msgid ""
|
|
msgstr ""
|
|
"MIME-Version: 1.0\n"
|
|
"Content-Transfer-Encoding: 8bit\n"
|
|
"Content-Type: text/plain; charset=UTF-8\n"
|
|
"Project-Id-Version: \n"
|
|
"POT-Creation-Date: \n"
|
|
"PO-Revision-Date: \n"
|
|
"Last-Translator: \n"
|
|
"Language-Team: \n"
|
|
|
|
#. DES_TAG_WITS
|
|
msgid "Wits"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_WITS_DES
|
|
msgid "Wits define how quickly the character can act during a challenge."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_STRENGTH
|
|
msgid "Strength"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_STRENGTH_DES
|
|
msgid "Primary Physical attribute. Affects carry limits and Health."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_PERCEPTION
|
|
msgid "Perception"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_PERCEPTION_DES
|
|
msgid "Secondary Physical attribute. Affects Gathering, Luck and Health."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_INTELLIGENCE
|
|
msgid "Intelligence"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_INTELLIGENCE_DES
|
|
msgid "Primary Mental attribute. Affects Research and Crafting abilities and Sanity (mental health)."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_WISDOM
|
|
msgid "Wisdom"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_WISDOM_DES
|
|
msgid "Secondary Mental attribute. Affects Luck, Rituals, Crafting and Gathering abilities and Sanity (mental health)."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_MYSTICISM
|
|
msgid "Mysticism"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_MYSTICISM_DES
|
|
msgid "Primary Spiritual attribute. Affects Research and Rituals abilities and Faith (spiritual health)."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DESTINY
|
|
msgid "Destiny"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DESTINY_DES
|
|
msgid "Secondary Spiritual attribute. Affects Gathering, Crafting, Research, Rituals, Luck and Faith (spiritual health)."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_GATHERING
|
|
msgid "Gathering"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_GATHERING_DES
|
|
msgid "Determines the character's ability to gather materials and the speed at which they do it."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_CRAFTING
|
|
msgid "Crafting"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_CRAFTING_DES
|
|
msgid "The ability to create items, buildings, cooking food and blending materials."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_RESEARCH
|
|
msgid "Research"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_RESEARCH_DES
|
|
msgid "Learning about new things and studying objects and places."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_LUCK
|
|
msgid "Luck"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_LUCK_DES
|
|
msgid "Provides bonus to Experience Points and improves chance rolls in growing up events."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_RITUALS
|
|
msgid "Rituals"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_RITUALS_DES
|
|
msgid "Knowledge about performing rituals."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_HEALTH_PHYSICAL
|
|
msgid "Health"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_HEALTH_PHYSICAL_DES
|
|
msgid "Reflects physical wellbeing."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_HEALTH_MENTAL
|
|
msgid "Sanity"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_HEALTH_MENTAL_DES
|
|
msgid "Reflects mental wellbeing."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_HEALTH_SPIRITUAL
|
|
msgid "Faith"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_HEALTH_SPIRITUAL_DES
|
|
msgid "Reflects the inner integrity."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_MAX_HEALTH_PHYSICAL
|
|
msgid "Max Health"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_MAX_HEALTH_PHYSICAL_DES
|
|
msgid "The maximum amount of Health the character can have. 1 Health point is recovered each turn, regeneration rate can be increased by camping or visiting a Healer's Hut. Health below 30% poses a death risk."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_MAX_HEALTH_MENTAL
|
|
msgid "Max Sanity"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_MAX_HEALTH_MENTAL_DES
|
|
msgid "The maximum amount of Sanity the character can have. Regeneration of each Sanity point consumes 2 Morale, up to 20% of maximum Sanity per turn. Sanity below 30% poses a risk of the character leaving your group."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_MAX_HEALTH_SPIRITUAL
|
|
msgid "Max Faith"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_MAX_HEALTH_SPIRITUAL_DES
|
|
msgid "The maximum amount of Faith the character can have. 1 Faith point is recovered each turn, but you can also perform the Spiritual Healing ritual. Faith below 30% causes gradual Health loss."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_SHIELDING
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TOOLTIP_SHIELDING
|
|
msgid "Shielding"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_SHIELDING_DES
|
|
msgid "The amount of renewable protection the character has during a challenge."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_SHIELDING_PHYSICAL
|
|
msgid "Physical Armour"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_SHIELDING_PHYSICAL_DES
|
|
msgid "The amount of renewable protection the character has during a Physical challenge."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_SHIELDING_MENTAL
|
|
msgid "Mental Armour"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_SHIELDING_MENTAL_DES
|
|
msgid "The amount of renewable protection the character has during a Mental challenge."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_SHIELDING_SPIRITUAL
|
|
msgid "Spiritual Armour"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_SHIELDING_SPIRITUAL_DES
|
|
msgid "The amount of renewable protection the character has during a Spiritual challenge."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DELAY
|
|
msgid "Delay"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DELAY_DES
|
|
msgid "Position in queue during a challenge's fight phase. Based on Wits, Phase and selected skill."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_PERSONAL_CARRY_LIMIT
|
|
msgid "Personal Carry Limit"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_PERSONAL_CARRY_LIMIT_DES
|
|
msgid "Additional character carry limit."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_GROUP_CARRY_LIMIT
|
|
msgid "Group Carry Limit"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_GROUP_CARRY_LIMIT_DES
|
|
msgid "Additional group carry limit."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ACTION_POINT_AVAILABLE
|
|
msgid "Available Action Points"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ACTION_POINT_AVAILABLE_DES
|
|
msgid "The remaining amount of Action Points you can spend for playing cards this turn."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ACTION_POINT_COST
|
|
msgid "Action Point Cost"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ACTION_POINT_COST_DES
|
|
msgid "The amount of Action Points (AP) required to play this card."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DUPLICATE
|
|
msgid "Duplicate"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DUPLICATE_DES
|
|
msgid "This character has been placed more than once on the battlefield. Each copy has its own action but every time it becomes affected by a skill, all other copies are affected as well. All copies of one character share the same colour."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_SUMMON
|
|
msgid "Summon"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_SUMMON_DES
|
|
msgid "This character has been summoned and will not exist outside of battle."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_MOVEMENT_RANGE
|
|
msgid "Movement Range"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_MOVEMENT_RANGE_DES
|
|
msgid "The maximum amount of Movement Points (MP) the character has."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_SEA_MOVEMENT_RANGE
|
|
msgid "Sea Movement Range"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_SEA_MOVEMENT_RANGE_DES
|
|
msgid "The maximum amount of Sea Movement Points (SMP) the character has."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_MORALE
|
|
msgid "Morale"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_MORALE_DES
|
|
msgid ""
|
|
"How well does the character feel, their level of approval and attitude towards everything around them.\n"
|
|
"\n"
|
|
"Morale replenishes Sanity and directly depends on food variety. Each food type increases Morale by 1 per turn until it reaches 10x the carried food types, capped at 100."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_RANGE_OF_SIGHT_DAY
|
|
msgid "Range of Sight (Day)"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_RANGE_OF_SIGHT_DAY_DES
|
|
msgid "How far away the character can see during Day turns."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_RANGE_OF_SIGHT_NIGHT
|
|
msgid "Range of Sight (Night)"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_RANGE_OF_SIGHT_NIGHT_DES
|
|
msgid "How far away the character can see during Night turns."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_CA1
|
|
msgid "Primary Attribute"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_CA1_DES
|
|
msgid ""
|
|
"The primary attribute influencing efficiency in challenges.\n"
|
|
"Strength ({ICON:StrengthIcon}) in {COLOR:#E15E5E}Physical Challenges{END_COLOR}\n"
|
|
"Intelligence ({ICON:IntelligenceIcon}) in {COLOR:#DFC742}Mental Challenges{END_COLOR}\n"
|
|
"Mysticism ({ICON:MysticismIcon}) in {COLOR:#BF73FF}Spiritual Challenges{END_COLOR}"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_CA2
|
|
msgid "Secondary Attribute"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_CA2_DES
|
|
msgid ""
|
|
"The secondary attribute influencing efficiency in challenges.\n"
|
|
"Perception ({ICON:PerceptionIcon}) in {COLOR:#E15E5E}Physical Challenges{END_COLOR}\n"
|
|
"Wisdom ({ICON:WisdomIcon}) in {COLOR:#DFC742}Mental Challenges{END_COLOR}\n"
|
|
"Destiny ({ICON:DestinyIcon}) in {COLOR:#BF73FF}Spiritual Challenges{END_COLOR}"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_CA_MAX_HEALTH
|
|
msgid "Max Hit Points"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_CA_MAX_HEALTH_DES
|
|
msgid "The maximum amount of Hit Points the character can take before they are removed from a challenge."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_CA_HEALTH
|
|
msgid "Hit Points"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_CA_HEALTH_DES
|
|
msgid "Current amout of Hit Points during a challenge."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_CA_SHIELD
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_ARMOUR_SKILL
|
|
msgid "Armour"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_CA_SHIELD_DES
|
|
msgid "The amout of Shielding Points during a challenge. These normally need to be taken down first before Hit Points are affected by Damage."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_CHOSEN
|
|
msgid "Chosen"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_CHOSEN_DES
|
|
msgid "This character is the gods' chosen. They are immune to mental death and less likely to be kidnapped, but if they die your time is up."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_HALF_RACE
|
|
msgid "Half-Breed"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_HALF_RACE_DES
|
|
msgid "When the different people of Thea intermingle, the results can vary. For some, the child will become purely of one race, but for humans, the children can remain human and carry only some traits of their 'other' parent."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_WOODFOLK
|
|
msgid "Wood Folk"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_WOODFOLK_DES
|
|
msgid "Beings who are attuned to the forest."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_MAGIC_USER
|
|
msgid "Magic User"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_MAGIC_USER_DES
|
|
msgid "Those who were trained to wield the weaves of magic."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_SELF
|
|
msgid "Target - Self"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_SELF_DES
|
|
msgid "Targets the casting character."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_EMPTY_ALLY_SLOT
|
|
msgid "Target - Empty Spot"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_EMPTY_ALLY_SLOT_DES
|
|
msgid "Targets an empty card spot in either ally melee or ally ranged row."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_EMPTY_ALLY_MELEE_SLOT
|
|
msgid "Target - Empty Melee Spot"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_EMPTY_ALLY_MELEE_SLOT_DES
|
|
msgid "Targets an empty card spot in ally melee row."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_EMPTY_ALLY_RANGED_SLOT
|
|
msgid "Target - Empty Ranged Spot"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_EMPTY_ALLY_RANGED_SLOT_DES
|
|
msgid "Targets an empty card spot in ally ranged row."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_TARGET_SINGLE_MELEE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_TARGET_RANGED_ON_MELEE
|
|
msgid "Target - Single Melee"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_SINGLE_MELEE_DES
|
|
msgid "Targets 1 closest enemy."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANGED_ON_MELEE_DES
|
|
msgid "DEPRECATED"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANGED_ENEMY
|
|
msgid "Target - Single Ranged"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANGED_ENEMY_DES
|
|
msgid "Targets 1 enemy in melee row in front of the character. If there is none, any enemy on the battlefield can be targeted."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANGED_ENEMIES
|
|
msgid "Target - Multiple Ranged"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANGED_ENEMIES_DES
|
|
msgid "Targets 1 or more enemy in melee row in front of the character. If there is none, any enemy on the battlefield can be targeted."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_HORIZONTAL_MELEE_ENEMY
|
|
msgid "Target - Horiz. Splash"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_HORIZONTAL_MELEE_ENEMY_DES
|
|
msgid "Targets 1 closest enemy and up to 2 enemies standing to their left and right."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_VERICAL_MELEE_ENEMY
|
|
msgid "Target - Vert. Splash"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_VERICAL_MELEE_ENEMY_DES
|
|
msgid "Targets 1 closest enemy. If the attacker stands in melee row, the attack will splash onto another enemy standing behind the main target."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_T_SPLASH_ENEMY
|
|
msgid "Target - T-Splash"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_T_SPLASH_ENEMY_DES
|
|
msgid "Targets 1 closest enemy and up to 3 enemies standing right next to them."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_O_SPLASH_ENEMY
|
|
msgid "Target - O-Splash"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_O_SPLASH_ENEMY_DES
|
|
msgid "Targets 1 closest enemy and all enemies around the target."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_SELECTED_ENEMY
|
|
msgid "Target - Selected Enemy"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_SELECTED_ENEMY_DES
|
|
msgid "Targets 1 enemy standing anywhere on the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_SELECTED_ENEMIES
|
|
msgid "Target - Selected Enemies"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_SELECTED_ENEMIES_DES
|
|
msgid "Targets 2 or more selected enemies standing anywhere on the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_ALL_PLAYED_ENEMY
|
|
msgid "Target - Enemies on Battlefield"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_ALL_PLAYED_ENEMY_DES
|
|
msgid "Targets all enemies standing anywhere on the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANDOM_ENEMIES1
|
|
msgid "Target - 1 Random Enemy"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANDOM_ENEMIES1_DES
|
|
msgid "Targets 1 enemy chosen at random."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANDOM_ENEMIES2
|
|
msgid "Target - 2 Random Enemies"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANDOM_ENEMIES2_DES
|
|
msgid "Targets 1 to 2 enemies chosen at random."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANDOM_ENEMIES3
|
|
msgid "Target - 3 Random Enemies"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANDOM_ENEMIES3_DES
|
|
msgid "Targets 1 to 3 enemies chosen at random."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANDOM_ENEMIES4
|
|
msgid "Target - 4 Random Enemies"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANDOM_ENEMIES4_DES
|
|
msgid "Targets 1 to 4 enemies chosen at random."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANDOM_ENEMIES5
|
|
msgid "Target - 5 Random Enemies"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANDOM_ENEMIES5_DES
|
|
msgid "Targets 1 to 5 enemies chosen at random."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANDOM_ENEMIES6
|
|
msgid "Target - 6 Random Enemies"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANDOM_ENEMIES6_DES
|
|
msgid "Targets 1 to 6 enemies chosen at random."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANDOM_ALLIES1
|
|
msgid "Target - 1 Random Ally"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANDOM_ALLIES1_DES
|
|
msgid "Target 1 ally chosen at random."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANDOM_ALLIES2
|
|
msgid "Target - 2 Random Allies"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANDOM_ALLIES2_DES
|
|
msgid "Targets 1 to 2 allies chosen at random."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANDOM_ALLIES3
|
|
msgid "Target - 3 Random Allies"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANDOM_ALLIES3_DES
|
|
msgid "Targets 1 to 3 allies chosen at random."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANDOM_ALLIES4
|
|
msgid "Target - 4 Random Allies"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANDOM_ALLIES4_DES
|
|
msgid "Targets 1 to 4 allies chosen at random."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANDOM_ALLIES5
|
|
msgid "Target - 5 Random Allies"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANDOM_ALLIES5_DES
|
|
msgid "Targets 1 to 5 allies chosen at random."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANDOM_ALLIES6
|
|
msgid "Target - 6 Random Allies"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANDOM_ALLIES6_DES
|
|
msgid "Targets 1 to 6 allies chosen at random."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_SELECTED_ALLY
|
|
msgid "Target - Selected Ally"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_SELECTED_ALLY_DES
|
|
msgid "Targets 1 selected ally standing anywhere on the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_SELECTED_ALLIES
|
|
msgid "Target - Selected Allies"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_SELECTED_ALLIES_DES
|
|
msgid "Targets 2 or more selected allies standing anywhere on the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_ALL_ALLIES
|
|
msgid "Target - All Allies"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_ALL_ALLIES_DES
|
|
msgid "Targets all allies standing anywhere on the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_SELECTED_AND_HORIZONTAL_ALLIES
|
|
msgid "Target - Selected Ally with Splash"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_SELECTED_AND_HORIZONTAL_ALLIES_DES
|
|
msgid "Targets 1 or more selected allies standing anywhere on the battlefield and affects allies standing immediately to the left and right to them."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_SELECTED_AND_HORIZONTAL_ENEMIES
|
|
msgid "Target - Selected Enemy with Splash"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_SELECTED_AND_HORIZONTAL_ENEMIES_DES
|
|
msgid "Targets 1 or more selected enemies standing anywhere on the battlefield and affects enemies standing immediately to the left and right to them."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_ATTACKER
|
|
msgid "Target - Attacker"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_ATTACKER_DES
|
|
msgid "Targets the attacker."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANDOM_ATTACKERS
|
|
msgid "Target - Random Attacker"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_RANDOM_ATTACKERS_DES
|
|
msgid "Targets a random attacker."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_BATTLEFIELD_WITHOUT_CASTER
|
|
msgid "Target - Battlefield except the caster."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_BATTLEFIELD_WITHOUT_CASTER_DES
|
|
msgid "Targets all enemies and allies except the caster."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_SELF_GROUP
|
|
msgid "Target - Group"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_SELF_GROUP_DES
|
|
msgid "Targets the group in possession of this item or a character knowing this skill."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_DIRECTLY_OPPOSITE
|
|
msgid "Target - Directly Opposite"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TARGET_DIRECTLY_OPPOSITE_DES
|
|
msgid "Targets only the enemy card located directly opposite in melee or ranged row."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_NORMAL
|
|
msgid "Normal Damage"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_NORMAL_DES
|
|
msgid "Regular damage. The number typically indicates damage multiplier, or added damage with '+' sign."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_HEAL
|
|
msgid "Heal"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_HEAL_DES
|
|
msgid "Increases Hit Points."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_GUARDIAN_DEMON
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BUILDING_SUMMON_DEMON
|
|
msgid "Summon Guardian Demon"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_GUARDIAN_DEMON_DES
|
|
msgid "Summons a small immobile house demon to your village to help guard it against any threats."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUMMON
|
|
msgid "Summon Creature"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUMMON_DES
|
|
msgid "Summons a character to the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUMMON_ONCE_DES
|
|
msgid "Summons a character to the battlefield. Only one copy of this character is permitted on the battlefield at any time."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUMMON_CB_DES
|
|
msgid "Summons a character to the battlefield. Caster has to be present on the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_BLOODY_SUMMON_ONCE
|
|
msgid "Bloody Summon"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_BLOODY_SUMMON_ONCE_DES
|
|
msgid "Summons a character to the battlefield at the cost of 50% of the caster's current Health. Only one copy of this character is permitted on the battlefield at any time."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_LOW_BLOODY_SUMMON_ONCE
|
|
msgid "Low Bloody Summon"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_LOW_BLOODY_SUMMON_ONCE_DES
|
|
msgid "Summons a character to the battlefield at the cost of 20% of the caster's current Health. Only one copy of this character is permitted on the battlefield at any time."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_SHIELD
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_SHIELD
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_SHIELD_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SHIELD
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_SHIELD_SKILL
|
|
msgid "Shield"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SHIELD_DES
|
|
msgid "Shielding in all types of challenges."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SHIELD_P
|
|
msgid "Physical Shield"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SHIELD_P_DES
|
|
msgid "Shielding in Physical challenges."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SHIELD_M
|
|
msgid "Mental Shield"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SHIELD_M_DES
|
|
msgid "Shielding in Mental challenges."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SHIELD_S
|
|
msgid "Spiritual Shield"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SHIELD_S_DES
|
|
msgid "Shielding in Spiritual challenges."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SHIELD_P_M
|
|
msgid "Physical and Mental Shield"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SHIELD_P_M_DES
|
|
msgid "Shielding in Physical and Mental challenges."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SHIELD_P_S
|
|
msgid "Physical and Spiritual Shield"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SHIELD_P_S_DES
|
|
msgid "Shielding in Physical and Spiritual challenges."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SHIELD_M_S
|
|
msgid "Mental and Spiritual Shield"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SHIELD_M_S_DES
|
|
msgid "Shielding in Mental and Spiritual challenges."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SHIELD_AND_CA12
|
|
msgid "Shield and Buff"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SHIELD_AND_CA12_DES
|
|
msgid "Increases Shielding and Combat Attributes."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SHIELD_DECREASES_DELAY
|
|
msgid "Shield and Speed"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SHIELD_DECREASES_DELAY_DES
|
|
msgid "Increases Shielding and decrease Delay."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_DESTROY_SHIELD
|
|
msgid "Destroy Shield"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_DESTROY_SHIELD_DES
|
|
msgid "Decreases Shielding."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SHIFT_DELAY_SHIELD
|
|
msgid "Delay Swap and Shield"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SHIFT_DELAY_SHIELD_DES
|
|
msgid "Exchange Delay of two targets and increase their Shielding."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_NORMAL_STUN
|
|
msgid "Stun"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_NORMAL_STUN_DES
|
|
msgid "Regular damage that also increases the affected target's Delay, causing it to act later in the Fight Order queue."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_DRAIN_CA_1_CA_2
|
|
msgid "Drain"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_DRAIN_CA_1_CA_2_DES
|
|
msgid "Drain Combat Attributes from the target and boost your next attack."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_MORALE
|
|
msgid "Increase Morale"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_MORALE_DES
|
|
msgid "Improves the overall wellbeing of characters."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_HEALING
|
|
msgid "Improve Healing"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_HEALING_DES
|
|
msgid "Increase healing speed of characters."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_ADD_XP
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_BUILDING_ADD_XP
|
|
msgid "Extra XP"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_ADD_XP_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_BUILDING_ADD_XP_DES
|
|
msgid "Adds Experience Points each turn."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_LOWER_DEATH_CHANCE
|
|
msgid "Reduced Chance to Die"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_LOWER_DEATH_CHANCE_DES
|
|
msgid "Characters in this group have a lower chance to die from heavy wounds."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_BIGGER_DEATH_CHANCE
|
|
msgid "Increased Chance to Die"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_BIGGER_DEATH_CHANCE_DES
|
|
msgid "Characters in this group have a higher chance to die from heavy wounds."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_BUILDING_SIGHT_RANGE
|
|
msgid "Sight Range"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_BUILDING_SIGHT_RANGE_DES
|
|
msgid "Improves visibility around the village so you will be able to spot enemies from further away."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_BUILDING_GATHERING_RANGE
|
|
msgid "Gathering Range"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_BUILDING_GATHERING_RANGE_DES
|
|
msgid "Workers will be able to perform gathering on tiles further away from the village."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_BUILDING_CRAFTING_SLOTS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BUILDING_ADD_CRAFTING_SLOTS
|
|
msgid "Extra Crafting Slots"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_BUILDING_CRAFTING_SLOTS_DES
|
|
msgid "Increases the number of slots in Crafting tasks."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_BUILDING_GATHERING_SLOTS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BUILDING_ADD_GATHERING_SLOTS
|
|
msgid "Extra Gathering Slots"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_BUILDING_GATHERING_SLOTS_DES
|
|
msgid "Increases the number of slots in Gathering tasks."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_BUILDING_RESEARCH_SLOTS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BUILDING_ADD_RESEARCH_SLOTS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BUILDING_ADD_STRONG_RESEARCH_SLOTS
|
|
msgid "Extra Research Slots"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_BUILDING_RESEARCH_SLOTS_DES
|
|
msgid "Increases the number of slots in Research tasks."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_BUILDING_RITUALS_SLOTS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BUILDING_ADD_RITUALS_SLOTS
|
|
msgid "Extra Rituals Slots"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_BUILDING_RITUALS_SLOTS_DES
|
|
msgid "Increases the number of slots in Rituals tasks."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_BUILDING_EXTRA_ESSENCE
|
|
msgid "Extra Essence"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_BUILDING_EXTRA_ESSENCE_DES
|
|
msgid "Provides a bonus to essence for crafts."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_BUILDING_ADD_PET
|
|
msgid "Add Random Pet"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_BUILDING_ADD_PET_DES
|
|
msgid "A random pet will appear in the affected group's inventory at the start of each season."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_BUILDING_ADD_RESOURCES
|
|
msgid "Add Resources"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_BUILDING_ADD_RESOURCES_DES
|
|
msgid "Resources will appear in the affected group's inventory at the start of each turn."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_BUILDING_ADD_RP
|
|
msgid "Extra RP"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_BUILDING_ADD_RP_DES
|
|
msgid "Adds Research Points each turn."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_BUILDING_LOWER_DEATH_CHANCE
|
|
msgid "Reduce Chance to Die"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_BUILDING_LOWER_DEATH_CHANCE_DES
|
|
msgid "Decreases the chance the affected character will die because of wounds."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_BUILDING_THRESHOLD_MORALE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BUILDING_THRESHOLD_MORALE
|
|
msgid "Morale Threshold"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_BUILDING_THRESHOLD_MORALE_DES
|
|
msgid "Keeps the morale of characters on or above a certain level."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_DRAGON_BREATH
|
|
msgid "Dragon Breath Damage"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_DRAGON_BREATH_DES
|
|
msgid "Damage reduced if the target has armour."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SOAK_DAMAGE
|
|
msgid "Soak Damage"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SOAK_DAMAGE_DES
|
|
msgid "All damage dealt to allies is dealt to the skill owner instead, as long as they are alive."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_RESIST_POISON
|
|
msgid "Resist Poison"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_RESIST_POISON_DES
|
|
msgid "Grants resistance to any form of poison damage."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_TRUE
|
|
msgid "True Damage"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_POISON
|
|
msgid "Poison Damage"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_AOE
|
|
msgid "Area of Effect"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_LIFE_LEECH
|
|
msgid "Life Leech"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SHIELD_LEECH
|
|
msgid "Shield Leech"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADDITIVE
|
|
msgid " (Additive)"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_TRUE_ESSENCE_DES
|
|
msgid "Deals 150% damage if the target has armour."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_POISON_ESSENCE_DES
|
|
msgid "If the target has less than maximum hit points, damage is +35%."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_AOE_ESSENCE_DES
|
|
msgid ""
|
|
"Melee weapons with AOE: Splash Damage is 75%.\n"
|
|
"Ranged weapons: Adds vertical splash."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_LIFE_LEECH_ESSENCE_DES
|
|
msgid "Returns 40% of the damage dealt as hit points."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SHIELD_LEECH_ESSENCE_DES
|
|
msgid "Returns 50% of the damage dealt as shield points."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_TRUE_ANCIENT_DES
|
|
msgid "Damages both shield and hit points for the full damage amount each."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_POISON_ANCIENT_DES
|
|
msgid "If the target has less than maximum hit points, damage is +60%."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_AOE_ANCIENT_DES
|
|
msgid ""
|
|
"Melee weapons with AOE: Splash Damage is 100%.\n"
|
|
"Ranged weapons: Adds vertical splash."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_LIFE_LEECH_ANCIENT_DES
|
|
msgid "Returns 80% of the damage dealt as hit points."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SHIELD_LEECH_ANCIENT_DES
|
|
msgid "Returns 100% of the damage dealt as shield points."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADDITIVE_DES
|
|
msgid "Damage is increased by a fixed value."
|
|
msgstr ""
|
|
|
|
#. DES_NEW_LINE_SIGN
|
|
msgid ""
|
|
"\n"
|
|
"\n"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_CA_1
|
|
msgid "Increase Primary Attribute"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_CA_1_DES
|
|
msgid "Gives a bonus to the primary attribute relevant to the challenge you take part in."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_CA_2
|
|
msgid "Increase Secondary Attribute"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_CA_2_DES
|
|
msgid "Gives a bonus to the secondary attribute relevant to the challenge you take part in."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_CA
|
|
msgid "Increase Combat Attributes"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_CA_DES
|
|
msgid "Gives a bonus attributes relevant to the challenge you take part in."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_HEALTH_P_REGENERATION
|
|
msgid "Incr. Physical Health Regen."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_HEALTH_P_REGENERATION_DES
|
|
msgid "Provides a bonus to regeneration of Health (physical hit points)."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_HEALTH_M_REGENERATION
|
|
msgid "Incr. Mental Health Regen."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_HEALTH_M_REGENERATION_DES
|
|
msgid "Provides a bonus to regeneration of Sanity (mental hit points)."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_HEALTH_S_REGENERATION
|
|
msgid "Incr. Spiritual Health Regen."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_HEALTH_S_REGENERATION_DES
|
|
msgid "Provides a bonus to regeneration of Faith (spiritual hit points)."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_ADD_MAX_HEALTH
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_ADD_MAX_HEALTH_P
|
|
msgid "Increase Maximum Health"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_MAX_HEALTH_DES
|
|
msgid "Provides a bonus to maximum all three health types."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_MAX_HEALTH_P_DES
|
|
msgid "Provides a bonus to maximum Physical health."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_MAX_HEALTH_M
|
|
msgid "Increase Maximum Sanity"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_MAX_HEALTH_M_DES
|
|
msgid "Provides a bonus to maximum Mental health."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_MAX_HEALTH_S
|
|
msgid "Increase Maximum Faith"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_MAX_HEALTH_S_DES
|
|
msgid "Provides a bonus to maximum Spiritual health."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_ADD_WITS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ADD_WITS
|
|
msgid "Increase Wits"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_WITS_DES
|
|
msgid "Provides a bonus to the Wits attribute."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_ADD_MAIN_ATT
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ADD_ATTRIBUTES
|
|
msgid "Increase Main Attributes"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_MAIN_ATT_DES
|
|
msgid "Provides a bonus to the main attributes: Wits, Strength, Perception, Intelligence, Wisdom, Mysticism, Destiny."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_ADD_STRENGTH
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ADD_STRENGTH
|
|
msgid "Increase Strength"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_STRENGTH_DES
|
|
msgid "Provides a bonus to the Strength attribute."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_ADD_PERCEPTION
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ADD_PERCEPTION
|
|
msgid "Increase Perception"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_PERCEPTION_DES
|
|
msgid "Provides a bonus to the Perception attribute."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_ADD_INTELLIGENCE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ADD_INTELLIGENCE
|
|
msgid "Increase Intelligence"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_INTELLIGENCE_DES
|
|
msgid "Provides a bonus to the Intelligence attribute."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_ADD_WISDOM
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ADD_WISDOM
|
|
msgid "Increase Wisdom"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_WISDOM_DES
|
|
msgid "Provides a bonus to the Wisdom attribute."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_ADD_MYSTICISM
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ADD_MYSTICISM
|
|
msgid "Increase Mysticism"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_MYSTICISM_DES
|
|
msgid "Provides a bonus to the Mysticism attribute."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_ADD_DESTINY
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ADD_DESTINY
|
|
msgid "Increase Destiny"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_DESTINY_DES
|
|
msgid "Provides a bonus to the Destiny attribute."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_ADD_GATHERING
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_EXTRA_GATHERING
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ADD_GATHERING
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BUILDING_ADD_GATHERING
|
|
msgid "Increase Gathering"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_GATHERING_DES
|
|
msgid "Provides a bonus to the Gathering attribute."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_ADD_RESEARCH
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_EXTRA_RESEARCH
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ADD_RESEARCH
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BUILDING_ADD_RESEARCH
|
|
msgid "Increase Research"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_RESEARCH_DES
|
|
msgid "Provides a bonus to the Research attribute."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_ADD_LUCK
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_EXTRA_LUCK
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ADD_LUCK
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BUILDING_ADD_LUCK
|
|
msgid "Increase Luck"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_LUCK_DES
|
|
msgid "Provides a bonus to the Luck attribute."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_ADD_RITUALS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_EXTRA_RITUALS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ADD_RITUALS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BUILDING_ADD_RITUALS
|
|
msgid "Increase Rituals"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_RITUALS_DES
|
|
msgid "Provides a bonus to the Rituals attribute."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_ADD_CRAFTING
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_EXTRA_CRAFTING
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ADD_CRAFTING
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BUILDING_ADD_CRAFTING
|
|
msgid "Increase Crafting"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_CRAFTING_DES
|
|
msgid "Provides a bonus to the Crafting attribute."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_TASK_EFFICIENCY
|
|
msgid "Task Efficiency"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_TASK_EFFICIENCY_DES
|
|
msgid "Provides a bonus to the Gathering, Crafting, Luck, Research and Rituals attributes."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_PERSONAL_CARRY
|
|
msgid "Increase Personal Carry"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_PERSONAL_CARRY_DES
|
|
msgid "Provides a bonus to the Personal Carry attribute."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_GROUP_CARRY
|
|
msgid "Increase Group Carry"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_GROUP_CARRY_DES
|
|
msgid "Provides a bonus to the Group Carry attribute."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_SEA_GROUP_CARRY
|
|
msgid "Increase Sea Group Carry"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_SEA_GROUP_CARRY_DES
|
|
msgid "Provides a bonus to the Sea Group Carry attribute."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_MOVEMENT_POINTS
|
|
msgid "Faster Movement"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_MOVEMENT_POINTS_DES
|
|
msgid "Provides a bonus to the Movement Points attribute."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_RANGE_OF_SIGHT
|
|
msgid "Increased Sight Range"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_RANGE_OF_SIGHT_DES
|
|
msgid "Provides a bonus to the Range Of Sight."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_SEA_MOVEMENT_POINTS
|
|
msgid "Faster Sea Movement"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ADD_SEA_MOVEMENT_POINTS_DES
|
|
msgid "Provides a bonus to the Sea Movement Points attribute."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_NIGHT_POWER
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_NIGHT_POWER
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_NIGHT_POWER
|
|
msgid "Night Power"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_NIGHT_POWER_DES
|
|
msgid "Increases Wits, Strength, Perception, Intelligence, Wisdom, Mysticism and Destiny during night turns."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_NIGHT_MENTAL_WEAKNESS
|
|
msgid "Night Mental Weakness"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_NIGHT_MENTAL_WEAKNESS_DES
|
|
msgid "Decrease Sanity during night turns."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_OVERWHELM
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_OVERWHELM
|
|
msgid "Overwhelm"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_OVERWHELM_DES
|
|
msgid "Lowers Combat Attributes and increases Delay of the target on the Battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_CA_1
|
|
msgid "Decrease Primary Attribute"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_CA_1_DES
|
|
msgid "Lower the primary attribute relevant to the challenge you take part in."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_CA_2
|
|
msgid "Decrease Secondary Attribute"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_CA_2_DES
|
|
msgid "Lower the secondary attribute relevant to the challenge you take part in."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_SUB_CA
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_SUB_ATTRIBUTES
|
|
msgid "Decrease Attributes"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_CA_DES
|
|
msgid "Lower the attributes relevant to the challenge you take part in."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_MAX_HEALTH_P
|
|
msgid "Decrease Maximum Health"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_MAX_HEALTH_P_DES
|
|
msgid "Lower the maximum Physical health."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_MAX_HEALTH_M
|
|
msgid "Decrease Maximum Sanity"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_MAX_HEALTH_M_DES
|
|
msgid "Lower the maximum Mental health."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_MAX_HEALTH_S
|
|
msgid "Decrease Maximum Faith"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_MAX_HEALTH_S_DES
|
|
msgid "Lower the maximum Spiritual health."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_HEALTH_PHYSICAL_REGEN
|
|
msgid "Physical Regeneration"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_HEALTH_PHYSICAL_REGEN_DES
|
|
msgid "The amount of Health regenerated per turn."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_HEALTH_MENTAL_REGEN
|
|
msgid "Mental Regeneration"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_HEALTH_MENTAL_REGEN_DES
|
|
msgid "The amount of Sanity regenerated per turn."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_HEALTH_SPIRITUAL_REGEN
|
|
msgid "Spiritual Regeneration"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_HEALTH_SPIRITUAL_REGEN_DES
|
|
msgid "The amount of Faith regenerated per turn."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_SUB_WITS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUB_WITS
|
|
msgid "Decrease Wits"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_WITS_DES
|
|
msgid "Lower the Wits attribute."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_SUB_STRENGTH
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUB_STRENGTH
|
|
msgid "Decrease Strength"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_STRENGTH_DES
|
|
msgid "Lower the Strength attribute."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_SUB_PERCEPTION
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUB_PERCEPTION
|
|
msgid "Decrease Perception"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_PERCEPTION_DES
|
|
msgid "Lower the Perception attribute."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_SUB_INTELLIGENCE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUB_INTELLIGENCE
|
|
msgid "Decrease Intelligence"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_INTELLIGENCE_DES
|
|
msgid "Lower the Inteligence attribute."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_SUB_WISDOM
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUB_WISDOM
|
|
msgid "Decrease Wisdom"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_WISDOM_DES
|
|
msgid "Lower the Wisdom attribute."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_SUB_MYSTICISM
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUB_MYSTICISM
|
|
msgid "Decrease Mysticism"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_MYSTICISM_DES
|
|
msgid "Lower the Mysticism attribute."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_SUB_DESTINY
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUB_DESTINY
|
|
msgid "Decrease Destiny"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_DESTINY_DES
|
|
msgid "Lower the Destiny attribute."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_SUB_GATHERING
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUB_GATHERING
|
|
msgid "Decrease Gathering"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_GATHERING_DES
|
|
msgid "Lower the Gathering attribute."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_SUB_CRAFTING
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUB_CRAFTING
|
|
msgid "Decrease Crafting"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_CRAFTING_DES
|
|
msgid "Lower the Crafting attribute."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_PERSONAL_CARRY
|
|
msgid "Decrease Personal Carry"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_PERSONAL_CARRY_DES
|
|
msgid "Lower the Personal Carry attribute."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_GROUP_CARRY
|
|
msgid "Decrease Group Carry"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_GROUP_CARRY_DES
|
|
msgid "Lower the Group Carry attribute."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_SUB_MOVEMENT_POINTS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUB_MOVEMENT
|
|
msgid "Decrease Movement Points"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_MOVEMENT_POINTS_DES
|
|
msgid "Lower the Movement Points attribute."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_RANGE_OF_SIGHT
|
|
msgid "Reduce Sight Range"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_RANGE_OF_SIGHT_DES
|
|
msgid "Reduced this character's Visibility Range."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SUB_ATTRIBUTES_DES
|
|
msgid "Lower all main attributes."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_GROW_UP
|
|
msgid "Growing Up"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_GROW_UP_DES
|
|
msgid "Shows how many turns need to pass before this child grows into an adult."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_INSPIRE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_INSPIRE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_INSPIRE
|
|
msgid "Inspire"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_INSPIRE_DES
|
|
msgid "Decreases Delay of a selected Ally's action and increases this character's Combat Attributes."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_DECREASES_DELAY
|
|
msgid "Decrease Delay"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_DECREASES_DELAY_DES
|
|
msgid "Decrease Delay of a character on the battlefield, so they will act faster."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_INCREASES_DELAY
|
|
msgid "Increase Delay"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_INCREASES_DELAY_DES
|
|
msgid "Increase Delay of a character on the battlefield, so they will act slower."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_DAY_WEAKNESS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_DAY_WEAKNESS
|
|
msgid "Day Weakness"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_DAY_WEAKNESS_DES
|
|
msgid "Decrease Wits, Strength, Perception, Intelligence, Wisdom, Mysticism and Destiny during day turns."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_DAY_REGENERATION
|
|
msgid "Day Regeneration"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_DAY_REGENERATION_DES
|
|
msgid "Increase Health, Sanity and Faith regeneration during day turns."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_CHARACTER_LEAVE_CHANCE
|
|
msgid "Leave Chance"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_CHARACTER_LEAVE_CHANCE_DES
|
|
msgid "This character has low Sanity and is considering to leave you."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_CHARACTER_DIE_CHANCE
|
|
msgid "Die Chance"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_CHARACTER_DIE_CHANCE_DES
|
|
msgid "This character has lowe Health and has a chance to die."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_OVERENCUMBERED
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_OVERENCUMBERED
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_OVERENCUMBERED
|
|
msgid "Over Encumbered"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_OVERENCUMBERED_DES
|
|
msgid "This character is over encumbered."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAMAGE_MAGIC_POISONING
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_MAGIC_POISONING
|
|
msgid "Magic Poisoning"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_MAGIC_POISONING_DES
|
|
msgid "This character has low Faith and is poisioned by magic."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ITEM_LOSS
|
|
msgid "Item Loss"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ITEM_LOSS_DES
|
|
msgid "You will (or have chance) to lose some kind of item each turn."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SLOT_BLOCK
|
|
msgid "Slot Block"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_SLOT_BLOCK_DES
|
|
msgid "One or more equipment slots are blocked (additionally to any race-specific restrictions)."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ITEM_RESTRICTION
|
|
msgid "Item Dislike"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DAMAGE_ITEM_RESTRICTION_DES
|
|
msgid "Reduced character attributes due to having equipped a particular item type."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_NONE
|
|
msgid "Trigger - None"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_NONE_DES
|
|
msgid "This subskill's trigger is the same as its parent's trigger."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_PASSIVE
|
|
msgid "Trigger - Passive"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_PASSIVE_DES
|
|
msgid "Passively changes the character's attributes."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_DO_ATTACK
|
|
msgid "Trigger - Attack"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_TRIGGER_DO_ATTACK_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_TRIGGER_DO_ALTERNATE_ATTACK_DES
|
|
msgid "Places the character on the battlefield in Melee or Ranged row. Subskill effects will activate in Fight Phase according to Fight Order queue."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_DO_ATTACK_MELEE
|
|
msgid "Trigger - Attack Melee"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_TRIGGER_DO_ATTACK_MELEE_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_TRIGGER_DO_ALTERNATE_ATTACK_MELEE_DES
|
|
msgid "Places the character on the battlefield in Melee row. Subskill effects will activate in Fight Phase according to Fight Order queue."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_DO_ATTACK_RANGED
|
|
msgid "Trigger - Attack Ranged"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_TRIGGER_DO_ATTACK_RANGED_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_TRIGGER_DO_ALTERNATE_ATTACK_RANGED_DES
|
|
msgid "Places the character on the battlefield in Ranged row. Subskill effects will activate in Fight Phase according to Fight Order queue."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_DO_ALTERNATE_ATTACK
|
|
msgid "Trigger - Alt. Attack"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_DO_ALTERNATE_ATTACK_MELEE
|
|
msgid "Trigger - Alt. Attack Melee"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_DO_ALTERNATE_ATTACK_RANGED
|
|
msgid "Trigger - Alt. Attack Ranged"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_DO_CAST
|
|
msgid "Trigger - Cast"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_DO_CAST_DES
|
|
msgid "Does not place the character on the battlefield but queues its effect. Subskill effects will activate in Fight Phase according to Fight Order queue."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_DO_CAST_INSTANT
|
|
msgid "Trigger - Instant"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_DO_CAST_INSTANT_DES
|
|
msgid "Does not place the character on the battlefield and immediately triggers its subskill effects."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_ON_ATTACK
|
|
msgid "Trigger - On Primary Attack"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_ON_ATTACK_DES
|
|
msgid "Subskill effects are triggered when a character activates any (non-Alternative) Attack subskill."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_ON_ALTERNATE_ATTACK
|
|
msgid "Trigger - On Secondary Attack"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_ON_ALTERNATE_ATTACK_DES
|
|
msgid "Subskill effects are triggered when a character activates any Alternative Attack subskill."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_ON_CAST
|
|
msgid "Trigger - On Cast"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_ON_CAST_DES
|
|
msgid "Subskill effects are triggered when a character activates any Cast subskill."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_ON_CAST_INSTANT
|
|
msgid "Trigger - On Instant"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_ON_CAST_INSTANT_DES
|
|
msgid "Subskill effects are triggered when a character activates any Instant subskill."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_ON_START_CHALLENGE
|
|
msgid "Trigger - On Challenge Start"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_ON_START_CHALLENGE_DES
|
|
msgid "Subskill effects are triggered upon starting a challenge."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_ON_END_CHALLENGE
|
|
msgid "Trigger - On Challenge End"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_ON_END_CHALLENGE_DES
|
|
msgid "Subskill effects are triggered when a challenge is ending, regardless of results."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_ON_CARD_PLAY
|
|
msgid "Trigger - On Card Play"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_ON_CARD_PLAY_DES
|
|
msgid "Subskill effects are triggered when another card is played."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_ON_CARD_SELF_PLAY
|
|
msgid "Trigger - On Self Card Play"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_ON_CARD_SELF_PLAY_DES
|
|
msgid "Subskill effects are triggered when this card is played."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_ON_CARD_ALLY_PLAY
|
|
msgid "Trigger - On Ally Card Play"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_ON_CARD_ALLY_PLAY_DES
|
|
msgid "Subskill effects are triggered when another allied card is played."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_ON_CARD_ENEMY_PLAY
|
|
msgid "Trigger - On Enemy Card Play"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_ON_CARD_ENEMY_PLAY_DES
|
|
msgid "Subskill effects are triggered when an enemy card is played."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_ON_DAMAGE
|
|
msgid "Trigger - On Damage"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_ON_DAMAGE_DES
|
|
msgid "Subskill effects are triggered when a character is dealt damage."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_ON_ENEMY_KILLED
|
|
msgid "Trigger - On Enemy Killed"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_ON_ENEMY_KILLED_DES
|
|
msgid "Subskill effects are triggered when an enemy is killed by a character using this skill."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_GROUP_PASSIVE
|
|
msgid "Trigger - Group Passive"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_GROUP_PASSIVE_DES
|
|
msgid "Passively changes the attributes of each member of affected group."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_TRIGGER_GROUP_ON_START_TURN
|
|
msgid "Trigger - Group On Start Turn"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_TRIGGER_GROUP_ON_START_TURN_DES
|
|
msgid "Subskill effects are triggered when turn starts."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_TRIGGER_GROUP_ON_END_TURN
|
|
msgid "Trigger - Group On End Turn"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_TRIGGER_GROUP_ON_END_TURN_DES
|
|
msgid "Subskill effects are triggered when turn ends."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_TRIGGER_GROUP_ON_MOVEMENT
|
|
msgid "Trigger - Group On Movement"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGGER_TRIGGER_GROUP_ON_MOVEMENT_DES
|
|
msgid "Subskill effects are triggered when the group moves."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ESSENCE_GRAY
|
|
msgid "Gray Essence"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ESSENCE_GRAY_DES
|
|
msgid "Neutral Essence that can be used anywhere, but it doesn't give any special properties."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ESSENCE_LEATHER
|
|
msgid "Leather Essence"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ESSENCE_LEATHER_DES
|
|
msgid "Water Essence Description"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ESSENCE_METAL
|
|
msgid "Metal Essence"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ESSENCE_METAL_DES
|
|
msgid "Fire Essence Description"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ESSENCE_WOOD
|
|
msgid "Wood Essence"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ESSENCE_WOOD_DES
|
|
msgid "Wind Essence Description"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ESSENCE_BONE
|
|
msgid "Bone Essence"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ESSENCE_BONE_DES
|
|
msgid "Soul Essence Description"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ESSENCE_GEM
|
|
msgid "Gem Essence"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ESSENCE_GEM_DES
|
|
msgid "Earth Essence Description"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ESSENCE_STONE
|
|
msgid "Stone Essence"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ESSENCE_STONE_DES
|
|
msgid "Mind Essence Description"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ESSENCE_DARKNESS
|
|
msgid "Darkness Essence"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ESSENCE_DARKNESS_DES
|
|
msgid "Darkness Essence Description"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ESSENCE_LIFE
|
|
msgid "Life Essence"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ESSENCE_LIFE_DES
|
|
msgid "Life Essence Description"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ESSENCE_SUNLIGHT
|
|
msgid "Sunlight Essence"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ESSENCE_SUNLIGHT_DES
|
|
msgid "Sunlight Essence Description"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ESSENCE_DEMONIC
|
|
msgid "Demonic Essence"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ESSENCE_DEMONIC_DES
|
|
msgid "Demonic Essence Description"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ESSENCE_DEATH
|
|
msgid "Death Essence"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ESSENCE_DEATH_DES
|
|
msgid "Death Essence Description"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ESSENCE_INVENTION
|
|
msgid "Invention Essence"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ESSENCE_INVENTION_DES
|
|
msgid "Invention Essence Description"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DOMAIN_NEUTRAL
|
|
msgid "Domain - Neutral"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DOMAIN_NEUTRAL_DES
|
|
msgid "A divine domain of versatility."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DOMAIN_TURMOIL
|
|
msgid "Domain - Turmoil "
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DOMAIN_TURMOIL_DES
|
|
msgid "Turmoil - divine domain of change and chaos, born of darkness itself, it is often patron to warfare but also progress."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DOMAIN_HARMONY
|
|
msgid "Domain - Harmony"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DOMAIN_HARMONY_DES
|
|
msgid "Harmony - divine domain of peace and order often akin to light, patron of diplomacy and tradition, often at odds with chaos."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DOMAIN_LIGHT
|
|
msgid "Domain - Light"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DOMAIN_LIGHT_DES
|
|
msgid "Light - divine domain born out of eternal light, patron of justice and directness, unmovable pillar of truth but also stagnation at times."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DOMAIN_MAGIC
|
|
msgid "Domain - Magic"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DOMAIN_MAGIC_DES
|
|
msgid "Magic - divine domain of the mystical forces that bind all things. Patron of witchcraft and wisdom often leads close to darkness. "
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DOMAIN_NATURE
|
|
msgid "Domain - Nature"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DOMAIN_NATURE_DES
|
|
msgid "Nature - divine domain of the natural forces, life, death and rebirth. Patron of forest dwellers, and those who respect the cycle of life."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DOMAIN_INTELLECT
|
|
msgid "Domain - Intellect"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DOMAIN_INTELLECT_DES
|
|
msgid "Intellect - divine domain of the mind and of knowledge. Patron of logic and cold calculation, often at odds with its own divine providence."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DZIEVANNA
|
|
msgid "Dzievanna"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_DZIEVANNA_DES
|
|
msgid "Dzievanna Description"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ZORYA
|
|
msgid "Zorya"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ZORYA_DES
|
|
msgid "Zorya Description"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_LADA
|
|
msgid "Lada"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_LADA_DES
|
|
msgid "Lada Description"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_STRIBOG
|
|
msgid "Stribog"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_STRIBOG_DES
|
|
msgid "Stribog Description"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_HORZ
|
|
msgid "Horz"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_HORZ_DES
|
|
msgid "Horz Description"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_MAROVIT
|
|
msgid "Marovit"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_MAROVIT_DES
|
|
msgid "Marovit Description"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_SVAROG
|
|
msgid "Svarog"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_SVAROG_DES
|
|
msgid "Svarog Description"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGLAV
|
|
msgid "Triglav"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRIGLAV_DES
|
|
msgid "Triglav Description"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_NYIA
|
|
msgid "Nyia"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_NYIA_DES
|
|
msgid "Nyia Description"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_MASTERPIECE_QUALITY
|
|
msgid "Masterpiece Quality"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_MASTERPIECE_QUALITY_DES
|
|
msgid "Masterpiece Quality Description"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_GOOD_QUALITY
|
|
msgid "Good Quality"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_GOOD_QUALITY_DES
|
|
msgid "Good Quality Description"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_NORMAL_QUALITY
|
|
msgid "Normal Quality"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_NORMAL_QUALITY_DES
|
|
msgid "Normal Quality Description"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_POOR_QUALITY
|
|
msgid "Poor Quality"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_POOR_QUALITY_DES
|
|
msgid "Poor Quality Description"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_TRASH_QUALITY
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TOOLTIP_TRASH_QUALITY
|
|
msgid "Trash Quality"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_TRASH_QUALITY_DES
|
|
msgid "Trash Quality Description"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_FUEL
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TOOLTIP_FUEL
|
|
msgid "Fuel"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_FUEL_DES
|
|
msgid "Used to stoke the fire in settlements and camps."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_FOOD
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TOOLTIP_FOOD
|
|
msgid "Food"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_FOOD_DES
|
|
msgid "Needed for survival of every character. Varied food increases Morale and provides bonuses."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_HERB
|
|
msgid "Herb"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_HERB_DES
|
|
msgid "Used for cooking or medicinal purposes."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ITEM
|
|
msgid "Item"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ITEM_DES
|
|
msgid "Item Description"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_RESOURCE
|
|
msgid "Resource"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_RESOURCE_DES
|
|
msgid "Used as crafting component."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_GENDER_MALE
|
|
msgid "Male"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_GENDER_MALE_DES
|
|
msgid "This character is a male."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_GENDER_FEMALE
|
|
msgid "Female"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_GENDER_FEMALE_DES
|
|
msgid "This character is a female."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_GENDER_OTHER
|
|
msgid "Other"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_GENDER_OTHER_DES
|
|
msgid "Other refers to a nonhumanoid character's gender."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_CREEPY
|
|
msgid "Creepy"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_CREEPY_DES
|
|
msgid "This character is creepy."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ATTRACTIVE
|
|
msgid "Attractive"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ATTRACTIVE_DES
|
|
msgid "This character is attractive."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_BEAUTIFUL
|
|
msgid "Beautiful"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_BEAUTIFUL_DES
|
|
msgid "This character is beautiful."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_SWORD_1H
|
|
msgid "1-Handed Sword"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_SWORD_1H_DES
|
|
msgid "One Handed Sword."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_SWORD_2H
|
|
msgid "2-Handed Sword"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_SWORD_2H_DES
|
|
msgid "Two handed sword."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_AXE_1H
|
|
msgid "1-Handed Axe"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_AXE_1H_DES
|
|
msgid "One Handed Axe."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_AXE_2H
|
|
msgid "2-Handed Axe"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_AXE_2H_DES
|
|
msgid "Two Handed Axe."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_THROWN_SPEARS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_THROWN_SPEARS_DES
|
|
msgid "Thrown Spears"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_CLUB_1H
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_CLUB_1H_DES
|
|
msgid "1-Handed club"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_CLUB_2H
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_CLUB_2H_DES
|
|
msgid "2-Handed club"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_POLEARM_1H
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_POLEARM_1H_DES
|
|
msgid "1-Handed Spear"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_POLEARM_2H
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_POLEARM_2H_DES
|
|
msgid "2-Handed Polearm"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_BOW
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_BOW_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_BOW
|
|
msgid "Bow"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_SCROLL_1H
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_SCROLL_1H_DES
|
|
msgid "1-Handed Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_SCROLL_2H
|
|
msgid "2-Handed Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_SCROLL_2H_DES
|
|
msgid "2-Handed Scroll "
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ARTIFACT_1H
|
|
msgid "1-Handed Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ARTIFACT_1H_DES
|
|
msgid "1-Handed Artefact "
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ARTIFACT_2H
|
|
msgid "2-Handed Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ARTIFACT_2H_DES
|
|
msgid "2-Handed Artefact "
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_WAND
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_WAND_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_WAND
|
|
msgid "Wand"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ROBES
|
|
msgid "Robes"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_ROBES_DES
|
|
msgid "Robes. Lightweight and unrestrictive, prime choice for mystics and wise ones."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_MEDIUM_ARMOUR
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_MEDIUM_ARMOUR
|
|
msgid "Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_MEDIUM_ARMOUR_DES
|
|
msgid "Medium Armour gives decent protection but isn't too heavy. First choice for scoundrels."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_HEAVY_ARMOUR
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_HEAVY_ARMOUR
|
|
msgid "Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_HEAVY_ARMOUR_DES
|
|
msgid "Heavy Armour is tough and sturdy giving best protection. First choice for warriors."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_JEWELLERY
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_JEWELLERY
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TECH_JEWELLERY
|
|
msgid "Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_JEWELLERY_DES
|
|
msgid "Jewellery can be both ornamental and practical, especially when infused with mystical power."
|
|
msgstr ""
|
|
|
|
#. DES_TAG_PET
|
|
msgid "Pet"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_PET_DES
|
|
msgid "A loyal companion."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_BUILDING
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_BUILDING_DES
|
|
msgid "Building"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_GATHERING_TOOL
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_GATHERING_TOOL_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_GATHERING_TOOL
|
|
msgid "Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_CRAFTING_TOOL
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_CRAFTING_TOOL_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_CRAFTING_TOOL
|
|
msgid "Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAY
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_DAY_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TOOLTIP_DAY
|
|
msgid "Day"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_NIGHT
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_NIGHT_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TOOLTIP_NIGHT
|
|
msgid "Night"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_LOYALTY_SLAVYAN
|
|
msgid "Slavyan"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_LOYALTY_SCAVENGERS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_GROUP_SCAVENGERS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_SCAVENGERS
|
|
msgid "Scavengers"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_LOYALTY_WOODLAND_KIN
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_WOODLAND_KIN
|
|
msgid "Woodland Kin"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_LOYALTY_SHADOW_KIN
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_SHADOW_KIN
|
|
msgid "Shadow Kin"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_LOYALTY_EARTHBOUND
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_EARTHBOUND
|
|
msgid "Earthbound"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_LOYALTY_ALPHA_CLANS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_ALPHA_CLANS
|
|
msgid "Alphaclans"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_LOYALTY_BETA_CLANS
|
|
msgid "Beta Clans"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_LOYALTY_SPIRIT_TALKERS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_SPIRIT_TALKERS
|
|
msgid "Spirit Talkers"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_LOYALTY_LIGHTBRINGERS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_LIGHTBRINGERS
|
|
msgid "Lightbringers"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_LOYALTY_FOREST_DEMONS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_GROUP_FOREST_DEMONS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_FOREST_DEMONS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_FOREST_DEMONS
|
|
msgid "Forest Demons"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_LOYALTY_NIGHT_DEMONS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_GROUP_NIGHT_DEMONS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_NIGHT_DEMONS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_NIGHT_DEMONS
|
|
msgid "Night Demons"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_LOYALTY_WATER_DEMONS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_GROUP_WATER_DEMONS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_WATER_DEMONS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_WATER_DEMONS
|
|
msgid "Water Demons"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_LOYALTY_ICE_DEMONS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_GROUP_ICE_DEMONS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_ICE_DEMONS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_ICE_DEMONS
|
|
msgid "Ice Demons"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TAG_LOYALTY_STINGERS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_GROUP_STINGERS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_STINGERS
|
|
msgid "Stingers"
|
|
msgstr ""
|
|
|
|
#. DES_TAG_LOYALTY_NEUTRAL
|
|
msgid "Monsters"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_CHILD_DES
|
|
msgid "Little and fragile, needs protection before it can grow into an adult."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_CHILD
|
|
msgid "Human Child"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_STRONG1_CHILD
|
|
msgid "Human Child - Apprentice Warrior"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_STRONG1_CHILD_DES
|
|
msgid "A youngster, needs protection before they can grow into an adult. They are stronger than regular children."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_STRONG2_CHILD
|
|
msgid "Human Child - Apprentice Hunter"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_STRONG2_CHILD_DES
|
|
msgid "A youngster, needs protection before they can grow into an adult. they are more perceptive than younger children."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_WARRIOR
|
|
msgid "Human Warrior"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_WARRIOR_DES
|
|
msgid "Proficient in Physical challenges, strong and tough."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_WOJ
|
|
msgid "Human Woj"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_WOJ_DES
|
|
msgid "A seasoned fighter. Proficient in Physical challenges, strong and tough."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_CRAFTSMAN
|
|
msgid "Human Craftsman"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_CRAFTSMAN_DES
|
|
msgid "Specialises in crafting items and construction."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_GATHERER
|
|
msgid "Human Gatherer"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_GATHERER_DES
|
|
msgid "Swift hands and sharp eyes make them proficient at harvesting resources."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_HUNTER
|
|
msgid "Human Hunter"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_HUNTER_DES
|
|
msgid "Adept at hunting prey and scouting."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_YOUNG_ZERCA
|
|
msgid "Human Young Zerca"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_HUM_YOUNG_ZERCA_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_HUM_ZERCA_DES
|
|
msgid "Clerics of the cosmic pantheon, renowned for their wisdom and devotion to the gods."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_ZERCA
|
|
msgid "Human Zerca"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_HEALER
|
|
msgid "Human Healer"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_HEALER_DES
|
|
msgid "A wise one learned in the ways of herbs and basic medicine. Healers have always been respected, not only for their knowledge, but their willingness to help those in need. "
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_WITCH
|
|
msgid "Human Witch"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_YOUNG_WITCH
|
|
msgid "Human - Young Witch"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_WITCH_DES
|
|
msgid "A wise woman, knowing of the mystical ways but often practicing dark magic that taints the soul and body. This is why witches, even those barely adult, can resemble old women. The young witch completed her trials, but was deemed in need of further learning. "
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_GUSLA
|
|
msgid "Human - Gusla"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_GUSLA_DES
|
|
msgid "Some boys never reach the rank of volh, instead they become gusla, a lesser magic user, focused more on research and rituals, than the raw power of magic. Only boys can become gusla."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_VOLH
|
|
msgid "Human - Volh"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_HUM_VOLH_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_HUM_ELDER_VOLH_DES
|
|
msgid "A mystic gifted with the power of foresight and the unnatural gift of creating the unliving. Only human boys can become the volh. Even though the gods have allowed their return into grace, many zercas and witches remain sceptical."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_ELDER_VOLH
|
|
msgid "Human - Elder Volh"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_BANDIT_ARCHER
|
|
msgid "Human Bandit Archer"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_BANDIT_ARCHER_DES
|
|
msgid "An outlaw armed with a bow, preying on the wealthy and the weak."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_BANDIT_WARRIOR
|
|
msgid "Human Bandit Warrior"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_BANDIT_WARRIOR_DES
|
|
msgid "An outlaw armed with a melee weapon, preying on the wealthy and weak."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_BANDIT_LEADER
|
|
msgid "Human Bandit Leader"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_BANDIT_LEADER_DES
|
|
msgid "A seasoned bandit rascal with a following. Known to have a weakness for pretty faces."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_SCAVENGER
|
|
msgid "Human Scavenger"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_SCAVENGER_DES
|
|
msgid "Abandoned by the gods long ago and driven to madness, they survive by any means neccessary."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_SCAVENGER_WITCH
|
|
msgid "Human Scavenger Witch"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_SCAVENGER_WITCH_DES
|
|
msgid "Scavengers are typically a band of unskilled ruffians, but even among their kind, the dark mark of witchcraft can be found. Scavenger witches are much more likely to fall into corruption and generally have less control than their human or orc counterparts."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_BANDIT_CAP_BEAR
|
|
msgid "Captain Bear"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_BANDIT_CAP_BEAR_DES
|
|
msgid "The leader of Red Ridge bandits who hold the entrance to an odd, red cave. Bear rules his band with a strong hand, but hides a softer heart beneath it."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_SCAVENGER_BOSS_HANKA
|
|
msgid "Scavenger Boss Hanka"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_SCAVENGER_BOSS_HANKA_DES
|
|
msgid "Hanka may not be the official leader of the scavenger pack, but it is clear she holds the boss by his balls and makes sure he does as she says."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_SCAVENGER_MONIA
|
|
msgid "Scavenger Monia"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_SCAVENGER_MONIA_DES
|
|
msgid "Monia is shy and timid at first glance, but you soon learn this is a front she used to stay unseen in the brutal scavenger pack. If she joins you, she will soon become more confident and full of joy for her new life."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_SCOUNDREL
|
|
msgid "Human Scoundrel"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_HUM_SCOUNDREL_DES
|
|
msgid "Slightly more sophisticated than their scavenger kin, nevertheless, hide your silverware around them. They are typically seen in the company of rats."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ELF_CHILD
|
|
msgid "Elven Child"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ELF_WEAK_GUARDIAN
|
|
msgid "Weak Elven Guardian"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ELF_WEAK_GUARDIAN_DES
|
|
msgid "this guardian barely passed their training which left many scars on their body and mind. Nevertheless they make it their goal to prove one day they can become more."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ELF_GUARDIAN
|
|
msgid "Elven Guardian"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ELF_GUARDIAN_DES
|
|
msgid "Proud and stoic protectors of the wildlands. Elves tend to favour diplomacy over violence, or so they like the world to think. Despite this apparent pacifism, the elven warriors are trained from youth to be ruthless and precise. Be it 'the last resort' or 'do as we say or perish' it is not wise to stand against a guardian. "
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ELF_FOREST_CRAFTSMAN
|
|
msgid "Elven Forest Craftsman"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ELF_FOREST_CRAFTSMAN_DES
|
|
msgid "Adept at crafting beautiful items that many would consider art. These artisans tend to reject violence and focus on the art of creation; thus, diplomacy is their preferred path."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ELF_FOREST_GATHERER
|
|
msgid "Elven Forest Gatherer"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ELF_FOREST_GATHERER_DES
|
|
msgid "Atuned to nature and her gifts, elven gatheres are skilled at harvesting resources. They are nimble but they tend to be fragile and gentle souls."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ELF_DRUID
|
|
msgid "Elven Druid"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ELF_DRUID_DES
|
|
msgid "Wild and animalistic, druids often prefer the company of woodland kin to other humanoids, even those of their own kind. During the days of darkness, the druids were amongst the leaders who held the elven people together long enough to heal the taint of darkness and rebuild. As such, they were the most revered among their people."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ELF_BANISHED_DRUID_TRAIT
|
|
msgid "Elven Banished Druid"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ELF_BANISHED_DRUID_TRAIT_DES
|
|
msgid "Banished druids are an oddity even amongst their typically outsider cast of druids. They refuse to wear anything but weapons and willingly leave the forest in favour of adventure. Despite their unusual behaviours, they are actually considered whimsical and will often bring good humour to those who travel with them."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ELF_MAGE
|
|
msgid "Elven Mage"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ELF_YOUNG_MAGE
|
|
msgid "Elven Young Mage"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ELF_MAGE_DES
|
|
msgid "Keepers of ancient lore and masters of the mystical arts. Often more 'civilised' than their woodland kin due to their affinity for travel and cultural exchange. Apart from very rare exceptions, mages are actually amongst the youngest of the elven kin, because they were the first to perish when darkness took the world in the past."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ELF_SHADOW
|
|
msgid "Elven Shadow"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ELF_SHADOW_DES
|
|
msgid "Corrupted by darkness long ago, a banished caste of assassins more akin to demons of the dark than their own kind."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_LIGHT_SICK_ELF_SHADOW
|
|
msgid "Unbalanced Shadow Elf"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_LIGHT_SICK_ELF_SHADOW_DES
|
|
msgid "Shadow elves are those who accepted their dark taint and found an odd balance on their new path. Sadly, many remain torn by their departure from light and cannot achieve this goal."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ORC_CHILD
|
|
msgid "Orc Child"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ORC_MATRIARCH
|
|
msgid "Orc Matriarch"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ORC_WOUNDED_MATRIARCH
|
|
msgid "Orc Wounded Matriarch"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ORC_MATRIARCH_DES
|
|
msgid "The matriarch is the leader of a clan and she must prove her worth in both combat and wits before she can claim her status. The title is not strictly hereditary, although the offspring of a previous matriarch is likely to succeed her mother. "
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ORC_WITCH
|
|
msgid "Orc Witch"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ORC_WITCH_DES
|
|
msgid "Orc witches are said to use an old and twisted form of magic, heavily reliant on blood rituals and sacrifices. How much of this is true remains unclear. Apart from magic, some whisper of their ability to commune with beasts. They are also the ones who hold the knowledge of the clans and form an advisory circle for their matriarch."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ORC_SLUGGER
|
|
msgid "Orc Slugger"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ORC_SLUGGER_DES
|
|
msgid "Bred for killing and honour, strong, muscular and brutish, if there is more to them, you rarely get a chance to find out."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ORC_PLODDER_CRAFTSMAN
|
|
msgid "Orc Plodder"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ORC_PLODDER_CRAFTSMAN_DES
|
|
msgid "Not all orcs are destined to be warriors, but only a handful do not fear education. Plodders may be laughed at by their warrior peers, but sometimes their knowledge proves indispensable."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ORC_PLODDER_GATHERER
|
|
msgid "Orc Gatherer"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ORC_YOUNG_PLODDER_GATHERER
|
|
msgid "Orc Young Gatherer"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ORC_PLODDER_GATHERER_DES
|
|
msgid "Strong but not really smart. Still, somebody has to do the dirty work. As with many societies, despite their low rank, the workers are the backbone of their clans. They do the work no true born orc will and because they are still orcs, they do their job with ferocity and determination."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ORC_BLOODTRACKER
|
|
msgid "Orc Bloodtracker"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ORC_BLOODTRACKER_DES
|
|
msgid "Trained seekers that can smell blood for miles. Excellent hunters of both beast or man, skilled at quick, precise kills. Other folk often call them green dogs, but the bloodtrackers have embraced this as their own."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_GOB_CHILD
|
|
msgid "Goblin Child"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_GOB_TOILER_CRAFTSMAN
|
|
msgid "Goblin Tinkerer"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_GOB_TOILER_CRAFTSMAN_DES
|
|
msgid "Tinkerers and craftsmen known for their ingenious trinkets, but also great at everyday craftsmanship."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_GOB_TOILER_GATHERER
|
|
msgid "Goblin Toiler"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_GOB_TOILER_GATHERER_DES
|
|
msgid "Quick footed and eager to explore, the toilers are skilled at gathering resources for their villages."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_GOB_CHIEFTAIN
|
|
msgid "Goblin Chieftain"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_GOB_CHIEFTAIN_DES
|
|
msgid "Often referred to simply as da boss, the chieftain leads goblin families by wit and guile. Their status is often reflects in their ever growing body mass and reluctance for any physical exertion."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_GOB_TAINTED_SHAMAN
|
|
msgid "Tainted Shaman"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_GOB_TAINTED_SHAMAN_DES
|
|
msgid "The shamans are spirit walkers who are said to possess the memories of their forefathers. But sometimes, the forefathers find fault in the young shamans and leave a taint that weakens them. They can travel into the realm of the ghosts - the greyworld, and bring great wisdom or sometimes even greater peril."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_GOB_SHAMAN
|
|
msgid "Goblin Shaman"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_GOB_SHAMAN_DES
|
|
msgid "The shamans are spirit walkers who are said to possess the memories of their forefathers. They can travel into the realm of the ghosts - the greyworld, and bring great wisdom or sometimes even greater peril."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_GOB_BEAST_MASTER
|
|
msgid "Goblin Beast Master"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_GOB_BEAST_MASTER_DES
|
|
msgid "The beast masters are the main heavy hitters of the goblin ranks, due not to their own strength but to their extraordinary ability to train beasts as loyal brothers in arms. The beast masters do not treat their animals as mere tools; they undergo secret rituals known only to their clans and are said to share spiritual bonds. "
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_GOB_BOAR_RIDER
|
|
msgid "Goblin Boar Rider"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_GOB_BOAR_RIDER_DES
|
|
msgid "Elite goblin warriors trained to fight from their boar mounts. Boar riders train their mounts from youth to ensure the best bond and understanding between rider and boar and so this bond often becomes very strong, almost familial."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_GOB_SKIRMISHER
|
|
msgid "Goblin Skirmisher"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_GOB_SKIRMISHER_DES
|
|
msgid "Light footed and agile, while not as tough as typical warriors they are still fierce and unpredictable. They can have authority issues due to their training in separate autonomous cells. But if their clan is in danger, skirmishers are the ones to fight the long-term battles. "
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DWARF_CHILD
|
|
msgid "Dwarven Child"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DWARF_WARMASTER
|
|
msgid "Dwarf Warmaster"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DWARF_WARMASTER_DES
|
|
msgid "Chiselled in stone and metal, the warmasters are ancient, steadfast and unmovable. Dwarven warriors are feared and respected by all who know what is good for them."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DWARF_SMITH
|
|
msgid "Dwarf Smith"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DWARF_YOUNG_SMITH
|
|
msgid "Dwarf Young Smith"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DWARF_SMITH_DES
|
|
msgid "There are no blacksmiths that can call themselves equal to the ancient masters of the dwarven metal arts. Apart from their craft they also often hold positions of leadership as great tacticians and sometimes orators."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DWARF_CLANLESS_SMITH_TRAIT
|
|
msgid "Clanless Dwarf Smith"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DWARF_CLANLESS_SMITH_TRAIT_DES
|
|
msgid "A dwarven smith with a dark past. Dwarves are driven by their sense of personal honour, thus some become clanless when they feel they failed their dwarven kin. Redemption can take time, it may never come, but a clanless dwarf will strive to achieve it still."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DWARF_RUNEMASTER
|
|
msgid "Dwarf Runemaster"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DWARF_RUNEMASTER_DES
|
|
msgid "The runemaster is a title given to the eldest, wisest of the dwarven smith masters who know the ancient, secret arts of carving runes."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DWARF_LABORER
|
|
msgid "Dwarf Labourer"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DWARF_LABORER_DES
|
|
msgid "Dwarven labourers are the heart and soul of their community, toiling away day and night and gathering resources vital for their kin."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_SPIDER_SPITTING
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_PET_SPIDER_SPITTING
|
|
msgid "Spitting Spider"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_SPIDER_SPITTING_DES
|
|
msgid "Spitting spiders are known for their projectile attack."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_SPIDER_GIANT
|
|
msgid "Giant Spider"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_SPIDER_GIANT_DES
|
|
msgid "Mutated during the time of darkness, these spiders are bulky and large beyond nature."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_SPIDER_QUEEN
|
|
msgid "Spider Queen"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_SPIDER_QUEEN_DES
|
|
msgid "Spider queens are ferocious, large and very territorial."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BEE_BLOOD
|
|
msgid "Blood Bee"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BEE_BLOOD_DES
|
|
msgid "Changed in the days of darkness these bees are forever bloodthirsty."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BEE_DRAGON
|
|
msgid "Dragon Bee"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BEE_DRAGON_DES
|
|
msgid "Dragon bees owe their name to their thick, foreboding, armour-like shell and a fierce, fiery temperament."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BEE_QUEEN
|
|
msgid "Queen Bee"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BEE_QUEEN_DES
|
|
msgid "The queen of the hive, fiercely territorial and protective of her brood."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BEE_MIGHTY_QUEEN
|
|
msgid "Mighty Queen Bee"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BEE_MIGHTY_QUEEN_DES
|
|
msgid "The queen of the hive is fiercely territorial and protective of her brood and mighty queens are those who devoured many sisters to rise to this rank."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_SPIDER_BEE_QUEEN
|
|
msgid "Abomination Queen"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_SPIDER_BEE_QUEEN_DES
|
|
msgid "It is an abomination of spider and bee, a remnant of the days of darkness that twisted many creatures into changed, often horrid forms."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_RAT
|
|
msgid "Rat"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_RAT_DES
|
|
msgid "Hulking rats have become the scourge of the awakened Thea. Carrying disease and rabies, these vermin are an unwelcomed sight wherever they go. To make matters worse, rats are known associates of evil witches or the servants of bloodsucking demons."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_RAT_FAT
|
|
msgid "Fat Rat"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_RAT_FAT_DES
|
|
msgid "Gluttonous vermin, spreading disease and always seeking to eat more, including humanoid infants or wounded victims."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_SNAKE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_RACE_SNAKES
|
|
msgid "Snake"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_SNAKE_DES
|
|
msgid "Slithering in the shadows ever seeking their next victim."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_SNAKE_ROYAL
|
|
msgid "Royal Snake"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_SNAKE_ROYAL_DES
|
|
msgid "Royal snakes owe their name to their massive size but also a proud, arrogant demeanour. Descendant from the zmey, these can be deadly enemies."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_WOLF_STARVING
|
|
msgid "Starving Wolf"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_WOLF_STARVING_DES
|
|
msgid "Starving wolves are the rejects from their pack; sometimes they form new packs of their own, ever more vicious in their drive to survive."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_WOLF
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_PET_WOLF
|
|
msgid "Wolf"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_WOLF_DES
|
|
msgid "Roaming the land in packs, wolves are fierce, territorial hunters and known allies of night demons. Working in packs, these night stalkers seek out prey wherever they can and are not afraid to attack humanoids."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_WOLF_ALPHA
|
|
msgid "Alpha Wolf"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_WOLF_ALPHA_DES
|
|
msgid "Alphas are the strongest and most intelligent wolves who lead their packs. Their job is to make sure wolves remain strong in Thea, and they will fight fiercely with any who claim their territory."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_YOUNG_BOAR
|
|
msgid "Young Boar"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_YOUNG_BOAR_DES
|
|
msgid "Hunted for their good meat and leather, but even a young boar can be very dangerous when rattled."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BOAR_WILD
|
|
msgid "Wild Boar"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BOAR_WILD_DES
|
|
msgid "Wild boars typically travel in packs which makes them formidable prey, even for a skilled hunter."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BOAR_GIANT_WILD
|
|
msgid "Giant Wild Boar"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BOAR_GIANT_WILD_DES
|
|
msgid "The giant wild boar is a true beast to watch out for. They are bigger, tougher and single-mindedly focused on defending their territory from all who challenge it."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BAT
|
|
msgid "Bat"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BAT_DES
|
|
msgid "Bloodsucking rats of the night skies, they serve foul forces and spread disease, but some still call them cute. A single creature, despite its larger size, is still relatively easy to kill, but a swarm of bats can quickly become fatal."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BAT_STRIGA
|
|
msgid "Striga Bat"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BAT_STRIGA_DES
|
|
msgid "The young of a striga, or servants made by their striga masters as a failsafe. Whatever the truth, these unliving fiends are more than mere nuisance."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_CROW_GIANT
|
|
msgid "Giant Crow"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_CROW_GIANT_DES
|
|
msgid "Seen as heralds of wisdom, but also twisted by darkness, giant crows can be a real menace."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_CROW_ROYAL
|
|
msgid "Royal Crow"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_CROW_ROYAL_DES
|
|
msgid "Royal crows owe their name to their superior stature and elegant demeanour. Some say there were once the chosen messengers of royalty."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_BEAR
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_PET_BEAR
|
|
msgid "Bear"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_YOUNG_BEAR
|
|
msgid "Young Bear"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BEAR_DES
|
|
msgid "Let the sleeping bear lie is known as smart advice in Thea."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BEAR_RABID
|
|
msgid "Rabid Bear"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BEAR_LIGHT_SICK_RABID
|
|
msgid "Light-Sick Rabid Bear"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BEAR_RABID_DES
|
|
msgid "Ferocious and mad, rabid bears are unpredictable an extremely dangerous."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BEAR_LIGHT_SICK_RABID_DES
|
|
msgid "Light sick rabid bears are weakened but no less ferocious."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BEAR_ARMOURED
|
|
msgid "Armoured Bear"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BEAR_ARMOURED_SMALL
|
|
msgid "Small Armoured Bear"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BEAR_ARMOURED_DES
|
|
msgid "It's a bear, wearing armour - yup."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BEAR_ARMOURED_SMALL_DES
|
|
msgid " It's a bear, wearing rusty armour - yup."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_SEA_PREDATOR_FISH
|
|
msgid "Predator Fish"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_SEA_PREDATOR_FISH_DES
|
|
msgid "They may be small, but water is their domain and within it, you are the prey."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_SEA_SHARK
|
|
msgid "Shark"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_SEA_SHARK_DES
|
|
msgid "Sharks were once a distant tale for Slavyans, but with the shattering came the sea and with it came these perfect killing machines."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_SEA_SERPENT
|
|
msgid "Sea Serpent"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_SEA_SERPENT_DES
|
|
msgid "Sea serpents slither silently amongst the waves seeking their prey."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_SEA_CZYTLICA
|
|
msgid "Czytlica"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_SEA_CZYTLICA_DES
|
|
msgid "Part aquatic part humanoid, all beast. Demons of the sea were not known to Slavyans, now they terrify all."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_SEA_CZYTLICA_YOUNG
|
|
msgid "Young Czytlica"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_SEA_CZYTLICA_YOUNG_DES
|
|
msgid "Part aquatic part humanoid, all beast. Demons of the sea were not known to Slavyans, now they terrify all. A young czytlica may be weaker, but she is no less brutal."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_SEA_JURATA
|
|
msgid "Jurata"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_SEA_JURATA_DES
|
|
msgid "Jurata the queens of the sea, rulers of the czytlica. Part humanoid part aquatic, they hide their cruel nature behind illusionary beauty and serene voice. "
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_KRAKEN
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_GROUP_KRAKEN
|
|
msgid "Kraken"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_KRAKEN_DES
|
|
msgid "Krakens are creatures of dark legends of old, returned after the shattering to once more bring terror to the seas."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_DEMON_BABA_YAGA
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_GROUP_BABA_YAGA
|
|
msgid "Baba Yaga"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_BABA_YAGA_DES
|
|
msgid "Baba Yaga is one of the oldest Slavyan demons, but her true nature remains hidden. Is it a witch gone too far? An apparition of darkness? Or simply another tormented soul twisted by sorrow?"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_DEMON_SKSHACK
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_PET_SKSHACK
|
|
msgid "Skshack"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_SKSHACK_DES
|
|
msgid "Skshack is a house demon and as such, it can have mischievous nature. He is also known to do the bidding of the gods from time to time."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DIVINE_SKSHACK
|
|
msgid "Divine Skshack"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DIVINE_SKSHACK_DES
|
|
msgid "Divine Skshack is a house demon and as such, it can have mischievous nature. He is also known to do the bidding of the gods from time to time."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_POLUDNICA_LIGHT_SICK
|
|
msgid "Light-Sick Poludnica"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_DEMON_POLUDNICA_LIGHT_SICK_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_DEMON_POLUDNICA_DES
|
|
msgid "Poludnica, or the midday lady is a field demon who appears at high noon and can cause sudden death to farmers or stray children."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_POLUDNICA
|
|
msgid "Poludnica"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_KARAKANDZA
|
|
msgid "Karakandza"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_KARAKANDZA_DES
|
|
msgid "An evil-natured, goblin-like creature that tends to prefer living underground, often tunnelling under structures to weaken them on purpose."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_LIGHT_SICK_KARAKANDZA
|
|
msgid "Light-Sick Karakandza"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_LIGHT_SICK_KARAKANDZA_DES
|
|
msgid " An evil-natured, goblin-like creature but weakened by light-sickness."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_LIGHT_SICK_CMUCH
|
|
msgid "Light-Sick Cmuch"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_DEMON_LIGHT_SICK_CMUCH_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_DEMON_CMUCH_DES
|
|
msgid "The cmuch is a shy, recluse of a demon. It lives in the swamps and is said to attack weakened or wounded folk, but it is also said to have healing properties."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_DEMON_CMUCH
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_PET_CMUCH
|
|
msgid "Cmuch"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_LIGHT_SICK_BIES
|
|
msgid "Light-Sick Bies"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_DEMON_LIGHT_SICK_BIES_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_DEMON_BIES_DES
|
|
msgid "Bies is a dark and foreboding beast that is known to possess its victims and have them wreak havoc upon the land."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_BIES
|
|
msgid "Bies"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_SYRIN
|
|
msgid "Syrin"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_SYRIN_DES
|
|
msgid "Part bird, part humanoid, known to sit on rocks by the water and enchant menfolk - for that, they are sometimes confused with the jurata."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_LIGHT_SICK_SYRIN
|
|
msgid "Light-Sick Syrin"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_LIGHT_SICK_SYRIN_DES
|
|
msgid "Part bird, part humanoid, known to sit on rocks by the water and enchant menfolk - but this one seems weakened by light sickness."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_ALKONOST
|
|
msgid "Alkonost"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_ALKONOST_DES
|
|
msgid "Part bird, part humanoid sister of the syrin. Alkonost are very temperamental and known to turn nasty on a whim."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_LIGHT_SICK_ALKONOST
|
|
msgid "Light-Sick Alkonost"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_LIGHT_SICK_ALKONOST_DES
|
|
msgid "Part bird, part humanoid sister of the syrin. Alkonost are very temperamental and known to turn nasty on a whim and this one is infected with the light sickness."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_CZORT
|
|
msgid "Czort"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_CZORT_DES
|
|
msgid "Devious creatures, always looking for ways to be mean and have extremely high opinion of themselves."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_HOHLICK
|
|
msgid "Hohlick"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_YOUNG_HOHLICK
|
|
msgid "Young Hohlick"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_HOHLICK_DES
|
|
msgid "Small, winged critters, with big eyes and tiny teeth. Very mischievous and playful, but they have been known to lead people astray into some real bad trouble. They can also get a bit touchy about their size and you better be careful about lending them anything as returning stuff is not their strong suit. They are very fond of games."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_FOREST_PINECONETTES
|
|
msgid "Pineconettes"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_FOREST_PINECONETTES_DES
|
|
msgid "Pineconettes are the smallest but also most common of the guardians of the forest. They take on the form of pine cones, flowers or mushrooms, or sometimes, they can become almost humanoid, the size of a toddler, but they retain some features of forest vegetation. Despite their size, they can become ferociously aggressive when in a pack."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_FOREST_ELDERCONE
|
|
msgid "Eldercone"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_FOREST_ELDERCONE_DES
|
|
msgid "Thoroughly pissed off pineconettes that have grown to become pretty vicious when needed. Or, wiser, older spirits, depends on your luck."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_FOREST_LESHY
|
|
msgid "Leshy"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_FOREST_LESHY_DES
|
|
msgid "The leshy is the ancient shepherd of the forest and the grand spirit of the woodlands. They can appear as old, bearded men or walking trees."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_FOREST_DORMANT_LESHY
|
|
msgid "Dormant Leshy"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_FOREST_DORMANT_LESHY_DES
|
|
msgid "The dormant leshy is the ancient shepherd of the forest, but this one is not fully awakened from its tree sleep."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_FOREST_LIGHT_SICK_VILY
|
|
msgid "Light-Sick Vily"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_FOREST_LIGHT_SICK_VILY_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_FOREST_VILY_DES
|
|
msgid "Vily are wind demons but also loyal guardians of the woodlands often serving the leshy when needed. They can appear during, or even cause a storm."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_FOREST_VILY
|
|
msgid "Vily"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_FOREST_VIATROVIEC
|
|
msgid "Viatroviec"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_FOREST_VIATROVIEC_DES
|
|
msgid "Viatroviec are spirits of the wind and nature. They often form an alliance with forest demons and serve as guardians alongside their vily sisters."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_NIGHT_WEREWOLF_WEAK
|
|
msgid "Weak Werewolf"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_NIGHT_WEREWOLF_WEAK_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_NIGHT_WEREWOLF_DES
|
|
msgid "Also known as wolf men, werewolves are seen as both blessed by the moon lord and yet cursed with the beast taint."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_NIGHT_WEREWOLF
|
|
msgid "Werewolf"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_NIGHT_STRIGA
|
|
msgid "Striga"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_NIGHT_STRIGA_DES
|
|
msgid "Those born with extra row of teeth, a unibrow, or uncommon organs all risk awakening after death to become striga and haunt their own loved ones."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_NIGHT_LIGHT_SICK_STRIGA
|
|
msgid "Light-Sick Striga"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_NIGHT_LIGHT_SICK_STRIGA_DES
|
|
msgid "A fiend of the night yet cursed by light, which makes it weaker, but also angrier."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_NIGHT_STRIGA_MASTER
|
|
msgid "Striga Master"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_NIGHT_LIGHT_SICK_STRIGA_MASTER
|
|
msgid "Light-Sick Striga Master"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_NIGHT_STRIGA_MASTER_DES
|
|
msgid "A striga master is adept at hiding their true nature, luring beautiful women to become his eternal brides - or dinner."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_NIGHT_LIGHT_SICK_STRIGA_MASTER_DES
|
|
msgid "A striga master touched by the light-sickness, making him more unstable."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_NIGHT_STRIGA_MISTRESS
|
|
msgid "Striga Mistress"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_NIGHT_LIGHT_SICK_STRIGA_MISTRESS
|
|
msgid "Light-Sick Striga Mistress"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_NIGHT_STRIGA_MISTRESS_DES
|
|
msgid "A striga mistress beguiles unsuspecting men with the illusion of beauty only to lure them as her mates, or her playthings."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_NIGHT_LIGHT_SICK_STRIGA_MISTRESS_DES
|
|
msgid "A striga mistress previously attacked by the lightbringers, she now carries their taint of her dark soul."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_NIGHT_CMOK
|
|
msgid "Cmok"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_NIGHT_CMOK_DES
|
|
msgid "The cmok is said to be the stallion of the striga mistress and the doom of those who see it flying in the night."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_WATER_VODNIK
|
|
msgid "Vodnik"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_WATER_LIGHT_SICK_VODNIK
|
|
msgid "Light-Sick Vodnik"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_WATER_VODNIK_DES
|
|
msgid "Formidable and ancient water demon. Once master of the lakes and rivers, now challenged by the appearance of the seas."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_WATER_LIGHT_SICK_VODNIK_DES
|
|
msgid "Formidable and ancient water demon that fought off an attack from the lightbringers, but not without a price. He is now weaker than his peers."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_WATER_RUSALKA
|
|
msgid "Rusalka"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_WATER_RUSALKA_DES
|
|
msgid "The rusalkas are equal in beauty and ferocity. Unable to bear offspring without the aid of a human, they are known to lure both children and men for their own, dark desires."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_WATER_LIGHT_SICK_RUSALKA
|
|
msgid "Light-Sick Rusalka"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_WATER_LIGHT_SICK_RUSALKA_DES
|
|
msgid "The rusalkas are equal in beauty and ferocity. The light-sickness weakens her dark soul, but not her ferocious desires."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_WATER_UTOPIEC
|
|
msgid "Utopiec"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_WATER_UTOPIEC_DES
|
|
msgid "Often confused with the drowned, the utopiec are water demons loyal to the vodnik, territorial and less likely to use tricks favouring directness."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_WATER_BEFUDDLER
|
|
msgid "Befuddler"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_WATER_LIGHT_SICK_BEFUDDLER
|
|
msgid "Light-Sick Befuddler"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_WATER_BEFUDDLER_DES
|
|
msgid "Befuddler is the male child of a rusalka, as such he is an abomination, neither man nor water nymph, they are often killed by their own mothers."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_WATER_LIGHT_SICK_BEFUDDLER_DES
|
|
msgid "Befuddler is the male child of a rusalka, rejected by his mother and now also tainted by light. He is not a happy fella."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ICE_DZIAD_MROZ
|
|
msgid "Dziad Mroz"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ICE_DZIAD_MROZ_DES
|
|
msgid "Dziad mroz is an ancient, mysterious creature roaming frozen lands in chilling silence. Seeing one would often herald a nasty winter."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ICE_SNIEZYNKI
|
|
msgid "Sniezynki"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ICE_SNIEZYNKI_DES
|
|
msgid "Sniezynki are ice demonettes who inhabit frozen lands, they are curious of warm blooded creatures, but can turn icy very quickly."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_LIGHT_HUM_CHILD
|
|
msgid "Light-sick Human Child"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_LIGHT_HUM_CHILD_DES
|
|
msgid "Light-taken child."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_LIGHT_SVIATELKO
|
|
msgid "Sviatelko"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_LIGHT_SVIATELKO_DES
|
|
msgid "A seemingly pretty light demon, but used by lightbringers to scout for victims."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_LIGHT_LIGHTBRINGER
|
|
msgid "Lightbringer"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_LIGHT_LIGHTBRINGER_DES
|
|
msgid "Mysterious light fiends that seek out the living to assimilate them into their one-mind."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_LIGHT_ELDER_LIGHTBRINGER
|
|
msgid "Elder Lightbringer"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_LIGHT_ENLIGHTENED_HUM_WARRIOR
|
|
msgid "Light-sick Human Warrior"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_LIGHT_ENLIGHTENED_HUM_WARRIOR_DES
|
|
msgid "Light-taken humans are alive and able, but only act in clusters."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_LIGHT_ENLIGHTENED_DWARF_SMITH
|
|
msgid "Light-sick Dwarf Smith"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_LIGHT_ELDER_ENLIGHTENED_DWARF_SMITH
|
|
msgid "Elder Light-sick Dwarf Smith"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_LIGHT_ENLIGHTENED_DWARF_SMITH_DES
|
|
msgid "Dwarves are creatures carved in light, as such, they hear the call of the lightbringers loudly. Their natural resistance is high, and many die before falling to the light, but this one clearly succumbed, and now serves the light-hive. "
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_LIGHT_ENLIGHTENED_SPIDER_QUEEN
|
|
msgid "Light-sick Spider Queen"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_LIGHT_ENLIGHTENED_SPIDER_QUEEN_DES
|
|
msgid "A spider queen taken by the lightbringers and joined into their light-hive."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_UNLI_BROKEN_SKELETON
|
|
msgid "Broken Skeleton"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_UNLI_BROKEN_SKELETON_DES
|
|
msgid "Rickety, broken skeleton that has seen better unliving days."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_UNLI_CORPSE
|
|
msgid "Unliving Corpse"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_UNLI_CORPSE_DES
|
|
msgid "Walking corpse called to its unlife by some unnatural power."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_UNLI_HUM_SKELETON
|
|
msgid "Human Skeleton"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_UNLI_HUM_SKELETON_DES
|
|
msgid "Animated bones of a human, called to the unlife to serve some dark power."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_UNLI_ORC_SKELETON
|
|
msgid "Orc Skeleton"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_UNLI_ORC_SKELETON_DES
|
|
msgid "Thick, bulky bones of an orc, animated into unlife and just as keen on killing as its living counterpart."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_UNLI_TOPIELEC
|
|
msgid "Topielec"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_UNLI_TOPIELEC_DES
|
|
msgid "Unliving corpse of a drowned person brought back into unlife by dark magic."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_UNLI_GHOST
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_PET_GHOST
|
|
msgid "Ghost"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_UNLI_GHOST_DES
|
|
msgid "The spirit of a person unable or unwilling to cross over into the underworlds. Ghosts are often bound to this unlife by unresolved business, or simply a strong desire to hold on to their old life. "
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_UNLI_WRAITH
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_PET_WRAITH
|
|
msgid "Wraith"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_UNLI_ELDER_WRAITH
|
|
msgid "Elder Wraith"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_UNLI_ANCESTOR_WRAITH
|
|
msgid "Ancestor Wraith"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_UNLI_WRAITH_DES
|
|
msgid "Tormented soul that was torn out of its body and left to roam the land in anger. Wraiths are often bound to cursed objects, or places."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_UNLI_RAT
|
|
msgid "Unliving Rat"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_UNLI_RAT_DES
|
|
msgid "Called into the unlife by foul magic, they are ever more vile and disease ridden than their living kin."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_UNLI_SPIDER
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_RACE_UNLI_SPIDER
|
|
msgid "Unliving Spider"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_UNLI_SPIDER_DES
|
|
msgid "Awakened back to unlife these venomous spider corpses are the stuff of nightmares."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_UNLI_DRAGON
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_RACE_UNLI_DRAGON
|
|
msgid "Unliving Dragon"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_UNLI_DRAGON_DES
|
|
msgid "Once a majestic drake, now the unliving corpse animated by some dark magic."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_MYTHICAL_DRAGON
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_RACE_DRAGON
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_GROUP_DRAGON
|
|
msgid "Dragon"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_MYTHICAL_DRAGON_DES
|
|
msgid "As old as time itself, Dragons have long been masters of the skies and keepers of greatest treasures. Some really like virgins too."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_MYTHICAL_ZMEY
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_RACE_DRAGON_ZMEY
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_GROUP_ZMEY
|
|
msgid "Zmey"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_MYTHICAL_ZMEY_DES
|
|
msgid "The zmey is an ancient creature, a dragon, yet more snake like than their cousins - stories talk of one zmey who is chaos incarnate, some even whisper of his secret ties to the cosmic tree and the old god Veles. The common zmey are either his offspring or avatars. Unlike their fiery cousins, who favour physical confrontations, the zmey often employ their wits and silver, forked tongues to entice people to mischief and misery."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_TROLL_SWAMPER
|
|
msgid "Swamper"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_TROLL_SWAMPER_DES
|
|
msgid "Small blobs of swamp that can spit and are surprisingly talkative. They are the offspring of mud trolls, although only very few will ever grow into one."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_TROLL_ICICLES
|
|
msgid "Icicles"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_TROLL_ICICLES_DES
|
|
msgid "Icicles are thought to be the young forms of the ice trolls. They typically roam in packs and stay close to their guardian's lair. Some legends say that they are the tears of lady winter cried every spring when the snows melt and her effigy is sacrificed."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_TROLL_LAVA_ROCKERS
|
|
msgid "Lava Rockers"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_TROLL_LAVA_ROCKERS_DES
|
|
msgid "Lava Rockers are small specks of volcanic rock, the fiery offspring of the lava troll."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_TROLL_ROCKERS
|
|
msgid "Rockers"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_TROLL_ROCKERS_DES
|
|
msgid "Often seen as swarms of cascading pebbles, rockers are the young of rock trolls. Only some will ever grow into adults, but they are still extremely attached to their parents."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_TROLL_ROCK
|
|
msgid "Rock Troll"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_TROLL_ROCK_DES
|
|
msgid "The most common of trolls. Likes to eat, especially humans. Prone to bribery and guarding bridges for money."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_TROLL_SWAMP
|
|
msgid "Swamp Troll"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_TROLL_SWAMP_DES
|
|
msgid "The least violent of troll kind, but no lesss dangerous when pushed. Their natural habitat is swamps, but some can settle outside. "
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_TROLL_ICE
|
|
msgid "Ice Troll"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_TROLL_ICE_DES
|
|
msgid "Solitary creature seen mainly in the desolate ice plains. They are said to be ruled by the dziod mroz, like every other creature of the ice plains."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_TROLL_LAVA
|
|
msgid "Lava Troll"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_TROLL_LAVA_DES
|
|
msgid "Risen from the hot pits of molten lava, these trolls are extremely aggressive and like to incinerate folks and challenge them to unfair duels."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_DARKNESS_MROKI
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_MROKI
|
|
msgid "Mroki"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DARKNESS_MROKI_DES
|
|
msgid "Said to have been a giant during the awakening, taken by darkness and twisted into a creature of the shadows. The mroki now dwell in the lands of darkness, together with shadow elves they form the Shadowkin."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ELDER_DARKNESS_MROKI
|
|
msgid "Elder Mroki"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ELDER_DARKNESS_MROKI_DES
|
|
msgid "Said to have been a giant during the awakening, taken by darkness and twisted into a creature of the shadows. As an elder of its kind, this mroki is especially dangerous."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BOSS
|
|
msgid "Light Beast"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BOSS_DES
|
|
msgid "The corpse of a zmey, an elder creature of darkness, taken by the light beast when it escaped from the core of the earth."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DWARVEN_GUARDIAN_STATUE
|
|
msgid "Dwarven Guardian Statue"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DWARVEN_GUARDIAN_STATUE_DES
|
|
msgid "Ancient guardians of dwarven treasures and sacred places deep in the earth's core. Some say they are actual dwarven champions turned to stone and metal to serve for eternity."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_FAIL_SUMMON
|
|
msgid "Failed Summon"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_FAIL_SUMMON_DES
|
|
msgid "This is what you get when you try your hand at summoning something you can't handle."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_KRAKEN_TENTACLE
|
|
msgid "Kraken Tentacle"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_KRAKEN_TENTACLE_DES
|
|
msgid "Kraken tentacles have a life of their own and you best avoid their attention."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_DZIEVANNAS_FERAL_1
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_DZIEVANNAS_FERAL_2
|
|
msgid "Dzievanna's Feral"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DZIEVANNAS_FERAL_1_DES
|
|
msgid "Once they were an elven druid, now they follow the path of the forest fully shedding any constraints of civilisation in favour of becoming a beast."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DZIEVANNAS_FERAL_2_DES
|
|
msgid "The call of the wild drove these elven druids to become truly one with nature. Wild and free they roam the forest ever vigilant and very territorial."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_CRADLE_POSSUM
|
|
msgid "Cradle Possum"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_CRADLE_YOUNG_POSSUM
|
|
msgid "Young Cradle Possum"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_CRADLE_POSSUM_DES
|
|
msgid "A vicious, rodent-like creature known to steal away children in its sack."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_LIGHT_SICK_ROGGNYR
|
|
msgid "Light-Sick Roggnyr"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_LIGHT_SICK_ROGGNYR_DES
|
|
msgid "A rare forest demon that doesn't actually like the company of animals. This one is clearly infected with light-sickness, making it weaker, but likely meaner too."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ROGGNYR
|
|
msgid "Roggnyr"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ROGGNYR_DES
|
|
msgid "A rare forest demon that doesn't actually like the company of animals. Beware, they carry grudges like their wrinkles once crossed!"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ENCHANTED_ROGGNYR
|
|
msgid "Enchanted Roggnyr"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ENCHANTED_ROGGNYR_DES
|
|
msgid "This typically elusive forest demon has taken possession of an enchanted pipe that allows him to lure children into his twisted lair, where he drains their blood for power."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_WARRAX
|
|
msgid "Warrax"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_WARRAX_DES
|
|
msgid "A hooded warrior clad in heavy armour and roaming the land to seek revenge. Once a legendary warlord of Perun, his soul was stolen by the machinations of dwarven runemasters and bound to eternal servitude."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_MENAVCA
|
|
msgid "Menavca"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_MENAVCA_DES
|
|
msgid "A mysterious and rare demon that is said to have the ability to mimic its victims."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BOG_BIES
|
|
msgid "Bog Bies"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_BOG_BIES_DES
|
|
msgid "A mysterious creature found lurking the swamps. They are often thought to be an offshoot of the bies, and as such considered as deceptive and dangerous."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_NASAROG
|
|
msgid "Alchemist"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_NASAROG_DES
|
|
msgid "Only known as the Alchemist, a figure clad in mystery, but clearly in service of your gods, or is he?"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_VIHUR
|
|
msgid "Vihur"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_VIHUR_DES
|
|
msgid "A wind elemental demon that is often in leagues with witches for some reason. They thrive during storms but are typically harmless if you stay out of their way. "
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_FOREST_FAIRY
|
|
msgid "Forest Fairy"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_FOREST_FAIRY_DES
|
|
msgid "These days more commonly known as tooth fairy, a self-imposed re-branding. It is a fierce and often outright mean creature that does not wait for you to leave teeth under your pillow as some naive storytellers will tell. Instead, folk who have toothache take special care to try and ward off from the forest fiend, before it rips the offending tooth out by force."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ORC_NECROMANCER
|
|
msgid "Orc Necromancer"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_ORC_NECROMANCER_DES
|
|
msgid "A rare creature indeed, as most orc males with magic are killed. Perhaps his profession explains that?"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_NECROMANCER
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_GROUP_NECROMANCER
|
|
msgid "Necromancer"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_NECROMANCER_DES
|
|
msgid "Necromancers meddle with the dark arts of life and death and in doing so, they tend to break the laws of nature to create their unliving abominations."
|
|
msgstr ""
|
|
|
|
#. DES_BEAST
|
|
msgid "Beast"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_DEMON
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_RACE_DEMON
|
|
msgid "Demon"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_WARRAKUS
|
|
msgid "Warrakus"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_WARRAKUS_DES
|
|
msgid "The origin or nature of the warrakus is unclear. It is a creature of pure metal and yet it is animated. Some call it demon work, curse, others whisper of dwarven handiwork."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_LIGHT_SICK_WARRAKUS
|
|
msgid "Light-Sick Warrakus"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_LIGHT_SICK_WARRAKUS_DES
|
|
msgid "The origin or nature of the warrakus is unclear. It is a creature of pure metal and yet it is animated. Some call it demon work, curse, others whisper of dwarven handiwork. The light seems unable to claim them, but it does weaken the metal."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DWARF_WARRIOR_IRON_STORM
|
|
msgid "Iron Storm"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DWARF_WARRIOR_IRON_STORM_DES
|
|
msgid "Iron Storm is a young warrior of stone and iron who has proven his unshaken loyalty to the dwarven kin time and again. If he agrees to join you it is to show your young gods what a true dwarf is made of."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBRACE_DARK_TOTEM
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_DARK_TOTEM
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUMMON_DARK_TOTEM
|
|
msgid "Dark Totem"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DARK_TOTEM_DES
|
|
msgid "This statue of carved stone contains spirits of your forefathers, eager to help you in a challenge."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_NONE
|
|
msgid "No Class"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_NONE_DES
|
|
msgid "This is a concept and has no class."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_WOOD_BEAR
|
|
msgid "Wooden Bear"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_WOOD_BEAR_DES
|
|
msgid "An animated wooden sculpture, beautifully carved to depict an axe-bearing wild bear. Bears are not known to be gentle even on a good day, but this one seems particularly hell-bent on murder."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_HELL_HOUNDS
|
|
msgid "Hell Hounds"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_HELL_HOUNDS_DES
|
|
msgid "Affectionately called hell hounds, although no one is quite sure what the ‘hell’ stands for. Some speculate a connection to the underworlds."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_TWO_HELL_HOUNDS
|
|
msgid "Two Hell Hounds"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_TWO_HELL_HOUNDS_DES
|
|
msgid "Two black dogs, affectionately called hell hounds by their master - although no one in Slavya knows what this hell refers to? These two pups used to be good dogs, attacking only undesirables and small critters, but something or someone made them crave more blood."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_TREASURE
|
|
msgid "Tomislav - Treasure Demon"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_DEMON_TREASURE_DES
|
|
msgid "Tomislav is the leader of Bear Village, a self professed 'boss' who seems to care for his home a great deal. He is also a treasurer demon, who would typically be found in caves and dungeons, guarding some long lost jewels. This one has clearly found a new calling."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_FOREFATHER_SPIRITS
|
|
msgid "Forefather Spirits"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_FOREFATHER_SPIRITS_DES
|
|
msgid "The forefathers are the souls of the ancestors, also referred to as dziody. They are old souls, wise but proud and easy to anger. Folk of Slavya have long honoured the forefathers with all souls celebrations, asking for their wisdom and protection in exchange for the veneration."
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_POSSESSED_PUMPKIN
|
|
msgid "Possessed Pumpkin"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_POSSESSED_ELDER_PUMPKIN
|
|
msgid "Possessed Elder Pumpkin"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_POSSESSED_ANCIENT_PUMPKIN
|
|
msgid "Possessed Ancient Pumpkin"
|
|
msgstr ""
|
|
|
|
#. DES_SUBRACE_POSSESSED_PUMPKIN_DES
|
|
msgid "Nasty orange vegetables, mindlessly roaming the lands. They like sweets a lot and have been known to get violent when you don’t give them some."
|
|
msgstr ""
|
|
|
|
#. DES_RES_WOOD
|
|
msgid "Wood"
|
|
msgstr ""
|
|
|
|
#. DES_RES_WOOD_DES
|
|
msgid "Common timber suitable mostly for firewood."
|
|
msgstr ""
|
|
|
|
#. DES_RES_DRYAD_WOOD
|
|
msgid "Dryad Wood"
|
|
msgstr ""
|
|
|
|
#. DES_RES_DRYAD_WOOD_DES
|
|
msgid "Fabled to be the gift of the dryads. Black wood that releases golden resin when cut. "
|
|
msgstr ""
|
|
|
|
#. DES_RES_DARK_WOOD
|
|
msgid "Dark Wood"
|
|
msgstr ""
|
|
|
|
#. DES_RES_DARK_WOOD_DES
|
|
msgid ""
|
|
"Wood from a forest tainted by darkness long ago. If used carefully it can be crafted in many ways.\n"
|
|
"\n"
|
|
"Wild resource ({ICON:WildResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_ELVEN_WOOD
|
|
msgid "Elven Wood"
|
|
msgstr ""
|
|
|
|
#. DES_RES_ELVEN_WOOD_DES
|
|
msgid ""
|
|
"Nimble yet resilient, elven wood is a valued resource throughout the lands.\n"
|
|
"\n"
|
|
"Improved resource ({ICON:ImprovedResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_ANCIENT_WOOD
|
|
msgid "Ancient Wood"
|
|
msgstr ""
|
|
|
|
#. DES_RES_ANCIENT_WOOD_DES
|
|
msgid "Found in the depths of ancient, elven forests and said to keep the wisdom and memory of the ages past, it is both rare and beautiful."
|
|
msgstr ""
|
|
|
|
#. DES_RES_AMBER
|
|
msgid "Amber"
|
|
msgstr ""
|
|
|
|
#. DES_RES_AMBER_DES
|
|
msgid "Fossilized tree resin, commonly used in crafting."
|
|
msgstr ""
|
|
|
|
#. DES_RES_MALACHITE
|
|
msgid "Malachite"
|
|
msgstr ""
|
|
|
|
#. DES_RES_MALACHITE_DES
|
|
msgid "Beautiful green crystal stone, used as an ornament and for crafting."
|
|
msgstr ""
|
|
|
|
#. DES_RES_TOPAZ
|
|
msgid "Topaz"
|
|
msgstr ""
|
|
|
|
#. DES_RES_TOPAZ_DES
|
|
msgid ""
|
|
"Shiny crystal gemstone. Can come in many colours and is widely used in crafting.\n"
|
|
"\n"
|
|
"Improved resource ({ICON:ImprovedResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_RUBY
|
|
msgid "Ruby"
|
|
msgstr ""
|
|
|
|
#. DES_RES_RUBY_DES
|
|
msgid ""
|
|
"Often referred to as the blood-stone, the ruby is a sought-after gemstone. Fable says the hearts of powerful striga turn to ruby upon death.\n"
|
|
"\n"
|
|
"Wild resource ({ICON:WildResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_DIAMOND
|
|
msgid "Diamond"
|
|
msgstr ""
|
|
|
|
#. DES_RES_DIAMOND_DES
|
|
msgid "Diamond is not only a girl's best friend, everyone likes it. It's rare, tough and beautiful. "
|
|
msgstr ""
|
|
|
|
#. DES_RES_BONE
|
|
msgid "Bone"
|
|
msgstr ""
|
|
|
|
#. DES_RES_BONE_DES
|
|
msgid "Bones are a common resource used for crafting."
|
|
msgstr ""
|
|
|
|
#. DES_RES_BLOOD_BONE
|
|
msgid "Blood Bone"
|
|
msgstr ""
|
|
|
|
#. DES_RES_BLOOD_BONE_DES
|
|
msgid ""
|
|
"Bones of unfortunates carrying a heavy curse so that their bones bleed even after death.\n"
|
|
"\n"
|
|
"Improved resource ({ICON:ImprovedResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_SHADOW_BONE
|
|
msgid "Shadow Bone"
|
|
msgstr ""
|
|
|
|
#. DES_RES_SHADOW_BONE_DES
|
|
msgid ""
|
|
"Bones of creatures so tainted by the dark a shadow seeped deep into their core.\n"
|
|
"\n"
|
|
"Wild resource ({ICON:WildResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_MONSTER_BONE
|
|
msgid "Monster Bone"
|
|
msgstr ""
|
|
|
|
#. DES_RES_MONSTER_BONE_DES
|
|
msgid "Durable and impressive, trophies from slain monsters are used both as ornament and crafting."
|
|
msgstr ""
|
|
|
|
#. DES_RES_DRAGON_BONE
|
|
msgid "Dragon Bone"
|
|
msgstr ""
|
|
|
|
#. DES_RES_DRAGON_BONE_DES
|
|
msgid "Rare crafting material and trophy. Sharp as mithril, tough as stone, mighty as the fallen drakes themselves."
|
|
msgstr ""
|
|
|
|
#. DES_RES_LEATHER
|
|
msgid "Leather"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_RES_LEATHER_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_RES_IRON_DES
|
|
msgid "Commonly used for crafting."
|
|
msgstr ""
|
|
|
|
#. DES_RES_SCALED_LEATHER
|
|
msgid "Scaled Leather"
|
|
msgstr ""
|
|
|
|
#. DES_RES_SCALED_LEATHER_DES
|
|
msgid ""
|
|
"More durable than normal leather and has that nice scaly shine to it.\n"
|
|
"\n"
|
|
"Improved resource ({ICON:ImprovedResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_FUR_LEATHER
|
|
msgid "Fur Leather"
|
|
msgstr ""
|
|
|
|
#. DES_RES_FUR_LEATHER_DES
|
|
msgid "Heavier than normal leather, and the fur is great for those long winter nights."
|
|
msgstr ""
|
|
|
|
#. DES_RES_ENCHANTED_LEATHER
|
|
msgid "Enchanted Leather"
|
|
msgstr ""
|
|
|
|
#. DES_RES_ENCHANTED_LEATHER_DES
|
|
msgid ""
|
|
"Rare leather, typically found on those who were born of magic.\n"
|
|
"\n"
|
|
"Wild resource ({ICON:WildResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_MYTHICAL_LEATHER
|
|
msgid "Mythical Leather"
|
|
msgstr ""
|
|
|
|
#. DES_RES_MYTHICAL_LEATHER_DES
|
|
msgid "Found only on the most rare, mythical beasts, valued for its durability and beauty."
|
|
msgstr ""
|
|
|
|
#. DES_RES_IRON
|
|
msgid "Iron"
|
|
msgstr ""
|
|
|
|
#. DES_RES_GOLD
|
|
msgid "Gold"
|
|
msgstr ""
|
|
|
|
#. DES_RES_GOLD_DES
|
|
msgid ""
|
|
"Not as durable as some metals, but still sought after especially for ornaments, trinkets and jewellery. Bandits and dragons love it.\n"
|
|
"\n"
|
|
"Wild resource ({ICON:WildResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_STEEL
|
|
msgid "Steel"
|
|
msgstr ""
|
|
|
|
#. DES_RES_STEEL_DES
|
|
msgid "As they say, sharp as steel. Good crafting material all around."
|
|
msgstr ""
|
|
|
|
#. DES_RES_SILVER
|
|
msgid "Silver"
|
|
msgstr ""
|
|
|
|
#. DES_RES_SILVER_DES
|
|
msgid ""
|
|
"Apart from its quality as a metal, silver has been known to repel some night demons, especially werewolves.\n"
|
|
"\n"
|
|
"Improved resource ({ICON:ImprovedResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_MITHRIL
|
|
msgid "Mithril"
|
|
msgstr ""
|
|
|
|
#. DES_RES_MITHRIL_DES
|
|
msgid "Rare and sought-after metal sometimes known as dwarven blood, due to their strong affinity for the metal."
|
|
msgstr ""
|
|
|
|
#. DES_RES_SANDSTONE
|
|
msgid "Sandstone"
|
|
msgstr ""
|
|
|
|
#. DES_RES_SANDSTONE_DES
|
|
msgid "Commonly used for crafting and building."
|
|
msgstr ""
|
|
|
|
#. DES_RES_CLAY
|
|
msgid "Clay"
|
|
msgstr ""
|
|
|
|
#. DES_RES_CLAY_DES
|
|
msgid "Not the most glamorous, but very versatile and commonly used for craft."
|
|
msgstr ""
|
|
|
|
#. DES_RES_QUARTZ
|
|
msgid "Quartz"
|
|
msgstr ""
|
|
|
|
#. DES_RES_QUARTZ_DES
|
|
msgid ""
|
|
"Good quality stone, also valued for its sharp looks.\n"
|
|
"\n"
|
|
"Improved resource ({ICON:ImprovedResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_GRANITE
|
|
msgid "Granite"
|
|
msgstr ""
|
|
|
|
#. DES_RES_GRANITE_DES
|
|
msgid ""
|
|
"Very tough and durable, often used for gravestones.\n"
|
|
"\n"
|
|
"Wild resource ({ICON:WildResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_OBSIDIAN
|
|
msgid "Obsidian"
|
|
msgstr ""
|
|
|
|
#. DES_RES_OBSIDIAN_DES
|
|
msgid "Also referred to as the black stone, it is fabled to come from the blackened hearts of those corrupted by darkness."
|
|
msgstr ""
|
|
|
|
#. DES_RES_PURE_STONE
|
|
msgid "Pure Stone"
|
|
msgstr ""
|
|
|
|
#. DES_RES_PURE_STONE_DES
|
|
msgid ""
|
|
"Pure, unadulterated stone power.\n"
|
|
"\n"
|
|
"This composite fits into Stone material category."
|
|
msgstr ""
|
|
|
|
#. DES_RES_ARMOURED_STONE
|
|
msgid "Armoured Stone"
|
|
msgstr ""
|
|
|
|
#. DES_RES_ARMOURED_STONE_DES
|
|
msgid ""
|
|
"Stone, with some armour to boot. Yup.\n"
|
|
"\n"
|
|
"This composite fits into Stone and Metal material categories.\n"
|
|
"\n"
|
|
"Wild resource ({ICON:WildResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_METAL_COMPOSITE
|
|
msgid "Metal Composite"
|
|
msgstr ""
|
|
|
|
#. DES_RES_METAL_COMPOSITE_DES
|
|
msgid ""
|
|
"Sharper and stronger together, composite metal.\n"
|
|
"\n"
|
|
"This composite fits into Metal material category."
|
|
msgstr ""
|
|
|
|
#. DES_RES_GOLEM_LEATHER
|
|
msgid "Golem Leather"
|
|
msgstr ""
|
|
|
|
#. DES_RES_GOLEM_LEATHER_DES
|
|
msgid ""
|
|
"Tough and durable leather moulded using ancient, foreign techniques.\n"
|
|
"\n"
|
|
"This composite fits into Metal and Leather material categories.\n"
|
|
"\n"
|
|
"Improved resource ({ICON:ImprovedResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_COMBAT_LEATHER
|
|
msgid "Combat Leather"
|
|
msgstr ""
|
|
|
|
#. DES_RES_COMBAT_LEATHER_DES
|
|
msgid ""
|
|
"Bound by craft masters for extreme durability in combat.\n"
|
|
"\n"
|
|
"This composite fits into Leather material category."
|
|
msgstr ""
|
|
|
|
#. DES_RES_SPIKE_LEATHER
|
|
msgid "Spike Leather"
|
|
msgstr ""
|
|
|
|
#. DES_RES_SPIKE_LEATHER_DES
|
|
msgid ""
|
|
"First choice for achieving that special, ruffian style.\n"
|
|
"\n"
|
|
"This composite fits into Leather and Bone material categories.\n"
|
|
"\n"
|
|
"Wild resource ({ICON:WildResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_RUNE_BONE
|
|
msgid "Rune Bone"
|
|
msgstr ""
|
|
|
|
#. DES_RES_RUNE_BONE_DES
|
|
msgid ""
|
|
"Powerful runes were carved into the bones - the question is, was the recipient alive?\n"
|
|
"\n"
|
|
"This composite fits into Bone material category."
|
|
msgstr ""
|
|
|
|
#. DES_RES_ENCHANTED_BONE
|
|
msgid "Enchanted Bone"
|
|
msgstr ""
|
|
|
|
#. DES_RES_ENCHANTED_BONE_DES
|
|
msgid ""
|
|
"Infused with remnants of mystical force, excellent for crafting.\n"
|
|
"\n"
|
|
"This composite fits into Bone and Gem material categories.\n"
|
|
"\n"
|
|
"Improved resource ({ICON:ImprovedResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_GRANDGEM
|
|
msgid "Grandgem"
|
|
msgstr ""
|
|
|
|
#. DES_RES_GRANDGEM_DES
|
|
msgid ""
|
|
"Fused together in perfect, grand harmony.\n"
|
|
"\n"
|
|
"This composite fits into Gem material category."
|
|
msgstr ""
|
|
|
|
#. DES_RES_CRYSTAL_WOOD
|
|
msgid "Crystal Wood"
|
|
msgstr ""
|
|
|
|
#. DES_RES_CRYSTAL_WOOD_DES
|
|
msgid ""
|
|
"Crafted using ancient elven techniques, both beautiful and extremely resilient for wood.\n"
|
|
"\n"
|
|
"This composite fits into Gem and Wood material categories.\n"
|
|
"\n"
|
|
"Wild resource ({ICON:WildResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_SACRED_WOOD
|
|
msgid "Sacred Wood"
|
|
msgstr ""
|
|
|
|
#. DES_RES_SACRED_WOOD_DES
|
|
msgid ""
|
|
"Made using techniques passed on from forest guardians, it is said to hold their blessing within.\n"
|
|
"\n"
|
|
"This composite fits into Wood material category."
|
|
msgstr ""
|
|
|
|
#. DES_RES_STONE_WOOD
|
|
msgid "Stone Wood"
|
|
msgstr ""
|
|
|
|
#. DES_RES_STONE_WOOD_DES
|
|
msgid ""
|
|
"Combined thanks to knowledge of both elves and dwarves to create a truly unique blend.\n"
|
|
"\n"
|
|
"This composite fits into Wood and Stone material categories.\n"
|
|
"\n"
|
|
"Improved resource ({ICON:ImprovedResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_PRISTINE_MATTER
|
|
msgid "Pristine Matter"
|
|
msgstr ""
|
|
|
|
#. DES_RES_PRISTINE_MATTER_DES
|
|
msgid ""
|
|
"Pristine Matter was developed by alchemists before darkness destroyed civilisation.\n"
|
|
"\n"
|
|
"This composite fits into Wood and Stone material categories.\n"
|
|
"\n"
|
|
"Improved resource ({ICON:ImprovedResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_MOONSTONE
|
|
msgid "Moonstone"
|
|
msgstr ""
|
|
|
|
#. DES_RES_MOONSTONE_DES
|
|
msgid ""
|
|
"Moonstone owns its name to the precise moon phases that are needed for its creation.\n"
|
|
"\n"
|
|
"This composite fits into Stone and Metal material categories.\n"
|
|
"\n"
|
|
"Wild resource ({ICON:WildResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_SECRET_ALLOY
|
|
msgid "Secret Alloy"
|
|
msgstr ""
|
|
|
|
#. DES_RES_SECRET_ALLOY_DES
|
|
msgid ""
|
|
"The Secret Alloy is, well, secret.\n"
|
|
"\n"
|
|
"This composite fits into Stone and Metal material categories.\n"
|
|
"\n"
|
|
"Improved resource ({ICON:ImprovedResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_IGNEOUS_SPIKE
|
|
msgid "Igneous Spike"
|
|
msgstr ""
|
|
|
|
#. DES_RES_IGNEOUS_SPIKE_DES
|
|
msgid ""
|
|
"Cooling and solidification of specific materials sometimes results in a beautiful crystalline substance like this one.\n"
|
|
"\n"
|
|
"This composite fits into Leather and Metal material categories.\n"
|
|
"\n"
|
|
"Wild resource ({ICON:WildResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_ALCHEMY_SKIN
|
|
msgid "Alchemy Skin"
|
|
msgstr ""
|
|
|
|
#. DES_RES_ALCHEMY_SKIN_DES
|
|
msgid ""
|
|
"Alchemy Skin - another secret formula of the alchemists of the bygone era.\n"
|
|
"\n"
|
|
"This composite fits into Leather and Metal material categories.\n"
|
|
"\n"
|
|
"Improved resource ({ICON:ImprovedResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_MORPH_MATERIAL
|
|
msgid "Morph Material"
|
|
msgstr ""
|
|
|
|
#. DES_RES_MORPH_MATERIAL_DES
|
|
msgid ""
|
|
"Extremely flexible and mouldable composite.\n"
|
|
"\n"
|
|
"Fits into Leather and Bone material categories.\n"
|
|
"\n"
|
|
"Wild resource ({ICON:WildResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_WYRM_SILK
|
|
msgid "Wyrm Silk"
|
|
msgstr ""
|
|
|
|
#. DES_RES_WYRM_SILK_DES
|
|
msgid ""
|
|
"It is said that Wyrm Silk is derived from a Zmey in heat - crafters hope it is only a rumour.\n"
|
|
"\n"
|
|
"This composite fits into Leather and Bone material categories.\n"
|
|
"\n"
|
|
"Improved resource ({ICON:ImprovedResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_FORGOTTEN_ESSENCE
|
|
msgid "Forgotten Essence"
|
|
msgstr ""
|
|
|
|
#. DES_RES_FORGOTTEN_ESSENCE_DES
|
|
msgid ""
|
|
"Forgotten Essence... what was it?\n"
|
|
"\n"
|
|
"This composite fits into Bone and Gem material categories.\n"
|
|
"\n"
|
|
"Wild resource ({ICON:WildResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_VOID_SPARKLER
|
|
msgid "Void Sparkler"
|
|
msgstr ""
|
|
|
|
#. DES_RES_VOID_SPARKLER_DES
|
|
msgid ""
|
|
"Dark as the void, bright as the stars.\n"
|
|
"\n"
|
|
"This composite fits into Bone and Gem material categories.\n"
|
|
"\n"
|
|
"Improved resource ({ICON:ImprovedResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_EARTH_CORE
|
|
msgid "Earth Core"
|
|
msgstr ""
|
|
|
|
#. DES_RES_EARTH_CORE_DES
|
|
msgid ""
|
|
"The ancient secret of obtaining the Earth Core belongs to the dwarves. Some still resent its use outside of dwarven forges.\n"
|
|
"\n"
|
|
"This composite fits into Gem and Wood material categories.\n"
|
|
"\n"
|
|
"Wild resource ({ICON:WildResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_LIFE_ROOT
|
|
msgid "Life Root"
|
|
msgstr ""
|
|
|
|
#. DES_RES_LIFE_ROOT_DES
|
|
msgid ""
|
|
"Life Root's secrets were passed down from the forest folk.\n"
|
|
"\n"
|
|
"This composite fits into Gem and Wood material categories.\n"
|
|
"\n"
|
|
"Improved resource ({ICON:ImprovedResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_GODS_BRANCH
|
|
msgid "God's Branch"
|
|
msgstr ""
|
|
|
|
#. DES_RES_GODS_BRANCH_DES
|
|
msgid ""
|
|
"God's Branch is said to be passed down directly from the old goddess Mokosh before she disappeared.\n"
|
|
"\n"
|
|
"This composite fits into Wood and Stone material categories.\n"
|
|
"\n"
|
|
"Wild resource ({ICON:WildResourceIcon})."
|
|
msgstr ""
|
|
|
|
#. DES_RES_MEAT
|
|
msgid "Meat"
|
|
msgstr ""
|
|
|
|
#. DES_RES_MEAT_DES
|
|
msgid "Meat, the basis of diet for any strong-person out there."
|
|
msgstr ""
|
|
|
|
#. DES_RES_FISH
|
|
msgid "Fish"
|
|
msgstr ""
|
|
|
|
#. DES_RES_FISH_DES
|
|
msgid "Fish has become very common after the shattering flooded the land with sea water."
|
|
msgstr ""
|
|
|
|
#. DES_RES_VEGGIES
|
|
msgid "Vegetables"
|
|
msgstr ""
|
|
|
|
#. DES_RES_VEGGIES_DES
|
|
msgid "Vegetables are the basis of a good diet, pickled, stewed, boiled or fresh. Best seasons for gathering - Spring {ICON:Spring} and Summer {ICON:Summer}"
|
|
msgstr ""
|
|
|
|
#. DES_RES_HERBS
|
|
msgid "Herbs"
|
|
msgstr ""
|
|
|
|
#. DES_RES_HERBS_DES
|
|
msgid "Herbs are great for cooking and herbalism. Best seasons for gathering - Spring {ICON:Spring} and Summer {ICON:Summer}"
|
|
msgstr ""
|
|
|
|
#. DES_RES_FRUITS
|
|
msgid "Fruit"
|
|
msgstr ""
|
|
|
|
#. DES_RES_FRUITS_DES
|
|
msgid "Fruit - got to get those five-a-day. Best seasons for gathering - Spring {ICON:Spring} and Summer {ICON:Summer}"
|
|
msgstr ""
|
|
|
|
#. DES_RES_GRAIN
|
|
msgid "Grain"
|
|
msgstr ""
|
|
|
|
#. DES_RES_GRAIN_DES
|
|
msgid "Grain may be a bit boring but is very versatile in the kitchen. Best seasons for gathering - Summer {ICON:Summer} and Autumn {ICON:Autumn}"
|
|
msgstr ""
|
|
|
|
#. DES_RES_BEETLE_JELLY
|
|
msgid "Beetle Jelly"
|
|
msgstr ""
|
|
|
|
#. DES_RES_BEETLE_JELLY_DES
|
|
msgid "Beetle Jelly - yum."
|
|
msgstr ""
|
|
|
|
#. DES_RES_SPICES
|
|
msgid "Spices"
|
|
msgstr ""
|
|
|
|
#. DES_RES_SPICES_DES
|
|
msgid "Spices - there's always time to spice up your life. Best seasons for gathering - Summer {ICON:Summer} and Autumn {ICON:Autumn}"
|
|
msgstr ""
|
|
|
|
#. DES_RES_NUTS
|
|
msgid "Nuts"
|
|
msgstr ""
|
|
|
|
#. DES_RES_NUTS_DES
|
|
msgid "Nuts, crunchy and tasty, just be warned of the squirrels trying to steal them from you. Best seasons for gathering - Summer {ICON:Summer} and Autumn {ICON:Autumn}"
|
|
msgstr ""
|
|
|
|
#. DES_RES_MUSHROOMS
|
|
msgid "Mushrooms"
|
|
msgstr ""
|
|
|
|
#. DES_RES_MUSHROOMS_DES
|
|
msgid "Mushrooms - wild or grown, they taste good and can give you visions. Best seasons for gathering - Summer {ICON:Summer} and Autumn {ICON:Autumn}"
|
|
msgstr ""
|
|
|
|
#. DES_RES_EGGS
|
|
msgid "Eggs"
|
|
msgstr ""
|
|
|
|
#. DES_RES_EGGS_DES
|
|
msgid "Eggs, scrambled, boiled, poached - all yummy."
|
|
msgstr ""
|
|
|
|
#. DES_RES_COSMIC_SEED
|
|
msgid "Cosmic Seed"
|
|
msgstr ""
|
|
|
|
#. DES_RES_COSMIC_SEED_DES
|
|
msgid "Cosmic Seed is the fruit of the cosmic tree itself, a sacred material given to mortals by the gods to help rebuild Thea."
|
|
msgstr ""
|
|
|
|
#. DES_RES_COAL
|
|
msgid "Coal"
|
|
msgstr ""
|
|
|
|
#. DES_RES_COAL_DES
|
|
msgid "A rather weird kind of rock. Quite useless for crafting but at least it burns well."
|
|
msgstr ""
|
|
|
|
#. DES_TERRAIN_ARTIFACT
|
|
msgid "Terrain Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_TERRAIN_ARTIFACT_DES
|
|
msgid "These shiny floating crystals look a bit unusual. Maybe they were sent by the gods to aid you? Gather them and uncover bits of ancient knowledge stored within."
|
|
msgstr ""
|
|
|
|
#. DES_RESEARCH_GENERIC
|
|
msgid "A Bit of Research"
|
|
msgstr ""
|
|
|
|
#. DES_RESEARCH_GENERIC_DES
|
|
msgid "If you have nothing better to do, you can at least to try and think for a while. Maybe something useful will come to mind?"
|
|
msgstr ""
|
|
|
|
#. DES_RESEARCH_TERRAIN
|
|
msgid "Research Terrain"
|
|
msgstr ""
|
|
|
|
#. DES_RESEARCH_TERRAIN_DES
|
|
msgid "Remember those blue crystals you've gathered from the artefact on your last trip? Spend some time researching it and maybe you'll learn something."
|
|
msgstr ""
|
|
|
|
#. DES_RESEARCH_CREATURE
|
|
msgid "Research Creature"
|
|
msgstr ""
|
|
|
|
#. DES_RESEARCH_CREATURE_DES
|
|
msgid "That soft, red sticky bit you've picked up after a fight... If you wonder what it's for, there's only one way to find out. Research!"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H
|
|
msgid "Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_DES
|
|
msgid "A light, very versatile weapon, suitable for holding in one hand."
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_IRON
|
|
msgid "Iron Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_GOLD
|
|
msgid "Golden Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_STEEL
|
|
msgid "Steel Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_SILVER
|
|
msgid "Silver Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_MITHRILL
|
|
msgid "Mithril Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_WOOD
|
|
msgid "Wooden Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_DRYAD_WOOD
|
|
msgid "Dryad Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_DARK_WOOD
|
|
msgid "Dark Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_ELVEN_WOOD
|
|
msgid "Elven Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_ANCIENT_WOOD
|
|
msgid "Ancient Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_SANDSTONE
|
|
msgid "Sandstone Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_CLAY
|
|
msgid "Clay Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_QUARTZ
|
|
msgid "Quartz Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_GRANITE
|
|
msgid "Granite Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_OBSIDIAN
|
|
msgid "Obsidian Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_BONE
|
|
msgid "Bone Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_BLOOD_BONE
|
|
msgid "Blood Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_SHADOW_BONE
|
|
msgid "Shadow Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_MONSTER_BONE
|
|
msgid "Monster Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_DRAGON_BONE
|
|
msgid "Dragon Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_ARMOURED_STONE
|
|
msgid "Armoured Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_PURE_STONE
|
|
msgid "Pure Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_STONE_WOOD
|
|
msgid "Stonewood Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_SECRET_ALLOY
|
|
msgid "Alloy Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_MOONSTONE
|
|
msgid "Moonstone Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_PRISTINE_MATTER
|
|
msgid "Pristine Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_GODS_BRANCH
|
|
msgid "Gods' Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_METAL_COMPOSITE
|
|
msgid "Composite Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_GOLEM_LEATHER
|
|
msgid "Golem Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_ALCHEMY_SKIN
|
|
msgid "Alchemy Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_IGNEOUS_SPIKE
|
|
msgid "Igneous Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_ENCHANTED_BONE
|
|
msgid "Enchanted Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_RUNE_BONE
|
|
msgid "Runic Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_SPIKE_LEATHER
|
|
msgid "Spiky Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_VOID_SPARKLER
|
|
msgid "Sparkling Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_FORGOTTEN_ESSENCE
|
|
msgid "Forgotten Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_WYRM_SILK
|
|
msgid "Silky Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_1H_MORPH_MATERIAL
|
|
msgid "Morphed Sword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H
|
|
msgid "Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_DES
|
|
msgid "A heavier type of sword, requires two hands but the damage will splash to the left and right from the main target."
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_IRON
|
|
msgid "Iron Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_GOLD
|
|
msgid "Gold Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_STEEL
|
|
msgid "Steel Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_SILVER
|
|
msgid "Silver Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_MITHRILL
|
|
msgid "Mithril Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_WOOD
|
|
msgid "Wood Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_DRYAD_WOOD
|
|
msgid "Dryad Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_DARK_WOOD
|
|
msgid "Dark Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_ELVEN_WOOD
|
|
msgid "Elven Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_ANCIENT_WOOD
|
|
msgid "Ancient Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_SANDSTONE
|
|
msgid "Sandstone Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_CLAY
|
|
msgid "Clay Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_QUARTZ
|
|
msgid "Quartz Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_GRANITE
|
|
msgid "Granite Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_OBSIDIAN
|
|
msgid "Obsidian Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_BONE
|
|
msgid "Bone Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_BLOOD_BONE
|
|
msgid "Blood Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_SHADOW_BONE
|
|
msgid "Shadow Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_MONSTER_BONE
|
|
msgid "Monster Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_DRAGON_BONE
|
|
msgid "Dragon Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_ARMOURED_STONE
|
|
msgid "Armoured Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_PURE_STONE
|
|
msgid "Pure Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_STONE_WOOD
|
|
msgid "Stonewood Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_SECRET_ALLOY
|
|
msgid "Alloy Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_MOONSTONE
|
|
msgid "Moonstone Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_PRISTINE_MATTER
|
|
msgid "Pristine Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_GODS_BRANCH
|
|
msgid "Gods' Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_METAL_COMPOSITE
|
|
msgid "Composite Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_GOLEM_LEATHER
|
|
msgid "Golem Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_ALCHEMY_SKIN
|
|
msgid "Alchemy Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_IGNEOUS_SPIKE
|
|
msgid "Igneous Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_SACRED_WOOD
|
|
msgid "Sacred Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_CRYSTAL_WOOD
|
|
msgid "Crystal Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_LIFE_ROOT
|
|
msgid "Living Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_EARTH_CORE
|
|
msgid "Molten Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_ENCHANTED_BONE
|
|
msgid "Enchanted Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_RUNE_BONE
|
|
msgid "Runic Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_SPIKE_LEATHER
|
|
msgid "Spiky Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_VOID_SPARKLER
|
|
msgid "Sparkling Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_FORGOTTEN_ESSENCE
|
|
msgid "Forgotten Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_WYRM_SILK
|
|
msgid "Silky Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_SWORD_2H_MORPH_MATERIAL
|
|
msgid "Morphed Greatsword"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H
|
|
msgid "Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_DES
|
|
msgid "A small axe, more suited for cutting down trees than fight. Held in one hand."
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_IRON
|
|
msgid "Iron Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_GOLD
|
|
msgid "Gold Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_STEEL
|
|
msgid "Steel Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_SILVER
|
|
msgid "Silver Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_MITHRILL
|
|
msgid "Mithril Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_BONE
|
|
msgid "Bone Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_BLOOD_BONE
|
|
msgid "Blood Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_SHADOW_BONE
|
|
msgid "Shadow Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_MONSTER_BONE
|
|
msgid "Monster Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_DRAGON_BONE
|
|
msgid "Dragon Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_SANDSTONE
|
|
msgid "Sandstone Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_CLAY
|
|
msgid "Clay Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_QUARTZ
|
|
msgid "Quartz Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_GRANITE
|
|
msgid "Granite Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_OBSIDIAN
|
|
msgid "Obsidian Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_ENCHANTED_BONE
|
|
msgid "Enchanted Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_RUNE_BONE
|
|
msgid "Runic Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_SPIKE_LEATHER
|
|
msgid "Spiky Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_VOID_SPARKLER
|
|
msgid "Sparkling Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_FORGOTTEN_ESSENCE
|
|
msgid "Forgotten Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_WYRM_SILK
|
|
msgid "Silky Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_MORPH_MATERIAL
|
|
msgid "Morphed Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_ARMOURED_STONE
|
|
msgid "Armoured Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_PURE_STONE
|
|
msgid "Pure Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_STONE_WOOD
|
|
msgid "Stonewood Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_SECRET_ALLOY
|
|
msgid "Alloy Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_MOONSTONE
|
|
msgid "Moonstone Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_PRISTINE_MATTER
|
|
msgid "Pristine Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_GODS_BRANCH
|
|
msgid "Gods' Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_METAL_COMPOSITE
|
|
msgid "Composite Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_GOLEM_LEATHER
|
|
msgid "Golem Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_ALCHEMY_SKIN
|
|
msgid "Alchemy Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_1H_IGNEOUS_SPIKE
|
|
msgid "Igneous Hatchet"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H
|
|
msgid "Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_DES
|
|
msgid "A big and heavy two-handed axe."
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_IRON
|
|
msgid "Iron Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_GOLD
|
|
msgid "Gold Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_STEEL
|
|
msgid "Steel Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_SILVER
|
|
msgid "Silver Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_MITHRILL
|
|
msgid "Mithril Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_BONE
|
|
msgid "Bone Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_BLOOD_BONE
|
|
msgid "Blood Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_SHADOW_BONE
|
|
msgid "Shadow Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_MONSTER_BONE
|
|
msgid "Monster Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_DRAGON_BONE
|
|
msgid "Dragon Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_SANDSTONE
|
|
msgid "Sandstone Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_CLAY
|
|
msgid "Clay Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_QUARTZ
|
|
msgid "Quartz Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_GRANITE
|
|
msgid "Granite Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_OBSIDIAN
|
|
msgid "Obsidian Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_ENCHANTED_BONE
|
|
msgid "Enchanted Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_RUNE_BONE
|
|
msgid "Runic Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_SPIKE_LEATHER
|
|
msgid "Spiky Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_VOID_SPARKLER
|
|
msgid "Sparkling Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_FORGOTTEN_ESSENCE
|
|
msgid "Forgotten Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_WYRM_SILK
|
|
msgid "Silky Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_MORPH_MATERIAL
|
|
msgid "Morphed Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_ARMOURED_STONE
|
|
msgid "Armoured Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_PURE_STONE
|
|
msgid "Pure Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_STONE_WOOD
|
|
msgid "Stonewood Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_SECRET_ALLOY
|
|
msgid "Alloy Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_MOONSTONE
|
|
msgid "Moonstone Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_PRISTINE_MATTER
|
|
msgid "Pristine Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_GODS_BRANCH
|
|
msgid "Gods' Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_METAL_COMPOSITE
|
|
msgid "Composite Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_GOLEM_LEATHER
|
|
msgid "Golem Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_ALCHEMY_SKIN
|
|
msgid "Alchemy Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_AXE_2H_IGNEOUS_SPIKE
|
|
msgid "Igneous Battle Axe"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H
|
|
msgid "Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_DES
|
|
msgid "A rather primitive, but still quite effective blunt weapon capable of dealing splash damage around the main target. Held in one hand."
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_IRON
|
|
msgid "Iron Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_GOLD
|
|
msgid "Golden Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_STEEL
|
|
msgid "Steel Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_SILVER
|
|
msgid "Silver Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_MITHRILL
|
|
msgid "Mithril Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_BONE
|
|
msgid "Bone Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_BLOOD_BONE
|
|
msgid "Blood Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_SHADOW_BONE
|
|
msgid "Shadow Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_MONSTER_BONE
|
|
msgid "Monster Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_DRAGON_BONE
|
|
msgid "Dragon Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_WOOD
|
|
msgid "Wooden Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_DRYAD_WOOD
|
|
msgid "Dryad Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_DARK_WOOD
|
|
msgid "Dark Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_ELVEN_WOOD
|
|
msgid "Elven Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_ANCIENT_WOOD
|
|
msgid "Ancient Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_SANDSTONE
|
|
msgid "Sandstone Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_CLAY
|
|
msgid "Clay Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_QUARTZ
|
|
msgid "Quartz Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_GRANITE
|
|
msgid "Granite Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_OBSIDIAN
|
|
msgid "Obsidian Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_AMBER
|
|
msgid "Amber Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_MALACHITE
|
|
msgid "Malachite Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_TOPAZ
|
|
msgid "Topaz Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_RUBY
|
|
msgid "Ruby Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_DIAMOND
|
|
msgid "Diamond Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_ENCHANTED_BONE
|
|
msgid "Enchanted Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_VOID_SPARKLER
|
|
msgid "Sparkling Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_FORGOTTEN_ESSENCE
|
|
msgid "Forgotten Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_STONE_WOOD
|
|
msgid "Stonewood Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_SACRED_WOOD
|
|
msgid "Sacred Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_CRYSTAL_WOOD
|
|
msgid "Crystal Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_PRISTINE_MATTER
|
|
msgid "Pristine Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_GODS_BRANCH
|
|
msgid "Gods' Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_LIFE_ROOT
|
|
msgid "Living Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_EARTH_CORE
|
|
msgid "Molten Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_METAL_COMPOSITE
|
|
msgid "Composite Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_ARMOURED_STONE
|
|
msgid "Armoured Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_GOLEM_LEATHER
|
|
msgid "Golem Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_SECRET_ALLOY
|
|
msgid "Alloy Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_MOONSTONE
|
|
msgid "Moonstone Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_ALCHEMY_SKIN
|
|
msgid "Alchemy Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_IGNEOUS_SPIKE
|
|
msgid "Igneous Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_PURE_STONE
|
|
msgid "Pure Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_1H_GRANDGEM
|
|
msgid "Grand Club"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H
|
|
msgid "Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_DES
|
|
msgid "A big, heavy and quite unwieldy weapon but its smashing power is hard to match. Can deal splash damage around the main target. Requires both hands."
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_IRON
|
|
msgid "Iron Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_GOLD
|
|
msgid "Golden Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_STEEL
|
|
msgid "Steel Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_SILVER
|
|
msgid "Silver Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_MITHRILL
|
|
msgid "Mithril Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_BONE
|
|
msgid "Bone Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_BLOOD_BONE
|
|
msgid "Blood Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_SHADOW_BONE
|
|
msgid "Shadow Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_MONSTER_BONE
|
|
msgid "Monster Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_DRAGON_BONE
|
|
msgid "Dragon Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_WOOD
|
|
msgid "Wooden Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_DRYAD_WOOD
|
|
msgid "Dryad Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_DARK_WOOD
|
|
msgid "Dark Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_ELVEN_WOOD
|
|
msgid "Elven Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_ANCIENT_WOOD
|
|
msgid "Ancient Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_SANDSTONE
|
|
msgid "Sandstone Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_CLAY
|
|
msgid "Clay Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_QUARTZ
|
|
msgid "Quartz Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_GRANITE
|
|
msgid "Granite Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_OBSIDIAN
|
|
msgid "Obsidian Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_AMBER
|
|
msgid "Amber Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_MALACHITE
|
|
msgid "Malachite Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_TOPAZ
|
|
msgid "Topaz Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_RUBY
|
|
msgid "Ruby Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_DIAMOND
|
|
msgid "Diamond Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_ENCHANTED_BONE
|
|
msgid "Enchanted Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_VOID_SPARKLER
|
|
msgid "Sparkling Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_FORGOTTEN_ESSENCE
|
|
msgid "Forgotten Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_STONE_WOOD
|
|
msgid "Stonewood Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_SACRED_WOOD
|
|
msgid "Sacred Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_CRYSTAL_WOOD
|
|
msgid "Crystal Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_PRISTINE_MATTER
|
|
msgid "Pristine Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_GODS_BRANCH
|
|
msgid "Gods' Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_LIFE_ROOT
|
|
msgid "Living Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_EARTH_CORE
|
|
msgid "Molten Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_METAL_COMPOSITE
|
|
msgid "Composite Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_ARMOURED_STONE
|
|
msgid "Armoured Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_GOLEM_LEATHER
|
|
msgid "Golem Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_SECRET_ALLOY
|
|
msgid "Alloy Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_MOONSTONE
|
|
msgid "Moonstone Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_ALCHEMY_SKIN
|
|
msgid "Alchemy Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_IGNEOUS_SPIKE
|
|
msgid "Igneous Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_PURE_STONE
|
|
msgid "Pure Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_CLUB_2H_GRANDGEM
|
|
msgid "Grand Mallet"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H
|
|
msgid "Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_DES
|
|
msgid "A long, straight stick with a sharp tip, capable of first strike attack. Held in one hand."
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_IRON
|
|
msgid "Iron Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_GOLD
|
|
msgid "Golden Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_STEEL
|
|
msgid "Steel Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_SILVER
|
|
msgid "Silver Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_MITHRILL
|
|
msgid "Mithril Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_BONE
|
|
msgid "Bone Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_BLOOD_BONE
|
|
msgid "Blood Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_SHADOW_BONE
|
|
msgid "Shadow Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_MONSTER_BONE
|
|
msgid "Monster Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_DRAGON_BONE
|
|
msgid "Dragon Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_WOOD
|
|
msgid "Wooden Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_DRYAD_WOOD
|
|
msgid "Dryad Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_DARK_WOOD
|
|
msgid "Dark Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_ELVEN_WOOD
|
|
msgid "Elven Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_ANCIENT_WOOD
|
|
msgid "Ancient Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_AMBER
|
|
msgid "Amber Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_MALACHITE
|
|
msgid "Malachite Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_TOPAZ
|
|
msgid "Topaz Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_RUBY
|
|
msgid "Ruby Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_DIAMOND
|
|
msgid "Diamond Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_SANDSTONE
|
|
msgid "Sandstone Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_CLAY
|
|
msgid "Clay Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_QUARTZ
|
|
msgid "Quartz Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_GRANITE
|
|
msgid "Granite Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_OBSIDIAN
|
|
msgid "Obsidian Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_ENCHANTED_BONE
|
|
msgid "Enchanted Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_RUNE_BONE
|
|
msgid "Runic Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_SPIKE_LEATHER
|
|
msgid "Spiky Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_VOID_SPARKLER
|
|
msgid "Sparkling Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_FORGOTTEN_ESSENCE
|
|
msgid "Forgotten Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_WYRM_SILK
|
|
msgid "Silky Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_MORPH_MATERIAL
|
|
msgid "Morphed Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_ARMOURED_STONE
|
|
msgid "Armoured Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_SECRET_ALLOY
|
|
msgid "Alloy Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_MOONSTONE
|
|
msgid "Moonstone Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_STONE_WOOD
|
|
msgid "Stonewood Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_SACRED_WOOD
|
|
msgid "Sacred Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_CRYSTAL_WOOD
|
|
msgid "Crystal Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_PRISTINE_MATTER
|
|
msgid "Pristine Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_GODS_BRANCH
|
|
msgid "Gods' Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_LIFE_ROOT
|
|
msgid "Living Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_EARTH_CORE
|
|
msgid "Molten Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_PURE_STONE
|
|
msgid "Pure Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_1H_GRANDGEM
|
|
msgid "Grand Spear"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H
|
|
msgid "Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_DES
|
|
msgid "A long shaft with an axe mounted at the top, capable of first strike attack. Requires both hands."
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_IRON
|
|
msgid "Iron Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_GOLD
|
|
msgid "Gold Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_STEEL
|
|
msgid "Steel Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_SILVER
|
|
msgid "Silver Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_MITHRILL
|
|
msgid "Mithril Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_BONE
|
|
msgid "Bone Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_BLOOD_BONE
|
|
msgid "Blood Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_SHADOW_BONE
|
|
msgid "Shadow Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_MONSTER_BONE
|
|
msgid "Monster Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_DRAGON_BONE
|
|
msgid "Dragon Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_WOOD
|
|
msgid "Wooden Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_DRYAD_WOOD
|
|
msgid "Dryad Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_DARK_WOOD
|
|
msgid "Dark Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_ELVEN_WOOD
|
|
msgid "Elven Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_ANCIENT_WOOD
|
|
msgid "Ancient Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_SANDSTONE
|
|
msgid "Sandstone Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_CLAY
|
|
msgid "Clay Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_QUARTZ
|
|
msgid "Quartz Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_GRANITE
|
|
msgid "Granite Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_OBSIDIAN
|
|
msgid "Obsidian Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_ENCHANTED_BONE
|
|
msgid "Enchanted Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_METAL_COMPOSITE
|
|
msgid "Composite Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_ARMOURED_STONE
|
|
msgid "Armoured Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_GOLEM_LEATHER
|
|
msgid "Golem Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_SECRET_ALLOY
|
|
msgid "Alloy Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_MOONSTONE
|
|
msgid "Moonstone Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_ALCHEMY_SKIN
|
|
msgid "Alchemy Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_IGNEOUS_SPIKE
|
|
msgid "Igneous Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_STONE_WOOD
|
|
msgid "Stonewood Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_SACRED_WOOD
|
|
msgid "Sacred Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_CRYSTAL_WOOD
|
|
msgid "Crystal Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_PRISTINE_MATTER
|
|
msgid "Pristine Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_GODS_BRANCH
|
|
msgid "Gods' Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_LIFE_ROOT
|
|
msgid "Living Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_EARTH_CORE
|
|
msgid "Molten Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_POLEARM_2H_PURE_STONE
|
|
msgid "Pure Polearm"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_DES
|
|
msgid "Bows and crossbows allow attacking any enemy from the ranged row. Needs two hands to use."
|
|
msgstr ""
|
|
|
|
#. DES_BOW_BONE
|
|
msgid "Bone Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_BLOOD_BONE
|
|
msgid "Blood Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_SHADOW_BONE
|
|
msgid "Shadow Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_MONSTER_BONE
|
|
msgid "Monster Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_DRAGON_BONE
|
|
msgid "Dragon Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_WOOD
|
|
msgid "Wooden Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_DRYAD_WOOD
|
|
msgid "Dryad Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_DARK_WOOD
|
|
msgid "Dark Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_ELVEN_WOOD
|
|
msgid "Elven Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_ANCIENT_WOOD
|
|
msgid "Ancient Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_IRON
|
|
msgid "Iron Crossbow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_GOLD
|
|
msgid "Golden Crossbow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_STEEL
|
|
msgid "Steel Crossbow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_SILVER
|
|
msgid "Silver Crossbow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_MITHRILL
|
|
msgid "Mithril Crossbow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_AMBER
|
|
msgid "Amber Crossbow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_MALACHITE
|
|
msgid "Malachite Crossbow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_TOPAZ
|
|
msgid "Topaz Crossbow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_RUBY
|
|
msgid "Ruby Crossbow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_DIAMOND
|
|
msgid "Diamond Crossbow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_ENCHANTED_BONE
|
|
msgid "Enchanted Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_RUNE_BONE
|
|
msgid "Runic Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_SPIKE_LEATHER
|
|
msgid "Spiky Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_VOID_SPARKLER
|
|
msgid "Sparkling Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_FORGOTTEN_ESSENCE
|
|
msgid "Forgotten Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_WYRM_SILK
|
|
msgid "Silky Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_MORPH_MATERIAL
|
|
msgid "Morphed Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_METAL_COMPOSITE
|
|
msgid "Composite Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_ARMOURED_STONE
|
|
msgid "Armoured Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_GOLEM_LEATHER
|
|
msgid "Golem Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_SECRET_ALLOY
|
|
msgid "Alloy Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_MOONSTONE
|
|
msgid "Moonstone Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_ALCHEMY_SKIN
|
|
msgid "Alchemy Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_IGNEOUS_SPIKE
|
|
msgid "Igneous Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_STONE_WOOD
|
|
msgid "Stonewood Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_SACRED_WOOD
|
|
msgid "Sacred Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_CRYSTAL_WOOD
|
|
msgid "Crystal Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_PRISTINE_MATTER
|
|
msgid "Pristine Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_GODS_BRANCH
|
|
msgid "Gods' Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_LIFE_ROOT
|
|
msgid "Living Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_EARTH_CORE
|
|
msgid "Molten Bow"
|
|
msgstr ""
|
|
|
|
#. DES_BOW_GRANDGEM
|
|
msgid "Grand Bow"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS
|
|
msgid "Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_DES
|
|
msgid "A set of shorter and lighter spears, good for throwing at your enemies."
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_IRON
|
|
msgid "Iron Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_GOLD
|
|
msgid "Golden Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_STEEL
|
|
msgid "Steel Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_SILVER
|
|
msgid "Silver Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_MITHRILL
|
|
msgid "Mithril Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_BONE
|
|
msgid "Bone Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_BLOOD_BONE
|
|
msgid "Blood Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_SHADOW_BONE
|
|
msgid "Shadow Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_MONSTER_BONE
|
|
msgid "Monster Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_DRAGON_BONE
|
|
msgid "Dragon Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_WOOD
|
|
msgid "Wooden Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_DRYAD_WOOD
|
|
msgid "Dryad Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_DARK_WOOD
|
|
msgid "Dark Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_ELVEN_WOOD
|
|
msgid "Elven Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_ANCIENT_WOOD
|
|
msgid "Ancient Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_SANDSTONE
|
|
msgid "Sandstone Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_CLAY
|
|
msgid "Clay Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_QUARTZ
|
|
msgid "Quartz Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_GRANITE
|
|
msgid "Granite Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_OBSIDIAN
|
|
msgid "Obsidian Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_ENCHANTED_BONE
|
|
msgid "Enchanted Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_RUNE_BONE
|
|
msgid "Runic Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_SPIKE_LEATHER
|
|
msgid "Spiky Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_VOID_SPARKLER
|
|
msgid "Sparkling Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_FORGOTTEN_ESSENCE
|
|
msgid "Forgotten Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_WYRM_SILK
|
|
msgid "Silky Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_MORPH_MATERIAL
|
|
msgid "Morphed Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_METAL_COMPOSITE
|
|
msgid "Composite Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_ARMOURED_STONE
|
|
msgid "Armoured Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_GOLEM_LEATHER
|
|
msgid "Golem Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_SECRET_ALLOY
|
|
msgid "Alloy Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_SPEARS_MOONSTONE
|
|
msgid "Moonstone Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_ALCHEMY_SKIN
|
|
msgid "Alchemy Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_IGNEOUS_SPIKE
|
|
msgid "Igneous Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_STONE_WOOD
|
|
msgid "Stonewood Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_PRISTINE_MATTER
|
|
msgid "Pristine Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_GODS_BRANCH
|
|
msgid "Gods' Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_THROWN_PURE_STONE
|
|
msgid "Pure Javelins"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H
|
|
msgid "Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_DES
|
|
msgid "A small, well-crafted item of cultural importance. It's easy to carry around in one hand. Can deal splash damage around the main target."
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_WOOD
|
|
msgid "Wooden Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_DRYAD_WOOD
|
|
msgid "Dryad Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_DARK_WOOD
|
|
msgid "Dark Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_ELVEN_WOOD
|
|
msgid "Elven Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_ANCIENT_WOOD
|
|
msgid "Ancient Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_AMBER
|
|
msgid "Amber Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_MALACHITE
|
|
msgid "Malachite Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_TOPAZ
|
|
msgid "Topaz Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_RUBY
|
|
msgid "Ruby Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_DIAMOND
|
|
msgid "Diamond Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_LEATHER
|
|
msgid "Leather Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_SCALED_LEATHER
|
|
msgid "Scaled Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_FUR_LEATHER
|
|
msgid "Fur Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_ENCHANTED_LEATHER
|
|
msgid "Dazzling Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_MYTHICAL_LEATHER
|
|
msgid "Mythical Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_BONE
|
|
msgid "Bone Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_BLOOD_BONE
|
|
msgid "Blood Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_SHADOW_BONE
|
|
msgid "Shadow Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_MONSTER_BONE
|
|
msgid "Monster Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_DRAGON_BONE
|
|
msgid "Dragon Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_CRYSTAL_WOOD
|
|
msgid "Crystal Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_GRANDGEM
|
|
msgid "Grand Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_ENCHANTED_BONE
|
|
msgid "Enchanted Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_LIFE_ROOT
|
|
msgid "Living Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_EARTH_CORE
|
|
msgid "Molten Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_VOID_SPARKLER
|
|
msgid "Sparkling Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_FORGOTTEN_ESSENCE
|
|
msgid "Forgotten Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_SPIKE_LEATHER
|
|
msgid "Spiky Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_COMBAT_LEATHER
|
|
msgid "Combat Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_GOLEM_LEATHER
|
|
msgid "Golem Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_WYRM_SILK
|
|
msgid "Silky Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_MORPH_MATERIAL
|
|
msgid "Morphed Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_ALCHEMY_SKIN
|
|
msgid "Alchemy Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_IGNEOUS_SPIKE
|
|
msgid "Igneous Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_STONE_WOOD
|
|
msgid "Stonewood Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_SACRED_WOOD
|
|
msgid "Sacred Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_PRISTINE_MATTER
|
|
msgid "Pristine Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_GODS_BRANCH
|
|
msgid "Gods' Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_1H_RUNE_BONE
|
|
msgid "Runic Artefact"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H
|
|
msgid "Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_DES
|
|
msgid "Bulky, yet very pretty artefact. Requires both hands to use. Can deal splash damage around the main target."
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_WOOD
|
|
msgid "Wood Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_DRYAD_WOOD
|
|
msgid "Dryad Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_DARK_WOOD
|
|
msgid "Dark Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_ELVEN_WOOD
|
|
msgid "Elven Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_ANCIENT_WOOD
|
|
msgid "Ancient Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_AMBER
|
|
msgid "Amber Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_MALACHITE
|
|
msgid "Malachite Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_TOPAZ
|
|
msgid "Topaz Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_RUBY
|
|
msgid "Ruby Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_DIAMOND
|
|
msgid "Diamond Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_LEATHER
|
|
msgid "Leather Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_SCALED_LEATHER
|
|
msgid "Scaled Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_FUR_LEATHER
|
|
msgid "Fur Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_ENCHANTED_LEATHER
|
|
msgid "Dazzling Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_MYTHICAL_LEATHER
|
|
msgid "Mythical Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_IRON
|
|
msgid "Iron Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_GOLD
|
|
msgid "Golden Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_STEEL
|
|
msgid "Steel Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_SILVER
|
|
msgid "Silver Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_MITHRILL
|
|
msgid "Mithril Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_SANDSTONE
|
|
msgid "Sandstone Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_CLAY
|
|
msgid "Clay Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_QUARTZ
|
|
msgid "Quartz Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_GRANITE
|
|
msgid "Granite Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_OBSIDIAN
|
|
msgid "Obsidian Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_CRYSTAL_WOOD
|
|
msgid "Crystal Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_GRANDGEM
|
|
msgid "Grand Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_ENCHANTED_BONE
|
|
msgid "Enchanted Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_LIFE_ROOT
|
|
msgid "Living Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_EARTH_CORE
|
|
msgid "Molten Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_VOID_SPARKLER
|
|
msgid "Sparkling Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_FORGOTTEN_ESSENCE
|
|
msgid "Forgotten Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_GOLEM_LEATHER
|
|
msgid "Golem Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_ALCHEMY_SKIN
|
|
msgid "Alchemy Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_IGNEOUS_SPIKE
|
|
msgid "Igneous Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_STONE_WOOD
|
|
msgid "Stonewood Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_PRISTINE_MATTER
|
|
msgid "Pristine Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_GODS_BRANCH
|
|
msgid "Gods' Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_ARMOURED_STONE
|
|
msgid "Armoured Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_PURE_STONE
|
|
msgid "Pure Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_SECRET_ALLOY
|
|
msgid "Alloy Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_MOONSTONE
|
|
msgid "Moonstone Relic"
|
|
msgstr ""
|
|
|
|
#. DES_ARTIFACT_2H_METAL_COMPOSITE
|
|
msgid "Composite Relic"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_ROBES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_ROBES_LEATHER
|
|
msgid "Leather Robes"
|
|
msgstr ""
|
|
|
|
#. DES_ROBES_DES
|
|
msgid "A simple cloth reinforced with bits of hardened leather. Provides only basic protection but is cheap to produce and lightweight."
|
|
msgstr ""
|
|
|
|
#. DES_ROBES_SCALED_LEATHER
|
|
msgid "Scaled Robes"
|
|
msgstr ""
|
|
|
|
#. DES_ROBES_FUR_LEATHER
|
|
msgid "Fur Robes"
|
|
msgstr ""
|
|
|
|
#. DES_ROBES_ENCHANTED_LEATHER
|
|
msgid "Dazzling Robes"
|
|
msgstr ""
|
|
|
|
#. DES_ROBES_MYTHICAL_LEATHER
|
|
msgid "Mythical Robes"
|
|
msgstr ""
|
|
|
|
#. DES_ROBES_AMBER
|
|
msgid "Amber Robes"
|
|
msgstr ""
|
|
|
|
#. DES_ROBES_MALACHITE
|
|
msgid "Malachite Robes"
|
|
msgstr ""
|
|
|
|
#. DES_ROBES_TOPAZ
|
|
msgid "Topaz Robes"
|
|
msgstr ""
|
|
|
|
#. DES_ROBES_RUBY
|
|
msgid "Ruby Robes"
|
|
msgstr ""
|
|
|
|
#. DES_ROBES_DIAMOND
|
|
msgid "Diamond Robes"
|
|
msgstr ""
|
|
|
|
#. DES_ROBES_SPIKE_LEATHER
|
|
msgid "Spiky Robes"
|
|
msgstr ""
|
|
|
|
#. DES_ROBES_COMBAT_LEATHER
|
|
msgid "Combat Robes"
|
|
msgstr ""
|
|
|
|
#. DES_ROBES_GOLEM_LEATHER
|
|
msgid "Golem Robes"
|
|
msgstr ""
|
|
|
|
#. DES_ROBES_WYRM_SILK
|
|
msgid "Silky Robes"
|
|
msgstr ""
|
|
|
|
#. DES_ROBES_MORPH_MATERIAL
|
|
msgid "Morphed Robes"
|
|
msgstr ""
|
|
|
|
#. DES_ROBES_ALCHEMY_SKIN
|
|
msgid "Alchemy Robes"
|
|
msgstr ""
|
|
|
|
#. DES_ROBES_IGNEOUS_SPIKE
|
|
msgid "Igneous Robes"
|
|
msgstr ""
|
|
|
|
#. DES_ROBES_CRYSTAL_WOOD
|
|
msgid "Crystal Robes"
|
|
msgstr ""
|
|
|
|
#. DES_ROBES_GRANDGEM
|
|
msgid "Grand Robes"
|
|
msgstr ""
|
|
|
|
#. DES_ROBES_ENCHANTED_BONE
|
|
msgid "Enchanted Robes"
|
|
msgstr ""
|
|
|
|
#. DES_ROBES_LIFE_ROOT
|
|
msgid "Living Robes"
|
|
msgstr ""
|
|
|
|
#. DES_ROBES_EARTH_CORE
|
|
msgid "Molten Robes"
|
|
msgstr ""
|
|
|
|
#. DES_ROBES_VOID_SPARKLER
|
|
msgid "Sparkling Robes"
|
|
msgstr ""
|
|
|
|
#. DES_ROBES_FORGOTTEN_ESSENCE
|
|
msgid "Forgotten Robes"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_DES
|
|
msgid "A suit of armour, sturdy enough to keep you safe."
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_LEATHER
|
|
msgid "Leather Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_SCALED_LEATHER
|
|
msgid "Scaled Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_FUR_LEATHER
|
|
msgid "Fur Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_ENCHANTED_LEATHER
|
|
msgid "Dazzling Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_MYTHICAL_LEATHER
|
|
msgid "Mythical Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_BONE
|
|
msgid "Bone Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_BLOOD_BONE
|
|
msgid "Blood Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_SHADOW_BONE
|
|
msgid "Shadow Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_MONSTER_BONE
|
|
msgid "Monster Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_DRAGON_BONE
|
|
msgid "Dragon Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_WOOD
|
|
msgid "Wood Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_DRYAD_WOOD
|
|
msgid "Dryad Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_DARK_WOOD
|
|
msgid "Dark Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_ELVEN_WOOD
|
|
msgid "Elven Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_ANCIENT_WOOD
|
|
msgid "Ancient Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_IRON
|
|
msgid "Iron Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_GOLD
|
|
msgid "Golden Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_STEEL
|
|
msgid "Steel Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_SILVER
|
|
msgid "Silver Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_MITHRILL
|
|
msgid "Mithril Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_ENCHANTED_BONE
|
|
msgid "Enchanted Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_RUNE_BONE
|
|
msgid "Runic Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_SPIKE_LEATHER
|
|
msgid "Spiky Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_VOID_SPARKLER
|
|
msgid "Sparkling Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_FORGOTTEN_ESSENCE
|
|
msgid "Forgotten Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_WYRM_SILK
|
|
msgid "Silky Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_MORPH_MATERIAL
|
|
msgid "Morphed Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_COMBAT_LEATHER
|
|
msgid "Combat Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_GOLEM_LEATHER
|
|
msgid "Golem Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_ALCHEMY_SKIN
|
|
msgid "Alchemy Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_IGNEOUS_SPIKE
|
|
msgid "Igneous Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_STONE_WOOD
|
|
msgid "Stonewood Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_SACRED_WOOD
|
|
msgid "Sacred Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_CRYSTAL_WOOD
|
|
msgid "Crystal Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_PRISTINE_MATTER
|
|
msgid "Pristine Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_GODS_BRANCH
|
|
msgid "Gods' Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_LIFE_ROOT
|
|
msgid "Living Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_EARTH_CORE
|
|
msgid "Molten Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_METAL_COMPOSITE
|
|
msgid "Composite Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_ARMOURED_STONE
|
|
msgid "Armoured Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_SECRET_ALLOY
|
|
msgid "Alloy Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_MEDIUM_ARMOUR_MOONSTONE
|
|
msgid "Moonstone Medium Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_DES
|
|
msgid "Reinforced suit of armour, provides good protection against blows but requires good strength to wear."
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_IRON
|
|
msgid "Iron Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_GOLD
|
|
msgid "Golden Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_STEEL
|
|
msgid "Steel Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_SILVER
|
|
msgid "Silver Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_MITHRILL
|
|
msgid "Mithril Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_BONE
|
|
msgid "Bone Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_BLOOD_BONE
|
|
msgid "Blood Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_SHADOW_BONE
|
|
msgid "Shadow Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_MONSTER_BONE
|
|
msgid "Monster Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_DRAGON_BONE
|
|
msgid "Dragon Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_SANDSTONE
|
|
msgid "Sandstone Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_CLAY
|
|
msgid "Clay Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_QUARTZ
|
|
msgid "Quartz Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_GRANITE
|
|
msgid "Granite Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_OBSIDIAN
|
|
msgid "Obsidian Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_WOOD
|
|
msgid "Wood Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_DRYAD_WOOD
|
|
msgid "Dryad Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_DARK_WOOD
|
|
msgid "Dark Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_ELVEN_WOOD
|
|
msgid "Elven Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_ANCIENT_WOOD
|
|
msgid "Ancient Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_ENCHANTED_BONE
|
|
msgid "Enchanted Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_RUNE_BONE
|
|
msgid "Runic Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_SPIKE_LEATHER
|
|
msgid "Spiky Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_VOID_SPARKLER
|
|
msgid "Sparkling Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_FORGOTTEN_ESSENCE
|
|
msgid "Forgotten Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_WYRM_SILK
|
|
msgid "Silky Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_MORPH_MATERIAL
|
|
msgid "Morphed Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_METAL_COMPOSITE
|
|
msgid "Composite Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_ARMOURED_STONE
|
|
msgid "Armoured Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_GOLEM_LEATHER
|
|
msgid "Golem Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_SECRET_ALLOY
|
|
msgid "Alloy Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_MOONSTONE
|
|
msgid "Moonstone Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_ALCHEMY_SKIN
|
|
msgid "Alchemy Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_IGNEOUS_SPIKE
|
|
msgid "Igneous Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_PURE_STONE
|
|
msgid "Pure Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_STONE_WOOD
|
|
msgid "Stonewood Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_PRISTINE_MATTER
|
|
msgid "Pristine Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_GODS_BRANCH
|
|
msgid "Gods' Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_SACRED_WOOD
|
|
msgid "Sacred Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_CRYSTAL_WOOD
|
|
msgid "Crystal Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_LIFE_ROOT
|
|
msgid "Living Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_HEAVY_ARMOUR_EARTH_CORE
|
|
msgid "Molten Heavy Armour"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_DES
|
|
msgid "Provides additional protection when held, can also be used to protect another ally."
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_WOOD
|
|
msgid "Wooden Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_DRYAD_WOOD
|
|
msgid "Dryad Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_DARK_WOOD
|
|
msgid "Dark Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_ELVEN_WOOD
|
|
msgid "Elven Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_ANCIENT_WOOD
|
|
msgid "Ancient Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_IRON
|
|
msgid "Iron Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_GOLD
|
|
msgid "Golden Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_STEEL
|
|
msgid "Steel Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_SILVER
|
|
msgid "Silver Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_MITHRILL
|
|
msgid "Mithril Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_BONE
|
|
msgid "Bone Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_BLOOD_BONE
|
|
msgid "Blood Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_SHADOW_BONE
|
|
msgid "Shadow Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_MONSTER_BONE
|
|
msgid "Monster Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_DRAGON_BONE
|
|
msgid "Dragon Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_METAL_COMPOSITE
|
|
msgid "Composite Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_ARMOURED_STONE
|
|
msgid "Armoured Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_GOLEM_LEATHER
|
|
msgid "Golem Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_SECRET_ALLOY
|
|
msgid "Alloy Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_MOONSTONE
|
|
msgid "Moonstone Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_ALCHEMY_SKIN
|
|
msgid "Alchemy Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_IGNEOUS_SPIKE
|
|
msgid "Igneous Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_ENCHANTED_BONE
|
|
msgid "Enchanted Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_RUNE_BONE
|
|
msgid "Runic Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_SPIKE_LEATHER
|
|
msgid "Spiky Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_VOID_SPARKLER
|
|
msgid "Sparkling Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_FORGOTTEN_ESSENCE
|
|
msgid "Forgotten Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_WYRM_SILK
|
|
msgid "Silky Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_MORPH_MATERIAL
|
|
msgid "Morphed Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_STONE_WOOD
|
|
msgid "Stonewood Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_SACRED_WOOD
|
|
msgid "Sacred Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_CRYSTAL_WOOD
|
|
msgid "Crystal Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_PRISTINE_MATTER
|
|
msgid "Pristine Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_GODS_BRANCH
|
|
msgid "Gods' Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_LIFE_ROOT
|
|
msgid "Living Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SHIELD_EARTH_CORE
|
|
msgid "Molten Shield"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_DES
|
|
msgid "A thin stick said to have magical properties. Attacks at a distance but requires both hands."
|
|
msgstr ""
|
|
|
|
#. DES_WAND_BONE
|
|
msgid "Bone Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_BLOOD_BONE
|
|
msgid "Blood Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_SHADOW_BONE
|
|
msgid "Shadow Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_MONSTER_BONE
|
|
msgid "Monster Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_DRAGON_BONE
|
|
msgid "Dragon Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_WOOD
|
|
msgid "Wooden Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_DRYAD_WOOD
|
|
msgid "Dryad Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_DARK_WOOD
|
|
msgid "Dark Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_ELVEN_WOOD
|
|
msgid "Elven Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_ANCIENT_WOOD
|
|
msgid "Ancient Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_AMBER
|
|
msgid "Amber Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_MALACHITE
|
|
msgid "Malachite Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_TOPAZ
|
|
msgid "Topaz Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_RUBY
|
|
msgid "Ruby Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_DIAMOND
|
|
msgid "Diamond Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_ENCHANTED_BONE
|
|
msgid "Enchanted Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_RUNE_BONE
|
|
msgid "Runic Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_SPIKE_LEATHER
|
|
msgid "Spiky Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_VOID_SPARKLER
|
|
msgid "Sparkling Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_FORGOTTEN_ESSENCE
|
|
msgid "Forgotten Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_WYRM_SILK
|
|
msgid "Silky Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_MORPH_MATERIAL
|
|
msgid "Morphed Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_CRYSTAL_WOOD
|
|
msgid "Crystal Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_GRANDGEM
|
|
msgid "Grand Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_LIFE_ROOT
|
|
msgid "Living Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_EARTH_CORE
|
|
msgid "Molten Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_STONE_WOOD
|
|
msgid "Stonewood Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_SACRED_WOOD
|
|
msgid "Sacred Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_PRISTINE_MATTER
|
|
msgid "Pristine Wand"
|
|
msgstr ""
|
|
|
|
#. DES_WAND_GODS_BRANCH
|
|
msgid "Gods' Wand"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H
|
|
msgid "Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_DES
|
|
msgid "A page of script on decorative rollers. Held in one hand."
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_AMBER
|
|
msgid "Amber Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_MALACHITE
|
|
msgid "Malachite Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_TOPAZ
|
|
msgid "Topaz Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_RUBY
|
|
msgid "Ruby Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_DIAMOND
|
|
msgid "Diamond Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_LEATHER
|
|
msgid "Leather Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_SCALED_LEATHER
|
|
msgid "Scaled Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_FUR_LEATHER
|
|
msgid "Fur Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_ENCHANTED_LEATHER
|
|
msgid "Dazzling Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_MYTHICAL_LEATHER
|
|
msgid "Mythical Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_WOOD
|
|
msgid "Wooden Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_DRYAD_WOOD
|
|
msgid "Dryad Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_DARK_WOOD
|
|
msgid "Dark Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_ELVEN_WOOD
|
|
msgid "Elven Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_ANCIENT_WOOD
|
|
msgid "Ancient Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_CRYSTAL_WOOD
|
|
msgid "Crystal Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_GRANDGEM
|
|
msgid "Grand Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_ENCHANTED_BONE
|
|
msgid "Enchanted Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_LIFE_ROOT
|
|
msgid "Living Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_EARTH_CORE
|
|
msgid "Molten Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_VOID_SPARKLER
|
|
msgid "Sparkling Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_FORGOTTEN_ESSENCE
|
|
msgid "Forgotten Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_SPIKE_LEATHER
|
|
msgid "Spiky Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_COMBAT_LEATHER
|
|
msgid "Combat Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_GOLEM_LEATHER
|
|
msgid "Golem Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_WYRM_SILK
|
|
msgid "Silky Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_MORPH_MATERIAL
|
|
msgid "Morphed Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_ALCHEMY_SKIN
|
|
msgid "Alchemy Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_IGNEOUS_SPIKE
|
|
msgid "Igneous Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_STONE_WOOD
|
|
msgid "Stonewood Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_SACRED_WOOD
|
|
msgid "Sacred Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_PRISTINE_MATTER
|
|
msgid "Pristine Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_1H_GODS_BRANCH
|
|
msgid "Gods' Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H
|
|
msgid "Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_DES
|
|
msgid "A book constructed of many pages scribbled with important information. Needs both hands to use."
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_AMBER
|
|
msgid "Amber Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_MALACHITE
|
|
msgid "Malachite Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_TOPAZ
|
|
msgid "Topaz Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_RUBY
|
|
msgid "Ruby Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_DIAMOND
|
|
msgid "Diamond Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_LEATHER
|
|
msgid "Leather Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_SCALED_LEATHER
|
|
msgid "Scaled Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_FUR_LEATHER
|
|
msgid "Fur Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_ENCHANTED_LEATHER
|
|
msgid "Dazzling Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_MYTHICAL_LEATHER
|
|
msgid "Mythical Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_WOOD
|
|
msgid "Wooden Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_DRYAD_WOOD
|
|
msgid "Dryad Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_DARK_WOOD
|
|
msgid "Dark Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_ELVEN_WOOD
|
|
msgid "Elven Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_ANCIENT_WOOD
|
|
msgid "Ancient Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_CRYSTAL_WOOD
|
|
msgid "Crystal Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_GRANDGEM
|
|
msgid "Grand Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_ENCHANTED_BONE
|
|
msgid "Enchanted Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_LIFE_ROOT
|
|
msgid "Living Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_EARTH_CORE
|
|
msgid "Molten Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_VOID_SPARKLER
|
|
msgid "Sparkling Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_FORGOTTEN_ESSENCE
|
|
msgid "Forgotten Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_SPIKE_LEATHER
|
|
msgid "Spiky Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_COMBAT_LEATHER
|
|
msgid "Combat Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_GOLEM_LEATHER
|
|
msgid "Golem Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_WYRM_SILK
|
|
msgid "Silky Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_MORPH_MATERIAL
|
|
msgid "Morphed Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_ALCHEMY_SKIN
|
|
msgid "Alchemy Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_IGNEOUS_SPIKE
|
|
msgid "Igneous Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_STONE_WOOD
|
|
msgid "Stonewood Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_SACRED_WOOD
|
|
msgid "Sacred Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_PRISTINE_MATTER
|
|
msgid "Pristine Codex"
|
|
msgstr ""
|
|
|
|
#. DES_SCROLL_2H_GODS_BRANCH
|
|
msgid "Gods' Codex"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_DES
|
|
msgid "A small decorative item worn for personal adornment, often a symbol of cultural status."
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_AMBER
|
|
msgid "Amber Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_MALACHITE
|
|
msgid "Malachite Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_TOPAZ
|
|
msgid "Topaz Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_RUBY
|
|
msgid "Ruby Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_DIAMOND
|
|
msgid "Diamond Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_LEATHER
|
|
msgid "Leather Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_SCALED_LEATHER
|
|
msgid "Scaled Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_FUR_LEATHER
|
|
msgid "Fur Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_ENCHANTED_LEATHER
|
|
msgid "Dazzling Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_MYTHICAL_LEATHER
|
|
msgid "Mythical Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_BONE
|
|
msgid "Bone Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_BLOOD_BONE
|
|
msgid "Blood Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_SHADOW_BONE
|
|
msgid "Shadow Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_MONSTER_BONE
|
|
msgid "Monster Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_DRAGON_BONE
|
|
msgid "Dragon Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_IRON
|
|
msgid "Iron Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_GOLD
|
|
msgid "Golden Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_STEEL
|
|
msgid "Steel Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_SILVER
|
|
msgid "Silver Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_MITHRILL
|
|
msgid "Mithril Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_CRYSTAL_WOOD
|
|
msgid "Crystal Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_GRANDGEM
|
|
msgid "Grand Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_ENCHANTED_BONE
|
|
msgid "Enchanted Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_LIFE_ROOT
|
|
msgid "Living Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_EARTH_CORE
|
|
msgid "Molten Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_VOID_SPARKLER
|
|
msgid "Sparkling Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_FORGOTTEN_ESSENCE
|
|
msgid "Forgotten Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_RUNE_BONE
|
|
msgid "Runic Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_SPIKE_LEATHER
|
|
msgid "Spiky Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_WYRM_SILK
|
|
msgid "Silky Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_MORPH_MATERIAL
|
|
msgid "Morphed Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_COMBAT_LEATHER
|
|
msgid "Combat Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_GOLEM_LEATHER
|
|
msgid "Golem Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_ALCHEMY_SKIN
|
|
msgid "Alchemy Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_IGNEOUS_SPIKE
|
|
msgid "Igneous Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_METAL_COMPOSITE
|
|
msgid "Composite Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_ARMOURED_STONE
|
|
msgid "Armoured Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_SECRET_ALLOY
|
|
msgid "Alloy Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_JEWELLERY_MOONSTONE
|
|
msgid "Moonstone Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_DES
|
|
msgid "Gathering is much more efficient when you've got the right tools."
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_LEATHER
|
|
msgid "Leather Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_SCALED_LEATHER
|
|
msgid "Scaled Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_FUR_LEATHER
|
|
msgid "Fur Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_ENCHANTED_LEATHER
|
|
msgid "Dazzling Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_MYTHICAL_LEATHER
|
|
msgid "Mythical Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_WOOD
|
|
msgid "Wooden Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_DRYAD_WOOD
|
|
msgid "Dryad Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_DARK_WOOD
|
|
msgid "Dark Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_ELVEN_WOOD
|
|
msgid "Elven Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_ANCIENT_WOOD
|
|
msgid "Ancient Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_AMBER
|
|
msgid "Amber Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_MALACHITE
|
|
msgid "Malachite Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_TOPAZ
|
|
msgid "Topaz Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_RUBY
|
|
msgid "Ruby Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_DIAMOND
|
|
msgid "Diamond Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_SPIKE_LEATHER
|
|
msgid "Spiky Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_COMBAT_LEATHER
|
|
msgid "Combat Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_GOLEM_LEATHER
|
|
msgid "Golem Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_WYRM_SILK
|
|
msgid "Silky Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_MORPH_MATERIAL
|
|
msgid "Morphed Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_ALCHEMY_SKIN
|
|
msgid "Alchemy Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_IGNEOUS_SPIKE
|
|
msgid "Igneous Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_STONE_WOOD
|
|
msgid "Stonewood Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_SACRED_WOOD
|
|
msgid "Sacred Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_CRYSTAL_WOOD
|
|
msgid "Crystal Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_PRISTINE_MATTER
|
|
msgid "Pristine Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_GODS_BRANCH
|
|
msgid "Gods' Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_LIFE_ROOT
|
|
msgid "Living Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_EARTH_CORE
|
|
msgid "Molten Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_GRANDGEM
|
|
msgid "Grand Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_ENCHANTED_BONE
|
|
msgid "Enchanted Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_VOID_SPARKLER
|
|
msgid "Sparkling Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_GATHERING_TOOL_FORGOTTEN_ESSENCE
|
|
msgid "Forgotten Gathering Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_DES
|
|
msgid "Crafting is much more efficient when you've got the right tools."
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_SANDSTONE
|
|
msgid "Sandstone Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_CLAY
|
|
msgid "Clay Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_QUARTZ
|
|
msgid "Quartz Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_GRANITE
|
|
msgid "Granite Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_OBSIDIAN
|
|
msgid "Obsidian Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_AMBER
|
|
msgid "Amber Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_MALACHITE
|
|
msgid "Malachite Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_TOPAZ
|
|
msgid "Topaz Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_RUBY
|
|
msgid "Ruby Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_DIAMOND
|
|
msgid "Diamond Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_IRON
|
|
msgid "Iron Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_GOLD
|
|
msgid "Golden Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_STEEL
|
|
msgid "Steel Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_SILVER
|
|
msgid "Silver Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_MITHRILL
|
|
msgid "Mithril Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_ARMOURED_STONE
|
|
msgid "Armoured Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_PURE_STONE
|
|
msgid "Pure Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_STONE_WOOD
|
|
msgid "Stonewood Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_SECRET_ALLOY
|
|
msgid "Alloy Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_MOONSTONE
|
|
msgid "Moonstone Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_PRISTINE_MATTER
|
|
msgid "Pristine Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_GODS_BRANCH
|
|
msgid "Gods' Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_CRYSTAL_WOOD
|
|
msgid "Crystal Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_GRANDGEM
|
|
msgid "Grand Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_ENCHANTED_BONE
|
|
msgid "Enchanted Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_LIFE_ROOT
|
|
msgid "Living Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_EARTH_CORE
|
|
msgid "Molten Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_VOID_SPARKLER
|
|
msgid "Sparkling Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_FORGOTTEN_ESSENCE
|
|
msgid "Forgotten Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_METAL_COMPOSITE
|
|
msgid "Composite Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_GOLEM_LEATHER
|
|
msgid "Golem Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_ALCHEMY_SKIN
|
|
msgid "Alchemy Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_CRAFTING_TOOL_IGNEOUS_SPIKE
|
|
msgid "Igneous Crafting Tool"
|
|
msgstr ""
|
|
|
|
#. DES_COSMIC_RING
|
|
msgid "The Other Ring"
|
|
msgstr ""
|
|
|
|
#. DES_COSMIC_RING_DES
|
|
msgid "Somehow this little ring feels full of energy. Just put it on your finger, you know you want to..."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SHIP_SMALL
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_SHIP_SMALL
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TRAIT_RAFT
|
|
msgid "Raft"
|
|
msgstr ""
|
|
|
|
#. DES_SHIP_SMALL_DES
|
|
msgid "A basic vessel that will allow you to sail."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SHIP_SMALL_STRIBOG
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_STRIBOG_SHIP_SMALL
|
|
msgid "Stribog's Raft"
|
|
msgstr ""
|
|
|
|
#. DES_SHIP_SMALL_STRIBOG_DES
|
|
msgid "A blessed vessel that will allow you to sail."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SHIP_MEDIUM
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_SHIP_MEDIUM
|
|
msgid "Sailboat"
|
|
msgstr ""
|
|
|
|
#. DES_SHIP_MEDIUM_DES
|
|
msgid "A decent boat that will allow you to sail and maybe take some supplies too."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SHIP_LARGE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_SHIP_LARGE
|
|
msgid "Ship"
|
|
msgstr ""
|
|
|
|
#. DES_SHIP_LARGE_DES
|
|
msgid "If you're serious about water travel, this is what you want."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING
|
|
msgid "Cooked Food"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_DES
|
|
msgid "Mmmm smells nice!"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_MEAT1
|
|
msgid "Sweet Meat"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_MEAT1_DES
|
|
msgid ""
|
|
"Spicy meat with fruits.\n"
|
|
"Primary ingredients:\n"
|
|
"{ICON:Meat} {ICON:Fish} {ICON:BeetleJelly} {ICON:Eggs}\n"
|
|
"Secondary ingredients:\n"
|
|
"{ICON:Fruits} {ICON:Nuts} {ICON:Spices} {ICON:Herbs}"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_MEAT2
|
|
msgid "Meaty Meals"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_MEAT2_DES
|
|
msgid ""
|
|
"Hearty meat and vegetables recipes.\n"
|
|
"Primary ingredients:\n"
|
|
"{ICON:Meat} {ICON:Fish} {ICON:BeetleJelly} {ICON:Eggs}\n"
|
|
"Secondary ingredients:\n"
|
|
"{ICON:Veggies} {ICON:Grain} {ICON:Mushrooms} {ICON:Meat} {ICON:Fish} {ICON:BeetleJelly} {ICON:Eggs}"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_VEGGIES1
|
|
msgid "Vegetarian Choice"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_VEGGIES1_DES
|
|
msgid ""
|
|
"Spicy vegetables.\n"
|
|
"Primary ingredients:\n"
|
|
"{ICON:Veggies} {ICON:Grain} {ICON:Mushrooms}\n"
|
|
"Secondary ingredients:\n"
|
|
"{ICON:Veggies} {ICON:Grain} {ICON:Mushrooms} {ICON:Spices} {ICON:Herbs}"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_VEGGIES2
|
|
msgid "Traditional Menu"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_VEGGIES2_DES
|
|
msgid ""
|
|
"Traditional Slavic dishes.\n"
|
|
"Primary ingredients:\n"
|
|
"{ICON:Veggies} {ICON:Grain} {ICON:Mushrooms}\n"
|
|
"Secondary ingredients:\n"
|
|
"{ICON:Meat} {ICON:Fish} {ICON:BeetleJelly} {ICON:Eggs} {ICON:Fruits} {ICON:Nuts}"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_FRUITS1
|
|
msgid "Grandma's Treats"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_FRUITS1_DES
|
|
msgid ""
|
|
"Treats for special occasions.\n"
|
|
"Primary ingredients:\n"
|
|
"{ICON:Fruits} {ICON:Nuts}\n"
|
|
"Secondary ingredients:\n"
|
|
"{ICON:Fruits} {ICON:Nuts} {ICON:Veggies} {ICON:Grain} {ICON:Mushrooms}"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_FRUITS2
|
|
msgid "Goblin Recipes"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_FRUITS2_DES
|
|
msgid ""
|
|
"Dishes and drinks from Goblins' Donoughteet Book.\n"
|
|
"Primary ingredients:\n"
|
|
"{ICON:Fruits} {ICON:Nuts}\n"
|
|
"Secondary ingredients:\n"
|
|
"{ICON:Meat} {ICON:Fish} {ICON:BeetleJelly} {ICON:Eggs} {ICON:Spices} {ICON:Herbs}"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_PET_HORSE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_PET_HORSE
|
|
msgid "Horse"
|
|
msgstr ""
|
|
|
|
#. DES_PET_HORSE_DES
|
|
msgid "Loyal steed, treasured companion to any hero."
|
|
msgstr ""
|
|
|
|
#. DES_PET_GOAT
|
|
msgid "Carrier Goat"
|
|
msgstr ""
|
|
|
|
#. DES_PET_GOAT_DES
|
|
msgid "Tamed goat especially trained to carry your stuff."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_PET_GOAT_BUNNY
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_PET_BUNNY
|
|
msgid "Bunny"
|
|
msgstr ""
|
|
|
|
#. DES_PET_GOAT_BUNNY_DES
|
|
msgid "It's a bunny. Really, it is!"
|
|
msgstr ""
|
|
|
|
#. DES_PET_BUNNY_DES
|
|
msgid "White, fluffy ghost."
|
|
msgstr ""
|
|
|
|
#. DES_PET_CAT
|
|
msgid "Cat"
|
|
msgstr ""
|
|
|
|
#. DES_PET_CAT_DES
|
|
msgid "Cat allows you to be its loyal servant."
|
|
msgstr ""
|
|
|
|
#. DES_PET_DOG
|
|
msgid "Dog"
|
|
msgstr ""
|
|
|
|
#. DES_PET_DOG_DES
|
|
msgid "Man's best friend."
|
|
msgstr ""
|
|
|
|
#. DES_PET_WOLF_DES
|
|
msgid "This wolf decided you're the alpha."
|
|
msgstr ""
|
|
|
|
#. DES_PET_BEAR_DES
|
|
msgid "Tamed bear, so long as you feed it honey you should be okay."
|
|
msgstr ""
|
|
|
|
#. DES_PET_BOAR
|
|
msgid "Boar"
|
|
msgstr ""
|
|
|
|
#. DES_PET_BOAR_DES
|
|
msgid "Trained wild boar."
|
|
msgstr ""
|
|
|
|
#. DES_PET_SKSHACK_DES
|
|
msgid "A friendly house demon who decided you're worthy of its blessings."
|
|
msgstr ""
|
|
|
|
#. DES_PET_CMUCH_DES
|
|
msgid "A shy and not so pretty demon, but he will bring you good health when befriended."
|
|
msgstr ""
|
|
|
|
#. DES_PET_WRAITH_DES
|
|
msgid "Try calling me a pet again, you pathetic bag of flesh!"
|
|
msgstr ""
|
|
|
|
#. DES_PET_GHOST_DES
|
|
msgid "Your very own friendly ghost."
|
|
msgstr ""
|
|
|
|
#. DES_PET_CROW
|
|
msgid "Crow"
|
|
msgstr ""
|
|
|
|
#. DES_PET_CROW_DES
|
|
msgid "The best companion for a witch."
|
|
msgstr ""
|
|
|
|
#. DES_PET_SPIDER_SPITTING_DES
|
|
msgid "Your very own creepy crawly friend."
|
|
msgstr ""
|
|
|
|
#. DES_PET_TURTLE
|
|
msgid "Iron Frog"
|
|
msgstr ""
|
|
|
|
#. DES_PET_TURTLE_DES
|
|
msgid "Although commonly known as the iron frog, wise ones know this creature to be called a turtle. It is extremely rare in Slavya, but they are as old as the elves and thus grant one's keeper their knowledge when you rub their shell three times, anti-clockwise."
|
|
msgstr ""
|
|
|
|
#. DES_PET_CHICKEN
|
|
msgid "Slavyan Cock"
|
|
msgstr ""
|
|
|
|
#. DES_PET_CHICKEN_DES
|
|
msgid "Your Slavyan Cock is the envy of all your neighbours."
|
|
msgstr ""
|
|
|
|
#. DES_PET_PUMPKIN
|
|
msgid "Pumpkin"
|
|
msgstr ""
|
|
|
|
#. DES_PET_PUMPKIN_DES
|
|
msgid "This little fella was carved to celebrate the All Hallows Eve, but through demon trickery or some other dark magic, it was awakened. It seems to like you very much, and follows you wherever you go - despite not having any legs. "
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_IDOL
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_IDOL
|
|
msgid "Idol"
|
|
msgstr ""
|
|
|
|
#. DES_IDOL_DES
|
|
msgid "A sculpted figure dedicated to a deity. Builds your village."
|
|
msgstr ""
|
|
|
|
#. DES_IDOL_WOOD
|
|
msgid "Idol of Wood"
|
|
msgstr ""
|
|
|
|
#. DES_IDOL_STONE
|
|
msgid "Idol of Stone"
|
|
msgstr ""
|
|
|
|
#. DES_IDOL_GEMS
|
|
msgid "Idol of Gems"
|
|
msgstr ""
|
|
|
|
#. DES_IDOL_BONE
|
|
msgid "Idol of Bone"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_WAREHOUSE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_WAREHOUSE
|
|
msgid "Warehouse"
|
|
msgstr ""
|
|
|
|
#. DES_WAREHOUSE_DES
|
|
msgid "Roofed storage space. Increases the number of gathering slots, may also increase Gathering attribute."
|
|
msgstr ""
|
|
|
|
#. DES_WAREHOUSE_WOOD
|
|
msgid "Warehouse of Wood"
|
|
msgstr ""
|
|
|
|
#. DES_WAREHOUSE_STONE
|
|
msgid "Warehouse of Stone"
|
|
msgstr ""
|
|
|
|
#. DES_WAREHOUSE_BONE
|
|
msgid "Warehouse of Bone"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FORGE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_FORGE
|
|
msgid "Forge"
|
|
msgstr ""
|
|
|
|
#. DES_FORGE_DES
|
|
msgid "The only home of every true craftsman. Increases the number of crafting slots and increases Crafting attribute."
|
|
msgstr ""
|
|
|
|
#. DES_FORGE_METAL
|
|
msgid "Forge of Metal"
|
|
msgstr ""
|
|
|
|
#. DES_FORGE_STONE
|
|
msgid "Forge of Stone"
|
|
msgstr ""
|
|
|
|
#. DES_FORGE_GEMS
|
|
msgid "Forge of Gems"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_ARMOURY
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_ARMOURY
|
|
msgid "Armoury"
|
|
msgstr ""
|
|
|
|
#. DES_ARMOURY_DES
|
|
msgid "For storing and maintaining equipment. Increases Shielding of villagers."
|
|
msgstr ""
|
|
|
|
#. DES_ARMOURY_METAL
|
|
msgid "Armoury of Metal"
|
|
msgstr ""
|
|
|
|
#. DES_ARMOURY_STONE
|
|
msgid "Armoury of Stone"
|
|
msgstr ""
|
|
|
|
#. DES_ARMOURY_GEMS
|
|
msgid "Armoury of Gems"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SCHOOL
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_SCHOOL
|
|
msgid "School"
|
|
msgstr ""
|
|
|
|
#. DES_SCHOOL_DES
|
|
msgid "Knowledge dwells under its roof. Increases Research attribute, provides research points each turn and increases the number of research slots."
|
|
msgstr ""
|
|
|
|
#. DES_SCHOOL_WOOD
|
|
msgid "School of Wood"
|
|
msgstr ""
|
|
|
|
#. DES_SCHOOL_STONE
|
|
msgid "School of Stone"
|
|
msgstr ""
|
|
|
|
#. DES_SCHOOL_BONE
|
|
msgid "School of Bone"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_DWELLING_BEDS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_DWELLING_BEDS
|
|
msgid "Dwelling"
|
|
msgstr ""
|
|
|
|
#. DES_DWELLING_BEDS_DES
|
|
msgid "Home Sweet Home. A warm and cosy place that ensures your Morale does not fall too low."
|
|
msgstr ""
|
|
|
|
#. DES_DWELLING_BEDS_WOOD
|
|
msgid "Dwelling of Wood"
|
|
msgstr ""
|
|
|
|
#. DES_DWELLING_BEDS_STONE
|
|
msgid "Dwelling of Stone"
|
|
msgstr ""
|
|
|
|
#. DES_DWELLING_BEDS_LEATHER
|
|
msgid "Dwelling of Leather"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_HERBALIST_HUT
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_HERBALIST_HUT
|
|
msgid "Herbalist's Hut"
|
|
msgstr ""
|
|
|
|
#. DES_HERBALIST_HUT_DES
|
|
msgid "The funny smell coming from inside doesn't bother you at all. Improves health regeneration and scares away the greedy claws of death."
|
|
msgstr ""
|
|
|
|
#. DES_HERBALIST_HUT_BONE
|
|
msgid "Herbalist's Hut of Bone"
|
|
msgstr ""
|
|
|
|
#. DES_HERBALIST_HUT_GEMS
|
|
msgid "Herbalist's Hut of Gems"
|
|
msgstr ""
|
|
|
|
#. DES_HERBALIST_HUT_LEATHER
|
|
msgid "Herbalist's Hut of Leather"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_WISHING_WELL
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_WISHING_WELL
|
|
msgid "Wishing Well"
|
|
msgstr ""
|
|
|
|
#. DES_WISHING_WELL_DES
|
|
msgid "A well that gives not only water but resources as well."
|
|
msgstr ""
|
|
|
|
#. DES_WISHING_WELL_WOOD
|
|
msgid "Wishing Well of Wood"
|
|
msgstr ""
|
|
|
|
#. DES_WISHING_WELL_STONE
|
|
msgid "Wishing Well of Stone"
|
|
msgstr ""
|
|
|
|
#. DES_WISHING_WELL_METAL
|
|
msgid "Wishing Well of Metal"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_LUMBER_MILL
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_LUMBER_MILL
|
|
msgid "Lumber Mill"
|
|
msgstr ""
|
|
|
|
#. DES_LUMBER_MILL_DES
|
|
msgid "Lumber Mill provides wood. Especially useful if there are no forests growing nearby."
|
|
msgstr ""
|
|
|
|
#. DES_LUMBER_MILL_BONE
|
|
msgid "Lumber Mill of Bone"
|
|
msgstr ""
|
|
|
|
#. DES_LUMBER_MILL_METAL
|
|
msgid "Lumber Mill of Metal"
|
|
msgstr ""
|
|
|
|
#. DES_LUMBER_MILL_GEMS
|
|
msgid "Lumber Mill of Gems"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_CHILD_PLAYGROUND
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_CHILD_PLAYGROUND
|
|
msgid "Children's Playground"
|
|
msgstr ""
|
|
|
|
#. DES_CHILD_PLAYGROUND_DES
|
|
msgid "With this playground, your kids can practice while playing! Increases main attributes of children."
|
|
msgstr ""
|
|
|
|
#. DES_CHILD_PLAYGROUND_LEATHER
|
|
msgid "Children's Playground of Leather"
|
|
msgstr ""
|
|
|
|
#. DES_CHILD_PLAYGROUND_WOOD
|
|
msgid "Children's Playground of Wood"
|
|
msgstr ""
|
|
|
|
#. DES_CHILD_PLAYGROUND_GEMS
|
|
msgid "Children's Playground of Gems"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_GUARD_TOWER
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_GUARD_TOWER
|
|
msgid "Guard Tower"
|
|
msgstr ""
|
|
|
|
#. DES_GUARD_TOWER_DES
|
|
msgid "A high tower that increases health physical and mental."
|
|
msgstr ""
|
|
|
|
#. DES_GUARD_TOWER_METAL
|
|
msgid "Guard Tower of Metal"
|
|
msgstr ""
|
|
|
|
#. DES_GUARD_TOWER_STONE
|
|
msgid "Guard Tower of Stone"
|
|
msgstr ""
|
|
|
|
#. DES_GUARD_TOWER_GEMS
|
|
msgid "Guard Tower of Gems"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_WITCH_HUT
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_WITCH_HUT
|
|
msgid "Witch Hut"
|
|
msgstr ""
|
|
|
|
#. DES_WITCH_HUT_DES
|
|
msgid "On the forest edge there is small hut on a chicken leg. It provides a bonus to Rituals attribute and something extra depending on resource used for its construction."
|
|
msgstr ""
|
|
|
|
#. DES_WITCH_HUT_BONE
|
|
msgid "Witch Hut of Bone"
|
|
msgstr ""
|
|
|
|
#. DES_WITCH_HUT_GEMS
|
|
msgid "Witch Hut of Gems"
|
|
msgstr ""
|
|
|
|
#. DES_WITCH_HUT_LEATHER
|
|
msgid "Witch Hut of Leather"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_CROP_FIELD
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_CROP_FIELD
|
|
msgid "Crop Field"
|
|
msgstr ""
|
|
|
|
#. DES_CROP_FIELD_DES
|
|
msgid "A small field that will provide a bit of food and chance for pet."
|
|
msgstr ""
|
|
|
|
#. DES_CROP_FIELD_METAL
|
|
msgid "Crop Field of Metal"
|
|
msgstr ""
|
|
|
|
#. DES_CROP_FIELD_STONE
|
|
msgid "Crop Field of Stone"
|
|
msgstr ""
|
|
|
|
#. DES_CROP_FIELD_GEMS
|
|
msgid "Crop Field of Gems"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_MINE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_MINE
|
|
msgid "Mine"
|
|
msgstr ""
|
|
|
|
#. DES_MINE_DES
|
|
msgid "A hole in the ground that provides a small amount of crafting materials each turn."
|
|
msgstr ""
|
|
|
|
#. DES_MINE_METAL
|
|
msgid "Metal Mine"
|
|
msgstr ""
|
|
|
|
#. DES_MINE_STONE
|
|
msgid "Stone Mine"
|
|
msgstr ""
|
|
|
|
#. DES_MINE_GEMS
|
|
msgid "Gem Mine"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TRADING_POST
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_TRADING_POST
|
|
msgid "Trading Post"
|
|
msgstr ""
|
|
|
|
#. DES_TRADING_POST_DES
|
|
msgid "Traders will sometimes visit this settlement. Also provides a metal bar or a gem each turn."
|
|
msgstr ""
|
|
|
|
#. DES_TRADING_POST_BONE
|
|
msgid "Trading Post of Bone"
|
|
msgstr ""
|
|
|
|
#. DES_TRADING_POST_GEMS
|
|
msgid "Trading Post of Gems"
|
|
msgstr ""
|
|
|
|
#. DES_TRADING_POST_LEATHER
|
|
msgid "Trading Post of Leather"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_MEAT_MEAT
|
|
msgid "Pulpety"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_MEAT_MEAT_DES
|
|
msgid "Pulpety, Slavyan meatballs the way granny made it."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_MEAT_VEGGIES
|
|
msgid "Golabki"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_MEAT_VEGGIES_DES
|
|
msgid "Golabki, meat and grain wrapped in cabbage and baked in sauce."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_MEAT_FRUITS
|
|
msgid "Rolada"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_MEAT_FRUITS_DES
|
|
msgid "Rolada is nice chunk of meat rolled with veggies, herbs or anything else you found and baked."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_MEAT_SPICES
|
|
msgid "Grilled Meat"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_MEAT_SPICES_DES
|
|
msgid "Grilled Meat: nothing beats a good barbeque."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_FISH_MEAT
|
|
msgid "Baked Fish"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_FISH_MEAT_DES
|
|
msgid "Baked Fish: healthy and nutritious."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_FISH_VEGGIES
|
|
msgid "Fish Salad"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_FISH_VEGGIES_DES
|
|
msgid "Fish Salad: a lighter option."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_FISH_FRUITS
|
|
msgid "Fish Cake"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_FISH_FRUITS_DES
|
|
msgid "Fish Cake food of choice for most kids."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_FISH_SPICES
|
|
msgid "Grilled Fish"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_FISH_SPICES_DES
|
|
msgid "Grilled Fish, fresh from the water and onto the grill, yum."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_EGGS_MEAT
|
|
msgid "Fried Egg"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_EGGS_MEAT_DES
|
|
msgid "Fried Egg, best for breakfast."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_EGGS_VEGGIES
|
|
msgid "Quiche"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_EGGS_VEGGIES_DES
|
|
msgid "Quiche, egg and any leftovers thrown in, yummy stuff."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_EGGS_FRUITS
|
|
msgid "Fruity Custard"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_EGGS_FRUITS_DES
|
|
msgid "Fruity Custard, enough said."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_EGGS_SPICES
|
|
msgid "Scrambled Egg"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_EGGS_SPICES_DES
|
|
msgid "Scrambled Egg, another breakfast classic."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_BEETLEJELLY_MEAT
|
|
msgid "Galart"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_BEETLEJELLY_MEAT_DES
|
|
msgid "Galart is like a jelly with veggies and meat, or fish."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_BEETLEJELLY_VEGGIES
|
|
msgid "Jellied Greens"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_BEETLEJELLY_VEGGIES_DES
|
|
msgid "Jellied Greens, not exciting, but will feed you."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_BEETLEJELLY_FRUITS
|
|
msgid "Pudding"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_BEETLEJELLY_FRUITS_DES
|
|
msgid "Pudding is yummy."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_BEETLEJELLY_SPICES
|
|
msgid "Spiced Jelly"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_BEETLEJELLY_SPICES_DES
|
|
msgid "Spiced Jelly, well, it's jelly with spices, kind of works."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_VEGGIES_MEAT
|
|
msgid "Bigos"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_VEGGIES_MEAT_DES
|
|
msgid "Bigos is sauerkraut with mushrooms and meat all stewed for hours to make a Slavyan winter classic."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_VEGGIES_VEGGIES
|
|
msgid "Pickles"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_VEGGIES_VEGGIES_DES
|
|
msgid "Pickled gherkins are the best."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_VEGGIES_FRUITS
|
|
msgid "Leczo"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_VEGGIES_FRUITS_DES
|
|
msgid "Leczo, veggies, meat and tomato sauce all fried together."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_VEGGIES_SPICES
|
|
msgid "Grochowka"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_VEGGIES_SPICES_DES
|
|
msgid "Grochowka, wholesome bean soup, best keep at bay after if you're on a date."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_GRAIN_MEAT
|
|
msgid "Pierogi"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_GRAIN_MEAT_DES
|
|
msgid "Pierogi, a Slavyan classic, dough dumplings with various fillings."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_GRAIN_VEGGIES
|
|
msgid "Sandwich"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_GRAIN_VEGGIES_DES
|
|
msgid "Sandwich, enough said."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_GRAIN_FRUITS
|
|
msgid "Fruit Pie"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_GRAIN_FRUITS_DES
|
|
msgid "Fruit pie, hot fruit in pastry, yum."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_GRAIN_SPICES
|
|
msgid "Bimber"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_GRAIN_SPICES_DES
|
|
msgid "Dwarf Moonshine, if you ain't a dwarf, you best think twice before you drink it."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_MUSHROOMS_MEAT
|
|
msgid "Mushroom Gulash"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_MUSHROOMS_MEAT_DES
|
|
msgid "Mushroom Gulash, anything you had thrown together in a pan and stewed for hours until it tastes good."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_MUSHROOMS_VEGGIES
|
|
msgid "Mushroom Bake"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_MUSHROOMS_VEGGIES_DES
|
|
msgid "Mushroom Bake, warning, can cause visions."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_MUSHROOMS_FRUITS
|
|
msgid "Mushroom Salad"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_MUSHROOMS_FRUITS_DES
|
|
msgid "Mushroom Salad, light and simple."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_MUSHROOMS_SPICES
|
|
msgid "Fried Mushroom"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_MUSHROOMS_SPICES_DES
|
|
msgid "Fried Mushroom, not mind blowing, but will feed you."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_FRUITS_MEAT
|
|
msgid "Plum Roast"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_FRUITS_MEAT_DES
|
|
msgid "Plum Roast, very sweet and warming."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_FRUITS_VEGGIES
|
|
msgid "Veggie Bake"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_FRUITS_VEGGIES_DES
|
|
msgid "Veggie Bake, if meat is scarce, you gotta eat something."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_FRUITS_FRUITS
|
|
msgid "Jam"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_FRUITS_FRUITS_DES
|
|
msgid "Jam all the sweet goodness of summer fruits in a jar."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_FRUITS_SPICES
|
|
msgid "Goblin Wine"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_FRUITS_SPICES_DES
|
|
msgid "Gobbo Wine is known to send you into the ghost-world, there's likely shrooms in it."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_NUTS_MEAT
|
|
msgid "Nutty Stew"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_NUTS_MEAT_DES
|
|
msgid "Nutty Stew, if you do it right, it still has that crunch to it."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_NUTS_VEGGIES
|
|
msgid "Nut Roast"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_NUTS_VEGGIES_DES
|
|
msgid "Roasted nuts, yum."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_NUTS_FRUITS
|
|
msgid "Muesli"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_NUTS_FRUITS_DES
|
|
msgid "Muesli, breakfast of choice for fancy folk."
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_NUTS_SPICES
|
|
msgid "Nut Tincture"
|
|
msgstr ""
|
|
|
|
#. DES_COOKING_NUTS_SPICES_DES
|
|
msgid "Nut Tincture. If it sounds suspicious then it probably is, so consume at your own risk."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_SWORDS
|
|
msgid "Swords"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_SWORDS_DES
|
|
msgid ""
|
|
"Allows you to craft 1- and 2-Handed Swords that also provide shielding.\n"
|
|
"\n"
|
|
"Sword ({ICON:Handed1}) - very high speed, low damage.\n"
|
|
"\n"
|
|
"Greatsword ({ICON:Handed2}) - high speed, medium damage, area of effect."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_SWORD_1H_1
|
|
msgid "1-Handed Swords - Advanced"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_SWORD_1H_1_DES
|
|
msgid "Increase your proficiency in crafting 1-Handed Swords. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-SWORD_1H_1}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_SWORD_1H_2
|
|
msgid "1-Handed Swords - Expert"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_SWORD_1H_2_DES
|
|
msgid "Further increase your proficiency in crafting 1-Handed Swords. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-SWORD_1H_2}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_SWORD_2H_1
|
|
msgid "2-Handed Swords - Advanced"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_SWORD_2H_1_DES
|
|
msgid "Increase your proficiency in crafting 2-Handed Swords. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-SWORD_2H_1}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_SWORD_2H_2
|
|
msgid "2-Handed Swords - Expert"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_SWORD_2H_2_DES
|
|
msgid "Further increase your proficiency in crafting 2-Handed Swords. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-SWORD_2H_2}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_AXES
|
|
msgid "Axes"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_AXES_DES
|
|
msgid ""
|
|
"Allows you to craft 1- and 2-Handed Axes.\n"
|
|
"\n"
|
|
"Hatchet ({ICON:Handed1}) - high speed, medium damage.\n"
|
|
"\n"
|
|
"Battle Axe ({ICON:Handed2}) - high speed, very high damage."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_AXE_1H_1
|
|
msgid "1-Handed Axes - Advanced"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_AXE_1H_1_DES
|
|
msgid "Increase your proficiency in crafting 1-Handed Axes. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-AXE_1H_1}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_AXE_1H_2
|
|
msgid "1-Handed Axes - Expert"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_AXE_1H_2_DES
|
|
msgid "Further increase your proficiency in crafting 1-Handed Axes. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-AXE_1H_2}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_AXE_2H_1
|
|
msgid "2-Handed Axes - Advanced"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_AXE_2H_1_DES
|
|
msgid "Increase your proficiency in crafting 2-Handed Axes. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-AXE_2H_1}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_AXE_2H_2
|
|
msgid "2-Handed Axes - Expert"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_AXE_2H_2_DES
|
|
msgid "Further increase your proficiency in crafting 2-Handed Axes. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-AXE_2H_2}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_CLUBS
|
|
msgid "Clubs"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_CLUBS_DES
|
|
msgid ""
|
|
"Allows you to craft 1- and 2-Handed Clubs that also deal area of effect damage.\n"
|
|
"\n"
|
|
"Club ({ICON:Handed1}) - low speed, low damage.\n"
|
|
"\n"
|
|
"Mallet ({ICON:Handed2}) - low speed, high damage."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_CLUB_1H_1
|
|
msgid "1-Handed Clubs - Advanced"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_CLUB_1H_1_DES
|
|
msgid "Increase your proficiency in crafting 1-Handed Clubs. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-CLUB_1H_1}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_CLUB_1H_2
|
|
msgid "1-Handed Clubs - Expert"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_CLUB_1H_2_DES
|
|
msgid "Further increase your proficiency in crafting 1-Handed Clubs. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-CLUB_1H_2}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_CLUB_2H_1
|
|
msgid "2-Handed Clubs - Advanced"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_CLUB_2H_1_DES
|
|
msgid "Increase your proficiency in crafting 2-Handed Clubs. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-CLUB_2H_1}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_CLUB_2H_2
|
|
msgid "2-Handed Clubs - Expert"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_CLUB_2H_2_DES
|
|
msgid "Further increase your proficiency in crafting 2-Handed Clubs. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-CLUB_2H_2}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_POLEARMS
|
|
msgid "Polearms"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_POLEARMS_DES
|
|
msgid ""
|
|
"Allows you to craft 1- and 2-Handed Polearms that may also attack from Ranged Row or deal area of effect damage.\n"
|
|
"\n"
|
|
"Spear ({ICON:Handed1}) - medium speed, low damage.\n"
|
|
"\n"
|
|
"Polearm ({ICON:Handed2}) - low speed, medium damage."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_POLEARM_1H_1
|
|
msgid "1-Handed Polearms - Advanced"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_POLEARM_1H_1_DES
|
|
msgid "Increase your proficiency in crafting 1-Handed Polearms. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-POLEARM_1H_1}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_POLEARM_1H_2
|
|
msgid "1-Handed Polearms - Expert"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_POLEARM_1H_2_DES
|
|
msgid "Further increase your proficiency in crafting 1-Handed Polearms. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-POLEARM_1H_2}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_POLEARM_2H_1
|
|
msgid "2-Handed Polearms - Advanced"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_POLEARM_2H_1_DES
|
|
msgid "Increase your proficiency in crafting 2-Handed Polearms. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-POLEARM_2H_1}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_POLEARM_2H_2
|
|
msgid "2-Handed Polearms - Expert"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_POLEARM_2H_2_DES
|
|
msgid "Further increase your proficiency in crafting 2-Handed Polearms. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-POLEARM_2H_2}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_SCROLLS
|
|
msgid "Scrolls"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_SCROLLS_DES
|
|
msgid ""
|
|
"Allows you to craft 1- and 2-Handed Scrolls that do not have basic attack skill.\n"
|
|
"\n"
|
|
"Scroll ({ICON:Handed1}) - low speed, medium damage, 2 additional spells.\n"
|
|
"\n"
|
|
"Codex ({ICON:Handed2}) - low speed, high damage, 2 additional spells."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_SCROLL_1H_1
|
|
msgid "1-Handed Scrolls - Advanced"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_SCROLL_1H_1_DES
|
|
msgid "Increase your proficiency in crafting 1-Handed Scrolls. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-SCROLL_1H_1}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_SCROLL_1H_2
|
|
msgid "1-Handed Scrolls - Expert"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_SCROLL_1H_2_DES
|
|
msgid "Further increase your proficiency in crafting 1-Handed Scrolls. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-SCROLL_1H_2}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_SCROLL_2H_1
|
|
msgid "2-Handed Scrolls - Advanced"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_SCROLL_2H_1_DES
|
|
msgid "Increase your proficiency in crafting 2-Handed Scrolls. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-SCROLL_2H_1}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_SCROLL_2H_2
|
|
msgid "2-Handed Scrolls - Expert"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_SCROLL_2H_2_DES
|
|
msgid "Further increase your proficiency in crafting 2-Handed Scrolls. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-SCROLL_2H_2}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_ARTIFACTS
|
|
msgid "Artefacts"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_ARTIFACTS_DES
|
|
msgid ""
|
|
"Allows you to craft 1- and 2-Handed Artefacts that specialise in Spiritual and Mental challenges dealing area of effect damage.\n"
|
|
"\n"
|
|
"Artifact ({ICON:Handed1}) - medium speed, low damage.\n"
|
|
"\n"
|
|
"Relic ({ICON:Handed2}) - medium speed, medium damage, additional spell."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_ARTIFACT_1H_1
|
|
msgid "1-Handed Artefacts - Advanced"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_ARTIFACT_1H_1_DES
|
|
msgid "Increase your proficiency in crafting 1-Handed Artefacts. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-ARTIFACT_1H_1}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_ARTIFACT_1H_2
|
|
msgid "1-Handed Artefacts - Expert"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_ARTIFACT_1H_2_DES
|
|
msgid "Further increase your proficiency in crafting 1-Handed Artefacts. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-ARTIFACT_1H_2}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_ARTIFACT_2H_1
|
|
msgid "2-Handed Artefacts - Advanced"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_ARTIFACT_2H_1_DES
|
|
msgid "Increase your proficiency in crafting 2-Handed Artefacts. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-ARTIFACT_2H_1}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_ARTIFACT_2H_2
|
|
msgid "2-Handed Artefacts - Expert"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_ARTIFACT_2H_2_DES
|
|
msgid "Further increase your proficiency in crafting 2-Handed Artefacts. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-ARTIFACT_2H_2}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_RANGED_WEAPONS
|
|
msgid "Ranged Weapons"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_RANGED_WEAPONS_DES
|
|
msgid ""
|
|
"Allows you to craft Bows, Wands and Thrown Spears that can deal Ranged damage.\n"
|
|
"\n"
|
|
"Bow - low speed, low damage, can target any enemy.\n"
|
|
"\n"
|
|
"Wand - very low speed, medium damage, contains a special Spiritual skill.\n"
|
|
"\n"
|
|
"Thrown Spears - very low speed, medium damage."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_BOW_1
|
|
msgid "Bows - Advanced"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_BOW_1_DES
|
|
msgid "Increase your proficiency in crafting Bows. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-BOW_1}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_BOW_2
|
|
msgid "Bows - Expert"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_BOW_2_DES
|
|
msgid "Further increase your proficiency in crafting Bows. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-BOW_2}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_WAND_1
|
|
msgid "Wands - Advanced"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_WAND_1_DES
|
|
msgid "Increase your proficiency in crafting Wands. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-WAND_1}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_WAND_2
|
|
msgid "Wands - Expert"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_WAND_2_DES
|
|
msgid "Further increase your proficiency in crafting Wands. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-WAND_2}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_THROWN_SPEARS_1
|
|
msgid "Thrown Spears - Advanced"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_THROWN_SPEARS_1_DES
|
|
msgid "Increase your proficiency in crafting Thrown Spears. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-THROWN_SPEARS_1}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_THROWN_SPEARS_2
|
|
msgid "Thrown Spears - Expert"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_THROWN_SPEARS_2_DES
|
|
msgid "Further increase your proficiency in crafting Thrown Spears. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-THROWN_SPEARS_2}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_JEWELLERY_DES
|
|
msgid "Allows you to craft Jewellery which provides passive bonuses or extra skills."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_JEWELLERY_1
|
|
msgid "Jewellery - Advanced"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_JEWELLERY_1_DES
|
|
msgid "Increase your proficiency in crafting Jewellery. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-JEWELLERY_1}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_JEWELLERY_2
|
|
msgid "Jewellery - Expert"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_JEWELLERY_2_DES
|
|
msgid "Further increase your proficiency in crafting Jewellery. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-JEWELLERY_2}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_SHIELDS
|
|
msgid "Shields"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_SHIELDS_DES
|
|
msgid "Allows you to craft Shields which provide both passive Shielding and a skill to increase Shielding during a challenge."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_SHIELDS_1
|
|
msgid "Shields - Advanced"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_SHIELDS_1_DES
|
|
msgid "Increase your proficiency in crafting Shields. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-SHIELDS_1}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_SHIELDS_2
|
|
msgid "Shields - Expert"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_SHIELDS_2_DES
|
|
msgid "Further increase your proficiency in crafting Shields. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-SHIELDS_2}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_ARMOURS
|
|
msgid "Armours"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_ARMOURS_DES
|
|
msgid ""
|
|
"Allows you to craft Robes, Medium Armours and Heavy Armours.\n"
|
|
"\n"
|
|
"Robes - low passive Shielding bonus.\n"
|
|
"\n"
|
|
"Medium Armour - medium passive Shielding bonus.\n"
|
|
"\n"
|
|
"Heavy Armour - high passive Shielding bonus."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_ROBES_1
|
|
msgid "Robes - Advanced"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_ROBES_1_DES
|
|
msgid "Increase your proficiency in crafting Robes. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-ROBES_1}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_ROBES_2
|
|
msgid "Robes - Expert"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_ROBES_2_DES
|
|
msgid "Further increase your proficiency in crafting Robes. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-ROBES_2}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_MEDIUM_ARMOUR_1
|
|
msgid "Medium Armour - Advanced"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_MEDIUM_ARMOUR_1_DES
|
|
msgid "Increase your proficiency in crafting Medium Armour. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-MEDIUM_ARMOUR_1}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_MEDIUM_ARMOUR_2
|
|
msgid "Medium Armour - Expert"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_MEDIUM_ARMOUR_2_DES
|
|
msgid "Further increase your proficiency in crafting Medium Armour. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-MEDIUM_ARMOUR_2}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_HEAVY_ARMOUR_1
|
|
msgid "Heavy Armour - Advanced"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_HEAVY_ARMOUR_1_DES
|
|
msgid "Increase your proficiency in crafting Heavy Armour. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-HEAVY_ARMOUR_1}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TECH_HEAVY_ARMOUR_2
|
|
msgid "Heavy Armour - Expert"
|
|
msgstr ""
|
|
|
|
#. DES_TECH_HEAVY_ARMOUR_2_DES
|
|
msgid "Further increase your proficiency in crafting Heavy Armour. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-HEAVY_ARMOUR_2}% bonus to Essence."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_JEWELLERY_SHIELDING
|
|
msgid "Protective Pendant"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_JEWELLERY_SHIELDING_DES
|
|
msgid "A shiny that provides small amounts of protection."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_JEWELLERY_FAST_THINKER
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_LADA_I_LOVE_YOU
|
|
msgid "Bright Mind"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_JEWELLERY_FAST_THINKER_DES
|
|
msgid "A shiny that provides a small bonus to Wits and Inteligence."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_JEWELLERY_DIVINE_GOAL
|
|
msgid "Divine Goal"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_JEWELLERY_DIVINE_GOAL_DES
|
|
msgid "A shiny that provides a small bonus to Perception and Destiny."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_JEWELLERY_MYSTICAL_SIGN
|
|
msgid "Mystical Sign"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_JEWELLERY_MYSTICAL_SIGN_DES
|
|
msgid "A shiny that provides a small bonus to Mysticism and Wisdom."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_JEWELLERY_GATHERING
|
|
msgid "Gathering Jewel"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_JEWELLERY_GATHERING_DES
|
|
msgid "A shiny that increases Gathering attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_JEWELLERY_CRAFTING
|
|
msgid "Crafting Jewel"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_JEWELLERY_CRAFTING_DES
|
|
msgid "A shiny that increases Crafting attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_JEWELLERY_LULLABYE
|
|
msgid "Distracting Jewel"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_JEWELLERY_LULLABYE_DES
|
|
msgid "A shiny that delays enemies."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_JEWELLERY_BEAR_SPIRIT
|
|
msgid "Bear Spirit Jewel"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_JEWELLERY_BEAR_SPIRIT_DES
|
|
msgid "A shiny that allows you to attack like a bear."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_JEWELLERY_SOUL_TEAR
|
|
msgid "Soul Tear Jewel"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_JEWELLERY_SOUL_TEAR_DES
|
|
msgid "A shiny that can tear an enemy's soul."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_JEWELLERY_HYPNOTISE_MOVE
|
|
msgid "Hypnotic Jewel"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_JEWELLERY_HYPNOTISE_MOVE_DES
|
|
msgid "A shiny that hypnotises your enemies."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_JEWELLERY_HURRY_UP
|
|
msgid "Swift Jewel"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_JEWELLERY_HURRY_UP_DES
|
|
msgid "A shiny that allows you to hurry your allies."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_JEWELLERY_CARRY
|
|
msgid "Lightness Jewel"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_JEWELLERY_CARRY_DES
|
|
msgid "A shiny that gives the feeling of lightness to items you carry in your backpack."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_WEAK_MULTI_GATHERING_TOOL
|
|
msgid "Forager's Aid"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_WEAK_ADD_GATHERING_TOOL
|
|
msgid "Gatherer's Aid"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_WEAK_GATHERING_TOOL_DES
|
|
msgid "Provides a bonus to Gathering attribute when equipped."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_GATHERING_TOOL
|
|
msgid "Scavenger's Aid"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_GATHERING_TOOL_DES
|
|
msgid "Provides a bonus to Gathering and Rituals attributes when equipped. Also increases Group Carry."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_STRONG_GATHERING_TOOL
|
|
msgid "Collector's Aid"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_STRONG_GATHERING_TOOL_DES
|
|
msgid "Provides a bonus to Gathering and Personal Carry attributes when equipped."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_WEAK_MULTI_CRAFTING_TOOL
|
|
msgid "Craftsman's Aid "
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_WEAK_ADD_CRAFTING_TOOL
|
|
msgid "Worker's Aid "
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_WEAK_CRAFTING_TOOL_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_WEAK_ADD_CRAFTING_TOOL_DES
|
|
msgid "Provides a bonus to Crafting attribute when equipped."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_CRAFTING_TOOL
|
|
msgid "Inventor's Aid"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_CRAFTING_TOOL_DES
|
|
msgid "Provides a bonus to Crafting and Research attributes when equipped. Also increases Sanity regeneration."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_STRONG_CRAFTING_TOOL
|
|
msgid "Labourer's Aid"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_STRONG_CRAFTING_TOOL_DES
|
|
msgid "Provides a bonus to Crafting and Gathering attributes when equipped."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_BLUNT_ATTACK
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BLUNT_ATTACK_M_P_S
|
|
msgid "Brute Force"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_BLUNT_ATTACK_DES
|
|
msgid "The most basic form of attack."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_TRASH_ATTACK
|
|
msgid "Trash Attack"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_TRASH_ATTACK_DES
|
|
msgid "Scavengers are good at gathering stuff, but if needed - they can toss it at the enemy too."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_BITE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BITE
|
|
msgid "Bite"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_BITE_DES
|
|
msgid "Primary form of attack for beasts."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_LEECH_BITE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_LEECH_BITE
|
|
msgid "Leech Bite"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_LEECH_BITE_DES
|
|
msgid "The primary form of attack of blood sucking creatures, which also allows them to recover Health."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_CLAW_HIT
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_CLAW_HIT
|
|
msgid "Claw Hit"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_CLAW_HIT_DES
|
|
msgid "The main form of attack for beasts."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_LINE_CHARGE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_LINE_CHARGE
|
|
msgid "Line Charge"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_LINE_CHARGE_DES
|
|
msgid "Charge the lines in front of a character."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_POISON_BITE
|
|
msgid "Poisonous Bite"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_POISON_BITE_DES
|
|
msgid "Alternative form of attack for beasts."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_POISON_THROWING_DAGGER
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_POISON_THROWING_DAGGER
|
|
msgid "Poison Throwing Dagger"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_POISON_THROWING_DAGGER_DES
|
|
msgid "Poisoned throwing dagger that is used to attack."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_SUMMON_DEMON
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUMMON_DEMON
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_SUMMON_DEMON_SPELL
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUMMON_DEMON_SPELL
|
|
msgid "Summon Demon"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SUMMON_DEMON_DES
|
|
msgid "Summon a Demon to help you during a challenge."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_SUMMON_WRAITH
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUMMON_PET_WRAITH
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUMMON_WRAITH
|
|
msgid "Summon Wraith"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SUMMON_WRAITH_DES
|
|
msgid "Summon a wraith to help you during a challenge."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_SUMMON_SHAMAN_MINION
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUMMON_SHAMAN_MINION
|
|
msgid "Summon Shaman Minion"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SUMMON_SHAMAN_MINION_DES
|
|
msgid "Summon a Shaman minion to help you during a challenge."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_SUMMON_UNLIVING
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUMMON_UNLIVING
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_SUMMON_UNLIVING_SPELL
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUMMON_UNLIVING_SPELL
|
|
msgid "Summon Unliving"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SUMMON_UNLIVING_DES
|
|
msgid "Summon an Unliving to help you during a challenge."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_SUMMON_UNLIVING_RAT
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUMMON_UNLIVING_RAT
|
|
msgid "Summon Unliving Rat"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SUMMON_UNLIVING_RAT_DES
|
|
msgid "Summon an Unliving Rat to help you during a challenge."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_SUMMON_WILD_BEAST
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUMMON_WILD_BEAST
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_SUMMON_WILD_BEAST_SPELL
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUMMON_WILD_BEAST_SPELL
|
|
msgid "Summon Wild Beast"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SUMMON_WILD_BEAST_DES
|
|
msgid "Summon a Beast to help you during a challenge."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_SUMMON_ELDERCONE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUMMON_FOREST_ELDERCONE
|
|
msgid "Summon Eldercone"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SUMMON_ELDERCONE_DES
|
|
msgid "Summon a Eldercone to help you during a challenge."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SUMMON_BEE
|
|
msgid "Summon a Bee"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SUMMON_BEE_DES
|
|
msgid "Summon a Bee to help you during a challenge."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SUMMON_KRAKEN_TENTACLE
|
|
msgid "Summon a Tentacle"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SUMMON_KRAKEN_TENTACLE_DES
|
|
msgid "Summon a Tentacle to help you during a challenge."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_TOUGHNESS
|
|
msgid "Toughness"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_TOUGHNESS_DES
|
|
msgid "Makes you tougher."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PARRY
|
|
msgid "Parry"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PARRY_DES
|
|
msgid "Adds extra shielding."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_CHILD_GROW_UP
|
|
msgid "Child growing up"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_CHILD_GROW_UP_DES
|
|
msgid "This child will grow into an adult once the counter reaches 0."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MASTER_LUCK
|
|
msgid "Lucky Sod"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MASTER_LUCK_DES
|
|
msgid "This character has a special talent for finding things - be it loot or trouble."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MASTER_GATHERER
|
|
msgid "Master Gatherer"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MASTER_GATHERER_DES
|
|
msgid "This character specialises in Gathering."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MASTER_CRAFTSMAN
|
|
msgid "Master Craftsman"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MASTER_CRAFTSMAN_DES
|
|
msgid "This character specialises in creating items."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MASTER_INVENTOR
|
|
msgid "Master Inventor"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MASTER_INVENTOR_DES
|
|
msgid "This character specialises in creating items and research."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MASTER_HEALER
|
|
msgid "Master Healer"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MASTER_HEALER_DES
|
|
msgid "This character specialises in healing others."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_GATHERER
|
|
msgid "Gatherer"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_GATHERER_DES
|
|
msgid "This character has a knack for Gathering."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_CRAFTSMAN
|
|
msgid "Craftsman"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_CRAFTSMAN_DES
|
|
msgid "This character has a knack for Crafting."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_LUCK
|
|
msgid "Good Luck"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_LUCK_DES
|
|
msgid "This character has a knack for Luck."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_HORN_IMPALE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_HORN_IMPALE
|
|
msgid "Horn Impale"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_HORN_IMPALE_DES
|
|
msgid "No armour can protect your opponent from this attack."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_BEE_STING
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BEE_STING
|
|
msgid "Bee Sting"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_BEE_STING_DES
|
|
msgid "Sharp and deadly, this sting can easily bypass any armour."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_BOILED_BLOOD
|
|
msgid "Boiled Blood"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_BOILED_BLOOD_DES
|
|
msgid "You blood turns into a weapon against your enemies. Using blood from wounds to burn the attackers."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_HEADBUTT
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_HEADBUTT
|
|
msgid "Headbutt"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_HEADBUTT_DES
|
|
msgid "Fast, brutal and unexpected. Create chaos in the enemy's head."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_INSPIRE_DES
|
|
msgid "Inspire your allies. They will fight faster and hit harder with your support."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_DIZZINESS_POWDER
|
|
msgid "Dizziness Powder"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_DIZZINESS_POWDER_DES
|
|
msgid "Any enemy hit by the powder gets dizzy and confused."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_BLIZZARD
|
|
msgid "Blizzard"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_BLIZZARD_DES
|
|
msgid "A powerful blizzard tha confuses any enemy it hits."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_POISON_DUST
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_POISON_DUST
|
|
msgid "Poison Dust"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_POISON_DUST_DES
|
|
msgid "With a little bit of chemistry, you can prepare poison and use it on your enemies."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_GOD_WORD
|
|
msgid "Divine Word"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_GOD_WORD_DES
|
|
msgid "The gods speak their powerful word through you, crushing your opponent's will and spirit."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_GHOST_TOUCH
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_GHOST_TOUCH
|
|
msgid "Ghost Touch"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_GHOST_TOUCH_DES
|
|
msgid "The cold touch of a spirit that chills to the bone."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_RELIABLE_ARGUMENT
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_RELIABLE_ARGUMENT
|
|
msgid "Reliable Argument"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RELIABLE_ARGUMENT_DES
|
|
msgid "Your words are wise and based on sound logic."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SOUL_TEAR
|
|
msgid "Soul Tear"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SOUL_TEAR_DES
|
|
msgid "A Spiritual attack draining your enemies' soul."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_SHADOW_WHISPERS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SHADOW_WHISPERS
|
|
msgid "Destructive Words"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SHADOW_WHISPERS_DES
|
|
msgid "Aggressive words that poison anybody who hears them."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_SNEAK_ATTACK
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SNEAK_ATTACK
|
|
msgid "Sneak Attack"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SNEAK_ATTACK_DES
|
|
msgid "Strike an unexpected blow from the shadows."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_EERIE_THROWING_AXE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_EERIE_THROWING_AXE
|
|
msgid "Ghostly Axe"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EERIE_THROWING_AXE_DES
|
|
msgid "A throwing axe which, oddly enough, only materialises once thrown. Able to damage both body and soul."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_GROUND_SHAKING
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_GROUND_SHAKING
|
|
msgid "Ground Shake"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_GROUND_SHAKING_DES
|
|
msgid "Shake the ground under the feet of your enemies."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_ICE_SPIKE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ICE_SPIKE
|
|
msgid "Ice Spike"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_ICE_SPIKE_DES
|
|
msgid "The air freezes and creates a sharp spike, thrown at your enemies."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_COUNTER_ATTACK
|
|
msgid "Counter-attack"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_COUNTER_ATTACK_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_FEINT_DES
|
|
msgid "Each enemy that deals damage to you will also receive damage."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_FEINT
|
|
msgid "Feint"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_POISON_SPIT
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_POISON_SPIT
|
|
msgid "Poison Spit"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_POISON_SPIT_DES
|
|
msgid "Spit poison at your enemies."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_DIVE_ATTACK
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_DIVE_ATTACK
|
|
msgid "Dive Attack"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_DIVE_ATTACK_DES
|
|
msgid "Attack from the sky, where the attacker chooses any opponent."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_FROGS_RAIN
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_FROGS_RAIN
|
|
msgid "Rain of Frogs"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_FROGS_RAIN_DES
|
|
msgid "A rain of frogs falls on your enemies."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_ENERGY_EXPLOSION
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ENERGY_EXPLOSION
|
|
msgid "Energy Explosion"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_ENERGY_EXPLOSION_DES
|
|
msgid "An outburst of spiritual and mental energy."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PRESENCE
|
|
msgid "Presence"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PRESENCE_DES
|
|
msgid "There is something overwelming in your presence."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_WEAKNESS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_WEAKNESS
|
|
msgid "Weakness"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_WEAKNESS_DES
|
|
msgid "Weakens its opponent after attacking."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_TWO_DAGGERS_THROW
|
|
msgid "Two Flying Daggers"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_TWO_DAGGERS_THROW_DES
|
|
msgid "Throw two daggers at your opponents."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_PRIMAL_DESIRE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_PRIMAL_DESIRE
|
|
msgid "Convincing Voice"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PRIMAL_DESIRE_DES
|
|
msgid "You know how to convince another person to give you what you need..."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SHOWING_OFF
|
|
msgid "Showing Off"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SHOWING_OFF_DES
|
|
msgid "In a brawl it will only get your teeth kicked in, but you know how to shine in a conversation."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_WAR_SHOUT
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_WAR_SHOUT
|
|
msgid "War Shout"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_WAR_SHOUT_DES
|
|
msgid "Step forward with fury and give out an angry shout at your enemy."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EVADE_ORDERS
|
|
msgid "Battle Orders"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EVADE_ORDERS_DES
|
|
msgid "A good strategy is possible only if warriors follow the orders of their commander."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PROTECTIVE_WORD
|
|
msgid "Protective Word"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PROTECTIVE_WORD_DES
|
|
msgid "Warn your ally to be reasonable, think rationally or take cover from danger."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_HURRY_UP
|
|
msgid "Hurry up!"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_HURRY_UP_DES
|
|
msgid "Whatever your friend is doing, they need to do it quicker."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_CORRUPTION
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_CORRUPTION
|
|
msgid "Corruption"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_CORRUPTION_DES
|
|
msgid "A poison for soul and mind."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_WILL_DRAIN
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_WILL_DRAIN
|
|
msgid "Will Drain"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_WILL_DRAIN_DES
|
|
msgid "Drains foe leaving an empty shell."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_SWARM_STRENGTH
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SWARM_STRENGTH
|
|
msgid "Strength of the Swarm"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SWARM_STRENGTH_DES
|
|
msgid "More rats, more problems."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_HUNTERS_MARK
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_HUNTERS_MARK
|
|
msgid "Hunter's Mark"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_HUNTERS_MARK_DES
|
|
msgid "Mark your prey to show it to others."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_DEVOURING_ROAR
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_DEVOURING_ROAR
|
|
msgid "Devouring Roar"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_DEVOURING_ROAR_DES
|
|
msgid "Roar at your enemies to decrease their combat effectiveness."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_DARKNESS_VORTEX
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_DARKNESS_VORTEX
|
|
msgid "Darkness Vortex"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_DARKNESS_VORTEX_DES
|
|
msgid "No one has ever seen the vortex, only its devastating effects on living beings are a sign that it manifested."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_BLESSED_ARMOUR
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BLESSED_ARMOUR
|
|
msgid "Blessed Armour"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_BLESSED_ARMOUR_DES
|
|
msgid "This armour not only protects from physical harm, it also improves combat abilities."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_LIGHT_CONNECTION
|
|
msgid "Light Connection"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_LIGHT_CONNECTION_DES
|
|
msgid "If the Light commands to strike, you obey."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_DRAGON_BREATH
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_DRAGON_BREATH
|
|
msgid "Dragon Breath"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_DRAGON_BREATH_DES
|
|
msgid "A powerful fire that could burn any unprotected flesh like a dry twig."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_POISON_SPEW
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_POISON_SPEW
|
|
msgid "Poison Spew"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_POISON_SPEW_DES
|
|
msgid "A powerful poison that was inside the belly of that baest right over you head!"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MIGHTY_ROAR
|
|
msgid "Mighty Roar"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MIGHTY_ROAR_DES
|
|
msgid "A roar that terrifies all living beings even many miles away."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_ZMEY_BITE
|
|
msgid "Zmey's Bite"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_ZMEY_BITE_DES
|
|
msgid "No armour can stop Zmey's teeth. They can chew even through the hardest metal."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_TAIL_WHIP
|
|
msgid "Tail Whip"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_TAIL_WHIP_DES
|
|
msgid "Zmey's tail not only hits like a whip but can also steal life from the enemies."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_CHAIN_WHIP
|
|
msgid "Chain Whip"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_CHAIN_WHIP_DES
|
|
msgid "The chains not only hit like a whip but can also steal life from the enemies."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SEEDS_GROW
|
|
msgid "Grow Seeds"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SEEDS_GROW_DES
|
|
msgid "Pineconettes grow fast near Nai-Ysir..."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PUMPKIN_HELLFIRE
|
|
msgid "Pumpkin Hellfire"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PUMPKIN_HELLFIRE_DES
|
|
msgid "Your pumpkin is fragile like a glass bottle. But be warned that inside it there is hellfire hidden so you better not brake it!"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_VIGOUR_DRAIN
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_VIGOUR_DRAIN
|
|
msgid "Drain Vigour"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_VIGOUR_DRAIN_DES
|
|
msgid "Attack that damages your target's combat attributes and makes yours stronger."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_OVERENCUMBERED_DES
|
|
msgid "This character carries too much equipment and is over encumbered. They will drop a random item back to the group's inventory at the end of this turn."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_LOW_PHYSICAL_HEALTH
|
|
msgid "Chance to die"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_LOW_PHYSICAL_HEALTH_DES
|
|
msgid "Your Character is below 30% of their Health (Physical HP). They have a chance to die and is greater the more Health they are missing. A bit of Health regenerates each turn naturally, regeneration can be increased by camping, provided the group has fuel to burn."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_LOW_MENTAL_HEALTH
|
|
msgid "Decreased Morale"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_LOW_MENTAL_HEALTH_DES
|
|
msgid "The character is below 30% of their Sanity (Mental HP). They now suffer a negative damage multiplier and may leave you. Sanity is regenerated by consuming Morale (2 Morale for 1 Sanity point until it regenerates completely)."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_LOW_SPIRIT_HEALTH
|
|
msgid "Poisoned by Magic"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_LOW_SPIRIT_HEALTH_DES
|
|
msgid "The character is below 30% of their Faith (Spiritual HP). They now receive physical damage each turn. A bit of Faith regenerates each turn naturally, to recover a bigger portion - perform a Spiritual Healing ritual while camping or in a village."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_TOXINE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_TOXINE
|
|
msgid "Toxine"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_TOXINE_DES
|
|
msgid "Toxins rage through your bloodstream, causing damage."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_ILLNESS
|
|
msgid "Illness"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_ILLNESS_DES
|
|
msgid "A sickness strikes and weakens you for a time. Lowers movement and all health points."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_CURSE_P
|
|
msgid "Physical Curse"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_CURSE_P_DES
|
|
msgid "A curse of the body that weakens your max health and slows your movement. Curses last until removed."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_CURSE_M
|
|
msgid "Mental Curse"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_CURSE_M_DES
|
|
msgid "A curse of the mind that weakens your intelligence and wisdom. Curses last until removed."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_CURSE_S
|
|
msgid "Spiritual Curse"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_CURSE_S_DES
|
|
msgid "A curse of the soul that weakens your mysticism and destiny. Curses last until removed."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_BLESS_P
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_RITUAL_PHYSICAL_BLESS
|
|
msgid "Physical Blessing"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_BLESS_P_DES
|
|
msgid "Blessing of the body, temporarily increases your max physical health and movement."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_BLESS_M
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_RITUAL_MENTAL_BLESS
|
|
msgid "Mental Blessing"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_BLESS_M_DES
|
|
msgid "Blessing of the mind, temporarily increases your intelligence and wisdom."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_BLESS_S
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_RITUAL_SPIRITUAL_BLESS
|
|
msgid "Spiritual Blessing"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_BLESS_S_DES
|
|
msgid "Blessing of the spirit, temporarily increases your mysticism and destiny."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MORALE_IMPACT_0
|
|
msgid "Negative Morale"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MORALE_IMPACT_0_DES
|
|
msgid ""
|
|
"Gloom and doom. Maybe I'd be better off on my own?\n"
|
|
"\n"
|
|
"This character has Morale below 0. For each point below 0 they have 1% chance to leave your party."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MORALE_IMPACT_1
|
|
msgid "Low Morale"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MORALE_IMPACT_1_DES
|
|
msgid ""
|
|
"This life is hard.\n"
|
|
"\n"
|
|
"This character has low Morale. Try to improve it before it falls below 0 or they might part ways with your group."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MORALE_IMPACT_2
|
|
msgid "Poor Morale"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MORALE_IMPACT_2_DES
|
|
msgid ""
|
|
"I need a drink...\n"
|
|
"\n"
|
|
"This character's Morale is not too great."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MORALE_IMPACT_3
|
|
msgid "Normal Morale"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MORALE_IMPACT_3_DES
|
|
msgid ""
|
|
"Could be worse, I guess?\n"
|
|
"\n"
|
|
"This character's Morale is normal."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MORALE_IMPACT_4
|
|
msgid "Fair Morale"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MORALE_IMPACT_4_DES
|
|
msgid ""
|
|
"It's not that bad really.\n"
|
|
"\n"
|
|
"This character's Morale is fair."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MORALE_IMPACT_5
|
|
msgid "Good Morale"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MORALE_IMPACT_5_DES
|
|
msgid ""
|
|
"Starting to enjoy it.\n"
|
|
"\n"
|
|
"This character's Morale is good."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MORALE_IMPACT_6
|
|
msgid "Great Morale"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MORALE_IMPACT_6_DES
|
|
msgid ""
|
|
"It's my lucky day!\n"
|
|
"\n"
|
|
"This character's Morale is great."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MORALE_IMPACT_7
|
|
msgid "Excellent Morale"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MORALE_IMPACT_7_DES
|
|
msgid ""
|
|
"Bring it on!\n"
|
|
"\n"
|
|
"This character's Morale is excellent."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MORALE_IMPACT_8
|
|
msgid "Fantastic Morale"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MORALE_IMPACT_8_DES
|
|
msgid ""
|
|
"Let's celebrate!\n"
|
|
"\n"
|
|
"This character's Morale is fantastic."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MORALE_IMPACT_9
|
|
msgid "Outstanding Morale"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MORALE_IMPACT_9_DES
|
|
msgid ""
|
|
"I could move mountains!\n"
|
|
"\n"
|
|
"This character's Morale is oustanding."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MORALE_IMPACT_10
|
|
msgid "Perfect Morale"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MORALE_IMPACT_10_DES
|
|
msgid ""
|
|
"Life doesn't get better than this!\n"
|
|
"\n"
|
|
"This character's Morale is perfect."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_SNAKES_DES
|
|
msgid "This character is a Snake. Its still, glossy eyes make people feel uneasy. Or is it because of the venomous bite it is capable of?"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_RACE_SPIDERS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_RACE_SPIDER
|
|
msgid "Spider"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_SPIDERS_DES
|
|
msgid "This character is a Spider. Eight hair-covered legs with more eyes than you can count will surely come in handy when performing manual tasks."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_DWARVES
|
|
msgid "Dwarf"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_DWARVES_DES
|
|
msgid "The character is a dwarf. Their legs are short, so they move slow, but they're healthy as an ox, can carry a human on each shoulder and can craft with their eyes shut."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_RACE_ELVES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_RACE_ELVES_WEAK
|
|
msgid "Elf"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_ELVES_DES
|
|
msgid "The character is an elf. They are immortal beings known for greater wisdom and connection to magic."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_ORCS
|
|
msgid "Orc"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_ORCS_DES
|
|
msgid "The character is an orc. They are a warrior race that lives in a matriarchal clan structure. They are known for their strength, ferocity and disdain for 1h weapons."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_GOBLINS
|
|
msgid "Goblin"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_GOBLINS_DES
|
|
msgid "The character is a goblin. They love tinkering, so they are better at research and rituals."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_DEMON_FLYING
|
|
msgid "Flying Demon"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_DEMON_CMUCH
|
|
msgid "Demon Cmuch"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_DEMON_DES
|
|
msgid "The character is a demon. A creature weaved from magic, which gives them bonuses to faith. They also tend to be great talkers."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_DEMON_STRIGA
|
|
msgid "Demon Striga"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_DEMON_STRIGA_DES
|
|
msgid "The character is a demon of the night. A creature weaved from magic, which gives them bonuses to faith. These night demons are known for their silver tongues despite their terrible looks. The striga will take the health of its companions each turn to sustain itself."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_VILLAGE_DEMON
|
|
msgid "Guardian Demon"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_VILLAGE_DEMON_DES
|
|
msgid "The character is a Guardian Demon. It is bound to the Idol that brought it to life and sworn to protect it. Cannot travel outside the village."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_NIGHT_DEMON
|
|
msgid "Night Demon"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_NIGHT_DEMON_FLYING
|
|
msgid "Flying Night Demon"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_NIGHT_DEMON_DES
|
|
msgid "The character is a night demon. They receive a bonus to Faith and a special Mental attack. They are weak during the day and stronger during the night."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_RACE_UNLI
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_GROUP_UNLIVING
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_UNLIVING
|
|
msgid "Unliving"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_UNLI_DES
|
|
msgid "The character is an unliving. Awakened by a mystical call and given a new life-force. They are dead, so it does make them physically tougher. "
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_UNLI_SPIDER_DES
|
|
msgid "The character is an unliving spider. Awakened by a mystical call and given a new life-force. It is dead, so it does make them physically tougher and eight hair-covered legs with more eyes than you can count will surely come in handy when performing manual tasks."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_DRAGON_DES
|
|
msgid "The character is a dragon. An ancient, intelligent beast feared throughout the ages. Known to like gold, gems and virgins. "
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_DRAGON_ZMEY_DES
|
|
msgid "The character is a zmey. Forever connected to darkness, but also the tree of life, a foe or friend, one can never know with the zmey."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_UNLI_DRAGON_DES
|
|
msgid "Once a mighty dragon, now a terrifying unliving fiend."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_LIGHT_SICK_DRAGON
|
|
msgid "Light-Sick Zmey"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_LIGHT_SICK_DRAGON_DES
|
|
msgid "The character is a dragon. An ancient, intelligent beast feared throughout the ages. Known to like gold, gems and virgins. This one is stricken with light-sickness that weakens them but may make them more cranky too."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_TROLL
|
|
msgid "Troll"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_TROLL_DES
|
|
msgid "The character is a troll, can regenerate physical wounds and gets a small shielding bonus."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_DARKNESS_CHILDREN
|
|
msgid "Child of Darkness"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_DARKNESS_CHILDREN_DES
|
|
msgid "The character is a Child of Darkness. They are stronger during the night."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_DARKNESS_CHILDREN_MANEVCA_DES
|
|
msgid "The character is a Child of Darkness. The are stronger during the night and can copy health."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RACE_SPIDER_DES
|
|
msgid "The character is a spider. It has eight hairy legs, which let him do any kind of manual work a lot faster."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_HORZ_NIGHT_PREDATOR
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TRAIT_NIGHT_AFFINITY
|
|
msgid "Nocturnal Predator"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_HORZ_NIGHT_PREDATOR_DES
|
|
msgid "Horz's Trait bonus - this character is stronger during the night and weaker during the day."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_HORZ_BLOODY_SUMMON_WEREWOLF
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BLOODY_SUMMON_WEREWOLF
|
|
msgid "Bloody Summon Werewolf"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_HORZ_BLOODY_SUMMON_WEREWOLF_DES
|
|
msgid "A powerful ally... for a price."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_DZIEVANNA_ANIMAL_PATH
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TRAIT_ANIMAL_PATH
|
|
msgid "Animal Senses"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_DZIEVANNA_ANIMAL_PATH_DES
|
|
msgid "Dzievanna's Trait bonus."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_ZORYA_WARCRY
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TRAIT_WARCRY
|
|
msgid "War Cry"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_ZORYA_WARCRY_DES
|
|
msgid "Zorya's Trait bonus - this character's Delay will decrease for each other enemy character placed on the battlefield after them."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_LADA_I_LOVE_YOU_DES
|
|
msgid "Lada's Trait bonus."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_STRIBOG_LONG_TRAVEL
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TRAIT_LONG_TRAVEL
|
|
msgid "Favourable Winds"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_STRIBOG_LONG_TRAVEL_DES
|
|
msgid "Stribog's Trait bonus."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_MAROVIT_NIGHTMARE_GIFT
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TRAIT_NIGHTMARE_GIFT
|
|
msgid "Unshaken Faith"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MAROVIT_NIGHTMARE_GIFT_DES
|
|
msgid "Marovit's Trait bonus."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_SVAROG_MANY_HAMMERS_PATH
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TRAIT_MANY_HAMMERS_ONE_ANVIL
|
|
msgid "Many Hammers, One Anvil"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SVAROG_MANY_HAMMERS_PATH_DES
|
|
msgid "Svarog's Trait bonus."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_TRIGLAV_GODS_COMMANDER
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TRAIT_DIVINE_COMMANDER
|
|
msgid "Divine Commander"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_TRIGLAV_GODS_COMMANDER_DES
|
|
msgid "Triglav's Trait bonus."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_TRIGLAV_GODS_COMMANDER_CHOSEN
|
|
msgid "Triglav's Chosen"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_TRIGLAV_GODS_COMMANDER_CHOSEN_DES
|
|
msgid "Being a Chosen is not an easy task. Triglav appreciated that and decided to bestow a special ability on his chosen follower."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_IDOL_OF_PAIN
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TRAIT_IDOL_OF_PAIN
|
|
msgid "Not Dead Yet"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_IDOL_OF_PAIN_DES
|
|
msgid "If your Chosen dies, they change into an unliving corpse. Additionally, all your characters have a lower chance to die from heavy wounds.."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SHIP_SMALL_DES
|
|
msgid "Allows to sail on seas. Slow with small capacity."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_STRIBOG_SHIP_SMALL_DES
|
|
msgid "Allows to sail on seas. Very light yet surprisingly capacious."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SHIP_MEDIUM_DES
|
|
msgid "Allows to sail on seas. Fast with medium capacity."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SHIP_LARGE_DES
|
|
msgid "Allows to sail on seas. Slow with big capacity."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_COSMIC_SEED
|
|
msgid "Cosmic Seed's Root"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_COSMIC_SEED_DES
|
|
msgid "You become the gate of cosmic energy."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_FOREFATHER_STIGMA
|
|
msgid "Stigma of the Forefathers"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_FOREFATHER_STIGMA_DES
|
|
msgid "The stigma you carry is a burden on both your mind and soul. Your Intelligence, Wisdom, Destiny and Mysticism are lowered. Survive this lenghty trial and be freed from it, or perish."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_GREED
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_GREED
|
|
msgid "Greed"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_GREED_DES
|
|
msgid "Clanless dwarves suffer from an odd form of hunger - they need to ingest a metal bar each turn. Every time this character ingests a metal bar, they are closer to getting rid of this weakness."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_FOODIE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_FOODIE
|
|
msgid "Foodie"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_FOODIE_DES
|
|
msgid "The common folk have a saying - 'Never eat more than you can lift'. But dwarves lift a lot and they surely aren't common folk! As a Dwarf, this character has chance to eat 1 extra {ICON:FoodIcon} per turn."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_NATURE_PURITY
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_NATURE_PURITY
|
|
msgid "Natural Purity"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_NATURE_PURITY_DES
|
|
msgid "This character refuses to wear any equipment other than weapons, but their songs put all group members minds at ease, increasing Sanity regeneration."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_WEATHER_VIS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TOOLTIP_RAIN
|
|
msgid "Rain"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_WEATHER_VIS_DES
|
|
msgid "The current weather makes it difficult to see as far as usual. Visibility Range is reduced."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_WEATHER_SUNNY_DAY
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TOOLTIP_SUNNYDAY
|
|
msgid "Sunny Day"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_WEATHER_SUNNY_DAY_DES
|
|
msgid "It's a nice and sunny day, this character is in a good mood and works faster."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_WEATHER_SNOW
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TOOLTIP_SNOW
|
|
msgid "Snow"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_WEATHER_SNOW_DES
|
|
msgid "The current weather makes it difficult to see as far as usual and snow makes walking difficult. Movement Points and Visibility Range are reduced."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_FOG_OF_KNOWLEDGE
|
|
msgid "Glimpse Of Knowledge"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_FOG_OF_KNOWLEDGE_DES
|
|
msgid "Blessed by your God you see further for a moment."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_SMARTER_EVERY_DAY
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TRAIT_SMARTER_EVERY_DAY
|
|
msgid "Smarter Every Day"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SMARTER_EVERY_DAY_DES
|
|
msgid "Each turn you receive a bit of XP."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_TRUE_HEROES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TRAIT_TRUE_HEROES
|
|
msgid "True Heroes"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_TRUE_HEROES_DES
|
|
msgid "A bit of shielding in every challenge granted to each follower by their God."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_LOGIC_WALL
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TRAIT_LOGIC_WALL
|
|
msgid "Logic Wall"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_LOGIC_WALL_DES
|
|
msgid "A bit shielding in mental and spiritual challenges granted to each follower by their God."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_BRAINER
|
|
msgid "Clever"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_BRAINER_DES
|
|
msgid "The Chosen has been blessed with increased Intelligence and Wisdom."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_SOLAR_POWERED
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TRAIT_SOLAR_POWERED
|
|
msgid "Solar Powered"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SOLAR_POWERED_DES
|
|
msgid "Each follower has increased regeneration of Health, Sanity and Faith during the day but receives mental damage during the night."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_JUMPING_FISH
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_JUMPING_FISH
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TRAIT_JUMPING_FISH
|
|
msgid "Jumping Fish"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_JUMPING_FISH_DES
|
|
msgid "When you sail, food just appears on your boat!"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_NEW_DAY
|
|
msgid "Morning Birds"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_NEW_DAY_DES
|
|
msgid "Each morning your characters get +10% Health. They also receive 2 extra Movement Points for 3 turns."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_ETERNAL_LIGHT
|
|
msgid "Eternal Light"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_ETERNAL_LIGHT_DES
|
|
msgid "Each follower receives a bonus to Health."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_EAGLE_EYE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TRAIT_EAGLE_EYE
|
|
msgid "Eagle Eye"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EAGLE_EYE_DES
|
|
msgid "Each follower receives a bonus to sight range."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_INNER_PEACE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TRAIT_INNER_PEACE
|
|
msgid "Inner Peace"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_INNER_PEACE_DES
|
|
msgid "Inner peace connects you with your god and their power flows through you."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_HEALING_TOUCH
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TRAIT_HEALING_TOUCH
|
|
msgid "Healing Touch"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_HEALING_TOUCH_DES
|
|
msgid "Your God has granted you a touch that can heal."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_NATURAL_KNOWLEDGE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TRAIT_NATURAL_KNOWLEDGE
|
|
msgid "Natural Knowledge"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_NATURAL_KNOWLEDGE_DES
|
|
msgid "Each follower receives a bonus to Research attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SEAL_OF_STRENGTH
|
|
msgid "Seal Of Strength"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SEAL_OF_STRENGTH_DES
|
|
msgid "The Chosen has been blessed with increased Strength."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_CRAFTERS_FLOCK
|
|
msgid "Flock of Crafters"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_CRAFTERS_FLOCK_DES
|
|
msgid "Each follower receives a bonus to Crafting attribute."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_GATHERERS_FLOCK
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TRAIT_GATHERERS_FLOCK
|
|
msgid "Flock of Gatherers"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_GATHERERS_FLOCK_DES
|
|
msgid "Each follower receives a bonus to Gathering attribute."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_TOUGH_GUY
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TRAIT_TOUGH_GUY
|
|
msgid "Tough Guy"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_TOUGH_GUY_DES
|
|
msgid "All your characters have increased Health but also higher chance to die from heavy wounds."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_DEMONIC_POSSESSION
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TRAIT_DEMONIC_POSSESSION
|
|
msgid "Demonic Possession"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_DEMONIC_POSSESSION_DES
|
|
msgid "The Chosen gets increased Health and Spiritual Shielding, but a penalty to Mysticism and Destiny."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_CAMP_GATHERING_RANGE
|
|
msgid "Camping Expert"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_CAMP_GATHERING_RANGE_DES
|
|
msgid "Camping groups receive +1 gathering range."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_NIGHT_POWER_DES
|
|
msgid "The character is blessed with the power of the night demons. During nights, they become more powerful."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PET_HORSE_DES
|
|
msgid "Increases movement and group carry limits."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PET_GOAT
|
|
msgid "Pet Goat"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_PET_GOAT_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_PET_GOAT_BUNNY_DES
|
|
msgid "Increases group carry limits."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_PET_GOAT_BUNNY
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_PET_BUNNY
|
|
msgid "Pet Bunny"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PET_BUNNY_DES
|
|
msgid "Increases Health, Wits and Gathering."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PET_CAT
|
|
msgid "Pet Cat"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PET_CAT_DES
|
|
msgid "Adds mysticism and mental health."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PET_DOG
|
|
msgid "Pet Dog"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PET_DOG_DES
|
|
msgid "Adds perception and mental health."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PET_BOAR
|
|
msgid "Pet Boar"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PET_BOAR_DES
|
|
msgid "Summons a pet boar and adds movement"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PET_SKSHACK
|
|
msgid "Pet Skshack"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PET_SKSHACK_DES
|
|
msgid "Adds gathering"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PET_CMUCH
|
|
msgid "Pet Cmuch"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PET_CMUCH_DES
|
|
msgid "Adds physical health points."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PET_CROW
|
|
msgid "Pet Crow"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PET_CROW_DES
|
|
msgid "Improves perception and rituals"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_PET_WOLF
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_PET_WOLF_DES
|
|
msgid "Pet Wolf"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_PET_BEAR
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_PET_BEAR_DES
|
|
msgid "Pet Bear"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_PET_WRAITH
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_PET_WRAITH_DES
|
|
msgid "Pet Wraith"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_PET_GHOST
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_PET_GHOST_DES
|
|
msgid "Pet Ghost"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_PET_SPIDER_SPITTING
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_PET_SPIDER_SPITTING_DES
|
|
msgid "Pet Spitting Spider"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_PET_TURTLE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_PET_TURTLE_DES
|
|
msgid "Pet Turtle"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_PET_CHICKEN
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_PET_CHICKEN_DES
|
|
msgid "Pet Chicken"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_PET_PUMPKIN
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_PET_PUMPKIN_DES
|
|
msgid "Pet Pumpkin"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PET_SUMMON_DES
|
|
msgid "Summon Pet"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_IDOL_DES
|
|
msgid "Creates a village and allows villagers to carry out gathering tasks within its range. Base visibility and gathering range is 1 hex."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_WAREHOUSE_DES
|
|
msgid "Increases Gathering skill and provides extra slots for gathering tasks."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_FORGE_DES
|
|
msgid "Increases Crafting skill and provides extra slots for crafting tasks."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_ARMOURY_DES
|
|
msgid "Provides Physical Shielding bonus to villagers."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SCHOOL_DES
|
|
msgid "Provides Research Points each turn."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_DWELLING_BEDS_DES
|
|
msgid "Provides Morale on or above certain level to villagers."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_HERBALIST_HUT_DES
|
|
msgid "Increases Health regeneration rate and decreases chance to die from wounds."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_WISHING_WELL_DES
|
|
msgid "Provides a handful of random resources each turn."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_LUMBER_MILL_DES
|
|
msgid "Provides a small amount of wood each turn."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_CHILD_PLAYGROUND_DES
|
|
msgid "Increases main attributes of children."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_GUARD_TOWER_DES
|
|
msgid "Increases Health and Sanity."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_WITCH_HUT_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_LEATHER_WITCH_HUT_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_AMBER_WITCH_HUT_DES
|
|
msgid "Increases Rituals attribute, extra slots and provides a small amount of herbs each turn."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_BONE_WITCH_HUT_DES
|
|
msgid "Increases Rituals attribute, extra slots and increases Faith (spiritual hit points)."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_CROP_FIELD_DES
|
|
msgid "Provides a small amount of food each turn and a chance to get a vegetable-loving pet."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MINE_DES
|
|
msgid "Provides mineable resources like gems, metal or stone each turn."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MINE_GEM_DES
|
|
msgid "Provides a small amount of common gems each turn."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MINE_METAL_DES
|
|
msgid "Provides a small amount of common metal each turn."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MINE_STONE_DES
|
|
msgid "Provides a small amount of common stone each turn."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_TRADING_POST_DES
|
|
msgid "When this building is completed, a trader will show up immediately and you get a chance he will visit you in the future. Also provides a random common resource each turn."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_EXTRA_MAX_HEALTH_P
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ADD_MAX_HEALTH
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BUILDING_ADD_MAX_HEALTH_P
|
|
msgid "Increase Max Health"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_MAX_HEALTH_P_DES
|
|
msgid "This skill is applied by a building. It increases Maximum Physical Hit Points (Health)."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_EXTRA_MAX_HEALTH_M
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ADD_MAX_MENTAL
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BUILDING_ADD_MAX_HEALTH_M
|
|
msgid "Increase Max Sanity"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_MAX_HEALTH_M_DES
|
|
msgid "This skill is applied by a building. It increases Maximum Mental Hit Points (Sanity)."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_EXTRA_MAX_HEALTH_S
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ADD_MAX_SPIRIT
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BUILDING_ADD_MAX_HEALTH_S
|
|
msgid "Increase Max Faith"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_MAX_HEALTH_S_DES
|
|
msgid "This skill is applied by a building. It increases Maximum Spiritual Hit Points (Faith)."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_GATHERING_DES
|
|
msgid "This skill is applied by a building. It increases Gathering ability."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_STRONG_GATHERING
|
|
msgid "Greatly Inc. Gathering"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_STRONG_GATHERING_DES
|
|
msgid "This skill is applied by a building. It greatly increases Gathering ability."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_CRAFTING_DES
|
|
msgid "This skill is applied by a building. It increases Crafting ability."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_STRONG_CRAFTING
|
|
msgid "Greatly Inc. Crafting"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_STRONG_CRAFTING_DES
|
|
msgid "This skill is applied by a building. It greatly increases Crafting ability."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_MOVEMENT_RANGE
|
|
msgid "Increase MP"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_MOVEMENT_RANGE_DES
|
|
msgid "This skill is applied by a building. It increases Movement Points."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_STRONG_MOVEMENT_RANGE
|
|
msgid "Greatly Inc. MP"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_STRONG_MOVEMENT_RANGE_DES
|
|
msgid "This skill is applied by a building. It greatly increases Movement Points."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_EXTRA_SHIELDING_P
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BUILDING_ADD_SHIELDING_P
|
|
msgid "Increase Physical Shielding"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_SHIELDING_P_DES
|
|
msgid "This skill is applied by a building. It increases Physical Shielding."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_EXTRA_SHIELDING_S
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BUILDING_ADD_SHIELDING_S
|
|
msgid "Increase Spiritual Shielding"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_SHIELDING_S_DES
|
|
msgid "This skill is applied by a building. It increases Spiritual Shielding."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_EXTRA_SHIELDING_P_M
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BUILDING_ADD_SHIELDING_P_M
|
|
msgid "Inc. Physical and Mental Shielding"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_SHIELDING_P_M_DES
|
|
msgid "This skill is applied by a building. It increases Physical and Mental Shielding."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_EXTRA_SHIELDING_P_M_S
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BUILDING_ADD_SHIELDING_P_M_S
|
|
msgid "Inc. Physical, Mental and Spiritual Shielding"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_SHIELDING_P_M_S_DES
|
|
msgid "This skill is applied by a building. It increases Physical, Mental and Spirit Shielding."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_STRONG_SHIELDING_P
|
|
msgid "Greatly Inc. Physical Shielding"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_STRONG_SHIELDING_P_DES
|
|
msgid "This skill is applied by a building. It greatly increases Physical Shielding."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_RESEARCH_DES
|
|
msgid "This skill is applied by a building. It increases Research ability."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_STRONG_RESEARCH
|
|
msgid "Greatly Inc. Research"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_STRONG_RESEARCH_DES
|
|
msgid "This skill is applied by a building. It greatly increases Research ability."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_HEALING
|
|
msgid "Increase Regeneration"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_HEALING_DES
|
|
msgid "This skill is applied by a building. It increases Health regeneration."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_STRONG_HEALING
|
|
msgid "Greatly Inc. Regeneration"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_STRONG_HEALING_DES
|
|
msgid "This skill is applied by a building. It greatly increases Health regeneration."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_LOWER_DEATH_CHANCE
|
|
msgid "Lower Death Chance"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_LOWER_DEATH_CHANCE_DES
|
|
msgid "This skill is applied by a building. It decreases the chance of dying from low Health."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_EXTRA_CHILDREN_ATT
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT
|
|
msgid "Increase Children's Attributes"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_CHILDREN_ATT_DES
|
|
msgid "This skill is applied by a building. It increases children's attributes."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_RITUALS_DES
|
|
msgid "This skill is applied by a building. It increases Rituals attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EXTRA_LUCK_DES
|
|
msgid "This skill is applied by a building. It increases Luck attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PEBBLES_THROW
|
|
msgid "Throw Pebbles"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PEBBLES_THROW_DES
|
|
msgid "The ultimate weapon of a five-year-old. Rarely effective, highly annoying."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RESIST_BEAST
|
|
msgid "Thick Skin"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_RESIST_BEAST_DES
|
|
msgid "Some beasts have thicker skin that makes them more difficult to slay. If experienced hunters say so, then it must be true."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_HYPNOSIS
|
|
msgid "Hypnosis"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_HYPNOSIS_DES
|
|
msgid "Relax... Your head is getting heavy... Your eyes slowly close. Imagine you're in the good place..."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_OUTMANOEUVRE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_OUTMANOEUVRE
|
|
msgid "Outmanoeuvre"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_OUTMANOEUVRE_DES
|
|
msgid "You know your ground for the upcoming battle. Now you need to use that information to you advantage."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_MORNING_PILL
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_MORNING_PILL
|
|
msgid "Completely Safe Pill"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_MORNING_PILL_DES
|
|
msgid ""
|
|
"Here, this will refresh your breath. 100% poison-free, approved by professional herbalists.\n"
|
|
"<size=50%>Disclaimer: For a full list of possible side-effects consult your local health practitioner. Never exceed the recommended dose.<size=100%>"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_DARK_BLOOD_SHIELD
|
|
msgid "Shield of Dark Blood"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_DARK_BLOOD_SHIELD_DES
|
|
msgid "Sacrifice your Faith to protect your allies."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_DARK_AURA
|
|
msgid "Dark Aura"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_DARK_AURA_DES
|
|
msgid "With dark energy filling the veins, you can materialise an aura that feels threatening to spirits."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_DARK_HEART
|
|
msgid "Dark Heart"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_DARK_HEART_DES
|
|
msgid "Those who dare to embrace the darkness and let it into their hearts can gain protection in the world of spirits."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_DARK_KNOWLEDGE
|
|
msgid "Dark Knowledge"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_DARK_KNOWLEDGE_DES
|
|
msgid "Your fascination with the darkness gives a you better understanding of the spiritual world."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_DARK_TOTEM_DES
|
|
msgid "Summon Dark Totem to your aid. Its dark magic will soak up wounds dealt to any ally as long as it is alive."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_PAIN_COMMISSION
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_PAIN_COMMISSION
|
|
msgid "Pain Duty"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_PAIN_COMMISSION_DES
|
|
msgid "This Totem's only purpose is to feel pain."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_DARK_SHIFT
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_DARK_SHIFT
|
|
msgid "Dark Shift"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_DARK_SHIFT_DES
|
|
msgid "You can bend the reality for two allies, filling them with dark energy. This switches their initiative and gives them dark shielding protection."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_DARK_CLAW
|
|
msgid "Dark Claw"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_DARK_CLAW_DES
|
|
msgid "You are able to conjure a bear claw out of the dark energy within you, sharp enough to slice your enemies like carrots."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_ANIMATED_WOOD
|
|
msgid "Animated Wood"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_ANIMATED_WOOD_DES
|
|
msgid "Magic forces give this wooden object special abilities. It now has properties of both wood and the avatar enchanted within."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_UNSTABLE_CREATION
|
|
msgid "Unstable Creation"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_UNSTABLE_CREATION_DES
|
|
msgid "Your creation is alive! It will serve you for 5 turns (unless it dies earlier). It suffers Health damage each turn."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_EARTH_VISION
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_RITUAL_EARTH_VISION
|
|
msgid "Earth Vision"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_EARTH_VISION_DES
|
|
msgid "Touching the land, you feel everything that is further than human vision."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_FIRE_GIFT
|
|
msgid "Fire Gift"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_FIRE_GIFT_DES
|
|
msgid "Fire of the forge burns inside of your soul. It is now easier to shape new object but you gathering materials takes longer."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SHOULDERS_POWER
|
|
msgid "Shoulder Power"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SHOULDERS_POWER_DES
|
|
msgid "The burden on your shoulders feels lighter. Everything is easier to carry and easier to pick up."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_KNOWLEDGE_ARMOR
|
|
msgid "Knowledge Armor"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_KNOWLEDGE_ARMOR_DES
|
|
msgid "You see the blow before it falls. You cannot prevent it but you can focus your mind to lessen the pain."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_CON_DEFAULT_MELEE
|
|
msgid "Concept - Melee"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_CON_DEFAULT_MELEE_DES
|
|
msgid "This concept card will prefer melee spots of the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_CON_DEFAULT_RANGE
|
|
msgid "Concept - Ranged"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_CON_DEFAULT_RANGE_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_CON_DEFAULT_RANGE_HEAVY_DES
|
|
msgid "This concept card will prefer ranged spots of the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_CON_DEFAULT_RANGE_HEAVY
|
|
msgid "Concept - Ranged Heavy"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_FOREFATHER_ANGER
|
|
msgid "Forefathers' Anger"
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_FOREFATHER_ANGER_DES
|
|
msgid "When battle starts, your anger will call a forefather as an ally to fight on your side."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_INCREASE_ATTRIBUTE
|
|
msgid "Increase Attribute"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_INCREASE_ATTRIBUTE_DES
|
|
msgid "Provides a bonus to a certain attribute when equipped."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BLUNT_ATTACK_M_P_S_DES
|
|
msgid "Single target basic attack from the front row."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GHOST_TOUCH_DES
|
|
msgid "Single target basic attack from the front row, attacks any random oponent."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ENERGY_DISTURB
|
|
msgid "Energy Disturb"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ENERGY_DISTURB_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ENERGY_BLUR_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ENERGY_SCATTERING_DES
|
|
msgid "Single target melee attack from any row."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ENERGY_BLUR
|
|
msgid "Energy Blur"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ENERGY_SCATTERING
|
|
msgid "Energy Scattering"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_PRIMAL_DESIRE_DES
|
|
msgid "Single target, True Damage melee attack from the front row."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_FIRE_GLANCE
|
|
msgid "Fiery Gaze"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_FIRE_GLANCE_DES
|
|
msgid "True Damage melee attack from the front row dealing damage to the target enemy and up to 3 enemies next to them."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_WAR_SHOUT_DES
|
|
msgid "Melee attack from the front row dealing damage to the target enemy and up to 3 enemies next to them."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_CORRUPTION_DES
|
|
msgid "Single target, poison damage melee attack from the front row."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_WILL_DRAIN_DES
|
|
msgid "Single target, leech damage melee attack."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_RELIABLE_ARGUMENT_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SHOWING_OFF_DES
|
|
msgid "Single target attack from the front row."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SHOWING_OFF
|
|
msgid "Showing off"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_HYPNOTISE_MOVE
|
|
msgid "Hypnotise"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_HYPNOTISE_MOVE_DES
|
|
msgid "Melee attack, targets 3 enemies in a horizontal line."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_OUTMANOEUVRE_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SPIRIT_CUTOFF_DES
|
|
msgid "Single target attack from ranged row."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_MORNING_PILL_DES
|
|
msgid "Single target poison attack from ranged row."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SOUL_TEAR
|
|
msgid "Soul Damage"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SOUL_TEAR_DES
|
|
msgid "Single target attack from any row."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SPIRIT_CUTOFF
|
|
msgid "Detach Spirit"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SHADOW_WHISPERS_DES
|
|
msgid "Attack from the front row dealing poison damage to the target enemy and up to 3 enemies next to them."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_RANDOM_BLAST
|
|
msgid "Random Blast"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_RANDOM_BLAST_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_DARKNESS_VORTEX_DES
|
|
msgid "Randomly attacks 1 targets."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_RANDOM_BLASTS
|
|
msgid "Random Blasts 2"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_RANDOM_BLASTS_DES
|
|
msgid "Randomly attacks 1-2 targets."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_RANDOM_BLASTS3
|
|
msgid "Random Blasts 3"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_RANDOM_BLASTS3_DES
|
|
msgid "Randomly attacks 1-3 targets."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_RANDOM_BLASTS4
|
|
msgid "Random Blasts 4"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_RANDOM_BLASTS4_DES
|
|
msgid "Randomly attacks 1-4 targets."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_RANDOM_BLASTS5
|
|
msgid "Random Blasts 5"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_RANDOM_BLASTS5_DES
|
|
msgid "Randomly attacks 1-5 targets."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_POISON_FOG
|
|
msgid "Poison Fog"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_POISON_FOG_DES
|
|
msgid ""
|
|
"{COLOR:red}This subskill does not attack hand if battlefield is empty.{END_COLOR}\n"
|
|
"Deals Poison Damage to all characters on the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_TRUE_FOG
|
|
msgid "Choking Fog"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_TRUE_FOG_DES
|
|
msgid ""
|
|
"{COLOR:red}This subskill does not attack hand if battlefield is empty.{END_COLOR}\n"
|
|
"Deals True Damage to all characters on the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ANCESTOR_VOICE
|
|
msgid "Ancestors' Voice"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ANCESTOR_VOICE_DES
|
|
msgid "Deals True Damage to up to 3 chosen targets."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUND_SHAKING_DES
|
|
msgid "Deal damage to all enemies on the battlefield and apply Stun."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ICE_SPIKE_DES
|
|
msgid "Stun attack and damage to one target."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_LIGHTNING
|
|
msgid "Lightning Strike"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_LIGHTNING_DES
|
|
msgid "Damages a single opponent selected at random."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BLOODY_SACRIFICE
|
|
msgid "Sacrificial Blood"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BLOODY_SACRIFICE_DES
|
|
msgid "The caster deals Essence True Damage to themselves and then applies that damage, multiplied by the skill power, as an attack."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_EXPLODING_DEAD
|
|
msgid "Exploding Dead"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_EXPLODING_DEAD_DES
|
|
msgid "An opponent killed with this ability explodes, dealing a massive amount of damage to anyone stading next to them."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BITE_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_CON_DEFAULT_MELEE_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TUT_SUBSKILL_DEFAULT_AXE_DES
|
|
msgid "Melee attack, targets a single enemy closest to you."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ILLUSION_BITE
|
|
msgid "Illusive Bite"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ILLUSION_BITE_DES
|
|
msgid "True Damage melee attack, targets a single enemy closest to you."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ESSENCE_TRUE_DMG_BITE
|
|
msgid "True Essence Bite"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ESSENCE_TRUE_DMG_BITE_DES
|
|
msgid "True Essence Bite Melee attack, targets a single enemy closest to you."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_LEECH_BITE_DES
|
|
msgid "Melee attack, targets a single enemy closest to the attacker. The attacker recovers a portion of their health."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_LEECH_WHIP_HIT
|
|
msgid "Leech Whip Hit"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_LEECH_WHIP_HIT_DES
|
|
msgid "Melee attack, targets 3 enemies horizontally. The attacker recovers a portion of their health."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_DARK_CLAW_HIT
|
|
msgid "Dark Claw Hit"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_CLAW_HIT_DES
|
|
msgid "Melee attack, targets 3 enemies in horizontal line."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_LINE_CHARGE_DES
|
|
msgid "Melee attack, targets two opponents in a vertical line."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_POISON_BITE
|
|
msgid "Poison Bite"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_POISON_BITE_DES
|
|
msgid "Single target melee attack with poison damage."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_POISON_THROWING_DAGGER_DES
|
|
msgid "Single target attack dealing poison damage to a selected enemy."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_REDUCE_OPPONENTS_SHIELDING
|
|
msgid "Reduce Shielding"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_REDUCE_OPPONENTS_SHIELDING_DES
|
|
msgid "Lower Shielding of an opponent standing in front of you."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SHIELDS_UP
|
|
msgid "Shields Up"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SHIELDS_UP_DES
|
|
msgid "Increase Shielding of a chosen 1 or 2 friendly targets. Shielding bonus is equal to 20% of the caster's own shielding."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SHIELDS
|
|
msgid "Increase Shielding"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SHIELDS_DES
|
|
msgid "Provides additional protection that is replenished between challenges."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_PROTECTION_M_S
|
|
msgid "Protection"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_PROTECTION_M_S_DES
|
|
msgid "Increase Shielding of a chosen ally."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BLOOD_PROTECTION_S_ALL
|
|
msgid "Protect All"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BLOOD_PROTECTION_S_ALL_DES
|
|
msgid "Increase Shielding of all allies at the cost of 20% of the caster's current health."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_PROTECTING_OTHERS
|
|
msgid "Protect Others"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_PROTECTING_OTHERS_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ENTER_DMG
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ENTER_DMG_DES
|
|
msgid "Increase Shielding of 1 to 3 selected allies."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_MIMIC_FRIEND_HEALTH
|
|
msgid "Mimic Hit Points"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_MIMIC_FRIEND_HEALTH_DES
|
|
msgid "Copies the current hit points of another ally."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SELF_PROTECTION_M_S
|
|
msgid "Self Protection"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SELF_PROTECTION_M_S_DES
|
|
msgid "Increase Shielding of the caster."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_FIRST_STRIKE_DMG
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_FIRST_STRIKE
|
|
msgid "First Strike"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_FIRST_STRIKE_DMG_DES
|
|
msgid "Instantly damage the closest enemy when entering the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_SHIELDING_LIGHT
|
|
msgid "Shield Self - Light"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_SHIELDING_LIGHT_DES
|
|
msgid "Increase the caster's Shielding by a small amount."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_SHIELDING_MEDIUM
|
|
msgid "Shield Self - Medium"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_SHIELDING_MEDIUM_DES
|
|
msgid "Increase the caster's Shielding by a medium amount."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ADD_SHIELDING_VLIGHT_P
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ADD_SHIELDING_MEDIUM_P
|
|
msgid "Shield Self - Physical"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_SHIELDING_VLIGHT_P_DES
|
|
msgid "Increase the caster's Physical Shielding by a small amount."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_SHIELDING_MEDIUM_P_DES
|
|
msgid "Increase the caster's Physical Shielding by a medium amount."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_SHIELDING_MEDIUM_S
|
|
msgid "Shield Self - Spiritual"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_SHIELDING_MEDIUM_S_DES
|
|
msgid "Increase the caster's Spiritual Shielding by a medium amount."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_SHIELDING_HEAVY
|
|
msgid "Shield Self - Heavy"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_SHIELDING_HEAVY_DES
|
|
msgid "Increase the caster's shielding by a large amount."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_EXTRA_SHIELDING_SELF
|
|
msgid "Weapon Block"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_EXTRA_SHIELDING_SELF_DES
|
|
msgid "Increase the caster's shielding by small extra amount."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_CHILD_MAGIC_SHIELD
|
|
msgid "Child Magic Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_CHILD_MAGIC_SHIELD_DES
|
|
msgid "This child is protected."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_SHIELDING
|
|
msgid "Add Shielding"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_SHIELDING_DES
|
|
msgid "Add Physical, Mental and Spiritual Shielding"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_SHIELDING_PHYSICAL
|
|
msgid "Add Physical Shielding"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_SHIELDING_PHYSICAL_DES
|
|
msgid "Increases the character's Physical Shielding."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_SHIELDING_MENTAL
|
|
msgid "Add Mental Shielding"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_SHIELDING_MENTAL_DES
|
|
msgid "Increases the character's Mental Shielding."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_SHIELDING_SPIRIT
|
|
msgid "Add Spiritual Shielding"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_SHIELDING_SPIRIT_DES
|
|
msgid "Increases the character's Spiritual Shielding."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_DEMON_DES
|
|
msgid ""
|
|
"{COLOR:red}Only one copy of this character is permitted on the battlefield at any time.{END_COLOR}\n"
|
|
"Summon a Demon to a melee spot on your side of the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_CMUCH_ITEM
|
|
msgid "Summon Cmuch"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_CMUCH_ITEM_DES
|
|
msgid ""
|
|
"{COLOR:red}Only one copy of this character is permitted on the battlefield at any time.{END_COLOR}\n"
|
|
"Summon a Cmuch to a ranged spot on your side of the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_PET_WRAITH_DES
|
|
msgid ""
|
|
"{COLOR:red}Only one copy of this character is permitted on the battlefield at any time.{END_COLOR}\n"
|
|
"Summon a Wraith to a melee spot on your side of the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_SHAMAN_MINION_DES
|
|
msgid ""
|
|
"{COLOR:red}Only one copy of this character is permitted on the battlefield at any time.{END_COLOR}\n"
|
|
"Summon a Shaman Minion to a melee spot on your side of the battlefield."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUMMON_UNLIVING_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUMMON_UNLIVING_RAT_DES
|
|
msgid ""
|
|
"{COLOR:red}Only one copy of this character is permitted on the battlefield at any time.{END_COLOR}\n"
|
|
"Summon 2 Unliving to a melee spot on your side of the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_UNLIVING_ARCHERS_ITEM
|
|
msgid "Summon Unliving Archers"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_UNLIVING_ARCHERS_ITEM_DES
|
|
msgid ""
|
|
"{COLOR:red}Only one copy of this character is permitted on the battlefield at any time.{END_COLOR}\n"
|
|
"Summon 2 Unliving archers to a ranged or melee spot on your side of the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_WILD_BEAST_DES
|
|
msgid ""
|
|
"{COLOR:red}Only one copy of this character is permitted on the battlefield at any time.{END_COLOR}\n"
|
|
"Summon 1 - 2 Beasts to melee spots on your side of the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_FOREST_ELDERCONE_DES
|
|
msgid ""
|
|
"{COLOR:red}Only one copy of this character is permitted on the battlefield at any time.{END_COLOR}\n"
|
|
"Summon an Eldercone to a melee spot on your side of the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_ON_NAIYSIR
|
|
msgid "Spawn Pineconettes"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_ON_NAIYSIR_DES
|
|
msgid "When this character enters the battlefield, 1 Pineconette is summoned to a random spot."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BLOODY_SUMMON_WEREWOLF_DES
|
|
msgid ""
|
|
"{COLOR:red}Only one copy of this character is permitted on the battlefield at any time.{END_COLOR}\n"
|
|
"Summon a Werewolf to a melee spot on your side of the battlefield. The caster loses half of their current Health."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_DARK_TOTEM_DES
|
|
msgid ""
|
|
"{COLOR:red}Only one copy of this character is permitted on the battlefield at any time.{END_COLOR}\n"
|
|
"Summon a Dark Totem to a random spot on your side of the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_BEE
|
|
msgid "Summon Bee"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_BEE_DES
|
|
msgid "Summon 2 bees to melee spots on your side of the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_KRAKEN_TENTACLE
|
|
msgid "Summon Tentacle"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_KRAKEN_TENTACLE_DES
|
|
msgid ""
|
|
"{COLOR:red}Requires the caster to be present on the battlefield.{END_COLOR}\n"
|
|
"Summon 4 Tentacles to melee spots on your side of the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_TROLL_LAVA_ROCKERS
|
|
msgid "Summon Lava Rockers"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_TROLL_LAVA_ROCKERS_DES
|
|
msgid ""
|
|
"{COLOR:red}Requires the caster to be present on the battlefield.{END_COLOR}\n"
|
|
"Summon 3 Rockers to melee spots on your side of the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_LIGHT_SVIATELKO
|
|
msgid "Summon Light Sviatelko"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_LIGHT_SVIATELKO_DES
|
|
msgid ""
|
|
"{COLOR:red}Requires the caster to be present on the battlefield.{END_COLOR}\n"
|
|
"Summon 3 Sviatelko to melee spots on your side of the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_ANCESTOR_WRAITH
|
|
msgid "Summon Ancestor Wraith"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_PET_GHOST
|
|
msgid "Summon Ghost"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_PET_WOLF
|
|
msgid "Summon Wolf"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_PET_BEAR
|
|
msgid "Summon Bear"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_PET_BOAR
|
|
msgid "Summon Boar"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_PET_SPIDER_SPITTING
|
|
msgid "Summon Spitting Spider"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_PET_PUMPKIN
|
|
msgid "Summon Pumpkin"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_PET_PUMPKIN_DES
|
|
msgid ""
|
|
"{COLOR:red}Only one copy of this character is permitted on the battlefield at any time.{END_COLOR}\n"
|
|
"Summon a Pumpkin to any free spot."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_PET_ANIMAL_DES
|
|
msgid ""
|
|
"{COLOR:red}Only one copy of this character is permitted on the battlefield at any time.{END_COLOR}\n"
|
|
"Summon your pet animal into a free melee spot."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_PET_ANIMAL_RANGED_DES
|
|
msgid ""
|
|
"{COLOR:red}Only one copy of this character is permitted on the battlefield at any time.{END_COLOR}\n"
|
|
"Summon your pet animal into a free ranged spot."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_HEALTH_P_REGENERATION
|
|
msgid "Increase Health Regeneration."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_HEALTH_P_REGENERATION_DES
|
|
msgid "Increase the amount of Health regenerated at the end of each turn."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_MHP_REGENERATION
|
|
msgid "Increase Sanity Regeneration"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_MHP_REGENERATION_DES
|
|
msgid "Increase the amount of Sanity regenerated at the end of each turn."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_MAX_HP
|
|
msgid "Increase Max Hit Points"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_MAX_HP_DES
|
|
msgid "Increase the character's maximum amount of Health (physical hit points), Sanity (mental hit points) and Faith (spiritual hit points)."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ADD_MAX_HEALTH_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUB_MAX_HEALTH_DES
|
|
msgid "Increase the character's maximum amount of Health (physical hit points)."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_MAX_SPIRIT_DES
|
|
msgid "Increase the character's maximum amount of Faith (mental hit points)."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_MAX_MENTAL_DES
|
|
msgid "Increase the character's maximum amount of Sanity (mental hit points)."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_ATTRIBUTES_DES
|
|
msgid "Increase the character's main attributes - Wits, Strength, Perception, Intelligence, Wisdom, Mysticism and Destiny."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_STRENGTH_DES
|
|
msgid "Increase the character's Strength attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_PERCEPTION_DES
|
|
msgid "Increase the character's Perception attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_INTELLIGENCE_DES
|
|
msgid "Increase the character's Intelligence attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_WISDOM_DES
|
|
msgid "Increase the character's Wisdom attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_MYSTICISM_DES
|
|
msgid "Increase the character's Mysticism attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_DESTINY_DES
|
|
msgid "Increase the character's Destiny attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_WITS_DES
|
|
msgid "Increase the character's Wits attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_CRAFTING_DES
|
|
msgid "Increase the character's Crafting attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_GATHERING_DES
|
|
msgid "Increase the character's Gathering attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_RESEARCH_DES
|
|
msgid "Increase the character's Research attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_LUCK_DES
|
|
msgid "Increase the character's Luck attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_PERSONAL_CARRY
|
|
msgid "Increase Personal Carry Limit"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_PERSONAL_CARRY_DES
|
|
msgid "Increase the character's Personal Carry Limit, so they can equip more or heavier items."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_GROUP_CARRY
|
|
msgid "Increase Group Carry Limit"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ADD_GROUP_CARRY_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_MP_GROUP_CARRY_DES
|
|
msgid "Increase the group's Carry Limit so they can haul more weight without being slowed down."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SEA_GROUP_CARRY
|
|
msgid "Replace Group Carry Limit"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SEA_GROUP_CARRY_DES
|
|
msgid "Group's Carry Limit when travelling by sea."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_MP_GROUP_CARRY
|
|
msgid "Group Carry Multiplier"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_RITUALS_DES
|
|
msgid "Increase the character's Rituals attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_TASK_EFFICIENCY
|
|
msgid "Increase Task Efficiency"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_TASK_EFFICIENCY_DES
|
|
msgid "Increase the character's efficiency while working on a task such as Crafting, Gathering, Cooking, Researching or Rituals."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_RANGE_OF_SIGHT
|
|
msgid "Increase Range Of Sight"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_RANGE_OF_SIGHT_DES
|
|
msgid "Increase the character's Range Of Sight."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ADD_MOVEMENT
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BUILDING_ADD_MOVEMENT
|
|
msgid "Increase Movement Points"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_MOVEMENT_DES
|
|
msgid "Increase the character's Movement Points."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_SEA_MOVEMENT
|
|
msgid "Sea Movement Points"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_SEA_MOVEMENT_DES
|
|
msgid "Increase the group's Sea Movement Points."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_ADD_XP
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BUILDING_ADD_XP
|
|
msgid "Extra Experience Points"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_XP_DES
|
|
msgid "The character gets a small amount of Experience Points (XP) each turn."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_SHIELDING_PHYSICAL_MENTAL
|
|
msgid "Incr. Physical and Mental Shielding"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_SHIELDING_PHYSICAL_MENTAL_DES
|
|
msgid "Increases the character's Physical and Mental Shielding."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_SHIELDING_MENTAL_SPIRIT
|
|
msgid "Incr. Mental and Spiritual Shielding"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_SHIELDING_MENTAL_SPIRIT_DES
|
|
msgid "Increases the character's Mental and Spiritual Shielding."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_SHIELDING_SPIRIT_PHYSICAL
|
|
msgid "Incr. Physical and Spiritual Shielding"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ADD_SHIELDING_SPIRIT_PHYSICAL_DES
|
|
msgid "Increases the character's Physical and Spiritual Shielding."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_ATTRIBUTE
|
|
msgid "Substract/Divide Attribute"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_MAX_HEALTH
|
|
msgid "Decrease Max Health"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_MAX_SPIRIT
|
|
msgid "Decrease Max Faith"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_MAX_SPIRIT_DES
|
|
msgid "Increase the character's maximum amount of Faith (spiritual hit points)."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_MAX_MENTAL
|
|
msgid "Decrease Max Sanity"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_MAX_MENTAL_DES
|
|
msgid "Increase the character's maximum amount of Health (mental hit points)."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_STRENGTH_DES
|
|
msgid "Decrease the character's Strength attribute."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUB_PERCEPTION_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_SUB_CRAFTING_DES
|
|
msgid "Decrease the character's Crafting attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_INTELLIGENCE_DES
|
|
msgid "Decrease the character's Intelligence attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_WISDOM_DES
|
|
msgid "Decrease the character's Wisdom attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_MYSTICISM_DES
|
|
msgid "Decrease the character's Mysticism attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_DESTINY_DES
|
|
msgid "Decrease the character's Destiny attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_WITS_DES
|
|
msgid "Decrease the character's Wits attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_GATHERING_DES
|
|
msgid "Decrease the character's Gathering attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_RESEARCH
|
|
msgid "Decrease Research"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_RESEARCH_DES
|
|
msgid "Decrease the character's Research attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_LUCK
|
|
msgid "Decrease Luck"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_LUCK_DES
|
|
msgid "Decrease the character's Luck attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_RITUALS
|
|
msgid "Decrease Rituals"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_RITUALS_DES
|
|
msgid "Decrease the character's Rituals attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_PERSONAL_CARRY
|
|
msgid "Decrease Personal Carry Limit"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_PERSONAL_CARRY_DES
|
|
msgid "Decrease the character's Personal Carry Limit."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_GROUP_CARRY
|
|
msgid "Decrease Group Carry Limit"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_GROUP_CARRY_DES
|
|
msgid "Decrease the group's Carry Limit."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_MOVEMENT_DES
|
|
msgid "Decrease the character's Movement Points."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_VISIBILITY
|
|
msgid "Decrease Visibility Range"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_VISIBILITY_DES
|
|
msgid "Decrease the character's Sight Range."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_SHIELDING_PHYSICAL
|
|
msgid "Decrease Physical Shielding"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_SHIELDING_PHYSICAL_DES
|
|
msgid "Decrease the character's Physical Shielding attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_SHIELDING_MENTAL
|
|
msgid "Decrease Mental Shielding"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_SHIELDING_MENTAL_DES
|
|
msgid "Decrease the character's Mental Shielding attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_SHIELDING_SPIRIT
|
|
msgid "Decrease Spiritual Shielding"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUB_SHIELDING_SPIRIT_DES
|
|
msgid "Decrease the character's Spiritual Shielding attribute."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_OVERENCUMBERED_DES
|
|
msgid "This character's equipment is too heavy."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_CHARACTER_DIE_CHANCE
|
|
msgid "Chance to Die"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_CHARACTER_DIE_CHANCE_DES
|
|
msgid "This character is wounded and has a chance to die."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_LEAVE_CHANCE
|
|
msgid "Chance To Leave"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_LEAVE_CHANCE_DES
|
|
msgid "This character's Sanity is low and they are considering to leave you."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_MAGIC_POISONING_DES
|
|
msgid "This character's Faith is low and they will receive physical damage each turn until their Faith increases."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_DAMAGE_MULTIPLIER
|
|
msgid "Damage Multiplier"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_DAMAGE_MULTIPLIER_DES
|
|
msgid "The character's damage during a challenge is increased."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_TOXINE_DES
|
|
msgid "Deals physical damage to the affected character at the end of each turn, until it wears off."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_NIGHT_POWER_DES
|
|
msgid "Increase the character's main attributes (Wits, Strength, Perception, Intelligence, Wisdom, Mysticism and Destiny) during night turns."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_NIGHT_PREDATOR_WITS
|
|
msgid "Night Wits"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_NIGHT_PREDATOR_WITS_DES
|
|
msgid "Increase the character's Wits attribute during night turns."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_NIGHT_PREDATOR_SIGHT
|
|
msgid "Night Range of Sight"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_NIGHT_PREDATOR_SIGHT_DES
|
|
msgid "Increase the character's Range of Sight during night turns."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_NIGHT_PREDATOR_PER_DEST
|
|
msgid "Night Perception and Destiny"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_NIGHT_PREDATOR_PER_DEST_DES
|
|
msgid "Increase the character's Perception and Destiny attributes during night turns."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_CONST_ADD_DAY_HEAL
|
|
msgid "Day Heal"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_CONST_ADD_DAY_HEAL_DES
|
|
msgid "Incrased Health regeneration during day turns."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_CONST_SUB_NIGHT_MENTAL_INJURIES
|
|
msgid "Night Mental Injuries"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_CONST_SUB_NIGHT_MENTAL_INJURIES_DES
|
|
msgid "Mental injuries during night turns."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_DAY_WEAKNESS_DES
|
|
msgid "Decrease the character's main attributes (Wits, Strength, Perception, Intelligence, Wisdom, Mysticism and Destiny) during day turns."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_MIND_SPIRIT_WEAKNESS
|
|
msgid "Mind-Spirit Weakness"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_MIND_SPIRIT_WEAKNESS_DES
|
|
msgid "Decreases the character's Intelligence, Wisdom, Mysticism and Destiny attributes as well as their maximum Sanity and Faith."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_DAY_BLINDNESS
|
|
msgid "Day Blindness"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_DAY_BLINDNESS_DES
|
|
msgid "Decrease the character's attributes during day turns."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_CHILD_GROW_UP
|
|
msgid "Child growing up process"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_CHILD_GROW_UP_DES
|
|
msgid "The counter shows the number of turns left before the child will turn into an adult."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_REDUCE_PERSONAL_CARRY_LIMIT
|
|
msgid "Reduced Carry"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_REDUCE_PERSONAL_CARRY_LIMIT_DES
|
|
msgid "This character has reduced Personal Carry limit."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_HORN_IMPALE_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BEE_STING_DES
|
|
msgid "True Damage attack on a single target."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_RETALIATION_DMG_STR
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_RETALIATION_DMG_PER
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_RETALIATION_DMG_INT
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_RETALIATION_DMG_MIST
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_RETALIATION_DMG_DEST
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_RETALIATION_DMG
|
|
msgid "Retaliation"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_RETALIATION_DMG_STR_DES
|
|
msgid "Each attacker that hits this character receives damage based on the character's Strength."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_RETALIATION_DMG_PER_DES
|
|
msgid "Each attacker that hits this character with a normal attack, receives damage based on the character's Perception."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_RETALIATION_DMG_INT_DES
|
|
msgid "Each attacker that hits this character with a normal attack, receives damage based on the character's Inteligence."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_RETALIATION_DMG_MIST_DES
|
|
msgid "Each attacker that hits this character with a normal attack, receives damage based on the character's Mysticism."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_RETALIATION_DMG_DEST_DES
|
|
msgid "Each attacker that hits this character with a normal attack, receives damage based on the character's Destiny."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_RETALIATION_DMG_DES
|
|
msgid "Each attacker that hits this character receives damage based on the character's Primary Combat Attributes."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_HEAL_ON_DMG
|
|
msgid "Brush It Off"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_HEAL_ON_DMG_DES
|
|
msgid "Heal straight after recieving damage."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_REGENERATION
|
|
msgid "Regeneration"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_REGENERATION_DES
|
|
msgid "Regenerate a portion of health after receiving damage."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_WEAK_REGENERATION
|
|
msgid "Weak Regeneration"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_OVERWHELM_DES
|
|
msgid "Lower Combat Attributes of all enemies standing on the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_DEVOURING_ROAR_DES
|
|
msgid "Lower Combat Attributes of enemies in T-type splash."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_WEAKNESS_DES
|
|
msgid "Lower Combat Attributes of the attacked character. Delay up to 2 targets."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_TRANSFER_DMG
|
|
msgid "Transfer damage"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_TRANSFER_DMG_DES
|
|
msgid "Upon getting hit, transfer any received damage to 1-3 other allies and heal half of that damage."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_HEADBUTT_DES
|
|
msgid "Melee attack on a single target that also increases their Delay."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_INSPIRE_DES
|
|
msgid "Decreases Delay of a selected Ally and increases their Combat Attributes."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_INSPIRE_STANCE
|
|
msgid "Inspiring Presence"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_INSPIRE_STANCE_DES
|
|
msgid "When this card enters the Battlefield, it decreases Delay of 2 random Allies and increases their Combat Attributes."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BLOOD_BROTHERHOOD
|
|
msgid "Brotherhood of Blood "
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BLOOD_BROTHERHOOD_DES
|
|
msgid "Decreases Delay of wounded ally and boosts their combat attributes."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_HURRY_UP
|
|
msgid "Hurry Up!"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_HURRY_UP_DES
|
|
msgid "Decreases Delay of a selected ally."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_AURA_EMBRACE_HURRY_UP_S
|
|
msgid "Motivating Presence"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_AURA_EMBRACE_HURRY_UP_S_DES
|
|
msgid "Decreases Delay of a random ally when the caster enters the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_HURRY_UP_SHIELDING
|
|
msgid "Quick, Cover!"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_HURRY_UP_SHIELDING_DES
|
|
msgid "Decreases Delay of a selected ally and improves their Shielding."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SWARM_STRENGTH_DES
|
|
msgid "This character's Combat Attributes will increase for each other ally character placed on the battlefield after them."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SWARM_SPEED
|
|
msgid "Speed of the Swarm"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SWARM_SPEED_DES
|
|
msgid "This character's Delay will decrease for each other ally character placed on the battlefield after them."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ARRIVAL_TRAP_DMG
|
|
msgid "Snare"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ARRIVAL_TRAP_DMG_DES
|
|
msgid "Deals damage to the enemies played onto the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ARRIVAL_TRAP_DELAY
|
|
msgid "Ambush"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ARRIVAL_TRAP_DELAY_DES
|
|
msgid "Increases Delay of each enemy played onto the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_CORPSE_EATER_HEAL_ALL
|
|
msgid "Corpse Feast"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_CORPSE_EATER_HEAL_ALL_DES
|
|
msgid "Each killing blow will heal a portion of health of each ally."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_CORPSE_EATER_HEAL2
|
|
msgid "Dinner For Two"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_CORPSE_EATER_HEAL2_DES
|
|
msgid "Each killing blow will heal a portion of health of two random allies."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_INTERNAL_PAIN
|
|
msgid "Internal Pain"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_INTERNAL_PAIN_DES
|
|
msgid "Each time you receive damage, you lose a bit of health."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_DESTROY_SHIELDING
|
|
msgid "Shatter Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_DESTROY_SHIELDING_DES
|
|
msgid "Destroy Shielding of a selected character on the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_DAMAGE_SHIELDING_3
|
|
msgid "Damage Three Shields"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_DAMAGE_SHIELDING_3_DES
|
|
msgid "Damage a portion of Shielding of up to 3 chosen characters on the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_DAMAGE_SHIELDING
|
|
msgid "Damage Shield"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_DAMAGE_SHIELDING_DES
|
|
msgid "Damage Shielding of 1 characters on the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_HUNTERS_MARK_PER_DES
|
|
msgid "Lowers Combat Attributes of the attacked character and increases their Delay."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_VIGOUR_DRAIN_DES
|
|
msgid "Each of your attacks will drain Combat Attributes from the targeted enemy and give the attacker a bonus from it."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_DELAY_ENEMY
|
|
msgid "Lullabye"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_DELAY_ENEMY_DES
|
|
msgid "Enemy affected by this subskill will suffer increased Delay."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_DELAY_ENEMIES
|
|
msgid "Mass Lullabye"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_DELAY_ENEMIES_DES
|
|
msgid "Enemies affected by this subskill suffer increased Delay. Affects 3 opponents in a horizontal line."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUSPENSION_ENEMIES
|
|
msgid "Distract"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUSPENSION_ENEMIES_DES
|
|
msgid "Delay up to three chosen enemies."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ENTRANCE_STUN_ALL
|
|
msgid "Delay All Enemies"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ENTRANCE_STUN_ALL_DES
|
|
msgid "Enemies affected by this subskill suffer increased Delay. Affects all opponents in a battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_RANDOM_PROTECTION
|
|
msgid "Word of Warning"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_RANDOM_PROTECTION_DES
|
|
msgid "When this card enters the Battlefield, increase Shielding of a random ally on the Battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_MIGHTY_ROAR
|
|
msgid "Mighty Attacker"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_MIGHTY_ROAR_DES
|
|
msgid ""
|
|
"{COLOR:red}This subskill does not attack hand if battlefield is empty.{END_COLOR}\n"
|
|
"Enemies affected by this subskill will suffer increased Delay and receive damage."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_POISON_DUST_DES
|
|
msgid "Melee attack dealing poison damage to 3 opponents in a horizontal line."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SNEAK_ATTACK_DES
|
|
msgid "Targets a single enemy anywhere on the battlefield dealing poison damage."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_EERIE_THROWING_AXE_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_THROW_DES
|
|
msgid "Single target attack dealing damage to a selected enemy."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_THROW
|
|
msgid "Throw A Rock"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_POISON_SPIT_DES
|
|
msgid "Poisonous single target attack dealing damage to a selected enemy."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_DIVE_ATTACK_DES
|
|
msgid "Targets a single enemy anywhere on the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_HEAVY_LIFTER
|
|
msgid "Heavy Lifter"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_HEAVY_LIFTER_DES
|
|
msgid "Heavy Lifter is better at carrying."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ENERGY_EXPLOSION_DES
|
|
msgid ""
|
|
"{COLOR:red}This subskill does not attack hand if battlefield is empty.{END_COLOR}\n"
|
|
"Damage the entire battlefield (including friendly units) exept for the caster."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_FROGS_RAIN_DES
|
|
msgid ""
|
|
"{COLOR:red}This subskill does not attack the enemy's hand even if the Battlefield is empty.{END_COLOR}\n"
|
|
"Damage all characters on the battlefied (including friendly units) exept for the caster."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_FIREBALL
|
|
msgid "Fireball"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_FIREBALL_DES
|
|
msgid "Damages the target and up to 3 targets standing next to it."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_DRAGON_BREATH_DES
|
|
msgid "Damages two opponents in a vertical line. The damage is halved if the enemy has any number of shielding points."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_POISON_SPEW_DES
|
|
msgid "Attacks 1-3 random targets with poison damage."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_CHAIN_LIGHTNING
|
|
msgid "Chain Lightning"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_CHAIN_LIGHTNING_DES
|
|
msgid "Damages 1-6 random targets."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_FAST_MULTI_THROW_2
|
|
msgid "Double Toss"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_FAST_MULTI_THROW_2_DES
|
|
msgid "Ranged attack that hits up to two targets."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BLESSED_ARMOUR_DES
|
|
msgid "Increases Shielding and Combat Attributes of an ally once per round."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ESSENCE_SKIN
|
|
msgid "Second Skin"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ESSENCE_SKIN_DES
|
|
msgid "Increases Shielding of one chosen ally."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_INTERNAL_ARMOR_GROW
|
|
msgid "Internal Armor Grow"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_INTERNAL_ARMOR_GROW_DES
|
|
msgid "Increases Shielding of a chosen ally by a percentage value."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ESSENCE_SKINS
|
|
msgid "Second Skins II"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ESSENCE_SKINS_DES
|
|
msgid "Increases Shielding of 1-3 chosen allies."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_CON_DEFAULT_MELEE
|
|
msgid "Concept Melee Attack"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_CON_DEFAULT_RANGE
|
|
msgid "Concept Ranged Attack"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_CON_DEFAULT_RANGE_DES
|
|
msgid "Ranged attack, targets any enemy, unless an enemy is standing in melee row opposite to you."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_CON_DEFAULT_RANGE_HEAVY
|
|
msgid "Concept Heavy Ranged Attack"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_CON_DEFAULT_RANGE_HEAVY_DES
|
|
msgid "Ranged attack, targets any enemy, unless an enemy is standing in the melee row opposite to you."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_DEMON_BIND
|
|
msgid "Village-bound"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_DEMON_BIND_DES
|
|
msgid "This character cannot leave the village and only exists as long as the Idol it is bound to stands."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_HEAL_P
|
|
msgid "Group's Health Reg."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_HEAL_P_DES
|
|
msgid "Increases the Group's Health regeneration."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_HEAL_M
|
|
msgid "Group's Sanity Reg."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_HEAL_M_DES
|
|
msgid "Increases the Group's Sanity regeneration."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_HEAL_S
|
|
msgid "Group's Faith Reg."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_HEAL_S_DES
|
|
msgid "Increases the Group's Faith regeneration."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_LOWER_DEATH_CHANCE
|
|
msgid "Decrease group's death chance."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_LOWER_DEATH_CHANCE_DES
|
|
msgid "Decrease the chance of dying from wounds for all group members."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BIGGER_DEATH_CHANCE
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_BIGGER_DEATH_CHANCE_DES
|
|
msgid "Increase group's death chance."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_FIRST_STRIKE_DES
|
|
msgid "Deals damage to the enemy standing directly opposite when played onto the battlefield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BLOOD_THIRSTY
|
|
msgid "Bloodthirsty"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BLOOD_THIRSTY_DES
|
|
msgid "All creatures who call themselves 'Striga' suffer from a particular kind of thirst."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GREED_DES
|
|
msgid "Each turn, 1 metal with the lowest rarity will 'disappear' from the group's inventory."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_FOODIE_DES
|
|
msgid "Each turn there is 25% chance that one extra food will 'disappear'."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_NATURE_PURITY_DES
|
|
msgid "Some of this character's equipment slots are blocked, group's Sanity regeneration is increased."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SMALL_WEAPON_HATE
|
|
msgid "You Call That a Weapon?!"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SMALL_WEAPON_HATE_DES
|
|
msgid "Orcs despise 1h weapons. Having one equipped decreases all Shielding types."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_JUMPING_FISH_DES
|
|
msgid "When travelling by sea, this group will get two fish each turn."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_PAIN_COMMISSION_DES
|
|
msgid "Redirect to self all damage that would otherwise be dealt to allies."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_DARK_SHIFT_DES
|
|
msgid "Switch delay of two ally characters, give them extra shield."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_DEGRADATION
|
|
msgid "Degradation"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_DEGRADATION_DES
|
|
msgid "Receive a percentage of Health damage each turn."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_POISON_HEAL
|
|
msgid "Dead Flesh"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_POISON_HEAL_DES
|
|
msgid "If another skill would deal poison damage to you which does not kill you, you will regenerate health equal to the damage received."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_SIGHT_RANGE
|
|
msgid "Increase Village Sight Range"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_SIGHT_RANGE_DES
|
|
msgid "Increase Sight Range of the village."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_GATHERING_RANGE
|
|
msgid "Increase Village Gathering Range"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_GATHERING_RANGE_DES
|
|
msgid "Increase Village Gathering Range, so your villagers can gather resources from farther tiles."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_CAMP_GATHERING_RANGE
|
|
msgid "Increase Camp Gathering Range"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_CAMP_GATHERING_RANGE_DES
|
|
msgid "Increase Camp Gathering Range, so your followers can gather resources from farther tiles."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_MAX_HEALTH_P_DES
|
|
msgid "Increase the maximum amount of Health for all characters in and around the village."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_MAX_HEALTH_M_DES
|
|
msgid "Increase the maximum amount of Sanity for all characters in and around the village."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_MAX_HEALTH_S_DES
|
|
msgid "Increase the maximum amount of Faith for all characters in and around the village."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_GATHERING_DES
|
|
msgid "Increase Gathering attribute of all characters in and around the village."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_MOVEMENT_DES
|
|
msgid "Increase Movement Point of all characters in and around the village."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_CRAFTING_DES
|
|
msgid "Increase Crafting attribute of all characters in and around the village."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_CRAFTING_SLOTS_DES
|
|
msgid "Increase the number of crafting slots so more people can be assigned to each Crafting task."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_SHIELDING_P_DES
|
|
msgid "Increase Physical Shielding of all characters in and around the village."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_SHIELDING_S_DES
|
|
msgid "Increase Spiritual Shielding of all characters in and around the village."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_SHIELDING_P_M_DES
|
|
msgid "Increase Physical and Mental Shielding of all characters in and around the village."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_SHIELDING_P_M_S_DES
|
|
msgid "Increase Physical, Mental and Spiritual Shielding of all characters in and around the village."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_RESEARCH_DES
|
|
msgid "Increase Research attribute of all characters in and around the village."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_RESEARCH_SLOTS_DES
|
|
msgid "Increase the number of research slots so more people can be assigned to each Research task."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_THRESHOLD_MORALE_DES
|
|
msgid "Keeps all villagers' Morale from falling below the specified threshold."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_MEDICINE
|
|
msgid "Increase Healing Rate"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_MEDICINE_DES
|
|
msgid "Increase healing rate of all characters in and around the village."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_LOWER_DEATH_CHANCE
|
|
msgid "Decrease Chance to Die"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_LOWER_DEATH_CHANCE_DES
|
|
msgid "Decrease the chance to die from serious wounds of all characters in and around the village."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_GATHERING_SLOTS_DES
|
|
msgid "Increase the number of gathering slots so more people can be assigned to each Gathering task."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_RITUALS_SLOTS_DES
|
|
msgid "Increase the number of rituals slots so more people can be assigned to each Rituals task."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_EXTRA_ESSENCE
|
|
msgid "Increase Essence Bonus"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_EXTRA_ESSENCE_DES
|
|
msgid "Increase essence of all items crafted in or around the village."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_STRONG_EXTRA_ESSENCE
|
|
msgid "Greatly Increase Essence Bonus"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_PET
|
|
msgid "Seasonal Pet"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_PET_DES
|
|
msgid "Groups in and around the village have a chance to get a pet at the start of each turn."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_T1_RESOURCES
|
|
msgid "Add Tier 1 Resource"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_T1_RESOURCES_DES
|
|
msgid "Add Tier 1 resource to the village's inventory each turn."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_LOW_RESOURCES
|
|
msgid "Add Tier 1 or 2 Resource"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_LOW_RESOURCES_DES
|
|
msgid "Add a common resource to the village's inventory each turn."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_LOW_GEM
|
|
msgid "Add Tier 1 or 2 Gem"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_LOW_GEM_DES
|
|
msgid "Add a common gem to the village's inventory each turn."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_WOOD_T1
|
|
msgid "Add Tier 1 Wood"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_WOOD_T1_DES
|
|
msgid "Add Tier 1 wood to the village's inventory each turn."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_HERBS
|
|
msgid "Add Herbs"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_HERBS_DES
|
|
msgid "Add herbs to the village's inventory each turn."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_VEGGIES
|
|
msgid "Add Vegetables"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_VEGGIES_DES
|
|
msgid "Add vegetables to the village's inventory each turn."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_DIGGED_RESOURCES
|
|
msgid "Add Tier 1 Resources"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_DIGGED_RESOURCES_DES
|
|
msgid "Add Mineable Common Resources (Metals, Stones or Gems) to the village's inventory each turn."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_METAL_RESOURCES
|
|
msgid "Add Tier 1 or 2 Metal Resources"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_METAL_RESOURCES_DES
|
|
msgid "Add common metals to the village's inventory each turn."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_AMBER_RESOURCES
|
|
msgid "Add Tier 1 or 2 Gem Resources"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_AMBER_RESOURCES_DES
|
|
msgid "Add common gems to the village's inventory each turn."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_SANDSTONE_RESOURCES
|
|
msgid "Add Tier 1 or 2 Stone Resources"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_SANDSTONE_RESOURCES_DES
|
|
msgid "Add common stones to the village's inventory each turn."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_XP_DES
|
|
msgid "Provides a small amount of Experience Points (XP) to all characters in and around the village."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_RP
|
|
msgid "Extra Research Points (RP)"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_RP_DES
|
|
msgid "Provides a small amount of Research Points (RP) each turn."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT_DES
|
|
msgid "Increase main attributes (Wits, Strength, Perceptions, Intelligence, Wisdom, Mysticism and Destiny) of all children in and around the village."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT_PER
|
|
msgid "Increase Children's Perception"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT_PER_DES
|
|
msgid "Increase Perception attribute of all children in and around the village."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT_WITS
|
|
msgid "Increase Children's Wits"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT_WITS_DES
|
|
msgid "Increase Wits attribute of all children in and around the village."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT_INT
|
|
msgid "Increase Children's Intelligence"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT_INT_DES
|
|
msgid "Increase Intelligence attribute of all children in and around the village."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT_WISD
|
|
msgid "Increase Children's Wisdom"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT_WISD_DES
|
|
msgid "Increase Wisdom attribute of all children in and around the village."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT_MYST
|
|
msgid "Increase Children's Mysticism"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT_MYST_DES
|
|
msgid "Increase Mysticism attribute of all children in and around the village."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT_DEST
|
|
msgid "Increase Children's Destiny"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT_DEST_DES
|
|
msgid "Increase Destiny attribute of all children in and around the village."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_RITUALS_DES
|
|
msgid "Increase Rituals attribute of all characters in and around the village."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_ADD_LUCK_DES
|
|
msgid "Increase Luck attribute of all characters in and around the village."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_BUILDING_SUMMON_DEMON_DES
|
|
msgid "This building summons a Guardian Demon to guard your village."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_MAX_HEALTH_P
|
|
msgid "Max Health Bonus"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_MAX_HEALTH_P_DES
|
|
msgid "This character receives a bonus to maximum Health from a nearby building."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_MAX_HEALTH_M
|
|
msgid "Max Sanity Bonus"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_MAX_HEALTH_M_DES
|
|
msgid "This character receives a bonus to maximum Sanity from a nearby building."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_MAX_HEALTH_S
|
|
msgid "Max Faith Bonus"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_MAX_HEALTH_S_DES
|
|
msgid "This character receives a bonus to maximum Faith from a nearby building."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_GATHERING
|
|
msgid "Gathering Bonus"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_GATHERING_DES
|
|
msgid "This character receives a bonus to Gathering attribute from a nearby building."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_CRAFTING
|
|
msgid "Crafting Bonus"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_CRAFTING_DES
|
|
msgid "This character receives a bonus to Crafting attribute from a nearby building."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_MOVEMENT
|
|
msgid "Movement Points Bonus"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_MOVEMENT_DES
|
|
msgid "This character receives a bonus to Movement Points from a nearby building."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_SHIELDING_P
|
|
msgid "Physical Shielding Bonus"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_SHIELDING_P_DES
|
|
msgid "This character receives a bonus to Physical Shielding from a nearby building."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_SHIELDING_S
|
|
msgid "Spiritual Shielding Bonus"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_SHIELDING_S_DES
|
|
msgid "This character receives a bonus to Spiritual Shielding from a nearby building."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_SHIELDING_P_M
|
|
msgid "Physical and Mental Shielding Bonus"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_SHIELDING_P_M_DES
|
|
msgid "This character receives a bonus to Physical and Mental Shielding from a nearby building."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_SHIELDING_P_M_S
|
|
msgid "Physical Mental and Spiritual Shielding Bonus"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_SHIELDING_P_M_S_DES
|
|
msgid "This character receives a bonus to Physical, Mental and Spiritual Shielding from a nearby building."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_RESEARCH
|
|
msgid "Research Bonus"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_RESEARCH_DES
|
|
msgid "This character receives a bonus to Research attribute from a nearby building."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_MEDICINE
|
|
msgid "Healing Bonus"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_MEDICINE_DES
|
|
msgid "This character receives a bonus to Healing attribute from a nearby building."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_LOWER_DEATH_CHANCE
|
|
msgid "Lower Death Chance Bonus"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_LOWER_DEATH_CHANCE_DES
|
|
msgid "This character's chance to die from serious wounds is reduced by a nearby building."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT
|
|
msgid "Main Attribute Bonus"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT_DES
|
|
msgid "This character receives a bonus to main attributes from a nearby building."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT_PER
|
|
msgid "Perception Bonus"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT_PER_DES
|
|
msgid "This character receives a bonus to Perception attribute from a nearby building."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT_WITS
|
|
msgid "Wits Bonus"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT_WITS_DES
|
|
msgid "This character receives a bonus to Wits attribute from a nearby building."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT_INT
|
|
msgid "Intelligence Bonus"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT_INT_DES
|
|
msgid "This character receives a bonus to Intelligence attribute from a nearby building."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT_WISD
|
|
msgid "Wisdom Bonus"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT_WISD_DES
|
|
msgid "This character receives a bonus to Wisdom attribute from a nearby building."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT_MYST
|
|
msgid "Mysticism Bonus"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT_MYST_DES
|
|
msgid "This character receives a bonus to Mysticism attribute from a nearby building."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT_DEST
|
|
msgid "Destiny Bonus"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT_DEST_DES
|
|
msgid "This character receives a bonus to Destiny attribute from a nearby building."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_RITUALS
|
|
msgid "Rituals Bonus"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_RITUALS_DES
|
|
msgid "This character receives a bonus to Rituals attribute from a nearby building."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_LUCK
|
|
msgid "Luck Bonus"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_GROUP_ADD_LUCK_DES
|
|
msgid "This character receives a bonus to Luck attribute from a nearby building."
|
|
msgstr ""
|
|
|
|
#. DES_SPIRITUAL_HEALING
|
|
msgid "Spiritual Healing"
|
|
msgstr ""
|
|
|
|
#. DES_SPIRITUAL_HEALING_DES
|
|
msgid "Each group member will recover a part of their Faith."
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_CURSE_REMOVAL
|
|
msgid "Curse Removal"
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_CURSE_REMOVAL_DES
|
|
msgid "Removes one level of a random curse from all characters in the group."
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_UPGRADE_IDOL
|
|
msgid "Replace Idol"
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_UPGRADE_IDOL_DES
|
|
msgid ""
|
|
"Allows you to change the village's Idol. Use better resources to get better results (consult Idol crafting recipe). Adds 1 revive token to Guardian Demon or revives it if it is dead.\n"
|
|
"\n"
|
|
"Warning - do not perform outside the village, it won't work and you will lose resources."
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_CREATE_BOG_BIES
|
|
msgid "Create Bog Bies"
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_CREATE_BOG_BIES_DES
|
|
msgid "Create character Bog Bies that will fight and work for you. It will perish after 5 turns."
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_CREATE_ALKONOST
|
|
msgid "Create Alkonost"
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_CREATE_ALKONOST_DES
|
|
msgid "Create character Alkonost that will fight and work for you. It will perish after 5 turns."
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_CREATE_TROLL_ROCK
|
|
msgid "Create Troll Rock"
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_CREATE_TROLL_ROCK_DES
|
|
msgid "Create character Troll Rock that will fight and work for you. It will perish after 3 turns."
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_CATCH_DOMESTIC_PET
|
|
msgid "Catch Pet"
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_CATCH_DOMESTIC_PET_DES
|
|
msgid "Upon completion, grants a random, low level domestic pet."
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_SUMMON_BOAT
|
|
msgid "Summon Boat"
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_SUMMON_BOAT_DES
|
|
msgid "Upon completion, a basic raft appears in the group's inventory."
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_EARTH_VISION_DES
|
|
msgid "Upon completion, grants +2 sight range for 3 turns."
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_PHYSICAL_BLESS_DES
|
|
msgid "Upon completion, grants a low level physical blessing for all group members which lasts 2 turns."
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_MENTAL_BLESS_DES
|
|
msgid "Upon completion, grants a low level mental blessing for all group members which lasts 2 turns."
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_SPIRITUAL_BLESS_DES
|
|
msgid "Upon completion, grants a low level spiritual blessing for all group members which lasts 2 turns."
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_HIGHER_EDUCATION
|
|
msgid "Higher Education"
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_HIGHER_EDUCATION_DES
|
|
msgid "Upon completion, grants 3 Experience Points equally divided among members of the group."
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_FIRE_GIFT
|
|
msgid "Gift of Fire"
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_FIRE_GIFT_DES
|
|
msgid "Upon completion, grants +2.5 Crafting but -1 Gathering to all members of the group for 5 turns."
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_SHOULDERS_POWER
|
|
msgid "Strong Shoulders"
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_SHOULDERS_POWER_DES
|
|
msgid "Upon completion, grants +1.5 Gathering to all members of the group and +10% Group Carry for 5 turns."
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_KNOWLEDGE_ARMOR
|
|
msgid "Armour of Knowledge"
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_KNOWLEDGE_ARMOR_DES
|
|
msgid "Upon completion, grants +4 Physical Shielding to all members of the group. Lasts 5 turns."
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_CELEBRATION
|
|
msgid "Celebration"
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_CELEBRATION_DES
|
|
msgid "Upon completion, raises morale of all members of the group to 40."
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_MOON_BRIDGE
|
|
msgid "Moon Bridge"
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_MOON_BRIDGE_DES
|
|
msgid "Upon completion, instantly transports all people and their cargo to another group located the closest to them."
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_MYSTICAL_KNOWLEDGE
|
|
msgid "Mystical Knowledge"
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_MYSTICAL_KNOWLEDGE_DES
|
|
msgid "[PLACECHOLDER] Each character get random tag like TAG-WARRIOR, TAG-CRAFTSMAN, TAG-GATHERER, TAG-HUNTER, TAG-HEALER, TAG-MAGIC_USER."
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_DEMONIC_SPLINTER
|
|
msgid "Demonic Splinter"
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_DEMONIC_SPLINTER_DES
|
|
msgid "[PLACECHOLDER] Take 10% of each demon life (P M S) and lower demon faction loyalty for 30."
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_MAGIC_POWDER
|
|
msgid "Magic Powder"
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_MAGIC_POWDER_DES
|
|
msgid "[PLACECHOLDER] Instant pHeal each player character in world."
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_CABBAGE_FIELD
|
|
msgid "Grow the Cabbage"
|
|
msgstr ""
|
|
|
|
#. DES_RITUAL_CABBAGE_FIELD_DES
|
|
msgid "[PLACECHOLDER] Give one child."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_LIGHTNING_SPELL
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_LIGHTNING_SPELL
|
|
msgid "Lightning"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SKILL_LIGHTNING_SPELL_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_SUBSKILL_LIGHTNING_SPELL_DES
|
|
msgid "Summon a lightning strike."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SUMMON_DEMON_SPELL_DES
|
|
msgid "Summon a demon to your aid. Can only be used once."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SUMMON_UNLIVING_SPELL_DES
|
|
msgid "Summon an unliving to your aid. Can only be used once."
|
|
msgstr ""
|
|
|
|
#. DES_SKILL_SUMMON_WILD_BEAST_SPELL_DES
|
|
msgid "Summon a wild beast to your aid. Can only be used once."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_DEMON_SPELL_DES
|
|
msgid "Summon a demon. Can only be used once."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_UNLIVING_SPELL_DES
|
|
msgid "Summon an unliving. Can only be used once."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_SUMMON_WILD_BEAST_SPELL_DES
|
|
msgid "Summon a wild beast. Can only be used once."
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ZORYA_WARCRY
|
|
msgid "Zorya's War Cry"
|
|
msgstr ""
|
|
|
|
#. DES_SUBSKILL_ZORYA_WARCRY_DES
|
|
msgid "Every time an enemy character comes into the battlefield, this character's Delay is reduced."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ANIMAL_PATH_DES
|
|
msgid "Animals, elves and forest demons you control have +1 to each main attribute. Crafting attribute is decreased by 10% but Gathering attribute is increased by 10%."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_WARCRY_DES
|
|
msgid "Every time an enemy character comes into the battlefield, the Delay of your characters standing on the battlefield is reduced."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_MUTUAL_LOVE
|
|
msgid "Mutual Love"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_MUTUAL_LOVE_DES
|
|
msgid "Gaining or losing faction loyalty points is 1.3x quicker. +4 mental shielding"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_LONG_TRAVEL_DES
|
|
msgid "Start with a Stribog's Raft. +2 Movement Points when travelling on water."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_NIGHT_AFFINITY_DES
|
|
msgid "Your characters have an increased visibility range , Wits, Perception and Destiny at night, but decreased during the day. The Chosen can also summon a werewolf into battle and the beast's power will depend on the chosen's Perception attribute."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_NIGHTMARE_GIFT_DES
|
|
msgid "Your characters get +1 Spiritual regeneration, 10% bonus to Rituals attribute, +4 Spiritual Shielding and you get immediate access to the Moon Bridge ritual."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_MANY_HAMMERS_ONE_ANVIL_DES
|
|
msgid "Each character gets 20% bonus to Crafting attribute, +4 Health and Sanity, but Gathering attribute is decreased by 10%."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_DIVINE_COMMANDER_DES
|
|
msgid "At the end of each turn your characters gain 0.4 Experience Point. The Chosen starts with a special offensive skill."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_IDOL_OF_PAIN_DES
|
|
msgid "If your Chosen dies, they change into an unliving corpse. Additionally, all your characters have a lower chance to die from heavy wounds."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_HUM_CHILDREN
|
|
msgid "Add Characters - Children"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_HUM_CHILDREN_DES
|
|
msgid "Begin with two additional characters - Human Children."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_CHARACTER_WARRIOR
|
|
msgid "Add Character - Warrior"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_CHARACTER_WARRIOR_DES
|
|
msgid "Begin with an additional character - a Human Warrior."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_CHARACTER_CRAFTSMAN
|
|
msgid "Add Character - Craftsman"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_CHARACTER_CRAFTSMAN_DES
|
|
msgid "Begin with an additional character - a Human Craftsman."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_CHARACTER_GATHERER
|
|
msgid "Add Character - Gatherer"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_CHARACTER_GATHERER_DES
|
|
msgid "Begin with an additional character - a Human Gatherer."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_CHARACTER_HUNTER
|
|
msgid "Add Character - Hunter"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_CHARACTER_HUNTER_DES
|
|
msgid "Begin with an additional character - a Human Hunter."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_CHARACTER_SCAVENGER
|
|
msgid "Add Character - Scavenger"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_CHARACTER_SCAVENGER_DES
|
|
msgid "Begin with an additional character - a Human Scavenger."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_CHARACTER_SCOUNDREL
|
|
msgid "Add Character - Scoundrel"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_CHARACTER_SCOUNDREL_DES
|
|
msgid "Begin with an additional character - a Human Scoundrel."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_CHARACTER_SCOUNDREL_RAT
|
|
msgid "Add Characters - Scoundrel and Rat"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_CHARACTER_SCOUNDREL_RAT_DES
|
|
msgid "Begin with two additional characters - a Human Scoundrel and a Rat."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_CHARACTER_ZERCA
|
|
msgid "Add Character - Young Zerca"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_CHARACTER_ZERCA_DES
|
|
msgid "Begin with an additional character - a Young Human Zerca."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_CHARACTER_SHAMAN
|
|
msgid "Add Character - Tainted Goblin Shaman"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_CHARACTER_SHAMAN_DES
|
|
msgid "Begin with an additional character - a Tainted Goblin Shaman."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_RAT
|
|
msgid "Add Character - Rat"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_RAT_DES
|
|
msgid "Begin with an additional character - Rat."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_WOLF_ALPHA
|
|
msgid "Add Character - Alpha Wolf"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_WOLF_ALPHA_DES
|
|
msgid "Begin with an additional character - Alpha Wolf."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_SNAKE_ROYAL
|
|
msgid "Add Character - Royal Snake"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_SNAKE_ROYAL_DES
|
|
msgid "Begin with an additional character - a Royal Snake."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_SPIDER_GIANT
|
|
msgid "Add Character - Giant Spider"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_SPIDER_GIANT_DES
|
|
msgid "Begin with an additional character - a Giant Spider."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_ORC_CHILD
|
|
msgid "Add Character - Orc Child"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_ORC_CHILD_DES
|
|
msgid "Begin with an additional character - an Orc Child."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_ORC_YOUNG_PLODDER_GATHERER
|
|
msgid "Add Character - Young Plodder Gatherer"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_ORC_YOUNG_PLODDER_GATHERER_DES
|
|
msgid "Begin with an additional character - a Young Orc Plodder Gatherer."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_DWARF_CHILD
|
|
msgid "Add Character - Dwarf Child"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_DWARF_CHILD_DES
|
|
msgid "Begin with an additional character - a Dwarf Child."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_DWARF_CLANLESS_SMITH
|
|
msgid "Add Character - Clanless Dwarf Smith"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_DWARF_CLANLESS_SMITH_DES
|
|
msgid "Begin with an additional character - a Clanless Dwarf Smith."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_ELF_CHILD
|
|
msgid "Add Character - Elf Child"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_ELF_CHILD_DES
|
|
msgid "Begin with an additional character - an Elf Child."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_ELF_YOUNG_DRUID
|
|
msgid "Add Character - Young Elf Druid"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_ELF_YOUNG_DRUID_DES
|
|
msgid "Begin with an additional character - a Young Elf Druid."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_GOB_CHILD
|
|
msgid "Add Character - Goblin Child"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_GOB_CHILD_DES
|
|
msgid "Begin with an additional character - a Goblin Child."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_GOB_YOUNG_SKIRMISHER
|
|
msgid "Add Character - Goblin Skirmisher"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_GOB_YOUNG_SKIRMISHER_DES
|
|
msgid "Begin with an additional character - a Goblin Skirmisher."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_ICE_YOUNG_SNIEZYNKI
|
|
msgid "Add Character - Young Sniezynki"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_ICE_YOUNG_SNIEZYNKI_DES
|
|
msgid "Begin with an additional character - a Young Sniezynki (Ice Demon)."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_DEMON_YOUNG_HOHLICK
|
|
msgid "Add Character - Young Hohlick"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_DEMON_YOUNG_HOHLICK_DES
|
|
msgid "Begin with an additional character - a Young Hohlick (Forest Demon)."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_BASIC_PACK_FOOD
|
|
msgid "Granny's Pantry"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADD_BASIC_PACK_FOOD_DES
|
|
msgid "Begin with a 10-15x of basic food and 1 piece of equipment."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_FRIENDLY_FACE
|
|
msgid "Friendly Face"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_FRIENDLY_FACE_DES
|
|
msgid "Each faction starts with 7 points of loyalty towards you except Orks and Night/ Light Demons."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_FRIEND_OF_THE_FOREST
|
|
msgid "Elves Interest"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_FRIEND_OF_THE_FOREST_DES
|
|
msgid "Elves faction starts with 15 points of loyalty towards you."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_START_LOYALTY_DEMONS
|
|
msgid "Demonic Loyalty"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_START_LOYALTY_DEMONS_DES
|
|
msgid "Starting faction loyalty for all demon factions raises to 10."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_FAMILIAR_AREA
|
|
msgid "Familiar Area"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_FAMILIAR_AREA_DES
|
|
msgid "Camping gives an extra gathering distance."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_LOGIC_WALL_DES
|
|
msgid "All your followers get +4 mental and spiritual shielding."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_SEAL_OF_STRENGTH
|
|
msgid "Seal of Strength"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_SEAL_OF_STRENGTH_DES
|
|
msgid "The Chosen starts with +3 strength bonus."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_FAMILY_WEAPON
|
|
msgid "Family Weapon"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_FAMILY_WEAPON_DES
|
|
msgid "You start with a family heirloom - a quality weapon."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_FAMILY_ARMOUR
|
|
msgid "Family Armour"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_FAMILY_ARMOUR_DES
|
|
msgid "You begin with an heirloom - a quality piece of armour."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_FATHERS_TOOLS
|
|
msgid "Father's Tools"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_FATHERS_TOOLS_DES
|
|
msgid "You begin with one really good gathering or crafting tool."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_BASIC_EQUIPMENT
|
|
msgid "Crow's Hidden Gems"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_BASIC_EQUIPMENT_DES
|
|
msgid "You start with 5-10x of random gems and a Crow pet."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_BASIC_ONE_ROBE
|
|
msgid "Advanced Robe"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_BASIC_ONE_ROBE_DES
|
|
msgid "You start with one advanced robe."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_BASIC_ONE_JEWELLERY
|
|
msgid "Advanced Jewellery"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_BASIC_ONE_JEWELLERY_DES
|
|
msgid "You start with one advanced piece of jewellery."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_BASIC_TWENTY_SUPPLIES
|
|
msgid "40x Basic Supplies"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_BASIC_TWENTY_SUPPLIES_DES
|
|
msgid "You start with 40 basic supplies - food, fuel or herbs."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_TRUE_HEROES_DES
|
|
msgid "Characters will have +2 shielding."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_STRONG_ONE_PET_DOG
|
|
msgid "Little Dog"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_STRONG_ONE_PET_DOG_DES
|
|
msgid "You start with a fierce friend. Dogo is its name."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_BASIC_ONE_SHIELD
|
|
msgid "Advanced Shield"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_BASIC_ONE_SHIELD_DES
|
|
msgid "You start with an advanced shield."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_BASIC_ONE_GATHERING_TOOL
|
|
msgid "Advanced Gathering Tools"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_BASIC_ONE_GATHERING_TOOL_DES
|
|
msgid "You start with advanced gathering tools."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_BASIC_ONE_CRAFTING_TOOL
|
|
msgid "Advanced Crafting Tools"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_BASIC_ONE_CRAFTING_TOOL_DES
|
|
msgid "You start with advanced crafting tools."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_BASIC_THREE_EQUIPMENT
|
|
msgid "2x Advanced Equipment"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_BASIC_THREE_EQUIPMENT_DES
|
|
msgid "You start with 2 advanced pieces of equipment."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_I_LIKE_GREEN
|
|
msgid "Green is your friend..."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_I_LIKE_GREEN_DES
|
|
msgid "... not food. You start with +10 loyalty points towards Goblins."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_I_LIKE_FIGHT
|
|
msgid "Bodyguards"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_I_LIKE_FIGHT_DES
|
|
msgid "You start with +10 loyalty points towards Orcs."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_BETTER_OFF_ALONE
|
|
msgid "Better Off Alone"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_BETTER_OFF_ALONE_DES
|
|
msgid "[PLACECHOLDER] Starting group will not be available on start. You are only limited to 2 character points but that character have 125% starting attributes."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_EASIER_CRAFTING
|
|
msgid "Crafting Adept"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_EASIER_CRAFTING_DES
|
|
msgid "Crafting is 10% cheaper."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADDITIONAL_RESEARCH_POINTS
|
|
msgid "Additional Research"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ADDITIONAL_RESEARCH_POINTS_DES
|
|
msgid "Begin the game with 4 additional Advancement Points."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_FOUR_LEGS_FRIEND
|
|
msgid "Four-legged Friend"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_FOUR_LEGS_FRIEND_DES
|
|
msgid "Begin with your very own four-legged friend."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_MITHRIL_GOAT
|
|
msgid "Mithril Goat"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_MITHRIL_GOAT_DES
|
|
msgid "You start with a goat carrying sacks full of mithril (minimum 30)."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_KINGS_TABLE
|
|
msgid "King's Feast"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_KINGS_TABLE_DES
|
|
msgid "Start with all food recipes unlocked."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_BEST_MEAL_EVER
|
|
msgid "Not Picky"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_BEST_MEAL_EVER_DES
|
|
msgid "Your followers get additional morale for each two different types of food."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_RAFT_DES
|
|
msgid "You start with a special raft."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_WISH_I_HAD_A_WELL
|
|
msgid "Wish I had a well..."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_WISH_I_HAD_A_WELL_DES
|
|
msgid "You start with 30-50 basic materials."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_FOG_OF_KNOWLEDGE
|
|
msgid "Fog Of Knowledge"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_FOG_OF_KNOWLEDGE_DES
|
|
msgid "In turn 1 you will see 5 hexes further than normal. Additionally, you start with 20 basic materials."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_SEASONED_FOLLOWERS
|
|
msgid "Seasoned Followers"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_SEASONED_FOLLOWERS_DES
|
|
msgid "Start with 20 Experience Points divided equally between all members of your group."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_SMARTER_EVERY_DAY_DES
|
|
msgid "Each day each of your characters receive 0.2 Experience Points."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_SOLAR_POWERED_DES
|
|
msgid "Your characters regenerate 1 additional Health, Sanity and Faith during the day but lose 1 Sanity during the night."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_JUMPING_FISH_DES
|
|
msgid "Groups travelling by sea receive two fish each turn."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_NEW_DAY
|
|
msgid "New Day"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_NEW_DAY_DES
|
|
msgid "Each morning your characters get +10% Health also get 2 extra Movement Points for 3 turns. For the rest of day they have only Health bonus."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_EAGLE_EYE_DES
|
|
msgid "Your followers get +1 range of sight."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_INNER_PEACE_DES
|
|
msgid "The Chosen gets +4 Physical, Mental and Spiritual Shielding and 10% bonus to main attributes."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_HEALING_TOUCH_DES
|
|
msgid "The Chosen starts with a healing skill."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_NATURAL_KNOWLEDGE_DES
|
|
msgid "Each of your followers get +2.5 Research."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_CRAFTERS_FLOCK
|
|
msgid "Flock of Craftsmen"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_CRAFTERS_FLOCK_DES
|
|
msgid "Each of your followers get +2.5 Crafting."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_GATHERERS_FLOCK_DES
|
|
msgid "Each of your followers get +2.5 Gathering."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_CAMPING_GATHERING_RANGE
|
|
msgid "Camp Gathering Range"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_CAMPING_GATHERING_RANGE_DES
|
|
msgid "Camped groups have increased gathering range."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ALL_ENEMIES_ARE_MINE
|
|
msgid "Target Practice"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_ALL_ENEMIES_ARE_MINE_DES
|
|
msgid "Enemies give 15% extra Experience Points."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_TOUGH_GUY_DES
|
|
msgid "Your followers get +10% Health but have an additional 5% chance to die when their Health is below 30%."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_DEMONIC_POSSESSION_DES
|
|
msgid "The Chosen gets +15 Health and +30 Spiritual Shielding, but -80% Mysticism and Destiny."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_SHADOW_PROTECTION
|
|
msgid "Divine Protection"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_SHADOW_PROTECTION_DES
|
|
msgid "Penalty for forfeiting a challenge is halved."
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_MAGIC_SCROLL
|
|
msgid "Magic Scroll"
|
|
msgstr ""
|
|
|
|
#. DES_TRAIT_MAGIC_SCROLL_DES
|
|
msgid "You start with a good quality magic scroll."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_NO_FOOD
|
|
msgid "No Food Alert"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_NO_FOOD_DES
|
|
msgid ""
|
|
"One of your groups has run out of food, or only carry food they are not allowed to consume. Starving characters loose health points each turn.\n"
|
|
"\n"
|
|
"Click to open this group's inventory."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_LOW_FOOD
|
|
msgid "Low Food Alert"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_LOW_FOOD_DES
|
|
msgid ""
|
|
"One of your groups has 3 or less turns of food left. Gather some food quickly to avoid starvation.\n"
|
|
"\n"
|
|
"Click to open this group's inventory."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_NO_FUEL
|
|
msgid "No Fuel Alert"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_NO_FUEL_DES
|
|
msgid ""
|
|
"One of your groups has run out of fuel. Their health will not regenerate and any tasks are done at 50% speed.\n"
|
|
"\n"
|
|
"Click to open this group's inventory."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_LOW_FUEL
|
|
msgid "Low Fuel Alert"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_LOW_FUEL_DES
|
|
msgid ""
|
|
"One of your groups has 3 or less turns of fuel left.\n"
|
|
"\n"
|
|
"Click to open this group's inventory."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_LOW_HEALTH
|
|
msgid "Low Health Alert"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_LOW_HEALTH_DES
|
|
msgid ""
|
|
"One or more characters has below 30% Health and may die. If the Health drops to 0, the character will not participate in any challenges. Set up a camp to speed up health recovery.\n"
|
|
"\n"
|
|
"Click to open the affected group's inventory."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_LOW_SANITY
|
|
msgid "Low Sanity Alert"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_LOW_SANITY_DES
|
|
msgid ""
|
|
"One or more characters has below 30% Sanity and their morale is decreased. Their damage is lowered and there's a chance they will leave your group. \n"
|
|
"\n"
|
|
"Improve their Morale by providing varied food.\n"
|
|
"\n"
|
|
"Click to open the affected group's inventory."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_LOW_FAITH
|
|
msgid "Low Faith Alert"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_LOW_FAITH_DES
|
|
msgid ""
|
|
"One or more characters below 30% Faith and are poisoned by magic. They will receive damage equal to portion of their health each turn. If the Faith drops to 0, the character will not participate in any challenges. Perform the Spiritual Healing ritual and/or improve Morale to regenerate Faith.\n"
|
|
"\n"
|
|
"Click to open the affected group's inventory."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_LOW_MORALE
|
|
msgid "Low Morale Alert"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_LOW_MORALE_DES
|
|
msgid ""
|
|
"One or more characters feels their Morale is very low may leave to look for a better future away from you. Provide varied meals, let them rest and keep their Sanity high to recover Morale.\n"
|
|
"\n"
|
|
"Click to open the affected group's inventory."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_OVERBURDENED_CHAR
|
|
msgid "Overburdened Character Alert"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_OVERBURDENED_CHAR_DES
|
|
msgid ""
|
|
"One or more characters has equipped items that weigh more than they can handle. They will suffer penalties until they take off some of that stuff.\n"
|
|
"\n"
|
|
"Click to open the affected group's inventory."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_OVERBURDENED_GROUP
|
|
msgid "Overburdened Group Alert"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_OVERBURDENED_GROUP_DES
|
|
msgid ""
|
|
"One of your groups is carrying more than they can handle and will suffer penalties. Their movement is reduced by 1MP for every 10% of weight they carry above their limit.\n"
|
|
"\n"
|
|
"Click to open the affected group's inventory."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MP
|
|
msgid "Remaining MP"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MP_DES
|
|
msgid "Shows your current and maximum amount of Movement Points. Each group will replenish MPs every turn, unless they are over encumbered."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MEMBERS
|
|
msgid "Group Size"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MEMBERS_DES
|
|
msgid "Shows the number of characters in the currently selected group."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MEMBERS_SETUP_DES
|
|
msgid "This is the number of characters you will start the game with. The more the easier."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MEMBERS_VILLAGE_DES
|
|
msgid "This is the number of characters in this group."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_ENCUMBRANCE
|
|
msgid "Encumbrance"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_ENCUMBRANCE_DES
|
|
msgid "Current and maximum weight of carried items. Going over the max value will cause movement penalties."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_FUEL_DES
|
|
msgid "Shows the number of turns before this group runs out of fuel. Fuel is only used by camps and villages."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_FOOD_DES
|
|
msgid "Shows the number of turns before this group runs out of food. Each group member uses 1 food item per turn."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_XP
|
|
msgid "Experience Points"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_XP_DES
|
|
msgid "Collecting these will allow your characters to level up, improving their attributes and skills. Experience Points are divided equally among all members of the group that takes part in an event or a challenge."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_RP
|
|
msgid "Research Points"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_RP_DES
|
|
msgid "Gather enough of these and you'll earn an Advancement Point, which you can use to unlock new resources, equipment recipes, buildings or rituals."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_DAY_DES
|
|
msgid "Day turns provide better visibility and roaming monsters are less aggressive."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_NIGHT_DES
|
|
msgid "Visibility is limited during night turns and roaming monsters are more likely to follow your groups and attack."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_ITEM_WEIGHT
|
|
msgid "Item Weight"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_ITEM_WEIGHT_DES
|
|
msgid "How much an item weights depends on what materials it is made of."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_PRODUCTION_COST
|
|
msgid "Production Cost"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_PRODUCTION_COST_DES
|
|
msgid "How much production points it costs to create this item."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_ITEM_VALUE
|
|
msgid "Item Value"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_ITEM_VALUE_DES
|
|
msgid "Value of this item when it is traded. Note, that Traders won't usually offer to pay you full prices, otherwise they would go bust!"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_PACK_SIZE
|
|
msgid "Pack Size"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_PACK_SIZE_DES
|
|
msgid "How many items you receive when production is finished."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_FORFEIT
|
|
msgid "Forfeit Challenge"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_FORFEIT_DES
|
|
msgid "Some challenges may simply be too hard. Running away is nothing to be ashamed of."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MOVE
|
|
msgid "Move (M)"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MOVE_DES
|
|
msgid "Order your group to move to another tile."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_CAMP
|
|
msgid "Camp (C)"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_CAMP_DES
|
|
msgid "Set up a Camp. Camps increase Health regeneration and allow you to craft and gather nearby resources."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_BREAK_CAMP
|
|
msgid "Break Camp (C)"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_BREAK_CAMP_DES
|
|
msgid "Gather up your stuff and prepare to move out. Gathering and crafting progress will be lost, you will recover materials for any unfinished crafts."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_INVENTORY
|
|
msgid "Inventory (I)"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_INVENTORY_DES
|
|
msgid "Check what stuff your group is carrying."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_EQUIP
|
|
msgid "Equipment (E)"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_EQUIP_DES
|
|
msgid "Allows you to assign items to the members of this group."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_GATHERING
|
|
msgid "Gathering (1)"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_GATHERING_DES
|
|
msgid "Opens the Gathering panel which allows you to assign workers to gathering spots."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_CRAFTING
|
|
msgid "Crafting (2)"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_CRAFTING_DES
|
|
msgid "Opens the Crafting panel which allows you to add item recipes and assign workers to tasks."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_COOKING
|
|
msgid "Cooking and Composites (3)"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_COOKING_DES
|
|
msgid "Opens the Cooking and Composites panel which allows you to add food and material recipes and assign workers to tasks."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_RESEARCH
|
|
msgid "Research (4)"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_RESEARCH_DES
|
|
msgid "Opens the Research panel which allows you to assign workers to research tasks."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_RITUALS
|
|
msgid "Rituals (5)"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_RITUALS_DES
|
|
msgid "Opens the Rituals panel which allows you to assign workers to rituals tasks."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_EXPLORING
|
|
msgid "Explore"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_EXPLORING_DES
|
|
msgid "Opens the Explore panel which allows you to assign workers to exploration tasks."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_JOIN
|
|
msgid "Join Groups (J)"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_JOIN_DES
|
|
msgid "Join this group to another group standing on the same tile."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_TRADE
|
|
msgid "Trade (T)"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_TRADE_DES
|
|
msgid "Trade with another player's group."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_OVERVIEW
|
|
msgid "Overview"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_OVERVIEW_DES
|
|
msgid "Opens the camp/village overview."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_GROUP_INFO
|
|
msgid "Group Info (O)"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_GROUP_INFO_DES
|
|
msgid "Opens the Group Info screen where you can manage food and fuel usage and see an overview of the group members' morale."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_ALWAYS_CONFIRM_DISMANTLE
|
|
msgid "Always confirm dismantle"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_ALWAYS_CONFIRM_DISMANTLE_DES
|
|
msgid "When on, dismantling will always require confirmation."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_PLAY_INTRO
|
|
msgid "Play intro"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_PLAY_INTRO_DES
|
|
msgid "If on, animated intro will play every time you start the game."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_AUTO_END_TURN_CHALL
|
|
msgid "Auto-end turn"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_AUTO_END_TURN_CHALL_DES
|
|
msgid "Automatically end your turn when you run out of Action Points ({ICON:APIcon}) during a challenge."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_ALLOW_ENTERING_WATER
|
|
msgid "Allow entering water tiles"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_ALLOW_ENTERING_WATER_DES
|
|
msgid "When on, groups will be able to enter water tiles even if they don't carry a vessel. Their Movement Points ({ICON:MPIcon}) will be limited to 1 and each character's Personal Carry Limit ({ICON:PersonalCarryLimitIcon}) will be reduced to 40."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_CURRENT_LEVEL
|
|
msgid "Current Level"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_CURRENT_LEVEL_DES
|
|
msgid "Shows the current level of this character along with the accumulated Experience Points (XP) and XP required for the next level."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TOOLTIP_GOD_POINTS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TOOLTIP_GOD_POINTS_CLAIMED
|
|
msgid "God Points"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_GOD_POINTS_DES
|
|
msgid "Use these to unlock God Traits. You will get additional points for finished games."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_EXACT_MATERIALS
|
|
msgid "Exact Materials Needed"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_EXACT_MATERIALS_DES
|
|
msgid "This recipe only accepts the exact materials shown on the workbench (ie. if it shows Wood, you cannot substitute it with Elven Wood)."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_CHILD_MATERIALS
|
|
msgid "Substitute Materials Allowed"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_CHILD_MATERIALS_DES
|
|
msgid "This recipe will accept the base material and any other material that is its child (ie. if it shows Sandstone, you can also use Clay, Granite, Quartz, Obsidian or any stone composite)."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_TOGGLE_RESOURCES
|
|
msgid "Toggle Resources (Q)"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_TOGGLE_RESOURCES_DES
|
|
msgid "Show/Hide resource icons on the map."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_REPORT_A_BUG
|
|
msgid "Report a Bug (F8)"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_REPORT_A_BUG_DES
|
|
msgid "Opens up the bug reporting tool."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SHOW_BUSY
|
|
msgid "Show Busy Characters"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SHOW_BUSY_DES
|
|
msgid "Toggle on to see all characters, no matter if they are assign to another task or not."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_FORCE_OLD_CACHE
|
|
msgid "Force Old Cache"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_FORCE_OLD_CACHE_DES
|
|
msgid ""
|
|
"Changes to some of the game's XML files require item cache to be rebuilt, otherwise crashes will occur. When this toggle is off, the game will rebuild the item cache every time there's a change in the XML files.\n"
|
|
"\n"
|
|
"Some changes however are safe (ie. localisation files) and do not require a new item cache. Set the toggle to on to force the game to use the old item cache, if it can be loaded."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_DEV_CONSOLE
|
|
msgid "Enable Dev Console"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_DEV_CONSOLE_DES
|
|
msgid ""
|
|
"Allow access to development console in the game by pressing F2. The console can be used to trigger events and scripts on a Single Player game.\n"
|
|
"\n"
|
|
"Note: some events may require the player's group to be selected or they need to be attached to a roaming group to work."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_AUTORESOLVE_OUTCOME1
|
|
msgid "Total Defeat"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_AUTORESOLVE_OUTCOME1_DES
|
|
msgid "You have lost this challenge. If you fought against another group, your people will be gravely wounded."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_AUTORESOLVE_OUTCOME2
|
|
msgid "Victory with grave injuries"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_AUTORESOLVE_OUTCOME2_DES
|
|
msgid "This was a costly victory. If you fought against another group, at least one of your characters has ended up with less than 0 hit points."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_AUTORESOLVE_OUTCOME3
|
|
msgid "Victory with serious injuries"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_AUTORESOLVE_OUTCOME3_DES
|
|
msgid "You have won, but, if you fought against another group, at least one of your characters has lost a half or more of their hit points."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_AUTORESOLVE_OUTCOME4
|
|
msgid "Victory with injuries"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_AUTORESOLVE_OUTCOME4_DES
|
|
msgid "You are victorious, but, if you fought against another group, at least one of your characters has lost up to half of their hit points."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_AUTORESOLVE_OUTCOME5
|
|
msgid "Perfect Victory"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_AUTORESOLVE_OUTCOME5_DES
|
|
msgid "Your people have beaten this challenge without losing any hit points."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MODULE_NEW
|
|
msgid "New Module"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MODULE_NEW_DES
|
|
msgid "Create a new module file that you can then add events to."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MODULE_CLONE
|
|
msgid "Clone Module"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MODULE_CLONE_DES
|
|
msgid "Clone the selected module along with all events it contains."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MODULE_RENAME
|
|
msgid "Rename Module"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MODULE_RENAME_DES
|
|
msgid "Change the name of the selected module."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MODULE_IMPORT
|
|
msgid "Import Module"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MODULE_IMPORT_DES
|
|
msgid "Import text into modules. Click to see additional options."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MODULE_EXPORT
|
|
msgid "Export Module"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MODULE_EXPORT_DES
|
|
msgid "Export text from modules. Click to see additional options."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MODULE_TEST
|
|
msgid "Test Module"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MODULE_TEST_DES
|
|
msgid "Test the selected module. Output information will be saved to the GameLog.txt file."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MODULE_DELETE
|
|
msgid "Delete Module"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MODULE_DELETE_DES
|
|
msgid "Removes the selected module."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MODULE_ACTIVATE
|
|
msgid "Activate Module"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MODULE_ACTIVATE_DES
|
|
msgid "Toggle on to allow the module to be used in the game."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_EVENT_ADD
|
|
msgid "Add Event"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_EVENT_ADD_DES
|
|
msgid "Create a new event."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_EVENT_CLONE
|
|
msgid "Clone Event"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_EVENT_CLONE_DES
|
|
msgid "Clone the selected event along with all nodes it contains. The cloned event will be placed in the current module."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_EVENT_CLONE_TO_MODULE
|
|
msgid "Clone to Module"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_EVENT_CLONE_TO_MODULE_DES
|
|
msgid "Clone the selected event along with all nodes it contains into another module."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_EVENT_RENAME
|
|
msgid "Rename Event"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_EVENT_RENAME_DES
|
|
msgid "Change the name of the selected event."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_EVENT_DELETE
|
|
msgid "Delete Event"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_EVENT_DELETE_DES
|
|
msgid "Removes the selected event."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_EVENT_ACTIVATE
|
|
msgid "Activate Event"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_EVENT_ACTIVATE_DES
|
|
msgid "Toggle on to allow the event to be used in the game."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_EVENT_SAVE
|
|
msgid "Save Events"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_EVENT_SAVE_DES
|
|
msgid "Save the current state of this module."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_VERSION_WARNING
|
|
msgid "Version Mismatch"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_VERSION_WARNING_DES
|
|
msgid "This player's version of the game does not match the version used by the server. Please ensure that all players have the same build number, database version and modules. You can still try to connect, but expect errors."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_VERSION_OK
|
|
msgid "Versions Match"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_VERSION_OK_DES
|
|
msgid "All players have the same build number, database version and modules. Awesome!"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_OPEN_ADVANCEMENT
|
|
msgid "Advancement (R)"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_OPEN_ADVANCEMENT_DES
|
|
msgid "Here you can spend your hard earned Advancement Points on unlocking new materials and recipes."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_DB_CURRENT
|
|
msgid "Database is Current"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_DB_CURRENT_DES
|
|
msgid "You are using an up-to-date database."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_DB_OLD
|
|
msgid "Older Database"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_DB_OLD_DES
|
|
msgid "You are using an older database. This is ok if you plan to load an older saved game, but switch the database to current if you're starting a new game."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_TURN_FINISHED
|
|
msgid "Turn Finished"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_TURN_FINISHED_DES
|
|
msgid "This player has hit the End Turn button and is waiting for other players."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_IN_CHALLENGE
|
|
msgid "In Challenge"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_IN_CHALLENGE_DES
|
|
msgid "This player is taking part in a challenge."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_IN_EVENT
|
|
msgid "In Event"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_IN_EVENT_DES
|
|
msgid "This player is taking part in an event."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_PLAYING
|
|
msgid "Playing"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_PLAYING_DES
|
|
msgid "This player is playing their turn."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_REPLACE_BUILDING
|
|
msgid "Replace Building"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_REPLACE_BUILDING_DES
|
|
msgid "Once this building is completed, it will replace the existing building of the same type. The previous building will be recycled and you will recover a part of materials used for its construction."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SHIELDING_DES
|
|
msgid "Renewable protection against regular damage. Unless the character receives True Damage, the Shielding will protect from hit point loss. Does not regenerate between rounds."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_VIEW_GROUP
|
|
msgid "View Group"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_VIEW_GROUP_DES
|
|
msgid "See all groups that participate in this event, along with their inventories."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_VIEW_GROUPS
|
|
msgid "Show Participating Groups"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_VIEW_GROUPS_DES
|
|
msgid "Show/hide names of all groups that participate in this event."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_CHALLENGE_TYPE
|
|
msgid "Challenge Type"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_CHALLENGE_TYPE_DES
|
|
msgid ""
|
|
"These cards show in which challenge type this subskill can be used:\n"
|
|
"\n"
|
|
"{ICON:ChallengePhysical} - Physical Challenge\n"
|
|
"{ICON:ChallengeMental} - Mental Challenge\n"
|
|
"{ICON:ChallengeSpiritual} - Spiritual Challenge\n"
|
|
"\n"
|
|
"Some skills can be used in more than one type of challenge."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_ONE_HANDED
|
|
msgid "1-Handed Item"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_ONE_HANDED_DES
|
|
msgid "This item occupies the main hand equipment slot."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_TWO_HANDED
|
|
msgid "2-Handed Item"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_TWO_HANDED_DES
|
|
msgid "This item occupies both hands."
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TOOLTIP_RAIN_DES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_TOOLTIP_SNOW_DES
|
|
msgid "Reduces Visibility Range by 1 and Movement Points by 1."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SNOWSTORM
|
|
msgid "Snowstorm"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SNOWSTORM_DES
|
|
msgid "Reduces Visibility Range by 3 and Movement Points by 2."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_WIND
|
|
msgid "Wind"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_WIND_DES
|
|
msgid "Increases Sea Movement Points by 2, characters lose 1 Sanity and 2 Faith each turn."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SUNNYDAY_DES
|
|
msgid "50% bonus to work speed."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SCORCH
|
|
msgid "Scorch"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SCORCH_DES
|
|
msgid "Characters lose between 1 and 5 Health each turn when outside the village. Characters with low Health may receive a physical curse. Scorch lasts two turns."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_DARKNESS
|
|
msgid "Darkness"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_DARKNESS_DES
|
|
msgid "Characters lose between 1 and 5 Faith each turn when outside the village. Characters with low Faith may receive a spiritual curse. Darkness lasts two turns."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SEASONS
|
|
msgid "Seasons"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SEASONS_DES
|
|
msgid "Click to open the current season information."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_THEOPEDIA
|
|
msgid "Theopedia (P)"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_THEOPEDIA_DES
|
|
msgid "Theopedia holds information about all creatures and terrains you have encountered."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_LOYALTY
|
|
msgid "Factions and Loyalty (F)"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_LOYALTY_DES
|
|
msgid "Lists all factions and their standing towards you."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_GOD_TRAITS
|
|
msgid "God Traits (G)"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_GOD_TRAITS_DES
|
|
msgid "The god and traits you have chosen for this playthrough."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_CANNOT_BUILD
|
|
msgid "Building not allowed"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_CANNOT_BUILD_DES
|
|
msgid "Distance to another settlement is 3 or less tiles. Settlement buiding has been halted."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_FUEL_WINTER
|
|
msgid "Increased Fuel Usage"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_FUEL_WINTER_DES
|
|
msgid "It's winter, your camps and settlements use two units of fuel per turn."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SEASON_TURNS_LEFT
|
|
msgid "Current Season Timer"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SEASON_TURNS_LEFT_DES
|
|
msgid "Shows the number of turns until the current season ends."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_PHYSICAL_VS_CHARACTERS
|
|
msgid "Physical vs Characters"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_PHYSICAL_VS_CHARACTERS_DES
|
|
msgid "In a Physical challenge against characters you can use both skills from equipment you wear and innate. Any Health wounds sustained during the challenge will persist after the challenge ends."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MENTAL_VS_CHARACTERS
|
|
msgid "Mental vs Characters"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MENTAL_VS_CHARACTERS_DES
|
|
msgid "In a Mental challenge against characters you can use both skills from equipment you wear and innate. Any Sanity wounds sustained during the challenge will persist after the challenge ends."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SPIRITUAL_VS_CHARACTERS
|
|
msgid "Spiritual vs Characters"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SPIRITUAL_VS_CHARACTERS_DES
|
|
msgid "In a Spiritual challenge against characters you can use both skills from equipment you wear and innate. Any Faith wounds sustained during the challenge will persist after the challenge ends."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_PHYSICAL_VS_CONCEPT
|
|
msgid "Physical vs Concept"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_PHYSICAL_VS_CONCEPT_DES
|
|
msgid "In a Physical challenge against concept you can only use innate skills. Any Health wounds sustained during the challenge will be disregarded once the challenge ends."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MENTAL_VS_CONCEPT
|
|
msgid "Mental vs Concept"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MENTAL_VS_CONCEPT_DES
|
|
msgid "In a Mental challenge against concept you can only use innate skills. Any Sanity wounds sustained during the challenge will be disregarded once the challenge ends."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SPIRITUAL_VS_CONCEPT
|
|
msgid "Spiritual vs Concept"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SPIRITUAL_VS_CONCEPT_DES
|
|
msgid "In a Spiritual challenge against concept you can only use innate skills. Any Faith wounds sustained during the challenge will be disregarded once the challenge ends."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MINIMAP_MODE
|
|
msgid "World/Current Island (N)"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MINIMAP_MODE_DES
|
|
msgid "Switch minimap between world and island views."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_DOMINATION_VICTORY
|
|
msgid "Domination Victory (X)"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_DOMINATION_VICTORY_DES
|
|
msgid "Opens up the Domination Victory panel, where you can check which victory requirements you meet."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_TASK_NO_FUEL
|
|
msgid "No Fuel"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_TASK_NO_FUEL_DES
|
|
msgid "This group does not have enough fuel, production is slowed by 50%."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_RES_IMPROVED
|
|
msgid "Resource Type - Improved"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_RES_IMPROVED_DES
|
|
msgid ""
|
|
"Items made from this kind of resource require more work, but are a bit lighter, faster and of slightly higher value.\n"
|
|
"Crafting from Improved resources carries a small risk of failure and the item being Trash Quality."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_RES_WILD
|
|
msgid "Resource Type - Wild"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_RES_WILD_DES
|
|
msgid ""
|
|
"Items made from this kind of resource require much more work, have a significantly better value and increased essence amounts.\n"
|
|
"The risk of failing a craft using Wild resources is significant so make sure your Craftsmen are experienced or you might end up with a Trash Quality item."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MASTERCRAFT_QUALITY_CHANCE
|
|
msgid "Masterwork Quality Chance"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MASTERCRAFT_QUALITY_CHANCE_DES
|
|
msgid "Shows a chance the item will be of Masterwork quality. More skilled Craftsmen are more likely to produce Masterwork quality items. Such items have increased Essence bonus."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_TRASH_QUALITY_CHANCE
|
|
msgid "Trash Quality Chance"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_TRASH_QUALITY_CHANCE_DES
|
|
msgid "Shows a chance the item will be of Trash quality. More skilled Craftsmen are less likely to produce a Trash Quality item. Such items lose the properties from Improved or Wild resources and have reduced Essence."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_GROUP_POINTS
|
|
msgid "Total Traits Cost"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_GROUP_POINTS_DES
|
|
msgid "Shows the current and maximum total cost of all traits and depends on difficulty setting."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_RES_NOT_RESEARCHED
|
|
msgid "Ingredient not researched"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_RES_NOT_RESEARCHED_DES
|
|
msgid "This ingredient has not been researched yet, so the amount of resource crafted will be smaller."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SKIP_TO_RESOLVE
|
|
msgid "Skip to Resolution"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SKIP_TO_RESOLVE_DES
|
|
msgid "Skip the rest of your Preparation Phase. The enemy will carry on casting their cards as normal and the Fight Phase will begin."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MASTERCRAFT_QUALITY
|
|
msgid "Masterwork Quality"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MASTERCRAFT_QUALITY_DES
|
|
msgid "This item is of Masterwork quality and has better attributes than a regular item of this type."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_TRASH_QUALITY_DES
|
|
msgid "This item is of Trash quality and has worse attributes than a regular item of this type."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_LOGBOOK
|
|
msgid "Logbook (L)"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_LOGBOOK_DES
|
|
msgid "Shows current and completed quests."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_FAV_SHOW_POSSIBLE
|
|
msgid "Show Possible"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_FAV_SHOW_POSSIBLE_DES
|
|
msgid "Toggle between all recipes and only those which you have enough materials for."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_TRAIT_COST
|
|
msgid "Trait Cost"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_TRAIT_COST_DES
|
|
msgid "This card has a trait cost. The total cost of all traits must be equal or lower than the maximum."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SHOW_EQUIPPED
|
|
msgid "Toggle Show Equipped"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SHOW_EQUIPPED_DES
|
|
msgid "Show/Hide any items equipped by your characters."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_RECYCLE
|
|
msgid "Toggle Recycle Mode"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_RECYCLE_DES
|
|
msgid "When this mode is on, click on an item to destroy it and recover a part of materials it was made of."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SHOW_PAPERDOLL
|
|
msgid "Show Paperdoll"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SHOW_PAPERDOLL_DES
|
|
msgid "Switch to full portrait view of a single character."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SHOW_CHAR_LIST
|
|
msgid "Show Characters List"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SHOW_CHAR_LIST_DES
|
|
msgid "Switch to a list showing multiple characters."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_TOGGLE_ATTRIBUTES
|
|
msgid "Attributes"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_TOGGLE_ATTRIBUTES_DES
|
|
msgid "View attributes of the selected character."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_TOGGLE_SKILLS
|
|
msgid "Skills and Effects"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_TOGGLE_SKILLS_DES
|
|
msgid "View skills and effects of the selected character."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SHOW_TAGS
|
|
msgid "Tags"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SHOW_TAGS_DES
|
|
msgid "View special tags of the selected character."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SHOW_NOTES
|
|
msgid "Notes"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SHOW_NOTES_DES
|
|
msgid "A space for custom notes."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_TRANSFER_FOOD
|
|
msgid "Transfer Food"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_TRANSFER_FOOD_DES
|
|
msgid "Use this to quickly transfer a variety of food between your groups."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_GOD_POINTS_CLAIMED_DES
|
|
msgid "God Points are added to your profile when opening the Game Summary screen. If you continue playing and earn more points, only the difference will be added next time."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_REPLAY_VO
|
|
msgid "Replay Narration"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_REPLAY_VO_DES
|
|
msgid "Replay the narration of the current paragraph."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MORALE
|
|
msgid "Morale Gain"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MORALE_DES
|
|
msgid "The amount of Morale gained from food each turn. Each character gets +1 Morale per turn for each type of food present in the group's inventory."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_VILLAGE_INFO
|
|
msgid "Village Information (V)"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_VILLAGE_INFO_DES
|
|
msgid "Opens the Village Info screen where you can see all production tasks at a glance, along with any buildings and ships in your settlement."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_ISLANDS
|
|
msgid "Islands"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_ISLANDS_DES
|
|
msgid "The world will consist of a set of islands. Each island will be a single biome and creatures from more difficult areas will not cross over."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_PANGEA
|
|
msgid "Pangea"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_PANGEA_DES
|
|
msgid ""
|
|
"Most of the landmass will be located on a single island, but other, smaller islands are likely. One island can have more than one biome and you may be able to encounter more difficult enemies there.\n"
|
|
"\n"
|
|
"{COLOR:yellow}This option is recommended only for experienced players.{END_COLOR}"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SMALL
|
|
msgid "Small"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_SMALL_DES
|
|
msgid "World Size - Small"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MEDIUM
|
|
msgid "Medium"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_MEDIUM_DES
|
|
msgid "World Size - Medium"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_LARGE
|
|
msgid "Large"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_LARGE_DES
|
|
msgid "World Size - Large"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_CURRENT_TASK
|
|
msgid "Current Task"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_CURRENT_TASK_DES
|
|
msgid "This character is currently assigned to a task."
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_CHARACTERS_LIST
|
|
msgid "Characters List (`)"
|
|
msgstr ""
|
|
|
|
#. DES_TOOLTIP_CHARACTERS_LIST_DES
|
|
msgid "A global list of characters with the most important information available at a glance. Can be opened from anywhere."
|
|
msgstr ""
|
|
|
|
#. DES_ENEMY_GROUP
|
|
msgid "Enemy Group"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_GROUP_HUMANS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_HUMANS
|
|
msgid "Humans"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_GROUP_BANDITS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_BANDITS
|
|
msgid "Bandits"
|
|
msgstr ""
|
|
|
|
#. DES_GROUP_WITCH
|
|
msgid "Witch"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_GROUP_ELVES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_ELVES
|
|
msgid "Elves"
|
|
msgstr ""
|
|
|
|
#. DES_GROUP_DRUID
|
|
msgid "Druid"
|
|
msgstr ""
|
|
|
|
#. DES_GROUP_FERALS
|
|
msgid "Ferals"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_GROUP_ORCS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_ORCS
|
|
msgid "Orcs"
|
|
msgstr ""
|
|
|
|
#. DES_GROUP_BLOODTRACKERS
|
|
msgid "Bloodtrackers"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_GROUP_GOBLINS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_GOBLINS
|
|
msgid "Goblins"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_GROUP_DWARVES
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_DWARVES
|
|
msgid "Dwarves"
|
|
msgstr ""
|
|
|
|
#. DES_GROUP_SPIDERS
|
|
msgid "Spiders"
|
|
msgstr ""
|
|
|
|
#. DES_GROUP_BEES
|
|
msgid "Bees"
|
|
msgstr ""
|
|
|
|
#. DES_GROUP_RATS
|
|
msgid "Rats"
|
|
msgstr ""
|
|
|
|
#. DES_GROUP_CRADLE_POSSUMS
|
|
msgid "Cradle Possums"
|
|
msgstr ""
|
|
|
|
#. DES_GROUP_SNAKES
|
|
msgid "Snakes"
|
|
msgstr ""
|
|
|
|
#. DES_GROUP_WOLVES
|
|
msgid "Wolves"
|
|
msgstr ""
|
|
|
|
#. DES_GROUP_BOARS
|
|
msgid "Boars"
|
|
msgstr ""
|
|
|
|
#. DES_GROUP_BATS
|
|
msgid "Bats"
|
|
msgstr ""
|
|
|
|
#. DES_GROUP_CROWS
|
|
msgid "Crows"
|
|
msgstr ""
|
|
|
|
#. DES_GROUP_BEARS
|
|
msgid "Bears"
|
|
msgstr ""
|
|
|
|
#. DES_GROUP_SEA_BEASTS
|
|
msgid "Sea Beasts"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_GROUP_DEMONS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_DEMONS
|
|
msgid "Demons"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_GROUP_LIGHT_DEMONS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_LIGHT_DEMONS
|
|
msgid "Light Demons"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_GROUP_SPIRITS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_SPIRITS
|
|
msgid "Spirits"
|
|
msgstr ""
|
|
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_GROUP_TROLLS
|
|
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
|
|
#. DES_FACTIONS_TROLLS
|
|
msgid "Trolls"
|
|
msgstr ""
|
|
|
|
#. DES_GROUP_BEASTS_OF_DARKNESS
|
|
msgid "Beasts of Darkness"
|
|
msgstr ""
|
|
|
|
#. DES_GROUP_GUARDIAN_STATUES
|
|
msgid "Guardian Statues"
|
|
msgstr ""
|
|
|
|
#. DES_GROUP_PHYSICAL_CONCEPT
|
|
msgid "Physical Concept"
|
|
msgstr ""
|
|
|
|
#. DES_GROUP_MENTAL_CONCEPT
|
|
msgid "Mental Concept"
|
|
msgstr ""
|
|
|
|
#. DES_GROUP_SPIRITUAL_CONCEPT
|
|
msgid "Spiritual Concept"
|
|
msgstr ""
|
|
|
|
#. DES_FACTIONS_SLAVYANS
|
|
msgid "Slavyans"
|
|
msgstr ""
|
|
|
|
#. DES_FACTIONS_BEASTS
|
|
msgid "Beasts"
|
|
msgstr ""
|
|
|
|
#. DES_FACTIONS_WATER_BEASTS
|
|
msgid "Water Beasts"
|
|
msgstr ""
|
|
|
|
#. DES_FACTIONS_MYTHICAL_WATER_BEASTS
|
|
msgid "Mythical Water Beasts"
|
|
msgstr ""
|
|
|
|
#. DES_FACTIONS_MYTHICAL
|
|
msgid "Mythical"
|
|
msgstr ""
|
|
|
|
#. DES_FACTIONS_ICE_TROLLS
|
|
msgid "Ice Trolls"
|
|
msgstr ""
|
|
|
|
#. DES_FACTIONS_LAVA_TROLLS
|
|
msgid "Lava Trolls"
|
|
msgstr ""
|
|
|
|
#. DES_SET_GHOST_SHIP
|
|
msgid "Ghost Ship"
|
|
msgstr ""
|
|
|
|
#. DES_SET_LOOT_CHEST
|
|
msgid "Loot Chest"
|
|
msgstr ""
|
|
|
|
#. DES_SET_SHACK
|
|
msgid "Shack"
|
|
msgstr ""
|
|
|
|
#. DES_SET_HUT
|
|
msgid "Hut"
|
|
msgstr ""
|
|
|
|
#. DES_SET_VILLAGE
|
|
msgid "Village"
|
|
msgstr ""
|
|
|
|
#. DES_SET_LOOKOUT_TOWER
|
|
msgid "Lookout Tower"
|
|
msgstr ""
|
|
|
|
#. DES_SET_MILL
|
|
msgid "Mill"
|
|
msgstr ""
|
|
|
|
#. DES_SET_KEEP
|
|
msgid "Keep"
|
|
msgstr ""
|
|
|
|
#. DES_SET_NEST
|
|
msgid "Nest"
|
|
msgstr ""
|
|
|
|
#. DES_SET_GRAVEYARD
|
|
msgid "Graveyard"
|
|
msgstr ""
|
|
|
|
#. DES_SET_RUINS
|
|
msgid "Ruins"
|
|
msgstr ""
|
|
|
|
#. DES_SET_FLOATING_ROCK
|
|
msgid "Floating Rock"
|
|
msgstr ""
|
|
|
|
#. DES_SET_POND
|
|
msgid "Pond"
|
|
msgstr ""
|
|
|
|
#. DES_SET_CAVE
|
|
msgid "Cave"
|
|
msgstr ""
|
|
|
|
#. DES_SET_CAVE_ENTRANCE
|
|
msgid "Cave Entrance"
|
|
msgstr ""
|
|
|
|
#. DES_SET_RED_CAVE
|
|
msgid "Red Cave"
|
|
msgstr ""
|
|
|
|
#. DES_SET_BIG_TREE
|
|
msgid "Big Tree"
|
|
msgstr ""
|
|
|
|
#. DES_SET_WOODS
|
|
msgid "Woods"
|
|
msgstr ""
|
|
|
|
#. DES_SET_BEE_NEST
|
|
msgid "Bees' Nest"
|
|
msgstr ""
|
|
|
|
#. DES_SET_RAT_NEST
|
|
msgid "Rats' Nest"
|
|
msgstr ""
|
|
|
|
#. DES_SET_DEMONS_CIRCLE
|
|
msgid "Demons' Circle"
|
|
msgstr ""
|
|
|
|
#. DES_SET_SPIDERS_LAIR
|
|
msgid "Spiders' Lair"
|
|
msgstr ""
|
|
|
|
#. DES_SET_CROW_NEST
|
|
msgid "Crows' Nest"
|
|
msgstr ""
|
|
|
|
#. DES_SET_RATS_BATS_NEST
|
|
msgid "Rats' and Bats' Nest"
|
|
msgstr ""
|
|
|
|
#. DES_SET_SNAKE_NEST
|
|
msgid "Snakes' Nest"
|
|
msgstr ""
|
|
|
|
#. DES_SET_BEARS_NEST
|
|
msgid "Bears' Lair"
|
|
msgstr ""
|
|
|
|
#. DES_SET_WOLVES_NEST
|
|
msgid "Wolves' Lair"
|
|
msgstr ""
|
|
|
|
#. DES_SET_BOARS_NEST
|
|
msgid "Boars' Lair"
|
|
msgstr ""
|
|
|
|
#. DES_SET_BEAST_NEST
|
|
msgid "Beasts' Lair"
|
|
msgstr ""
|
|
|
|
#. DES_SET_TROLL_NEST
|
|
msgid "Trolls' Lair"
|
|
msgstr ""
|
|
|
|
#. DES_SET_UNI_NEST
|
|
msgid "Unlivings' Crypt"
|
|
msgstr ""
|
|
|
|
#. DES_SET_SMALL_HUT
|
|
msgid "Small Hut"
|
|
msgstr ""
|
|
|
|
#. DES_SET_LARGE_HUT
|
|
msgid "Large Hut"
|
|
msgstr ""
|
|
|
|
#. DES_SET_HUMAN_VILLAGE
|
|
msgid "Human Village"
|
|
msgstr ""
|
|
|
|
#. DES_SET_BANDITS_LAIR
|
|
msgid "Bandits' Lair"
|
|
msgstr ""
|
|
|
|
#. DES_LIGHTBRINGERS_SPAWN
|
|
msgid "Lightbringers' Spawn"
|
|
msgstr ""
|
|
|
|
#. DES_SET_ORCISH_CAMP
|
|
msgid "Orcish Camp"
|
|
msgstr ""
|
|
|
|
#. DES_SET_ORCISH_WARHOUSE
|
|
msgid "Orcish Warhouse"
|
|
msgstr ""
|
|
|
|
#. DES_SET_ORCISH_VILLAGE
|
|
msgid "Orcish Village"
|
|
msgstr ""
|
|
|
|
#. DES_SET_BOAR_TRAINGROUND
|
|
msgid "Boar Training Grounds"
|
|
msgstr ""
|
|
|
|
#. DES_SET_GOBS_SCIENCE_TOWER
|
|
msgid "Goblin Science Tower"
|
|
msgstr ""
|
|
|
|
#. DES_SET_GOBLIN_VILLAGE
|
|
msgid "Goblin Village"
|
|
msgstr ""
|
|
|
|
#. DES_SET_ELVEN_GUARD_POST
|
|
msgid "Elven Guard Post"
|
|
msgstr ""
|
|
|
|
#. DES_SET_SACRED_GROVE
|
|
msgid "Sacred Grove"
|
|
msgstr ""
|
|
|
|
#. DES_SET_ELVEN_VILLAGE
|
|
msgid "Elven Village"
|
|
msgstr ""
|
|
|
|
#. DES_SET_DWARVEN_RUNEFORGE
|
|
msgid "Dwarven Runeforge"
|
|
msgstr ""
|
|
|
|
#. DES_SET_DWARVEN_BEER_HALL
|
|
msgid "Dwarven Beer Hall"
|
|
msgstr ""
|
|
|
|
#. DES_SET_DWARVEN_VILLAGE
|
|
msgid "Dwarven Village"
|
|
msgstr ""
|
|
|
|
#. DES_SET_LIGHT_VILLAGE
|
|
msgid "Light-engulfed Village"
|
|
msgstr ""
|
|
|
|
#. DES_SET_FOREST_DEMONS_VILLAGE
|
|
msgid "Forest Demons' Den"
|
|
msgstr ""
|
|
|
|
#. DES_SET_NIGHT_DEMONS_VILLAGE
|
|
msgid "Night Demons' Mansion"
|
|
msgstr ""
|
|
|
|
#. DES_SET_WATER_DEMONS_VILLAGE
|
|
msgid "Water Demons' Mere"
|
|
msgstr ""
|
|
|
|
#. DES_SET_ICE_DEMONS_VILLAGE
|
|
msgid "Ice Demons' Lair"
|
|
msgstr ""
|
|
|
|
#. DES_SET_STINGERS_LAIR
|
|
msgid "Stingers' Lair"
|
|
msgstr ""
|
|
|
|
#. DES_SET_SHADOW_KIN_VILLAGE
|
|
msgid "Shadow Kin Hamlet"
|
|
msgstr ""
|
|
|
|
#. DES_SET_ICE_CAVE
|
|
msgid "Ice Cave"
|
|
msgstr ""
|
|
|
|
#. DES_SET_CRASHED_SHIP
|
|
msgid "Crashed Ship"
|
|
msgstr ""
|
|
|
|
#. DES_HUM_VILLAGE_HALLOWEEN
|
|
msgid "Creapy Vilage"
|
|
msgstr ""
|
|
|
|
#. DES_DEFAULT_MOUNTAIN
|
|
msgid "Mountains"
|
|
msgstr ""
|
|
|
|
#. DES_DEFAULT_MOUNTAIN_DES
|
|
msgid "Mountain ranges on the Slavyan natural lands can be a good source of resources. There are caves and quarries hidden amongst the rocks, but beware of bears or bandits in the lairs. Although trolls are unlikely to dwell here, their offspring, the rockers are more common."
|
|
msgstr ""
|
|
|
|
#. DES_DEFAULT_HILL
|
|
msgid "Hills"
|
|
msgstr ""
|
|
|
|
#. DES_DEFAULT_HILL_DES
|
|
msgid "Although not as steep as mountains, hills can provide hideouts for many dangerous creatures of Thea, but you can also discover caves and quarries ripe for exploring."
|
|
msgstr ""
|
|
|
|
#. DES_DEFAULT_SWAMP
|
|
msgid "Swamps"
|
|
msgstr ""
|
|
|
|
#. DES_DEFAULT_SWAMP_DES
|
|
msgid "Swamps have always attracted dark creatures and mischievous demons, as well as swampers, so one should always remain on guard when trying to brave a swamp."
|
|
msgstr ""
|
|
|
|
#. DES_DEFAULT_PLAINS
|
|
msgid "Plains"
|
|
msgstr ""
|
|
|
|
#. DES_DEFAULT_PLAINS_DES
|
|
msgid "Plains stretch throughout the land and are one of the most common land types. Beware of field demons who favour this terrain."
|
|
msgstr ""
|
|
|
|
#. DES_DEFAULT_DESERT
|
|
msgid "Dryland"
|
|
msgstr ""
|
|
|
|
#. DES_DEFAULT_DESERT_DES
|
|
msgid "Dryland is often the remnant of the light burning away all that stood in its way. It is typically a barren terrain, deserts filled with nothing but sand, although abandoned ruins or cemeteries are not uncommon. Beware of dirt storms or quicksand."
|
|
msgstr ""
|
|
|
|
#. DES_DEFAULT_FOREST
|
|
msgid "Forest"
|
|
msgstr ""
|
|
|
|
#. DES_DEFAULT_FOREST_DES
|
|
msgid "Forests have been slowly regaining their strength after the darkness many ages ago. They can be the lifesaving source of wood, but beware of forest guardians who may not take kindly to your presence."
|
|
msgstr ""
|
|
|
|
#. DES_DARKNESS_MOUNTAIN
|
|
msgid "Darkness Mountains"
|
|
msgstr ""
|
|
|
|
#. DES_DARKNESS_MOUNTAIN_DES
|
|
msgid "Mountain ranges in the lands of darkness are often places of safe haven from the black mist that plagues the lowlands, or so many hope. That hope often proves futile when one is faced with the mroki, who have an affinity for mountain tops."
|
|
msgstr ""
|
|
|
|
#. DES_DARKNESS_HILL
|
|
msgid "Darkness Hills"
|
|
msgstr ""
|
|
|
|
#. DES_DARKNESS_HILL_DES
|
|
msgid "In the lands swept up by gusts of the black mist, a remnant of darker times, hillsides can quickly become treacherous. You may find old quarries and hidden caves here, but beware of what may lurk within."
|
|
msgstr ""
|
|
|
|
#. DES_DARKNESS_SWAMP
|
|
msgid "Darkness Swamps"
|
|
msgstr ""
|
|
|
|
#. DES_DARKNESS_SWAMP_DES
|
|
msgid "Swamps of Darkness - ordinary swamps are considered gloomy, odd places filled with dangers lurking in the mist. But when you find yourself on the swamps of darkness, that seems like a kind description. "
|
|
msgstr ""
|
|
|
|
#. DES_DARKNESS_PLAINS
|
|
msgid "Darkness Plains"
|
|
msgstr ""
|
|
|
|
#. DES_DARKNESS_PLAINS_DES
|
|
msgid "Plains of Darkness are filled with the bones of creatures who fell to the dread of the black mist. For reasons unknown the dark force lingers here and continues to diminish any chance of these plains blooming again."
|
|
msgstr ""
|
|
|
|
#. DES_DARKNESS_DESERT
|
|
msgid "Darkness Dryland"
|
|
msgstr ""
|
|
|
|
#. DES_DARKNESS_DESERT_DES
|
|
msgid "In the lands ravaged by darkness, dryland remain as a reminder of its destructive force. No life can truly thrive here, at least not one that isn't filled with the dangerous force. It is perhaps the reason for the banished shadow elves and their new kin, the mroki to favour such terrain and call it theirs."
|
|
msgstr ""
|
|
|
|
#. DES_DARKNESS_FOREST
|
|
msgid "Darkness Forest"
|
|
msgstr ""
|
|
|
|
#. DES_DARKNESS_FOREST_DES
|
|
msgid "Forests of Darkness are unusual places. The trees remain twisted with the taint, turning them into dark wood, or simply hollow husks. More likely than green oaks are great, towering fungal growths, glowing in unhealthy colours in the night. This is likely why many goblin tribes decided to settle here. "
|
|
msgstr ""
|
|
|
|
#. DES_ICY_MOUNTAIN
|
|
msgid "Ice Mountains"
|
|
msgstr ""
|
|
|
|
#. DES_ICY_MOUNTAIN_DES
|
|
msgid "The icy peaks of the moutain ranges on these lands are as treacherous as they are lonely. Here the dziad mroz and his grandauthers the sniezynki hold dominion and they do not like visitors."
|
|
msgstr ""
|
|
|
|
#. DES_ICY_HILL
|
|
msgid "Ice Hills"
|
|
msgstr ""
|
|
|
|
#. DES_ICY_HILL_DES
|
|
msgid "Icy hillsides may look pretty with the calm, blanket of snow wrapped around every curve. But beware of the old ruins, abandoned caves where only the heartless creatures of the ice, or long forgotten spirits of old dwell."
|
|
msgstr ""
|
|
|
|
#. DES_ICY_SWAMP
|
|
msgid "Ice Swamps"
|
|
msgstr ""
|
|
|
|
#. DES_ICY_SWAMP_DES
|
|
msgid "Ice swamps are an odd phenomenon. Despite the ever-low temperature, the earth here remains hot and thus creates these pockets of quicksand and mud hidden beneath the ice. Beware, ice trolls are just as likely to dwell here as their kinder cousins from the mud."
|
|
msgstr ""
|
|
|
|
#. DES_ICY_PLAINS
|
|
msgid "Ice Plains"
|
|
msgstr ""
|
|
|
|
#. DES_ICY_PLAINS_DES
|
|
msgid "In these quiet, lonesome lands, the ice plains can stretch for miles. Occasionally, one can encounter ruins of old cities, frozen in time and often guarded by the lost spirits of their once inhabitants."
|
|
msgstr ""
|
|
|
|
#. DES_ICY_DESERT
|
|
msgid "Ice Drylands"
|
|
msgstr ""
|
|
|
|
#. DES_ICY_DESERT_DES
|
|
msgid "Icy drylands, like the ice plains, can stretch to the horizon. Although this land is devoid of life, you may still find stray beasts here and they will surely be looking for their next meal, any meal."
|
|
msgstr ""
|
|
|
|
#. DES_ICY_FOREST
|
|
msgid "Ice Forest"
|
|
msgstr ""
|
|
|
|
#. DES_ICY_FOREST_DES
|
|
msgid "The frozen forests of the icy land are beautiful in their own right. Ice demons, ruled by the dziad mroz, will sometimes choose the forests as their frozen home. One should be very careful to visit such dwellings, as creatures of the ice do not like the warm blooded much."
|
|
msgstr ""
|
|
|
|
#. DES_VOLCANIC_MOUNTAIN
|
|
msgid "Volcanic Mountains"
|
|
msgstr ""
|
|
|
|
#. DES_VOLCANIC_MOUNTAIN_DES
|
|
msgid "Volcanic Mountains stick out of the land like protruding black claws of a fire beast. Ash clouds, lava pits and eruptions are only the tip of the fire mount. Lava trolls favour the mountains as their domain, and they are amongst the most aggressive of their kind."
|
|
msgstr ""
|
|
|
|
#. DES_VOLCANIC_HILL
|
|
msgid "Volcanic Hills"
|
|
msgstr ""
|
|
|
|
#. DES_VOLCANIC_HILL_DES
|
|
msgid "Vulcanic hillsides are ash-covered mounds filled with treacherous lava pits and roming bands of orc bandits."
|
|
msgstr ""
|
|
|
|
#. DES_VOLCANIC_SWAMP
|
|
msgid "Volcanic Swamps"
|
|
msgstr ""
|
|
|
|
#. DES_VOLCANIC_SWAMP_DES
|
|
msgid "Volcanic Swamps are steaming hot-spots. Orc clans use them as scorching bathhouses, although it is not a recommended holiday spot for any other folk."
|
|
msgstr ""
|
|
|
|
#. DES_VOLCANIC_PLAINS
|
|
msgid "Volcanic Plains"
|
|
msgstr ""
|
|
|
|
#. DES_VOLCANIC_PLAINS_DES
|
|
msgid "Filled with scorched grass and ash covered fields, it is not easy to be a farmer on the volcanic lands, this is probably why most orc clans live from raiding."
|
|
msgstr ""
|
|
|
|
#. DES_VOLCANIC_DESERT
|
|
msgid "Volcanic Dryland"
|
|
msgstr ""
|
|
|
|
#. DES_VOLCANIC_DESERT_DES
|
|
msgid "Drylands are the staple terrain of the volcanic lands. Cracked earth, steaming hot-spots and lava pits. Occasionally, one can find the scorched ruins of old cities, or burial grounds for warriors fallen in some great battle."
|
|
msgstr ""
|
|
|
|
#. DES_VOLCANIC_FOREST
|
|
msgid "Volcanic Forest"
|
|
msgstr ""
|
|
|
|
#. DES_VOLCANIC_FOREST_DES
|
|
msgid "The eleves would not call these burned out husks trees nor the ash-covered groupings of the husks as forests, but this is what the volcanic land has to offer. If any live trees do survive and thrive on this harsh soil, they are to be admired."
|
|
msgstr ""
|
|
|
|
#. DES_ANCIENT_MOUNTAIN
|
|
msgid "Ancient Forest Mountains"
|
|
msgstr ""
|
|
|
|
#. DES_ANCIENT_MOUNTAIN_DES
|
|
msgid "The green mountain tops on the ancient forest lands are often referred to as sleeping giants by the elder kin. But is this is a metaphor to describe their grandeur and shape, or a factual description?"
|
|
msgstr ""
|
|
|
|
#. DES_ANCIENT_HILL
|
|
msgid "Ancient Forest Hills"
|
|
msgstr ""
|
|
|
|
#. DES_ANCIENT_HILL_DES
|
|
msgid "Evergreen mounds filled with exotic plants and hidden alcoves. Damage done by the darkness in the past and the scorching light since the Shattering diminished the plenitude, but these hills remain a sight of beauty."
|
|
msgstr ""
|
|
|
|
#. DES_ANCIENT_SWAMP
|
|
msgid "Ancient Forest Swamps"
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msgstr ""
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#. DES_ANCIENT_SWAMP_DES
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msgid "The swamps on this ancient land are old and mysterious. Many creatures unwanted in the main forest seek refuge here, so travellers should remain wary."
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msgstr ""
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#. DES_ANCIENT_PLAINS
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msgid "Ancient Forest Plains"
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msgstr ""
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#. DES_ANCIENT_PLAINS_DES
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msgid "The plains of the ancient forest lands area a mesmerising display of exotic plant life and exuberant colours. The bed of flowers creates a sweet smell that can make you forget how dangerous the world is."
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msgstr ""
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#. DES_ANCIENT_DESERT
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msgid "Ancient Forest Drylands"
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msgstr ""
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#. DES_ANCIENT_DESERT_DES
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msgid "In the old days there would be no dryland where the elder races dwell. But the devastation of the days of darkness and now the scorching infestation of the light have left their ugly mark."
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msgstr ""
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#. DES_ANCIENT_FOREST
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msgid "Ancient Forest Woodland"
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msgstr ""
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#. DES_ANCIENT_FOREST_DES
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msgid "The woodland is of course the heart and soul of the ancient forest. Treelines soaring sky-high dwarf anyone who walks amongst them. These old woodlands are home not only to the elven folk, but also to the most revered forest demons who remain vigilant in protecting this last true haven of nature."
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msgstr ""
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#. DES_METALLIC_MOUNTAIN
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msgid "Metallic Mountains"
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msgstr ""
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#. DES_METALLIC_MOUNTAIN_DES
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msgid "Metallic Mountains are the new surface home of the dwarves, who now call themselves the Earthbound, to remember that one day they must return to their true abode. These mountains are steep and ravelled with tunnels and caves. Rock trolls and dragons also favour them as their lair."
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msgstr ""
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#. DES_METALLIC_HILL
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msgid "Metallic Hills"
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msgstr ""
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#. DES_METALLIC_HILL_DES
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msgid "Metallic lands came to being after the Shattering threw out the home of the dwarves onto the surface. As such, the hills here are an odd amalgamation of stone and metal. You can come across ruins of the dwarven cities that fell long ago, or the sacred burial grounds spit out onto the surface."
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msgstr ""
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#. DES_METALLIC_SWAMP
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msgid "Metallic Swamps"
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msgstr ""
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#. DES_METALLIC_SWAMP_DES
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msgid "Swamps and quicksand are ever a dangerous place for wanderers, but in the lands of metal and stone they can be an interesting sight, with metallic water surfaces and stone shrubbery."
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msgstr ""
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#. DES_METALLIC_PLAINS
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msgid "Metallic Plains"
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msgstr ""
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#. DES_METALLIC_PLAINS_DES
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msgid "In the harsh lands of metal and stone, the plains are grey and solemn as if grass itself decided to toughen up and show a true dwarven spirit."
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msgstr ""
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#. DES_METALLIC_DESERT
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msgid "Metallic Drylands"
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msgstr ""
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#. DES_METALLIC_DESERT_DES
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msgid "While drylands and steppes in other lands are often seen as wastelands, here they are valued for their occasional source of good stone."
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msgstr ""
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#. DES_METALLIC_FOREST
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msgid "Metallic Forest"
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msgstr ""
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#. DES_METALLIC_FOREST_DES
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msgid "Dwarves are not fond of woodlands and their homeland seems to share this sentiment. Trees here are scarce, and more often than not their bark becomes infested with a metallic tinge, or a stone sickness that prevents growth."
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msgstr ""
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#. DES_GROUP
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msgid "Group"
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msgstr ""
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#. DES_SPACE
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msgid " "
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msgstr ""
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#. DES_ELEMENTAL
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msgid "Elemental"
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msgstr ""
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#. DES_LEGENDARY
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msgid "Legendary"
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msgstr ""
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#. DES_SKILL_WEAPON_SKILL
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msgid "Weapon"
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msgstr ""
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#. DES_SKILL_WEAPON_SKILL_DES
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msgid "Standard weapon skill. Its effect will trigger when it is used for attack during Fight Turns."
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msgstr ""
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#. DES_SKILL_ARMOUR_SKILL_DES
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msgid "Standard armour skill. Passively increases Shielding."
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msgstr ""
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#. DES_SKILL_SHIELD_SKILL_DES
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msgid "Standard shield skill. Passively increases Shielding but can be used to increase Shielding of another ally."
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msgstr ""
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#. DES_SUBSKILL_WEAPON_ATTACK
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msgid "Weapon Attack"
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msgstr ""
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#. DES_SUBSKILL_WEAPON_ATTACK_DES
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msgid "A normal weapon attack. Each weapon type may have different target, trigger and damage effects so check the icons to learn more."
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msgstr ""
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#. DES_TUT_SUBSKILL_DEFAULT_AXE
|
|
msgid "Axe Chop"
|
|
msgstr ""
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