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|
- #
- msgid ""
- msgstr ""
- "MIME-Version: 1.0\n"
- "Content-Transfer-Encoding: 8bit\n"
- "Content-Type: text/plain; charset=UTF-8\n"
- "Project-Id-Version: \n"
- "POT-Creation-Date: \n"
- "PO-Revision-Date: \n"
- "Last-Translator: \n"
- "Language-Team: French\n"
- "Language: fr\n"
- "X-Generator: Zanata 4.6.2\n"
- "Plural-Forms: nplurals=2; plural=(n > 1)\n"
-
- #. -- [EVENT] --Ruinshuman(0)@@+[NODE]3@@[STORY]
- msgid ""
- "Hidden amid the fog and shrubbery, you discover ancient ruins before you."
- msgstr ""
-
- #. -- [EVENT] --Ruinshuman(0)@@+[NODE]3@@[OUT]1
- #. -- [EVENT] --Ruinshuman(0)@@+[NODE]3@@[OUT]2
- #. -- [EVENT] --Ruinshuman(0)@@+[NODE]3@@[OUT]3
- #. -- [EVENT] --Ruinshuman(0)@@+[NODE]3@@[OUT]4
- #. -- [EVENT] --Ruinshuman(0)@@+[NODE]3@@[OUT]5
- #. -- [EVENT] --Ruinshuman(0)@@+[NODE]3@@[OUT]6
- #. -- [EVENT] --Ruinsdwarf(2)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --Ruinsdwarf(2)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Ruinsdwarf(2)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --Ruinsdwarf(2)@@+[NODE]2@@[OUT]4
- #. -- [EVENT] --Ruinsdwarf(2)@@+[NODE]2@@[OUT]5
- #. -- [EVENT] --Ruinsdwarf(2)@@+[NODE]2@@[OUT]7
- #. -- [EVENT] --Ruinsorcs(3)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --Ruinsorcs(3)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Ruinsorcs(3)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --Ruinsorcs(3)@@+[NODE]2@@[OUT]4
- #. -- [EVENT] --Ruinsorcs(3)@@+[NODE]2@@[OUT]5
- #. -- [EVENT] --Ruinsorcs(3)@@+[NODE]2@@[OUT]6
- #. -- [EVENT] --Ruinsgoblin3(4)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --Ruinsgoblin3(4)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Ruinsgoblin3(4)@@+[NODE]2@@[OUT]4
- #. -- [EVENT] --Robbers(8)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --Robbers(8)@@+[NODE]2@@[OUT]4
- #. -- [EVENT] --Robbers(8)@@+[NODE]2@@[OUT]5
- #. -- [EVENT] --Random demon(9)@@+[NODE]3@@[OUT]1
- #. -- [EVENT] --Random demon(9)@@+[NODE]3@@[OUT]2
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]14@@[OUT]1
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --Robbers_(37)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --Robbers_(37)@@+[NODE]2@@[OUT]4
- #. -- [EVENT] --Robbers_(37)@@+[NODE]2@@[OUT]5
- #. -- [EVENT] --Ruinsgoblin4(39)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Ruinsgoblin4(39)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --Ruinsgoblin4(39)@@+[NODE]2@@[OUT]4
- #. -- [EVENT] --Ruinsgoblin4(39)@@+[NODE]2@@[OUT]5
- #. -- [EVENT] --RuinsShadow8(41)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --RuinsShadow8(41)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --RuinsShadow8(41)@@+[NODE]2@@[OUT]4
- msgid "Investigate."
- msgstr ""
-
- #. -- [EVENT] --Ruinself8(1)@@+[NODE]2@@[STORY]
- #. -- [EVENT] --Ruinself5(46)@@+[NODE]2@@[STORY]
- msgid ""
- "Among the old trees, you discover the long-abandoned remnants of an elven "
- "dwelling. "
- msgstr ""
-
- #. -- [EVENT] --Ruinself8(1)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --Ruinself8(1)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Ruinself8(1)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --Ruinself8(1)@@+[NODE]2@@[OUT]4
- #. -- [EVENT] --Unliving(6)@@+[NODE]4@@[OUT]1
- #. -- [EVENT] --Unliving(6)@@+[NODE]4@@[OUT]2
- #. -- [EVENT] --Traps(18)@@+[NODE]9@@[OUT]1
- #. -- [EVENT] --Hohlick(27)@@+[NODE]12@@[OUT]2
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]9@@[OUT]1
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Ruinself5(46)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --Ruinself5(46)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Ruinself5(46)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --Ruinself5(46)@@+[NODE]2@@[OUT]4
- msgid "Search the ruins."
- msgstr ""
-
- #. -- [EVENT] --Ruinsdwarf(2)@@+[NODE]2@@[STORY]
- msgid ""
- "You come across the ruins of an ancient city. Most likely this was once a "
- "dwarven settlement, spat onto the surface by the Shattering."
- msgstr ""
-
- #. -- [EVENT] --Ruinsdwarf(2)@@+[NODE]2@@[OUT]6
- #. -- [EVENT] --Ruinsgoblin3(4)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --Ruinsgoblin4(39)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --RuinsShadow8(41)@@+[NODE]2@@[OUT]1
- msgid "Investigate. "
- msgstr ""
-
- #. -- [EVENT] --Ruinsorcs(3)@@+[NODE]2@@[STORY]
- msgid "You discover the remains of an old settlement. "
- msgstr ""
-
- #. -- [EVENT] --Ruinsgoblin3(4)@@+[NODE]2@@[STORY]
- #. -- [EVENT] --Ruinsgoblin4(39)@@+[NODE]2@@[STORY]
- msgid "You find the remains of a nonhuman settlement deep in the forest."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]2@@[STORY]
- msgid ""
- "As you explore, you notice long-dead humanoid remains scattered all over the "
- "place.They look larger than human, possibly orcish. "
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --Unliving(6)@@+[NODE]2@@[OUT]8
- msgid "Leave the bones be and continue searching for loot. "
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Unliving(6)@@+[NODE]2@@[OUT]3
- msgid "[Orc]Prepare funeral pyres so the dead may be honoured."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]2@@[OUT]4
- #. -- [EVENT] --Unliving(6)@@+[NODE]2@@[OUT]5
- #. -- [EVENT] --Unliving(6)@@+[NODE]2@@[OUT]6
- msgid "Bury the bodies out of respect first. "
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]2@@[OUT]7
- msgid ""
- "The unnatural forces binding these unliving are still weak. Try to break "
- "this bond and thus free their souls."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]2@@[OUT]9
- msgid "Leave this place."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]4@@[STORY]
- msgid "The ritual works, and you free the unliving souls. "
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]5@@[STORY]
- #. -- [EVENT] --Unliving(6)@@+[NODE]55@@[STORY]
- msgid ""
- "The funeral pyres burn high and you utter the guttural charge command so the "
- "souls of the fallen may rise in their final call to battle.Your spirits are "
- "lifted as you feel the presence of the fallen now at peace. "
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]5@@[OUT]1
- #. -- [EVENT] --Unliving(6)@@+[NODE]5@@[OUT]2
- #. -- [EVENT] --Unliving(6)@@+[NODE]7@@[OUT]1
- #. -- [EVENT] --Unliving(6)@@+[NODE]7@@[OUT]2
- #. -- [EVENT] --Unliving(6)@@+[NODE]55@@[OUT]1
- #. -- [EVENT] --Unliving(6)@@+[NODE]55@@[OUT]2
- msgid "Good. Continue checking the ruins for any usable loot."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]7@@[STORY]
- msgid ""
- "The funeral pyres burn high and you utter the guttural charge command so the "
- "souls of the fallen may rise in their final call to battle. "
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]8@@[STORY]
- msgid ""
- "You bury the bodies according to your custom. Alas, you feel the spirits' "
- "heavy unrest in the air, and your own souls feel burdened by it."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]8@@[OUT]1
- msgid "Continue searching the ruins. "
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]8@@[OUT]2
- #. -- [EVENT] --Unliving(6)@@+[NODE]10@@[OUT]1
- #. -- [EVENT] --Unliving(6)@@+[NODE]10@@[OUT]2
- msgid "Continue to search for anything useful."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]9@@[STORY]
- msgid ""
- "You bury the bodies according to your custom, but perhaps the fallen orcs "
- "did not like it, as they rise to attack you!"
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]9@@[OUT]1
- #. -- [EVENT] --Unliving(6)@@+[NODE]15@@[OUT]1
- #. -- [EVENT] --Unliving(6)@@+[NODE]42@@[OUT]1
- #. -- [EVENT] --Underground(7)@@+[NODE]16@@[OUT]2
- #. -- [EVENT] --Robbers(8)@@+[NODE]3@@[OUT]3
- #. -- [EVENT] --Robbers(8)@@+[NODE]28@@[OUT]1
- #. -- [EVENT] --Robbers(8)@@+[NODE]35@@[OUT]1
- #. -- [EVENT] --Forest attacks(12)@@+[NODE]2@@[OUT]5
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]41@@[OUT]1
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]6@@[OUT]1
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]12@@[OUT]1
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]12@@[OUT]1
- #. -- [EVENT] --Robbers_(37)@@+[NODE]3@@[OUT]3
- #. -- [EVENT] --Robbers_(37)@@+[NODE]28@@[OUT]1
- #. -- [EVENT] --Robbers_(37)@@+[NODE]35@@[OUT]1
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]2@@[OUT]5
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]19@@[OUT]1
- msgid "Fight!"
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]9@@[OUT]2
- #. -- [EVENT] --Unliving(6)@@+[NODE]42@@[OUT]2
- #. -- [EVENT] --Robbers(8)@@+[NODE]12@@[OUT]1
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]6@@[OUT]2
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]12@@[OUT]2
- #. -- [EVENT] --Hohlick(27)@@+[NODE]6@@[OUT]1
- #. -- [EVENT] --Hohlick(27)@@+[NODE]6@@[OUT]2
- #. -- [EVENT] --Hohlick(27)@@+[NODE]18@@[OUT]1
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]37@@[OUT]1
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]37@@[OUT]2
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]44@@[OUT]1
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]44@@[OUT]2
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]12@@[OUT]2
- #. -- [EVENT] --Robbers_(37)@@+[NODE]12@@[OUT]1
- msgid "Run away!"
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]9@@[OUT]3
- #. -- [EVENT] --Unliving(6)@@+[NODE]42@@[OUT]3
- msgid "Speak to your unliving kin to calm their anger and offer aid."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]9@@[OUT]4
- #. -- [EVENT] --Unliving(6)@@+[NODE]12@@[OUT]2
- #. -- [EVENT] --Unliving(6)@@+[NODE]12@@[OUT]3
- #. -- [EVENT] --Unliving(6)@@+[NODE]42@@[OUT]4
- msgid ""
- "As nature and harmony sway your soul, use your domain to weaken these "
- "unliving before killing them for good!"
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]10@@[STORY]
- msgid ""
- "You bury the bodies according to your custom and no unliving rise to kill "
- "you, so you likely did well."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]12@@[STORY]
- msgid ""
- "'We... we cannot rest. The dark pulls at us, keeps us here... fire, fire to "
- "our bones!'One of the unliving connects with your mind, and suddenly you "
- "know the proper orcish way to lay them to rest."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]12@@[OUT]1
- msgid "Create a funeral pyre and lead the unliving to it, as is their wish."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]12@@[OUT]4
- msgid "Just kill the unliving."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]14@@[STORY]
- msgid ""
- "You defeat the unliving after they were weakened by your domain's "
- "intervention. However, it dawns on you that you had a peaceful way of "
- "resolving this, so your spirits suffer for this act of violence. "
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]14@@[OUT]1
- #. -- [EVENT] --Unliving(6)@@+[NODE]14@@[OUT]2
- msgid "Damn. Keep searching the ruins for loot."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]15@@[STORY]
- msgid "Your efforts are futile and the unliving attack!"
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]15@@[OUT]2
- #. -- [EVENT] --Underground(7)@@+[NODE]15@@[OUT]5
- #. -- [EVENT] --Underground(7)@@+[NODE]17@@[OUT]3
- #. -- [EVENT] --Underground(7)@@+[NODE]18@@[OUT]2
- #. -- [EVENT] --Underground(7)@@+[NODE]19@@[OUT]5
- #. -- [EVENT] --Robbers(8)@@+[NODE]28@@[OUT]2
- #. -- [EVENT] --Robbers(8)@@+[NODE]30@@[OUT]2
- #. -- [EVENT] --Robbers(8)@@+[NODE]72@@[OUT]2
- #. -- [EVENT] --Random demon(9)@@+[NODE]19@@[OUT]6
- #. -- [EVENT] --Darkness(10)@@+[NODE]2@@[OUT]6
- #. -- [EVENT] --Darkness(10)@@+[NODE]13@@[OUT]3
- #. -- [EVENT] --Darkness(10)@@+[NODE]14@@[OUT]3
- #. -- [EVENT] --Darkness(10)@@+[NODE]35@@[OUT]3
- #. -- [EVENT] --Forest attacks(12)@@+[NODE]2@@[OUT]7
- #. -- [EVENT] --Forest attacks(12)@@+[NODE]15@@[OUT]2
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]14@@[OUT]1
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]22@@[OUT]1
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]2@@[OUT]6
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]13@@[OUT]3
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]14@@[OUT]3
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]35@@[OUT]3
- #. -- [EVENT] --Robbers_(37)@@+[NODE]28@@[OUT]2
- #. -- [EVENT] --Robbers_(37)@@+[NODE]30@@[OUT]2
- #. -- [EVENT] --Robbers_(37)@@+[NODE]72@@[OUT]2
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]2@@[OUT]6
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]13@@[OUT]3
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]14@@[OUT]3
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]35@@[OUT]3
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]2@@[OUT]7
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]15@@[OUT]2
- #. -- [EVENT] --MrokiLoot(43)@@+[NODE]14@@[OUT]4
- msgid "Run away."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]18@@[STORY]
- msgid ""
- "With the dead, well, dead again, you can now search the ruins in peace."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]18@@[OUT]1
- #. -- [EVENT] --Unliving(6)@@+[NODE]18@@[OUT]2
- #. -- [EVENT] --Unliving(6)@@+[NODE]27@@[OUT]1
- msgid "Gather up what you can and leave."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]19@@[STORY]
- msgid "The unliving overwhelm you and force you to run for your lives."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]19@@[OUT]1
- #. -- [EVENT] --Underground(7)@@+[NODE]42@@[OUT]1
- #. -- [EVENT] --Robbers(8)@@+[NODE]62@@[OUT]1
- #. -- [EVENT] --Robbers(8)@@+[NODE]69@@[OUT]1
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]9@@[OUT]1
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]27@@[OUT]1
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]44@@[OUT]1
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]3@@[OUT]1
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]27@@[OUT]1
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]9@@[OUT]1
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]27@@[OUT]1
- #. -- [EVENT] --Robbers_(37)@@+[NODE]62@@[OUT]1
- #. -- [EVENT] --Robbers_(37)@@+[NODE]69@@[OUT]1
- msgid "Run."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]21@@[STORY]
- msgid ""
- "As you search the old rubble, you hear the voice of a female orc:'We "
- "witnessed from afar your honourable deed, as expected from a sister, of "
- "course. Here, we found some loot that we cannot carry on the long road ahead."
- " Take it and serve the gods well!'"
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]21@@[OUT]1
- msgid ""
- "Pound your chest in thanks and bid them farewell. Finish checking the ruins "
- "and leave."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]26@@[STORY]
- #. -- [EVENT] --Unliving(6)@@+[NODE]27@@[STORY]
- msgid ""
- "As you are about to depart, you hear the roaring voice of an orc warrior "
- "bellowing at you:'You showed our warriors respect and did not let their "
- "defiled bodies walk as unliving scourges. Here, have this as our thanks.'"
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]26@@[OUT]1
- msgid "Thank them and depart."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]33@@[STORY]
- msgid ""
- "Before you can take your treasure, you hear the roaring voice of an orc "
- "warrior bellowing at you:'We claim this ruin as our turf, as marked by our "
- "fallen kin!'"
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]33@@[OUT]1
- msgid "Keep listening. Best not to further enrage an already angry orc."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]35@@[STORY]
- msgid ""
- "You help dig out the bodies and make proper funeral pyres in accordance with "
- "orc customs."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]35@@[OUT]1
- #. -- [EVENT] --Unliving(6)@@+[NODE]36@@[OUT]1
- msgid "Good. Take your loot and leave."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]36@@[STORY]
- msgid ""
- "You help dig out the bodies and make proper funeral pyres in accordance with "
- "orc customs.The orcs appreciate your aid, and add some metals as a reward "
- "before they bid you farewell."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]39@@[STORY]
- msgid ""
- "The orc warrior growls, her sharp, exposed teeth glimmering at you, but then "
- "she laughs:'Ha! You have a warrior heart and you respected our fallen. You "
- "may leave, and may your path be filled with good enemies and strong friends."
- "'"
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]39@@[OUT]1
- msgid "Wish them well too and leave."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]40@@[STORY]
- msgid ""
- "'You fought well for weakling fleshies. You have tits! Good.All this "
- "fighting got me hungry. Leave your food, leave the loot, and you're free to "
- "go.'"
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]40@@[OUT]1
- msgid "Praise their honour and leave."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]40@@[OUT]2
- #. -- [EVENT] --Unliving(6)@@+[NODE]45@@[OUT]1
- #. -- [EVENT] --Underground(7)@@+[NODE]2@@[OUT]6
- #. -- [EVENT] --Underground(7)@@+[NODE]40@@[OUT]1
- #. -- [EVENT] --Robbers(8)@@+[NODE]2@@[OUT]6
- #. -- [EVENT] --Robbers(8)@@+[NODE]38@@[OUT]1
- #. -- [EVENT] --Robbers(8)@@+[NODE]50@@[OUT]1
- #. -- [EVENT] --Robbers(8)@@+[NODE]56@@[OUT]1
- #. -- [EVENT] --Robbers(8)@@+[NODE]64@@[OUT]2
- #. -- [EVENT] --Random demon(9)@@+[NODE]3@@[OUT]3
- #. -- [EVENT] --Random demon(9)@@+[NODE]24@@[OUT]1
- #. -- [EVENT] --Random demon(9)@@+[NODE]28@@[OUT]1
- #. -- [EVENT] --Random demon(9)@@+[NODE]32@@[OUT]1
- #. -- [EVENT] --Random demon(9)@@+[NODE]33@@[OUT]1
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]4@@[OUT]4
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]10@@[OUT]1
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]17@@[OUT]4
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]23@@[OUT]1
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]55@@[OUT]1
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]2@@[OUT]6
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]42@@[OUT]1
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]3@@[OUT]5
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]17@@[OUT]1
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]18@@[OUT]1
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]25@@[OUT]2
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]31@@[OUT]1
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]32@@[OUT]1
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]53@@[OUT]2
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]9@@[OUT]2
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]21@@[OUT]1
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]44@@[OUT]1
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]58@@[OUT]1
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]61@@[OUT]2
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]62@@[OUT]2
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]63@@[OUT]2
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]76@@[OUT]1
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]2@@[OUT]7
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]25@@[OUT]2
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]41@@[OUT]1
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]45@@[OUT]1
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]53@@[OUT]1
- #. -- [EVENT] --Traps(18)@@+[NODE]2@@[OUT]7
- #. -- [EVENT] --Traps(18)@@+[NODE]11@@[OUT]1
- #. -- [EVENT] --Traps(18)@@+[NODE]32@@[OUT]1
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]2@@[OUT]6
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]16@@[OUT]4
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]3@@[OUT]6
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]4@@[OUT]4
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]5@@[OUT]3
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]41@@[OUT]3
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]49@@[OUT]1
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]2@@[OUT]4
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]44@@[OUT]2
- #. -- [EVENT] --Hohlick(27)@@+[NODE]2@@[OUT]7
- #. -- [EVENT] --Hohlick(27)@@+[NODE]12@@[OUT]3
- #. -- [EVENT] --Hohlick(27)@@+[NODE]17@@[OUT]1
- #. -- [EVENT] --Hohlick(27)@@+[NODE]19@@[OUT]1
- #. -- [EVENT] --Hohlick(27)@@+[NODE]28@@[OUT]1
- #. -- [EVENT] --Hohlick(27)@@+[NODE]29@@[OUT]1
- #. -- [EVENT] --Hohlick(27)@@+[NODE]43@@[OUT]1
- #. -- [EVENT] --Hohlick(27)@@+[NODE]48@@[OUT]1
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]2@@[OUT]5
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]8@@[OUT]6
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]10@@[OUT]2
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]11@@[OUT]1
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]13@@[OUT]1
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]14@@[OUT]1
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]28@@[OUT]1
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]30@@[OUT]1
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]2@@[OUT]5
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]56@@[OUT]1
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]9@@[OUT]1
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]2@@[OUT]6
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]13@@[OUT]1
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]25@@[OUT]3
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]30@@[OUT]2
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]2@@[OUT]7
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]11@@[OUT]1
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]32@@[OUT]1
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]2@@[OUT]4
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]44@@[OUT]2
- #. -- [EVENT] --Robbers_(37)@@+[NODE]2@@[OUT]6
- #. -- [EVENT] --Robbers_(37)@@+[NODE]38@@[OUT]1
- #. -- [EVENT] --Robbers_(37)@@+[NODE]50@@[OUT]1
- #. -- [EVENT] --Robbers_(37)@@+[NODE]56@@[OUT]1
- #. -- [EVENT] --MrokiLoot(43)@@+[NODE]19@@[OUT]1
- #. -- [EVENT] --MrokiLoot(43)@@+[NODE]24@@[OUT]4
- #. -- [EVENT] --MrokiLoot(43)@@+[NODE]28@@[OUT]3
- #. -- [EVENT] --LightAttack1(44)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --LightAttack1(44)@@+[NODE]7@@[OUT]1
- #. -- [EVENT] --LightAttack1(44)@@+[NODE]9@@[OUT]1
- #. -- [EVENT] --LightAttack1(44)@@+[NODE]16@@[OUT]1
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]7@@[OUT]1
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]9@@[OUT]1
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]16@@[OUT]1
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]22@@[OUT]1
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]26@@[OUT]1
- msgid "Leave."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]41@@[STORY]
- msgid ""
- "Whoever these dead folks were, their killers took off with much of what was "
- "usable here, but you still see some salvageable resources and a few "
- "scattered weapons that may be good."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]41@@[OUT]1
- #. -- [EVENT] --Darkness(10)@@+[NODE]32@@[OUT]1
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]32@@[OUT]1
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]32@@[OUT]1
- msgid "Take the stuff and leave."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]42@@[STORY]
- msgid ""
- "You gather up what little is left in the ruins, but just as you lift a "
- "skeleton to pick up its sword, you hear footsteps behind you and see some "
- "unliving!"
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]43@@[STORY]
- msgid ""
- "'But I tell you what, you showed respect to the dead, even though you buried "
- "them instead of burnin'... So help us dig them out and make funeral pyres "
- "and you can keep half of the loot.'"
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]43@@[OUT]1
- #. -- [EVENT] --Unliving(6)@@+[NODE]43@@[OUT]2
- msgid "Agree to help with the bodies. "
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]43@@[OUT]3
- #. -- [EVENT] --Unliving(6)@@+[NODE]43@@[OUT]4
- msgid ""
- "[Turmoil] As turmoil is your path, stand firm and say you will not yield to "
- "their demands. The loot is yours, and if they think otherwise, they can "
- "fight you for it."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]45@@[STORY]
- msgid ""
- "'So you surrender... weak, cowardly, and you claim to follow the path of "
- "turmoil, do you? Pathetic.'The warrior spits in your face and her men kick "
- "you out of the ruins, taking away your loot but, surprisingly, not your "
- "equipment."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]46@@[STORY]
- msgid ""
- "'Ah, true warriors, good! Do with us as you will. We yield to your swords!'"
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]46@@[OUT]1
- msgid "Kill them all and take their stuff."
- msgstr ""
-
- #. -- [EVENT] --Unliving(6)@@+[NODE]46@@[OUT]2
- msgid "Take only the loot you found in the ruins, and leave the orcs be."
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]2@@[STORY]
- msgid ""
- "You find the ruins long abandoned and looted many times over. Just as you "
- "are about to give up, you discover a hidden entrance to an underground "
- "chamber, protected by a huge, heavy slab of stone that once may have been a "
- "doorway. "
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]2@@[OUT]1
- msgid "You have some craft tools. Use them to try to pry this entrance open."
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Underground(7)@@+[NODE]2@@[OUT]3
- msgid ""
- "As knowledge is your guide, think of a way to use levers and open this thing."
- ""
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]2@@[OUT]4
- #. -- [EVENT] --Underground(7)@@+[NODE]2@@[OUT]5
- msgid "Use your muscle to break through."
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]3@@[STORY]
- msgid ""
- "With tools in hand, you manage to find the hinges and pry the old stone slab "
- "open.You see a dark corridor leading deeper down. The air is stale, and the "
- "darkness seems to stare back at you."
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]3@@[OUT]1
- #. -- [EVENT] --Underground(7)@@+[NODE]4@@[OUT]1
- #. -- [EVENT] --Underground(7)@@+[NODE]10@@[OUT]1
- #. -- [EVENT] --Underground(7)@@+[NODE]39@@[OUT]1
- msgid "Go in."
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]3@@[OUT]2
- #. -- [EVENT] --Underground(7)@@+[NODE]10@@[OUT]2
- #. -- [EVENT] --Underground(7)@@+[NODE]12@@[OUT]3
- msgid "Actually, it looks too scary. Just leave."
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]4@@[STORY]
- #. -- [EVENT] --Underground(7)@@+[NODE]39@@[STORY]
- msgid ""
- "You find a way to open the slab using brains over brawn.You see a dark "
- "corridor leading deeper down. The air is stale, and the darkness seems to "
- "stare back at you."
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]7@@[STORY]
- msgid ""
- "The stone slab cracks under the pressure of your brawn, but it crumbles so "
- "utterly that you fall into the corridor with the rubble.You see a dark "
- "corridor leading deeper down. The air is stale, and the darkness seems to "
- "stare back at you."
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]7@@[OUT]1
- msgid "Go in deeper."
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]10@@[STORY]
- msgid ""
- "The stone breaks under your assault, and the way in is clear.You see a dark "
- "corridor leading deeper down. The air is stale, and the darkness seems to "
- "stare back at you."
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]12@@[STORY]
- msgid ""
- "You descend down the winding corridor until you reach a chamber with six "
- "stone columns. Between them are alcoves with granite chests and vases."
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]12@@[OUT]1
- #. -- [EVENT] --Underground(7)@@+[NODE]12@@[OUT]2
- msgid "Search the chamber."
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]15@@[STORY]
- msgid ""
- "You spot the silhouettes of humanoid creatures hanging from the ceiling by "
- "the columns.They have spotted you as well..."
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]15@@[OUT]1
- msgid "Use your knowledge of demon lore to identify these creatures."
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]15@@[OUT]2
- msgid "Focus on your divine domain to figure this out."
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]15@@[OUT]3
- msgid ""
- "These creatures are clearly some of your demon kin. Consider how to resolve "
- "the situation."
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]15@@[OUT]4
- #. -- [EVENT] --Underground(7)@@+[NODE]17@@[OUT]2
- #. -- [EVENT] --Underground(7)@@+[NODE]19@@[OUT]4
- #. -- [EVENT] --Robbers(8)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Robbers(8)@@+[NODE]2@@[OUT]7
- #. -- [EVENT] --Robbers(8)@@+[NODE]4@@[OUT]1
- #. -- [EVENT] --Robbers(8)@@+[NODE]64@@[OUT]3
- #. -- [EVENT] --Robbers(8)@@+[NODE]72@@[OUT]1
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]17@@[OUT]1
- #. -- [EVENT] --Forest attacks(12)@@+[NODE]15@@[OUT]1
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]3@@[OUT]1
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]25@@[OUT]1
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]53@@[OUT]1
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]2@@[OUT]6
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]3@@[OUT]5
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]2@@[OUT]4
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]6@@[OUT]4
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]8@@[OUT]5
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]10@@[OUT]1
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]2@@[OUT]5
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]3@@[OUT]1
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]13@@[OUT]2
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]25@@[OUT]2
- #. -- [EVENT] --Robbers_(37)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Robbers_(37)@@+[NODE]2@@[OUT]7
- #. -- [EVENT] --Robbers_(37)@@+[NODE]4@@[OUT]1
- #. -- [EVENT] --Robbers_(37)@@+[NODE]72@@[OUT]1
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]15@@[OUT]1
- #. -- [EVENT] --MrokiLoot(43)@@+[NODE]14@@[OUT]1
- #. -- [EVENT] --MrokiLoot(43)@@+[NODE]24@@[OUT]1
- #. -- [EVENT] --MrokiLoot(43)@@+[NODE]28@@[OUT]1
- msgid "Attack!"
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]16@@[STORY]
- msgid ""
- "As you walk into the chamber, you are ambushed by creatures that fall from "
- "the ceiling upon you!"
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]16@@[OUT]1
- #. -- [EVENT] --Underground(7)@@+[NODE]17@@[OUT]1
- #. -- [EVENT] --Underground(7)@@+[NODE]18@@[OUT]1
- #. -- [EVENT] --Underground(7)@@+[NODE]19@@[OUT]3
- msgid "Attack them with the aid of light or harmony!"
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]16@@[OUT]3
- msgid "Run, even though you may take some damage."
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]17@@[STORY]
- msgid ""
- "Striga are unliving fiends known not only to drink the blood of the living "
- "but also to devour their entrails!"
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]17@@[OUT]4
- msgid ""
- "[Bloodless creatures]Since the strigas are after blood, bloodless creatures "
- "should be able to sneak in and out without trouble."
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]18@@[STORY]
- msgid ""
- "You sense that these creatures are of the night, tainted by darkness. As "
- "such, you can call upon your domain to give you strength to fight them."
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]19@@[STORY]
- msgid ""
- "The striga are cursed souls who need to feed on the blood of the living to "
- "survive. They were clearly locked in here for a long time and are now "
- "starving.If you give them blood, they will let you loot in peace. "
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]19@@[OUT]1
- #. -- [EVENT] --Underground(7)@@+[NODE]19@@[OUT]2
- msgid "Give them some of your blood. "
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]20@@[STORY]
- msgid ""
- "You speak to your kin and give them some of your blood.The strigas honour "
- "the deal. You can loot in peace. "
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]20@@[OUT]1
- #. -- [EVENT] --Underground(7)@@+[NODE]35@@[OUT]1
- #. -- [EVENT] --Underground(7)@@+[NODE]41@@[OUT]1
- msgid "Great. Gather the loot and leave."
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]21@@[STORY]
- msgid ""
- "You speak to your kin and give them some of your blood, but this act is "
- "unnatural and conflicts with one of your divine domains.You feel weakened in "
- "spirit, but the striga honour the deal. You can loot in peace."
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]21@@[OUT]1
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]22@@[OUT]1
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]62@@[OUT]1
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]65@@[OUT]1
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]69@@[OUT]1
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]48@@[OUT]1
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]26@@[OUT]1
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]27@@[OUT]1
- msgid "Gather the loot and leave."
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]35@@[STORY]
- msgid "The striga are dead and the chamber yours to pilfer. "
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]40@@[STORY]
- msgid "No matter how much you try, the old stone slab will not move."
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]41@@[STORY]
- msgid ""
- "You carefully sneak in. The strigas stir, their red eyes following you, but "
- "they do not attack. "
- msgstr ""
-
- #. -- [EVENT] --Underground(7)@@+[NODE]42@@[STORY]
- msgid ""
- "The strigas tear your flesh and feast on your blood even as you run for your "
- "lives."
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]2@@[STORY]
- #. -- [EVENT] --Robbers_(37)@@+[NODE]2@@[STORY]
- msgid ""
- "As you scour some old ruins for loot, you notice you're not the first to "
- "arrive.The other group does not see you yet, but this may change at any "
- "moment."
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]2@@[OUT]1
- msgid "Call upon turmoil and attack whoever dares to stand in your path!"
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]3@@[STORY]
- msgid ""
- "As you approach the other group, you realise too late that they are not "
- "scavengers, but bandits waiting to ambush you.'We're the genero... genral? "
- "We're the kind types. We take some of your stuff, we let you leave alive.'"
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]3@@[OUT]1
- msgid "Agree to give them some of your stuff (to the value of 100)."
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]3@@[OUT]2
- #. -- [EVENT] --Robbers(8)@@+[NODE]30@@[OUT]4
- #. -- [EVENT] --Robbers_(37)@@+[NODE]30@@[OUT]3
- msgid "Try to intimidate them."
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]3@@[OUT]4
- #. -- [EVENT] --Robbers(8)@@+[NODE]30@@[OUT]3
- msgid "Bargain with them, bandit to bandit."
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]4@@[STORY]
- #. -- [EVENT] --Robbers_(37)@@+[NODE]4@@[STORY]
- msgid ""
- "It looks like these are scavengers -- a rugged, scruffy lot, pillaging what "
- "they can from the ruins.You took the time to scout, so now you're in a "
- "better position for a tactical attack."
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]4@@[OUT]2
- msgid ""
- "[Harmony or Intellect] As your domain dictates, there must be a peaceful way "
- "out. These folks look hungry. Offer them food in exchange for letting you "
- "search the ruins as well. [Lose 20 food]"
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]4@@[OUT]3
- #. -- [EVENT] --Robbers_(37)@@+[NODE]4@@[OUT]3
- msgid "Approach the scavengers and offer a deal to search the ruins together."
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]4@@[OUT]4
- #. -- [EVENT] --Robbers(8)@@+[NODE]4@@[OUT]5
- #. -- [EVENT] --Robbers_(37)@@+[NODE]4@@[OUT]5
- msgid "Intimidate them."
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]4@@[OUT]6
- #. -- [EVENT] --Robbers_(37)@@+[NODE]4@@[OUT]6
- msgid "Just leave them be."
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]10@@[STORY]
- #. -- [EVENT] --Robbers(8)@@+[NODE]55@@[STORY]
- #. -- [EVENT] --Robbers_(37)@@+[NODE]10@@[STORY]
- #. -- [EVENT] --Robbers_(37)@@+[NODE]55@@[STORY]
- msgid ""
- "'You seem like honest types, and we are hungry. Deal.And since we ain't "
- "stupid enough to mess with your gods, you can search to the south and west "
- "of here. Be careful of the east, though -- the air seems foul there, and two "
- "of ours never came back to say what's hiding there.'"
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]10@@[OUT]1
- #. -- [EVENT] --Robbers(8)@@+[NODE]55@@[OUT]1
- #. -- [EVENT] --Robbers(8)@@+[NODE]59@@[OUT]1
- #. -- [EVENT] --Robbers(8)@@+[NODE]60@@[OUT]1
- #. -- [EVENT] --Robbers_(37)@@+[NODE]10@@[OUT]1
- #. -- [EVENT] --Robbers_(37)@@+[NODE]55@@[OUT]1
- #. -- [EVENT] --Robbers_(37)@@+[NODE]59@@[OUT]1
- #. -- [EVENT] --Robbers_(37)@@+[NODE]60@@[OUT]1
- msgid "Check the west side."
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]10@@[OUT]2
- #. -- [EVENT] --Robbers(8)@@+[NODE]55@@[OUT]2
- #. -- [EVENT] --Robbers(8)@@+[NODE]59@@[OUT]2
- #. -- [EVENT] --Robbers(8)@@+[NODE]60@@[OUT]2
- #. -- [EVENT] --Robbers_(37)@@+[NODE]10@@[OUT]2
- #. -- [EVENT] --Robbers_(37)@@+[NODE]55@@[OUT]2
- #. -- [EVENT] --Robbers_(37)@@+[NODE]59@@[OUT]2
- #. -- [EVENT] --Robbers_(37)@@+[NODE]60@@[OUT]2
- msgid "Check the south side."
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]10@@[OUT]3
- #. -- [EVENT] --Robbers(8)@@+[NODE]55@@[OUT]3
- #. -- [EVENT] --Robbers_(37)@@+[NODE]10@@[OUT]3
- #. -- [EVENT] --Robbers_(37)@@+[NODE]55@@[OUT]3
- msgid "Ignore the warning and explore the east side."
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]12@@[STORY]
- #. -- [EVENT] --Robbers_(37)@@+[NODE]12@@[STORY]
- msgid ""
- "You enter the eastern part of the ruins and find that a deep, nasty gash has "
- "been torn in the ground beneath you.From within, you sense a presence, "
- "watching, waiting...You feel a warm glow that seems pleasant at first, then "
- "becomes stifling, hot, and burning!"
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]12@@[OUT]2
- #. -- [EVENT] --Robbers_(37)@@+[NODE]12@@[OUT]2
- msgid "Stay and fight this thing!"
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]17@@[STORY]
- #. -- [EVENT] --Robbers(8)@@+[NODE]71@@[STORY]
- #. -- [EVENT] --Robbers_(37)@@+[NODE]17@@[STORY]
- #. -- [EVENT] --Robbers_(37)@@+[NODE]71@@[STORY]
- msgid ""
- "'I suppose if you give us some food, we can let you search this place.Or we "
- "could trade with what we found so far.' "
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]17@@[OUT]1
- #. -- [EVENT] --Robbers(8)@@+[NODE]71@@[OUT]1
- #. -- [EVENT] --Robbers_(37)@@+[NODE]17@@[OUT]1
- #. -- [EVENT] --Robbers_(37)@@+[NODE]71@@[OUT]1
- msgid "Give them some food so you can search. [Lose 20 food]"
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]17@@[OUT]2
- #. -- [EVENT] --Robbers_(37)@@+[NODE]17@@[OUT]2
- msgid "Trade with them and leave."
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]17@@[OUT]3
- #. -- [EVENT] --Robbers(8)@@+[NODE]56@@[OUT]2
- #. -- [EVENT] --Robbers(8)@@+[NODE]71@@[OUT]2
- #. -- [EVENT] --Robbers_(37)@@+[NODE]17@@[OUT]3
- #. -- [EVENT] --Robbers_(37)@@+[NODE]56@@[OUT]2
- #. -- [EVENT] --Robbers_(37)@@+[NODE]71@@[OUT]2
- msgid "Attack them instead."
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]17@@[OUT]4
- #. -- [EVENT] --Robbers(8)@@+[NODE]71@@[OUT]3
- #. -- [EVENT] --Robbers_(37)@@+[NODE]17@@[OUT]4
- #. -- [EVENT] --Robbers_(37)@@+[NODE]71@@[OUT]3
- msgid "Actually, just leave."
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]23@@[STORY]
- #. -- [EVENT] --Robbers(8)@@+[NODE]29@@[STORY]
- #. -- [EVENT] --Robbers_(37)@@+[NODE]23@@[STORY]
- #. -- [EVENT] --Robbers_(37)@@+[NODE]29@@[STORY]
- msgid ""
- "'We go now. You don't kill us!'The scavengers look at you and decide the "
- "loot is not worth their lives. They run away."
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]23@@[OUT]1
- #. -- [EVENT] --Robbers(8)@@+[NODE]29@@[OUT]1
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]11@@[OUT]1
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]12@@[OUT]1
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]24@@[OUT]1
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]25@@[OUT]1
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]29@@[OUT]1
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]30@@[OUT]1
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]31@@[OUT]1
- #. -- [EVENT] --Robbers_(37)@@+[NODE]23@@[OUT]1
- #. -- [EVENT] --Robbers_(37)@@+[NODE]29@@[OUT]1
- msgid "Good. Gather the loot and leave."
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]28@@[STORY]
- #. -- [EVENT] --Robbers_(37)@@+[NODE]28@@[STORY]
- msgid "'You scary, but you not many. We take you!'"
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]30@@[STORY]
- msgid ""
- "You scout ahead and discover that it is a group of bandits pretending to "
- "scavenge the ruins, but in fact waiting to ambush you!"
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]30@@[OUT]1
- #. -- [EVENT] --Robbers_(37)@@+[NODE]30@@[OUT]1
- msgid "Attack them with a preemptive strike!"
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]35@@[STORY]
- msgid ""
- "'You think you scary, eh? Think again, scum!'While you were talking, they "
- "were getting ready to fight, and they launch at you."
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]35@@[OUT]2
- #. -- [EVENT] --Robbers_(37)@@+[NODE]35@@[OUT]2
- msgid "Throw them some of your stuff and run away!"
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]38@@[STORY]
- msgid ""
- "You kill the bandits and take their spoils!But the ruins were clearly looted "
- "many times over already."
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]50@@[STORY]
- msgid ""
- "The burning light is overwhelming. It burns your very soul, threatening to "
- "dissolve it entirely and bind it to the ever-glowing presence.Just as you "
- "think you?ll succumb, the light retreats, perhaps still too weak to fully "
- "take you."
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]52@@[STORY]
- #. -- [EVENT] --Robbers_(37)@@+[NODE]52@@[STORY]
- msgid ""
- "Your spirit is strong and pushes away the burning light that threatened to "
- "devour your very soul.At least now you can loot the ruins in peace, although "
- "you remain shaken by the experience. "
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]52@@[OUT]1
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]8@@[OUT]1
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]21@@[OUT]1
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]29@@[OUT]1
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]47@@[OUT]1
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]8@@[OUT]1
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]21@@[OUT]1
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]29@@[OUT]1
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]47@@[OUT]1
- #. -- [EVENT] --Robbers_(37)@@+[NODE]52@@[OUT]1
- msgid "Search the ruins and leave."
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]56@@[STORY]
- #. -- [EVENT] --Robbers_(37)@@+[NODE]56@@[STORY]
- msgid "'Nah, we don't wanna deal with your sort. Beat it!'"
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]59@@[STORY]
- #. -- [EVENT] --Robbers_(37)@@+[NODE]59@@[STORY]
- msgid ""
- "Your decisive attack destroys the enemy, but you did not notice a small "
- "group taking off with what they looted here.Still, you are now free to "
- "continue searching the ruins."
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]59@@[OUT]3
- #. -- [EVENT] --Robbers(8)@@+[NODE]60@@[OUT]3
- #. -- [EVENT] --Robbers_(37)@@+[NODE]59@@[OUT]3
- #. -- [EVENT] --Robbers_(37)@@+[NODE]60@@[OUT]3
- msgid "Check the east side. "
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]60@@[STORY]
- #. -- [EVENT] --Robbers_(37)@@+[NODE]60@@[STORY]
- msgid ""
- "You skilfully dispatch the enemy.You are now free to continue searching the "
- "ruins."
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]62@@[STORY]
- #. -- [EVENT] --Robbers_(37)@@+[NODE]62@@[STORY]
- msgid ""
- "Defeated, you run for your lives, having to leave behind some of your "
- "supplies. "
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]64@@[STORY]
- msgid ""
- "'I guess dealin's more profitable-like, sure. We can trade, or you can "
- "bugger off. Call it professional cort... curtsy?'"
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]64@@[OUT]1
- msgid "Agree to trade."
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]66@@[STORY]
- msgid ""
- "'Eh, you look burly enough, and we're gettin' tired. Perhaps it's best we "
- "give you some of our stuff and you leave us be, eh?'"
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]66@@[OUT]1
- msgid "Agree to take their stuff and let them be."
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]66@@[OUT]2
- msgid ""
- "Attack them instead. The fight should be easier now that they're scared!"
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]69@@[STORY]
- msgid ""
- "You are sorely beaten and perhaps drop some of your stuff so they won't "
- "chase you.'Lucky we ain't evil, else we'd take all your things!'"
- msgstr ""
-
- #. -- [EVENT] --Robbers(8)@@+[NODE]72@@[STORY]
- #. -- [EVENT] --Robbers_(37)@@+[NODE]72@@[STORY]
- msgid "You feel strengthened by your god."
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]2@@[STORY]
- msgid ""
- "Within what seems like the remnants of a kitchen, with an old stone stove at "
- "its centre, you see broken pots and pans, a long-rotten pantry, and the "
- "skeletal remains of several humanoids that clearly died trapped here."
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --Random demon(9)@@+[NODE]18@@[OUT]1
- msgid "Scout the room to make sure it is safe."
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Random demon(9)@@+[NODE]2@@[OUT]3
- msgid "Go in closer to see if the remains hold anything valuable. "
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]3@@[STORY]
- msgid ""
- "Among the mostly looted ruins, you discover an untouched chamber hidden "
- "beneath a load of rubble that must have shifted recently."
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]4@@[STORY]
- msgid ""
- "In the darkest corner of the chamber lurks a creature, its big, round eyes "
- "glimmering in the dark. You spot one of its legs with shaggy hair and long "
- "crooked claws. You also hear a quiet purr.It is clearly watching you. "
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]4@@[OUT]1
- msgid ""
- "As a wise one, you know many creatures. Try to figure out what this is."
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]4@@[OUT]2
- #. -- [EVENT] --Random demon(9)@@+[NODE]4@@[OUT]3
- #. -- [EVENT] --Random demon(9)@@+[NODE]5@@[OUT]3
- #. -- [EVENT] --Random demon(9)@@+[NODE]5@@[OUT]4
- msgid ""
- "Try to keep out of its way as you loot. You don't want to have to kill it, "
- "but you also need resources."
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]4@@[OUT]4
- #. -- [EVENT] --Random demon(9)@@+[NODE]5@@[OUT]5
- msgid "Just leave. "
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]5@@[STORY]
- msgid ""
- "The more you look at the creature, the more you think it is a simple mrucek -"
- "- a harmless house demon, gone feral after being trapped here with its dead "
- "masters."
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]5@@[OUT]1
- msgid ""
- "[Common demon]Try talking to it to show that you mean it no harm and it is "
- "now safe to leave."
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]5@@[OUT]2
- msgid "Perform a ritual to ease this demon's disturbed soul. "
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]7@@[STORY]
- msgid ""
- "You calm the mrucek so well that its body visibly changes, and it now "
- "resembles a common cat that will follow you faithfully."
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]7@@[OUT]1
- #. -- [EVENT] --Random demon(9)@@+[NODE]9@@[OUT]1
- msgid "Great. Gather anything useful and leave."
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]9@@[STORY]
- msgid ""
- "You calm the mrucek so well that its body visibly changes, and it now "
- "resembles a common cat, only fluffier and fat.It purrs and disappears "
- "through the entrance you made.You feel a blessing upon you."
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]10@@[STORY]
- #. -- [EVENT] --Random demon(9)@@+[NODE]15@@[STORY]
- msgid ""
- "The mrucek purrs even louder and then pounces on you, claws and teeth first."
- "You shake it off and it scampers away, leaving you with a few deep cuts and "
- "a curse."
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]10@@[OUT]1
- #. -- [EVENT] --Random demon(9)@@+[NODE]15@@[OUT]1
- #. -- [EVENT] --Random demon(9)@@+[NODE]17@@[OUT]1
- #. -- [EVENT] --Random demon(9)@@+[NODE]29@@[OUT]1
- msgid "Gather anything useful and leave."
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]17@@[STORY]
- #. -- [EVENT] --Random demon(9)@@+[NODE]29@@[STORY]
- msgid ""
- "There is a loud purr and a rugged catlike creature pounces on you, claws and "
- "teeth first.You shake it off and it scampers away, leaving you with a few "
- "deep cuts and a curse."
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]18@@[STORY]
- msgid ""
- "This room looks like it could have been an old armoury, and although it was "
- "clearly evacuated, there may be some usable leftovers to find. "
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]18@@[OUT]2
- #. -- [EVENT] --Random demon(9)@@+[NODE]18@@[OUT]3
- msgid "Search the room and gather anything still useful."
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]19@@[STORY]
- msgid ""
- "In the darkest corner of the chamber lurks a creature, its beady eyes "
- "flickering in darkness.It is clearly watching you. "
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]19@@[OUT]1
- msgid ""
- "[Strigas] You sense a striga presence. Try to dominate whatever lurks in the "
- "shadows."
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]19@@[OUT]2
- msgid ""
- "You sense a creature of the night. In the name of Horz, lord of the moon, "
- "call the creature to heel."
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]19@@[OUT]3
- msgid "Attack with a preemptive strike. "
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]19@@[OUT]4
- #. -- [EVENT] --Random demon(9)@@+[NODE]19@@[OUT]5
- msgid ""
- "Keep watching the creature and loot the place, hoping it will not attack."
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]20@@[STORY]
- msgid ""
- "A starved striga bows before your dominance, then offers up the last of its "
- "life force for you to devour. "
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]20@@[OUT]1
- msgid "Devour the striga. Then gather up whatever loot you can find here. "
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]20@@[OUT]2
- msgid "Leave the creature be. Gather up whatever loot is left and go."
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]21@@[STORY]
- msgid ""
- "A starved striga bows before your dominance, then scampers off through the "
- "opening you made. "
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]21@@[OUT]1
- msgid "Gather up whatever loot is left and go."
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]24@@[STORY]
- #. -- [EVENT] --Random demon(9)@@+[NODE]28@@[STORY]
- #. -- [EVENT] --Random demon(9)@@+[NODE]32@@[STORY]
- msgid ""
- "A starved striga lashes out at you, forcing you to abandon the room and run."
- "The wounds it left turn out to be infected."
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]31@@[STORY]
- msgid "You kill the striga and are free to loot the place."
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]31@@[OUT]1
- #. -- [EVENT] --Traps(18)@@+[NODE]19@@[OUT]1
- #. -- [EVENT] --Traps(18)@@+[NODE]20@@[OUT]1
- #. -- [EVENT] --Hohlick(27)@@+[NODE]31@@[OUT]1
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]19@@[OUT]1
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]20@@[OUT]1
- msgid "Gather what you found and leave."
- msgstr ""
-
- #. -- [EVENT] --Random demon(9)@@+[NODE]33@@[STORY]
- msgid ""
- "The starved striga lashes out at you, forcing you to abandon the room and "
- "run.The wounds it left turn out to be infected."
- msgstr ""
-
- #. -- [EVENT] --Darkness(10)@@+[NODE]2@@[STORY]
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]2@@[STORY]
- msgid ""
- "You search the old ruins until you realise that a dark, foreboding mist is "
- "descending upon this place.The black mist is a dreaded remnant of the days "
- "of darkness."
- msgstr ""
-
- #. -- [EVENT] --Darkness(10)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --Darkness(10)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]2@@[OUT]2
- msgid "Call upon light or harmony to protect you from this dark power. "
- msgstr ""
-
- #. -- [EVENT] --Darkness(10)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]2@@[OUT]3
- msgid "Call upon turmoil or magic to shield you from the darkness."
- msgstr ""
-
- #. -- [EVENT] --Darkness(10)@@+[NODE]2@@[OUT]4
- #. -- [EVENT] --Darkness(10)@@+[NODE]2@@[OUT]5
- #. -- [EVENT] --Darkness(10)@@+[NODE]13@@[OUT]2
- #. -- [EVENT] --Darkness(10)@@+[NODE]14@@[OUT]2
- #. -- [EVENT] --Darkness(10)@@+[NODE]14@@[OUT]4
- #. -- [EVENT] --Darkness(10)@@+[NODE]35@@[OUT]2
- #. -- [EVENT] --Darkness(10)@@+[NODE]35@@[OUT]4
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]2@@[OUT]4
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]2@@[OUT]5
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]13@@[OUT]2
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]14@@[OUT]2
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]14@@[OUT]4
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]35@@[OUT]2
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]35@@[OUT]4
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]2@@[OUT]4
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]2@@[OUT]5
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]13@@[OUT]2
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]14@@[OUT]2
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]35@@[OUT]2
- msgid ""
- "You have skilled wise ones with you. Battle this force of the dark with your "
- "spirit!"
- msgstr ""
-
- #. -- [EVENT] --Darkness(10)@@+[NODE]2@@[OUT]7
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]2@@[OUT]7
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]2@@[OUT]7
- msgid ""
- "Try to sneak quickly past the mist to get to the possible loot in these "
- "ruins."
- msgstr ""
-
- #. -- [EVENT] --Darkness(10)@@+[NODE]2@@[OUT]8
- #. -- [EVENT] --Darkness(10)@@+[NODE]2@@[OUT]9
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]2@@[OUT]8
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]2@@[OUT]9
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]2@@[OUT]8
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]2@@[OUT]9
- msgid ""
- "[Shadow elf]The black mist is no danger to you. Walk through it and finish "
- "searching the ruins."
- msgstr ""
-
- #. -- [EVENT] --Darkness(10)@@+[NODE]13@@[STORY]
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]13@@[STORY]
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]13@@[STORY]
- msgid ""
- "Alas, your divine domain serves only as a beacon for the black mist to "
- "strike.You are engulfed by its dark clutches, which tear deep into your soul "
- "with dread and madness!"
- msgstr ""
-
- #. -- [EVENT] --Darkness(10)@@+[NODE]13@@[OUT]1
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]13@@[OUT]1
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]13@@[OUT]1
- msgid "Do not let this darkness win. Gather your spirit and fight it!"
- msgstr ""
-
- #. -- [EVENT] --Darkness(10)@@+[NODE]14@@[STORY]
- #. -- [EVENT] --Darkness(10)@@+[NODE]35@@[STORY]
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]14@@[STORY]
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]35@@[STORY]
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]14@@[STORY]
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]35@@[STORY]
- msgid ""
- "Your domain shields you as the dreaded mist tries to claw its way into your "
- "very souls.Still uneasy from the experience, you can try to search this "
- "place for loot and hope the mist won't come after you again."
- msgstr ""
-
- #. -- [EVENT] --Darkness(10)@@+[NODE]14@@[OUT]1
- #. -- [EVENT] --Darkness(10)@@+[NODE]35@@[OUT]1
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]14@@[OUT]1
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]35@@[OUT]1
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]14@@[OUT]1
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]35@@[OUT]1
- msgid "Take what you find and leave. "
- msgstr ""
-
- #. -- [EVENT] --Darkness(10)@@+[NODE]23@@[STORY]
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]23@@[STORY]
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]23@@[STORY]
- msgid ""
- "The black mist cannot be beaten easily. Before you know it, deep, "
- "penetrating darkness engulfs you in its cold clutches and tears at your mind "
- "and soul."
- msgstr ""
-
- #. -- [EVENT] --Darkness(10)@@+[NODE]23@@[OUT]1
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]23@@[OUT]1
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]23@@[OUT]1
- msgid "Run!"
- msgstr ""
-
- #. -- [EVENT] --Darkness(10)@@+[NODE]26@@[STORY]
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]26@@[STORY]
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]26@@[STORY]
- msgid "You defeat the darkness and can now attempt to siphon its power."
- msgstr ""
-
- #. -- [EVENT] --Darkness(10)@@+[NODE]26@@[OUT]1
- #. -- [EVENT] --Darkness(10)@@+[NODE]26@@[OUT]2
- #. -- [EVENT] --Darkness(10)@@+[NODE]26@@[OUT]3
- #. -- [EVENT] --Darkness(10)@@+[NODE]26@@[OUT]4
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]26@@[OUT]1
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]26@@[OUT]2
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]26@@[OUT]3
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]26@@[OUT]4
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]26@@[OUT]1
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]26@@[OUT]2
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]26@@[OUT]3
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]26@@[OUT]4
- msgid "Siphon the energy."
- msgstr ""
-
- #. -- [EVENT] --Darkness(10)@@+[NODE]26@@[OUT]5
- #. -- [EVENT] --Darkness(10)@@+[NODE]26@@[OUT]6
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]26@@[OUT]5
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]26@@[OUT]6
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]26@@[OUT]5
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]26@@[OUT]6
- msgid "Do not risk meddling with the mist. Search the ruins for loot."
- msgstr ""
-
- #. -- [EVENT] --Darkness(10)@@+[NODE]27@@[STORY]
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]27@@[STORY]
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]27@@[STORY]
- msgid ""
- "By the skin of your teeth you manage to avoid the mist, although you still "
- "feel some dread lingering, and you find a decent stash of goods for looting."
- msgstr ""
-
- #. -- [EVENT] --Darkness(10)@@+[NODE]27@@[OUT]1
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]27@@[OUT]1
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]27@@[OUT]1
- msgid "Gather any loot you find and leave."
- msgstr ""
-
- #. -- [EVENT] --Darkness(10)@@+[NODE]29@@[STORY]
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]29@@[STORY]
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]29@@[STORY]
- msgid ""
- "You siphon some of the dark energy safely, protected by the divine domain of "
- "magic."
- msgstr ""
-
- #. -- [EVENT] --Darkness(10)@@+[NODE]29@@[OUT]1
- #. -- [EVENT] --Darkness(10)@@+[NODE]29@@[OUT]2
- #. -- [EVENT] --Darkness(10)@@+[NODE]30@@[OUT]1
- #. -- [EVENT] --Darkness(10)@@+[NODE]30@@[OUT]2
- #. -- [EVENT] --Darkness(10)@@+[NODE]31@@[OUT]1
- #. -- [EVENT] --Darkness(10)@@+[NODE]31@@[OUT]2
- #. -- [EVENT] --Darkness(10)@@+[NODE]39@@[OUT]1
- #. -- [EVENT] --Darkness(10)@@+[NODE]39@@[OUT]2
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]29@@[OUT]1
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]29@@[OUT]2
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]30@@[OUT]1
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]30@@[OUT]2
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]31@@[OUT]1
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]31@@[OUT]2
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]39@@[OUT]1
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]39@@[OUT]2
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]29@@[OUT]1
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]29@@[OUT]2
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]30@@[OUT]1
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]30@@[OUT]2
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]31@@[OUT]1
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]31@@[OUT]2
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]39@@[OUT]1
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]39@@[OUT]2
- msgid "Check the ruins for any loot and leave."
- msgstr ""
-
- #. -- [EVENT] --Darkness(10)@@+[NODE]30@@[STORY]
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]30@@[STORY]
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]30@@[STORY]
- msgid ""
- "You try to siphon the dark energy, but it does not sit well with your divine "
- "domain.A spirit sickness befalls you."
- msgstr ""
-
- #. -- [EVENT] --Darkness(10)@@+[NODE]31@@[STORY]
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]31@@[STORY]
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]31@@[STORY]
- msgid "You siphon some of the dark energy safely."
- msgstr ""
-
- #. -- [EVENT] --Darkness(10)@@+[NODE]32@@[STORY]
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]32@@[STORY]
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]32@@[STORY]
- msgid ""
- "The dark mist destroys most of what once stood here, but you find a fairly "
- "fresh corpse to loot. "
- msgstr ""
-
- #. -- [EVENT] --Darkness(10)@@+[NODE]37@@[STORY]
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]37@@[STORY]
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]37@@[STORY]
- msgid ""
- "The power of darkness seeps into your spirit, strengthening it from within."
- msgstr ""
-
- #. -- [EVENT] --Darkness(10)@@+[NODE]37@@[OUT]1
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]37@@[OUT]1
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]37@@[OUT]1
- msgid "Good. Gather any loot you find and leave."
- msgstr ""
-
- #. -- [EVENT] --Darkness(10)@@+[NODE]39@@[STORY]
- #. -- [EVENT] --Darknessdiff5(32)@@+[NODE]39@@[STORY]
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]39@@[STORY]
- msgid ""
- "You try to siphon the dark energy, but darkness is a fickle friend.A spirit "
- "sickness befalls you."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]2@@[STORY]
- msgid ""
- "As you look up at the trees, you see the remains of an old elven dwelling "
- "with fallen rope bridges and abandoned structures that have almost entirely "
- "become part of the trees again.Who knows what secrets it may hold? "
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]2@@[OUT]1
- msgid "Go up to explore the ruins."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]4@@[STORY]
- msgid ""
- "You find many abandoned structures, but they are either empty or impossible "
- "to reach. You see one that seems more intact, but the winding stairway is "
- "almost entirely collapsed and the tree bark sharp as nails, so it will be a "
- "difficult climb."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]4@@[OUT]1
- msgid ""
- "[Wood folk]This is not an obstacle for you. Whisper to the trees so that you "
- "may climb up unharmed. "
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]4@@[OUT]2
- msgid ""
- "[Nature] Call upon your domain, to ask the forest for help in this climb."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]4@@[OUT]3
- msgid "Climb up carefully."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]6@@[STORY]
- msgid "The forest listens and allows you to climb without issue."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]6@@[OUT]1
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]6@@[OUT]2
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]8@@[OUT]1
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]8@@[OUT]2
- msgid "Search the place with care. "
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]8@@[STORY]
- msgid ""
- "The forest proves merciful, and you climb without a hitch.You stand in a "
- "deceptively large, open chamber, its walls made of strange crystal now "
- "overgrown with vines and flowers, with remnants of old furniture and art-- "
- "fragile and forgotten, yet still beautiful."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]10@@[STORY]
- msgid ""
- "The climb proves too difficult. The remains of the staircase fall apart, and "
- "you see no other way to climb here. "
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]14@@[STORY]
- msgid ""
- "You climb up and find a series of abandoned tree houses, most now "
- "inaccessible and overgrown.You find some scattered herbs and pieces of "
- "usable wood, but little more.But you do hear a strange, disturbing, mumbling "
- "sound nearby."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]14@@[OUT]2
- msgid "Gather what you already have and leave."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]16@@[STORY]
- msgid ""
- "After searching awhile, you discover a hidden trap door that leads inside a "
- "tree trunk.Within, you see what once could have been a workshop but is now a "
- "hollow, dark room, overgrown with greenery and cobwebs.Among it all, you see "
- "a lone elf, rocking and mumbling to themselves."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]16@@[OUT]1
- msgid "[Elf]Speak to them softly in your tongue. Try to calm them."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]16@@[OUT]2
- msgid "Try talking to them."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]16@@[OUT]3
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]16@@[OUT]4
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]31@@[OUT]4
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]31@@[OUT]5
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]44@@[OUT]1
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]44@@[OUT]3
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]58@@[OUT]4
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]58@@[OUT]5
- msgid "Put them out of their misery."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]16@@[OUT]5
- msgid ""
- "[Forest demon]Use the tongue of the forest to soothe this creature's "
- "troubled soul."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]16@@[OUT]6
- msgid "[Orc]Kill it."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]17@@[STORY]
- msgid ""
- "You walk through the chamber and discover many hidden alcoves, corridors "
- "leading to long-destroyed paths, and a small back room.Within, you see the "
- "remains of tools, vials, herbs, and perhaps even books.There's also a nest "
- "of crows eagerly watching your every move."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]17@@[OUT]2
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]17@@[OUT]3
- msgid "Intimidate the crows."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]22@@[STORY]
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]62@@[STORY]
- msgid "With the crows gone, you can search the room in peace."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]23@@[STORY]
- msgid "You are badly beaten and forced to flee."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]26@@[STORY]
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]70@@[STORY]
- msgid ""
- "The elf stops for a second, turns his head towards you, listens, and then "
- "recoils again, mumbling:'Light, too much, too much, failed again, failed... "
- "burning...'The elf is clearly ancient, perhaps from the days of the "
- "darkness, judging by the faded scars of the dark curse, but his mind is so "
- "very lost. "
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]26@@[OUT]1
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]70@@[OUT]1
- msgid ""
- "Offer some of your spirit health to ease his mind and perhaps get him to "
- "talk to you."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]26@@[OUT]2
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]26@@[OUT]3
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]27@@[OUT]1
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]27@@[OUT]5
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]70@@[OUT]2
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]70@@[OUT]3
- msgid "Slap him in the face. It sometimes helps with crazy."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]27@@[STORY]
- msgid ""
- "'Light, too much, too much, failed again, failed... burning...'The elf does "
- "not seem to acknowledge your presence."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]27@@[OUT]2
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]27@@[OUT]3
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]50@@[OUT]1
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]50@@[OUT]2
- msgid "Kill the elf. "
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]27@@[OUT]4
- msgid "Just loot the room and leave this strange elf be."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]27@@[OUT]6
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]31@@[OUT]8
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]44@@[OUT]4
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]58@@[OUT]8
- msgid "[Orc]Kill it quickly before the crazy rubs off on you."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]28@@[STORY]
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]55@@[STORY]
- msgid ""
- "You kill the elf with one precise blow, his weakened body offering no "
- "resistance.But as the flesh dissolves into dust, it does so with a violent "
- "burst of blinding light that scorches both your body and soul!"
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]28@@[OUT]1
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]30@@[OUT]1
- msgid "Gather up any loot you find and leave."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]30@@[STORY]
- msgid ""
- "You kill the elf with one precise blow, his weakened body offering no "
- "resistance.The body turns to silver dust and you feel your soul strengthened "
- "by this act of mercy, whether intended or accidental. "
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]31@@[STORY]
- msgid ""
- "'I... thank thee, kindred spirits, for even this fleeting moment of clarity "
- "sings to my soul in the most sublime fancy...'He hums a sad, striking melody."
- "Then suddenly he twists in pain, eyes glowing with a faint light, rocking "
- "again as he screams at you:'End this, end this sorrow now, I beg of thee!'"
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]31@@[OUT]1
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]31@@[OUT]6
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]58@@[OUT]1
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]58@@[OUT]6
- msgid ""
- "Call upon nature and ask this forest to allow their child the ever-sleep, "
- "for in time it may cure his sickened mind."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]31@@[OUT]2
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]58@@[OUT]2
- msgid ""
- "His mind is clearly assaulted by some mystical force. It is too strong to "
- "destroy, but you can connect with the elf spiritually and try to shield him."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]31@@[OUT]3
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]58@@[OUT]3
- msgid ""
- "It is not the way of harmony to destroy life, even life that is tormented "
- "like this. Call upon your domain to try to shield the poor creature from "
- "whatever ails it. "
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]31@@[OUT]7
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]44@@[OUT]2
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]58@@[OUT]7
- msgid ""
- "The elf may yet recover. It is not your business, so leave him be. Gather up "
- "whatever you found so far and depart."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]37@@[STORY]
- msgid ""
- "The forest listens. Vines and roots from the tree engulf the elf in a "
- "protective shell.His body slowly relaxes, his skin turning more silver until "
- "it looks like a serene, perfectly carved statue of a sleeping divine.You see "
- "a bundle clad in oak leaves. You know this is your reward, be it from the "
- "forest or the elf."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]37@@[OUT]1
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]41@@[OUT]1
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]42@@[OUT]1
- msgid "Take the gift and leave."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]41@@[STORY]
- msgid ""
- "The forest listens. Vines and roots from the tree engulf the elf in a "
- "protective shell.His body slowly relaxes, his skin turning more silver until "
- "it looks like a serene, perfectly carved statue of a sleeping divine.You see "
- "a bundle clad in oak leaves. You know this is your reward, be it from the "
- "forest or the elf. "
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]42@@[STORY]
- msgid ""
- "Your ritual works. You shield the elf's mind from whatever twisted force is "
- "assailing him.You do not know how long it will last, or if he even knows "
- "what has happened, but his body seems more relaxed and still.You see a "
- "bundle clad in oak leaves. You know this is your reward, be it from the "
- "forest or the elf. "
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]44@@[STORY]
- msgid ""
- "Whatever holds this elf's mind and soul is too strong for you.The tormented "
- "forest kin recoils from you and rocks again, mumbling indistinguishably."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]50@@[STORY]
- msgid ""
- "The elf looks at you, bewildered:'Creature of the dark, turmoil? Chaos? "
- "Violence all it speaks, violence... perhaps the light is good, yes, perhaps, "
- "perhaps it is time to embrace it...'He starts to glow. "
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]50@@[OUT]3
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]41@@[OUT]2
- msgid "Better just leave."
- msgstr ""
-
- #. -- [EVENT] --Crazy elf(11)@@+[NODE]58@@[STORY]
- msgid ""
- "'So brutal, your kindred, so... simple... Yet a moment's respite... fleeting "
- "so...'Then suddenly he twists in pain, eyes glowing with a faint light, "
- "rocking again as he screams at you:'End this, end this sorrow now, I beg of "
- "thee!'"
- msgstr ""
-
- #. -- [EVENT] --Forest attacks(12)@@+[NODE]2@@[STORY]
- msgid ""
- "You climb up to explore the elven ruins but hear an unsettling stirring in "
- "the forest. Some of the trees seem to be descending upon you!"
- msgstr ""
-
- #. -- [EVENT] --Forest attacks(12)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]2@@[OUT]1
- msgid "[Leshy]Call upon the forest to heed your will!"
- msgstr ""
-
- #. -- [EVENT] --Forest attacks(12)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]2@@[OUT]2
- msgid ""
- "[Wood folk]Speak to the forest and proclaim your elven right to be here."
- msgstr ""
-
- #. -- [EVENT] --Forest attacks(12)@@+[NODE]2@@[OUT]3
- msgid ""
- "[Nature]Affirm your allegiance to the woodland and ask the forest to calm "
- "itself."
- msgstr ""
-
- #. -- [EVENT] --Forest attacks(12)@@+[NODE]2@@[OUT]4
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]2@@[OUT]4
- msgid "Try to negotiate with the clearly angry forest."
- msgstr ""
-
- #. -- [EVENT] --Forest attacks(12)@@+[NODE]2@@[OUT]6
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]2@@[OUT]6
- msgid ""
- "[Forest demons]Your kin look very angry. Offer them your spirit health as "
- "tribute in exchange for free passage."
- msgstr ""
-
- #. -- [EVENT] --Forest attacks(12)@@+[NODE]5@@[STORY]
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]5@@[STORY]
- msgid ""
- "You give your spirit essence and the forest calms, for now.You're free to "
- "search the ruins now."
- msgstr ""
-
- #. -- [EVENT] --Forest attacks(12)@@+[NODE]5@@[OUT]1
- #. -- [EVENT] --Forest attacks(12)@@+[NODE]16@@[OUT]1
- #. -- [EVENT] --Forest attacks(12)@@+[NODE]21@@[OUT]1
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]5@@[OUT]1
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]16@@[OUT]1
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]21@@[OUT]1
- msgid "Finish the exploration quickly and leave."
- msgstr ""
-
- #. -- [EVENT] --Forest attacks(12)@@+[NODE]6@@[STORY]
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]6@@[STORY]
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]43@@[STORY]
- msgid ""
- "The forest heeds your words and calms its anger, allowing you entry without "
- "further resistance."
- msgstr ""
-
- #. -- [EVENT] --Forest attacks(12)@@+[NODE]6@@[OUT]1
- #. -- [EVENT] --Forest attacks(12)@@+[NODE]14@@[OUT]1
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]6@@[OUT]1
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]14@@[OUT]1
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]42@@[OUT]1
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]43@@[OUT]1
- msgid "Finish the exploration and leave."
- msgstr ""
-
- #. -- [EVENT] --Forest attacks(12)@@+[NODE]14@@[STORY]
- msgid "'Yoou smeelll of woodkin, yoou maay passs.'"
- msgstr ""
-
- #. -- [EVENT] --Forest attacks(12)@@+[NODE]15@@[STORY]
- msgid "The forest does not listen or respond. Its anger is old and raw!"
- msgstr ""
-
- #. -- [EVENT] --Forest attacks(12)@@+[NODE]16@@[STORY]
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]16@@[STORY]
- msgid ""
- "Although most of the old city is unsalvageable, you find what could be an "
- "old stockroom or maybe a weaponsmith's workshop where you find some good "
- "resources still intact."
- msgstr ""
-
- #. -- [EVENT] --Forest attacks(12)@@+[NODE]19@@[STORY]
- msgid ""
- "The forest guardians lie dead, so you are free to loot the ruins in peace. "
- msgstr ""
-
- #. -- [EVENT] --Forest attacks(12)@@+[NODE]19@@[OUT]1
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]19@@[OUT]1
- msgid "Continue searching the ruins."
- msgstr ""
-
- #. -- [EVENT] --Forest attacks(12)@@+[NODE]21@@[STORY]
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]21@@[STORY]
- msgid ""
- "Although most of the old city is unsalvageable, you discover what could have "
- "been a craftsman's studio. "
- msgstr ""
-
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]2@@[STORY]
- msgid ""
- "While searching the remains of a goblin settlement, you realise that a pack "
- "of wild boars occupies one of the largest remaining huts."
- msgstr ""
-
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]2@@[OUT]1
- msgid ""
- "[Turmoil or strength] Honour the turmoil of your souls and attack these "
- "boars with your bare fists!"
- msgstr ""
-
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]2@@[OUT]3
- msgid "[Hunter or Nature] Hunting is a thing of nature for you. Do it."
- msgstr ""
-
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]2@@[OUT]4
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]2@@[OUT]5
- msgid ""
- "[Boar rider or beastmaster] Boars are a goblin thing. Get them in line. "
- msgstr ""
-
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]3@@[STORY]
- msgid ""
- "You stalk the boars and wait for the perfect chance to pick off the weakest "
- "ones first, then strike down the rest. "
- msgstr ""
-
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]3@@[OUT]1
- msgid "Attack the weakened pack."
- msgstr ""
-
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]3@@[OUT]2
- msgid "Intimidate the rest of the pack."
- msgstr ""
-
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]3@@[OUT]3
- msgid "Actually, better leave the boars alone. "
- msgstr ""
-
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]7@@[STORY]
- msgid ""
- "You manage to wrestle one of the boars to the ground and strangle it!The "
- "others run away at your display of raw power. You feel your spirits lifted "
- "by this deed."
- msgstr ""
-
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]7@@[OUT]1
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]7@@[OUT]2
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]38@@[OUT]1
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]38@@[OUT]2
- msgid "Search the place and leave."
- msgstr ""
-
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]14@@[STORY]
- msgid ""
- "The hut proved to be the remains of a shaman's lair, but much of it has been "
- "destroyed by the boars.You find a rack of dried herbs and packs of supplies, "
- "suggesting the hut was in use recently."
- msgstr ""
-
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]14@@[OUT]1
- msgid "[Goblin shaman]Search for the lore book."
- msgstr ""
-
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]14@@[OUT]2
- msgid "Try to connect to the lingering weaves of magic here."
- msgstr ""
-
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]14@@[OUT]3
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]14@@[OUT]4
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]19@@[OUT]1
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]19@@[OUT]2
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]20@@[OUT]1
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]20@@[OUT]2
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]21@@[OUT]1
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]21@@[OUT]2
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]30@@[OUT]1
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]30@@[OUT]2
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]37@@[OUT]1
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]37@@[OUT]2
- msgid "Gather what you can and leave."
- msgstr ""
-
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]19@@[STORY]
- msgid ""
- "You know well the hidey-holes of your tribesmen. You quickly find a leather-"
- "bound book filled with mystical knowledge."
- msgstr ""
-
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]20@@[STORY]
- msgid ""
- "Your connection to the weaves of magic allows you to soak up the energies "
- "gathered here safely.You feel your spirit strengthened."
- msgstr ""
-
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]21@@[STORY]
- msgid ""
- "You get on all fours, then squeal and grunt and rummage the dirt "
- "threateningly.The boars shuffle and leave, bowing their tusks to you. The "
- "animals also reveal a few dead bodies for you to loot. "
- msgstr ""
-
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]30@@[STORY]
- msgid "The boars are dead, and you are free to search the hut."
- msgstr ""
-
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]37@@[STORY]
- msgid "You spook the boars and they run off into the woods. "
- msgstr ""
-
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]38@@[STORY]
- msgid ""
- "You manage to wrestle one of the boars to the ground and strangle it!One of "
- "the others stays and decides to follow you.You feel your spirits lifted by "
- "this deed."
- msgstr ""
-
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]41@@[STORY]
- msgid ""
- "You get on all fours, then squeal and grunt and rummage the dirt "
- "threateningly.The boars shuffle and grunt back, becoming even more agitated!"
- msgstr ""
-
- #. -- [EVENT] --Boars goblin(13)@@+[NODE]42@@[STORY]
- msgid ""
- "The boars charge angrily, and you have to drop some food to avoid being "
- "trampled!"
- msgstr ""
-
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]2@@[STORY]
- msgid ""
- "Among the rubble and stones, you find several underground pockets where a "
- "dwarven city once lay.From one such entrance, you see light and hear the "
- "thudding of hammer against anvil. "
- msgstr ""
-
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]2@@[OUT]1
- msgid ""
- "[Dwarf]Go forth, but check for hidden traps and runestones. No dwarven smith "
- "works unguarded. "
- msgstr ""
-
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]2@@[OUT]2
- msgid "Go in, carefully."
- msgstr ""
-
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]3@@[STORY]
- msgid ""
- "You enter a large stone chamber with furnaces and anvils spread across it, "
- "some fallen to ruin, some still intact. One furnace burns hot with a dwarven "
- "blacksmith at the anvil, hard at work.He nods at your arrival but does not "
- "speak. "
- msgstr ""
-
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]3@@[OUT]1
- msgid "[Dwarf]Greet the blacksmith according to custom."
- msgstr ""
-
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]3@@[OUT]2
- msgid "Speak to the dwarf. Ask him what he is doing here on his own."
- msgstr ""
-
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]3@@[OUT]3
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]3@@[OUT]4
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]3@@[OUT]5
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]12@@[OUT]3
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]12@@[OUT]4
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]12@@[OUT]5
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]24@@[OUT]2
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]24@@[OUT]3
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]24@@[OUT]4
- msgid "Kill the smith!"
- msgstr ""
-
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]4@@[STORY]
- msgid ""
- "You strike the dwarven smith and, surprisingly, he turns into rubble with "
- "just one hit.Children of stone and metal, or worshippers of Svarog[R9], both "
- "feel the heavy burden of this dark deed.As the smith turns to rubble, so "
- "does everything around you, and you are forced to run before you get buried "
- "here."
- msgstr ""
-
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]4@@[OUT]1
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]6@@[OUT]1
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]6@@[OUT]2
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]7@@[OUT]1
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]7@@[OUT]2
- msgid "Take what stone you can salvage and leave."
- msgstr ""
-
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]6@@[STORY]
- msgid ""
- "You strike the dwarven smith and, surprisingly, he turns into rubble with "
- "just one hit.Your souls feel the burden of the deed, which conflicts with "
- "one of your divine domains. As the smith turns to rubble, so does everything "
- "around you, and you are forced to run before you get buried here."
- msgstr ""
-
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]7@@[STORY]
- msgid ""
- "You strike the dwarven smith and, surprisingly, he turns into rubble with "
- "just one hit.As the smith turns to rubble, so does everything around you, "
- "and you are forced to run before you get buried here."
- msgstr ""
-
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]12@@[STORY]
- msgid ""
- "'On me own, you say? Hmm. This here is our temple, or as close as for your "
- "understanding. I am a smith, and I tend this place.Better not dwell here too "
- "long, laddies, or the old brothers may take offence at your presence.'"
- msgstr ""
-
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]12@@[OUT]1
- msgid "Call upon light and Svarog to give praise to this sacred place. "
- msgstr ""
-
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]12@@[OUT]2
- msgid "If this is a sacred place, ask if you can pay your respects."
- msgstr ""
-
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]13@@[STORY]
- msgid ""
- "'Now that's a sight for sore eyes, aye. Good day to ya, my fellow, good day."
- "I'd offer ya ale and mutton, but bein' the smith on duty at this temple, I "
- "am bound to keep the fires hot and the anvil busy.'"
- msgstr ""
-
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]13@@[OUT]1
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]13@@[OUT]2
- msgid ""
- "Nod in understanding of the old dwarven custom and join your kin at his work."
- " "
- msgstr ""
-
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]15@@[STORY]
- msgid ""
- "'Ah, the young human smith and his kin -- a good pupil he was, good promise "
- "for one not made of stone and metal.Come, join me at my work. We shall give "
- "honour to the metal, and I guess your gods too. Why not?'"
- msgstr ""
-
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]15@@[OUT]1
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]15@@[OUT]2
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]16@@[OUT]1
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]16@@[OUT]2
- msgid "Work with the dwarven smith."
- msgstr ""
-
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]16@@[STORY]
- msgid ""
- "'Well, I say, not many strangers ask me that.Sure, why not, come work with "
- "me. If the old brothers deem your work fitting, ya may get yourself a "
- "blessing.'"
- msgstr ""
-
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]17@@[STORY]
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]31@@[STORY]
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]32@@[STORY]
- msgid ""
- "'The forefather and old brothers like your work indeed. This is what I call "
- "good metal! Good on ya.Here, carry it with pride. Good travels. Stone and "
- "metal be with ya.'"
- msgstr ""
-
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]17@@[OUT]1
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]18@@[OUT]1
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]31@@[OUT]1
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]32@@[OUT]1
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]33@@[OUT]1
- msgid ""
- "Take the forged weapon, give thanks to the forefather and the old brothers, "
- "and leave the smith to his work."
- msgstr ""
-
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]18@@[STORY]
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]33@@[STORY]
- msgid ""
- "'The forefather and old brothers like your work well enough. Good on ya."
- "Here, carry it with pride. Good travels. Stone and metal be with ya.'"
- msgstr ""
-
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]24@@[STORY]
- msgid ""
- "'Well, ya tried, that you did. Good on ya.Stone and metal be with ya, "
- "lassies.'"
- msgstr ""
-
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]24@@[OUT]1
- msgid "Thank the smith and leave."
- msgstr ""
-
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]28@@[STORY]
- msgid ""
- "You move forwards carefully and discover several protective runes, but they "
- "do not light up. Either they are inactive, or you have been spotted already "
- "and the host is letting you pass. "
- msgstr ""
-
- #. -- [EVENT] --Smithy Temple(14)@@+[NODE]28@@[OUT]1
- msgid "Go forwards. "
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]2@@[STORY]
- msgid ""
- "Through a great tear in the ground, you venture into the ruins of a dwarven "
- "city.It has been destroyed, full of rubble and debris, with the skeletal "
- "remains of those who perished here violently. You also see what killed them:"
- "In the centre of the once-great place, you see the skeletal remains of a "
- "dragon and giant intertwined in battle."
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]2@@[OUT]2
- msgid "Take from these titans what you can salvage. "
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]3@@[STORY]
- msgid ""
- "'Oi, ya! Beat it, this is our find!'A couple of burly dwarven fighters stand "
- "in your way, weapons at the ready."
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]3@@[OUT]2
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]9@@[OUT]1
- msgid ""
- "[Dwarf]Ask them to calm down. Surely you can share in these spoils, as kin "
- "should. "
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]3@@[OUT]3
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]28@@[OUT]2
- msgid ""
- "[Light]Call upon light and assert that there is no need to spill blood among "
- "like-minded folk."
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]3@@[OUT]4
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]28@@[OUT]3
- msgid ""
- "[Intellect and harmony]Speak to their common sense. Say that this place is "
- "vast and there is enough for all of you to profit without the need for "
- "violence. "
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]6@@[STORY]
- msgid ""
- "'Aye, brothers, aye, no need for brawlin'. Tell ya what, you go scavenge "
- "that end, we do this end, and whoever salvages more's the winner, eh? "
- "Go!'The dwarves run to their side and start rummaging and digging."
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]6@@[OUT]1
- msgid "Go do your side, quick!"
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]9@@[STORY]
- msgid ""
- "'Ah, your ?gods,? aye, that light of yours seems like an honourable sort of "
- "path.We ain't that fussed about kickin' your butts, so you can wait till "
- "we're done, then take what is left.'"
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]9@@[OUT]2
- #. -- [EVENT] --Hohlick(27)@@+[NODE]49@@[OUT]1
- #. -- [EVENT] --Hohlick(27)@@+[NODE]49@@[OUT]2
- #. -- [EVENT] --Hohlick(27)@@+[NODE]65@@[OUT]1
- #. -- [EVENT] --Hohlick(27)@@+[NODE]65@@[OUT]2
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]8@@[OUT]1
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]8@@[OUT]2
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]8@@[OUT]3
- msgid "Agree."
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]9@@[OUT]3
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]28@@[OUT]4
- msgid "Try to convince them to split the spoils evenly."
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]11@@[STORY]
- msgid "You kill the dwarves and now can loot the site in peace."
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]11@@[OUT]1
- msgid "Take the salvage and leave."
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]14@@[STORY]
- msgid ""
- "The dwarves beat you, but they let you run away, clearly more interested in "
- "salvaging than in kicking your butts."
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]16@@[STORY]
- msgid ""
- "'Ah, you buggers are good! Well done. Here, have this bit of metal we found. "
- "Metal and stone be with ya, laddies!'The dwarves collect their smaller pile "
- "of salvage and depart, singing dirty songs and cheering for a good day's "
- "work."
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]16@@[OUT]1
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]24@@[OUT]1
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]80@@[OUT]1
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]27@@[OUT]1
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]42@@[OUT]1
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]34@@[OUT]1
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]36@@[OUT]1
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]37@@[OUT]1
- msgid "Thank them and leave."
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]17@@[STORY]
- msgid ""
- "'Ha! We beat ya fair and square, but it was a good contest. Metal and stone "
- "strengthen ya, laddies!'The dwarves collect their considerably larger pile "
- "of salvage and depart, singing dirty songs and cheering for a good day's "
- "work."
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]18@@[STORY]
- msgid ""
- "'What sort of slivering babes are ya? Give up? Shame, shame on ya, lassies."
- "'The dwarves gather their considerably larger pile of salvage and leave, "
- "shaking their heads. "
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]23@@[STORY]
- msgid ""
- "'Bah, ya have one of those silver tongues, ya do! We do our end and ya do "
- "yours. Who knows who'll get the better pick, but it seems fair. Metal and "
- "stone be with ya, laddies!'The dwarves move away to salvage their part."
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]23@@[OUT]1
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]23@@[OUT]2
- msgid "Great. Search your part and leave."
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]25@@[STORY]
- msgid "'You're gettin' on my nervous side. Ya better leave, now.'"
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]28@@[STORY]
- msgid ""
- "A couple of burly dwarven fighters stand in the ruins gathering loot and "
- "looking about with angry grimaces."
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]28@@[OUT]1
- msgid ""
- "[Dwarf]Greet your kin and ask if you can both share in searching this place."
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]28@@[OUT]5
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]28@@[OUT]6
- msgid "Wait till the dwarves leave and gather what is left."
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]28@@[OUT]7
- msgid "Sneak past the dwarves and loot behind their backs. "
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]28@@[OUT]8
- msgid "Ambush them. You have the advantage."
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]31@@[STORY]
- msgid ""
- "You wait until the dwarves depart, but they do not leave much behind.Your "
- "scout, however, improved their skill."
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]32@@[STORY]
- msgid ""
- "You wait until the dwarves leave and gather up what remains to be salvaged. "
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]48@@[STORY]
- msgid ""
- "You find a spot away from the dwarves, and although it will surely yield "
- "less than the main area, you are able to collect your loot safely. "
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]48@@[OUT]1
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]48@@[OUT]2
- msgid "Gather the spoils and leave."
- msgstr ""
-
- #. -- [EVENT] --Dragon dwarf(15)@@+[NODE]53@@[STORY]
- msgid "The dwarves spot you and charge!"
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]2@@[STORY]
- msgid ""
- "These dwarven ruins look older and darker than usual. There is an air of "
- "reverence here that is hard to explain.The stone remains look abandoned and "
- "forlorn, but you spot a firelight in the distance."
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]2@@[OUT]1
- msgid "Go forth, carefully."
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]4@@[STORY]
- msgid ""
- "As you get closer, you realise that the fire comes from several torches held "
- "by a small group of heavily armed dwarves battling a pack of unliving.The "
- "dwarves stand firm, using fire to help them, but the unliving are beginning "
- "to swarm them. "
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]4@@[OUT]1
- msgid "Perform a ritual to try to weaken these unliving fiends. "
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]4@@[OUT]2
- msgid "[Dwarf]Aid your brethren, quick!"
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]4@@[OUT]3
- msgid "Help the dwarves!"
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]4@@[OUT]4
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]4@@[OUT]5
- msgid ""
- "[Nature or intellect]Stand aside and let them fight their own battles. "
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]4@@[OUT]6
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]4@@[OUT]7
- msgid "Wait to see who wins, then get rid of them."
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]4@@[OUT]8
- msgid "[Unliving]Help your kin!"
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]9@@[STORY]
- msgid ""
- "It is not your place to interfere in the conflict of others. You feel your "
- "domain strengthened by this resolve.You are able to grab a few salvageable "
- "resources while the combat takes place.The dwarves are overwhelmed by the "
- "unliving, and now you can face the remaining threat that is running your way."
- ""
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]9@@[OUT]1
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]62@@[OUT]1
- msgid "Kill the unliving."
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]9@@[OUT]3
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]62@@[OUT]3
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]3@@[OUT]4
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]3@@[OUT]5
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]12@@[OUT]3
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]12@@[OUT]4
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]41@@[OUT]4
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]41@@[OUT]5
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]3@@[OUT]4
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]3@@[OUT]5
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]12@@[OUT]3
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]12@@[OUT]4
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]41@@[OUT]4
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]41@@[OUT]5
- msgid "[Unliving]Try to reason with your kin."
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]12@@[STORY]
- msgid ""
- "The dwarves stop and look at your medic:'So first ya stood there watchin' us "
- "bleed, and now ya wanna help. Fleshies... Fine, help, we didn't need your "
- "puny help to fight.'"
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]12@@[OUT]1
- msgid "Tend to their wounds."
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]12@@[OUT]2
- msgid "While the dwarves are off guard, attack them!"
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]13@@[STORY]
- msgid ""
- "'So ya stood there like a bunch of lassies rubbing stones! Bah. Well, ya can "
- "be of use now helping us secure these ruins from the unliving filth. This is "
- "our heritage and we were charged with guarding it. We'll give ya some of the "
- "stuff the filth dropped in payment.'"
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]13@@[OUT]1
- msgid "Agree to help."
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]13@@[OUT]2
- msgid ""
- "Tell them it is even less dwarven to whine about having to do your own "
- "fighting. Say you will help them work for a fee. "
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]18@@[STORY]
- msgid "'Fine, ya can also salvage these ruins, with care!'"
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]18@@[OUT]1
- #. -- [EVENT] --Hohlick(27)@@+[NODE]63@@[OUT]1
- #. -- [EVENT] --Hohlick(27)@@+[NODE]63@@[OUT]2
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]39@@[OUT]1
- msgid "Agree. "
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]21@@[STORY]
- msgid "'Just bugger off, ya weaselly gits! Now!'"
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]21@@[OUT]2
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]76@@[OUT]2
- msgid "Attack them!"
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]24@@[STORY]
- msgid ""
- "'Ya know, many in this world would see our weakness and finish us off. Maybe "
- "ya ain't that bad after all.Take the shit the undead left, if ya like.Here, "
- "have this as well, as thanks. Now be off! We have guarding duty to go back "
- "to.'"
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]30@@[STORY]
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]65@@[STORY]
- msgid "You are victorious, and the plunder is yours for the taking!"
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]30@@[OUT]1
- msgid "Good. Leave."
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]41@@[STORY]
- msgid ""
- "'Ya may be cowards, but what's it to us?We're wounded, and we have a job to "
- "do. If ya help us secure this place, we'll give ya the loot from the "
- "unliving filth, deal?'"
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]41@@[OUT]1
- msgid "Agree and help."
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]41@@[OUT]2
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]10@@[OUT]3
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]37@@[OUT]2
- msgid "Decline and leave."
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]44@@[STORY]
- msgid "Your words fall on deaf ears and you are chased away from the ruins. "
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]51@@[STORY]
- msgid ""
- "'Ha! That was some good fightin'.Not that we needed the help, but we thank "
- "ya nonetheless. Say, have the loot from all these dead buggers, as thanks.' "
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]51@@[OUT]1
- msgid "Say it was no problem, and ask what they are doing here."
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]51@@[OUT]2
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]51@@[OUT]3
- msgid "Ask for payment for your good deed."
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]54@@[STORY]
- msgid ""
- "'We were sent here to clear an unliving nest. Those filthy buggers been "
- "shitting on our heritage!We only have one tunnel to block now.Tell ya what, "
- "if you help out, we'll give you a bit extra.'"
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]54@@[OUT]1
- msgid "Agree to help. "
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]58@@[STORY]
- msgid "You are defeated and forced to run away!"
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]61@@[STORY]
- msgid ""
- "It is not your place to interfere in the conflict of others. You feel your "
- "domain strengthened by this resolve.You are able to grab a few salvageable "
- "resources while the combat takes place.The dwarves are victorious and now "
- "are running angrily your way."
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]61@@[OUT]1
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]63@@[OUT]1
- msgid "Attack the dwarves."
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]61@@[OUT]3
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]63@@[OUT]3
- msgid "Try to reason with them."
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]61@@[OUT]4
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]63@@[OUT]5
- msgid "[Dwarf]Congratulate your brethren on a fight well fought."
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]62@@[STORY]
- msgid ""
- "You are able to grab a few salvageable resources while the combat takes "
- "place.The dwarves are overwhelmed by the unliving, and now you can face the "
- "remaining threat that is running your way."
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]63@@[STORY]
- msgid ""
- "You are able to grab a few salvageable resources while the combat takes "
- "place.The dwarves are victorious and now are running angrily your way."
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]63@@[OUT]4
- msgid ""
- "Offer medical help and say that it would not have been honourable to "
- "interfere."
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]69@@[STORY]
- msgid ""
- "The unliving recognise your kinship and help and wander off. You're free to "
- "loot the dwarves and the ruins."
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]76@@[STORY]
- msgid "The dwarf spits.'Ya have what we're willin to give, so bugger off.'"
- msgstr ""
-
- #. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]80@@[STORY]
- msgid ""
- "'Bah, this world is wretchedly cold.Here, have this as payment for your "
- "kindness. Metal and stone be with ya.'"
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]2@@[STORY]
- msgid ""
- "You find the scattered remains of an old orcish settlement.In the old days, "
- "the clans were mostly nomadic, so this is a rare find.As you search the "
- "crude yet sturdy old structures, you spot a group of orcs also arriving here."
- ""
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]2@@[OUT]1
- msgid "[Orc]Assert the right of the strongest to claim this find. "
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]2@@[OUT]2
- msgid "[Orc]Try talking to your kin. "
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]2@@[OUT]3
- msgid ""
- "Shout to them that like the daughters of Zorya that rule their own clans, "
- "you too follow the warrior goddess and thus have the right to these spoils!"
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]2@@[OUT]4
- msgid "In the name of harmony, try to talk to them."
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]2@@[OUT]5
- msgid "Try to negotiate."
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]10@@[STORY]
- msgid ""
- "'Ah, the misguided children of our mistress, yes!You allow men in your ranks "
- "as equals. This belittles you, but perhaps one day you will learn.This is no "
- "mere ruin, but a proving ground of old. If you wish to seek rewards here, "
- "you will face our spirit, and we'll see if you're true.'"
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]10@@[OUT]1
- msgid "Agree to take part in a spirit ritual."
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]10@@[OUT]2
- msgid "Refuse and attack!"
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]13@@[STORY]
- msgid ""
- "'Ah, the claim right, yes. One of you against one of ours. Females only, of "
- "course -- I would not disrespect you with a male.'"
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]13@@[OUT]1
- msgid "You are orc and you are female. Agree!"
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]13@@[OUT]2
- msgid "An orc is an orc. Insist that an orc male will face them!"
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]13@@[OUT]3
- msgid "You have no orc female, but any female can do this!"
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]13@@[OUT]4
- msgid "Refuse and attack instead!"
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]13@@[OUT]5
- msgid "Refuse and leave. "
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]25@@[STORY]
- msgid "'Shut your traps before we shut them! This is our spot, so beat it!'"
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]25@@[OUT]1
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]27@@[OUT]2
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]45@@[OUT]2
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]53@@[OUT]2
- msgid "Pompous bastards. Attack them instead!"
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]27@@[STORY]
- msgid ""
- "'Oh, just stop yapping! We do not waste our blades on talkers.Go, search the "
- "outskirts and be glad of the scraps you find there. It is an honour we don't "
- "allow easily.'"
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]29@@[STORY]
- msgid ""
- "'Ha! Good female brawn, yes, you understand, and you did well by beating me! "
- "This land is yours to loot.'"
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]29@@[OUT]1
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]44@@[OUT]1
- msgid "Thank them and start exploring."
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]29@@[OUT]2
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]44@@[OUT]2
- msgid ""
- "Allow the orcs to search the outer parts of the land. They fought well and "
- "deserve the honour."
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]37@@[STORY]
- msgid ""
- "An orc shaman steps up and feeds you a wretched concoction that tastes of "
- "metal and dirt.The orcs begin a strange warrior dance and you try your best "
- "to join in, asking Zorya's guidance as you do so."
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]37@@[OUT]1
- msgid "Open your souls to Zorya's path and show those orcs you are true."
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]41@@[STORY]
- msgid ""
- "'Surender!'The orcs spit, turn away from you, and wait for you to leave in "
- "shame."
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]42@@[STORY]
- msgid ""
- "'Well fought! But these other gods of yours clearly weaken your body and "
- "mind, friend. Only Zorya can make you true!We won, so it is our turf, but "
- "you can search the outer rim. You earned it.'"
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]44@@[STORY]
- msgid ""
- "'Argh, I will not yield to a male equal. Of course, I was going easy on you."
- "But fair is fair, you have proven your worth, and you shame me. This land is "
- "yours to loot.'"
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]45@@[STORY]
- msgid ""
- "'Surrender! You male piece of shit, how dare you dishonour orc blood so!'The "
- "orc spits in your face with disgust, then growls at you, her fists clenched."
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]48@@[STORY]
- msgid "You kill the orcs, and the ruins now lie before you for the looting!"
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]51@@[STORY]
- msgid ""
- "'Yes! Your spirits are strong, and turmoil runs deep in your souls, so we "
- "accept your kinship.We will search these ruins side by side.'"
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]51@@[OUT]1
- msgid "Agree and begin the exploration."
- msgstr ""
-
- #. -- [EVENT] --Orc guardians(17)@@+[NODE]53@@[STORY]
- msgid ""
- "'Your spirit is weak. If you do follow Zorya, you have much yet to learn."
- "This land is ours to loot. Leave.'"
- msgstr ""
-
- #. -- [EVENT] --Traps(18)@@+[NODE]2@@[STORY]
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]2@@[STORY]
- msgid ""
- "You find the scattered remains of an old orcish settlement.In the old days, "
- "the clans were mostly nomadic, so this is a rare find.You soon realise that "
- "the area is riddled with traps, surely protecting something farther in."
- msgstr ""
-
- #. -- [EVENT] --Traps(18)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --Traps(18)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Traps(18)@@+[NODE]32@@[OUT]2
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]32@@[OUT]2
- msgid "The traps are old. Simply smash them."
- msgstr ""
-
- #. -- [EVENT] --Traps(18)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --Traps(18)@@+[NODE]2@@[OUT]4
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]2@@[OUT]4
- msgid ""
- "[Intellect]Allow intellect to clear your mind and find a path through these "
- "traps."
- msgstr ""
-
- #. -- [EVENT] --Traps(18)@@+[NODE]2@@[OUT]5
- #. -- [EVENT] --Traps(18)@@+[NODE]2@@[OUT]6
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]2@@[OUT]5
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]2@@[OUT]6
- msgid "You're a craftsman. Use your skills to disarm these traps."
- msgstr ""
-
- #. -- [EVENT] --Traps(18)@@+[NODE]9@@[STORY]
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]9@@[STORY]
- msgid ""
- "You destroy most of the traps, but some leave you with cuts and bruises. "
- msgstr ""
-
- #. -- [EVENT] --Traps(18)@@+[NODE]11@@[STORY]
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]11@@[STORY]
- msgid ""
- "The traps may be old, but there are just too many. You leave with cuts and "
- "bruises and nothing more."
- msgstr ""
-
- #. -- [EVENT] --Traps(18)@@+[NODE]19@@[STORY]
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]19@@[STORY]
- msgid ""
- "There are not a lot of valuables here, but you manage to gather some useful "
- "resources."
- msgstr ""
-
- #. -- [EVENT] --Traps(18)@@+[NODE]20@@[STORY]
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]20@@[STORY]
- msgid "You discover a buried chest with some of its contents still intact."
- msgstr ""
-
- #. -- [EVENT] --Traps(18)@@+[NODE]29@@[STORY]
- #. -- [EVENT] --Traps(18)@@+[NODE]31@@[STORY]
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]29@@[STORY]
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]31@@[STORY]
- msgid "You see a safe path that will take you to the centre of these ruins."
- msgstr ""
-
- #. -- [EVENT] --Traps(18)@@+[NODE]29@@[OUT]1
- #. -- [EVENT] --Traps(18)@@+[NODE]29@@[OUT]2
- #. -- [EVENT] --Traps(18)@@+[NODE]30@@[OUT]1
- #. -- [EVENT] --Traps(18)@@+[NODE]30@@[OUT]2
- #. -- [EVENT] --Traps(18)@@+[NODE]31@@[OUT]1
- #. -- [EVENT] --Traps(18)@@+[NODE]31@@[OUT]2
- #. -- [EVENT] --Traps(18)@@+[NODE]34@@[OUT]1
- #. -- [EVENT] --Traps(18)@@+[NODE]34@@[OUT]2
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]29@@[OUT]1
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]29@@[OUT]2
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]30@@[OUT]1
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]30@@[OUT]2
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]31@@[OUT]1
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]31@@[OUT]2
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]34@@[OUT]1
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]34@@[OUT]2
- msgid "Search the place."
- msgstr ""
-
- #. -- [EVENT] --Traps(18)@@+[NODE]30@@[STORY]
- #. -- [EVENT] --Traps(18)@@+[NODE]34@@[STORY]
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]30@@[STORY]
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]34@@[STORY]
- msgid "You disarm the traps without trouble."
- msgstr ""
-
- #. -- [EVENT] --Traps(18)@@+[NODE]32@@[STORY]
- #. -- [EVENT] --Trapsdiff3(33)@@+[NODE]32@@[STORY]
- msgid "Your mind remains muddled, and you feel depressed by it."
- msgstr ""
-
- #. -- [EVENT] --Orc loot(19)@@+[NODE]2@@[STORY]
- msgid ""
- "You find the scattered remains of an old orcish settlement.In the old days, "
- "the clans were mostly nomadic, so this is a rare find.The remains seem "
- "entirely abandoned. "
- msgstr ""
-
- #. -- [EVENT] --Orc loot(19)@@+[NODE]2@@[OUT]1
- msgid "Search. "
- msgstr ""
-
- #. -- [EVENT] --Elf Loot(20)@@+[NODE]2@@[STORY]
- msgid ""
- "These elven ruins look fairly fresh, seemingly abandoned due to violence "
- "rather than age. The elves were evacuated, but you may still find some "
- "usable resources. "
- msgstr ""
-
- #. -- [EVENT] --Elf Loot(20)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --DarknessLoot(42)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --MrokiLoot(43)@@+[NODE]2@@[OUT]1
- msgid "Gather any loot and leave."
- msgstr ""
-
- #. -- [EVENT] --Elf Loot(20)@@+[NODE]3@@[STORY]
- #. -- [EVENT] --DarknessLoot(42)@@+[NODE]3@@[STORY]
- #. -- [EVENT] --MrokiLoot(43)@@+[NODE]3@@[STORY]
- msgid ""
- "You find a chest with some weaponry, but just as you reach for it, an "
- "unstable building above you crumbles on you, leaving many bruises.Still, you "
- "get the chest."
- msgstr ""
-
- #. -- [EVENT] --Elf Loot(20)@@+[NODE]3@@[OUT]1
- #. -- [EVENT] --DarknessLoot(42)@@+[NODE]3@@[OUT]1
- #. -- [EVENT] --MrokiLoot(43)@@+[NODE]3@@[OUT]1
- msgid "Take the chest."
- msgstr ""
-
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]2@@[STORY]
- msgid ""
- "You realise that these are no ruins, but the burial ground of an orc clan."
- "You see several old pyres and one new. You also spot a pack of wolves "
- "circling."
- msgstr ""
-
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]2@@[OUT]2
- msgid ""
- "[Orc]Take a closer look at the pack to see if they have the mark of the "
- "starchasers."
- msgstr ""
-
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]2@@[OUT]3
- msgid ""
- "You have the skills to deal with angry beasts. Watch the pack to figure out "
- "a way to handle this."
- msgstr ""
-
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]2@@[OUT]4
- msgid "Attack the wolves!"
- msgstr ""
-
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]2@@[OUT]5
- msgid "In the name of Horz, make them bow to you!"
- msgstr ""
-
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]4@@[STORY]
- msgid ""
- "These wolves are indeed the starchasers, loyal companions to bloodtrackers, "
- "clearly guarding their masters' resting place.Their pack leader must be laid "
- "to rest here. It is best to leave them be, but if you want to loot the pyres "
- "(which is your right), you will need to face the wolves."
- msgstr ""
-
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]4@@[OUT]1
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]5@@[OUT]4
- msgid "Kill the wolves. They are of no use once their master is gone."
- msgstr ""
-
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]4@@[OUT]2
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]5@@[OUT]3
- msgid ""
- "Avoid the pyre belonging to the wolves' former masters, and loot the others "
- "as is your right."
- msgstr ""
-
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]5@@[STORY]
- msgid ""
- "These wolves are indeed the starchasers, loyal companions to bloodtrackers."
- "They are left without a pack leader. This is your chance to claim their "
- "loyalty, but beware, it may become bloody!"
- msgstr ""
-
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]5@@[OUT]1
- msgid "As a bloodtracker, show these wolves your raw will and make them heel!"
- msgstr ""
-
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]5@@[OUT]2
- msgid "As matriarch, dominate these wolves with your sheer power!"
- msgstr ""
-
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]11@@[STORY]
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]29@@[STORY]
- msgid ""
- "The wolves are beaten and submit to your charge.One of the wolves decides "
- "you are its new master."
- msgstr ""
-
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]12@@[STORY]
- msgid ""
- "The wolves are beaten and submit to your charge.This pack will continue to "
- "roam, but you will be able to call on its aid."
- msgstr ""
-
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]13@@[STORY]
- msgid "The wolves do not submit, and you barely escape their wrath."
- msgstr ""
-
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]13@@[OUT]1
- msgid "To zmey with them! Attack instead!"
- msgstr ""
-
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]13@@[OUT]2
- msgid "Keep running."
- msgstr ""
-
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]16@@[STORY]
- msgid ""
- "You realise these wolves are feral, angry, and starving -- a dangerous "
- "combination.They will respond only to brute force or domination."
- msgstr ""
-
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]16@@[OUT]1
- msgid "As a night demon, intimidate the beasts. "
- msgstr ""
-
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]16@@[OUT]2
- msgid "Use your knowledge of wolves to dominate the pack!"
- msgstr ""
-
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]16@@[OUT]3
- msgid ""
- "[Nature] Try to reach the wolves' inner spirit to calm them in the name of "
- "nature. "
- msgstr ""
-
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]24@@[STORY]
- msgid ""
- "You defeat the wolves and are free to loot the funeral pyres.One of the "
- "wolves decides you are the new alpha, so now you can call on its aid."
- msgstr ""
-
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]25@@[STORY]
- msgid "You kill the wolves and are free to loot the funeral pyres."
- msgstr ""
-
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]30@@[STORY]
- msgid ""
- "The wolves are beaten and submit to your charge.This pack will continue to "
- "roam, but you may be able to call on its aid."
- msgstr ""
-
- #. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]31@@[STORY]
- msgid ""
- "The wolves submit to your charge.This pack will continue to roam, but you "
- "are free to loot the pyres."
- msgstr ""
-
- #. -- [EVENT] --Goblin loot(22)@@+[NODE]2@@[STORY]
- msgid ""
- "The goblin ruins are mostly empty, but you discover a hollowed-out tree with "
- "a stash inside."
- msgstr ""
-
- #. -- [EVENT] --Goblin loot(22)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --Dwarf loot(24)@@+[NODE]2@@[OUT]1
- msgid "Take it."
- msgstr ""
-
- #. -- [EVENT] --Human loot(23)@@+[NODE]2@@[STORY]
- #. -- [EVENT] --Human loot_(36)@@+[NODE]2@@[STORY]
- msgid ""
- "The ruins are old and decrepit, likely already looted many times over, but "
- "you never know what hidden secrets you may yet uncover.The south area seems "
- "less traversed, but also unstable. "
- msgstr ""
-
- #. -- [EVENT] --Human loot(23)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --Human loot(23)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Human loot_(36)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --Human loot_(36)@@+[NODE]2@@[OUT]2
- msgid "Investigate the south."
- msgstr ""
-
- #. -- [EVENT] --Human loot(23)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --Human loot_(36)@@+[NODE]2@@[OUT]3
- msgid "Investigate the safer areas."
- msgstr ""
-
- #. -- [EVENT] --Human loot(23)@@+[NODE]3@@[STORY]
- #. -- [EVENT] --Human loot_(36)@@+[NODE]3@@[STORY]
- msgid ""
- "You find a hidden cellar -- or, rather, it finds you as you painfully fall "
- "through its ceiling onto a hard floor. Still, there is loot to be found here."
- ""
- msgstr ""
-
- #. -- [EVENT] --Human loot(23)@@+[NODE]3@@[OUT]1
- #. -- [EVENT] --Human loot_(36)@@+[NODE]3@@[OUT]1
- msgid "Gather it."
- msgstr ""
-
- #. -- [EVENT] --Dwarf loot(24)@@+[NODE]2@@[STORY]
- msgid ""
- "You find a huge sinkhole and within, you see the rubble of an old city.More "
- "importantly, there's a chest intact."
- msgstr ""
-
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]3@@[STORY]
- msgid ""
- "Much of these elven ruins have collapsed from their treetop spaces and now "
- "lie in pieces beneath your feet.Still, they may hold some hidden treasures. "
- "From the largest cluster of debris, you hear a loud, thudding buzz. Most "
- "likely, there's a beehive here."
- msgstr ""
-
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]3@@[OUT]1
- msgid ""
- "[Nature]Walk in calmly, with respect and kindness towards the law of nature. "
- ""
- msgstr ""
-
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]3@@[OUT]2
- msgid "[Hunter or perception] Scout the area before moving forwards."
- msgstr ""
-
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]3@@[OUT]3
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]3@@[OUT]4
- msgid "Try to observe the area before you move in."
- msgstr ""
-
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]4@@[STORY]
- msgid ""
- "The bees have nested in a large piece of a fallen elven structure. Their "
- "presence has likely scared off other looters.Some bees have spotted your "
- "approach but so far do not attack."
- msgstr ""
-
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]4@@[OUT]1
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]4@@[OUT]2
- msgid "Continue to search the ruins. Remain mindful of the bees. "
- msgstr ""
-
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]4@@[OUT]3
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]5@@[OUT]2
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]41@@[OUT]2
- msgid "Try to sneak past the bees to loot the place."
- msgstr ""
-
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]5@@[STORY]
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]41@@[STORY]
- msgid ""
- "The bees have nested in a large piece of a fallen elven structure. Their "
- "presence has likely scared off other looters.You also notice they are "
- "currently very focused on one particular spot."
- msgstr ""
-
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]5@@[OUT]1
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]41@@[OUT]1
- msgid "[Hunters]Try to sneak past the bees to loot the place."
- msgstr ""
-
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]5@@[OUT]4
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]41@@[OUT]4
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]3@@[OUT]1
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]41@@[OUT]1
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]3@@[OUT]1
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]41@@[OUT]1
- msgid "Use the element of surprise and attack!"
- msgstr ""
-
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]6@@[STORY]
- msgid ""
- "The bees have nested in a large piece of a fallen elven structure. Their "
- "presence has likely scared off other looters.Alas, you did not notice "
- "quickly enough that a swarm is flying your way!"
- msgstr ""
-
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]7@@[STORY]
- msgid ""
- "The bees surround you but do not attack. You are free to search the fallen "
- "building, and even better, the bees offer you some of their sweet honey as "
- "well. "
- msgstr ""
-
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]7@@[OUT]1
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]11@@[OUT]1
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]20@@[OUT]1
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]48@@[OUT]1
- msgid "Great. Gather what you find and leave. "
- msgstr ""
-
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]11@@[STORY]
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]20@@[STORY]
- msgid "You sneak past the bees and are free to loot in this safer area. "
- msgstr ""
-
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]19@@[STORY]
- msgid ""
- "You destroy the whole hive and discover a wonderful stash of fresh honey. "
- "You are also free to loot the fallen building now. "
- msgstr ""
-
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]19@@[OUT]1
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]19@@[OUT]2
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]19@@[OUT]3
- msgid "Eat the honey and loot the place."
- msgstr ""
-
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]26@@[STORY]
- msgid "The rush of sweet honey makes you ill, but hey, it was worth it!"
- msgstr ""
-
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]27@@[STORY]
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]30@@[STORY]
- msgid ""
- "These bees sure knew how to make honey. You feel strengthened from the sweet "
- "nectar."
- msgstr ""
-
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]30@@[OUT]1
- msgid "Great. Thank the bees, gather the loot, and leave. "
- msgstr ""
-
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]48@@[STORY]
- msgid ""
- "The bees surround you and most of them stay calm, but a few get agitated and "
- "sting you.Still, you are free to search the fallen building, and even "
- "better, the bees offer you some of their sweet honey as well. "
- msgstr ""
-
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]48@@[OUT]2
- msgid "How rude. Attack them!"
- msgstr ""
-
- #. -- [EVENT] --BeesAttack(25)@@+[NODE]49@@[STORY]
- msgid "You are noticed. The angry bees swarm you and force you to flee."
- msgstr ""
-
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]2@@[STORY]
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]2@@[STORY]
- msgid ""
- "The ruins you are about to search have an unsettling stench of decay about "
- "them. "
- msgstr ""
-
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]2@@[OUT]1
- msgid "Scout the area first."
- msgstr ""
-
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]2@@[OUT]2
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]2@@[OUT]2
- msgid "Focus on your domain to see clearly."
- msgstr ""
-
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]2@@[OUT]3
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]2@@[OUT]3
- msgid "Search the ruins carefully."
- msgstr ""
-
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]3@@[STORY]
- msgid ""
- "You observe the quiet remains of a once-great city and soon realise that "
- "among the fog walk the unliving!"
- msgstr ""
-
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]3@@[OUT]2
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]41@@[OUT]2
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]3@@[OUT]2
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]41@@[OUT]2
- msgid "Sneak past them to loot the ruins."
- msgstr ""
-
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]3@@[OUT]3
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]41@@[OUT]3
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]3@@[OUT]3
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]41@@[OUT]3
- msgid "Perform a ritual to grant you protection from these fiends."
- msgstr ""
-
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]3@@[OUT]6
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]41@@[OUT]6
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]3@@[OUT]6
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]41@@[OUT]6
- msgid "Devise a tactical plan to defeat them."
- msgstr ""
-
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]8@@[STORY]
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]47@@[STORY]
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]8@@[STORY]
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]47@@[STORY]
- msgid ""
- "The unliving lie, er, deader, and you're free to loot the ruins in peace. "
- msgstr ""
-
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]9@@[STORY]
- msgid "The unliving overwhelm you. You are forced to flee."
- msgstr ""
-
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]12@@[STORY]
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]12@@[STORY]
- msgid "Amidst the mist and fallen homes, you are ambushed by the unliving!"
- msgstr ""
-
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]21@@[STORY]
- msgid "Your plan worked. The unliving do not notice you."
- msgstr ""
-
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]27@@[STORY]
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]27@@[STORY]
- msgid ""
- "The unliving overwhelm you despite all your plans. You are forced to flee."
- msgstr ""
-
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]29@@[STORY]
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]29@@[STORY]
- msgid ""
- "Your words come just in time. The unliving stop in their tracks, look at you "
- "for a moment, then nod and walk off aimlessly. "
- msgstr ""
-
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]41@@[STORY]
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]41@@[STORY]
- msgid ""
- "Through the weaves of magic or the currents of nature's energy, you sense "
- "the presence of the unliving here!"
- msgstr ""
-
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]44@@[STORY]
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]44@@[STORY]
- msgid ""
- "The unliving stop and do not attack, but neither do they let you search the "
- "ruins."
- msgstr ""
-
- #. -- [EVENT] --Skeletons ruins(26)@@+[NODE]44@@[OUT]1
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]44@@[OUT]1
- msgid "Use this moment of distraction to attack them!"
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]2@@[STORY]
- msgid ""
- "The site holds the scattered remains of a settlement. Among the rubble, you "
- "find a pack of small winged critters with big eyes and tiny teeth. They are "
- "burrowing in the rubble."
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --Hohlick(27)@@+[NODE]2@@[OUT]2
- msgid "Kill them."
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]2@@[OUT]3
- msgid "Catch them. "
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]2@@[OUT]4
- msgid ""
- "[Skshack]Greet the hochlicks and tell them they'd better not think they can "
- "fool you!"
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]2@@[OUT]5
- msgid "Examine these creatures carefully before acting."
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]2@@[OUT]6
- msgid "Talk to the creatures. "
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]3@@[STORY]
- msgid "You kill the creatures without much effort. "
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]3@@[OUT]1
- msgid "Examine the bodies. "
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]3@@[OUT]2
- msgid "Search the bodies."
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]4@@[STORY]
- msgid ""
- "You kill some of the creatures, but a few fly up and shout at you:'Your "
- "teeth will rot and your farts burn, nasty bigfolk!'(curse)"
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]4@@[OUT]1
- #. -- [EVENT] --Hohlick(27)@@+[NODE]4@@[OUT]2
- msgid "Shake your fists at them, then continue searching the ruins."
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]4@@[OUT]3
- msgid "Examine the bodies to figure out what they are. "
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]5@@[STORY]
- msgid ""
- "You examine the bodies of the critters you killed, and you think they are "
- "hochlicks, mischievous little things. It is best to leave their bodies "
- "untouched and stay on guard for any more payback."
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]5@@[OUT]1
- #. -- [EVENT] --Hohlick(27)@@+[NODE]5@@[OUT]2
- #. -- [EVENT] --Hohlick(27)@@+[NODE]5@@[OUT]3
- msgid "Continue searching the ruins anyway."
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]5@@[OUT]4
- #. -- [EVENT] --Hohlick(27)@@+[NODE]11@@[OUT]4
- #. -- [EVENT] --Hohlick(27)@@+[NODE]63@@[OUT]3
- msgid "Perhaps it is best to just leave."
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]6@@[STORY]
- msgid ""
- "As you make your way out of the ruins, you hear a menacing, vibrating buzz "
- "behind you.You do not stop to see what fate you averted. "
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]9@@[STORY]
- msgid ""
- "From the bodies you can tell they were hochlicks, mischievous little things. "
- "It is best to leave their bodies untouched. "
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]9@@[OUT]1
- msgid "Leave them be and search the ruins in peace."
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]11@@[STORY]
- msgid ""
- "You think these are hochlicks, mischievous little things prone to leading "
- "folk astray in swamps or forests."
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]11@@[OUT]1
- msgid "Speak to them, but keep your guard up."
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]11@@[OUT]2
- msgid "Try to bribe them with tasty food."
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]11@@[OUT]3
- msgid ""
- "Offer them gold in exchange for a favour. This should bind them into a demon "
- "deal."
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]11@@[OUT]5
- #. -- [EVENT] --Hohlick(27)@@+[NODE]49@@[OUT]4
- #. -- [EVENT] --Hohlick(27)@@+[NODE]63@@[OUT]4
- #. -- [EVENT] --Hohlick(27)@@+[NODE]64@@[OUT]4
- #. -- [EVENT] --Hohlick(27)@@+[NODE]65@@[OUT]4
- msgid "Kill them!"
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]12@@[STORY]
- msgid ""
- "You search the bodies and a gooey, bluish ooze explodes on your faces.You "
- "feel really sick from it. "
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]12@@[OUT]1
- msgid "Have the healers quickly look you over."
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]17@@[STORY]
- msgid ""
- "As you rummage through the ruins, your luck fails at every step. Floors and "
- "walls collapse, rotten wood breaks in your hands, and treasures turn out to "
- "be rusty and useless.After many hours of such pointless work, you give up. "
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]18@@[STORY]
- msgid ""
- "As you search through the rubble of fallen buildings, you spot the winged "
- "critters again. They smirk and stick their tongues out at you.You are about "
- "to chase them away when you realise that they brought friends.A swarm of "
- "angry bees overwhelms you, forcing you to flee!"
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]19@@[STORY]
- msgid ""
- "As you rummage through the ruins, your luck fails at every step. Floors and "
- "walls collapse, rotten wood breaks in your hands, and treasures turn out to "
- "be rusty and useless.Eventually, you gather some resources, but you feel "
- "exhausted, and you can swear you hear the laughter of little critters. "
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]28@@[STORY]
- msgid ""
- "The sickness lingers, and to make things worse, the ruins yield no goods. "
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]29@@[STORY]
- msgid "The sickness lingers, and the ruins yield few usable goods. "
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]31@@[STORY]
- msgid ""
- "Your medics stopped the sickness, leaving you free to explore the ruins. "
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]40@@[STORY]
- msgid ""
- "You capture the critters and they squeak at you:'Nooo, let us gooo, let us "
- "gooo, big fella! We will show you treasures, yes?'"
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]40@@[OUT]1
- #. -- [EVENT] --Hohlick(27)@@+[NODE]40@@[OUT]2
- msgid "Agree to the deal."
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]40@@[OUT]3
- msgid "Examine the creatures carefully."
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]43@@[STORY]
- msgid ""
- "The critters lead you to a hatch hidden deep in the shrubbery.As you open it "
- "eagerly, a swarm of angry bees flies out, stinging you like crazy!You hear "
- "the hochlicks laugh. But you still find some resources."
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]48@@[STORY]
- msgid "The hochlicks lead you to a chest of decent resources. "
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]49@@[STORY]
- #. -- [EVENT] --Hohlick(27)@@+[NODE]65@@[STORY]
- msgid ""
- "'Ah, you know your stuff, chubby. A deal's a deal. We will show ya a good "
- "spot for treasure, with just the minimum chance of slight trouble. Best we "
- "can do for ya!'"
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]49@@[OUT]3
- msgid ""
- "Perhaps it is best to just leave, even though you've lost the treasure."
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]62@@[STORY]
- msgid ""
- "'Oh, hi. We're just relaxing here. You know, we got all this treasure, too "
- "little to carry it all, so just staying chill for now...'"
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]62@@[OUT]1
- msgid "Pretend you are not interested at all. Ignore them. "
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]62@@[OUT]2
- msgid "Ask them to show you this treasure. "
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]63@@[STORY]
- msgid ""
- "'Oh, come, come, don't be so mean. We promise to behave.It's an honest coin "
- "toss. We'll lead you to treasure, but there'll be a chance for some good old "
- "mischief. Can't get a more honest offer than this, no sir!'"
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]64@@[STORY]
- msgid "'Yes, yes, come, come.'"
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]64@@[OUT]1
- #. -- [EVENT] --Hohlick(27)@@+[NODE]64@@[OUT]2
- #. -- [EVENT] --Hohlick(27)@@+[NODE]64@@[OUT]3
- msgid "Follow the creatures."
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]65@@[OUT]3
- msgid "Perhaps it is best to just leave, even though you've lost the food."
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]66@@[STORY]
- msgid ""
- "'Ah, our furry stinker friend, no fooling you, no.Honest to gods, we can "
- "show ya treasure. Go there, go, go, we wait for stupid big folk to come "
- "here, so take the stuff and beat it, friends!'"
- msgstr ""
-
- #. -- [EVENT] --Hohlick(27)@@+[NODE]66@@[OUT]1
- msgid "Thank them and go collect the goods."
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]2@@[STORY]
- msgid ""
- "As you come closer to inspect the ruins, you discover a goblin encampment "
- "outside the remains of the only stone building in this place.Some folk "
- "camped there are asleep, but a shaman is dancing around the bonfire, making "
- "strange noises. "
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]2@@[OUT]1
- msgid "[Orc]Go kill those little green gits!"
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]2@@[OUT]2
- msgid "[Goblin]Say hello. "
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]2@@[OUT]3
- msgid "Go speak to them."
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]5@@[STORY]
- msgid ""
- "You kill the goblins, but when you search the ruins you discover they are "
- "eerily empty.The only loot you find is from the destroyed campsite. "
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]5@@[OUT]1
- msgid "Gather what you find and leave."
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]6@@[STORY]
- msgid ""
- "A guard stops you, but it is the shaman who slows his dance and speaks to "
- "you across the camp:'What you want here? We are private folk. This is our "
- "land. Leave.'"
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]6@@[OUT]1
- msgid ""
- "[Ghost]Tell them you were merely curious about these ancient ruins and their "
- "presence here."
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]6@@[OUT]2
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]8@@[OUT]4
- msgid ""
- "Convince them you are not here to disturb them, but you'd like to explore "
- "the ruins. "
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]6@@[OUT]3
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]8@@[OUT]7
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]39@@[OUT]3
- msgid ""
- "Say that you are skilled in magic and offer to help with whatever ritual "
- "they are undertaking."
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]7@@[STORY]
- msgid ""
- "The shaman slows his dance and speaks to you across the camp:'This place was "
- "once a great goblin city. Before the dark, even. Many gonefathers walked "
- "this soil. I am honouring their spirit passing.Will you join me?The ritual "
- "be dangerous, but as shaman you do not risk much.?"
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]7@@[OUT]1
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]7@@[OUT]2
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]7@@[OUT]3
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]41@@[OUT]1
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]41@@[OUT]2
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]41@@[OUT]3
- msgid "Agree to join."
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]7@@[OUT]4
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]26@@[OUT]2
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]41@@[OUT]4
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]42@@[OUT]2
- msgid "Change your mind and leave."
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]8@@[STORY]
- msgid ""
- "'Ah, a spirit, me sorry, very sorry for the rude words, old one.We are here "
- "seeking the gonefathers' blessings. This was once a great goblin city and "
- "the veil to the greyworld -- your domain -- is thin here.Would you like to "
- "join? I warn you it isn't always safe. Our gonefathers may be confused -- "
- "violent, even.'"
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]10@@[STORY]
- msgid "'Stop your talk, we busy. Leave, please.'"
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]11@@[STORY]
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]14@@[STORY]
- msgid ""
- "You smoke some odd weeds and ingest many shrooms. Then you think you are "
- "dancing with the stars.You feel a strong mental malady afterwards, yet your "
- "spirit was strengthened as well.The goblins are gone when you awaken from "
- "the dance."
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]13@@[STORY]
- msgid ""
- "You smoke some odd weeds and ingest many shrooms. Then you think you are "
- "dancing with the stars.You feel a strong spiritual malady, as the "
- "gonefathers clearly did not approve.The goblins are gone when you awaken "
- "from the dance."
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]16@@[STORY]
- msgid "'Sure, you go see ruins, just keep quiet.'"
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]16@@[OUT]1
- msgid "Explore the ruins. "
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]26@@[STORY]
- msgid ""
- "'Hmm, we do not like strangers meddling. But this job big, you smell of "
- "magic. I agree.'"
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]26@@[OUT]1
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]42@@[OUT]1
- msgid "Join the ritual."
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]28@@[STORY]
- msgid ""
- "'Well done, friends, the gonefathers have spoken to us, and it seems they "
- "deemed you worthy of their wisdom. Here, have this in gratitude.Now we must "
- "move on. Lady Luck be with you.'"
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]30@@[STORY]
- msgid "'Ayayay, best leave, best leave quick, friends, spirits no happy!'"
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]34@@[STORY]
- msgid ""
- "The shaman dance begins slowly and quietly. Strange weeds are smoked, "
- "shrooms are ingested, and soon, the two shamans are entranced in a wild "
- "spiritual ecstasy.The ritual is draining, but the gonefathers dance with you "
- "well."
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]36@@[STORY]
- msgid ""
- "The shaman dance begins slowly and quietly. Strange weeds are smoked, "
- "shrooms are ingested, and soon, the two shamans are entranced in a wild "
- "spiritual ecstasy.Even though the gonefathers remained silent, you have "
- "learned much. The shaman thanks you for your help and leaves you a gift. "
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]37@@[STORY]
- msgid ""
- "The shaman dance begins slowly and quietly. Strange weeds are smoked, "
- "shrooms are ingested, and soon, the two shamans are entranced in a wild "
- "spiritual ecstasy.The gonefathers danced with you well."
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]39@@[STORY]
- msgid ""
- "A guard stops you with a smile:'Ah, a fellow spiritchild, welcome. What "
- "brings you here?'"
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]39@@[OUT]1
- msgid "Ask about the ritual of the gonefathers you see the shaman performing."
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]39@@[OUT]2
- msgid "Say that you were merely exploring these ruins."
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]41@@[STORY]
- msgid ""
- "'Ah, I see.We are here seeking the gonefathers' blessings. This was once a "
- "great goblin city, and the veil to the greyworld -- the spirit domain -- is "
- "thin here.Would you like to join us? I warn you it isn't always safe. Our "
- "gonefathers may be confused -- violent, even.'"
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]42@@[STORY]
- msgid ""
- "'Ah, I see.We are here seeking the gonefathers' blessings. This was once the "
- "site of a great city, and the veil to the greyworld -- the spirit domain -- "
- "is thin here.You are a stranger, yet come with kin. We will allow it.'"
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]44@@[STORY]
- msgid ""
- "The goblins beat you badly and you feel that the shaman has cursed you too!"
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]46@@[STORY]
- msgid ""
- "When you search the ruins, you discover they are eerily empty. The goblins "
- "have made fools of you!But when you rush back to the encampment, it is gone "
- "as if it were never there. You find a pack of fresh supplies that was left "
- "for you, with a note:'Sorry, you were so convincing. We couldn't say no...'"
- msgstr ""
-
- #. -- [EVENT] --Goblin guardians(28)@@+[NODE]46@@[OUT]1
- msgid "Take the supplies and leave."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]2@@[STORY]
- msgid ""
- "A fresh, deep chasm in the earth reveals the underground ruins of a dwarven "
- "town.The climb down is steep and the landing hard, but the ruins may hold "
- "many wonders."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]2@@[OUT]1
- msgid "[Dwarves]Climbing walls is no problem. Climb down."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]2@@[OUT]2
- msgid ""
- "Either you are well versed in rock climbing, or you have wings. Climb down. "
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]2@@[OUT]3
- msgid "Use your crafting tools to climb down."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]2@@[OUT]4
- msgid "Climb down."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]3@@[STORY]
- msgid ""
- "You locate a path to climb down easily and find yourself in an old town "
- "square.There are fallen statues of dwarven heroes and grand buildings, all "
- "crumbled and broken.You feel a small tremor and know that a big one may "
- "follow soon.There are three places left intact to explore, and from the "
- "dwarven markings, you know what they are."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]3@@[OUT]1
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]3@@[OUT]4
- msgid "Explore the workshop."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]3@@[OUT]2
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]3@@[OUT]5
- msgid "Search the storage building."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]3@@[OUT]3
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]3@@[OUT]6
- msgid "Risk going in deeper to check the vaults."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]4@@[STORY]
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]75@@[STORY]
- msgid ""
- "You locate a path to climb down easily and find yourself in an old town "
- "square.There are fallen statues of dwarven heroes and grand buildings, all "
- "crumbled and broken.You feel a small tremor and know that a big one may "
- "follow soon.There are three places left intact to explore."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]4@@[OUT]1
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]4@@[OUT]4
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]75@@[OUT]1
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]75@@[OUT]4
- msgid "Search the first, closest place."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]4@@[OUT]2
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]4@@[OUT]5
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]75@@[OUT]2
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]75@@[OUT]5
- msgid "Go to the second building."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]4@@[OUT]3
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]4@@[OUT]6
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]75@@[OUT]3
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]75@@[OUT]6
- msgid "Explore the building farthest away. "
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]8@@[STORY]
- msgid ""
- "You find a small yet spacious building that was some kind of stonemason's "
- "workshop.Most of the valuables have been taken already, but you still find "
- "some good stone here."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]8@@[OUT]1
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]9@@[OUT]1
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]32@@[OUT]1
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]58@@[OUT]1
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]58@@[OUT]2
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]66@@[OUT]1
- msgid "Take the loot and leave for the surface. "
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]8@@[OUT]2
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]8@@[OUT]4
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]32@@[OUT]3
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]32@@[OUT]5
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]66@@[OUT]3
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]66@@[OUT]5
- msgid "Take the loot and try searching the storage building."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]8@@[OUT]3
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]8@@[OUT]5
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]9@@[OUT]3
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]9@@[OUT]5
- msgid "Take what you found and try to loot the vault as well."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]9@@[STORY]
- msgid ""
- "This building was once some kind of hunter's lodge or perhaps a trophy room."
- "It holds leathers and bones from many different creatures."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]9@@[OUT]2
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]9@@[OUT]4
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]32@@[OUT]2
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]32@@[OUT]4
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]66@@[OUT]2
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]66@@[OUT]4
- msgid "Take the loot and try searching the workshop."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]10@@[STORY]
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]77@@[STORY]
- msgid ""
- "You find the grand entrance to the vaults. The gates are solid stone and "
- "metal, with runes carved deep into the surface to ward against intruders."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]10@@[OUT]1
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]77@@[OUT]1
- msgid "[Runemaster]Disable the runes. "
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]10@@[OUT]2
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]77@@[OUT]2
- msgid ""
- "The domain of light guides your path as well as the path of any great smith, "
- "even a runesmith. Pray for divine intervention to disable the runes."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]10@@[OUT]3
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]77@@[OUT]3
- msgid ""
- "These dwarven runes are heavy with ancient magic. Attempt to break them."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]10@@[OUT]4
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]77@@[OUT]4
- msgid "Try to force the vault open!"
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]15@@[STORY]
- msgid ""
- "You find a small yet spacious building that was some kind of stonemason's "
- "workshop.Most of the valuables have been taken already, but you still find "
- "some good stone here.Before you can take a better look elsewhere, a tremor "
- "starts, and you are forced to run for it."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]15@@[OUT]1
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]15@@[OUT]2
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]21@@[OUT]1
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]21@@[OUT]2
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]22@@[OUT]1
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]22@@[OUT]2
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]38@@[OUT]1
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]38@@[OUT]2
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]61@@[OUT]1
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]61@@[OUT]2
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]69@@[OUT]1
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]69@@[OUT]2
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]71@@[OUT]1
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]71@@[OUT]2
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]72@@[OUT]1
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]72@@[OUT]2
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]73@@[OUT]1
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]73@@[OUT]2
- msgid "Run back to the surface."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]21@@[STORY]
- msgid ""
- "This building was once some kind of hunter's lodge or perhaps a trophy room."
- "It holds leathers and bones from many different creatures.Before you can "
- "take a better look elsewhere, a tremor starts, and you are forced to run for "
- "it."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]22@@[STORY]
- msgid ""
- "You find the grand entrance to the vaults. The gates are solid stone and "
- "metal, with runes carved deep into the surface to ward against intruders.You "
- "see the skeleton of an adventurer who tried their luck at getting in. You "
- "grab its pack.Before you can take a better look elsewhere, a tremor starts, "
- "and you are forced to run for it."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]32@@[STORY]
- msgid ""
- "You break the runes, and the vault stands open for the taking.Within is a "
- "chamber that was once surely grand and ornate, but now most of it is "
- "collapsed and lies covered in rubble.Still there are chests and vases that "
- "hold many treasures."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]38@@[STORY]
- msgid ""
- "You find the grand entrance to the vaults. The gates are solid stone and "
- "metal, with runes carved deep into the surface to ward against intruders."
- "Unfortunately, you venture deep into the ruins, and the tremors catch you "
- "fast and strong.You get hit by falling debris as you run for your lives."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]56@@[STORY]
- msgid ""
- "The climb seems impossible. You fall onto a ledge, which saves your life, "
- "but before you can try again, another violent tremor collapses whatever lies "
- "beneath you, and you barely manage to climb back up in time to survive. "
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]58@@[STORY]
- msgid ""
- "You hit the vault gates with all you've got and the stone crumbles before "
- "you... only to reveal another, thicker layer, mocking your efforts with its "
- "pristine strength.You can, however, gather up some stone here before the "
- "tremors become too violent for you to stick around."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]61@@[STORY]
- msgid ""
- "The runes are old and powerful. Not only do your attempts fail, but you also "
- "feel the runes push back.And then the earth begins to shake again, and you "
- "must run if you hope to leave this place."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]66@@[STORY]
- msgid ""
- "'QWERTY' sounds a low, stone-like voice in response to your command, and the "
- "runes switch off.Within is a chamber that was once surely grand and ornate, "
- "but now most of it is collapsed and lies covered in rubble.Still there are "
- "chests and vases that hold many treasures."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]69@@[STORY]
- msgid ""
- "This building was once some kind of hunter's lodge or perhaps a trophy room."
- "It holds leathers and bones from many different creatures.Before you can "
- "take a better look elsewhere, the tremor starts, and you are forced to run "
- "for it."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]71@@[STORY]
- msgid ""
- "You find a small yet spacious building that was some kind of stonemason's "
- "workshop.Most of the valuables have been taken already, but you still find "
- "some good stone here.You manage to loot some of it before tremors kick in "
- "and everything starts collapsing."
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]72@@[STORY]
- msgid ""
- "You find the broken grand entrance to the vaults. The gates were solid stone "
- "and metal, with runes carved deep into the surface to ward against intruders."
- "The ground shakes heavily here, and you grab a few shiny stones as you run "
- "out, hoping not to get crushed by the violent tremors that destroyed this "
- "place. "
- msgstr ""
-
- #. -- [EVENT] --Underground dwarf(29)@@+[NODE]73@@[STORY]
- msgid ""
- "Whatever chamber lay here before now lies in ruins. Violent tremors tear the "
- "ground apart before your eyes. "
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]2@@[STORY]
- msgid ""
- "You find signs of an old dwarven settlement, much of it likely still "
- "underground, but you discover an entrance protected by a huge slab of stone."
- "As you try to move the stone, you hear:'Oi, what'ya want?'The stone turns to "
- "face you."
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]15@@[OUT]2
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]39@@[OUT]2
- msgid "[Dwarf]You know how to deal with rock trolls. Attack it. "
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]2@@[OUT]2
- msgid "[Dwarf]Tell the rock troll you have the right to go in."
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]2@@[OUT]4
- msgid ""
- "[Harmony]Draw inspiration from your peaceful domain. Apologise to the rock "
- "troll for the intrusion."
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]2@@[OUT]5
- msgid "Apologise to the rock troll for the intrusion."
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]2@@[OUT]6
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]2@@[OUT]7
- msgid "It's a rock troll -- run!"
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]3@@[STORY]
- msgid ""
- "You scream, the rock troll screams back, you each run in different "
- "directions, and the commotion makes all the stones fall over!"
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]8@@[STORY]
- msgid ""
- "You kill the troll, but alas, in death it collapses the tunnel to the ruins "
- "entirely!Still, you gather some minerals from the entrance itself, and you "
- "even find a small diamond deposit. "
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]8@@[OUT]1
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]11@@[OUT]1
- msgid "Gather the goods and leave."
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]9@@[STORY]
- msgid ""
- "The troll beats you badly, and for a moment, you think it will eat you, but "
- "it settles for taking all your food and lets you go."
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]11@@[STORY]
- msgid ""
- "You kill the troll, but alas, in death it collapses the tunnel to the ruins "
- "entirely!Still, you gather some minerals from the entrance itself. "
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]14@@[STORY]
- msgid ""
- "'You have a funny light about you, soothing type...You're so nice, can you "
- "help an old troll out? I got me a nasty splinter in my back, can't reach it "
- "for the life of me!'You see a huge two-handed spear stuck in its body."
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]14@@[OUT]1
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]21@@[OUT]1
- msgid "Pull it out with pure brawn."
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]14@@[OUT]2
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]21@@[OUT]2
- msgid "Use tools to pull it out. "
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]15@@[STORY]
- msgid ""
- "'Who, what? You wake me, little creatures, you poke and probe, make my back "
- "ache again, make me hungry!'"
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]15@@[OUT]1
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]37@@[OUT]3
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]44@@[OUT]3
- msgid "Attack it!"
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]15@@[OUT]3
- msgid "Tell it you'll give it food if it lets you explore the tunnels."
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]15@@[OUT]4
- msgid "Point out that the troll has a weapon sticking out of its back. "
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]15@@[OUT]5
- msgid ""
- "Convince the troll that you did it a favour because it was clearly asleep on "
- "the job. "
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]16@@[STORY]
- msgid ""
- "'Mmm, tasty. You still can't go to the tunnels, but I give you some good "
- "stuff, here.'"
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]16@@[OUT]1
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]23@@[OUT]1
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]35@@[OUT]1
- msgid "Thank it and leave."
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]21@@[STORY]
- msgid "'Ah, yeah, the splinter, can't reach the thing. Say, would you?'"
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]23@@[STORY]
- msgid ""
- "'Hmm, yeah, you may be on to something here. Thanks!Here, have some minerals."
- " You fleshies like that sort of thing. And no, you can't go into the tunnels."
- "'"
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]27@@[STORY]
- msgid ""
- "The troll beats you badly, and for a moment, you think it will eat you, but "
- "instead it vomits a muddy, greenish goo all over you.It mumbles something "
- "about indigestion."
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]35@@[STORY]
- msgid ""
- "'Ooh, ahh, nice. Can't let you into the tunnels, but here, have some goodies "
- "for your troubles.'"
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]37@@[STORY]
- msgid "'Argh! You make it worse. I eat you!'"
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]39@@[STORY]
- msgid ""
- "'Hmm, you are short like them... Alas, I cannot let you in, but I will give "
- "you some good stone and metal, as a mark of friendship.'"
- msgstr ""
-
- #. -- [EVENT] --Troll dwarf(30)@@+[NODE]44@@[STORY]
- msgid "'Argh, you make me angry, and hungry!'"
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]2@@[STORY]
- msgid ""
- "As you scour the elven ruins, you have the distinct feeling of being watched."
- " Before long, you realise there are many bows aimed your way, and you hear:"
- "'What seek you here, intruder?'"
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]2@@[OUT]1
- msgid ""
- "[Forest demon]Demand they put those bows away, for you are a woodland "
- "creature and thus their better!"
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]2@@[OUT]2
- msgid "[Elf]Speak in the elven tongue to try to calm this situation."
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]2@@[OUT]3
- msgid ""
- "[Orc]Growl some insults at them, and say you'd rather not have to skin an "
- "elf today."
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]2@@[OUT]4
- msgid "Try to talk to them. Ask why they are aiming bows at you."
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]3@@[STORY]
- msgid ""
- "'We guard a sacred spot, and we will not allow your presence to spoil its "
- "serenity. Do not test our resolve.'"
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]3@@[OUT]2
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]24@@[OUT]1
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]25@@[OUT]1
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]29@@[OUT]2
- msgid ""
- "Assert that you follow the path of Dievanna, and say that surely even they "
- "respect her as one of their own."
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]3@@[OUT]3
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]29@@[OUT]3
- msgid ""
- "Convince them you were only going to take some useful resources from the "
- "ruins. You promise not to come close to the sacred place or destroy anything."
- ""
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]3@@[OUT]4
- msgid "Ask if you can visit the sacred place."
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]4@@[STORY]
- msgid ""
- "'You follow the children's beliefs as if they were yours. Still, you are "
- "kin, so we will speak to you without violence.'"
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]4@@[OUT]1
- msgid "Ask them what they are doing in the ruins."
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]5@@[STORY]
- msgid ""
- "'Dzievva, the huntress, yes, young though she may be, is of our sort. We see "
- "now that you are worthy to test your mind and soul in the spring.Remember, "
- "the spring takes from you before it gives back.Go forth, and may she of the "
- "forest guide your path.'"
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]5@@[OUT]1
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]5@@[OUT]2
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]5@@[OUT]3
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]31@@[OUT]1
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]31@@[OUT]2
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]31@@[OUT]3
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]33@@[OUT]1
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]33@@[OUT]2
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]33@@[OUT]3
- msgid "Drink from the spring. "
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]9@@[STORY]
- msgid ""
- "The spring water is refreshing and brisk. With every sip you feel your "
- "spirit lifted and your body rested.The blessings of the spring can be many "
- "or none, but you feel wonderful for trying it.The elves also grant you "
- "permission to search the ruins for usable resources -- without damaging "
- "anything, of course. "
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]9@@[OUT]1
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]9@@[OUT]2
- msgid "Give thanks to the spring and gather what you found."
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]11@@[STORY]
- msgid ""
- "'These ruins are of no use to us. Whatever is left here, you may take and "
- "reuse.Do not damage the forest, remain far from the sacred spring, and do "
- "not disturb us again.'They disappear into the forest, but you know you are "
- "still being watched."
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]11@@[OUT]1
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]11@@[OUT]2
- msgid "Gather what you can find here and leave."
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]13@@[STORY]
- msgid ""
- "'The sacred spring will not be disturbed on our watch. Leave now, and do not "
- "further test our peaceful resolve, for it is not our natural state.'"
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]18@@[STORY]
- msgid ""
- "You kill the elven guardians and are free to loot these ruins.However, when "
- "you approach the place they guarded, a small running spring, its waters turn "
- "black."
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]18@@[OUT]1
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]37@@[OUT]1
- msgid "Gather what you can find and leave."
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]18@@[OUT]2
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]18@@[OUT]3
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]18@@[OUT]4
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]37@@[OUT]2
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]37@@[OUT]3
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]37@@[OUT]4
- msgid "Drink from the spring anyway. Then gather any loot and leave."
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]22@@[STORY]
- msgid ""
- "Despite your defeat, the elves do not pursue you beyond their territory."
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]24@@[STORY]
- msgid ""
- "'We are woodland kin, and this remains our home, at least while we guard the "
- "life waters here -- a sacred healing spot.As you well know, only the worthy "
- "may approach the spring, for it carries great danger as well as the promise "
- "of life.'"
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]24@@[OUT]2
- msgid "Ask to be allowed the honour of being tested."
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]24@@[OUT]3
- msgid "[Wood folk]Ask to be allowed the honour of being tested."
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]24@@[OUT]4
- msgid "Insist that you should be allowed to be tested. "
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]25@@[STORY]
- msgid ""
- "'You come here in the presence of orc filth, brethren. They have no respect "
- "for nature. They have a constant need for change, movement, violence.No, you "
- "cannot be granted the boon!'"
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]26@@[STORY]
- msgid ""
- "There is a long pause, during which you sense the elven egos fighting with "
- "their sense of duty. Finally, they speak up:'Apologies, woodland spirit. You "
- "had us confused, for you walk the path of the child gods as if they were "
- "your masters.'"
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]26@@[OUT]1
- msgid "Ignore the slight, and ask why they dwell here still. "
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]26@@[OUT]2
- msgid "You will not suffer offense from such saplings as these. Attack!"
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]29@@[STORY]
- msgid ""
- "'You show much restraint for rabid pups. How quaint.Now, leave. This is no "
- "place for mongrels. We guard a sacred spot, and we will not allow your "
- "presence to spoil its serenity. Do not test our resolve.'"
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]29@@[OUT]1
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]30@@[OUT]1
- msgid "Attack those pompous long-ears!"
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]30@@[STORY]
- msgid "'No.'"
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]31@@[STORY]
- msgid ""
- "'You speak well, and you are one of our own. We see now that you are worthy "
- "to test your mind and soul in the spring.Remember, the spring takes from you "
- "before it gives back.Go forth, and may she of the forest guide your path.'"
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]33@@[STORY]
- msgid ""
- "'You speak well. We will make an exception and allow you to test your mind "
- "and soul in the spring. Remember, the spring takes from you before it gives "
- "back.Go forth, and may she of the forest guide your path.'"
- msgstr ""
-
- #. -- [EVENT] --Elven guardians(31)@@+[NODE]37@@[STORY]
- msgid ""
- "You kill the elven guardians and are free to loot these ruins.However, when "
- "you approach the place they guarded, a small running spring, its waters turn "
- "black, and you know the guardians must have cursed it with their dying "
- "breath."
- msgstr ""
-
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]3@@[STORY]
- msgid ""
- "You observe the quiet remains of a once-great city and soon realise that "
- "among the fog walk the unliving and their breath is exuding toxic cloud."
- msgstr ""
-
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]9@@[STORY]
- msgid ""
- "The unliving overwhelm you. You are forced to flee and you may feel ill "
- "from their foul stench."
- msgstr ""
-
- #. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]21@@[STORY]
- msgid ""
- "Your plan worked. The unliving do not notice you, but you may feel ill from "
- "their foul stench."
- msgstr ""
-
- #. -- [EVENT] --Robbers_(37)@@+[NODE]2@@[OUT]1
- msgid ""
- "[Turmoil] Call upon turmoil and attack whoever dares to stand in your path!"
- msgstr ""
-
- #. -- [EVENT] --Robbers_(37)@@+[NODE]3@@[STORY]
- msgid ""
- "As you approach the other group, you realise too late that it is a striga "
- "waiting to ambush you!"
- msgstr ""
-
- #. -- [EVENT] --Robbers_(37)@@+[NODE]3@@[OUT]1
- msgid "Allow it to bite you as you run away!"
- msgstr ""
-
- #. -- [EVENT] --Robbers_(37)@@+[NODE]3@@[OUT]2
- msgid "Try to intimidate it."
- msgstr ""
-
- #. -- [EVENT] --Robbers_(37)@@+[NODE]4@@[OUT]2
- msgid ""
- "[Harmony or intellect] As harmony and intellect dictate, there must be a "
- "peaceful way out. These folks look hungry. Offer them food in exchange for "
- "letting you search the ruins as well. [Lose 20 food]"
- msgstr ""
-
- #. -- [EVENT] --Robbers_(37)@@+[NODE]4@@[OUT]4
- msgid "You are strong. Intimidate them."
- msgstr ""
-
- #. -- [EVENT] --Robbers_(37)@@+[NODE]30@@[STORY]
- msgid ""
- "You scout ahead and discover that it is not a group of people, but a striga "
- "waiting to ambush you!"
- msgstr ""
-
- #. -- [EVENT] --Robbers_(37)@@+[NODE]35@@[STORY]
- msgid "The striga is not impressed."
- msgstr ""
-
- #. -- [EVENT] --Robbers_(37)@@+[NODE]38@@[STORY]
- msgid ""
- "The striga runs away, and you find remains of its previous victim. But the "
- "ruins were clearly looted many times over already."
- msgstr ""
-
- #. -- [EVENT] --Robbers_(37)@@+[NODE]50@@[STORY]
- msgid ""
- "The burning light is overwhelming. It burns your very soul, threatening to "
- "dissolve it entirely and bind it to the ever-glowing presence.Just as you "
- "think you'll succumb, the light retreats, perhaps still too weak to fully "
- "take you."
- msgstr ""
-
- #. -- [EVENT] --Robbers_(37)@@+[NODE]66@@[STORY]
- msgid "The striga runs away, and you find remains of its previous victim."
- msgstr ""
-
- #. -- [EVENT] --Robbers_(37)@@+[NODE]66@@[OUT]1
- msgid "Take what you can and leave."
- msgstr ""
-
- #. -- [EVENT] --Robbers_(37)@@+[NODE]69@@[STORY]
- msgid ""
- "You are sorely beaten and perhaps drop some of your stuff so they won't "
- "chase you."
- msgstr ""
-
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]2@@[STORY]
- msgid ""
- "You search the old ruins until you realise that a dark, foreboding mist is "
- "descending upon this place.The black mist is a dreaded remnant of the days "
- "of darkness and here, in the lands of the elves, the taint hits with more "
- "potency."
- msgstr ""
-
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]14@@[OUT]4
- #. -- [EVENT] --Darknessdiff8(38)@@+[NODE]35@@[OUT]4
- msgid ""
- "[Magic user] You have skilled wise ones with you. Battle this force of the "
- "dark with your spirit!"
- msgstr ""
-
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]2@@[STORY]
- msgid ""
- "You climb up to explore the old ruins but hear an unsettling stirring in "
- "the forest. Darkness has clearly infected this place and some of the trees "
- "seem to be descending upon you accompanied by shadows."
- msgstr ""
-
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]2@@[OUT]3
- msgid ""
- "[Turmoil or Magic] Call upon your connection to the dark and command this "
- "forest to stop!"
- msgstr ""
-
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]2@@[OUT]8
- msgid ""
- "[Shadow Elf] Call out to the shadows and ask them to back down as you are "
- "kin."
- msgstr ""
-
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]14@@[STORY]
- msgid ""
- "The shadows retreat and a leshy steps forward: 'The shaadows will come again."
- " Go now, we cannot hold them back.'"
- msgstr ""
-
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]14@@[OUT]2
- msgid "Ask if you can help the leshy?"
- msgstr ""
-
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]15@@[STORY]
- msgid ""
- "The forest does not listen or respond. Its anger is old and raw and the "
- "shadows feed on it."
- msgstr ""
-
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]19@@[STORY]
- msgid ""
- "The forest guardians and their shadow companions lie dead, so you are free "
- "to loot the ruins in peace. "
- msgstr ""
-
- #. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]42@@[STORY]
- msgid ""
- "'No, you cannot move my forest and I will not abandon it, even when the "
- "darkness consumes and changes. Us, do you see how fast I speak? Sad, so sad."
- "But, perhaps change is good? Darkness is not evil, it is just, different. "
- "But you best go now, the mroki are very temperamental.'"
- msgstr ""
-
- #. -- [EVENT] --RuinsShadow8(41)@@+[NODE]2@@[STORY]
- msgid "You find the remains of a settlement deep in the dark forest."
- msgstr ""
-
- #. -- [EVENT] --DarknessLoot(42)@@+[NODE]2@@[STORY]
- #. -- [EVENT] --MrokiLoot(43)@@+[NODE]2@@[STORY]
- msgid ""
- "These forest ruins, perhaps elven, look fairly fresh, likely abandoned due "
- "to the presence of darkness rather than age. The elves were evacuated, but "
- "you may still find some usable resources. "
- msgstr ""
-
- #. -- [EVENT] --MrokiLoot(43)@@+[NODE]14@@[STORY]
- msgid "As you enter, you are surprised by some mroki!"
- msgstr ""
-
- #. -- [EVENT] --MrokiLoot(43)@@+[NODE]14@@[OUT]2
- msgid "[Shadow elf] Ask them to back away, as your kin."
- msgstr ""
-
- #. -- [EVENT] --MrokiLoot(43)@@+[NODE]14@@[OUT]3
- #. -- [EVENT] --MrokiLoot(43)@@+[NODE]24@@[OUT]2
- #. -- [EVENT] --MrokiLoot(43)@@+[NODE]28@@[OUT]2
- msgid "[Magic user] Face them with your spirit."
- msgstr ""
-
- #. -- [EVENT] --MrokiLoot(43)@@+[NODE]17@@[STORY]
- msgid "You deafeat the shadow kin. "
- msgstr ""
-
- #. -- [EVENT] --MrokiLoot(43)@@+[NODE]17@@[OUT]1
- #. -- [EVENT] --MrokiLoot(43)@@+[NODE]23@@[OUT]1
- #. -- [EVENT] --MrokiLoot(43)@@+[NODE]26@@[OUT]1
- msgid "Gather what you can from these ruins."
- msgstr ""
-
- #. -- [EVENT] --MrokiLoot(43)@@+[NODE]19@@[STORY]
- msgid ""
- "The shadows engulf you and drain your spirit before you manage to run away."
- msgstr ""
-
- #. -- [EVENT] --MrokiLoot(43)@@+[NODE]23@@[STORY]
- msgid "The mroki back away."
- msgstr ""
-
- #. -- [EVENT] --MrokiLoot(43)@@+[NODE]24@@[STORY]
- msgid ""
- "'Shadow child, you forget darkness is chaos, today we choose to stand "
- "against you!'"
- msgstr ""
-
- #. -- [EVENT] --MrokiLoot(43)@@+[NODE]24@@[OUT]3
- msgid "Reason with them."
- msgstr ""
-
- #. -- [EVENT] --MrokiLoot(43)@@+[NODE]26@@[STORY]
- msgid "'Fine, we leave you be.'They disappear into shadow."
- msgstr ""
-
- #. -- [EVENT] --MrokiLoot(43)@@+[NODE]28@@[STORY]
- msgid "They do not listen, only advance towards you."
- msgstr ""
-
- #. -- [EVENT] --LightAttack1(44)@@+[NODE]2@@[STORY]
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]2@@[STORY]
- msgid ""
- "You come across the ruins of a town, it was torn asunder by the Shattering, "
- "clearly, but more than that, there is an odd light beaming from the gash. "
- msgstr ""
-
- #. -- [EVENT] --LightAttack1(44)@@+[NODE]2@@[OUT]1
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]2@@[OUT]1
- msgid "[Hunter or perception] Search the place carefully."
- msgstr ""
-
- #. -- [EVENT] --LightAttack1(44)@@+[NODE]2@@[OUT]2
- msgid "Search the ruins, despite the likely danger."
- msgstr ""
-
- #. -- [EVENT] --LightAttack1(44)@@+[NODE]3@@[STORY]
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]3@@[STORY]
- msgid ""
- "You find tracks of people all going in one direction, away from this place. "
- "But their walk is odd, as if their steps were made in unison, like an army - "
- "but you see children, folk with injuries and even dogs following the same "
- "pattern."
- msgstr ""
-
- #. -- [EVENT] --LightAttack1(44)@@+[NODE]3@@[OUT]1
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]3@@[OUT]1
- msgid "Follow these tracks."
- msgstr ""
-
- #. -- [EVENT] --LightAttack1(44)@@+[NODE]3@@[OUT]2
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]3@@[OUT]2
- msgid "Search this place. "
- msgstr ""
-
- #. -- [EVENT] --LightAttack1(44)@@+[NODE]4@@[STORY]
- msgid ""
- "You follow the tracks and find a group of folks, their eyes empty with "
- "light, their limbs slacking yet not slow. They stare at you and walk away, "
- "but a group of light wisps shoots your way!"
- msgstr ""
-
- #. -- [EVENT] --LightAttack1(44)@@+[NODE]4@@[OUT]1
- msgid "Defend yourself!"
- msgstr ""
-
- #. -- [EVENT] --LightAttack1(44)@@+[NODE]4@@[OUT]2
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]19@@[OUT]2
- msgid "[Magic user] Fight them off with spirit!"
- msgstr ""
-
- #. -- [EVENT] --LightAttack1(44)@@+[NODE]7@@[STORY]
- msgid "You defeat the light creatures and find no trace of the others. "
- msgstr ""
-
- #. -- [EVENT] --LightAttack1(44)@@+[NODE]9@@[STORY]
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]9@@[STORY]
- msgid ""
- "The light burns your spirit badly. Your connection to the gods shields you "
- "however, and so eventually the light disappears."
- msgstr ""
-
- #. -- [EVENT] --LightAttack1(44)@@+[NODE]13@@[STORY]
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]13@@[STORY]
- msgid ""
- "You search the ruins but find mostly white ash and some rubble. But the more "
- "you linger here, the more you feel an odd burning upon your spirit, as if "
- "something is trying to get in. "
- msgstr ""
-
- #. -- [EVENT] --LightAttack1(44)@@+[NODE]13@@[OUT]1
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]13@@[OUT]1
- msgid "Resist it!"
- msgstr ""
-
- #. -- [EVENT] --LightAttack1(44)@@+[NODE]16@@[STORY]
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]16@@[STORY]
- msgid "You resist this assault and are able to move away."
- msgstr ""
-
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]4@@[STORY]
- msgid ""
- "You follow the tracks and find a group of folks, their eyes empty with "
- "light, their limbs slacking yet not slow.You spot a family running after "
- "them, they look rugged and battle worn, but one of their small children is "
- "too slow, so they have to stop. They are not light-taken as far as you can "
- "tell."
- msgstr ""
-
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]4@@[OUT]1
- msgid "Ask them why they are chasing those light-taken?"
- msgstr ""
-
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]4@@[OUT]2
- msgid "Pursue the light-taken, ignoring this family."
- msgstr ""
-
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]7@@[STORY]
- msgid ""
- "You defeat the light creatures and find their bodies turn to white ash as "
- "they collapse. "
- msgstr ""
-
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]19@@[STORY]
- msgid ""
- "You run past the family and catch up to the lightbringer group. They turn to "
- "you, stretch out their arms and call out:'Come, come with us. Leave darkness "
- "behind, enter light.'"
- msgstr ""
-
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]20@@[STORY]
- msgid ""
- "'Them light things they offer peace. I met my auntie, she was light-taken "
- "and she was so calm and wise. She used to be a right bitchy sort, never "
- "smiled.We want to join them.'"
- msgstr ""
-
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]20@@[OUT]1
- msgid ""
- "Convince them to turn away, this light is not of divine origin, attest to it "
- "as chosen of the gods."
- msgstr ""
-
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]20@@[OUT]2
- msgid ""
- "[Light] In the name of holy light, scorn them for falling for such unnatural "
- "lure. Tell them to turn back."
- msgstr ""
-
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]20@@[OUT]3
- msgid "Leave them be, follow the light-taken."
- msgstr ""
-
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]22@@[STORY]
- msgid ""
- "They fall to the floor and bow to you:'We never meant to anger the gods. We "
- "thought light is surely their path. But you speak so well and you bare the "
- "sign of chosen. We will go back home. And here a gift for your wisdom.'"
- msgstr ""
-
- #. -- [EVENT] --LightAttack4(45)@@+[NODE]26@@[STORY]
- msgid ""
- "They shrug:'You're a stranger, you may have the look of a chose, but how do "
- "we know you are one, and not demon/ Light is good. We will go. Leave us be."
- "'They move on, although the lightbringers are no longer in sight."
- msgstr ""
-
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