OUT]1
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]21@@[OUT]5
msgid "Ask if anything needs killing."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]21@@[OUT]2
msgid "You have a lot of wood on you. Ask if they need some."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]21@@[OUT]3
msgid ""
"You see they are in need of stone, so tell them you're willing to give away "
"some of yours."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]26@@[STORY]
msgid ""
"'A witch, that's what you're after, eh? Magic comes at a price. Healing the "
"spirit is easier, but curses, well, they are nasty things. They'll cost you "
"more, cost you blood.'"
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]26@@[OUT]1
msgid ""
"[Witch]Say you only need your sister's aid, and you'll pay the price "
"yourself and promise not to burden her. "
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]26@@[OUT]2
msgid "Agree to pay the price to remove curses."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]26@@[OUT]3
msgid "Ask to have your spirit wounds healed."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]29@@[STORY]
msgid ""
"The witch nods. 'Bah, should've said so, sis. I wouldn't try to sell you the "
"price crap, ha. Let's get to it.'Together, you remove any curses you had."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]29@@[OUT]1
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]18@@[OUT]1
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]19@@[OUT]1
msgid "Thank her and leave."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]37@@[STORY]
msgid ""
"'In the name of the cosmic tree itself, you are truly odd folk to offer "
"resources like that. We thank you.We cannot give much, but here, have what "
"we can spare.'"
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]37@@[OUT]1
msgid "Wish them well and leave."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]40@@[STORY]
msgid "'Sure, go right ahead, we may have some pups for you to buy.'"
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]40@@[OUT]1
msgid "Buy a dog. "
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]50@@[STORY]
msgid ""
"'Bah, fine, you look honest enough and you carry the mark of the gods, so we "
"best not anger them lot.Come in, but we're watching you!'"
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]50@@[OUT]1
msgid "Ask to trade."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]50@@[OUT]2
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]50@@[OUT]3
msgid "Offer to do something for them to prove your goodwill."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]53@@[STORY]
msgid "'Go away!'"
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]58@@[STORY]
msgid ""
"'Either we do not have any work for you, or you or your kin are already set "
"on a path to aid us. Finish that path before you ask for new tasks."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]63@@[STORY]
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]66@@[STORY]
msgid ""
"'Sure, go right ahead, we may have some pups for you to buy, or we may have "
"something more exotic. It's a one off, for helping us.'"
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]63@@[OUT]1
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]66@@[OUT]1
msgid "Buy a trained spider, to aid you in a fight."
msgstr ""
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]63@@[OUT]2
#. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]66@@[OUT]2
msgid ""
"Buy a cat, it will help with mystical matters and give some mental soothing."
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]2@@[STORY]
msgid ""
"You come to a small village, and despite the calm weather outside, you see "
"storm clouds hanging over this settlement and lightning dancing "
"threateningly around the palisade."
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]2@@[OUT]1
msgid "[Stribog] Ask your lord to calm this storm, so you may enter in peace."
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]2@@[OUT]2
msgid "[Chosen] You feel this storm will not harm you, enter."
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]2@@[OUT]4
msgid ""
"Barge in and ask where this chosen who defied gods is exactly? [Skip Story]"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]5@@[STORY]
msgid ""
"As you walk in confidently, you see several scared faces looking out of "
"their windows at you. Finally, a small group of villagers comes out to face "
"you:'The storm, it listens to you, it seems not to touch you, how?'"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]5@@[OUT]1
msgid ""
"Call out Stribog's name. Tell them the gods are clearly displeased and you "
"have come on their behalf."
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]5@@[OUT]2
msgid ""
"Say the god of the winds protects you. Ask them if perhaps they have angered "
"the gods lately?"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]6@@[STORY]
msgid ""
"'Oh, that. It' s not our fault. It's that fool, Zbigniev, he is chosen too, "
"you see, so we listened and he said the Light is good and we must worship it "
"harder than the old gods. He said Svarog was a fool that cannot tame his own "
"domain... And that worshipping Magic and Turmoil was evil...We listened...'"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]6@@[OUT]1
msgid "Where is this Zbigniev now?"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]6@@[OUT]2
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]9@@[OUT]2
msgid "No wonder they are cursed, show the them the wrath of the gods, attack!"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]6@@[OUT]3
msgid ""
"[Svarog] How dare they even say this? Were it not for the master of light "
"and home fires, they would be cold and the dark night would return!"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]6@@[OUT]4
msgid ""
"[Turmoil or Magic] They are clearly ignorant fools. Your domain does embrace "
"darkness, but only to an extent, to keep balance within the pantheon."
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]6@@[OUT]5
msgid "[Zorya] They offend your father! Die!"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]6@@[OUT]6
msgid ""
"[Intellect, Light, Nature or Harmony] The emergence of this light is "
"worrying and it most certainly not of divine origin. It must have twisted "
"their chosen. Where is he now?"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]7@@[STORY]
msgid ""
"'He has gone to fetch the lightbringers here, he says it will save us. We "
"begged him no to. But we cannot leave, everyone who tries gets hit by "
"lighting.It is as if the gods want us to die here...'"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]7@@[OUT]1
msgid "Yes, they do. Attack!"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]7@@[OUT]2
msgid ""
"Ask them to tell you where to look for Zbigniev, perhaps if you deal with "
"him, they will be spared."
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]9@@[STORY]
msgid "'Well, I don't know. We listened to a chosen one once before...'"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]9@@[OUT]1
msgid "Convince them they must, for their own sake and that of the gods."
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]11@@[STORY]
msgid ""
"'Your logic is sound, chosen. We will not fail the gods again. Here, this is "
"where he went.'They hide back in their houses."
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]12@@[STORY]
msgid ""
"As you walk in confidently, you see several scared faces looking out of "
"their windows at you. Finally, a small group of villagers comes out to face "
"you:'The storm, it seems not to touch you, how?'"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]12@@[OUT]1
msgid ""
"Say you are chosen. Tell them the gods are clearly displeased and you have "
"come on their behalf."
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]12@@[OUT]2
msgid ""
"Tell them the gods watch over you. Ask them if perhaps they have angered the "
"gods lately?"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]13@@[STORY]
msgid ""
"They cower before your anger, but one of them remains defiant despite it "
"all:'He was once the master of sun itself, Light should be his plaything. "
"Instead, this new light comes and tells us it will make us safe and at "
"peace, while your god throws tantrums at our feet!'"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]13@@[OUT]1
msgid ""
"Slap him and say he'd better not speak ill of the gods again in your "
"presence."
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]13@@[OUT]2
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]14@@[OUT]2
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]30@@[OUT]2
msgid ""
"Nod and say that you know full well the games gods play with their chosen "
"and their kin, but both you and they are fated to play along or perish. Ask "
"where this Zbigniev is?"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]13@@[OUT]3
msgid ""
"Say you are not here to debate divine philosophy with them, but to resolve "
"this issue, where is this Zbigniev?"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]14@@[STORY]
msgid ""
"They cower before your anger, but one of them remains defiant despite it "
"all:'We are simple folk, we do not understand this balance of yours. "
"Darkness was bad, light is good. We followed it because our chosen said so. "
"It made sense.'"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]14@@[OUT]1
msgid "Fools. Show them what darkness can do to heretics. attack!"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]14@@[OUT]3
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]30@@[OUT]3
msgid ""
"Say that you are not interested in their excuses, where is this Zbigniev?"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]15@@[STORY]
msgid ""
"The man raises his hand to retaliate, but he is grabbed by the others:'Let "
"us not add to our perils, Leszko. And you, just leave us be.'"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]15@@[OUT]1
msgid "Ask where you can find Zbigniev."
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]16@@[STORY]
msgid "Leave us be!"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]20@@[STORY]
msgid ""
"You destroy the village and the storm lessens.Those who were left alive run "
"away, relieved they can leave this place now. Some even thank you as they "
"depart."
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]20@@[OUT]1
msgid "Tell them they best not anger the gods again!"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]21@@[STORY]
msgid ""
"'Well done, chosen. This should teach them a lesson to be sure.Now, of "
"course this means you made some enemies and you will not be able to trade "
"with them, or heal in their medicine huts and so on. Still, fate is yours to "
"command.'"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]21@@[OUT]1
#. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --TheodoreMIniQuest2(6)@@+[NODE]7@@[OUT]1
msgid "Nod."
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]22@@[STORY]
msgid ""
"'Now that you destroyed the heretics, I advise you stay vigilant for any of "
"their friends.That is all from me for now, the gods will call upon you again "
"soon enough. For now, try to stay alive!'"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]22@@[OUT]1
msgid "Wish him well and leave."
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]26@@[STORY]
msgid "You are defeated and chased away."
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]30@@[STORY]
msgid ""
"They cower before your anger, but one of them remains defiant despite it "
"all:'We are simple folk, we do not understand much, but light should be "
"good, this is what we know. Your words are so cold, just like Zbigniev "
"said...'"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]30@@[OUT]1
msgid "Fools. Show them what wrath of the gods really means, attack!"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]31@@[STORY]
msgid "'We said, leave!'"
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]31@@[OUT]1
msgid ""
"Try to convince them to tell you where Zbigniev is. Tell them this is divine "
"business. "
msgstr ""
#. -- [EVENT] --HeresyQuest(3)@@+[NODE]33@@[STORY]
msgid ""
"'Please go look for Zbigniev, we cannot live here normally until the gods "
"are happy, we understand it now.'"
msgstr ""
#. -- [EVENT] --Zbigniev(4)@@+[NODE]2@@[STORY]
msgid ""
"You track down Zbigniev, the heretic chosen who angered his gods. He spots "
"you too and speaks up:'Oh, a new chosen, come to smite me, have you?'"
msgstr ""
#. -- [EVENT] --Zbigniev(4)@@+[NODE]2@@[OUT]1
msgid "Admit that it is one of the leading options."
msgstr ""
#. -- [EVENT] --Zbigniev(4)@@+[NODE]3@@[STORY]
msgid ""
"'Honest, good. Let me tell you though, your puny gods can suck it. I've had "
"enough.'"
msgstr ""
#. -- [EVENT] --Zbigniev(4)@@+[NODE]3@@[OUT]1
msgid ""
"He sounds really angry and the gods also seem unusually involved, what "
"exactly did he do? "
msgstr ""
#. -- [EVENT] --Zbigniev(4)@@+[NODE]3@@[OUT]2
msgid ""
"Tell him to stop swearing at your gods or you will have to 'smite' him. "
msgstr ""
#. -- [EVENT] --Zbigniev(4)@@+[NODE]4@@[STORY]
msgid ""
"'I stopped. I was fed up with doing their dirty work. I lived my life and "
"then when light came knocking, I answered, because I like their side better.'"
msgstr ""
#. -- [EVENT] --Zbigniev(4)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --Zbigniev(4)@@+[NODE]19@@[OUT]1
msgid ""
"Nod. Say that as a chosen yourself, you will not harm him, for you believe "
"the gods do not want sheep they want folk who believe in their cause and "
"fight because they want to. "
msgstr ""
#. -- [EVENT] --Zbigniev(4)@@+[NODE]4@@[OUT]2
#. -- [EVENT] --Zbigniev(4)@@+[NODE]19@@[OUT]2
msgid ""
"Tell him he is weak and worthless and the gods have no time for such vermin. "
"An example needs to be set. Kill him!"
msgstr ""
#. -- [EVENT] --Zbigniev(4)@@+[NODE]4@@[OUT]3
#. -- [EVENT] --Zbigniev(4)@@+[NODE]19@@[OUT]3
msgid ""
"Tell him you can soothe his broken soul, clearly, he has suffered and lost "
"his way. Ask him to allow you to guide him back into divine light."
msgstr ""
#. -- [EVENT] --Zbigniev(4)@@+[NODE]6@@[STORY]
msgid ""
"Zbigniev leaves, but he looks less sure of himself.Theodore appears:'Nature "
"and Intellect, ever the sober companions. You are right, your deity would "
"not wish for you to simply obey, for if the gods were to smite all who "
"stray, well, there would be no lightning left.'"
msgstr ""
#. -- [EVENT] --Zbigniev(4)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --Zbigniev(4)@@+[NODE]10@@[OUT]1
#. -- [EVENT] --Zbigniev(4)@@+[NODE]17@@[OUT]1
msgid "Nod and ask if it was a test for you all along?"
msgstr ""
#. -- [EVENT] --Zbigniev(4)@@+[NODE]7@@[STORY]
msgid ""
"Zbigniev leaves, but he laughs in your face.Theodore appears:'An interesting "
"choice. Doing nothing. Hmm. I am not convinced the gods had this in mind "
"when they sent you, but who am I to know?Now, I leave you to your own "
"devices and the gods will surely call upon your services again. But for now, "
"please stay alive.'"
msgstr ""
#. -- [EVENT] --Zbigniev(4)@@+[NODE]8@@[STORY]
msgid ""
"'Indeed. Although confronting Zbigniev was needed in other ways too. Many "
"stoves burn in our divine kitchens my darlings.Now, I leave you to your own "
"devices and the gods will surely call upon your services again. But for now, "
"please stay alive.'"
msgstr ""
#. -- [EVENT] --Zbigniev(4)@@+[NODE]10@@[STORY]
msgid ""
"Zbigniev was surprisingly weak, so you kill him without trouble.Theodore "
"appears:'Turmoil and Light are aligned in this, those who seek to follow the "
"unnatural path of these lightbringers must surely be destroyed, especially "
"if they were once chosen. Examples need to be made.'"
msgstr ""
#. -- [EVENT] --Zbigniev(4)@@+[NODE]11@@[STORY]
msgid ""
"Zbigniev was surprisingly weak, so you kill him without trouble.Theodore "
"appears:'Well that was always my choice number one, but was it really what "
"your god wanted? A question to ponder.Now, I leave you to your own devices "
"and the gods will surely call upon your services again. But for now, please "
"stay alive.'"
msgstr ""
#. -- [EVENT] --Zbigniev(4)@@+[NODE]17@@[STORY]
msgid ""
"Zbigniev drops down on the floor and swears he will do better. He leaves for "
"the village.Theodore appears:'Magic and Harmony calling out for the light of "
"the gods to shine upon this wretched soul. Well done. This is surely the "
"best way to show the power of the gods, eh?'"
msgstr ""
#. -- [EVENT] --Zbigniev(4)@@+[NODE]18@@[STORY]
msgid ""
"Zbigniev leaves, but he laughs in your face.Theodore appears:'Well that was "
"always my choice number one, but was it really what your god wanted? A "
"question to ponder.Now, I leave you to your own devices and the gods will "
"surely call upon your services again. But for now, please stay alive.'"
msgstr ""
#. -- [EVENT] --Zbigniev(4)@@+[NODE]19@@[STORY]
msgid ""
"'Get off your mighty horse! You wanna know how a chosen ends up here? I "
"stopped. I was fed up with doing their dirty work. I lived my life and then "
"when light came knocking, I answered, because I like their side better.'"
msgstr ""
#. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]2@@[STORY]
msgid ""
"'So, as tradition has it, your gods sent me to guide your first steps on "
"this new and bewildering island.To get us started, check what resources you "
"have near you (there's a toggle right next to the mini map).'"
msgstr ""
#. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]2@@[OUT]2
msgid "Tell him you get it now, cook or gather for him some food, right? Bye."
msgstr ""
#. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]3@@[STORY]
msgid ""
"'If you have some food and wood, they are always good to stock up on. You "
"need both to heal when camped and you need a variety of foods to better heal "
"your mental wounds and keep morale high.'"
msgstr ""
#. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]4@@[STORY]
msgid ""
"'Finally, my first task for you, cook or find me some more food please. To "
"do it, set up camp and choose that juicy chicken drumstick icon to Cook or "
"the basket to Gather food from the land.This is making me hungry, so hurry "
"up!'He disappears."
msgstr ""
#. -- [EVENT] --TheodoreMIniQuest2(6)@@+[NODE]2@@[STORY]
msgid ""
"'Yummy, well done! And here, one must have a good drink too. Now, the same "
"way you cooked you can also Craft equipment and later buildings in your "
"village. You can also Design recipes to see how they will turn out.'"
msgstr ""
#. -- [EVENT] --TheodoreMIniQuest2(6)@@+[NODE]2@@[OUT]1
msgid "Keep listening."
msgstr ""
#. -- [EVENT] --TheodoreMIniQuest2(6)@@+[NODE]2@@[OUT]2
msgid "Go check out an abandoned house, yes, you know."
msgstr ""
#. -- [EVENT] --TheodoreMIniQuest2(6)@@+[NODE]3@@[STORY]
msgid ""
"'And don't forget to spend your Research Points, you can see your research "
"tree at the top right corner.So now you have this sorted, I know of an "
"abandoned house you can explore. Who knows what mysteries you will uncover "
"there.Remember to check your inventory before you venture out!'"
msgstr ""
#. -- [EVENT] --TheodoreMIniQuest2(6)@@+[NODE]7@@[STORY]
msgid ""
"'Oh, and if you made special food you need for something, or more likely, "
"you gathered good wood or better food and you do NOT want it eaten or burnt, "
"make sure to exclude them. You will find a looking glass icon in your camp, "
"on the top, left side or on the radial menu.'"
msgstr ""
#. -- [EVENT] --TheodoresHouse(7)@@+[NODE]2@@[STORY]
msgid ""
"You find Theodore's abandoned house. It is nestled amongst some trees and "
"looks rather old."
msgstr ""
#. -- [EVENT] --TheodoresHouse(7)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --TheodoresHouse(7)@@+[NODE]3@@[OUT]1
msgid "Go in."
msgstr ""
#. -- [EVENT] --TheodoresHouse(7)@@+[NODE]3@@[STORY]
msgid ""
"You find Theodore's abandoned house. It is nestled amongst some trees and "
"looks rather old.As soon as you take another step, you realise all the "
"chosen are pulled in with you."
msgstr ""
#. -- [EVENT] --TheodoresHouse(7)@@+[NODE]4@@[STORY]
msgid ""
"Inside, the place is surprisingly lived in and well taken care off. There is "
"even a fireplace.You hear an old woman's voice croak at you:'Well, well, "
"well, dinner guests. How splendid. Do come and stay. Forever. Ha-ha!'"
msgstr ""
#. -- [EVENT] --TheodoresHouse(7)@@+[NODE]4@@[OUT]1
msgid "Try to leave."
msgstr ""
#. -- [EVENT] --TheodoresHouse(7)@@+[NODE]5@@[STORY]
msgid ""
"There is no way out, the doors are gone. You will have to face this hag to "
"escape."
msgstr ""
#. -- [EVENT] --TheodoresHouse(7)@@+[NODE]5@@[OUT]2
msgid "[Magic user or mysticism] Use your spirit to dispel this dark magic!"
msgstr ""
#. -- [EVENT] --TheodoresHouse(7)@@+[NODE]5@@[OUT]3
msgid "[Intelligence] Use your mind to get out of this pickle."
msgstr ""
#. -- [EVENT] --TheodoresHouse(7)@@+[NODE]5@@[OUT]4
msgid "Speak to her, convince her to let you go."
msgstr ""
#. -- [EVENT] --TheodoresHouse(7)@@+[NODE]7@@[STORY]
msgid ""
"You defeated the witch and hut changes back into an old, decrepit building."
msgstr ""
#. -- [EVENT] --TheodoresHouse(7)@@+[NODE]7@@[OUT]1
msgid "Gather any loot."
msgstr ""
#. -- [EVENT] --TheodoresHouse(7)@@+[NODE]8@@[STORY]
msgid ""
"Theodore appears:'Well done, well done indeed! As chosen, it is your job to "
"stay alive, you must either dominate the lands or solve the Shattering's "
"mystery, or else all is lost. And for that, you must live.I shall be back "
"soon for a final task from me.'He disappears."
msgstr ""
#. -- [EVENT] --TheodoresHouse(7)@@+[NODE]10@@[STORY]
msgid ""
"You were defeated. But just as the hag was about to hurt you, Theodore "
"appeared and the house changed back into a ruin."
msgstr ""
#. -- [EVENT] --TheodoresHouse(7)@@+[NODE]10@@[OUT]1
msgid "Ask him how he did that?"
msgstr ""
#. -- [EVENT] --TheodoresHouse(7)@@+[NODE]11@@[STORY]
msgid ""
"'God's messengers have their ways. So, you were beaten. Not so good, but you "
"will learn, I am sure... or we are all doomed.As chosen, it is your job to "
"stay alive, you must either dominate the lands or solve the Shattering's "
"mystery, or else all is lost. And for that, you must live.I shall be back "
"soon for a final task from me.'He disappears."
msgstr ""
#. -- [EVENT] --TheodoresHouse(7)@@+[NODE]19@@[STORY]
msgid ""
"The witch laughs:'Bah, you are nice. I won't eat you. In fact, here a small "
"gift before I go, chosen.'A package is left for you and the hut changes back "
"into and old, decrepit building."
msgstr ""
#. -- [EVENT] --TheodoresHouse(7)@@+[NODE]19@@[OUT]1
#. -- [EVENT] --TheodoresHouse(7)@@+[NODE]20@@[OUT]1
msgid "Take it."
msgstr ""
#. -- [EVENT] --TheodoresHouse(7)@@+[NODE]20@@[STORY]
msgid ""
"The witch laughs:'Bah, you are smart. I won't eat you. In fact, here a small "
"gift before I go, chosen.'A package is left for you and the hut changes back "
"into and old, decrepit building."
msgstr ""
#. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]3@@[STORY]
msgid ""
"'You are no friends of ours, so we won't take food as payment, and you'll "
"have to pay us extra first.'"
msgstr ""
#. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]3@@[OUT]1
msgid "Proceed."
msgstr ""
#. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]3@@[OUT]2
#. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]11@@[OUT]4
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]10
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]7@@[OUT]3
msgid "Come back another time."
msgstr ""
#. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]10@@[STORY]
msgid "'Good trading with you. Gods be with you.'"
msgstr ""
#. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]11@@[STORY]
msgid "The trader's stalls stand open for you. "
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[STORY]
msgid "You find the vermin nest you were sent to clear."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]2
msgid "[Hunter]Set traps to lure the rats."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]3
msgid ""
"[Beast master or wisdom]You know that rats are susceptible to a certain "
"flute melody. "
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]4
msgid "[Druid]No need to kill the rats. Try to coerce them into leaving."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]5
msgid "[Witch]Rats are your cohorts. Dominate the vermin and make them leave."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]6
msgid "Investigate this rat nest."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]7
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]8
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]9
msgid "[Rat]Go in alone and convince your vermin kin to leave here."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]7@@[STORY]
msgid ""
"You play the flute and the rats slowly begin to follow you. Some sink in the "
"water already. You must hold the tune long enough to drown them all."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]7@@[OUT]1
msgid "Kill the ones left the old-fashioned way. Attack!"
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]7@@[OUT]2
msgid "Keep playing."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]9@@[STORY]
msgid ""
"You barge into the nest and throw your weight around. You speak of the gods "
"and threaten the rats with the might of man and divinity.The rats listen and "
"scamper away obediently, leaving you free to loot their nest. "
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]9@@[OUT]1
msgid "Good, gather what you can."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]10@@[STORY]
msgid ""
"You barge into the nest and throw your weight around. You speak of the gods "
"and threaten the rats with the might of man and divinity.But the fat rat in "
"charge is not buying it. You are bitten and thrown out. The nest is "
"unsettled."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]10@@[OUT]1
msgid "Try to walk away calmly."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]11@@[STORY]
msgid ""
"You barge into the nest and throw your weight around. You speak of the gods "
"and threaten the rats with the might of man and divinity.The rats are so "
"convinced by your words that they want you to be their new pack master. You "
"would lead your own nest, have many baby rats, and bring the word of the "
"gods to the vermin."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]11@@[OUT]1
msgid "Agree to take on the responsibility. [Lose one rat]"
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]11@@[OUT]2
msgid ""
"Do not allow your rat friend to leave! Kill the female rat that is clearly "
"the architect of this disaster!"
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]18@@[STORY]
msgid ""
"You set the traps and get rid of the vermin.The villagers thank you and give "
"you a reward."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]18@@[OUT]1
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]49@@[OUT]1
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]50@@[OUT]1
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]51@@[OUT]1
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]53@@[OUT]1
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]57@@[OUT]1
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]63@@[OUT]1
msgid "You see a rat lurking. Approach it."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]20@@[STORY]
msgid ""
"The rat is very young and wounded, but you know how to train rats, so you "
"can take him along with you."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]20@@[OUT]1
msgid "Nice."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]25@@[STORY]
msgid ""
"You find the bodies of many children, but also those of demons and animals. "
"This nest was busy.More surprising, you discover in a central space, upon a "
"throne of bones, a common cat, bound in a collar. Was it the master or the "
"victim here?It purrs at you."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]25@@[OUT]1
msgid "Take the cat. "
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]25@@[OUT]2
msgid "Kill the cat, for it is clearly the architect of this evil!"
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]27@@[STORY]
msgid ""
"You set up traps and kill most of the rats, while others scamper away. In "
"one of your traps you discover a cradlepossum -- an overgrown, twisted, "
"vermin-like creature with a large pouch on its front, known to steal away "
"younglings."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]27@@[OUT]1
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]61@@[OUT]1
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]62@@[OUT]1
msgid "Search the place for survivors."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]28@@[STORY]
msgid ""
"The rats get spooked and swarm you within minutes. The villagers have to "
"come to your rescue and are not impressed with your 'help.'"
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]39@@[STORY]
msgid ""
"Your friend is distraught at your actions, but the nest scampers away in "
"fear."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]39@@[OUT]1
msgid "Good."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]49@@[STORY]
msgid ""
"The rats listen and scamper away from the village. Nature and harmony are "
"satisfied by your actions.The villagers thank you and give you a reward."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]50@@[STORY]
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]51@@[STORY]
msgid ""
"The rats listen and scamper away from the village.The villagers thank you "
"and give you a reward."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]52@@[STORY]
msgid ""
"You get in closer and observe the rats. You soon realise that they are "
"unusual. They seem to be building a prison of sorts with cages and holes, "
"and you see bodies of their prisoners sticking out."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]52@@[OUT]1
msgid "[Hunter]Try to sneak in and set up traps to get rid of the vermin."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]52@@[OUT]2
msgid ""
"[Druid or beastmaster]Play the flute to call the rats away, then try to "
"rescue whomever you can."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]52@@[OUT]3
msgid "Attack the vermin!"
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]53@@[STORY]
msgid "The villagers thank you for clearing the nest and give you a reward."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]56@@[STORY]
msgid ""
"The rats beat you badly and force you to flee. The villagers have to come to "
"your rescue and are not impressed with your 'help.'"
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]57@@[STORY]
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]58@@[STORY]
msgid "The nest is cleared. The villagers thank you and give you a reward."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]61@@[STORY]
msgid ""
"The vermin are dead or running away. One of the bodies, you discover, was a "
"cradlepossum -- an overgrown, twisted, vermin-like creature with a large "
"pouch on its front, known to steal away younglings."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]62@@[STORY]
msgid ""
"The rats listen to your tune and obediently abandon their nest. You notice "
"that one of them was actually a cradlepossum -- an overgrown, twisted, "
"vermin-like creature with a large pouch on its front, known to steal away "
"younglings. Most likely, it was not entranced by the flute but rather "
"decided to flee while it could."
msgstr ""
#. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]63@@[STORY]
msgid ""
"The rats follow the tune and drown.The villagers thank you and give you a "
"reward."
msgstr ""
#. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]2@@[STORY]
msgid "You approach the beehive the Slavyans asked you to clear."
msgstr ""
#. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]2@@[OUT]2
msgid ""
"[Druid or nature]There's no need for violence. You simply need to ask them "
"to share."
msgstr ""
#. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]2@@[OUT]3
msgid ""
"[Forest folk]Convince the bees to cooperate, as it is always more fruitful "
"in the long run."
msgstr ""
#. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]2@@[OUT]4
msgid ""
"[Beast master]You need to claim this territory. Any beasts will then move "
"away. "
msgstr ""
#. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]2@@[OUT]5
msgid "[Hunter]Set up traps to thin the swarm, then attack."
msgstr ""
#. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]2@@[OUT]6
msgid "Come back later."
msgstr ""
#. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]7@@[STORY]
msgid ""
"You find the right spots to mark your territory with a strong, predatory "
"odour.The bees soon buzz away and leave their honey behind."
msgstr ""
#. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]7@@[OUT]1
msgid "Great. Go tell the villagers."
msgstr ""
#. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]12@@[STORY]
msgid ""
"You are badly beaten, and the villagers have to come to your rescue. They "
"are not impressed."
msgstr ""
#. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]18@@[STORY]
msgid ""
"The bees buzz in unison, listening to your words.They agree to cooperate "
"with the human village. If the humans keep away and leave them in peace, the "
"bees will in turn give some of their honey away."
msgstr ""
#. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]18@@[OUT]1
#. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]18@@[OUT]2
msgid "Agree. "
msgstr ""
#. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]20@@[STORY]
msgid ""
"A villager scout was watching you and approaches:'I'll be damned. You "
"reasoned with the stingers, but why? We have no desire for the buzzers to "
"live on our doorstep.I mean, you meant well. But perhaps next time, do as we "
"ask.'"
msgstr ""
#. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]28@@[STORY]
msgid "The bees buzz in anger and turn your way."
msgstr ""
#. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]28@@[OUT]2
msgid "You will be stung, so run."
msgstr ""
#. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]48@@[STORY]
msgid ""
"A villager scout was watching you and approaches:'I'll be damned. You "
"reasoned with the stingers. Great. I guess we won't mind the buzz if it gets "
"us honey. Thank you, and here, this is your reward.'"
msgstr ""
#. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]50@@[STORY]
msgid ""
"A villager scout was watching you and approaches:'I'll be damned. You chased "
"them away. Wonderful! Here, have this as thanks.'"
msgstr ""
#. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]51@@[STORY]
msgid ""
"You aren't called a beast master for nothing. You scare the bees away. A "
"villager scout was watching you and approaches:'I'll be damned. You chased "
"them away. Wonderful! Here, have this as thanks.'"
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]2@@[STORY]
msgid ""
"The fires are warm and the ale is good. The tavern is bustling with life and "
"joy. "
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]2@@[OUT]1
msgid "See if you can recruit anyone."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]2@@[OUT]2
msgid "[Demon]Do some gambling."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]2@@[OUT]3
msgid "Do some gambling."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]2@@[OUT]4
msgid "Drink."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]3@@[STORY]
msgid ""
"There are some folks here who may want to join your band, seeing as you are "
"the chosen and all."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]3@@[OUT]1
msgid "Approach a warrior."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]3@@[OUT]2
msgid "Approach a hunter."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]3@@[OUT]3
msgid "There's a zerca staring at you. Ask him over."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]3@@[OUT]4
msgid "There's a bandit sitting in a corner. Approach him."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]3@@[OUT]5
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]3@@[OUT]6
msgid "Someone is ushering you over to speak to them. Go see what they want."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]3@@[OUT]7
msgid "There are no more folks who want to join this time. "
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]8@@[STORY]
msgid "No deal. Better luck next time. "
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]11@@[STORY]
msgid "A fighter is available but requires a payment."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]11@@[OUT]1
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]12@@[OUT]1
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]14@@[OUT]1
msgid "Pay them if you can."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]12@@[STORY]
msgid "A hunter is available but requires a payment."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]13@@[STORY]
msgid ""
"He comes up to you and says he will follow you for free, as you are the "
"chosen!"
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]13@@[OUT]1
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]24@@[OUT]1
msgid "Welcome them."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]14@@[STORY]
msgid "They say they'll do mercenary work for the right price."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]17@@[STORY]
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]24@@[STORY]
msgid ""
"An orphan overhears you recruiting and begs for you to take them in. They "
"heard that you are a champion and they want to be one too, apparently."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]26@@[STORY]
msgid ""
"One should never try gambling with demons. You were made for trickery, after "
"all.You win, but the folk look at you with suspicion."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]26@@[OUT]1
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]27@@[OUT]1
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]28@@[OUT]1
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]29@@[OUT]1
msgid "Time to go."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]27@@[STORY]
msgid "Lady luck has smiled upon you again. You win."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]28@@[STORY]
msgid "Who needs luck when you have the gods on your side? You win."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]29@@[STORY]
msgid "Alas, luck was not on your side. You lost."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]30@@[STORY]
msgid ""
"You got so drunk, you don't recall much of what happened. But a stork visits "
"you some time later . . ."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]30@@[OUT]1
msgid "Good?"
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]33@@[STORY]
msgid ""
"Slavyans may be known for their drinking, but there simply isn't anyone with "
"a tougher head than a Slavyan dwarf!You drink everyone under the table and "
"impress the locals greatly."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]33@@[OUT]1
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]34@@[OUT]1
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]35@@[OUT]1
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]36@@[OUT]1
msgid "Great. Now it's time to leave."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]34@@[STORY]
msgid ""
"Slavyans may be known for their drinking, but you are a Slavyan too, after "
"all, even if not from the same branch. So you drink with them hand in hand "
"and they are impressed."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]35@@[STORY]
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]36@@[STORY]
msgid ""
"The Slavyans sure do know how to drink. You do not recall the evening, but "
"you feel its effects painfully . . ."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]37@@[STORY]
msgid ""
"You got into a fight and discovered hidden strength within you. "
"Unfortunately, the locals do not appreciate your prowess. You get kicked out "
"of the tavern."
msgstr ""
#. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]37@@[OUT]1
msgid "Time to leave."
msgstr ""
#. -- [EVENT] --Hahlek_(12)@@+[NODE]2@@[STORY]
msgid ""
"You are woken at night by your own hysterical laughter. Every time you think "
"it has stopped, you feel the tickles again, and they are getting worse each "
"time!"
msgstr ""
#. -- [EVENT] --Hahlek_(12)@@+[NODE]2@@[OUT]1
msgid "[Wisdom or perception]This is surely a demon's work. Try to spot it."
msgstr ""
#. -- [EVENT] --Hahlek_(12)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Hahlek_(12)@@+[NODE]3@@[OUT]4
msgid "You're tough. Stick it out."
msgstr ""
#. -- [EVENT] --Hahlek_(12)@@+[NODE]3@@[STORY]
msgid ""
"The creature is really fast and spills some kind of dust on you so you can't "
"see it very well. But you do spot it and you think it may be a hahalek, a "
"trickster demon that, among other things, likes to tickle their prey, "
"sometimes to the death!"
msgstr ""
#. -- [EVENT] --Hahlek_(12)@@+[NODE]3@@[OUT]1
msgid ""
"[Wisdom]House demons like that typically take food as an offering. Throw it "
"some and maybe it will stop."
msgstr ""
#. -- [EVENT] --Hahlek_(12)@@+[NODE]3@@[OUT]2
msgid "[Perception]Observe it."
msgstr ""
#. -- [EVENT] --Hahlek_(12)@@+[NODE]3@@[OUT]3
msgid ""
"[Child]A tickle fight! Jump on the creature and tickle it back. This is so "
"much fun."
msgstr ""
#. -- [EVENT] --Hahlek_(12)@@+[NODE]5@@[STORY]
msgid ""
"You notice the hahalek silently mimics your laughter and even your grimaces "
"and gestures, as if this is what drives it. Perhaps if you stay still, it "
"will become bored and leave."
msgstr ""
#. -- [EVENT] --Hahlek_(12)@@+[NODE]5@@[OUT]1
msgid "Focus your mind on something else and stay still. "
msgstr ""
#. -- [EVENT] --Hahlek_(12)@@+[NODE]5@@[OUT]2
msgid "Try something else."
msgstr ""
#. -- [EVENT] --Hahlek_(12)@@+[NODE]6@@[STORY]
msgid ""
"The hahalek jumps for the food and rushes off, leaving you worn out but safe."
msgstr ""
#. -- [EVENT] --Hahlek_(12)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --Hahlek_(12)@@+[NODE]10@@[OUT]1
#. -- [EVENT] --Hahlek_(12)@@+[NODE]11@@[OUT]1
#. -- [EVENT] --Hahlek_(12)@@+[NODE]13@@[OUT]1
#. -- [EVENT] --Hahlek_(12)@@+[NODE]21@@[OUT]1
#. -- [EVENT] --Hahlek_(12)@@+[NODE]21@@[OUT]2
#. -- [EVENT] --Hahlek_(12)@@+[NODE]23@@[OUT]1
msgid "Go back to sleep."
msgstr ""
#. -- [EVENT] --Hahlek_(12)@@+[NODE]10@@[STORY]
msgid ""
"You stay perfectly still and manage to stop yourself from laughing, and the "
"hahalek does get bored. It huffs and puffs and throws up its arms in "
"disappointment, then leaves.Surprisingly, it also leaves a gift for you. "
"Perhaps you impressed it with your wits."
msgstr ""
#. -- [EVENT] --Hahlek_(12)@@+[NODE]11@@[STORY]
msgid ""
"You stay perfectly still and manage to stop yourself from laughing at first, "
"but it is too much. You burst out in hysterical fits and the hahalek seems "
"to enjoy it greatly.Eventually, it leaves, but some of you feel ill from the "
"encounter. "
msgstr ""
#. -- [EVENT] --Hahlek_(12)@@+[NODE]13@@[STORY]
msgid ""
"The hahalek mimics your every move and the tickle battle is on. Eventually, "
"you both collapse, exhausted and possibly ill, but the demon seems very "
"happy with you and may leave a gift. "
msgstr ""
#. -- [EVENT] --Hahlek_(12)@@+[NODE]21@@[STORY]
msgid ""
"You laugh and laugh and your stomachs hurt like all hells, but eventually, "
"whatever this was stops."
msgstr ""
#. -- [EVENT] --Hahlek_(12)@@+[NODE]23@@[STORY]
msgid ""
"You laugh and laugh and your stomachs hurt like all hells. Eventually, "
"whatever this was stops, but some of you feel ill afterward. "
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]2@@[STORY]
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]2@@[STORY]
msgid "You wake at night to discover a skshack eating your supplies!"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]2@@[OUT]1
msgid "Shoo it away!"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]2@@[OUT]2
msgid "Kill it!"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]2@@[OUT]3
msgid "Theodore?"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]2@@[OUT]4
msgid ""
"Yes, yes. He is forced to play a demon game and you must go look for a "
"friend to try and sort it out, or he will be forced to do tricks on you. "
"[Skip Story]"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]3@@[STORY]
msgid ""
"The creature spits out his food and almost chokes:'Shit, you scared me! I "
"mean, I am so, so sorry for stealing your stuff. Wasn't my idea, swears!'"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]3@@[OUT]1
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]5@@[OUT]1
msgid "Whose idea was it, then?"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]4@@[STORY]
msgid ""
"The creature spits out his food and almost chokes:'No, no, no! Please don't. "
"I mean, I am so, so sorry for stealing your stuff. Wasn't my idea, swears!'"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]4@@[OUT]2
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]6@@[OUT]2
msgid "Kill it anyway."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]5@@[STORY]
msgid ""
"The creature spits out his food and almost chokes:'Shit, you scared me! And "
"no, I am not him. I mean, he is my third cousin on Auntie Wilma's side, "
"three times removed, mind you, but still. You godly types, you always say I "
"am him -- well, no, I am me! Leopold is the name.Also, I am so, so sorry for "
"stealing your stuff. Wasn't my idea, swears!'"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]6@@[STORY]
msgid ""
"'Aw, I . . . I am not allowed to say directly. Demon laws. But I can tell "
"you this story of mine?'"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]6@@[OUT]1
msgid "Fine, listen."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]6@@[OUT]3
msgid "No, not interested, leave."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]8@@[STORY]
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]8@@[STORY]
msgid ""
"You kill the demon and as it dies, it expels a green, gooey phlegm that "
"spreads all over you and causes you to gag and likely get ill. "
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]10@@[STORY]
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]10@@[STORY]
msgid ""
"You lost with a skshack . . .It stares at you in disbelief, laughs, and "
"throws up all over you with green, gooey phlegm that spreads all over you "
"and causes you to gag and likely get ill. As you swear at it, the creature "
"shows the middle finger, but not to you -- to someone or something up in the "
"skies. Then it runs off. "
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]11@@[STORY]
msgid ""
"'I was playing a game of Kurv with a couple of mates -- a hochlick, a "
"pineconette, and a tooth fairy fella.Well, you likely do not know this, but "
"them tooth fairies, they're real bullies. So, me and Frix, the hochlick, we "
"decided to, you know, teach the bully a lesson, beat him at the game well "
"and good.' "
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]11@@[OUT]1
msgid "He cheated?"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]12@@[STORY]
msgid ""
"'Cheat is such a mortal word. When us demons play, it is more, uh -- who "
"cheats best.But yeah, we tried to cheat more, you could say, and together. "
"Only things went wrong.'"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]12@@[OUT]1
msgid "The bully found you out and made you steal things?"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]13@@[STORY]
msgid ""
"'What? Him? Nah. Tooth fairies are only good for pullin' them teeth out, and "
"I got plenty. That was not the real issue . . . Frix . . . But I "
"can't . . .'The skshack starts to choke violently and puffs up."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]13@@[OUT]1
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]14@@[OUT]1
msgid ""
"[Demon or wisdom]Calm him down. His demon binding doesn't let him talk about "
"this Frix fella, so clearly, he's the issue. Ask him to tell you how one "
"could get in on this game."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]13@@[OUT]2
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]14@@[OUT]2
msgid ""
"[Pet Demon]Your pet demon tells you the skshack is cursed or bound by a "
"strong pact. This is why it suffers so. The pet tells you to ask about "
"joining this game, as that is how you will learn more information."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]13@@[OUT]3
msgid "Well, you feel for him, but what does it all have to do with you?"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]14@@[STORY]
msgid ""
"'Well, you see, I am a pawn now, but those who play, I think you may be the "
"target. So even if you kill me, you'll likely just get jinxed by them lot. "
"And I can't say more. I am already spilling more beans than I should, and "
"only 'cause he pissed me off, that . . .'He chokes again.'So you help me and "
"I help you, I swears!'"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]14@@[OUT]3
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]15@@[OUT]3
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]18@@[OUT]3
msgid "So how exactly will this affect you? More stealing demons?"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]14@@[OUT]4
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]16@@[OUT]3
msgid "Kill this thing!"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]15@@[STORY]
msgid ""
"'Yes, yes, you know how things work. A curse, a binding. Something. But I am "
"afraid the game is the Kurv catcher, so you know, me and you, we're stuck in "
"it, because someone pointed at you as their \"mortal to play with.\" And "
"only demons can go play . . .'"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]15@@[OUT]1
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]16@@[OUT]2
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]18@@[OUT]1
msgid "[Demon or pet demon]Offer to go sort it out."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]15@@[OUT]2
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]18@@[OUT]2
msgid "How else can you sort this out?"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]16@@[STORY]
msgid ""
"'Yeah, and worse, depending on how the games go. They'll want to make you "
"angry, swear a lot, then they get points. So, making you sick, stealing from "
"you, making you trip, step on nails -- all sorts.Anyway, can't say more, or "
"the demon laws will burn my tongue.'"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]16@@[OUT]1
msgid "So how can you sort this out?"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]17@@[STORY]
msgid ""
"'Well, only a demon can enter the Kurv game, and even then, only one with an "
"invite.I got me two mates who can get you in. One's a cmuch, so he's a shy "
"fella, and it will take some skill to seek him out. The other, she's a dola. "
"Not your typical sort to deal in games, but she knows things, so I am sure "
"she can get you in.'"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]23@@[OUT]1
msgid "Will he come with you, then?"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]18@@[STORY]
msgid ""
"'Yes, yes, your companion there knows how things work. A curse, a binding. "
"Something. But I am afraid the game is the Kurv catcher, so you know, me and "
"you, we're stuck in it, because someone pointed at you as their \"mortal to "
"play with.\" And only demons can go play . . .'"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]19@@[STORY]
msgid ""
"'Wish I could -- bound by laws, you see. And if I happen to do nasty shit to "
"you before we sort this out, I truly am sorry and please don't kill me!'A "
"green fog appears around the skshack and he disappears, his face slightly "
"panicked. But he leaves behind a map that has an inscription:'Choose one "
"friend you will visit.'"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]19@@[OUT]1
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]27@@[OUT]1
msgid "Choose the cmuch and leave."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]19@@[OUT]2
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]27@@[OUT]2
msgid "Choose the dola and leave."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]23@@[STORY]
msgid ""
"'Well, only a demon can enter the Kurv game, so we got that covered, but we "
"still need an invite.I got me two mates who can get you in. One's a cmuch, "
"so he's a shy fella, and it will take some skill to seek him out. The other, "
"she's a dola. Not your typical sort to deal in games, but she knows things, "
"so I am sure she can get you in.'"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]27@@[STORY]
msgid ""
"'Yes, yes, exactly. Go play the game for me, but first get an "
"invitation.''Choose one friend you will visit.'"
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]2@@[STORY]
msgid ""
"Leopold's map leads you to an abandoned house. This is where the dola who "
"may give you an invite to the Kurv game is supposed to dwell."
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]2@@[OUT]1
msgid "[Demon or wisdom]Dola are friendly demons. Go in and call out to her."
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]2@@[OUT]2
msgid "Go in carefully. "
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]4@@[STORY]
msgid ""
"The dola demon is rare and often goes unseen, for she takes on the shapes of "
"common pets.So when you see a black cat staring at you, you suspect it is "
"her."
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]7@@[OUT]2
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]14@@[OUT]1
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]15@@[OUT]1
msgid ""
"Tell her of the skshack you met and the Kurv game that you need to get into."
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]4@@[OUT]2
msgid "Kill the dola!"
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]5@@[STORY]
msgid ""
"'Ah, that silliness. Yes, I do know of it. But why should I aid you, or that "
"notorious friend of mine who should not have participated in the first "
"place? House demons playing cruel tricks for fun and gambling. The shame.' "
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]5@@[OUT]1
msgid ""
"[Demon]Yes, it is shameful to break demon laws. This is why you need to go "
"there and sort them out."
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]5@@[OUT]2
msgid "[Child]Look at her with those large, sad eyes."
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]5@@[OUT]3
msgid ""
"[Harmony]Dola are known to be guardian spirits and bringers of good fate. "
"Isn't your own domain akin to her nature? "
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]5@@[OUT]4
msgid ""
"Implore her to aid you, for you may not have any other way than killing the "
"poor skshack she calls friend."
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]5@@[OUT]5
msgid ""
"Say that you really want to help the skshack, and this game sounds awful "
"anyway."
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]6@@[STORY]
msgid "You enter the house, and all you find is a black cat staring at you."
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]6@@[OUT]1
msgid "Black cats are known witch familiars. Kill it!"
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]6@@[OUT]2
msgid ""
"[Witch]This is neither a plain cat nor a witch's familiar. It must be the "
"dola."
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]6@@[OUT]3
msgid ""
"[Animal kin]This is no ordinary cat. Perhaps this is the dola. Speak to it."
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]6@@[OUT]4
msgid ""
"Black cats are notoriously bad omens, so best stay cautious, but leave it "
"be. "
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]7@@[STORY]
msgid "'What do you want of me, witch? I rarely consort with your dark kind.'"
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]7@@[OUT]1
msgid "Why not?"
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]8@@[STORY]
msgid "'Your senses are keen. Why do you seek me out?'"
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]10@@[STORY]
msgid ""
"As soon as you attack the creature, you feel faint and find yourself "
"assailed by magic."
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]10@@[OUT]1
msgid "Fight it!"
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]11@@[STORY]
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]12@@[STORY]
msgid ""
"You fight against the magic that assailed you, but when you look around the "
"house, the dola is gone.While a friendly dola is known to watch over "
"children or bring good fortune, an angry one . . ."
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]14@@[STORY]
msgid ""
"'You show restraint even though you clearly mistrust my form. So I will "
"speak to you. Why do you seek me out?'"
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]15@@[STORY]
msgid ""
"'Many forms that I take are used by your dark magic, be it for servitude or "
"rituals. I do not appreciate it. But we are not here to speak of it. Why do "
"you seek me out?'"
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]17@@[STORY]
msgid ""
"'Your argument is sound, and it is my nature to help, which I am sure "
"Leopold knew when he sent you here. I shall aid you, because someone should "
"go and sort those fools out.'"
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]17@@[OUT]2
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]24@@[OUT]1
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]24@@[OUT]2
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]25@@[OUT]1
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]25@@[OUT]2
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]26@@[OUT]1
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]26@@[OUT]2
msgid "How can she get you in?"
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]18@@[STORY]
msgid ""
"'You are a demon already, so all you need is this invitation.'She hands you "
"a bloody human tooth.'It will show you an entrance when the time for another "
"game comes.'"
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]19@@[STORY]
msgid ""
"'I will briefly grant you my ability to shift form. This way, the demons "
"will think you are one of my kind, so all you need is this invitation.'She "
"hands you a bloody human tooth.'It will show you an entrance when the time "
"for another game comes. And my enchantment will work when it needs to, no "
"sooner.'"
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]21@@[STORY]
msgid ""
"'You dare threaten my friend's life and expect help? Begone, mortal fiend, "
"and do not return.'While a friendly dola is known to watch over children or "
"bring good fortune, an angry one . . ."
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]24@@[STORY]
msgid ""
"'Yes, one of our kind is best suited for this. I shall aid you, because "
"someone should go and sort those fools out.'"
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]25@@[STORY]
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]26@@[STORY]
msgid ""
"'Playing nasty tricks on children? I will not stand idly by, my dear. I "
"shall aid you, because someone should go and sort those fools out.'"
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]27@@[STORY]
msgid ""
"'It is typically in my nature to help, and I am pretty sure Leopold sent you "
"here just for that reason. However, I will not interfere on his behalf this "
"time. He must learn to deal with his own mischief.Goodbye.'"
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]29@@[STORY]
msgid ""
"Leopold's map leads you to an abandoned house. This is where the dola who "
"may give you an invite to the Kurv game is supposed to dwell, but it is "
"empty.Perhaps she heard of Leopold's death."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]2@@[OUT]1
msgid "Leopold?!"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]3@@[OUT]2
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]6@@[OUT]3
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]29@@[OUT]3
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]31@@[OUT]3
msgid "That's it. Kill him!"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]3@@[STORY]
msgid ""
"'Ah, yeah, yeah, I did say . . . I can't help it . . . Please go sort the "
"game out, please . . .'"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]3@@[OUT]1
msgid "Tell him to bugger off before you decide to end it by killing him."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]3@@[OUT]3
msgid "Admit that you killed the dola, or tried to. It was an accident. "
msgstr ""
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]3@@[OUT]4
msgid "Say that you killed off the cmuch."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]3@@[OUT]5
msgid "Tell him the dola said he's on his own with this mess."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]4@@[STORY]
msgid "'Yes, yes, I go. Bye.'"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]5@@[STORY]
msgid "'Well, okay then, I suppose I'll seeya around . . .'He disappears."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]6@@[STORY]
msgid ""
"'Aw, ouch. I . . . well, I am sure you did your best. So, you will go see my "
"cmuch friend instead?'"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]29@@[OUT]1
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]31@@[OUT]1
msgid "Yes. "
msgstr ""
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]6@@[OUT]2
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]29@@[OUT]2
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]31@@[OUT]2
#. -- [EVENT] --hohlick_(18)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --hohlick_(18)@@+[NODE]3@@[OUT]4
#. -- [EVENT] --hohlick_(18)@@+[NODE]4@@[OUT]4
msgid "No."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]6@@[OUT]4
msgid "Killed the cmuch too."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]11@@[STORY]
msgid "'Great, great. Perhaps less of the killing thing, eh? ' "
msgstr ""
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]11@@[OUT]1
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]11@@[OUT]2
#. -- [EVENT] --hohlick_(18)@@+[NODE]7@@[OUT]1
#. -- [EVENT] --hohlick_(18)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]17@@[OUT]1
msgid "Nod and leave."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]16@@[STORY]
msgid ""
"'All righty, then. Awkward, this. I suppose I'll seeya around . . .'He "
"disappears."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]29@@[STORY]
msgid ""
"'Aw, ouch. I . . . well, I am sure you had no choice. So, you will go see my "
"dola friend instead?'"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]29@@[OUT]4
msgid "Killed the dola too."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]31@@[STORY]
msgid ""
"'Aw, ouch. I . . . bitchy much . . . So, you will go see my cmuch friend "
"instead?'"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]31@@[OUT]4
msgid "Killed the cmuch."
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]2@@[STORY]
msgid ""
"Leopold's directions lead you to a small pond. This is where the ever-"
"elusive cmuch lives.From what Leopold said, finding his friend will be the "
"challenge here."
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]2@@[OUT]1
msgid ""
"[Demon or perception]Cmuch are attuned to suffering. If you hurt yourself "
"and try to make it look and feel real, it may come to you."
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]2@@[OUT]2
msgid "[Cmuch]Your cmuch companion knows all the hideouts. Follow them."
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]2@@[OUT]3
msgid "Go in carefully and search for the cmuch."
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]4@@[STORY]
msgid "Something moves in a bush nearby. You feel you are being watched."
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]11@@[OUT]1
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]14@@[OUT]1
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]29@@[OUT]1
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]33@@[OUT]1
msgid ""
"Tell him of the skshack you met and the Kurv game that you need to get into."
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]4@@[OUT]2
msgid "Kill the cmuch!"
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]5@@[STORY]
msgid ""
"You see the cmuch watching you from afar, but still unwilling to come "
"closer. "
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]5@@[OUT]1
msgid ""
"[Demon]Say that you know he is good-natured at heart, so he must help his "
"friend, no?"
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]5@@[OUT]2
msgid ""
"Tell him these demons are hurting you and others for fun. Surely, he'd like "
"to help - if not you, then his own friend?"
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]5@@[OUT]3
msgid ""
"Just try to catch this demon. Leopold said he will help once you face him."
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]5@@[OUT]4
msgid ""
"[Fruit]You heard a rumour that they like fruit. Leave them some and lure and "
"see if they come out."
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]5@@[OUT]5
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]6@@[OUT]3
msgid "[Magic user]Use a ritual to track it. It is a demon, after all."
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]6@@[STORY]
msgid ""
"You find several toads, but no cmuch yet. However, you think you've spotted "
"it running from you a few times."
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]6@@[OUT]1
msgid "Next time you see that, just run after it."
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]6@@[OUT]2
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]12@@[OUT]3
msgid "Spend more time looking for it."
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]6@@[OUT]4
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]12@@[OUT]2
msgid ""
"[Fruit]You heard a rumour that they like fruit. Leave them some and see if "
"they come out."
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]11@@[STORY]
msgid "Your ritual worked and a cmuch comes closer, reluctantly."
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]12@@[STORY]
msgid ""
"Your efforts failed. But you see the little bastard lurking from afar, "
"laughing."
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]12@@[OUT]4
msgid "Attack it!"
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]14@@[STORY]
msgid "Your lure worked and a cmuch comes closer, reluctantly."
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]17@@[STORY]
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]24@@[STORY]
msgid ""
"The cmuch comes closer, reluctantly.'Fine, they told me I was too slow to "
"play with them, so I will get you in, show them.' "
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]17@@[OUT]2
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]24@@[OUT]1
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]24@@[OUT]2
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]30@@[OUT]1
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]30@@[OUT]2
msgid "How can he get you in?"
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]18@@[STORY]
msgid ""
"'You are a demon already, so all you need is this invitation.'He hands you a "
"bloody human tooth.'It will show you an entrance when the time for another "
"game comes.'"
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]18@@[OUT]1
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]19@@[OUT]1
#. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]15@@[OUT]1
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]21@@[OUT]1
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]37@@[OUT]1
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]38@@[OUT]1
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]39@@[OUT]1
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]40@@[OUT]1
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]41@@[OUT]1
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]44@@[OUT]1
msgid "Thank him and leave."
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]19@@[STORY]
msgid ""
"'Well, I suppose I will have to come with you. The tooth will show you the "
"entrance and I will also arrive at that time.'He hands you a bloody human "
"tooth. "
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]29@@[STORY]
msgid "You find the cmuch without trouble, and it looks up at you, annoyed."
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]30@@[STORY]
msgid ""
"'Fine, they told me I was too slow to play with them, so I will get you in, "
"show them.' "
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]33@@[STORY]
msgid ""
"You catch the little bugger and it settles down, allowing you to talk to it, "
"reluctantly."
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]35@@[STORY]
msgid "The cmuch is dead. Not much use for the problem you're having . . ."
msgstr ""
#. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]36@@[STORY]
msgid ""
"Even though it beat you, the poor thing must have suffered a heart attack "
"from the stress. The cmuch is dead. Not much use for the problem you're "
"having . . ."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]2@@[STORY]
msgid ""
"The bloody tooth vibrates in your pocket, and you know the invitation to the "
"Kurv game is active.Soon you see a portal, and through it a tavern. "
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]2@@[OUT]1
msgid "[Demon]Go in."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]2@@[OUT]2
msgid "Wait for the dola to appear and change you into a demon."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]2@@[OUT]3
msgid "Await the cmuch so it can accompany you in."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]3@@[STORY]
#. -- [EVENT] --TheGame_(17)@@+[NODE]7@@[STORY]
msgid ""
"You enter the back room of an ordinary human tavern. But within, you find an "
"unusual crowd. A hochlick, a pineconette, a skshack, and a tooth fairy all "
"sit around a table, hunched over bowls filled with water. There are dice on "
"the table, and an odd scoreboard behind.The tooth fairy beckons to "
"you:'Don't know you, but you got the tooth, so in you come. Grab a chair and "
"a bowl and we'll deal you in.'"
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]3@@[OUT]1
#. -- [EVENT] --TheGame_(17)@@+[NODE]7@@[OUT]1
msgid "Sit down."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]3@@[OUT]2
#. -- [EVENT] --TheGame_(17)@@+[NODE]7@@[OUT]2
#. -- [EVENT] --TheGame_(17)@@+[NODE]11@@[OUT]2
#. -- [EVENT] --TheGame_(17)@@+[NODE]14@@[OUT]4
msgid "Attack this bunch and be done with it!"
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]5@@[STORY]
msgid ""
"You kill the whole damned party and hope that will stop this ridiculous game."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]5@@[OUT]1
msgid "Call out to Leopold."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]6@@[STORY]
msgid ""
"The dola appears:'So, ready to face those rascals? Please teach them a "
"lesson. Here, the enchantment will work for some time, but try not to stay "
"too long.'You don't feel any different, but she swears they will see you as "
"demons."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --TheGame_(17)@@+[NODE]8@@[OUT]1
msgid "Go into the tavern. "
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]7@@[OUT]3
msgid ""
"Sit down and say you want to play. No nonsense, just the game -- whatever it "
"is."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]8@@[STORY]
msgid ""
"The cmuch appears:'Well, let's go in. I will be hiding after I make the "
"introductions, so don't expect my help after that.'"
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]9@@[STORY]
msgid ""
"You sit down and are encouraged to roll your dice, which are made of bone. "
"As they fall, an image of a human male appears on the surface. The tooth "
"fairy claps his hands:'Good, good, a contestant is drawn. Now, when it is "
"your turn, you roll the dice and see what mischief befalls them. All your "
"demon tricks are allowed, of course.'"
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]9@@[OUT]1
msgid "Nod as if you know exactly what he means."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]10@@[STORY]
msgid ""
"'The more kurvs and other permitted profanities your man yells, the more "
"points you get. Simple, really.Scheming, backstabbing, and trickery are "
"encouraged. Your seat didn't become vacant by chance, ha ha!'The others nod, "
"some with enthusiasm, some a bit stressed. The hochlick seems especially "
"worn out. The skshack sitting on your left tilts his bowl to show it to you "
"quietly."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]10@@[OUT]1
msgid "Look in. "
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]10@@[OUT]2
#. -- [EVENT] --TheGame_(17)@@+[NODE]11@@[OUT]3
#. -- [EVENT] --TheGame_(17)@@+[NODE]38@@[OUT]2
#. -- [EVENT] --TheGame_(17)@@+[NODE]39@@[OUT]2
msgid "Say that you are ready to begin the game."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]10@@[OUT]3
msgid ""
"[Demon]Everyone is thinking you're just some noob. But you spot an "
"opportunity to play your first dirty trick, so do it!"
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]11@@[STORY]
msgid ""
"The bowl shows one of you! Luckily not sitting in here -- some demon trick, "
"likely from Leopold, shows you camping in a forest and Leopold sneaking up "
"to plant poison ivy in your shoes."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]11@@[OUT]1
msgid "Speak quietly to the skshack. Ask if he knows Leopold."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]12@@[STORY]
msgid ""
"'Yeah, Leopold had a thing going with the hochlick, but that winged "
"scoundrel cheated, and now Leo is stuck as a pawn in the game. Listen, if "
"you play and win, I will help and we can free Leo.'"
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]12@@[OUT]1
msgid "Ask what the stakes are."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]13@@[STORY]
msgid ""
"'Oh, that, well, different things, but mostly the exemption from future "
"games for three years, at least for me. But also, items and such.If you "
"fail, you may lose things, or spirit or blood if that stupid fairy wins.'"
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]13@@[OUT]1
msgid "Ask him if he intends to help in that case."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]14@@[STORY]
msgid ""
"The tooth fairy speaks:'So, as a reminder, the more kurvs and other "
"permitted profanities your man yells, the more points you get. Simple, "
"really.Roll your dice, figure out the best ways to annoy your mortal, and "
"have fun!'"
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]14@@[OUT]1
msgid ""
"Use your people skills here to read the others, bluff, and call their bluff "
"too. "
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]14@@[OUT]2
msgid ""
"[Magic user]Use magic to influence your game and make it seem like you are "
"winning."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]14@@[OUT]3
msgid ""
"[Demon]Think of wonderfully mischievous ways to torment your mortal while "
"also cheating your competitors at the table. "
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]14@@[OUT]5
msgid "Try to play fair and think of ways to make that mortal swear. "
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]14@@[OUT]6
msgid "A skshack is offering his help. Listen. "
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]16@@[STORY]
msgid ""
"You watch and learn and bluff your way to victory. The other demons are "
"miffed, but admit your dominance. The tooth fairy looks angry but asks:'So, "
"a newbie wins. Beginner's luck, to be sure. Here, a reward, and you can name "
"a dozen mortals and demons exempt from the games for three years, as per the "
"rules.' "
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]16@@[OUT]1
#. -- [EVENT] --TheGame_(17)@@+[NODE]29@@[OUT]1
#. -- [EVENT] --TheGame_(17)@@+[NODE]31@@[OUT]1
#. -- [EVENT] --TheGame_(17)@@+[NODE]45@@[OUT]1
msgid "Exempt? "
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]16@@[OUT]2
#. -- [EVENT] --TheGame_(17)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --TheGame_(17)@@+[NODE]29@@[OUT]2
#. -- [EVENT] --TheGame_(17)@@+[NODE]31@@[OUT]2
#. -- [EVENT] --TheGame_(17)@@+[NODE]45@@[OUT]2
msgid "Name your people and Leopold. "
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]16@@[OUT]3
#. -- [EVENT] --TheGame_(17)@@+[NODE]17@@[OUT]2
#. -- [EVENT] --TheGame_(17)@@+[NODE]29@@[OUT]3
#. -- [EVENT] --TheGame_(17)@@+[NODE]31@@[OUT]3
#. -- [EVENT] --TheGame_(17)@@+[NODE]45@@[OUT]3
msgid "Name your people only."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]16@@[OUT]4
#. -- [EVENT] --TheGame_(17)@@+[NODE]29@@[OUT]4
#. -- [EVENT] --TheGame_(17)@@+[NODE]31@@[OUT]4
#. -- [EVENT] --TheGame_(17)@@+[NODE]45@@[OUT]4
msgid ""
"Name your people, but also say you'd like Leopold to remain bound to the "
"game. "
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]17@@[STORY]
msgid ""
"'Ya, that's why goody two-shoes like the skshacks and cmuchs play with us, "
"to protect their charges. Softies. But rules are rules.'"
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]18@@[STORY]
msgid ""
"'All righty, deal's sealed. Seeya around, preferably not at the table. I "
"ain't playing with you no more.'"
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]18@@[OUT]1
msgid "Say your goodbyes to the players."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]19@@[STORY]
msgid ""
"'Interesting indeed. I don't see why not, so deal's sealed. Seeya around, "
"preferably not at the table. I ain't playing with you no more.'As the tooth "
"fairy walks off, you see Leopold summoned and put into a cage. He looks your "
"way and smiles as if to say he is happy you won't get hurt anymore. "
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]21@@[STORY]
msgid ""
"'All righty, deal's sealed. Seeya around, preferably not at the table. I "
"ain't playing with you no more.'As the tooth fairy walks off, you see "
"Leopold summoned and put into a cage. He looks your way and smiles as if to "
"say he is happy you won't get hurt anymore."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]23@@[STORY]
msgid ""
"Despite your best efforts, the tooth fairy made his human swear like a "
"sailor, with broken teeth, spoiled food, and the winner -- spicy hot paste "
"on his right hand that led to some nasty burns in soft places."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]23@@[OUT]1
msgid "Wait to see what happens now."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]24@@[STORY]
msgid ""
"The winner boasts to you:'No beginner's luck for you, ha ha. Now, I take one "
"tooth from you, and you are cursed with bad luck. Till next time.'As the "
"tooth fairy walks off, you see Leopold summoned, put into a cage, and "
"carried away. You are left standing in an empty, abandoned tavern."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]29@@[STORY]
msgid ""
"You twist your fate with delicate bursts of magic, and your bowl shows a "
"perfect illusion of 'your human' swearing better than any sailor. The other "
"demons are miffed, but admit your dominance. The tooth fairy looks angry but "
"asks:'So, a newbie wins. Beginner's luck, to be sure. Here, a reward, and "
"you can name a dozen mortals and demons exempt from the games for three "
"years, as per the rules.' "
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]31@@[STORY]
msgid ""
"You twist your fate and cheat your way to victory like a pro. The other "
"demons are miffed, but admit your dominance. The tooth fairy looks angry but "
"asks:'So, a newbie wins. Beginner's luck, to be sure. Here, a reward, and "
"you can name a dozen mortals and demons exempt from the games for three "
"years, as per the rules.' "
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]32@@[STORY]
msgid ""
"The skshack appears, looks at the carnage, and cries out:'Oh dear, oh my "
"dear. I never thought you'd sort it like this . . . evil mortals you "
"are . . . Begone!'He disappears in a puff of green smoke."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]34@@[STORY]
msgid ""
"The creatures beat you and they seem shocked by it, but the tooth fairy "
"regains composure quickly:'Why, you fiend. Come into our house with brute "
"force, no cheating, no backstabbing, just brawn. Shame, shame on you! Begone "
"and be cursed by us all!'Before you can react, you find yourself in an empty "
"field. No tavern, no demons, no invitation tooth on you."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]38@@[STORY]
msgid ""
"One of the contestants wasn't looking and you were able to drop blood into "
"their bowl. Blood magic distorts things and should help you win."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]38@@[OUT]1
#. -- [EVENT] --TheGame_(17)@@+[NODE]39@@[OUT]1
msgid "Right, look into those bowls, see what they are."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]39@@[STORY]
msgid ""
"One of the contestants wasn't looking and you were able to drop blood into "
"their bowl. Blood magic distorts things, so it will give you an advantage, "
"but then you realise too late that someone hexed you while you were busy."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]40@@[STORY]
msgid ""
"'Yes, I will help, but . . . you have to let me win. Let me take some of "
"your spirit, I become stronger, I win. I can free Leo and can name you as "
"exempt from the games too. You just have to trust me.'"
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]40@@[OUT]2
msgid "Decline, say that you will play the game yourself and win."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]41@@[STORY]
msgid ""
"The skshack does win and names you among those exempt from the games, but "
"does not free Leopold.'Wow, you are gullible. I win, I take it all, and that "
"idiot Leopold will keep being our bitch. Now, off you go before I change my "
"mind and un-name you.'As the tooth fairy walks off, you see Leopold summoned "
"and put into a cage. He looks your way and smiles as if to say he is happy "
"you won't get hurt anymore."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]45@@[STORY]
msgid ""
"You surprise even yourself as you make the mortal swear like a sailor with "
"your nasty tricks. The other demons are miffed, but admit your dominance. "
"The tooth fairy looks angry but asks:'So, a newbie wins. Beginner's luck, to "
"be sure. Here, a reward, and you can name a dozen mortals and demons exempt "
"from the games for three years, as per the rules.' "
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]46@@[STORY]
msgid ""
"Just as you leave, you find a friendly skshack, perhaps some cousin of "
"Leopold has joined you."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]46@@[OUT]1
#. -- [EVENT] --TheGame_(17)@@+[NODE]47@@[OUT]1
msgid "Great. Leave."
msgstr ""
#. -- [EVENT] --TheGame_(17)@@+[NODE]47@@[STORY]
msgid ""
"Just as you leave, a cmuch who sat quietly in the corner walks over to you, "
"remain silent, but follows you around. Clearly, he was impressed with your "
"skill."
msgstr ""
#. -- [EVENT] --hohlick_(18)@@+[NODE]2@@[STORY]
msgid ""
"'You -- you were sent by Leopold, yeah? Say, maybe I pay you, and you kill "
"that annoying twat. We both happy, eh?'"
msgstr ""
#. -- [EVENT] --hohlick_(18)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --hohlick_(18)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]4@@[OUT]1
msgid "Why?"
msgstr ""
#. -- [EVENT] --hohlick_(18)@@+[NODE]2@@[OUT]3
msgid "Kill this hochlick instead."
msgstr ""
#. -- [EVENT] --hohlick_(18)@@+[NODE]3@@[STORY]
msgid ""
"'Why, why? He a stalker, that why. Wants to get into my pants, for a hundred "
"years now!So I finally tricked that tooth fairy fella to help me be rid of "
"the idiot, at least for a time. But then you come along . . .'"
msgstr ""
#. -- [EVENT] --hohlick_(18)@@+[NODE]3@@[OUT]1
msgid "So he set up Leopold? "
msgstr ""
#. -- [EVENT] --hohlick_(18)@@+[NODE]3@@[OUT]3
#. -- [EVENT] --hohlick_(18)@@+[NODE]4@@[OUT]3
msgid "Say you will consider it, but for a better reward."
msgstr ""
#. -- [EVENT] --hohlick_(18)@@+[NODE]4@@[STORY]
msgid ""
"'You deaf? Yeah, I did. Now, you kill him? I'll give you my wand, it's good, "
"I swear.'"
msgstr ""
#. -- [EVENT] --hohlick_(18)@@+[NODE]4@@[OUT]2
#. -- [EVENT] --hohlick_(18)@@+[NODE]12@@[OUT]2
msgid "Killing him seems extreme. Is there another way?"
msgstr ""
#. -- [EVENT] --hohlick_(18)@@+[NODE]5@@[STORY]
msgid ""
"'I suppose if you win the game, you can ask for Leopold to be the pawn for "
"the next three years. Yeah, that will teach him!'"
msgstr ""
#. -- [EVENT] --hohlick_(18)@@+[NODE]5@@[OUT]1
msgid "Can he tell you more about the game?"
msgstr ""
#. -- [EVENT] --hohlick_(18)@@+[NODE]6@@[STORY]
msgid ""
"'Nah, that'd be breaking rules, and I am a demon -- we ain't too good with "
"law-breaking. You make your way there, and just be sure to win.'"
msgstr ""
#. -- [EVENT] --hohlick_(18)@@+[NODE]6@@[OUT]1
msgid "And your reward?"
msgstr ""
#. -- [EVENT] --hohlick_(18)@@+[NODE]7@@[STORY]
msgid ""
"'Oh, that. I'll give it to you if you win, of course. Demon deal is good as "
"gold.'"
msgstr ""
#. -- [EVENT] --hohlick_(18)@@+[NODE]8@@[STORY]
msgid ""
"'Awesome, I'll give you the wand if you win, of course. Demon deal is good "
"as gold.'"
msgstr ""
#. -- [EVENT] --hohlick_(18)@@+[NODE]10@@[STORY]
msgid ""
"'Oh fine, fine, I have this goblin kid stashed away. I'll bring it to you.'"
msgstr ""
#. -- [EVENT] --hohlick_(18)@@+[NODE]10@@[OUT]1
msgid "Deal."
msgstr ""
#. -- [EVENT] --hohlick_(18)@@+[NODE]12@@[STORY]
msgid "'The wand is cool, I swear. Just get rid of that pest, please!'"
msgstr ""
#. -- [EVENT] --hohlick_(18)@@+[NODE]13@@[STORY]
msgid "The creature is dead. "
msgstr ""
#. -- [EVENT] --hohlick_(18)@@+[NODE]15@@[STORY]
msgid "'Hey, whoa, fine, fine, I go!'The creature flies away."
msgstr ""
#. -- [EVENT] --hohlick_(18)@@+[NODE]17@@[STORY]
msgid "'Oh c'mon, pretty please? He is such a nuisance.'"
msgstr ""
#. -- [EVENT] --hohlick_(18)@@+[NODE]17@@[OUT]2
msgid "No, leave."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]2@@[STORY]
msgid "You catch Leopold attempting to smear shit on your clothes."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]2@@[OUT]1
msgid "That's it! Kill the little bugger!"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]2@@[OUT]2
msgid "Tell him what the hochlick said."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]4@@[STORY]
msgid ""
"You kill the skshack and the hochlick flies over:'Yes!'Then he looks at his "
"dead comrade, and you see tears welling up:'Damn, now that it is done . . . "
"annoying, yes, but dead, oh dear . . . Anyway, here's your wand.'"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]4@@[OUT]2
msgid "What wand? What about the goblin child?"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]6@@[STORY]
msgid ""
"'I said I will bring it to you. There it is, see.'He points to a child "
"carried by a swarm of hochlicks.'Never said I'd GIVE it to you. Here, have a "
"pet instead. You did me a solid.'"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]6@@[OUT]2
msgid "Attack the damned hochlick!"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]8@@[STORY]
msgid ""
"You kill the hochlick and have a chance to rescue the goblin child, if you "
"can get to it before more hohlicks take it away."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]44@@[OUT]1
msgid "Good. Leave."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]10@@[STORY]
msgid "The hochlicks beat you badly and curse you before they fly away."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]13@@[STORY]
msgid ""
"'Sure, sure, have it, getting way too big for my liking anyway. Off I go, "
"bye.'"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]14@@[STORY]
msgid ""
"'On Lada's good heart, please stop it. Just go play the game. Chill out.'He "
"runs off."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]15@@[STORY]
msgid "'What? Why would she?'"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]15@@[OUT]1
msgid "She? "
msgstr ""
#. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]16@@[STORY]
msgid ""
"'Did she say she was a he? She likes playing like that, doesn't matter to "
"me. Why would she say so? We've been best friends for a century. I mean, "
"sure, I think she is a swell hochlick, but I never . . .'"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]16@@[OUT]1
msgid ""
"Tell him this is none of your business, but you'd rather not kill anyone, so "
"he'd best sort it out."
msgstr ""
#. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]16@@[OUT]2
msgid "Say you are sorry, but a deal's a deal. Attack!"
msgstr ""
#. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]17@@[STORY]
msgid "'Just please, go win the game. I swear I will deal with Frix myself.'"
msgstr ""
#. -- [EVENT] --SAndHFritzReward_(20)@@+[NODE]2@@[STORY]
msgid ""
"'You did it, thanks! That fool will bother me no more, at least not for a "
"few years. I'll think of something after. Here, a reward as promised.'Frix "
"hands you the gift and flies away."
msgstr ""
#. -- [EVENT] --SAndHFritzReward_(20)@@+[NODE]5@@[STORY]
msgid ""
"'You cruel big folk, preying on us . . . you betrayed poor Leopold so . . . "
"I hate you. I have to give you the stupid wand by law, but I curse you!'Frix "
"hands you the gift and flies away."
msgstr ""
#. -- [EVENT] --SAndHFritzReward_(20)@@+[NODE]5@@[OUT]2
msgid "But he asked you to do this."
msgstr ""
#. -- [EVENT] --SAndHFritzReward_(20)@@+[NODE]6@@[STORY]
msgid ""
"'I . . . It's all your fault!'The hochlick shouts at you before "
"disappearing. Perhaps it was never Leopold who was having problems . . ."
msgstr ""
#. -- [EVENT] --LeopoldSpwn_(21)@@+[NODE]2@@[STORY]
msgid ""
"You come across Leopold:'I heard what happened. You really attacked them? "
"Brave. Also horribly violent. Still, even though you were beat, they were so "
"shaken that they suspended the game for now. So, I have time to figure my "
"way out. Thank you. Here's a small gift. Bye.'"
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]2@@[STORY]
msgid "You find the lake where Bohdan's granddaughters may be hiding. "
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]2@@[OUT]1
msgid "Search for them."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]3@@[STORY]
msgid ""
"You see several women dancing in a circle by the lake. There is a child "
"sitting inside the circle, staring up in awe.The sweet melody of their song "
"draws you in . . ."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]3@@[OUT]1
msgid ""
"[Destiny or magic user]You will not be swayed by their charms this easily. "
"Keep your head clear and approach."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]3@@[OUT]2
msgid ""
"[Female]The rusalka song is beautiful, but luckily it does not affect "
"females as much. Walk up to them."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]3@@[OUT]3
msgid "Follow the pretty song."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]5@@[STORY]
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]32@@[STORY]
msgid ""
"You walk up to the girls and two of them turn to you, startled. The third "
"one continues her song and dance unperturbed. One of the two speaks up:'Hey, "
"you are not supposed to disturb us. Do we have to stop now?'She asks the "
"other, who shrugs and looks to the third, who is still ignoring the whole "
"thing."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]5@@[OUT]1
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]32@@[OUT]1
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]33@@[OUT]1
msgid "Ask if they are Eva and Anya, Bohdan's granddaughters."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]6@@[STORY]
msgid ""
"'Oh crap, grandpa sent you? Just tell him to leave us be, we're exploring "
"our roots, finding our true identity. He can't stop us, you know!'"
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]6@@[OUT]1
msgid "Tell them you were expecting children."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]6@@[OUT]2
msgid ""
"Say it is none of your business, but he seemed old and worried, and it would "
"probably be nice to go tell him they are okay."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]7@@[STORY]
msgid ""
"'Yeah, well, both mum and him, they treat us like babies, all the time! "
"They're like so old and grumpy, they just don't get us!' Anya's sister nods "
"vigorously.The third rusalka frowns and whispers something to the two "
"sisters. Anya turns to you again:'Oh, we have to go now. We must finish this "
"dance properly, like. You best go.'"
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]7@@[OUT]1
msgid ""
"Inquire what exactly this dance is, and whether it has anything to do with "
"the child sitting here."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]7@@[OUT]2
msgid ""
"[Wisdom or water demon]Ask if they are going through an initiation by "
"drowning the child so it may be reborn as one of them."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]8@@[STORY]
msgid ""
"'We met this nice demon lady here, and she said that because we're half-"
"breeds, we need to prove we can be rusalkas. Otherwise we're no better than "
"a befuddler bastard -- whatever that means. So we have to try to make this "
"child into one of us.'"
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]9@@[OUT]1
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]12@@[OUT]1
msgid "Ask why their mother hasn't done this herself."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]8@@[OUT]2
msgid "[Wisdom or water demon]So they will drown the child?"
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]8@@[OUT]3
msgid "How will they make it one of them?"
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]8@@[OUT]4
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]10@@[OUT]5
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]14@@[OUT]4
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]25@@[OUT]2
msgid "Beat them up and take them back to Bohdan!"
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]9@@[STORY]
msgid "'Oh, yes, exactly that.'"
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]10@@[STORY]
msgid ""
"'Oh, mum's more of a dwarf wife than a rusalka, ya know. She's like -- the "
"dwarven heritage teaches us to respect life and work with light, create "
"things, and the demon world is dark and dangerous and seductive. She never "
"even took us to the lake, lame.' The sister nods vigorously again, but looks "
"a bit unsure, as if expecting her granddad or mum to pop out at any minute "
"to scold her."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]10@@[OUT]1
msgid "So their mum is a dwarf?"
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]10@@[OUT]2
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]14@@[OUT]1
msgid ""
"Remind them that their grandfather is old and sick, and he was left to watch "
"them. If they do this now, they will dishonour him."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]10@@[OUT]3
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]14@@[OUT]2
msgid ""
"[Water demon]Tell them they should embrace their demon nature, but beware of "
"falling into dark paths. Tell them of your own journey that led you to serve "
"the cosmic pantheon."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]10@@[OUT]4
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]14@@[OUT]3
msgid ""
"Encourage them to follow their nature, as they rightfully should. Step away "
"and go tell Bohdan of this."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]10@@[OUT]6
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]14@@[OUT]5
msgid ""
"[Perception]You see that Eva, the quiet sister, looks unsure about what is "
"happening. Speak to her directly and ask if this is really what she wants, "
"or whether it would be better to go back to Bohdan and do things the right "
"way."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]11@@[STORY]
msgid ""
"'Well, yeah, I mean not physically, like, ya know, she is shorter and "
"stockier than us, and our uncles accepted her as one of the family, said she "
"has the stone heart and iron will of a true dwarf wife, or whatever.'"
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]11@@[OUT]1
msgid "And your father?"
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]12@@[STORY]
msgid "'That's rusalka business, ya know.'"
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]13@@[STORY]
msgid ""
"'Thanks, so, just tell grandpa we're okay, right? It doesn't mean we don't "
"love him, we're just going this way.'"
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]13@@[OUT]1
msgid "Say you will do that if you can, then wish them luck and leave."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]14@@[STORY]
msgid ""
"The girls look sad:'He died chasing some cultists decades ago. But he never "
"told us to be dwarves, ya know, he said we should follow our hearts like he "
"and mum did. So we are!'"
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]15@@[STORY]
msgid ""
"The melody of the rusalka song rises again and the demons continue their "
"dance, only this time they move closer and closer to the lake. The child "
"follows sheepishly, and soon you hear a loud plunk as they fall into the "
"deep, dark water.It all goes quiet after that, and you no longer see anyone."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]19@@[STORY]
msgid ""
"This time Eva, the quiet sister, speaks up: 'I . . . suppose grandpa would "
"feel really hurt, and his honour is already wounded. We can do this another "
"time. Aye. We thank you for reminding us, we will go back now.' She tugs at "
"her sister."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]19@@[OUT]1
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]30@@[OUT]1
msgid "Look to the other sister to see if she follows."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]20@@[STORY]
msgid ""
"Anya nods and follows her sister. The third rusalka looks rather perplexed "
"at all of this, but she shrugs and also starts to leave. The child remains, "
"confused and about to cry.The sisters look ashamed of themselves:'Come on, "
"kid, we'll take ya back to your mamma before grandpa whoops our arses for "
"this.' "
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]25@@[STORY]
msgid ""
"'We're tired of listenin' to those dwarven tales of honour. We are not "
"dwarves, we're rusalkas. Now go away!'"
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]25@@[OUT]1
msgid "Leave them be."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]27@@[STORY]
msgid ""
"You beat up the rusalkas but the third one escapes, taking the child with "
"her.The two girls are in tears and will follow you back to Bohdan obediently."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]28@@[STORY]
msgid ""
"The rusalkas beat you badly but let you go. Anya shouts at you:'Go tell our "
"grandpa that we are grown rusalkas now, and we ain't comin' back till we "
"know what that means.'"
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]28@@[OUT]1
msgid "Run."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]30@@[STORY]
msgid ""
"This time Eva, the quiet sister, speaks up: 'I . . . suppose you must be "
"right. So, your gods could show us a way? And we don't have to drown the "
"child? We will go back to grandpa and we will learn of your gods instead.'"
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]31@@[STORY]
msgid ""
"You come to a small lake and see three rusalkas dancing. Their melody is "
"entrancing, of course.You know that if you go in any closer, you risk being "
"drawn in by the magic. "
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]31@@[OUT]1
msgid "[Water demon]Go in and ask them if they are Eva and Anya."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]31@@[OUT]2
msgid ""
"[Magic user or destiny]You are not easily swayed by such tricks. Go in to "
"ask if they are the girls you are looking for."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]31@@[OUT]3
msgid ""
"[Female]As far as you know, the rusalkas only affect men. Go ask them about "
"Anya and Eva."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]33@@[STORY]
msgid ""
"You are drawn to the beautiful nymphs, and all you want to do is join their "
"pretty dance. But two of the rusalkas stop their dance and turn to you, "
"startled. The third one continues her song and dance unperturbed. One of the "
"two speaks up:'Hey, you are not supposed to be here. Do we have to stop "
"now?'She asks the other, who shrugs and looks to the third, who is still "
"ignoring the whole thing."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]35@@[STORY]
msgid ""
"They turn to you:'No, we are not them. You are disturbing us, so join us or "
"leave.'"
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]35@@[OUT]1
msgid "Join the ritual. "
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]35@@[OUT]2
msgid "Leave them be. "
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]38@@[STORY]
msgid ""
"You join their spirit dance and feel the soft touch of air on your feet as "
"you graze the smooth surface of the lake together.You feel invigorated and "
"the rusalkas leave you a gift also. "
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]41@@[STORY]
msgid ""
"You try to join in but you are obviously out of sync with the spirits of "
"water.The rusalkas disappear into the lake."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]42@@[STORY]
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]53@@[STORY]
msgid ""
"They turn to you, changed:'You're deaf to our song, but not to our kiss. "
"Come, come play!'"
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]42@@[OUT]2
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]53@@[OUT]2
msgid "Say that you are happy to play, just not so rough. "
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]42@@[OUT]3
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]53@@[OUT]3
msgid "[Magic user]Attack them with your spirit!"
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]44@@[STORY]
msgid ""
"The rusalkas lie dead, and judging by the age of these corpses, they were "
"not the young girls you were searching for. "
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]48@@[STORY]
msgid ""
"You do not really remember what happened next. You think you were dancing a "
"lot, then more . . . eventually, the rusalkas leave you be, but you feel "
"used and abused after.The apparent age of the water demons suggests that "
"they were not the girls you were looking for."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]49@@[STORY]
msgid ""
"'Yes, yes, you are fun after all. We are not the girls you seek, though we "
"did see them walk into a cave, if that helps? Now come, dance, we promise to "
"be gentle!'"
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]49@@[OUT]1
msgid "Dance with the rusalkas."
msgstr ""
#. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]53@@[OUT]4
msgid "This is too dangerous, leave."
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]2@@[STORY]
msgid ""
"You find the cave where Anya and Eva may be hiding, according to their "
"grandfather, Bohdan. "
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]2@@[OUT]1
msgid "Go in. "
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]2@@[OUT]2
msgid "Come back later. "
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]4@@[STORY]
msgid ""
"You walk into a large underground chamber that is dark and eerie. In one "
"corner you spot the two girls, huddling over small rocks and singing in "
"Dwarvish."
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]4@@[OUT]1
msgid ""
"[Dwarf]Are they trying to sing the life song to these rocks? Tell them to "
"stop immediately! "
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]4@@[OUT]2
msgid ""
"Walk up to them and say that it is time to go back to their grandfather, as "
"he is very worried and sent you here."
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]5@@[STORY]
msgid ""
"'What, who are ya? And why should we stop? We will make a little dwarf and "
"we'll be dwarf wives then!'"
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]5@@[OUT]1
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]27@@[OUT]1
msgid ""
"Tell them that is not what will happen. These rocks are not dwarven babies. "
"They can't just take any rock, sing to it, and make a dwarf!"
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]5@@[OUT]2
msgid ""
"Ask if they even know what dwarf wives do, and how you become one. This is "
"some outsider silliness they're playing at here."
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]6@@[STORY]
msgid ""
"'Yer wrong, that's what ya are! We saw these little rocks move. They are so "
"little dwarves.' The other sister nods vigorously. "
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]6@@[OUT]1
msgid ""
"They moved? Oh, no. Tell them to step away from those little rockers now! "
"Their troll parents are bound to be close by. "
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]7@@[STORY]
msgid ""
"'Grandpa's always treating us like little babies. Well, we ain't. We wanna "
"be proper dwarves now. But our dwarf family says we can't be dwarf wives "
"because we can't sing the song. Well, we listened and we can! If there is "
"one thing rusalkas can do, it's sing.'"
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]7@@[OUT]1
msgid "But they are rusalkas. Why do they want to be dwarf wives?"
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]7@@[OUT]2
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]9@@[OUT]2
msgid ""
"You're not really interested in this. Bohdan said they need to be back home. "
"Now. "
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]8@@[STORY]
msgid ""
"'It is our right to choose. Our heritage. I don't know if we will choose it "
"in the end, but we want to have the choice, right?Being a dwarf wife is very "
"important also. We want to prove we can do it.'"
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]8@@[OUT]1
msgid "And singing to these stones will achieve all this?"
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]9@@[STORY]
msgid ""
"'Well, yeah. I mean, we aren't supposed to tell people, but yeah, these "
"stones are babies, and if we sing to them, they'll grow into real live ones, "
"ya know!'"
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]9@@[OUT]1
msgid ""
"[Perception or wisdom]These rocks do look abnormal, but not really like "
"dwarf children. More like trolls. Little rock trolls. Tell the girls it is "
"time to leave, now!"
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]9@@[OUT]3
msgid "All right. Allow them to stay. "
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]10@@[STORY]
msgid ""
"'No, we won't go!'You are about to argue with them further when you hear a "
"rhythmic thumping moving this way. You look at the little rocks again, and "
"you now see that they are rockers -- baby trolls! The girls squeak in fear. "
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]10@@[OUT]1
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]25@@[OUT]1
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]28@@[OUT]1
msgid "Grab the rusalkas and run. "
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]10@@[OUT]2
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]25@@[OUT]2
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]28@@[OUT]2
msgid "Stand firm and fight the trolls!"
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]12@@[STORY]
msgid ""
"You leave the girls be and walk away, but then you hear a terrible roar and "
"a thumping from the chamber. Those little rocks were likely rockers -- baby "
"trolls -- and the parents will not be nice to those rusalkas."
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]12@@[OUT]1
msgid "Turn back and fight the trolls!"
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]12@@[OUT]2
msgid "Try to grab the girls and run before the trolls get you."
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]13@@[STORY]
msgid ""
"You manage to escape the trolls, and the girls are in floods of tears.'We're "
"sorry. Grandpa's gonna be so mad. We'll go back to him now, we swear. Thank "
"ya for saving us.'"
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]13@@[OUT]1
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]16@@[OUT]1
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]24@@[OUT]1
msgid ""
"Let them go and say you will come to check on them soon, so they'd better "
"not stray!"
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]16@@[STORY]
msgid ""
"The trolls hit you with rocks and one of the girls is badly wounded. But you "
"manage to escape through a tunnel that is too small for trolls to follow. "
"The girls are in floods of tears.'We're sorry. Grandpa's gonna be so mad. "
"We'll go back to him now, we swear. Thank ya for saving us.'"
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]22@@[STORY]
msgid ""
"The trolls hit you with rocks and one of the girls is eaten by a troll. You "
"manage to escape through a tunnel that is too small for trolls to follow. "
"The remaining sister is hysterical and swears to go back to Bohdan now."
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]22@@[OUT]1
msgid "Take her back to Bohdan."
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]24@@[STORY]
msgid ""
"You kill the trolls and the girls are in floods of tears.'We're sorry. "
"Grandpa's gonna be so mad. We'll go back to him now, we swear. Thank ya for "
"saving us.'"
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]25@@[STORY]
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]28@@[STORY]
msgid "'What? Oh, no . . .'"
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]27@@[STORY]
msgid ""
"'It is not! We do know. They are very wise and revered and they not only "
"give life to little dwarves, they also carve their souls and teach them "
"culture and stuff. See, we do know. Our mum and grandpa told us!'"
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]29@@[STORY]
msgid ""
"You find that the cave is abandoned -- no recent activity. But as luck has "
"it, you discover a hidden chamber and some long-lost loot within it."
msgstr ""
#. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]29@@[OUT]1
msgid "Great. Grab it and leave."
msgstr ""
#. -- [EVENT] --2RusalkaSmithSpwn_(24)@@+[NODE]2@@[STORY]
msgid ""
"'You killed grandpa, you monster!'Anya and Eva launch at you, their bodies "
"transformed into demon fiends, and you feel it is your spirit that is being "
"attacked."
msgstr ""
#. -- [EVENT] --2RusalkaSmithSpwn_(24)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --1RusalkaSmithSpwn_(25)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --3RusalkaSmithSpwn_(26)@@+[NODE]2@@[OUT]1
msgid "Defend yourself!"
msgstr ""
#. -- [EVENT] --2RusalkaSmithSpwn_(24)@@+[NODE]4@@[STORY]
#. -- [EVENT] --3RusalkaSmithSpwn_(26)@@+[NODE]4@@[STORY]
msgid ""
"You defeat the girls and their bodies oddly turn to stone, as if they were "
"dwarves."
msgstr ""
#. -- [EVENT] --2RusalkaSmithSpwn_(24)@@+[NODE]7@@[STORY]
#. -- [EVENT] --1RusalkaSmithSpwn_(25)@@+[NODE]7@@[STORY]
#. -- [EVENT] --3RusalkaSmithSpwn_(26)@@+[NODE]7@@[STORY]
msgid "Your spirit drained, the rusalkas take one of you as their prize!"
msgstr ""
#. -- [EVENT] --1RusalkaSmithSpwn_(25)@@+[NODE]2@@[STORY]
msgid ""
"'You killed grandpa, you monster!'Anya launches at you, her body transformed "
"into a demon fiend, and you feel it is your spirit that is being attacked."
msgstr ""
#. -- [EVENT] --1RusalkaSmithSpwn_(25)@@+[NODE]4@@[STORY]
msgid "You defeat Anya and her body oddly turns to stone."
msgstr ""
#. -- [EVENT] --3RusalkaSmithSpwn_(26)@@+[NODE]2@@[STORY]
msgid ""
"'You killed grandpa! We never wanted him hurt, you monster!'Anya and Eva, "
"together with the other rusalka they befriended, launch at you, their bodies "
"transformed into demon fiends, and you feel it is your spirit that is being "
"attacked."
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]2@@[STORY]
msgid ""
"You come across an impressive stone-built smithy standing proudly in the "
"middle of nowhere. You'd swear you passed by here before and did not spot it."
"Outside stands a young shaven dwarf. Inside, you see the outline of an "
"older, bulkier fellow, hammering away at the anvil. You also spot a large "
"pile of rocks by the entrance."
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]2@@[OUT]1
msgid "Approach and speak to the dwarf."
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]2@@[OUT]3
msgid "Say you do not wish to talk, leave. "
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]2@@[OUT]4
msgid "Accept the job of finding his two granddaughters. [Skip Story]"
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]3@@[STORY]
msgid ""
"'Oh, visitors. Splendid. I am Bohdan, a master smith. Say, ya haven't seen a "
"couple of wee girls hiding somewhere, or maybe doing some mischief?'"
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]3@@[OUT]1
msgid "No, you can't say that you have."
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]4@@[STORY]
msgid "'Ah, well. How would ya feel about getting hired to find them, eh?'"
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]4@@[OUT]2
msgid "Agree. So he is looking for dwarven girls?"
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]5@@[STORY]
msgid ""
"'Well, ya see, my daughter, she asked me to babysit, and, well, I am not as "
"young as I look. I had me a wee nap. I wake up and puff, the little rascals "
"are gone. And Chale here was no help either.' He gives a dirty look towards "
"the pile of rocks."
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]5@@[OUT]1
msgid "Chale?"
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]5@@[OUT]2
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]8@@[OUT]1
msgid "So you're looking for dwarven girls?"
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]6@@[STORY]
msgid ""
"'Not strictly, no. They are more rusalkas. Although I always say Anya has my "
"chin, she does, and Eva has that strong arm any smith should have . . . In "
"any case, they be two human-looking lasses, but I bet ya they went to the "
"caves, the misty swamp, or that blighted lake over there.'"
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]9@@[OUT]1
msgid "Isn't he going to look?"
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]6@@[OUT]2
msgid "So he had children with a rusalka? "
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]7@@[STORY]
msgid ""
"He shows you his legs and they are partly turned to stone.'Like I said, I am "
"not as spritely as I look. Me and my wifey, we met back in the Awakening "
"days, long, long ago. Now I am slowly turning back to the stone I was carved "
"from. Nature. But I really need my grandbabies safe. I will reward you well!'"
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]7@@[OUT]1
msgid "Agree to look for them."
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]8@@[STORY]
msgid ""
"'Shh, not too loud! She's old and cranky. She's a rock troll, my best friend "
"for a good few centuries now. But useless at babysitting, it seems.'"
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]9@@[STORY]
msgid ""
"'It isn't what ya call conventional, sure. But ya know how rare dwarf wives "
"are -- well, no ya don't! Not till ya lived as long as me. In any case, yes, "
"I married me Marianna, well, I mean, she was tricked into it and bound by "
"demon law at first, but then we made it work. She's passed now, but our "
"daughter is me greatest treasure, and her wee ones, too!'"
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]14@@[STORY]
msgid "'So ya found them rascals. Come in.'"
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]14@@[OUT]1
msgid "Ask if they have returned yet from the troll cave."
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]14@@[OUT]2
msgid "Give your condolences and tell him of the troll."
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]14@@[OUT]3
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]14@@[OUT]4
msgid ""
"Tell him the girls wanted to become true rusalkas by drowning a child. You "
"convinced them otherwise."
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]14@@[OUT]5
msgid ""
"Tell him the girls wanted to become true rusalkas by drowning a child and "
"you did not interfere with their nature."
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]14@@[OUT]6
msgid ""
"Tell him the girls wanted to become true rusalkas by drowning a child. Since "
"they are part rusalka, perhaps that is okay?"
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]15@@[STORY]
msgid ""
"'Aye, the dumb rascals got here not long before you. Becoming dwarf wives -- "
"if I ever heard a stupider thing! Them trolls could have had them for lunch."
"In any case, I thank ya, laddies, you saved them and my arse. Here, yer "
"reward.'"
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]15@@[OUT]2
msgid "Ask if he will teach them how to be dwarves without the danger."
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]16@@[STORY]
msgid ""
"'Aye, thank you. I know ya did all ya could. Silly girls, going into caves, "
"singing to rocks. I did not teach them well enough.'Bohdan sobs. And it is "
"Chale, the rock troll friend, that speaks up:'You go now. You help, you get "
"shiny gift. But we need to leave, so you go.'"
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]16@@[OUT]1
msgid "Nod, thank them, and leave."
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]18@@[STORY]
msgid ""
"'Ya dare come here with yer condolences when ya did not save her? I should "
"stick yer head on a pike for my daughter to feast on. Leave us be now.'The "
"rock troll, Chale, gets up and slowly moves towards you, their face angry."
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]18@@[OUT]1
msgid "Run away."
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]18@@[OUT]2
msgid "Kill them!"
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]21@@[STORY]
msgid ""
"'Ya listen to me. I made me choice centuries ago. I am banished, ya see, "
"dishonoured. So I was free to have me a rusalka wife. Now I love me "
"grandchildren, but they ain't no dwarves. They need to be done with this "
"silliness and learn to live like the oddities we all are. That is that.Now, "
"excuse me, but I need to knock some sense into some young minds now. You "
"take care of yerselves.'"
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]25@@[STORY]
msgid ""
"You kill the dwarf and his rock troll friend, but when you try to loot the "
"smithy, it shakes and crumbles and collapses before you can get any good "
"stuff out.You also hear someone cry out from within the ground, probably a "
"hidden tunnel."
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]25@@[OUT]1
msgid "[Dwarf]Try searching for the hidden structure."
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]26@@[STORY]
msgid "You find the escape tunnel and a stash of goods. "
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]26@@[OUT]1
msgid "Great, take it and leave."
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]32@@[STORY]
msgid ""
"Bohdan and Chale beat you to a pulp, strip you naked, and let you run for "
"your lives. The smithy then disappears from your view and you cannot return "
"there."
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]35@@[STORY]
msgid ""
"The smithy looks locked up, but you see a note:'Come back when you've found "
"them. Cheers!'"
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]37@@[STORY]
msgid ""
"'Aye, I heard. Drowning little children, just like their grandma . . .Well, "
"ya'll be glad to know I aim to knock some sense into those dumb heads of "
"theirs. There'll be no rusalka business under my roof! Oh, and here, your "
"reward as promised.'"
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]37@@[OUT]2
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]39@@[OUT]2
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]44@@[OUT]2
msgid ""
"Ask if perhaps someone should teach them about their heritage -- just maybe "
"in a safer environment."
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]38@@[STORY]
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]40@@[STORY]
msgid ""
"'What, like a nice way to be a water demon, eh? There ain't one. Their "
"grandma drowned three of our wee ones before I talked some sense into her. "
"And I swore to my daughter those ones will stay away from that rubbish! They "
"need to be done with this silliness and learn to live like the oddities we "
"all are. That is that.Now, excuse me, but I need to knock some sense into "
"some young minds now. You take care of yerselves.'"
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]39@@[STORY]
msgid ""
"'Aye, I heard. Drowning little children, just like their grandma . . .Well, "
"ya'll be glad to know I aim to knock some sense into those dumb heads of "
"theirs. There'll be no rusalka business under my roof! And ya seem to have "
"got them fired up about that cosmic tree of yours. I will ask a zerca mate "
"to come speak to them. Oh, and here, your reward as promised.'"
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]40@@[OUT]2
msgid "But if they follow the pantheon, those dark urges can be controlled."
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]41@@[STORY]
msgid ""
"'Can they now? Cause I've lived me a long time, laddies, and I've seen yer "
"godly types do just as bad'a things.Still, as I said, a zerca fellow I know "
"well will come speak to them. Who knows. Now, ya best go. I still need to "
"whoop their arses for all this!'"
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]42@@[STORY]
msgid ""
"'Aye, I heard. Drowning little children, just like their grandma . . .And "
"you, lettin' them do it. Shame on ya! I tried so hard to keep them on the "
"straight and narrow. Ya know their grandma drowned three of our wee ones "
"before I convinced her to try somethin' different . . .Just leave me be.'"
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]42@@[OUT]2
msgid "What, no reward? Attack!"
msgstr ""
#. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]44@@[STORY]
msgid ""
"'Aye, I heard. Drowning little children, just like their grandma . . . Ya "
"did the right thing beatin' some sense into their dense heads!Well, ya'll be "
"glad to know I aim to knock some sense into those dumb heads of theirs. "
"There'll be no rusalka business under my roof! Oh, and here, your reward as "
"promised.'"
msgstr ""
#. -- [EVENT] --DwarfSpawner_(28)@@+[NODE]5@@[STORY]
msgid "A building seems to have appeared close to your location. "
msgstr ""
#. -- [EVENT] --DwarfSpawner_(28)@@+[NODE]5@@[OUT]1
msgid "Interesting, perhaps it is worth looking into."
msgstr ""
#. -- [EVENT] --WitchHut1(29)@@+[NODE]2@@[STORY]
msgid ""
"A witch hut walks over to you on its chicken foot, and a voice booms from "
"within:'I smell sweet darkness clutching your souls. And where there is "
"demand, I bring supply.Pay, my dearies, and your curses shall be cured!'"
msgstr ""
#. -- [EVENT] --WitchHut1(29)@@+[NODE]2@@[OUT]1
msgid ""
"[Witch]Tell her to stop the sales pitch and just give you a rabbit's foot "
"dipped in a virgin's blood under a half moon during harvest. You can do the "
"rest."
msgstr ""
#. -- [EVENT] --WitchHut1(29)@@+[NODE]2@@[OUT]2
msgid ""
"[Magic user]Ask for a professional discount, as you only need the facilities "
"and some supplies, and you can manage the rest."
msgstr ""
#. -- [EVENT] --WitchHut1(29)@@+[NODE]2@@[OUT]3
msgid "Agree to pay."
msgstr ""
#. -- [EVENT] --WitchHut1(29)@@+[NODE]4@@[STORY]
msgid "'Bah, right you are, sister. Here, special price for you.'"
msgstr ""
#. -- [EVENT] --WitchHut1(29)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --WitchHut1(29)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --WitchHut1(29)@@+[NODE]15@@[OUT]1
msgid "Pay for one curse."
msgstr ""
#. -- [EVENT] --WitchHut1(29)@@+[NODE]4@@[OUT]2
#. -- [EVENT] --WitchHut1(29)@@+[NODE]6@@[OUT]2
#. -- [EVENT] --WitchHut1(29)@@+[NODE]15@@[OUT]2
msgid "Pay more to have more than one type of curse removed."
msgstr ""
#. -- [EVENT] --WitchHut1(29)@@+[NODE]6@@[STORY]
msgid "'Hmm, sounds reasonable. You will pay less, my dearie.'"
msgstr ""
#. -- [EVENT] --WitchHut1(29)@@+[NODE]8@@[STORY]
msgid "'Which curse?'"
msgstr ""
#. -- [EVENT] --WitchHut1(29)@@+[NODE]8@@[OUT]1
msgid "Physical."
msgstr ""
#. -- [EVENT] --WitchHut1(29)@@+[NODE]8@@[OUT]2
msgid "Mental."
msgstr ""
#. -- [EVENT] --WitchHut1(29)@@+[NODE]8@@[OUT]3
msgid "Spirit."
msgstr ""
#. -- [EVENT] --WitchHut1(29)@@+[NODE]15@@[STORY]
msgid "'Goody. Pay up and let's do it.'"
msgstr ""
#. -- [EVENT] --Divine Skshack(30)@@+[NODE]2@@[STORY]
msgid ""
"'Hi there, chosen of the gods! I am your very own divine house demon. Here "
"to aid your home and all that. I shall fight for you in the village and "
"sometimes I am able to join you when you are challenged close to the "
"settlement.Please do not put me in your party when you leave the village, "
"for I cannot ever leave and with me, neither will you!'"
msgstr ""
#. -- [EVENT] --Divine Skshack(30)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Divine Skshack(30)@@+[NODE]3@@[OUT]1
msgid "A divine house demon, what is that, you look like Theodore?"
msgstr ""
#. -- [EVENT] --Divine Skshack(30)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Divine Skshack(30)@@+[NODE]4@@[OUT]1
msgid "Can you do anything else?"
msgstr ""
#. -- [EVENT] --Divine Skshack(30)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Divine Skshack(30)@@+[NODE]3@@[OUT]2
#. -- [EVENT] --Divine Skshack(30)@@+[NODE]4@@[OUT]2
msgid "Welcome him and carry on with your adventuring."
msgstr ""
#. -- [EVENT] --Divine Skshack(30)@@+[NODE]3@@[STORY]
msgid ""
"'I am fairly handy around the village, I can craft and gather. And I will "
"become stronger in time. But I cannot leave with you on your travels. I am "
"also cute, right?'"
msgstr ""
#. -- [EVENT] --Divine Skshack(30)@@+[NODE]4@@[STORY]
msgid ""
"'Well spotted, yes, the gods seem to favour our kind, I'm not sure if we "
"should be flattered or pissed off.I am a skshack but one given the honour to "
"be bound forever to your lovely home, without a choice...Anyway, all good.'"
msgstr ""
#. -- [EVENT] --Food trader(31)@@+[NODE]2@@[STORY]
msgid ""
"'Welcome to our food stalls. Now food isn't easy to get on our lands, so we "
"will only do a food for food exchange.'"
msgstr ""
#. -- [EVENT] --Food trader(31)@@+[NODE]2@@[OUT]1
msgid "Trade"
msgstr ""
#. -- [EVENT] --Food trader(31)@@+[NODE]2@@[OUT]2
msgid "Not today, leave."
msgstr ""