#, fuzzy msgid "" msgstr "" "MIME-Version: 1.0\n" "Content-Transfer-Encoding: 8bit\n" "Content-Type: text/plain; charset=UTF-8\n" "Project-Id-Version: \n" "POT-Creation-Date: \n" #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]2@@[STORY] msgid "You sit down to have your evening meal." msgstr "" #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]2@@[OUT]1 msgid "[Perception] Your food looks off, check it." msgstr "" #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]2@@[OUT]2 msgid "Enjoy your food." msgstr "" #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]3@@[STORY] msgid "" "You relise your food was laced with, well, the droppings of some small " "creature.You spot a small furry creatre running away." msgstr "" #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]3@@[OUT]1 msgid "Leopold? Screw that little bastard, kill it!" msgstr "" #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]3@@[OUT]2 msgid "" "Leopold?! Leave him be and go look for those demons so you can stop this " "silliness." msgstr "" #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]5@@[STORY] msgid "" "You realise too late that your food was laced with, well, the droppings of " "some small creature.You feel ill. You also find some brown fur - Leopold?" msgstr "" #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]5@@[OUT]1 msgid "Shake your fist in the air and swear at the demons." msgstr "" #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]5@@[OUT]2 #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]33@@[OUT]1 msgid "" "Remain calm and leave. Perhaps you should track down those demons Leopold " "told you about so that he stops these tricks." msgstr "" #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]8@@[STORY] msgid "" "You killed the demon and as it dies, it exerts a green gooish phlegm that " "spreads all over you and causes you to gag and likely get ill. " msgstr "" #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]8@@[OUT]1 #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]10@@[OUT]1 #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]5 #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]5@@[OUT]2 #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]6@@[OUT]1 #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]53@@[OUT]2 #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]58@@[OUT]1 #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]63@@[OUT]3 #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]66@@[OUT]3 #. -- [EVENT] --HeresyQuest(3)@@+[NODE]11@@[OUT]1 #. -- [EVENT] --HeresyQuest(3)@@+[NODE]16@@[OUT]1 #. -- [EVENT] --HeresyQuest(3)@@+[NODE]26@@[OUT]1 #. -- [EVENT] --HeresyQuest(3)@@+[NODE]31@@[OUT]2 #. -- [EVENT] --HeresyQuest(3)@@+[NODE]33@@[OUT]1 #. -- [EVENT] --Zbigniev(4)@@+[NODE]7@@[OUT]1 #. -- [EVENT] --Zbigniev(4)@@+[NODE]8@@[OUT]1 #. -- [EVENT] --Zbigniev(4)@@+[NODE]11@@[OUT]1 #. -- [EVENT] --Zbigniev(4)@@+[NODE]18@@[OUT]1 #. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]4@@[OUT]1 #. -- [EVENT] --TheodoreMIniQuest2(6)@@+[NODE]3@@[OUT]1 #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]8@@[OUT]1 #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]11@@[OUT]1 #. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]10@@[OUT]1 #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]18@@[OUT]2 #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]28@@[OUT]1 #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]49@@[OUT]2 #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]50@@[OUT]2 #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]51@@[OUT]2 #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]53@@[OUT]2 #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]56@@[OUT]1 #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]57@@[OUT]2 #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]58@@[OUT]1 #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]63@@[OUT]2 #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]12@@[OUT]1 #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]20@@[OUT]1 #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]48@@[OUT]1 #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]50@@[OUT]1 #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]51@@[OUT]1 #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]8@@[OUT]1 #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]8@@[OUT]1 #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]10@@[OUT]1 #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]2@@[OUT]3 #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]11@@[OUT]1 #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]12@@[OUT]1 #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]21@@[OUT]1 #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]27@@[OUT]1 #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]29@@[OUT]1 #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]4@@[OUT]1 #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]5@@[OUT]1 #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]8@@[OUT]1 #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]10@@[OUT]1 #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]16@@[OUT]1 #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]2@@[OUT]4 #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]12@@[OUT]1 #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]35@@[OUT]1 #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]36@@[OUT]1 #. -- [EVENT] --TheGame_(17)@@+[NODE]19@@[OUT]1 #. -- [EVENT] --TheGame_(17)@@+[NODE]21@@[OUT]1 #. -- [EVENT] --TheGame_(17)@@+[NODE]24@@[OUT]1 #. -- [EVENT] --TheGame_(17)@@+[NODE]32@@[OUT]1 #. -- [EVENT] --TheGame_(17)@@+[NODE]34@@[OUT]1 #. -- [EVENT] --TheGame_(17)@@+[NODE]41@@[OUT]1 #. -- [EVENT] --hohlick_(18)@@+[NODE]13@@[OUT]1 #. -- [EVENT] --hohlick_(18)@@+[NODE]15@@[OUT]1 #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]10@@[OUT]1 #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]13@@[OUT]1 #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]14@@[OUT]1 #. -- [EVENT] --SAndHFritzReward_(20)@@+[NODE]2@@[OUT]1 #. -- [EVENT] --SAndHFritzReward_(20)@@+[NODE]5@@[OUT]1 #. -- [EVENT] --SAndHFritzReward_(20)@@+[NODE]6@@[OUT]1 #. -- [EVENT] --LeopoldSpwn_(21)@@+[NODE]2@@[OUT]1 #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]15@@[OUT]1 #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]20@@[OUT]1 #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]27@@[OUT]1 #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]38@@[OUT]1 #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]41@@[OUT]1 #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]48@@[OUT]1 #. -- [EVENT] --2RusalkaSmithSpwn_(24)@@+[NODE]4@@[OUT]1 #. -- [EVENT] --2RusalkaSmithSpwn_(24)@@+[NODE]7@@[OUT]1 #. -- [EVENT] --1RusalkaSmithSpwn_(25)@@+[NODE]4@@[OUT]1 #. -- [EVENT] --1RusalkaSmithSpwn_(25)@@+[NODE]7@@[OUT]1 #. -- [EVENT] --3RusalkaSmithSpwn_(26)@@+[NODE]4@@[OUT]1 #. -- [EVENT] --3RusalkaSmithSpwn_(26)@@+[NODE]7@@[OUT]1 #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]25@@[OUT]2 #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]32@@[OUT]1 #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]35@@[OUT]1 #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]42@@[OUT]1 #. -- [EVENT] --WitchHut1(29)@@+[NODE]2@@[OUT]4 #. -- [EVENT] --WitchHut1(29)@@+[NODE]8@@[OUT]4 msgid "Leave." msgstr "" #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]10@@[STORY] msgid "" "You lost with a skshack...It stares at you in disbelief, laughs, throws up " "all over you with green gooish phlegm that spreads all over you and causes " "you to gag and likely get ill.As you swear at it, the creature shows the " "middle finger, but not to you, to someone or something up in the skies. Then " "it runs off. " msgstr "" #. -- [EVENT] --SkshackAndHohlick4(0)@@+[NODE]33@@[STORY] msgid "You get the sense you just scored someone some points." msgstr "" #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]2@@[STORY] msgid "" "'Now that you had a little time to get your bearings, how about doing me and " "your gods a bit of a favour, eh?You'd have to go to a place and deal with " "some trouble.'" msgstr "" #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]2@@[OUT]1 msgid "Sure, listen." msgstr "" #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]2@@[OUT]2 msgid "No, refuse." msgstr "" #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]2@@[OUT]3 msgid "An important task, yes accept it now. [Skip Story]" msgstr "" #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]4@@[STORY] msgid "" "'As you remember, to set up your first village you will need to find the " "right spot and gather materials. Or you can just choose the life of a " "wanderer.But either way, there will come a time when the gods ask you to do " "battle, to solve the Shattering's mystery.'" msgstr "" #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]4@@[OUT]1 msgid "And what are you to do till then?" msgstr "" #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]5@@[STORY] msgid "" "'For now, your job is to live long enough to face those challenges. Not very " "glamorous, I know.But listen, there is a small village of Slavyans not far " "from here. And I would ask you to seek them out and help them out of their " "troubles if you so wish.'" msgstr "" #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]5@@[OUT]1 msgid "What sort of help?" msgstr "" #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]6@@[STORY] msgid "" "'A final rest from their heresy is not out of the question, but a peaceful " "resolution would suit us just as well. Your choice.'" msgstr "" #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]6@@[OUT]1 msgid "Heresy?" msgstr "" #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]7@@[STORY] msgid "" "'Let us just say they do not follow the path of the gods but have strayed " "into the arms of some fallacy.Now, typically, our gods do not care. But the " "culprit was a chosen, like you. Thus, it is a case of teaching one a " "lesson...'" msgstr "" #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]7@@[OUT]1 msgid "Teaching them, or you?" msgstr "" #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]7@@[OUT]2 #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]8@@[OUT]1 msgid "Accept this task." msgstr "" #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]8@@[STORY] msgid "He only smiles. " msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[STORY] msgid "" "'Well met, friends, now that Zbigniev is no longer troubling you or us, we " "can welcome you properly.'" msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]1 msgid "Ask if there is anything you can help with." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]2 msgid "Say you just came to rest and visit." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]3 #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]8 msgid "Ask if you can visit the kennels." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]4 #. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]11@@[OUT]1 #. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]11@@[OUT]2 #. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]11@@[OUT]3 msgid "Trade." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]6 #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]5@@[OUT]1 #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]53@@[OUT]1 #. -- [EVENT] --HeresyQuest(3)@@+[NODE]2@@[OUT]3 #. -- [EVENT] --HeresyQuest(3)@@+[NODE]16@@[OUT]2 #. -- [EVENT] --HeresyQuest(3)@@+[NODE]31@@[OUT]3 #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]5@@[OUT]1 #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]1 #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]2@@[OUT]1 #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]28@@[OUT]1 #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]21@@[OUT]2 #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]27@@[OUT]2 #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]31@@[OUT]4 #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]35@@[OUT]3 #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]42@@[OUT]1 #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]53@@[OUT]1 #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]2@@[OUT]2 msgid "Attack!" msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]7 msgid "The tavern is open, visit it." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]2@@[OUT]9 msgid "Visit the food trader." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]5@@[STORY] msgid "" "'You best move along. You're no friends of ours.'You see armed folk " "gathering." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]5@@[OUT]3 msgid "Say that you mean them no harm -- all you want is to talk and visit." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]6@@[STORY] msgid "The village lies destroyed, and the spoils are yours." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]10@@[STORY] msgid "" "'There's always trouble about the place. There's a bunch of vermin nesting " "nearby. We're small, only setting up. If you help us be rid of them, we'll " "be very thankful, to be sure.'" msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]10@@[OUT]1 #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]19@@[OUT]1 #. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]3@@[OUT]1 #. -- [EVENT] --TheGame_(17)@@+[NODE]40@@[OUT]1 #. -- [EVENT] --hohlick_(18)@@+[NODE]2@@[OUT]4 #. -- [EVENT] --hohlick_(18)@@+[NODE]3@@[OUT]2 #. -- [EVENT] --hohlick_(18)@@+[NODE]4@@[OUT]1 #. -- [EVENT] --hohlick_(18)@@+[NODE]12@@[OUT]1 msgid "Agree." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]10@@[OUT]2 #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]19@@[OUT]2 #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]7@@[OUT]2 msgid "Decline and leave." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]11@@[STORY] msgid "" "'It will be a cold day in summer before we refuse hospitality to the weary." "We also have a healer in the village. If they're not busy, they're good with " "the body and the mind.'" msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]11@@[OUT]1 msgid "Pay to get physical wounds healed. " msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]11@@[OUT]2 msgid "Pay to get mental wounds healed. " msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]11@@[OUT]3 msgid "Pay to have poison removed." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]11@@[OUT]4 msgid "Ask if there's a wise one who can heal spiritual ailments." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]11@@[OUT]5 msgid "" "A zerca is telling the story of the cosmic tree. Go listen to his tale in " "honour of the gods." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]11@@[OUT]6 #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]21@@[OUT]4 msgid "Come back another day." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]19@@[STORY] msgid "" "'There's always trouble about the place. There's a nice rich beehive nearby. " "We'd like to get the honey, but we're small, only setting up. If you help us " "pacify the bees, we'll be very thankful, to be sure.'" msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]21@@[STORY] msgid "'You lookin' to help a fellow, eh? Sure, there's always trouble.'" msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]21@@[OUT]1 #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]21@@[OUT]5 msgid "Ask if anything needs killing." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]21@@[OUT]2 msgid "You have a lot of wood on you. Ask if they need some." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]21@@[OUT]3 msgid "" "You see they are in need of stone, so tell them you're willing to give away " "some of yours." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]26@@[STORY] msgid "" "'A witch, that's what you're after, eh? Magic comes at a price. Healing the " "spirit is easier, but curses, well, they are nasty things. They'll cost you " "more, cost you blood.'" msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]26@@[OUT]1 msgid "" "[Witch]Say you only need your sister's aid, and you'll pay the price " "yourself and promise not to burden her. " msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]26@@[OUT]2 msgid "Agree to pay the price to remove curses." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]26@@[OUT]3 msgid "Ask to have your spirit wounds healed." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]29@@[STORY] msgid "" "The witch nods. 'Bah, should've said so, sis. I wouldn't try to sell you the " "price crap, ha. Let's get to it.'Together, you remove any curses you had." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]29@@[OUT]1 #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]18@@[OUT]1 #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]19@@[OUT]1 msgid "Thank her and leave." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]37@@[STORY] msgid "" "'In the name of the cosmic tree itself, you are truly odd folk to offer " "resources like that. We thank you.We cannot give much, but here, have what " "we can spare.'" msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]37@@[OUT]1 msgid "Wish them well and leave." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]40@@[STORY] msgid "'Sure, go right ahead, we may have some pups for you to buy.'" msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]40@@[OUT]1 msgid "Buy a dog. " msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]50@@[STORY] msgid "" "'Bah, fine, you look honest enough and you carry the mark of the gods, so we " "best not anger them lot.Come in, but we're watching you!'" msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]50@@[OUT]1 msgid "Ask to trade." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]50@@[OUT]2 #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]50@@[OUT]3 msgid "Offer to do something for them to prove your goodwill." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]53@@[STORY] msgid "'Go away!'" msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]58@@[STORY] msgid "" "'Either we do not have any work for you, or you or your kin are already set " "on a path to aid us. Finish that path before you ask for new tasks." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]63@@[STORY] #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]66@@[STORY] msgid "" "'Sure, go right ahead, we may have some pups for you to buy, or we may have " "something more exotic. It's a one off, for helping us.'" msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]63@@[OUT]1 #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]66@@[OUT]1 msgid "Buy a trained spider, to aid you in a fight." msgstr "" #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]63@@[OUT]2 #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]66@@[OUT]2 msgid "" "Buy a cat, it will help with mystical matters and give some mental soothing." msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]2@@[STORY] msgid "" "You come to a small village, and despite the calm weather outside, you see " "storm clouds hanging over this settlement and lightning dancing " "threateningly around the palisade." msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]2@@[OUT]1 msgid "[Stribog] Ask your lord to calm this storm, so you may enter in peace." msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]2@@[OUT]2 msgid "[Chosen] You feel this storm will not harm you, enter." msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]2@@[OUT]4 msgid "" "Barge in and ask where this chosen who defied gods is exactly? [Skip Story]" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]5@@[STORY] msgid "" "As you walk in confidently, you see several scared faces looking out of " "their windows at you. Finally, a small group of villagers comes out to face " "you:'The storm, it listens to you, it seems not to touch you, how?'" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]5@@[OUT]1 msgid "" "Call out Stribog's name. Tell them the gods are clearly displeased and you " "have come on their behalf." msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]5@@[OUT]2 msgid "" "Say the god of the winds protects you. Ask them if perhaps they have angered " "the gods lately?" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]6@@[STORY] msgid "" "'Oh, that. It' s not our fault. It's that fool, Zbigniev, he is chosen too, " "you see, so we listened and he said the Light is good and we must worship it " "harder than the old gods. He said Svarog was a fool that cannot tame his own " "domain... And that worshipping Magic and Turmoil was evil...We listened...'" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]6@@[OUT]1 msgid "Where is this Zbigniev now?" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]6@@[OUT]2 #. -- [EVENT] --HeresyQuest(3)@@+[NODE]9@@[OUT]2 msgid "No wonder they are cursed, show the them the wrath of the gods, attack!" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]6@@[OUT]3 msgid "" "[Svarog] How dare they even say this? Were it not for the master of light " "and home fires, they would be cold and the dark night would return!" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]6@@[OUT]4 msgid "" "[Turmoil or Magic] They are clearly ignorant fools. Your domain does embrace " "darkness, but only to an extent, to keep balance within the pantheon." msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]6@@[OUT]5 msgid "[Zorya] They offend your father! Die!" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]6@@[OUT]6 msgid "" "[Intellect, Light, Nature or Harmony] The emergence of this light is " "worrying and it most certainly not of divine origin. It must have twisted " "their chosen. Where is he now?" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]7@@[STORY] msgid "" "'He has gone to fetch the lightbringers here, he says it will save us. We " "begged him no to. But we cannot leave, everyone who tries gets hit by " "lighting.It is as if the gods want us to die here...'" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]7@@[OUT]1 msgid "Yes, they do. Attack!" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]7@@[OUT]2 msgid "" "Ask them to tell you where to look for Zbigniev, perhaps if you deal with " "him, they will be spared." msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]9@@[STORY] msgid "'Well, I don't know. We listened to a chosen one once before...'" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]9@@[OUT]1 msgid "Convince them they must, for their own sake and that of the gods." msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]11@@[STORY] msgid "" "'Your logic is sound, chosen. We will not fail the gods again. Here, this is " "where he went.'They hide back in their houses." msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]12@@[STORY] msgid "" "As you walk in confidently, you see several scared faces looking out of " "their windows at you. Finally, a small group of villagers comes out to face " "you:'The storm, it seems not to touch you, how?'" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]12@@[OUT]1 msgid "" "Say you are chosen. Tell them the gods are clearly displeased and you have " "come on their behalf." msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]12@@[OUT]2 msgid "" "Tell them the gods watch over you. Ask them if perhaps they have angered the " "gods lately?" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]13@@[STORY] msgid "" "They cower before your anger, but one of them remains defiant despite it " "all:'He was once the master of sun itself, Light should be his plaything. " "Instead, this new light comes and tells us it will make us safe and at " "peace, while your god throws tantrums at our feet!'" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]13@@[OUT]1 msgid "" "Slap him and say he'd better not speak ill of the gods again in your " "presence." msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]13@@[OUT]2 #. -- [EVENT] --HeresyQuest(3)@@+[NODE]14@@[OUT]2 #. -- [EVENT] --HeresyQuest(3)@@+[NODE]30@@[OUT]2 msgid "" "Nod and say that you know full well the games gods play with their chosen " "and their kin, but both you and they are fated to play along or perish. Ask " "where this Zbigniev is?" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]13@@[OUT]3 msgid "" "Say you are not here to debate divine philosophy with them, but to resolve " "this issue, where is this Zbigniev?" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]14@@[STORY] msgid "" "They cower before your anger, but one of them remains defiant despite it " "all:'We are simple folk, we do not understand this balance of yours. " "Darkness was bad, light is good. We followed it because our chosen said so. " "It made sense.'" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]14@@[OUT]1 msgid "Fools. Show them what darkness can do to heretics. attack!" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]14@@[OUT]3 #. -- [EVENT] --HeresyQuest(3)@@+[NODE]30@@[OUT]3 msgid "" "Say that you are not interested in their excuses, where is this Zbigniev?" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]15@@[STORY] msgid "" "The man raises his hand to retaliate, but he is grabbed by the others:'Let " "us not add to our perils, Leszko. And you, just leave us be.'" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]15@@[OUT]1 msgid "Ask where you can find Zbigniev." msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]16@@[STORY] msgid "Leave us be!" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]20@@[STORY] msgid "" "You destroy the village and the storm lessens.Those who were left alive run " "away, relieved they can leave this place now. Some even thank you as they " "depart." msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]20@@[OUT]1 msgid "Tell them they best not anger the gods again!" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]21@@[STORY] msgid "" "'Well done, chosen. This should teach them a lesson to be sure.Now, of " "course this means you made some enemies and you will not be able to trade " "with them, or heal in their medicine huts and so on. Still, fate is yours to " "command.'" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]21@@[OUT]1 #. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]2@@[OUT]1 #. -- [EVENT] --TheodoreMIniQuest2(6)@@+[NODE]7@@[OUT]1 msgid "Nod." msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]22@@[STORY] msgid "" "'Now that you destroyed the heretics, I advise you stay vigilant for any of " "their friends.That is all from me for now, the gods will call upon you again " "soon enough. For now, try to stay alive!'" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]22@@[OUT]1 msgid "Wish him well and leave." msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]26@@[STORY] msgid "You are defeated and chased away." msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]30@@[STORY] msgid "" "They cower before your anger, but one of them remains defiant despite it " "all:'We are simple folk, we do not understand much, but light should be " "good, this is what we know. Your words are so cold, just like Zbigniev " "said...'" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]30@@[OUT]1 msgid "Fools. Show them what wrath of the gods really means, attack!" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]31@@[STORY] msgid "'We said, leave!'" msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]31@@[OUT]1 msgid "" "Try to convince them to tell you where Zbigniev is. Tell them this is divine " "business. " msgstr "" #. -- [EVENT] --HeresyQuest(3)@@+[NODE]33@@[STORY] msgid "" "'Please go look for Zbigniev, we cannot live here normally until the gods " "are happy, we understand it now.'" msgstr "" #. -- [EVENT] --Zbigniev(4)@@+[NODE]2@@[STORY] msgid "" "You track down Zbigniev, the heretic chosen who angered his gods. He spots " "you too and speaks up:'Oh, a new chosen, come to smite me, have you?'" msgstr "" #. -- [EVENT] --Zbigniev(4)@@+[NODE]2@@[OUT]1 msgid "Admit that it is one of the leading options." msgstr "" #. -- [EVENT] --Zbigniev(4)@@+[NODE]3@@[STORY] msgid "" "'Honest, good. Let me tell you though, your puny gods can suck it. I've had " "enough.'" msgstr "" #. -- [EVENT] --Zbigniev(4)@@+[NODE]3@@[OUT]1 msgid "" "He sounds really angry and the gods also seem unusually involved, what " "exactly did he do? " msgstr "" #. -- [EVENT] --Zbigniev(4)@@+[NODE]3@@[OUT]2 msgid "" "Tell him to stop swearing at your gods or you will have to 'smite' him. " msgstr "" #. -- [EVENT] --Zbigniev(4)@@+[NODE]4@@[STORY] msgid "" "'I stopped. I was fed up with doing their dirty work. I lived my life and " "then when light came knocking, I answered, because I like their side better.'" msgstr "" #. -- [EVENT] --Zbigniev(4)@@+[NODE]4@@[OUT]1 #. -- [EVENT] --Zbigniev(4)@@+[NODE]19@@[OUT]1 msgid "" "Nod. Say that as a chosen yourself, you will not harm him, for you believe " "the gods do not want sheep they want folk who believe in their cause and " "fight because they want to. " msgstr "" #. -- [EVENT] --Zbigniev(4)@@+[NODE]4@@[OUT]2 #. -- [EVENT] --Zbigniev(4)@@+[NODE]19@@[OUT]2 msgid "" "Tell him he is weak and worthless and the gods have no time for such vermin. " "An example needs to be set. Kill him!" msgstr "" #. -- [EVENT] --Zbigniev(4)@@+[NODE]4@@[OUT]3 #. -- [EVENT] --Zbigniev(4)@@+[NODE]19@@[OUT]3 msgid "" "Tell him you can soothe his broken soul, clearly, he has suffered and lost " "his way. Ask him to allow you to guide him back into divine light." msgstr "" #. -- [EVENT] --Zbigniev(4)@@+[NODE]6@@[STORY] msgid "" "Zbigniev leaves, but he looks less sure of himself.Theodore appears:'Nature " "and Intellect, ever the sober companions. You are right, your deity would " "not wish for you to simply obey, for if the gods were to smite all who " "stray, well, there would be no lightning left.'" msgstr "" #. -- [EVENT] --Zbigniev(4)@@+[NODE]6@@[OUT]1 #. -- [EVENT] --Zbigniev(4)@@+[NODE]10@@[OUT]1 #. -- [EVENT] --Zbigniev(4)@@+[NODE]17@@[OUT]1 msgid "Nod and ask if it was a test for you all along?" msgstr "" #. -- [EVENT] --Zbigniev(4)@@+[NODE]7@@[STORY] msgid "" "Zbigniev leaves, but he laughs in your face.Theodore appears:'An interesting " "choice. Doing nothing. Hmm. I am not convinced the gods had this in mind " "when they sent you, but who am I to know?Now, I leave you to your own " "devices and the gods will surely call upon your services again. But for now, " "please stay alive.'" msgstr "" #. -- [EVENT] --Zbigniev(4)@@+[NODE]8@@[STORY] msgid "" "'Indeed. Although confronting Zbigniev was needed in other ways too. Many " "stoves burn in our divine kitchens my darlings.Now, I leave you to your own " "devices and the gods will surely call upon your services again. But for now, " "please stay alive.'" msgstr "" #. -- [EVENT] --Zbigniev(4)@@+[NODE]10@@[STORY] msgid "" "Zbigniev was surprisingly weak, so you kill him without trouble.Theodore " "appears:'Turmoil and Light are aligned in this, those who seek to follow the " "unnatural path of these lightbringers must surely be destroyed, especially " "if they were once chosen. Examples need to be made.'" msgstr "" #. -- [EVENT] --Zbigniev(4)@@+[NODE]11@@[STORY] msgid "" "Zbigniev was surprisingly weak, so you kill him without trouble.Theodore " "appears:'Well that was always my choice number one, but was it really what " "your god wanted? A question to ponder.Now, I leave you to your own devices " "and the gods will surely call upon your services again. But for now, please " "stay alive.'" msgstr "" #. -- [EVENT] --Zbigniev(4)@@+[NODE]17@@[STORY] msgid "" "Zbigniev drops down on the floor and swears he will do better. He leaves for " "the village.Theodore appears:'Magic and Harmony calling out for the light of " "the gods to shine upon this wretched soul. Well done. This is surely the " "best way to show the power of the gods, eh?'" msgstr "" #. -- [EVENT] --Zbigniev(4)@@+[NODE]18@@[STORY] msgid "" "Zbigniev leaves, but he laughs in your face.Theodore appears:'Well that was " "always my choice number one, but was it really what your god wanted? A " "question to ponder.Now, I leave you to your own devices and the gods will " "surely call upon your services again. But for now, please stay alive.'" msgstr "" #. -- [EVENT] --Zbigniev(4)@@+[NODE]19@@[STORY] msgid "" "'Get off your mighty horse! You wanna know how a chosen ends up here? I " "stopped. I was fed up with doing their dirty work. I lived my life and then " "when light came knocking, I answered, because I like their side better.'" msgstr "" #. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]2@@[STORY] msgid "" "'So, as tradition has it, your gods sent me to guide your first steps on " "this new and bewildering island.To get us started, check what resources you " "have near you (there's a toggle right next to the mini map).'" msgstr "" #. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]2@@[OUT]2 msgid "Tell him you get it now, cook or gather for him some food, right? Bye." msgstr "" #. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]3@@[STORY] msgid "" "'If you have some food and wood, they are always good to stock up on. You " "need both to heal when camped and you need a variety of foods to better heal " "your mental wounds and keep morale high.'" msgstr "" #. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]4@@[STORY] msgid "" "'Finally, my first task for you, cook or find me some more food please. To " "do it, set up camp and choose that juicy chicken drumstick icon to Cook or " "the basket to Gather food from the land.This is making me hungry, so hurry " "up!'He disappears." msgstr "" #. -- [EVENT] --TheodoreMIniQuest2(6)@@+[NODE]2@@[STORY] msgid "" "'Yummy, well done! And here, one must have a good drink too. Now, the same " "way you cooked you can also Craft equipment and later buildings in your " "village. You can also Design recipes to see how they will turn out.'" msgstr "" #. -- [EVENT] --TheodoreMIniQuest2(6)@@+[NODE]2@@[OUT]1 msgid "Keep listening." msgstr "" #. -- [EVENT] --TheodoreMIniQuest2(6)@@+[NODE]2@@[OUT]2 msgid "Go check out an abandoned house, yes, you know." msgstr "" #. -- [EVENT] --TheodoreMIniQuest2(6)@@+[NODE]3@@[STORY] msgid "" "'And don't forget to spend your Research Points, you can see your research " "tree at the top right corner.So now you have this sorted, I know of an " "abandoned house you can explore. Who knows what mysteries you will uncover " "there.Remember to check your inventory before you venture out!'" msgstr "" #. -- [EVENT] --TheodoreMIniQuest2(6)@@+[NODE]7@@[STORY] msgid "" "'Oh, and if you made special food you need for something, or more likely, " "you gathered good wood or better food and you do NOT want it eaten or burnt, " "make sure to exclude them. You will find a looking glass icon in your camp, " "on the top, left side or on the radial menu.'" msgstr "" #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]2@@[STORY] msgid "" "You find Theodore's abandoned house. It is nestled amongst some trees and " "looks rather old." msgstr "" #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]2@@[OUT]1 #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]3@@[OUT]1 msgid "Go in." msgstr "" #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]3@@[STORY] msgid "" "You find Theodore's abandoned house. It is nestled amongst some trees and " "looks rather old.As soon as you take another step, you realise all the " "chosen are pulled in with you." msgstr "" #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]4@@[STORY] msgid "" "Inside, the place is surprisingly lived in and well taken care off. There is " "even a fireplace.You hear an old woman's voice croak at you:'Well, well, " "well, dinner guests. How splendid. Do come and stay. Forever. Ha-ha!'" msgstr "" #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]4@@[OUT]1 msgid "Try to leave." msgstr "" #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]5@@[STORY] msgid "" "There is no way out, the doors are gone. You will have to face this hag to " "escape." msgstr "" #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]5@@[OUT]2 msgid "[Magic user or mysticism] Use your spirit to dispel this dark magic!" msgstr "" #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]5@@[OUT]3 msgid "[Intelligence] Use your mind to get out of this pickle." msgstr "" #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]5@@[OUT]4 msgid "Speak to her, convince her to let you go." msgstr "" #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]7@@[STORY] msgid "" "You defeated the witch and hut changes back into an old, decrepit building." msgstr "" #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]7@@[OUT]1 msgid "Gather any loot." msgstr "" #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]8@@[STORY] msgid "" "Theodore appears:'Well done, well done indeed! As chosen, it is your job to " "stay alive, you must either dominate the lands or solve the Shattering's " "mystery, or else all is lost. And for that, you must live.I shall be back " "soon for a final task from me.'He disappears." msgstr "" #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]10@@[STORY] msgid "" "You were defeated. But just as the hag was about to hurt you, Theodore " "appeared and the house changed back into a ruin." msgstr "" #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]10@@[OUT]1 msgid "Ask him how he did that?" msgstr "" #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]11@@[STORY] msgid "" "'God's messengers have their ways. So, you were beaten. Not so good, but you " "will learn, I am sure... or we are all doomed.As chosen, it is your job to " "stay alive, you must either dominate the lands or solve the Shattering's " "mystery, or else all is lost. And for that, you must live.I shall be back " "soon for a final task from me.'He disappears." msgstr "" #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]19@@[STORY] msgid "" "The witch laughs:'Bah, you are nice. I won't eat you. In fact, here a small " "gift before I go, chosen.'A package is left for you and the hut changes back " "into and old, decrepit building." msgstr "" #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]19@@[OUT]1 #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]20@@[OUT]1 msgid "Take it." msgstr "" #. -- [EVENT] --TheodoresHouse(7)@@+[NODE]20@@[STORY] msgid "" "The witch laughs:'Bah, you are smart. I won't eat you. In fact, here a small " "gift before I go, chosen.'A package is left for you and the hut changes back " "into and old, decrepit building." msgstr "" #. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]3@@[STORY] msgid "" "'You are no friends of ours, so we won't take food as payment, and you'll " "have to pay us extra first.'" msgstr "" #. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]3@@[OUT]1 msgid "Proceed." msgstr "" #. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]3@@[OUT]2 #. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]11@@[OUT]4 #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]10 #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]7@@[OUT]3 msgid "Come back another time." msgstr "" #. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]10@@[STORY] msgid "'Good trading with you. Gods be with you.'" msgstr "" #. -- [EVENT] --SlavyanTrademedium(8)@@+[NODE]11@@[STORY] msgid "The trader's stalls stand open for you. " msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[STORY] msgid "You find the vermin nest you were sent to clear." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]2 msgid "[Hunter]Set traps to lure the rats." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]3 msgid "" "[Beast master or wisdom]You know that rats are susceptible to a certain " "flute melody. " msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]4 msgid "[Druid]No need to kill the rats. Try to coerce them into leaving." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]5 msgid "[Witch]Rats are your cohorts. Dominate the vermin and make them leave." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]6 msgid "Investigate this rat nest." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]7 #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]8 #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]2@@[OUT]9 msgid "[Rat]Go in alone and convince your vermin kin to leave here." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]7@@[STORY] msgid "" "You play the flute and the rats slowly begin to follow you. Some sink in the " "water already. You must hold the tune long enough to drown them all." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]7@@[OUT]1 msgid "Kill the ones left the old-fashioned way. Attack!" msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]7@@[OUT]2 msgid "Keep playing." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]9@@[STORY] msgid "" "You barge into the nest and throw your weight around. You speak of the gods " "and threaten the rats with the might of man and divinity.The rats listen and " "scamper away obediently, leaving you free to loot their nest. " msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]9@@[OUT]1 msgid "Good, gather what you can." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]10@@[STORY] msgid "" "You barge into the nest and throw your weight around. You speak of the gods " "and threaten the rats with the might of man and divinity.But the fat rat in " "charge is not buying it. You are bitten and thrown out. The nest is " "unsettled." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]10@@[OUT]1 msgid "Try to walk away calmly." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]11@@[STORY] msgid "" "You barge into the nest and throw your weight around. You speak of the gods " "and threaten the rats with the might of man and divinity.The rats are so " "convinced by your words that they want you to be their new pack master. You " "would lead your own nest, have many baby rats, and bring the word of the " "gods to the vermin." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]11@@[OUT]1 msgid "Agree to take on the responsibility. [Lose one rat]" msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]11@@[OUT]2 msgid "" "Do not allow your rat friend to leave! Kill the female rat that is clearly " "the architect of this disaster!" msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]18@@[STORY] msgid "" "You set the traps and get rid of the vermin.The villagers thank you and give " "you a reward." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]18@@[OUT]1 #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]49@@[OUT]1 #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]50@@[OUT]1 #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]51@@[OUT]1 #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]53@@[OUT]1 #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]57@@[OUT]1 #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]63@@[OUT]1 msgid "You see a rat lurking. Approach it." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]20@@[STORY] msgid "" "The rat is very young and wounded, but you know how to train rats, so you " "can take him along with you." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]20@@[OUT]1 msgid "Nice." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]25@@[STORY] msgid "" "You find the bodies of many children, but also those of demons and animals. " "This nest was busy.More surprising, you discover in a central space, upon a " "throne of bones, a common cat, bound in a collar. Was it the master or the " "victim here?It purrs at you." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]25@@[OUT]1 msgid "Take the cat. " msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]25@@[OUT]2 msgid "Kill the cat, for it is clearly the architect of this evil!" msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]27@@[STORY] msgid "" "You set up traps and kill most of the rats, while others scamper away. In " "one of your traps you discover a cradlepossum -- an overgrown, twisted, " "vermin-like creature with a large pouch on its front, known to steal away " "younglings." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]27@@[OUT]1 #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]61@@[OUT]1 #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]62@@[OUT]1 msgid "Search the place for survivors." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]28@@[STORY] msgid "" "The rats get spooked and swarm you within minutes. The villagers have to " "come to your rescue and are not impressed with your 'help.'" msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]39@@[STORY] msgid "" "Your friend is distraught at your actions, but the nest scampers away in " "fear." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]39@@[OUT]1 msgid "Good." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]49@@[STORY] msgid "" "The rats listen and scamper away from the village. Nature and harmony are " "satisfied by your actions.The villagers thank you and give you a reward." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]50@@[STORY] #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]51@@[STORY] msgid "" "The rats listen and scamper away from the village.The villagers thank you " "and give you a reward." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]52@@[STORY] msgid "" "You get in closer and observe the rats. You soon realise that they are " "unusual. They seem to be building a prison of sorts with cages and holes, " "and you see bodies of their prisoners sticking out." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]52@@[OUT]1 msgid "[Hunter]Try to sneak in and set up traps to get rid of the vermin." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]52@@[OUT]2 msgid "" "[Druid or beastmaster]Play the flute to call the rats away, then try to " "rescue whomever you can." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]52@@[OUT]3 msgid "Attack the vermin!" msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]53@@[STORY] msgid "The villagers thank you for clearing the nest and give you a reward." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]56@@[STORY] msgid "" "The rats beat you badly and force you to flee. The villagers have to come to " "your rescue and are not impressed with your 'help.'" msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]57@@[STORY] #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]58@@[STORY] msgid "The nest is cleared. The villagers thank you and give you a reward." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]61@@[STORY] msgid "" "The vermin are dead or running away. One of the bodies, you discover, was a " "cradlepossum -- an overgrown, twisted, vermin-like creature with a large " "pouch on its front, known to steal away younglings." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]62@@[STORY] msgid "" "The rats listen to your tune and obediently abandon their nest. You notice " "that one of them was actually a cradlepossum -- an overgrown, twisted, " "vermin-like creature with a large pouch on its front, known to steal away " "younglings. Most likely, it was not entranced by the flute but rather " "decided to flee while it could." msgstr "" #. -- [EVENT] --SlavKillsmallRats(9)@@+[NODE]63@@[STORY] msgid "" "The rats follow the tune and drown.The villagers thank you and give you a " "reward." msgstr "" #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]2@@[STORY] msgid "You approach the beehive the Slavyans asked you to clear." msgstr "" #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]2@@[OUT]2 msgid "" "[Druid or nature]There's no need for violence. You simply need to ask them " "to share." msgstr "" #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]2@@[OUT]3 msgid "" "[Forest folk]Convince the bees to cooperate, as it is always more fruitful " "in the long run." msgstr "" #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]2@@[OUT]4 msgid "" "[Beast master]You need to claim this territory. Any beasts will then move " "away. " msgstr "" #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]2@@[OUT]5 msgid "[Hunter]Set up traps to thin the swarm, then attack." msgstr "" #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]2@@[OUT]6 msgid "Come back later." msgstr "" #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]7@@[STORY] msgid "" "You find the right spots to mark your territory with a strong, predatory " "odour.The bees soon buzz away and leave their honey behind." msgstr "" #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]7@@[OUT]1 msgid "Great. Go tell the villagers." msgstr "" #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]12@@[STORY] msgid "" "You are badly beaten, and the villagers have to come to your rescue. They " "are not impressed." msgstr "" #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]18@@[STORY] msgid "" "The bees buzz in unison, listening to your words.They agree to cooperate " "with the human village. If the humans keep away and leave them in peace, the " "bees will in turn give some of their honey away." msgstr "" #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]18@@[OUT]1 #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]18@@[OUT]2 msgid "Agree. " msgstr "" #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]20@@[STORY] msgid "" "A villager scout was watching you and approaches:'I'll be damned. You " "reasoned with the stingers, but why? We have no desire for the buzzers to " "live on our doorstep.I mean, you meant well. But perhaps next time, do as we " "ask.'" msgstr "" #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]28@@[STORY] msgid "The bees buzz in anger and turn your way." msgstr "" #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]28@@[OUT]2 msgid "You will be stung, so run." msgstr "" #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]48@@[STORY] msgid "" "A villager scout was watching you and approaches:'I'll be damned. You " "reasoned with the stingers. Great. I guess we won't mind the buzz if it gets " "us honey. Thank you, and here, this is your reward.'" msgstr "" #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]50@@[STORY] msgid "" "A villager scout was watching you and approaches:'I'll be damned. You chased " "them away. Wonderful! Here, have this as thanks.'" msgstr "" #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]51@@[STORY] msgid "" "You aren't called a beast master for nothing. You scare the bees away. A " "villager scout was watching you and approaches:'I'll be damned. You chased " "them away. Wonderful! Here, have this as thanks.'" msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]2@@[STORY] msgid "" "The fires are warm and the ale is good. The tavern is bustling with life and " "joy. " msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]2@@[OUT]1 msgid "See if you can recruit anyone." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]2@@[OUT]2 msgid "[Demon]Do some gambling." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]2@@[OUT]3 msgid "Do some gambling." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]2@@[OUT]4 msgid "Drink." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]3@@[STORY] msgid "" "There are some folks here who may want to join your band, seeing as you are " "the chosen and all." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]3@@[OUT]1 msgid "Approach a warrior." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]3@@[OUT]2 msgid "Approach a hunter." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]3@@[OUT]3 msgid "There's a zerca staring at you. Ask him over." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]3@@[OUT]4 msgid "There's a bandit sitting in a corner. Approach him." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]3@@[OUT]5 #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]3@@[OUT]6 msgid "Someone is ushering you over to speak to them. Go see what they want." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]3@@[OUT]7 msgid "There are no more folks who want to join this time. " msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]8@@[STORY] msgid "No deal. Better luck next time. " msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]11@@[STORY] msgid "A fighter is available but requires a payment." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]11@@[OUT]1 #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]12@@[OUT]1 #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]14@@[OUT]1 msgid "Pay them if you can." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]12@@[STORY] msgid "A hunter is available but requires a payment." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]13@@[STORY] msgid "" "He comes up to you and says he will follow you for free, as you are the " "chosen!" msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]13@@[OUT]1 #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]17@@[OUT]1 #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]24@@[OUT]1 msgid "Welcome them." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]14@@[STORY] msgid "They say they'll do mercenary work for the right price." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]17@@[STORY] #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]24@@[STORY] msgid "" "An orphan overhears you recruiting and begs for you to take them in. They " "heard that you are a champion and they want to be one too, apparently." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]26@@[STORY] msgid "" "One should never try gambling with demons. You were made for trickery, after " "all.You win, but the folk look at you with suspicion." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]26@@[OUT]1 #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]27@@[OUT]1 #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]28@@[OUT]1 #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]29@@[OUT]1 msgid "Time to go." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]27@@[STORY] msgid "Lady luck has smiled upon you again. You win." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]28@@[STORY] msgid "Who needs luck when you have the gods on your side? You win." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]29@@[STORY] msgid "Alas, luck was not on your side. You lost." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]30@@[STORY] msgid "" "You got so drunk, you don't recall much of what happened. But a stork visits " "you some time later . . ." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]30@@[OUT]1 msgid "Good?" msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]33@@[STORY] msgid "" "Slavyans may be known for their drinking, but there simply isn't anyone with " "a tougher head than a Slavyan dwarf!You drink everyone under the table and " "impress the locals greatly." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]33@@[OUT]1 #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]34@@[OUT]1 #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]35@@[OUT]1 #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]36@@[OUT]1 msgid "Great. Now it's time to leave." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]34@@[STORY] msgid "" "Slavyans may be known for their drinking, but you are a Slavyan too, after " "all, even if not from the same branch. So you drink with them hand in hand " "and they are impressed." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]35@@[STORY] #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]36@@[STORY] msgid "" "The Slavyans sure do know how to drink. You do not recall the evening, but " "you feel its effects painfully . . ." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]37@@[STORY] msgid "" "You got into a fight and discovered hidden strength within you. " "Unfortunately, the locals do not appreciate your prowess. You get kicked out " "of the tavern." msgstr "" #. -- [EVENT] --TavernSlavyan_(11)@@+[NODE]37@@[OUT]1 msgid "Time to leave." msgstr "" #. -- [EVENT] --Hahlek_(12)@@+[NODE]2@@[STORY] msgid "" "You are woken at night by your own hysterical laughter. Every time you think " "it has stopped, you feel the tickles again, and they are getting worse each " "time!" msgstr "" #. -- [EVENT] --Hahlek_(12)@@+[NODE]2@@[OUT]1 msgid "[Wisdom or perception]This is surely a demon's work. Try to spot it." msgstr "" #. -- [EVENT] --Hahlek_(12)@@+[NODE]2@@[OUT]2 #. -- [EVENT] --Hahlek_(12)@@+[NODE]3@@[OUT]4 msgid "You're tough. Stick it out." msgstr "" #. -- [EVENT] --Hahlek_(12)@@+[NODE]3@@[STORY] msgid "" "The creature is really fast and spills some kind of dust on you so you can't " "see it very well. But you do spot it and you think it may be a hahalek, a " "trickster demon that, among other things, likes to tickle their prey, " "sometimes to the death!" msgstr "" #. -- [EVENT] --Hahlek_(12)@@+[NODE]3@@[OUT]1 msgid "" "[Wisdom]House demons like that typically take food as an offering. Throw it " "some and maybe it will stop." msgstr "" #. -- [EVENT] --Hahlek_(12)@@+[NODE]3@@[OUT]2 msgid "[Perception]Observe it." msgstr "" #. -- [EVENT] --Hahlek_(12)@@+[NODE]3@@[OUT]3 msgid "" "[Child]A tickle fight! Jump on the creature and tickle it back. This is so " "much fun." msgstr "" #. -- [EVENT] --Hahlek_(12)@@+[NODE]5@@[STORY] msgid "" "You notice the hahalek silently mimics your laughter and even your grimaces " "and gestures, as if this is what drives it. Perhaps if you stay still, it " "will become bored and leave." msgstr "" #. -- [EVENT] --Hahlek_(12)@@+[NODE]5@@[OUT]1 msgid "Focus your mind on something else and stay still. " msgstr "" #. -- [EVENT] --Hahlek_(12)@@+[NODE]5@@[OUT]2 msgid "Try something else." msgstr "" #. -- [EVENT] --Hahlek_(12)@@+[NODE]6@@[STORY] msgid "" "The hahalek jumps for the food and rushes off, leaving you worn out but safe." msgstr "" #. -- [EVENT] --Hahlek_(12)@@+[NODE]6@@[OUT]1 #. -- [EVENT] --Hahlek_(12)@@+[NODE]10@@[OUT]1 #. -- [EVENT] --Hahlek_(12)@@+[NODE]11@@[OUT]1 #. -- [EVENT] --Hahlek_(12)@@+[NODE]13@@[OUT]1 #. -- [EVENT] --Hahlek_(12)@@+[NODE]21@@[OUT]1 #. -- [EVENT] --Hahlek_(12)@@+[NODE]21@@[OUT]2 #. -- [EVENT] --Hahlek_(12)@@+[NODE]23@@[OUT]1 msgid "Go back to sleep." msgstr "" #. -- [EVENT] --Hahlek_(12)@@+[NODE]10@@[STORY] msgid "" "You stay perfectly still and manage to stop yourself from laughing, and the " "hahalek does get bored. It huffs and puffs and throws up its arms in " "disappointment, then leaves.Surprisingly, it also leaves a gift for you. " "Perhaps you impressed it with your wits." msgstr "" #. -- [EVENT] --Hahlek_(12)@@+[NODE]11@@[STORY] msgid "" "You stay perfectly still and manage to stop yourself from laughing at first, " "but it is too much. You burst out in hysterical fits and the hahalek seems " "to enjoy it greatly.Eventually, it leaves, but some of you feel ill from the " "encounter. " msgstr "" #. -- [EVENT] --Hahlek_(12)@@+[NODE]13@@[STORY] msgid "" "The hahalek mimics your every move and the tickle battle is on. Eventually, " "you both collapse, exhausted and possibly ill, but the demon seems very " "happy with you and may leave a gift. " msgstr "" #. -- [EVENT] --Hahlek_(12)@@+[NODE]21@@[STORY] msgid "" "You laugh and laugh and your stomachs hurt like all hells, but eventually, " "whatever this was stops." msgstr "" #. -- [EVENT] --Hahlek_(12)@@+[NODE]23@@[STORY] msgid "" "You laugh and laugh and your stomachs hurt like all hells. Eventually, " "whatever this was stops, but some of you feel ill afterward. " msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]2@@[STORY] #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]2@@[STORY] msgid "You wake at night to discover a skshack eating your supplies!" msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]2@@[OUT]1 msgid "Shoo it away!" msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]2@@[OUT]2 msgid "Kill it!" msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]2@@[OUT]3 msgid "Theodore?" msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]2@@[OUT]4 msgid "" "Yes, yes. He is forced to play a demon game and you must go look for a " "friend to try and sort it out, or he will be forced to do tricks on you. " "[Skip Story]" msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]3@@[STORY] msgid "" "The creature spits out his food and almost chokes:'Shit, you scared me! I " "mean, I am so, so sorry for stealing your stuff. Wasn't my idea, swears!'" msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]3@@[OUT]1 #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]4@@[OUT]1 #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]5@@[OUT]1 msgid "Whose idea was it, then?" msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]4@@[STORY] msgid "" "The creature spits out his food and almost chokes:'No, no, no! Please don't. " "I mean, I am so, so sorry for stealing your stuff. Wasn't my idea, swears!'" msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]4@@[OUT]2 #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]6@@[OUT]2 msgid "Kill it anyway." msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]5@@[STORY] msgid "" "The creature spits out his food and almost chokes:'Shit, you scared me! And " "no, I am not him. I mean, he is my third cousin on Auntie Wilma's side, " "three times removed, mind you, but still. You godly types, you always say I " "am him -- well, no, I am me! Leopold is the name.Also, I am so, so sorry for " "stealing your stuff. Wasn't my idea, swears!'" msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]6@@[STORY] msgid "" "'Aw, I . . . I am not allowed to say directly. Demon laws. But I can tell " "you this story of mine?'" msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]6@@[OUT]1 msgid "Fine, listen." msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]6@@[OUT]3 msgid "No, not interested, leave." msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]8@@[STORY] #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]8@@[STORY] msgid "" "You kill the demon and as it dies, it expels a green, gooey phlegm that " "spreads all over you and causes you to gag and likely get ill. " msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]10@@[STORY] #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]10@@[STORY] msgid "" "You lost with a skshack . . .It stares at you in disbelief, laughs, and " "throws up all over you with green, gooey phlegm that spreads all over you " "and causes you to gag and likely get ill. As you swear at it, the creature " "shows the middle finger, but not to you -- to someone or something up in the " "skies. Then it runs off. " msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]11@@[STORY] msgid "" "'I was playing a game of Kurv with a couple of mates -- a hochlick, a " "pineconette, and a tooth fairy fella.Well, you likely do not know this, but " "them tooth fairies, they're real bullies. So, me and Frix, the hochlick, we " "decided to, you know, teach the bully a lesson, beat him at the game well " "and good.' " msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]11@@[OUT]1 msgid "He cheated?" msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]12@@[STORY] msgid "" "'Cheat is such a mortal word. When us demons play, it is more, uh -- who " "cheats best.But yeah, we tried to cheat more, you could say, and together. " "Only things went wrong.'" msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]12@@[OUT]1 msgid "The bully found you out and made you steal things?" msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]13@@[STORY] msgid "" "'What? Him? Nah. Tooth fairies are only good for pullin' them teeth out, and " "I got plenty. That was not the real issue . . . Frix . . . But I " "can't . . .'The skshack starts to choke violently and puffs up." msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]13@@[OUT]1 #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]14@@[OUT]1 msgid "" "[Demon or wisdom]Calm him down. His demon binding doesn't let him talk about " "this Frix fella, so clearly, he's the issue. Ask him to tell you how one " "could get in on this game." msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]13@@[OUT]2 #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]14@@[OUT]2 msgid "" "[Pet Demon]Your pet demon tells you the skshack is cursed or bound by a " "strong pact. This is why it suffers so. The pet tells you to ask about " "joining this game, as that is how you will learn more information." msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]13@@[OUT]3 msgid "Well, you feel for him, but what does it all have to do with you?" msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]14@@[STORY] msgid "" "'Well, you see, I am a pawn now, but those who play, I think you may be the " "target. So even if you kill me, you'll likely just get jinxed by them lot. " "And I can't say more. I am already spilling more beans than I should, and " "only 'cause he pissed me off, that . . .'He chokes again.'So you help me and " "I help you, I swears!'" msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]14@@[OUT]3 #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]15@@[OUT]3 #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]18@@[OUT]3 msgid "So how exactly will this affect you? More stealing demons?" msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]14@@[OUT]4 #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]16@@[OUT]3 msgid "Kill this thing!" msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]15@@[STORY] msgid "" "'Yes, yes, you know how things work. A curse, a binding. Something. But I am " "afraid the game is the Kurv catcher, so you know, me and you, we're stuck in " "it, because someone pointed at you as their \"mortal to play with.\" And " "only demons can go play . . .'" msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]15@@[OUT]1 #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]16@@[OUT]2 #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]18@@[OUT]1 msgid "[Demon or pet demon]Offer to go sort it out." msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]15@@[OUT]2 #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]18@@[OUT]2 msgid "How else can you sort this out?" msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]16@@[STORY] msgid "" "'Yeah, and worse, depending on how the games go. They'll want to make you " "angry, swear a lot, then they get points. So, making you sick, stealing from " "you, making you trip, step on nails -- all sorts.Anyway, can't say more, or " "the demon laws will burn my tongue.'" msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]16@@[OUT]1 msgid "So how can you sort this out?" msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]17@@[STORY] msgid "" "'Well, only a demon can enter the Kurv game, and even then, only one with an " "invite.I got me two mates who can get you in. One's a cmuch, so he's a shy " "fella, and it will take some skill to seek him out. The other, she's a dola. " "Not your typical sort to deal in games, but she knows things, so I am sure " "she can get you in.'" msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]17@@[OUT]1 #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]23@@[OUT]1 msgid "Will he come with you, then?" msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]18@@[STORY] msgid "" "'Yes, yes, your companion there knows how things work. A curse, a binding. " "Something. But I am afraid the game is the Kurv catcher, so you know, me and " "you, we're stuck in it, because someone pointed at you as their \"mortal to " "play with.\" And only demons can go play . . .'" msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]19@@[STORY] msgid "" "'Wish I could -- bound by laws, you see. And if I happen to do nasty shit to " "you before we sort this out, I truly am sorry and please don't kill me!'A " "green fog appears around the skshack and he disappears, his face slightly " "panicked. But he leaves behind a map that has an inscription:'Choose one " "friend you will visit.'" msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]19@@[OUT]1 #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]27@@[OUT]1 msgid "Choose the cmuch and leave." msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]19@@[OUT]2 #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]27@@[OUT]2 msgid "Choose the dola and leave." msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]23@@[STORY] msgid "" "'Well, only a demon can enter the Kurv game, so we got that covered, but we " "still need an invite.I got me two mates who can get you in. One's a cmuch, " "so he's a shy fella, and it will take some skill to seek him out. The other, " "she's a dola. Not your typical sort to deal in games, but she knows things, " "so I am sure she can get you in.'" msgstr "" #. -- [EVENT] --SkshackAndHohlick_(13)@@+[NODE]27@@[STORY] msgid "" "'Yes, yes, exactly. Go play the game for me, but first get an " "invitation.''Choose one friend you will visit.'" msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]2@@[STORY] msgid "" "Leopold's map leads you to an abandoned house. This is where the dola who " "may give you an invite to the Kurv game is supposed to dwell." msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]2@@[OUT]1 msgid "[Demon or wisdom]Dola are friendly demons. Go in and call out to her." msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]2@@[OUT]2 msgid "Go in carefully. " msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]4@@[STORY] msgid "" "The dola demon is rare and often goes unseen, for she takes on the shapes of " "common pets.So when you see a black cat staring at you, you suspect it is " "her." msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]4@@[OUT]1 #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]7@@[OUT]2 #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]8@@[OUT]1 #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]14@@[OUT]1 #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]15@@[OUT]1 msgid "" "Tell her of the skshack you met and the Kurv game that you need to get into." msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]4@@[OUT]2 msgid "Kill the dola!" msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]5@@[STORY] msgid "" "'Ah, that silliness. Yes, I do know of it. But why should I aid you, or that " "notorious friend of mine who should not have participated in the first " "place? House demons playing cruel tricks for fun and gambling. The shame.' " msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]5@@[OUT]1 msgid "" "[Demon]Yes, it is shameful to break demon laws. This is why you need to go " "there and sort them out." msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]5@@[OUT]2 msgid "[Child]Look at her with those large, sad eyes." msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]5@@[OUT]3 msgid "" "[Harmony]Dola are known to be guardian spirits and bringers of good fate. " "Isn't your own domain akin to her nature? " msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]5@@[OUT]4 msgid "" "Implore her to aid you, for you may not have any other way than killing the " "poor skshack she calls friend." msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]5@@[OUT]5 msgid "" "Say that you really want to help the skshack, and this game sounds awful " "anyway." msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]6@@[STORY] msgid "You enter the house, and all you find is a black cat staring at you." msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]6@@[OUT]1 msgid "Black cats are known witch familiars. Kill it!" msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]6@@[OUT]2 msgid "" "[Witch]This is neither a plain cat nor a witch's familiar. It must be the " "dola." msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]6@@[OUT]3 msgid "" "[Animal kin]This is no ordinary cat. Perhaps this is the dola. Speak to it." msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]6@@[OUT]4 msgid "" "Black cats are notoriously bad omens, so best stay cautious, but leave it " "be. " msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]7@@[STORY] msgid "'What do you want of me, witch? I rarely consort with your dark kind.'" msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]7@@[OUT]1 msgid "Why not?" msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]8@@[STORY] msgid "'Your senses are keen. Why do you seek me out?'" msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]10@@[STORY] msgid "" "As soon as you attack the creature, you feel faint and find yourself " "assailed by magic." msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]10@@[OUT]1 msgid "Fight it!" msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]11@@[STORY] #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]12@@[STORY] msgid "" "You fight against the magic that assailed you, but when you look around the " "house, the dola is gone.While a friendly dola is known to watch over " "children or bring good fortune, an angry one . . ." msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]14@@[STORY] msgid "" "'You show restraint even though you clearly mistrust my form. So I will " "speak to you. Why do you seek me out?'" msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]15@@[STORY] msgid "" "'Many forms that I take are used by your dark magic, be it for servitude or " "rituals. I do not appreciate it. But we are not here to speak of it. Why do " "you seek me out?'" msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]17@@[STORY] msgid "" "'Your argument is sound, and it is my nature to help, which I am sure " "Leopold knew when he sent you here. I shall aid you, because someone should " "go and sort those fools out.'" msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]17@@[OUT]1 #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]17@@[OUT]2 #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]24@@[OUT]1 #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]24@@[OUT]2 #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]25@@[OUT]1 #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]25@@[OUT]2 #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]26@@[OUT]1 #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]26@@[OUT]2 msgid "How can she get you in?" msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]18@@[STORY] msgid "" "'You are a demon already, so all you need is this invitation.'She hands you " "a bloody human tooth.'It will show you an entrance when the time for another " "game comes.'" msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]19@@[STORY] msgid "" "'I will briefly grant you my ability to shift form. This way, the demons " "will think you are one of my kind, so all you need is this invitation.'She " "hands you a bloody human tooth.'It will show you an entrance when the time " "for another game comes. And my enchantment will work when it needs to, no " "sooner.'" msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]21@@[STORY] msgid "" "'You dare threaten my friend's life and expect help? Begone, mortal fiend, " "and do not return.'While a friendly dola is known to watch over children or " "bring good fortune, an angry one . . ." msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]24@@[STORY] msgid "" "'Yes, one of our kind is best suited for this. I shall aid you, because " "someone should go and sort those fools out.'" msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]25@@[STORY] #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]26@@[STORY] msgid "" "'Playing nasty tricks on children? I will not stand idly by, my dear. I " "shall aid you, because someone should go and sort those fools out.'" msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]27@@[STORY] msgid "" "'It is typically in my nature to help, and I am pretty sure Leopold sent you " "here just for that reason. However, I will not interfere on his behalf this " "time. He must learn to deal with his own mischief.Goodbye.'" msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]29@@[STORY] msgid "" "Leopold's map leads you to an abandoned house. This is where the dola who " "may give you an invite to the Kurv game is supposed to dwell, but it is " "empty.Perhaps she heard of Leopold's death." msgstr "" #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]2@@[OUT]1 msgid "Leopold?!" msgstr "" #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]2@@[OUT]2 #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]3@@[OUT]2 #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]6@@[OUT]3 #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]29@@[OUT]3 #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]31@@[OUT]3 msgid "That's it. Kill him!" msgstr "" #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]3@@[STORY] msgid "" "'Ah, yeah, yeah, I did say . . . I can't help it . . . Please go sort the " "game out, please . . .'" msgstr "" #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]3@@[OUT]1 msgid "Tell him to bugger off before you decide to end it by killing him." msgstr "" #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]3@@[OUT]3 msgid "Admit that you killed the dola, or tried to. It was an accident. " msgstr "" #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]3@@[OUT]4 msgid "Say that you killed off the cmuch." msgstr "" #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]3@@[OUT]5 msgid "Tell him the dola said he's on his own with this mess." msgstr "" #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]4@@[STORY] msgid "'Yes, yes, I go. Bye.'" msgstr "" #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]5@@[STORY] msgid "'Well, okay then, I suppose I'll seeya around . . .'He disappears." msgstr "" #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]6@@[STORY] msgid "" "'Aw, ouch. I . . . well, I am sure you did your best. So, you will go see my " "cmuch friend instead?'" msgstr "" #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]6@@[OUT]1 #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]29@@[OUT]1 #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]31@@[OUT]1 msgid "Yes. " msgstr "" #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]6@@[OUT]2 #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]29@@[OUT]2 #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]31@@[OUT]2 #. -- [EVENT] --hohlick_(18)@@+[NODE]2@@[OUT]2 #. -- [EVENT] --hohlick_(18)@@+[NODE]3@@[OUT]4 #. -- [EVENT] --hohlick_(18)@@+[NODE]4@@[OUT]4 msgid "No." msgstr "" #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]6@@[OUT]4 msgid "Killed the cmuch too." msgstr "" #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]11@@[STORY] msgid "'Great, great. Perhaps less of the killing thing, eh? ' " msgstr "" #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]11@@[OUT]1 #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]11@@[OUT]2 #. -- [EVENT] --hohlick_(18)@@+[NODE]7@@[OUT]1 #. -- [EVENT] --hohlick_(18)@@+[NODE]8@@[OUT]1 #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]6@@[OUT]1 #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]17@@[OUT]1 msgid "Nod and leave." msgstr "" #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]16@@[STORY] msgid "" "'All righty, then. Awkward, this. I suppose I'll seeya around . . .'He " "disappears." msgstr "" #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]29@@[STORY] msgid "" "'Aw, ouch. I . . . well, I am sure you had no choice. So, you will go see my " "dola friend instead?'" msgstr "" #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]29@@[OUT]4 msgid "Killed the dola too." msgstr "" #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]31@@[STORY] msgid "" "'Aw, ouch. I . . . bitchy much . . . So, you will go see my cmuch friend " "instead?'" msgstr "" #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]31@@[OUT]4 msgid "Killed the cmuch." msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]2@@[STORY] msgid "" "Leopold's directions lead you to a small pond. This is where the ever-" "elusive cmuch lives.From what Leopold said, finding his friend will be the " "challenge here." msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]2@@[OUT]1 msgid "" "[Demon or perception]Cmuch are attuned to suffering. If you hurt yourself " "and try to make it look and feel real, it may come to you." msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]2@@[OUT]2 msgid "[Cmuch]Your cmuch companion knows all the hideouts. Follow them." msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]2@@[OUT]3 msgid "Go in carefully and search for the cmuch." msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]4@@[STORY] msgid "Something moves in a bush nearby. You feel you are being watched." msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]4@@[OUT]1 #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]11@@[OUT]1 #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]14@@[OUT]1 #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]29@@[OUT]1 #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]33@@[OUT]1 msgid "" "Tell him of the skshack you met and the Kurv game that you need to get into." msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]4@@[OUT]2 msgid "Kill the cmuch!" msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]5@@[STORY] msgid "" "You see the cmuch watching you from afar, but still unwilling to come " "closer. " msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]5@@[OUT]1 msgid "" "[Demon]Say that you know he is good-natured at heart, so he must help his " "friend, no?" msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]5@@[OUT]2 msgid "" "Tell him these demons are hurting you and others for fun. Surely, he'd like " "to help - if not you, then his own friend?" msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]5@@[OUT]3 msgid "" "Just try to catch this demon. Leopold said he will help once you face him." msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]5@@[OUT]4 msgid "" "[Fruit]You heard a rumour that they like fruit. Leave them some and lure and " "see if they come out." msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]5@@[OUT]5 #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]6@@[OUT]3 msgid "[Magic user]Use a ritual to track it. It is a demon, after all." msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]6@@[STORY] msgid "" "You find several toads, but no cmuch yet. However, you think you've spotted " "it running from you a few times." msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]6@@[OUT]1 msgid "Next time you see that, just run after it." msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]6@@[OUT]2 #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]12@@[OUT]3 msgid "Spend more time looking for it." msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]6@@[OUT]4 #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]12@@[OUT]2 msgid "" "[Fruit]You heard a rumour that they like fruit. Leave them some and see if " "they come out." msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]11@@[STORY] msgid "Your ritual worked and a cmuch comes closer, reluctantly." msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]12@@[STORY] msgid "" "Your efforts failed. But you see the little bastard lurking from afar, " "laughing." msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]12@@[OUT]4 msgid "Attack it!" msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]14@@[STORY] msgid "Your lure worked and a cmuch comes closer, reluctantly." msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]17@@[STORY] #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]24@@[STORY] msgid "" "The cmuch comes closer, reluctantly.'Fine, they told me I was too slow to " "play with them, so I will get you in, show them.' " msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]17@@[OUT]1 #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]17@@[OUT]2 #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]24@@[OUT]1 #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]24@@[OUT]2 #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]30@@[OUT]1 #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]30@@[OUT]2 msgid "How can he get you in?" msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]18@@[STORY] msgid "" "'You are a demon already, so all you need is this invitation.'He hands you a " "bloody human tooth.'It will show you an entrance when the time for another " "game comes.'" msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]18@@[OUT]1 #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]19@@[OUT]1 #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]4@@[OUT]1 #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]15@@[OUT]1 #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]21@@[OUT]1 #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]37@@[OUT]1 #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]38@@[OUT]1 #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]39@@[OUT]1 #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]40@@[OUT]1 #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]41@@[OUT]1 #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]44@@[OUT]1 msgid "Thank him and leave." msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]19@@[STORY] msgid "" "'Well, I suppose I will have to come with you. The tooth will show you the " "entrance and I will also arrive at that time.'He hands you a bloody human " "tooth. " msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]29@@[STORY] msgid "You find the cmuch without trouble, and it looks up at you, annoyed." msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]30@@[STORY] msgid "" "'Fine, they told me I was too slow to play with them, so I will get you in, " "show them.' " msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]33@@[STORY] msgid "" "You catch the little bugger and it settles down, allowing you to talk to it, " "reluctantly." msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]35@@[STORY] msgid "The cmuch is dead. Not much use for the problem you're having . . ." msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]36@@[STORY] msgid "" "Even though it beat you, the poor thing must have suffered a heart attack " "from the stress. The cmuch is dead. Not much use for the problem you're " "having . . ." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]2@@[STORY] msgid "" "The bloody tooth vibrates in your pocket, and you know the invitation to the " "Kurv game is active.Soon you see a portal, and through it a tavern. " msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]2@@[OUT]1 msgid "[Demon]Go in." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]2@@[OUT]2 msgid "Wait for the dola to appear and change you into a demon." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]2@@[OUT]3 msgid "Await the cmuch so it can accompany you in." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]3@@[STORY] #. -- [EVENT] --TheGame_(17)@@+[NODE]7@@[STORY] msgid "" "You enter the back room of an ordinary human tavern. But within, you find an " "unusual crowd. A hochlick, a pineconette, a skshack, and a tooth fairy all " "sit around a table, hunched over bowls filled with water. There are dice on " "the table, and an odd scoreboard behind.The tooth fairy beckons to " "you:'Don't know you, but you got the tooth, so in you come. Grab a chair and " "a bowl and we'll deal you in.'" msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]3@@[OUT]1 #. -- [EVENT] --TheGame_(17)@@+[NODE]7@@[OUT]1 msgid "Sit down." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]3@@[OUT]2 #. -- [EVENT] --TheGame_(17)@@+[NODE]7@@[OUT]2 #. -- [EVENT] --TheGame_(17)@@+[NODE]11@@[OUT]2 #. -- [EVENT] --TheGame_(17)@@+[NODE]14@@[OUT]4 msgid "Attack this bunch and be done with it!" msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]5@@[STORY] msgid "" "You kill the whole damned party and hope that will stop this ridiculous game." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]5@@[OUT]1 msgid "Call out to Leopold." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]6@@[STORY] msgid "" "The dola appears:'So, ready to face those rascals? Please teach them a " "lesson. Here, the enchantment will work for some time, but try not to stay " "too long.'You don't feel any different, but she swears they will see you as " "demons." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]6@@[OUT]1 #. -- [EVENT] --TheGame_(17)@@+[NODE]8@@[OUT]1 msgid "Go into the tavern. " msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]7@@[OUT]3 msgid "" "Sit down and say you want to play. No nonsense, just the game -- whatever it " "is." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]8@@[STORY] msgid "" "The cmuch appears:'Well, let's go in. I will be hiding after I make the " "introductions, so don't expect my help after that.'" msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]9@@[STORY] msgid "" "You sit down and are encouraged to roll your dice, which are made of bone. " "As they fall, an image of a human male appears on the surface. The tooth " "fairy claps his hands:'Good, good, a contestant is drawn. Now, when it is " "your turn, you roll the dice and see what mischief befalls them. All your " "demon tricks are allowed, of course.'" msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]9@@[OUT]1 msgid "Nod as if you know exactly what he means." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]10@@[STORY] msgid "" "'The more kurvs and other permitted profanities your man yells, the more " "points you get. Simple, really.Scheming, backstabbing, and trickery are " "encouraged. Your seat didn't become vacant by chance, ha ha!'The others nod, " "some with enthusiasm, some a bit stressed. The hochlick seems especially " "worn out. The skshack sitting on your left tilts his bowl to show it to you " "quietly." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]10@@[OUT]1 msgid "Look in. " msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]10@@[OUT]2 #. -- [EVENT] --TheGame_(17)@@+[NODE]11@@[OUT]3 #. -- [EVENT] --TheGame_(17)@@+[NODE]38@@[OUT]2 #. -- [EVENT] --TheGame_(17)@@+[NODE]39@@[OUT]2 msgid "Say that you are ready to begin the game." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]10@@[OUT]3 msgid "" "[Demon]Everyone is thinking you're just some noob. But you spot an " "opportunity to play your first dirty trick, so do it!" msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]11@@[STORY] msgid "" "The bowl shows one of you! Luckily not sitting in here -- some demon trick, " "likely from Leopold, shows you camping in a forest and Leopold sneaking up " "to plant poison ivy in your shoes." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]11@@[OUT]1 msgid "Speak quietly to the skshack. Ask if he knows Leopold." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]12@@[STORY] msgid "" "'Yeah, Leopold had a thing going with the hochlick, but that winged " "scoundrel cheated, and now Leo is stuck as a pawn in the game. Listen, if " "you play and win, I will help and we can free Leo.'" msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]12@@[OUT]1 msgid "Ask what the stakes are." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]13@@[STORY] msgid "" "'Oh, that, well, different things, but mostly the exemption from future " "games for three years, at least for me. But also, items and such.If you " "fail, you may lose things, or spirit or blood if that stupid fairy wins.'" msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]13@@[OUT]1 msgid "Ask him if he intends to help in that case." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]14@@[STORY] msgid "" "The tooth fairy speaks:'So, as a reminder, the more kurvs and other " "permitted profanities your man yells, the more points you get. Simple, " "really.Roll your dice, figure out the best ways to annoy your mortal, and " "have fun!'" msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]14@@[OUT]1 msgid "" "Use your people skills here to read the others, bluff, and call their bluff " "too. " msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]14@@[OUT]2 msgid "" "[Magic user]Use magic to influence your game and make it seem like you are " "winning." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]14@@[OUT]3 msgid "" "[Demon]Think of wonderfully mischievous ways to torment your mortal while " "also cheating your competitors at the table. " msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]14@@[OUT]5 msgid "Try to play fair and think of ways to make that mortal swear. " msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]14@@[OUT]6 msgid "A skshack is offering his help. Listen. " msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]16@@[STORY] msgid "" "You watch and learn and bluff your way to victory. The other demons are " "miffed, but admit your dominance. The tooth fairy looks angry but asks:'So, " "a newbie wins. Beginner's luck, to be sure. Here, a reward, and you can name " "a dozen mortals and demons exempt from the games for three years, as per the " "rules.' " msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]16@@[OUT]1 #. -- [EVENT] --TheGame_(17)@@+[NODE]29@@[OUT]1 #. -- [EVENT] --TheGame_(17)@@+[NODE]31@@[OUT]1 #. -- [EVENT] --TheGame_(17)@@+[NODE]45@@[OUT]1 msgid "Exempt? " msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]16@@[OUT]2 #. -- [EVENT] --TheGame_(17)@@+[NODE]17@@[OUT]1 #. -- [EVENT] --TheGame_(17)@@+[NODE]29@@[OUT]2 #. -- [EVENT] --TheGame_(17)@@+[NODE]31@@[OUT]2 #. -- [EVENT] --TheGame_(17)@@+[NODE]45@@[OUT]2 msgid "Name your people and Leopold. " msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]16@@[OUT]3 #. -- [EVENT] --TheGame_(17)@@+[NODE]17@@[OUT]2 #. -- [EVENT] --TheGame_(17)@@+[NODE]29@@[OUT]3 #. -- [EVENT] --TheGame_(17)@@+[NODE]31@@[OUT]3 #. -- [EVENT] --TheGame_(17)@@+[NODE]45@@[OUT]3 msgid "Name your people only." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]16@@[OUT]4 #. -- [EVENT] --TheGame_(17)@@+[NODE]29@@[OUT]4 #. -- [EVENT] --TheGame_(17)@@+[NODE]31@@[OUT]4 #. -- [EVENT] --TheGame_(17)@@+[NODE]45@@[OUT]4 msgid "" "Name your people, but also say you'd like Leopold to remain bound to the " "game. " msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]17@@[STORY] msgid "" "'Ya, that's why goody two-shoes like the skshacks and cmuchs play with us, " "to protect their charges. Softies. But rules are rules.'" msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]18@@[STORY] msgid "" "'All righty, deal's sealed. Seeya around, preferably not at the table. I " "ain't playing with you no more.'" msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]18@@[OUT]1 msgid "Say your goodbyes to the players." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]19@@[STORY] msgid "" "'Interesting indeed. I don't see why not, so deal's sealed. Seeya around, " "preferably not at the table. I ain't playing with you no more.'As the tooth " "fairy walks off, you see Leopold summoned and put into a cage. He looks your " "way and smiles as if to say he is happy you won't get hurt anymore. " msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]21@@[STORY] msgid "" "'All righty, deal's sealed. Seeya around, preferably not at the table. I " "ain't playing with you no more.'As the tooth fairy walks off, you see " "Leopold summoned and put into a cage. He looks your way and smiles as if to " "say he is happy you won't get hurt anymore." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]23@@[STORY] msgid "" "Despite your best efforts, the tooth fairy made his human swear like a " "sailor, with broken teeth, spoiled food, and the winner -- spicy hot paste " "on his right hand that led to some nasty burns in soft places." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]23@@[OUT]1 msgid "Wait to see what happens now." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]24@@[STORY] msgid "" "The winner boasts to you:'No beginner's luck for you, ha ha. Now, I take one " "tooth from you, and you are cursed with bad luck. Till next time.'As the " "tooth fairy walks off, you see Leopold summoned, put into a cage, and " "carried away. You are left standing in an empty, abandoned tavern." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]29@@[STORY] msgid "" "You twist your fate with delicate bursts of magic, and your bowl shows a " "perfect illusion of 'your human' swearing better than any sailor. The other " "demons are miffed, but admit your dominance. The tooth fairy looks angry but " "asks:'So, a newbie wins. Beginner's luck, to be sure. Here, a reward, and " "you can name a dozen mortals and demons exempt from the games for three " "years, as per the rules.' " msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]31@@[STORY] msgid "" "You twist your fate and cheat your way to victory like a pro. The other " "demons are miffed, but admit your dominance. The tooth fairy looks angry but " "asks:'So, a newbie wins. Beginner's luck, to be sure. Here, a reward, and " "you can name a dozen mortals and demons exempt from the games for three " "years, as per the rules.' " msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]32@@[STORY] msgid "" "The skshack appears, looks at the carnage, and cries out:'Oh dear, oh my " "dear. I never thought you'd sort it like this . . . evil mortals you " "are . . . Begone!'He disappears in a puff of green smoke." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]34@@[STORY] msgid "" "The creatures beat you and they seem shocked by it, but the tooth fairy " "regains composure quickly:'Why, you fiend. Come into our house with brute " "force, no cheating, no backstabbing, just brawn. Shame, shame on you! Begone " "and be cursed by us all!'Before you can react, you find yourself in an empty " "field. No tavern, no demons, no invitation tooth on you." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]38@@[STORY] msgid "" "One of the contestants wasn't looking and you were able to drop blood into " "their bowl. Blood magic distorts things and should help you win." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]38@@[OUT]1 #. -- [EVENT] --TheGame_(17)@@+[NODE]39@@[OUT]1 msgid "Right, look into those bowls, see what they are." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]39@@[STORY] msgid "" "One of the contestants wasn't looking and you were able to drop blood into " "their bowl. Blood magic distorts things, so it will give you an advantage, " "but then you realise too late that someone hexed you while you were busy." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]40@@[STORY] msgid "" "'Yes, I will help, but . . . you have to let me win. Let me take some of " "your spirit, I become stronger, I win. I can free Leo and can name you as " "exempt from the games too. You just have to trust me.'" msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]40@@[OUT]2 msgid "Decline, say that you will play the game yourself and win." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]41@@[STORY] msgid "" "The skshack does win and names you among those exempt from the games, but " "does not free Leopold.'Wow, you are gullible. I win, I take it all, and that " "idiot Leopold will keep being our bitch. Now, off you go before I change my " "mind and un-name you.'As the tooth fairy walks off, you see Leopold summoned " "and put into a cage. He looks your way and smiles as if to say he is happy " "you won't get hurt anymore." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]45@@[STORY] msgid "" "You surprise even yourself as you make the mortal swear like a sailor with " "your nasty tricks. The other demons are miffed, but admit your dominance. " "The tooth fairy looks angry but asks:'So, a newbie wins. Beginner's luck, to " "be sure. Here, a reward, and you can name a dozen mortals and demons exempt " "from the games for three years, as per the rules.' " msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]46@@[STORY] msgid "" "Just as you leave, you find a friendly skshack, perhaps some cousin of " "Leopold has joined you." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]46@@[OUT]1 #. -- [EVENT] --TheGame_(17)@@+[NODE]47@@[OUT]1 msgid "Great. Leave." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]47@@[STORY] msgid "" "Just as you leave, a cmuch who sat quietly in the corner walks over to you, " "remain silent, but follows you around. Clearly, he was impressed with your " "skill." msgstr "" #. -- [EVENT] --hohlick_(18)@@+[NODE]2@@[STORY] msgid "" "'You -- you were sent by Leopold, yeah? Say, maybe I pay you, and you kill " "that annoying twat. We both happy, eh?'" msgstr "" #. -- [EVENT] --hohlick_(18)@@+[NODE]2@@[OUT]1 #. -- [EVENT] --hohlick_(18)@@+[NODE]17@@[OUT]1 #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]4@@[OUT]1 msgid "Why?" msgstr "" #. -- [EVENT] --hohlick_(18)@@+[NODE]2@@[OUT]3 msgid "Kill this hochlick instead." msgstr "" #. -- [EVENT] --hohlick_(18)@@+[NODE]3@@[STORY] msgid "" "'Why, why? He a stalker, that why. Wants to get into my pants, for a hundred " "years now!So I finally tricked that tooth fairy fella to help me be rid of " "the idiot, at least for a time. But then you come along . . .'" msgstr "" #. -- [EVENT] --hohlick_(18)@@+[NODE]3@@[OUT]1 msgid "So he set up Leopold? " msgstr "" #. -- [EVENT] --hohlick_(18)@@+[NODE]3@@[OUT]3 #. -- [EVENT] --hohlick_(18)@@+[NODE]4@@[OUT]3 msgid "Say you will consider it, but for a better reward." msgstr "" #. -- [EVENT] --hohlick_(18)@@+[NODE]4@@[STORY] msgid "" "'You deaf? Yeah, I did. Now, you kill him? I'll give you my wand, it's good, " "I swear.'" msgstr "" #. -- [EVENT] --hohlick_(18)@@+[NODE]4@@[OUT]2 #. -- [EVENT] --hohlick_(18)@@+[NODE]12@@[OUT]2 msgid "Killing him seems extreme. Is there another way?" msgstr "" #. -- [EVENT] --hohlick_(18)@@+[NODE]5@@[STORY] msgid "" "'I suppose if you win the game, you can ask for Leopold to be the pawn for " "the next three years. Yeah, that will teach him!'" msgstr "" #. -- [EVENT] --hohlick_(18)@@+[NODE]5@@[OUT]1 msgid "Can he tell you more about the game?" msgstr "" #. -- [EVENT] --hohlick_(18)@@+[NODE]6@@[STORY] msgid "" "'Nah, that'd be breaking rules, and I am a demon -- we ain't too good with " "law-breaking. You make your way there, and just be sure to win.'" msgstr "" #. -- [EVENT] --hohlick_(18)@@+[NODE]6@@[OUT]1 msgid "And your reward?" msgstr "" #. -- [EVENT] --hohlick_(18)@@+[NODE]7@@[STORY] msgid "" "'Oh, that. I'll give it to you if you win, of course. Demon deal is good as " "gold.'" msgstr "" #. -- [EVENT] --hohlick_(18)@@+[NODE]8@@[STORY] msgid "" "'Awesome, I'll give you the wand if you win, of course. Demon deal is good " "as gold.'" msgstr "" #. -- [EVENT] --hohlick_(18)@@+[NODE]10@@[STORY] msgid "" "'Oh fine, fine, I have this goblin kid stashed away. I'll bring it to you.'" msgstr "" #. -- [EVENT] --hohlick_(18)@@+[NODE]10@@[OUT]1 msgid "Deal." msgstr "" #. -- [EVENT] --hohlick_(18)@@+[NODE]12@@[STORY] msgid "'The wand is cool, I swear. Just get rid of that pest, please!'" msgstr "" #. -- [EVENT] --hohlick_(18)@@+[NODE]13@@[STORY] msgid "The creature is dead. " msgstr "" #. -- [EVENT] --hohlick_(18)@@+[NODE]15@@[STORY] msgid "'Hey, whoa, fine, fine, I go!'The creature flies away." msgstr "" #. -- [EVENT] --hohlick_(18)@@+[NODE]17@@[STORY] msgid "'Oh c'mon, pretty please? He is such a nuisance.'" msgstr "" #. -- [EVENT] --hohlick_(18)@@+[NODE]17@@[OUT]2 msgid "No, leave." msgstr "" #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]2@@[STORY] msgid "You catch Leopold attempting to smear shit on your clothes." msgstr "" #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]2@@[OUT]1 msgid "That's it! Kill the little bugger!" msgstr "" #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]2@@[OUT]2 msgid "Tell him what the hochlick said." msgstr "" #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]4@@[STORY] msgid "" "You kill the skshack and the hochlick flies over:'Yes!'Then he looks at his " "dead comrade, and you see tears welling up:'Damn, now that it is done . . . " "annoying, yes, but dead, oh dear . . . Anyway, here's your wand.'" msgstr "" #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]4@@[OUT]2 msgid "What wand? What about the goblin child?" msgstr "" #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]6@@[STORY] msgid "" "'I said I will bring it to you. There it is, see.'He points to a child " "carried by a swarm of hochlicks.'Never said I'd GIVE it to you. Here, have a " "pet instead. You did me a solid.'" msgstr "" #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]6@@[OUT]2 msgid "Attack the damned hochlick!" msgstr "" #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]8@@[STORY] msgid "" "You kill the hochlick and have a chance to rescue the goblin child, if you " "can get to it before more hohlicks take it away." msgstr "" #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]8@@[OUT]1 #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]44@@[OUT]1 msgid "Good. Leave." msgstr "" #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]10@@[STORY] msgid "The hochlicks beat you badly and curse you before they fly away." msgstr "" #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]13@@[STORY] msgid "" "'Sure, sure, have it, getting way too big for my liking anyway. Off I go, " "bye.'" msgstr "" #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]14@@[STORY] msgid "" "'On Lada's good heart, please stop it. Just go play the game. Chill out.'He " "runs off." msgstr "" #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]15@@[STORY] msgid "'What? Why would she?'" msgstr "" #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]15@@[OUT]1 msgid "She? " msgstr "" #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]16@@[STORY] msgid "" "'Did she say she was a he? She likes playing like that, doesn't matter to " "me. Why would she say so? We've been best friends for a century. I mean, " "sure, I think she is a swell hochlick, but I never . . .'" msgstr "" #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]16@@[OUT]1 msgid "" "Tell him this is none of your business, but you'd rather not kill anyone, so " "he'd best sort it out." msgstr "" #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]16@@[OUT]2 msgid "Say you are sorry, but a deal's a deal. Attack!" msgstr "" #. -- [EVENT] --SkshackAndHohlick3_(19)@@+[NODE]17@@[STORY] msgid "'Just please, go win the game. I swear I will deal with Frix myself.'" msgstr "" #. -- [EVENT] --SAndHFritzReward_(20)@@+[NODE]2@@[STORY] msgid "" "'You did it, thanks! That fool will bother me no more, at least not for a " "few years. I'll think of something after. Here, a reward as promised.'Frix " "hands you the gift and flies away." msgstr "" #. -- [EVENT] --SAndHFritzReward_(20)@@+[NODE]5@@[STORY] msgid "" "'You cruel big folk, preying on us . . . you betrayed poor Leopold so . . . " "I hate you. I have to give you the stupid wand by law, but I curse you!'Frix " "hands you the gift and flies away." msgstr "" #. -- [EVENT] --SAndHFritzReward_(20)@@+[NODE]5@@[OUT]2 msgid "But he asked you to do this." msgstr "" #. -- [EVENT] --SAndHFritzReward_(20)@@+[NODE]6@@[STORY] msgid "" "'I . . . It's all your fault!'The hochlick shouts at you before " "disappearing. Perhaps it was never Leopold who was having problems . . ." msgstr "" #. -- [EVENT] --LeopoldSpwn_(21)@@+[NODE]2@@[STORY] msgid "" "You come across Leopold:'I heard what happened. You really attacked them? " "Brave. Also horribly violent. Still, even though you were beat, they were so " "shaken that they suspended the game for now. So, I have time to figure my " "way out. Thank you. Here's a small gift. Bye.'" msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]2@@[STORY] msgid "You find the lake where Bohdan's granddaughters may be hiding. " msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]2@@[OUT]1 msgid "Search for them." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]3@@[STORY] msgid "" "You see several women dancing in a circle by the lake. There is a child " "sitting inside the circle, staring up in awe.The sweet melody of their song " "draws you in . . ." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]3@@[OUT]1 msgid "" "[Destiny or magic user]You will not be swayed by their charms this easily. " "Keep your head clear and approach." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]3@@[OUT]2 msgid "" "[Female]The rusalka song is beautiful, but luckily it does not affect " "females as much. Walk up to them." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]3@@[OUT]3 msgid "Follow the pretty song." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]5@@[STORY] #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]32@@[STORY] msgid "" "You walk up to the girls and two of them turn to you, startled. The third " "one continues her song and dance unperturbed. One of the two speaks up:'Hey, " "you are not supposed to disturb us. Do we have to stop now?'She asks the " "other, who shrugs and looks to the third, who is still ignoring the whole " "thing." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]5@@[OUT]1 #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]32@@[OUT]1 #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]33@@[OUT]1 msgid "Ask if they are Eva and Anya, Bohdan's granddaughters." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]6@@[STORY] msgid "" "'Oh crap, grandpa sent you? Just tell him to leave us be, we're exploring " "our roots, finding our true identity. He can't stop us, you know!'" msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]6@@[OUT]1 msgid "Tell them you were expecting children." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]6@@[OUT]2 msgid "" "Say it is none of your business, but he seemed old and worried, and it would " "probably be nice to go tell him they are okay." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]7@@[STORY] msgid "" "'Yeah, well, both mum and him, they treat us like babies, all the time! " "They're like so old and grumpy, they just don't get us!' Anya's sister nods " "vigorously.The third rusalka frowns and whispers something to the two " "sisters. Anya turns to you again:'Oh, we have to go now. We must finish this " "dance properly, like. You best go.'" msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]7@@[OUT]1 msgid "" "Inquire what exactly this dance is, and whether it has anything to do with " "the child sitting here." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]7@@[OUT]2 msgid "" "[Wisdom or water demon]Ask if they are going through an initiation by " "drowning the child so it may be reborn as one of them." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]8@@[STORY] msgid "" "'We met this nice demon lady here, and she said that because we're half-" "breeds, we need to prove we can be rusalkas. Otherwise we're no better than " "a befuddler bastard -- whatever that means. So we have to try to make this " "child into one of us.'" msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]8@@[OUT]1 #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]9@@[OUT]1 #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]12@@[OUT]1 msgid "Ask why their mother hasn't done this herself." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]8@@[OUT]2 msgid "[Wisdom or water demon]So they will drown the child?" msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]8@@[OUT]3 msgid "How will they make it one of them?" msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]8@@[OUT]4 #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]10@@[OUT]5 #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]14@@[OUT]4 #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]25@@[OUT]2 msgid "Beat them up and take them back to Bohdan!" msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]9@@[STORY] msgid "'Oh, yes, exactly that.'" msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]10@@[STORY] msgid "" "'Oh, mum's more of a dwarf wife than a rusalka, ya know. She's like -- the " "dwarven heritage teaches us to respect life and work with light, create " "things, and the demon world is dark and dangerous and seductive. She never " "even took us to the lake, lame.' The sister nods vigorously again, but looks " "a bit unsure, as if expecting her granddad or mum to pop out at any minute " "to scold her." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]10@@[OUT]1 msgid "So their mum is a dwarf?" msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]10@@[OUT]2 #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]14@@[OUT]1 msgid "" "Remind them that their grandfather is old and sick, and he was left to watch " "them. If they do this now, they will dishonour him." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]10@@[OUT]3 #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]14@@[OUT]2 msgid "" "[Water demon]Tell them they should embrace their demon nature, but beware of " "falling into dark paths. Tell them of your own journey that led you to serve " "the cosmic pantheon." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]10@@[OUT]4 #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]14@@[OUT]3 msgid "" "Encourage them to follow their nature, as they rightfully should. Step away " "and go tell Bohdan of this." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]10@@[OUT]6 #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]14@@[OUT]5 msgid "" "[Perception]You see that Eva, the quiet sister, looks unsure about what is " "happening. Speak to her directly and ask if this is really what she wants, " "or whether it would be better to go back to Bohdan and do things the right " "way." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]11@@[STORY] msgid "" "'Well, yeah, I mean not physically, like, ya know, she is shorter and " "stockier than us, and our uncles accepted her as one of the family, said she " "has the stone heart and iron will of a true dwarf wife, or whatever.'" msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]11@@[OUT]1 msgid "And your father?" msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]12@@[STORY] msgid "'That's rusalka business, ya know.'" msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]13@@[STORY] msgid "" "'Thanks, so, just tell grandpa we're okay, right? It doesn't mean we don't " "love him, we're just going this way.'" msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]13@@[OUT]1 msgid "Say you will do that if you can, then wish them luck and leave." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]14@@[STORY] msgid "" "The girls look sad:'He died chasing some cultists decades ago. But he never " "told us to be dwarves, ya know, he said we should follow our hearts like he " "and mum did. So we are!'" msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]15@@[STORY] msgid "" "The melody of the rusalka song rises again and the demons continue their " "dance, only this time they move closer and closer to the lake. The child " "follows sheepishly, and soon you hear a loud plunk as they fall into the " "deep, dark water.It all goes quiet after that, and you no longer see anyone." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]19@@[STORY] msgid "" "This time Eva, the quiet sister, speaks up: 'I . . . suppose grandpa would " "feel really hurt, and his honour is already wounded. We can do this another " "time. Aye. We thank you for reminding us, we will go back now.' She tugs at " "her sister." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]19@@[OUT]1 #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]30@@[OUT]1 msgid "Look to the other sister to see if she follows." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]20@@[STORY] msgid "" "Anya nods and follows her sister. The third rusalka looks rather perplexed " "at all of this, but she shrugs and also starts to leave. The child remains, " "confused and about to cry.The sisters look ashamed of themselves:'Come on, " "kid, we'll take ya back to your mamma before grandpa whoops our arses for " "this.' " msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]25@@[STORY] msgid "" "'We're tired of listenin' to those dwarven tales of honour. We are not " "dwarves, we're rusalkas. Now go away!'" msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]25@@[OUT]1 msgid "Leave them be." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]27@@[STORY] msgid "" "You beat up the rusalkas but the third one escapes, taking the child with " "her.The two girls are in tears and will follow you back to Bohdan obediently." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]28@@[STORY] msgid "" "The rusalkas beat you badly but let you go. Anya shouts at you:'Go tell our " "grandpa that we are grown rusalkas now, and we ain't comin' back till we " "know what that means.'" msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]28@@[OUT]1 msgid "Run." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]30@@[STORY] msgid "" "This time Eva, the quiet sister, speaks up: 'I . . . suppose you must be " "right. So, your gods could show us a way? And we don't have to drown the " "child? We will go back to grandpa and we will learn of your gods instead.'" msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]31@@[STORY] msgid "" "You come to a small lake and see three rusalkas dancing. Their melody is " "entrancing, of course.You know that if you go in any closer, you risk being " "drawn in by the magic. " msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]31@@[OUT]1 msgid "[Water demon]Go in and ask them if they are Eva and Anya." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]31@@[OUT]2 msgid "" "[Magic user or destiny]You are not easily swayed by such tricks. Go in to " "ask if they are the girls you are looking for." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]31@@[OUT]3 msgid "" "[Female]As far as you know, the rusalkas only affect men. Go ask them about " "Anya and Eva." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]33@@[STORY] msgid "" "You are drawn to the beautiful nymphs, and all you want to do is join their " "pretty dance. But two of the rusalkas stop their dance and turn to you, " "startled. The third one continues her song and dance unperturbed. One of the " "two speaks up:'Hey, you are not supposed to be here. Do we have to stop " "now?'She asks the other, who shrugs and looks to the third, who is still " "ignoring the whole thing." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]35@@[STORY] msgid "" "They turn to you:'No, we are not them. You are disturbing us, so join us or " "leave.'" msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]35@@[OUT]1 msgid "Join the ritual. " msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]35@@[OUT]2 msgid "Leave them be. " msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]38@@[STORY] msgid "" "You join their spirit dance and feel the soft touch of air on your feet as " "you graze the smooth surface of the lake together.You feel invigorated and " "the rusalkas leave you a gift also. " msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]41@@[STORY] msgid "" "You try to join in but you are obviously out of sync with the spirits of " "water.The rusalkas disappear into the lake." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]42@@[STORY] #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]53@@[STORY] msgid "" "They turn to you, changed:'You're deaf to our song, but not to our kiss. " "Come, come play!'" msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]42@@[OUT]2 #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]53@@[OUT]2 msgid "Say that you are happy to play, just not so rough. " msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]42@@[OUT]3 #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]53@@[OUT]3 msgid "[Magic user]Attack them with your spirit!" msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]44@@[STORY] msgid "" "The rusalkas lie dead, and judging by the age of these corpses, they were " "not the young girls you were searching for. " msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]48@@[STORY] msgid "" "You do not really remember what happened next. You think you were dancing a " "lot, then more . . . eventually, the rusalkas leave you be, but you feel " "used and abused after.The apparent age of the water demons suggests that " "they were not the girls you were looking for." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]49@@[STORY] msgid "" "'Yes, yes, you are fun after all. We are not the girls you seek, though we " "did see them walk into a cave, if that helps? Now come, dance, we promise to " "be gentle!'" msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]49@@[OUT]1 msgid "Dance with the rusalkas." msgstr "" #. -- [EVENT] --DwarfSmth2Spwn_(22)@@+[NODE]53@@[OUT]4 msgid "This is too dangerous, leave." msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]2@@[STORY] msgid "" "You find the cave where Anya and Eva may be hiding, according to their " "grandfather, Bohdan. " msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]2@@[OUT]1 msgid "Go in. " msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]2@@[OUT]2 msgid "Come back later. " msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]4@@[STORY] msgid "" "You walk into a large underground chamber that is dark and eerie. In one " "corner you spot the two girls, huddling over small rocks and singing in " "Dwarvish." msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]4@@[OUT]1 msgid "" "[Dwarf]Are they trying to sing the life song to these rocks? Tell them to " "stop immediately! " msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]4@@[OUT]2 msgid "" "Walk up to them and say that it is time to go back to their grandfather, as " "he is very worried and sent you here." msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]5@@[STORY] msgid "" "'What, who are ya? And why should we stop? We will make a little dwarf and " "we'll be dwarf wives then!'" msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]5@@[OUT]1 #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]27@@[OUT]1 msgid "" "Tell them that is not what will happen. These rocks are not dwarven babies. " "They can't just take any rock, sing to it, and make a dwarf!" msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]5@@[OUT]2 msgid "" "Ask if they even know what dwarf wives do, and how you become one. This is " "some outsider silliness they're playing at here." msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]6@@[STORY] msgid "" "'Yer wrong, that's what ya are! We saw these little rocks move. They are so " "little dwarves.' The other sister nods vigorously. " msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]6@@[OUT]1 msgid "" "They moved? Oh, no. Tell them to step away from those little rockers now! " "Their troll parents are bound to be close by. " msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]7@@[STORY] msgid "" "'Grandpa's always treating us like little babies. Well, we ain't. We wanna " "be proper dwarves now. But our dwarf family says we can't be dwarf wives " "because we can't sing the song. Well, we listened and we can! If there is " "one thing rusalkas can do, it's sing.'" msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]7@@[OUT]1 msgid "But they are rusalkas. Why do they want to be dwarf wives?" msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]7@@[OUT]2 #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]9@@[OUT]2 msgid "" "You're not really interested in this. Bohdan said they need to be back home. " "Now. " msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]8@@[STORY] msgid "" "'It is our right to choose. Our heritage. I don't know if we will choose it " "in the end, but we want to have the choice, right?Being a dwarf wife is very " "important also. We want to prove we can do it.'" msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]8@@[OUT]1 msgid "And singing to these stones will achieve all this?" msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]9@@[STORY] msgid "" "'Well, yeah. I mean, we aren't supposed to tell people, but yeah, these " "stones are babies, and if we sing to them, they'll grow into real live ones, " "ya know!'" msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]9@@[OUT]1 msgid "" "[Perception or wisdom]These rocks do look abnormal, but not really like " "dwarf children. More like trolls. Little rock trolls. Tell the girls it is " "time to leave, now!" msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]9@@[OUT]3 msgid "All right. Allow them to stay. " msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]10@@[STORY] msgid "" "'No, we won't go!'You are about to argue with them further when you hear a " "rhythmic thumping moving this way. You look at the little rocks again, and " "you now see that they are rockers -- baby trolls! The girls squeak in fear. " msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]10@@[OUT]1 #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]25@@[OUT]1 #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]28@@[OUT]1 msgid "Grab the rusalkas and run. " msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]10@@[OUT]2 #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]25@@[OUT]2 #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]28@@[OUT]2 msgid "Stand firm and fight the trolls!" msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]12@@[STORY] msgid "" "You leave the girls be and walk away, but then you hear a terrible roar and " "a thumping from the chamber. Those little rocks were likely rockers -- baby " "trolls -- and the parents will not be nice to those rusalkas." msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]12@@[OUT]1 msgid "Turn back and fight the trolls!" msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]12@@[OUT]2 msgid "Try to grab the girls and run before the trolls get you." msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]13@@[STORY] msgid "" "You manage to escape the trolls, and the girls are in floods of tears.'We're " "sorry. Grandpa's gonna be so mad. We'll go back to him now, we swear. Thank " "ya for saving us.'" msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]13@@[OUT]1 #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]16@@[OUT]1 #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]24@@[OUT]1 msgid "" "Let them go and say you will come to check on them soon, so they'd better " "not stray!" msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]16@@[STORY] msgid "" "The trolls hit you with rocks and one of the girls is badly wounded. But you " "manage to escape through a tunnel that is too small for trolls to follow. " "The girls are in floods of tears.'We're sorry. Grandpa's gonna be so mad. " "We'll go back to him now, we swear. Thank ya for saving us.'" msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]22@@[STORY] msgid "" "The trolls hit you with rocks and one of the girls is eaten by a troll. You " "manage to escape through a tunnel that is too small for trolls to follow. " "The remaining sister is hysterical and swears to go back to Bohdan now." msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]22@@[OUT]1 msgid "Take her back to Bohdan." msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]24@@[STORY] msgid "" "You kill the trolls and the girls are in floods of tears.'We're sorry. " "Grandpa's gonna be so mad. We'll go back to him now, we swear. Thank ya for " "saving us.'" msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]25@@[STORY] #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]28@@[STORY] msgid "'What? Oh, no . . .'" msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]27@@[STORY] msgid "" "'It is not! We do know. They are very wise and revered and they not only " "give life to little dwarves, they also carve their souls and teach them " "culture and stuff. See, we do know. Our mum and grandpa told us!'" msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]29@@[STORY] msgid "" "You find that the cave is abandoned -- no recent activity. But as luck has " "it, you discover a hidden chamber and some long-lost loot within it." msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]29@@[OUT]1 msgid "Great. Grab it and leave." msgstr "" #. -- [EVENT] --2RusalkaSmithSpwn_(24)@@+[NODE]2@@[STORY] msgid "" "'You killed grandpa, you monster!'Anya and Eva launch at you, their bodies " "transformed into demon fiends, and you feel it is your spirit that is being " "attacked." msgstr "" #. -- [EVENT] --2RusalkaSmithSpwn_(24)@@+[NODE]2@@[OUT]1 #. -- [EVENT] --1RusalkaSmithSpwn_(25)@@+[NODE]2@@[OUT]1 #. -- [EVENT] --3RusalkaSmithSpwn_(26)@@+[NODE]2@@[OUT]1 msgid "Defend yourself!" msgstr "" #. -- [EVENT] --2RusalkaSmithSpwn_(24)@@+[NODE]4@@[STORY] #. -- [EVENT] --3RusalkaSmithSpwn_(26)@@+[NODE]4@@[STORY] msgid "" "You defeat the girls and their bodies oddly turn to stone, as if they were " "dwarves." msgstr "" #. -- [EVENT] --2RusalkaSmithSpwn_(24)@@+[NODE]7@@[STORY] #. -- [EVENT] --1RusalkaSmithSpwn_(25)@@+[NODE]7@@[STORY] #. -- [EVENT] --3RusalkaSmithSpwn_(26)@@+[NODE]7@@[STORY] msgid "Your spirit drained, the rusalkas take one of you as their prize!" msgstr "" #. -- [EVENT] --1RusalkaSmithSpwn_(25)@@+[NODE]2@@[STORY] msgid "" "'You killed grandpa, you monster!'Anya launches at you, her body transformed " "into a demon fiend, and you feel it is your spirit that is being attacked." msgstr "" #. -- [EVENT] --1RusalkaSmithSpwn_(25)@@+[NODE]4@@[STORY] msgid "You defeat Anya and her body oddly turns to stone." msgstr "" #. -- [EVENT] --3RusalkaSmithSpwn_(26)@@+[NODE]2@@[STORY] msgid "" "'You killed grandpa! We never wanted him hurt, you monster!'Anya and Eva, " "together with the other rusalka they befriended, launch at you, their bodies " "transformed into demon fiends, and you feel it is your spirit that is being " "attacked." msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]2@@[STORY] msgid "" "You come across an impressive stone-built smithy standing proudly in the " "middle of nowhere. You'd swear you passed by here before and did not spot it." "Outside stands a young shaven dwarf. Inside, you see the outline of an " "older, bulkier fellow, hammering away at the anvil. You also spot a large " "pile of rocks by the entrance." msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]2@@[OUT]1 msgid "Approach and speak to the dwarf." msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]2@@[OUT]3 msgid "Say you do not wish to talk, leave. " msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]2@@[OUT]4 msgid "Accept the job of finding his two granddaughters. [Skip Story]" msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]3@@[STORY] msgid "" "'Oh, visitors. Splendid. I am Bohdan, a master smith. Say, ya haven't seen a " "couple of wee girls hiding somewhere, or maybe doing some mischief?'" msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]3@@[OUT]1 msgid "No, you can't say that you have." msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]4@@[STORY] msgid "'Ah, well. How would ya feel about getting hired to find them, eh?'" msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]4@@[OUT]2 msgid "Agree. So he is looking for dwarven girls?" msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]5@@[STORY] msgid "" "'Well, ya see, my daughter, she asked me to babysit, and, well, I am not as " "young as I look. I had me a wee nap. I wake up and puff, the little rascals " "are gone. And Chale here was no help either.' He gives a dirty look towards " "the pile of rocks." msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]5@@[OUT]1 msgid "Chale?" msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]5@@[OUT]2 #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]8@@[OUT]1 msgid "So you're looking for dwarven girls?" msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]6@@[STORY] msgid "" "'Not strictly, no. They are more rusalkas. Although I always say Anya has my " "chin, she does, and Eva has that strong arm any smith should have . . . In " "any case, they be two human-looking lasses, but I bet ya they went to the " "caves, the misty swamp, or that blighted lake over there.'" msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]6@@[OUT]1 #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]9@@[OUT]1 msgid "Isn't he going to look?" msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]6@@[OUT]2 msgid "So he had children with a rusalka? " msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]7@@[STORY] msgid "" "He shows you his legs and they are partly turned to stone.'Like I said, I am " "not as spritely as I look. Me and my wifey, we met back in the Awakening " "days, long, long ago. Now I am slowly turning back to the stone I was carved " "from. Nature. But I really need my grandbabies safe. I will reward you well!'" msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]7@@[OUT]1 msgid "Agree to look for them." msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]8@@[STORY] msgid "" "'Shh, not too loud! She's old and cranky. She's a rock troll, my best friend " "for a good few centuries now. But useless at babysitting, it seems.'" msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]9@@[STORY] msgid "" "'It isn't what ya call conventional, sure. But ya know how rare dwarf wives " "are -- well, no ya don't! Not till ya lived as long as me. In any case, yes, " "I married me Marianna, well, I mean, she was tricked into it and bound by " "demon law at first, but then we made it work. She's passed now, but our " "daughter is me greatest treasure, and her wee ones, too!'" msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]14@@[STORY] msgid "'So ya found them rascals. Come in.'" msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]14@@[OUT]1 msgid "Ask if they have returned yet from the troll cave." msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]14@@[OUT]2 msgid "Give your condolences and tell him of the troll." msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]14@@[OUT]3 #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]14@@[OUT]4 msgid "" "Tell him the girls wanted to become true rusalkas by drowning a child. You " "convinced them otherwise." msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]14@@[OUT]5 msgid "" "Tell him the girls wanted to become true rusalkas by drowning a child and " "you did not interfere with their nature." msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]14@@[OUT]6 msgid "" "Tell him the girls wanted to become true rusalkas by drowning a child. Since " "they are part rusalka, perhaps that is okay?" msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]15@@[STORY] msgid "" "'Aye, the dumb rascals got here not long before you. Becoming dwarf wives -- " "if I ever heard a stupider thing! Them trolls could have had them for lunch." "In any case, I thank ya, laddies, you saved them and my arse. Here, yer " "reward.'" msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]15@@[OUT]2 msgid "Ask if he will teach them how to be dwarves without the danger." msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]16@@[STORY] msgid "" "'Aye, thank you. I know ya did all ya could. Silly girls, going into caves, " "singing to rocks. I did not teach them well enough.'Bohdan sobs. And it is " "Chale, the rock troll friend, that speaks up:'You go now. You help, you get " "shiny gift. But we need to leave, so you go.'" msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]16@@[OUT]1 msgid "Nod, thank them, and leave." msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]18@@[STORY] msgid "" "'Ya dare come here with yer condolences when ya did not save her? I should " "stick yer head on a pike for my daughter to feast on. Leave us be now.'The " "rock troll, Chale, gets up and slowly moves towards you, their face angry." msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]18@@[OUT]1 msgid "Run away." msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]18@@[OUT]2 msgid "Kill them!" msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]21@@[STORY] msgid "" "'Ya listen to me. I made me choice centuries ago. I am banished, ya see, " "dishonoured. So I was free to have me a rusalka wife. Now I love me " "grandchildren, but they ain't no dwarves. They need to be done with this " "silliness and learn to live like the oddities we all are. That is that.Now, " "excuse me, but I need to knock some sense into some young minds now. You " "take care of yerselves.'" msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]25@@[STORY] msgid "" "You kill the dwarf and his rock troll friend, but when you try to loot the " "smithy, it shakes and crumbles and collapses before you can get any good " "stuff out.You also hear someone cry out from within the ground, probably a " "hidden tunnel." msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]25@@[OUT]1 msgid "[Dwarf]Try searching for the hidden structure." msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]26@@[STORY] msgid "You find the escape tunnel and a stash of goods. " msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]26@@[OUT]1 msgid "Great, take it and leave." msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]32@@[STORY] msgid "" "Bohdan and Chale beat you to a pulp, strip you naked, and let you run for " "your lives. The smithy then disappears from your view and you cannot return " "there." msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]35@@[STORY] msgid "" "The smithy looks locked up, but you see a note:'Come back when you've found " "them. Cheers!'" msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]37@@[STORY] msgid "" "'Aye, I heard. Drowning little children, just like their grandma . . .Well, " "ya'll be glad to know I aim to knock some sense into those dumb heads of " "theirs. There'll be no rusalka business under my roof! Oh, and here, your " "reward as promised.'" msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]37@@[OUT]2 #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]39@@[OUT]2 #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]44@@[OUT]2 msgid "" "Ask if perhaps someone should teach them about their heritage -- just maybe " "in a safer environment." msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]38@@[STORY] #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]40@@[STORY] msgid "" "'What, like a nice way to be a water demon, eh? There ain't one. Their " "grandma drowned three of our wee ones before I talked some sense into her. " "And I swore to my daughter those ones will stay away from that rubbish! They " "need to be done with this silliness and learn to live like the oddities we " "all are. That is that.Now, excuse me, but I need to knock some sense into " "some young minds now. You take care of yerselves.'" msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]39@@[STORY] msgid "" "'Aye, I heard. Drowning little children, just like their grandma . . .Well, " "ya'll be glad to know I aim to knock some sense into those dumb heads of " "theirs. There'll be no rusalka business under my roof! And ya seem to have " "got them fired up about that cosmic tree of yours. I will ask a zerca mate " "to come speak to them. Oh, and here, your reward as promised.'" msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]40@@[OUT]2 msgid "But if they follow the pantheon, those dark urges can be controlled." msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]41@@[STORY] msgid "" "'Can they now? Cause I've lived me a long time, laddies, and I've seen yer " "godly types do just as bad'a things.Still, as I said, a zerca fellow I know " "well will come speak to them. Who knows. Now, ya best go. I still need to " "whoop their arses for all this!'" msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]42@@[STORY] msgid "" "'Aye, I heard. Drowning little children, just like their grandma . . .And " "you, lettin' them do it. Shame on ya! I tried so hard to keep them on the " "straight and narrow. Ya know their grandma drowned three of our wee ones " "before I convinced her to try somethin' different . . .Just leave me be.'" msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]42@@[OUT]2 msgid "What, no reward? Attack!" msgstr "" #. -- [EVENT] --DwarfSmithLegacy_(27)@@+[NODE]44@@[STORY] msgid "" "'Aye, I heard. Drowning little children, just like their grandma . . . Ya " "did the right thing beatin' some sense into their dense heads!Well, ya'll be " "glad to know I aim to knock some sense into those dumb heads of theirs. " "There'll be no rusalka business under my roof! Oh, and here, your reward as " "promised.'" msgstr "" #. -- [EVENT] --DwarfSpawner_(28)@@+[NODE]5@@[STORY] msgid "A building seems to have appeared close to your location. " msgstr "" #. -- [EVENT] --DwarfSpawner_(28)@@+[NODE]5@@[OUT]1 msgid "Interesting, perhaps it is worth looking into." msgstr "" #. -- [EVENT] --WitchHut1(29)@@+[NODE]2@@[STORY] msgid "" "A witch hut walks over to you on its chicken foot, and a voice booms from " "within:'I smell sweet darkness clutching your souls. And where there is " "demand, I bring supply.Pay, my dearies, and your curses shall be cured!'" msgstr "" #. -- [EVENT] --WitchHut1(29)@@+[NODE]2@@[OUT]1 msgid "" "[Witch]Tell her to stop the sales pitch and just give you a rabbit's foot " "dipped in a virgin's blood under a half moon during harvest. You can do the " "rest." msgstr "" #. -- [EVENT] --WitchHut1(29)@@+[NODE]2@@[OUT]2 msgid "" "[Magic user]Ask for a professional discount, as you only need the facilities " "and some supplies, and you can manage the rest." msgstr "" #. -- [EVENT] --WitchHut1(29)@@+[NODE]2@@[OUT]3 msgid "Agree to pay." msgstr "" #. -- [EVENT] --WitchHut1(29)@@+[NODE]4@@[STORY] msgid "'Bah, right you are, sister. Here, special price for you.'" msgstr "" #. -- [EVENT] --WitchHut1(29)@@+[NODE]4@@[OUT]1 #. -- [EVENT] --WitchHut1(29)@@+[NODE]6@@[OUT]1 #. -- [EVENT] --WitchHut1(29)@@+[NODE]15@@[OUT]1 msgid "Pay for one curse." msgstr "" #. -- [EVENT] --WitchHut1(29)@@+[NODE]4@@[OUT]2 #. -- [EVENT] --WitchHut1(29)@@+[NODE]6@@[OUT]2 #. -- [EVENT] --WitchHut1(29)@@+[NODE]15@@[OUT]2 msgid "Pay more to have more than one type of curse removed." msgstr "" #. -- [EVENT] --WitchHut1(29)@@+[NODE]6@@[STORY] msgid "'Hmm, sounds reasonable. You will pay less, my dearie.'" msgstr "" #. -- [EVENT] --WitchHut1(29)@@+[NODE]8@@[STORY] msgid "'Which curse?'" msgstr "" #. -- [EVENT] --WitchHut1(29)@@+[NODE]8@@[OUT]1 msgid "Physical." msgstr "" #. -- [EVENT] --WitchHut1(29)@@+[NODE]8@@[OUT]2 msgid "Mental." msgstr "" #. -- [EVENT] --WitchHut1(29)@@+[NODE]8@@[OUT]3 msgid "Spirit." msgstr "" #. -- [EVENT] --WitchHut1(29)@@+[NODE]15@@[STORY] msgid "'Goody. Pay up and let's do it.'" msgstr "" #. -- [EVENT] --Divine Skshack(30)@@+[NODE]2@@[STORY] msgid "" "'Hi there, chosen of the gods! I am your very own divine house demon. Here " "to aid your home and all that. I shall fight for you in the village and " "sometimes I am able to join you when you are challenged close to the " "settlement.Please do not put me in your party when you leave the village, " "for I cannot ever leave and with me, neither will you!'" msgstr "" #. -- [EVENT] --Divine Skshack(30)@@+[NODE]2@@[OUT]1 #. -- [EVENT] --Divine Skshack(30)@@+[NODE]3@@[OUT]1 msgid "A divine house demon, what is that, you look like Theodore?" msgstr "" #. -- [EVENT] --Divine Skshack(30)@@+[NODE]2@@[OUT]2 #. -- [EVENT] --Divine Skshack(30)@@+[NODE]4@@[OUT]1 msgid "Can you do anything else?" msgstr "" #. -- [EVENT] --Divine Skshack(30)@@+[NODE]2@@[OUT]3 #. -- [EVENT] --Divine Skshack(30)@@+[NODE]3@@[OUT]2 #. -- [EVENT] --Divine Skshack(30)@@+[NODE]4@@[OUT]2 msgid "Welcome him and carry on with your adventuring." msgstr "" #. -- [EVENT] --Divine Skshack(30)@@+[NODE]3@@[STORY] msgid "" "'I am fairly handy around the village, I can craft and gather. And I will " "become stronger in time. But I cannot leave with you on your travels. I am " "also cute, right?'" msgstr "" #. -- [EVENT] --Divine Skshack(30)@@+[NODE]4@@[STORY] msgid "" "'Well spotted, yes, the gods seem to favour our kind, I'm not sure if we " "should be flattered or pissed off.I am a skshack but one given the honour to " "be bound forever to your lovely home, without a choice...Anyway, all good.'" msgstr "" #. -- [EVENT] --Food trader(31)@@+[NODE]2@@[STORY] msgid "" "'Welcome to our food stalls. Now food isn't easy to get on our lands, so we " "will only do a food for food exchange.'" msgstr "" #. -- [EVENT] --Food trader(31)@@+[NODE]2@@[OUT]1 msgid "Trade" msgstr "" #. -- [EVENT] --Food trader(31)@@+[NODE]2@@[OUT]2 msgid "Not today, leave." msgstr ""