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# Amélie <>, 2018. #zanata
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msgid ""
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msgstr ""
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"MIME-Version: 1.0\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Project-Id-Version: \n"
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"POT-Creation-Date: \n"
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"PO-Revision-Date: 2018-12-29 05:17+0000\n"
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"Last-Translator: Amélie <>\n"
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"Language-Team: French\n"
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"Language: fr\n"
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"X-Generator: Zanata 4.6.2\n"
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"Plural-Forms: nplurals=2; plural=(n > 1)\n"
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#. -- [EVENT] --ScavengersTradesmall(0)@@+[NODE]2@@[STORY]
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#. -- [EVENT] --ScavengersTrademedium(1)@@+[NODE]2@@[STORY]
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#. -- [EVENT] --ScavengersTradeadv(2)@@+[NODE]2@@[STORY]
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msgid "The trader's stalls stand open for you. "
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msgstr "Les étals du marchand s'ouvrent devant vous."
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#. -- [EVENT] --ScavengersTradesmall(0)@@+[NODE]2@@[OUT]1
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#. -- [EVENT] --ScavengersTradesmall(0)@@+[NODE]2@@[OUT]2
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#. -- [EVENT] --ScavengersTradesmall(0)@@+[NODE]2@@[OUT]3
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#. -- [EVENT] --ScavengersTradesmall(0)@@+[NODE]7@@[OUT]1
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#. -- [EVENT] --ScavengersTrademedium(1)@@+[NODE]2@@[OUT]1
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#. -- [EVENT] --ScavengersTrademedium(1)@@+[NODE]2@@[OUT]2
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#. -- [EVENT] --ScavengersTrademedium(1)@@+[NODE]2@@[OUT]3
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#. -- [EVENT] --ScavengersTrademedium(1)@@+[NODE]7@@[OUT]1
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#. -- [EVENT] --ScavengersTradeadv(2)@@+[NODE]2@@[OUT]1
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#. -- [EVENT] --ScavengersTradeadv(2)@@+[NODE]2@@[OUT]2
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#. -- [EVENT] --ScavengersTradeadv(2)@@+[NODE]2@@[OUT]3
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#. -- [EVENT] --ScavengersTradeadv(2)@@+[NODE]7@@[OUT]1
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#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]2@@[OUT]4
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#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]2@@[OUT]4
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msgid "Trade."
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msgstr "Échanger."
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#. -- [EVENT] --ScavengersTradesmall(0)@@+[NODE]2@@[OUT]4
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#. -- [EVENT] --ScavengersTradesmall(0)@@+[NODE]7@@[OUT]2
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#. -- [EVENT] --ScavengersTrademedium(1)@@+[NODE]2@@[OUT]4
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#. -- [EVENT] --ScavengersTrademedium(1)@@+[NODE]7@@[OUT]2
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#. -- [EVENT] --ScavengersTradeadv(2)@@+[NODE]2@@[OUT]4
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#. -- [EVENT] --ScavengersTradeadv(2)@@+[NODE]7@@[OUT]2
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#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]2@@[OUT]10
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#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]7@@[OUT]3
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msgid "Come back another time."
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msgstr "Revenir plus tard."
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#. -- [EVENT] --ScavengersTradesmall(0)@@+[NODE]7@@[STORY]
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#. -- [EVENT] --ScavengersTrademedium(1)@@+[NODE]7@@[STORY]
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#. -- [EVENT] --ScavengersTradeadv(2)@@+[NODE]7@@[STORY]
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msgid ""
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"'You are no friends of ours, so we won't take food as payment and you'll "
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"have to pay us extra first.'"
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msgstr ""
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"« Nous ne vous connaissons pas. Nous n'accepterons donc pas la nourriture "
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"comme monnaie d'échange, et vous devrez payer une commission au préalable.»"
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#. -- [EVENT] --ScavengersTradesmall(0)@@+[NODE]11@@[STORY]
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#. -- [EVENT] --ScavengersTrademedium(1)@@+[NODE]11@@[STORY]
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msgid "'Good trading with you. Gods be with you.'"
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msgstr "« Ravis de faire affaire avec vous. Que les Dieux vous gardent. »"
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#. -- [EVENT] --ScavengersTradesmall(0)@@+[NODE]11@@[OUT]1
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#. -- [EVENT] --ScavengersTrademedium(1)@@+[NODE]11@@[OUT]1
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#. -- [EVENT] --ScavengersTradeadv(2)@@+[NODE]11@@[OUT]1
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#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]2@@[OUT]5
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#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]5@@[OUT]2
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#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]6@@[OUT]1
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#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]53@@[OUT]2
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#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]66@@[OUT]1
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#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]67@@[OUT]1
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#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]2@@[OUT]5
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#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]5@@[OUT]2
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#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]6@@[OUT]1
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#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]53@@[OUT]2
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#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]73@@[OUT]1
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#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]74@@[OUT]1
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#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]7@@[OUT]1
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#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]17@@[OUT]1
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#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]18@@[OUT]1
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#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]21@@[OUT]1
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#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]22@@[OUT]1
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#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]25@@[OUT]1
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#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]26@@[OUT]1
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#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]33@@[OUT]1
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#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]34@@[OUT]2
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#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]37@@[OUT]1
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#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]18@@[OUT]1
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#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]21@@[OUT]1
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#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]22@@[OUT]1
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#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]26@@[OUT]1
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#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]34@@[OUT]2
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#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]37@@[OUT]1
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#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]44@@[OUT]1
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#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]55@@[OUT]1
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#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]56@@[OUT]1
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#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]57@@[OUT]1
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#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]60@@[OUT]1
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#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]18@@[OUT]1
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#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]21@@[OUT]1
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#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]22@@[OUT]1
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#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]25@@[OUT]1
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#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]26@@[OUT]1
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#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]34@@[OUT]1
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#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]34@@[OUT]2
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#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]37@@[OUT]1
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#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]53@@[OUT]1
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#. -- [EVENT] --ScavKillsmallSnakes(8)@@+[NODE]12@@[OUT]1
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#. -- [EVENT] --ScavKillsmallSnakes(8)@@+[NODE]18@@[OUT]1
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#. -- [EVENT] --ScavKillsmallSnakes(8)@@+[NODE]18@@[OUT]2
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#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]7@@[OUT]1
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#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]17@@[OUT]1
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#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]18@@[OUT]1
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#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]21@@[OUT]1
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#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]22@@[OUT]1
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#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]25@@[OUT]1
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#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]26@@[OUT]1
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#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]33@@[OUT]1
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#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]34@@[OUT]1
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#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]37@@[OUT]1
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#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]42@@[OUT]1
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#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]50@@[OUT]1
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#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]18@@[OUT]2
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#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]28@@[OUT]1
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#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]49@@[OUT]2
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#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]50@@[OUT]2
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#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]51@@[OUT]2
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#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]53@@[OUT]2
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#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]56@@[OUT]1
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#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]57@@[OUT]2
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#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]58@@[OUT]1
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#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]63@@[OUT]2
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#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]18@@[OUT]1
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#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]21@@[OUT]1
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#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]22@@[OUT]1
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#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]25@@[OUT]1
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#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]26@@[OUT]1
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#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]34@@[OUT]1
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#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]34@@[OUT]2
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#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]37@@[OUT]1
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#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]7@@[OUT]1
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#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]17@@[OUT]1
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#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]18@@[OUT]1
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#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]21@@[OUT]1
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#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]22@@[OUT]1
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#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]25@@[OUT]1
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#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]26@@[OUT]1
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#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]33@@[OUT]1
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#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]34@@[OUT]1
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#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]37@@[OUT]1
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#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]42@@[OUT]1
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#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]50@@[OUT]1
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#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]7@@[OUT]1
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#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]17@@[OUT]1
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#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]18@@[OUT]1
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#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]21@@[OUT]1
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#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]22@@[OUT]1
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#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]25@@[OUT]1
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#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]26@@[OUT]1
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#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]33@@[OUT]1
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#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]34@@[OUT]1
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#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]37@@[OUT]1
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#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]42@@[OUT]1
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#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]50@@[OUT]1
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#. -- [EVENT] --Army(14)@@+[NODE]11@@[OUT]1
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#. -- [EVENT] --Army(14)@@+[NODE]25@@[OUT]1
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#. -- [EVENT] --Army(14)@@+[NODE]26@@[OUT]1
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#. -- [EVENT] --Army(14)@@+[NODE]27@@[OUT]1
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#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]7@@[OUT]1
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#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]17@@[OUT]1
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#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]18@@[OUT]1
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#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]21@@[OUT]1
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#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]22@@[OUT]1
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#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]25@@[OUT]1
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#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]26@@[OUT]1
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#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]33@@[OUT]1
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#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]34@@[OUT]1
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#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]37@@[OUT]1
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#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]42@@[OUT]1
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#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]50@@[OUT]1
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#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]2@@[OUT]4
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#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]5@@[OUT]5
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#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]12@@[OUT]1
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#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]25@@[OUT]1
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#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]31@@[OUT]1
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#. -- [EVENT] --Robbers(18)@@+[NODE]2@@[OUT]6
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#. -- [EVENT] --Robbers(18)@@+[NODE]38@@[OUT]1
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#. -- [EVENT] --Robbers(18)@@+[NODE]50@@[OUT]1
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#. -- [EVENT] --Robbers(18)@@+[NODE]56@@[OUT]1
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#. -- [EVENT] --Robbers(18)@@+[NODE]64@@[OUT]2
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#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]2@@[OUT]4
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#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]6@@[OUT]3
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#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]11@@[OUT]1
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#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]26@@[OUT]1
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#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]26@@[OUT]2
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#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]28@@[OUT]3
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#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]35@@[OUT]1
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#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]43@@[OUT]1
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#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]46@@[OUT]1
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#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]50@@[OUT]1
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#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]52@@[OUT]1
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#. -- [EVENT] --Batcave(20)@@+[NODE]2@@[OUT]3
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#. -- [EVENT] --Batcave(20)@@+[NODE]15@@[OUT]1
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msgid "Leave."
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msgstr "Partir."
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#. -- [EVENT] --ScavengersTradeadv(2)@@+[NODE]11@@[STORY]
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msgid "'Good trading with you. Now bugger off.'"
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msgstr ""
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"«Ravis de faire affaire avec vous. Maintenant allez vous faire foutre.»"
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#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]2@@[STORY]
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#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]2@@[STORY]
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msgid "'You there, what ya want here?'"
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msgstr "«Vous là, qu'est-ce que vous nous voulez?»"
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#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]2@@[OUT]1
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#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]2@@[OUT]1
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msgid "Ask if there is anything you can help with."
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msgstr "Demander si vous pouvez aider pour quoi que ce soit."
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#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]2@@[OUT]2
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#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]2@@[OUT]2
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msgid "Say that you just came to rest and visit."
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msgstr "Dire que vous êtes simplement venu vous reposer et visiter."
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#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]2@@[OUT]3
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msgid "Ask if you can visit the livestock trade."
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msgstr "Demander si vous pouvez visiter le marché au bestiaux."
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#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]5@@[STORY]
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msgid "'You beat it or we beat you, scum!'You see armed folk gathering."
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msgstr ""
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"« Vous dégagez ou on vous dégage ordures ! Vous voyez se rassembler des "
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"paysans armés.»"
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#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]5@@[OUT]1
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#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]53@@[OUT]1
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#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]5@@[OUT]1
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#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]53@@[OUT]1
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#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]2@@[OUT]5
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#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]2@@[OUT]5
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#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]3@@[OUT]4
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#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]32@@[OUT]3
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#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]48@@[OUT]3
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#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]32@@[OUT]2
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#. -- [EVENT] --ScavKillsmallSnakes(8)@@+[NODE]2@@[OUT]1
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#. -- [EVENT] --ScavKillsmallSnakes(8)@@+[NODE]28@@[OUT]1
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#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]2@@[OUT]1
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#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]2@@[OUT]4
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#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]32@@[OUT]2
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#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]48@@[OUT]3
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#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]32@@[OUT]3
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#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]4@@[OUT]2
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#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]36@@[OUT]3
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#. -- [EVENT] --Robbers(18)@@+[NODE]2@@[OUT]2
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#. -- [EVENT] --Robbers(18)@@+[NODE]2@@[OUT]7
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#. -- [EVENT] --Robbers(18)@@+[NODE]4@@[OUT]1
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#. -- [EVENT] --Robbers(18)@@+[NODE]64@@[OUT]3
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#. -- [EVENT] --Robbers(18)@@+[NODE]72@@[OUT]1
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#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]27@@[OUT]2
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#. -- [EVENT] --Batcave(20)@@+[NODE]8@@[OUT]1
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#. -- [EVENT] --Batcave(20)@@+[NODE]9@@[OUT]1
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#. -- [EVENT] --Batcave(20)@@+[NODE]18@@[OUT]1
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msgid "Attack!"
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msgstr "Attaquer !"
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#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]5@@[OUT]3
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#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]5@@[OUT]3
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msgid "Say that you mean them no harm. You only want to talk and visit."
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msgstr ""
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"Dire que vous ne leur voulez aucun mal. Vous ne voulez que parler et visiter."
|
|
""
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]6@@[STORY]
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]6@@[STORY]
|
|
msgid "The village lies destroyed, and the spoils are yours."
|
|
msgstr "Le village est en ruine, les butins vous reviennent."
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]10@@[STORY]
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]10@@[STORY]
|
|
msgid ""
|
|
"'Some damned crows sit in a tower nearby. They keep botherin' us and we "
|
|
"ain't got the time to get 'em. You deal with it, if ya want.'"
|
|
msgstr ""
|
|
"« De maudits corbeaux nichent sur une tour pas loin. Ils arrêtent pas de "
|
|
"nous faire suer et on n'a pas le temps de s'occuper d'eux. Occupez vous-en "
|
|
"si ça vous chante.»"
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]10@@[OUT]1
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]19@@[OUT]1
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]22@@[OUT]1
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]47@@[OUT]1
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]10@@[OUT]1
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]18@@[OUT]1
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]19@@[OUT]1
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]22@@[OUT]1
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]51@@[OUT]1
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]60@@[OUT]1
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]69@@[OUT]1
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]45@@[OUT]1
|
|
msgid "Agree."
|
|
msgstr "Accepter."
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]10@@[OUT]2
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]19@@[OUT]2
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]22@@[OUT]2
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]47@@[OUT]2
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]10@@[OUT]2
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]18@@[OUT]2
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]19@@[OUT]2
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]22@@[OUT]2
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]51@@[OUT]2
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]60@@[OUT]2
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]69@@[OUT]2
|
|
msgid "Decline and leave."
|
|
msgstr "Refuser et partir."
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]11@@[STORY]
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]11@@[STORY]
|
|
msgid ""
|
|
"'I suppose you can rest.We have us some wise ones here. If they're not busy, "
|
|
"they're good with the body and the mind.'"
|
|
msgstr ""
|
|
"« Je suppose que vous pouvez vous reposer. Nous avons quelques sages ici. "
|
|
"S'ils ne sont pas occupés, ils sont doués avec le corps et l'esprit et "
|
|
"peuvent vous aider.»"
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]11@@[OUT]1
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]11@@[OUT]1
|
|
msgid "Pay to get physical wounds healed. "
|
|
msgstr "Payer afin de soigner vos blessures physiques."
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]11@@[OUT]2
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]11@@[OUT]2
|
|
msgid "Pay to get mental wounds healed. "
|
|
msgstr "Payer afin de soigner vos blessures mentales."
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]11@@[OUT]3
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]11@@[OUT]3
|
|
msgid "Pay to have poison removed."
|
|
msgstr "Payer afin de dissiper le poison."
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]11@@[OUT]4
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]11@@[OUT]4
|
|
msgid "Ask if there's a wise one who can heal spiritual ailments."
|
|
msgstr ""
|
|
"Demander s'il y a un sage capable de soigner les afflictions spirituelles."
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]11@@[OUT]5
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]11@@[OUT]5
|
|
msgid ""
|
|
"One of the scavengers is said to be dying of mind rot, and everyone gathers "
|
|
"to listen to their dying tales. They sound like a lot of gibberish, but folk "
|
|
"seem convinced it is worthwhile. Listen with them."
|
|
msgstr ""
|
|
"On dit qu'un des pilleurs est en train de succomber à sa folie, et tout le "
|
|
"monde se rassemble pour écouter ses derniers contes. Ils sont apparemment "
|
|
"sans queue ni tête, mais les paysans semblent convaincus qu'écouter n'est "
|
|
"pas une perte de temps. Écouter avec eux. "
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]11@@[OUT]6
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]11@@[OUT]6
|
|
msgid "Come back another day."
|
|
msgstr "Revenir un autre jour."
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]19@@[STORY]
|
|
msgid ""
|
|
"'There's always trouble about the place. There's a nice rich patch of ruins "
|
|
"nearby, but stupid bees have set up there. We're small, only setting up, so "
|
|
"if you'll help us get them bees, we'll be friends, for sure.'"
|
|
msgstr ""
|
|
"«Il y a toujours des problèmes par ici. Il y a un grand amas de ruines pas "
|
|
"très loin, mais des saletés d'abeilles s'y sont installées. On monte à peine "
|
|
"le camp et on est peu nombreux, donc si vous nous aidez à les chasser, on "
|
|
"sera amis pour sûr.»"
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]21@@[STORY]
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]21@@[STORY]
|
|
msgid "'You lookin' to help a fellow, eh? Sure, there's always trouble.'"
|
|
msgstr ""
|
|
"«Vous cherchez à aider un camarade? Forcément il y a toujours un problème.»"
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]21@@[OUT]1
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]21@@[OUT]5
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]21@@[OUT]1
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]21@@[OUT]6
|
|
msgid "Ask if anything needs killing."
|
|
msgstr "Demander s'il y a quelque chose à tuer."
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]21@@[OUT]2
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]21@@[OUT]3
|
|
msgid "You have a lot of wood on you. Ask if they need some."
|
|
msgstr "Vous transportez beaucoup de bois. Leur demander s'il leur en faut."
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]21@@[OUT]3
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]21@@[OUT]2
|
|
msgid ""
|
|
"You see they are in need of stone. Tell them you're willing to give away "
|
|
"some of yours."
|
|
msgstr ""
|
|
"Vous constatez qu'ils ont besoin de pierre. Leur dire que vous pouvez leur "
|
|
"en donner."
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]21@@[OUT]4
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]21@@[OUT]4
|
|
msgid "There is nothing to do here for now. Come back another day."
|
|
msgstr "Il n'y a rien à faire ici pour le moment. Revenir un autre jour."
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]22@@[STORY]
|
|
#, fuzzy
|
|
msgid ""
|
|
"'Bastard Slavyans set up a settlement near us. Soon they'll come knockin' on "
|
|
"our doorstep, sayin' godly stuff and forcin' us to listen. Get rid of them "
|
|
"lot and we'll be mates for sure.'"
|
|
msgstr ""
|
|
"« Des bâtards Slaviens ont monté leur camp à côté de nous. Bientôt il "
|
|
"viendront toquer à notre porte en prêchant une espèce de parole divine et "
|
|
"nous forceront à écouter. débarrassez vous d'eux et on sera copains pour sûr."
|
|
"»"
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]26@@[STORY]
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]26@@[STORY]
|
|
msgid ""
|
|
"'A witch, that's what you're after, eh?Magic comes at a price. Healing the "
|
|
"spirit is easier. Curses -- well, they are nasty things, and they'll cost "
|
|
"you more. Cost you blood.'"
|
|
msgstr ""
|
|
"«Une sorcière, c'est ça que vous cherchez hein? La magie a un prix. Soigner "
|
|
"un esprit est plus simple que de soigner une malédiction. Les malédictions "
|
|
"sont tenaces et cela vous coûtera d'avantage : cela vous coûtera du sang.»"
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]26@@[OUT]1
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]26@@[OUT]1
|
|
msgid ""
|
|
"[Witch]Say that you only need your sister's aid. You'll pay the price "
|
|
"yourself and promise not to burden her. "
|
|
msgstr ""
|
|
"[Sorcière] Dire que vous avez seulement besoin de l'aide de votre sœur. Vous "
|
|
"paierez le prix vous-même et promettez de ne pas la déranger."
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]26@@[OUT]2
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]26@@[OUT]2
|
|
msgid "Agree to pay the price."
|
|
msgstr "Accepter de payer le prix."
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]26@@[OUT]3
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]26@@[OUT]3
|
|
msgid "Ask to have your spirit wounds healed."
|
|
msgstr "Demander un soin des blessures spirituelles."
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]29@@[STORY]
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]29@@[STORY]
|
|
msgid ""
|
|
"The witch says, 'Bah, should've said so, sis. I wouldn't have tried to sell "
|
|
"you the price crap, ha. Let's get to it.'Together, you remove any curses you "
|
|
"had."
|
|
msgstr ""
|
|
"La sorcière répond : «Bah, tu aurais dû le dire plus tôt ma sœur. J'aurais "
|
|
"pas essayé de t'embobiner avec la connerie du prix, ha. Mettons-nous au "
|
|
"travail». Ensemble vous brisez vos malédictions. "
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]29@@[OUT]1
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]29@@[OUT]1
|
|
msgid "Thank her and leave."
|
|
msgstr "La remercier et partir"
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]37@@[STORY]
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]37@@[STORY]
|
|
msgid ""
|
|
"'You weird, you are. But sure, thanks.We cannot give much in return 'cause "
|
|
"we ain't as odd as you, but here, have what we can spare.'"
|
|
msgstr ""
|
|
"«Vous êtes vraiment bizarres vous. Mais avec plaisir, merci. On ne peut pas "
|
|
"vous donner beaucoup en échange parce qu'on n'est pas aussi étrange que "
|
|
"vous, mais tenez, voilà, prenez ce qu'on a en trop.»"
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]37@@[OUT]1
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]37@@[OUT]1
|
|
msgid "Wish them well and leave."
|
|
msgstr "Leur souhaiter bonne chance et partir."
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]40@@[STORY]
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]40@@[STORY]
|
|
msgid "'Sure thing, let's deal, we may have some live'uns for ya.'"
|
|
msgstr "«Bien sûr, faisons affaire, on pourrait avoir un bestiau pour vous.» "
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]40@@[OUT]1
|
|
msgid "Buy a surprise livestock."
|
|
msgstr "Acheter une tête de bétail au hasard. "
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]47@@[STORY]
|
|
msgid ""
|
|
"'There's always trouble about the place. Some slimy snakes set up a nest "
|
|
"nearby. You kill them, we be friends for sure.'"
|
|
msgstr ""
|
|
"«Il y a toujours des problèmes par ici. Des serpents visqueux ont construit "
|
|
"leur nid pas loin. Si vous les tuez, on est amis pour sûr.»"
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]50@@[STORY]
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]49@@[STORY]
|
|
msgid ""
|
|
"'Bah, fine, you look honest enough and you carry the mark of the gods. We "
|
|
"best not anger them lot.Come in, but we're watching you!'"
|
|
msgstr ""
|
|
"«Bon, d'accord, vous avez l'air plutôt honnêtes et vous portez la marque des "
|
|
"dieux. On ferait mieux de pas les énerver. Entrez, mais on vous surveille!»"
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]50@@[OUT]1
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]49@@[OUT]1
|
|
msgid "Ask to trade."
|
|
msgstr "Demander à faire affaire."
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]50@@[OUT]2
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]50@@[OUT]3
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]49@@[OUT]2
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]49@@[OUT]3
|
|
msgid "Offer to do something for them to prove your goodwill."
|
|
msgstr ""
|
|
"Proposer de leur rendre un service pour prouver que vous êtes de bonne foi."
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]53@@[STORY]
|
|
msgid "'Beat it!'"
|
|
msgstr "« Dégagez ! »"
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]66@@[STORY]
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]73@@[STORY]
|
|
msgid "You are badly beaten and forced to flee."
|
|
msgstr ""
|
|
"Le combat est à sens unique et, vaincus vous êtes forcés de prendre la fuite."
|
|
" "
|
|
|
|
#. -- [EVENT] --ScavengersVillageSmall(3)@@+[NODE]67@@[STORY]
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]74@@[STORY]
|
|
msgid ""
|
|
"'Either we do not have any work for you, or you or your kin are already set "
|
|
"on a path to aid us. Finish that path before you ask for new tasks.'"
|
|
msgstr ""
|
|
"« Soit nous n'avons rien à vous proposer, soit vos semblables sont déjà en "
|
|
"train de nous aider. Finissez d'abord ce que vous avez commencé avant de "
|
|
"poursuivre. »"
|
|
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]2@@[OUT]3
|
|
msgid "Ask if you can visit the slave trader."
|
|
msgstr "Demander si vous pouvez rendre visite au marchand d'esclave."
|
|
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]5@@[STORY]
|
|
msgid ""
|
|
"'You best move along. You're no friends of ours.'You see armed folk "
|
|
"gathering."
|
|
msgstr ""
|
|
"«Vous feriez mieux de passer votre chemin, vous n'êtes pas de nos amis.» "
|
|
"Vous voyez se rassembler des paysans armés."
|
|
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]18@@[STORY]
|
|
msgid ""
|
|
"'Sure, knock yourselves out, we ain't got the manpower to check it all.'"
|
|
msgstr ""
|
|
"«Bien sûr, faites-vous plaisir, on a pas assez d'hommes pour tout vérifier."
|
|
"»"
|
|
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]19@@[STORY]
|
|
#, fuzzy
|
|
msgid ""
|
|
"'There's always trouble about the place. There's a nice rich patch of ground "
|
|
"to scavenge, but damned rats have set up a nest and keep botherin' us. We're "
|
|
"small, only setting up, so if you'll help us pacify the rats, we'll be very "
|
|
"thankful, to be sure.'"
|
|
msgstr ""
|
|
"«Il y a toujours des problèmes par ici. Il y a un bon grand terrain à piller "
|
|
"pas très loin, mais des saletés de rats y ont fait leur nid et n'arrêtent "
|
|
"pas de nous faire suer. On monte à peine le camp et on est peu nombreux, "
|
|
"donc si vous nous aidez à les exterminer, on sera reconnaissants pour sûr.»"
|
|
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]21@@[OUT]5
|
|
msgid "Ask if there are any places of interest around here."
|
|
msgstr "Demander s'il y a des endroits intéressants par ici."
|
|
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]22@@[STORY]
|
|
msgid ""
|
|
"'Filthy gobbos set up camp nearby, and that scum wants our turf, for sure! "
|
|
"You go stick them for us.'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]40@@[OUT]1
|
|
msgid "Buy a slave."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]51@@[STORY]
|
|
msgid ""
|
|
"'We have issues with predators roaming our turf. You asked if you could "
|
|
"help?'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]53@@[STORY]
|
|
msgid "'Go away!'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]60@@[STORY]
|
|
msgid ""
|
|
"'Bastard bandits set up a settlement near us. Soon they'll come knockin' on "
|
|
"our doorstep, robbin' our shit. Get rid of them lot and we'll be mates for "
|
|
"sure.'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavengersVillageMed(4)@@+[NODE]69@@[STORY]
|
|
msgid ""
|
|
"'Spiders took over a place nearby. Go clear it if you like to do stuff so "
|
|
"much.'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]2@@[STORY]
|
|
msgid ""
|
|
"You come to the place where the scavengers said a beehive is bothering them."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]2@@[OUT]1
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]4@@[OUT]2
|
|
msgid "You have folk who know how to deal with bees. Consider your options."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]2@@[OUT]2
|
|
msgid ""
|
|
"[Wisdom]You know a bit about bees, so think of a way to deal with them."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]2@@[OUT]3
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]2@@[OUT]3
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]2@@[OUT]3
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]2@@[OUT]3
|
|
msgid ""
|
|
"[Nature or Intellect]Use your mental prowess to figure out what to do. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]2@@[OUT]4
|
|
msgid ""
|
|
"Use your food to lure the bees away from the territory and hope they won't "
|
|
"come back."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]2@@[OUT]6
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]2@@[OUT]6
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]2@@[OUT]5
|
|
#. -- [EVENT] --ScavKillsmallSnakes(8)@@+[NODE]2@@[OUT]6
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]2@@[OUT]7
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]2@@[OUT]5
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]2@@[OUT]7
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]2@@[OUT]7
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]2@@[OUT]7
|
|
msgid "Come back later."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]3@@[STORY]
|
|
msgid "You get in closer so you can assess the situation."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]3@@[OUT]1
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]3@@[OUT]2
|
|
msgid "[Bee]Buzz up to the hive and tell them to leave."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]3@@[OUT]3
|
|
msgid "Try to communicate with the bees."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]3@@[OUT]4
|
|
msgid ""
|
|
"Bees dislike smoke. Figure out the best place to smoke them out safely."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]3@@[OUT]5
|
|
msgid "Kill the bees in an easy fight because you know the enemy. [Physical]"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]4@@[STORY]
|
|
msgid ""
|
|
"You could try to use some thick smoke with poisoned poppy seeds. That will "
|
|
"suffocate the bees slowly, but it should get rid of them.However, if things "
|
|
"go wrong, they will get very angry."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]4@@[OUT]1
|
|
msgid "Yes, kill them one by one."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]4@@[OUT]3
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]4@@[OUT]3
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]4@@[OUT]2
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]4@@[OUT]2
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]4@@[OUT]2
|
|
msgid "Just kill them the old-fashioned way."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]7@@[STORY]
|
|
msgid ""
|
|
"You buzz about with the other bees and convince them that this area is not "
|
|
"safe.You got rid of the problem as you were asked, and your friendship will "
|
|
"surely grow."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]13@@[STORY]
|
|
msgid ""
|
|
"The smoke works, but slowly, so you are stung by some angry survivors before "
|
|
"the hive dies."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]13@@[OUT]1
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]20@@[OUT]1
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]20@@[OUT]2
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]20@@[OUT]1
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]20@@[OUT]2
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]34@@[OUT]1
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]13@@[OUT]1
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]20@@[OUT]1
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]20@@[OUT]2
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]20@@[OUT]1
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]20@@[OUT]2
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]39@@[OUT]1
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]13@@[OUT]1
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]20@@[OUT]1
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]20@@[OUT]2
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]13@@[OUT]1
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]20@@[OUT]1
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]20@@[OUT]2
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]20@@[OUT]1
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]20@@[OUT]2
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]13@@[OUT]1
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]20@@[OUT]1
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]20@@[OUT]2
|
|
msgid "Good."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]17@@[STORY]
|
|
msgid ""
|
|
"You find just the right spot and use just the right amount of smoke to get "
|
|
"rid of the problem. The bees buzz off and the scavengers should be happy now."
|
|
""
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]18@@[STORY]
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]22@@[STORY]
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]25@@[STORY]
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]18@@[STORY]
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]22@@[STORY]
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]18@@[STORY]
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]22@@[STORY]
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]25@@[STORY]
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]18@@[STORY]
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]22@@[STORY]
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]25@@[STORY]
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]18@@[STORY]
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]22@@[STORY]
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]25@@[STORY]
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]18@@[STORY]
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]22@@[STORY]
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]25@@[STORY]
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]18@@[STORY]
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]22@@[STORY]
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]25@@[STORY]
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]18@@[STORY]
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]22@@[STORY]
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]25@@[STORY]
|
|
msgid ""
|
|
"You got rid of the problem as you were asked, and your friendship will "
|
|
"surely grow."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]20@@[STORY]
|
|
msgid "You give the food away and lead the bees to another spot. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]21@@[STORY]
|
|
msgid ""
|
|
"Alas, just as you are about to report your successful mission, you find out "
|
|
"that the bees returned to their spot and continued to harass the settlers. "
|
|
"They have to deal with the bees themselves, so your friendship does not grow."
|
|
" "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]26@@[STORY]
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]26@@[STORY]
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]26@@[STORY]
|
|
msgid ""
|
|
"You are defeated and eventually the folk who asked for your help deal with "
|
|
"the problem themselves, so you do not gain any friendship."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]32@@[STORY]
|
|
msgid "You are unconvincing, and the bees stay."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]32@@[OUT]1
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]32@@[OUT]1
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]48@@[OUT]1
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]48@@[OUT]1
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]32@@[OUT]1
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]48@@[OUT]1
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]32@@[OUT]1
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]32@@[OUT]1
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]32@@[OUT]1
|
|
msgid "Give up."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]32@@[OUT]2
|
|
msgid ""
|
|
"Use your own food to lure these animals away from the territory and hope "
|
|
"they won't come back."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]32@@[OUT]3
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]32@@[OUT]3
|
|
msgid "Just attack them. [Physical]"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]33@@[STORY]
|
|
msgid ""
|
|
"You fail and the bees go crazy on you!The folk who asked for your help hear "
|
|
"your screams and come to your aid. They have to kill the wolves themselves "
|
|
"and are angry at having to spare the time. You do not gain any friendship."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]34@@[STORY]
|
|
msgid ""
|
|
"The bees listen to reason and decide to relocate. You dealt with the problem "
|
|
"as asked, so you gain friendship."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]34@@[OUT]1
|
|
msgid "Move out."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]35@@[STORY]
|
|
msgid "A single bee buzzes with friendship for you and stays."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]35@@[OUT]1
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]20@@[OUT]1
|
|
msgid "Leave together."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]35@@[OUT]2
|
|
msgid "No, leave."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]37@@[STORY]
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]37@@[STORY]
|
|
msgid ""
|
|
"The scavengers hear of your failure and come to your aid. They have to kill "
|
|
"the bees themselves and are angry at having to spare the time. You do not "
|
|
"gain any friendship."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]42@@[STORY]
|
|
msgid ""
|
|
"You buzz with the other bees and try to tell them it isn't safe here, but "
|
|
"they are angered by your presence and attack!"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --scavKillsmallBees(5)@@+[NODE]42@@[OUT]1
|
|
msgid "Defend yourself."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]2@@[STORY]
|
|
msgid ""
|
|
"You find the makeshift goblin settlement that the scavengers asked you to "
|
|
"get rid of. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]2@@[OUT]1
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]4@@[OUT]2
|
|
msgid "Go in closer to talk."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]2@@[OUT]2
|
|
msgid "[Hunter or perception]Take a closer look."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]2@@[OUT]3
|
|
msgid ""
|
|
"[Magic or intellect]Goblins are known to respect your domain. Try to reason "
|
|
"with them."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]2@@[OUT]4
|
|
msgid "Pay the greenskins to leave."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]3@@[STORY]
|
|
msgid ""
|
|
"The goblins stand with weapons at the ready:'What do you want here? This is "
|
|
"our patch of spirit ground, we stay here.'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]3@@[OUT]1
|
|
msgid ""
|
|
"[Goblin]Say that the hummies are being arseholes and want them gone. Ask if "
|
|
"they can move along."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]3@@[OUT]2
|
|
msgid ""
|
|
"Tell them the scavengers do not want them as neighbours. Ask them to "
|
|
"relocate, now!"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]3@@[OUT]3
|
|
msgid ""
|
|
"Goblins don't usually go for bribery, but these guys look worse for wear, so "
|
|
"they may accept resources. Ask them if they will leave for a price."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]4@@[STORY]
|
|
msgid ""
|
|
"You notice that a lot of the goblins are wounded from a previous fight and "
|
|
"are trying to patch themselves up.You see a stream from which they are "
|
|
"taking water. You could poison it. In this weakened state, they are bound to "
|
|
"die painfully."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]4@@[OUT]1
|
|
msgid "Poison the stream."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]7@@[STORY]
|
|
msgid ""
|
|
"'Yeah, those soft-skin types, they always so touchy when it comes to turf. "
|
|
"We will go, friend. We want no trouble, we had enough with some orcs not far "
|
|
"from here, so beware!'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]7@@[OUT]1
|
|
msgid "Thank them for the warning and wish them luck."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]7@@[OUT]2
|
|
msgid "Offer to party together before they depart."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]13@@[STORY]
|
|
msgid ""
|
|
"The gobbos die horribly from the poison, but before the last one falls, he "
|
|
"shakes his shaman staff and curses your honourless souls!"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]13@@[OUT]1
|
|
msgid "Damned goblin. Take what you can from them."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]17@@[STORY]
|
|
msgid ""
|
|
"'I see, yes. You speak well, friend, and those gods of yours understand the "
|
|
"mind and the spirit. We leave and give you this token of our friendship. "
|
|
"Spirits be with you.'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]17@@[OUT]1
|
|
msgid "Thank them and leave."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]20@@[STORY]
|
|
msgid ""
|
|
"'Yeah, all right, deal's a deal, times are hard and stuff is good, so we "
|
|
"move out.'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]21@@[STORY]
|
|
msgid ""
|
|
"You are about to report your success when you realise that the goblins have "
|
|
"no honour -- they have returned.They are eventually beaten by the scavengers "
|
|
"without your help, and your friendship suffers for it."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]26@@[STORY]
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]26@@[STORY]
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]26@@[STORY]
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]26@@[STORY]
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]26@@[STORY]
|
|
msgid ""
|
|
"You are defeated and eventually the scavengers deal with the problem "
|
|
"themselves, so you do not gain any friendship."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]32@@[STORY]
|
|
msgid ""
|
|
"'You think you scumbags can come and tell us what to do? Beat it or else!'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]32@@[OUT]2
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]48@@[OUT]2
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]48@@[OUT]2
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]48@@[OUT]2
|
|
msgid "Pay them off."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]34@@[STORY]
|
|
msgid ""
|
|
"'Ah, you, those hummies, this place seems to have bad mojo. We go.'You dealt "
|
|
"with the problem as asked, so you gain friendship."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]37@@[STORY]
|
|
msgid ""
|
|
"The scavengers hear of your failure. They have to get rid of the goblins "
|
|
"themselves and are angry at having to spare the time. You do not gain any "
|
|
"friendship."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]44@@[STORY]
|
|
msgid ""
|
|
"'Yeah, you have good vibes, so we go as we said. May spirits be kind to you."
|
|
"'The gobbos move on and the scavengers are pleased."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]45@@[STORY]
|
|
msgid ""
|
|
"'Hmm, perhaps. Give us some worthwhile goods and we will leave, and we'll "
|
|
"even trade with you on top of that, if you like.'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]45@@[OUT]2
|
|
msgid "Refuse."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]48@@[STORY]
|
|
msgid ""
|
|
"'Ha! This land's good place, spirits speak well here. We do not leave, you "
|
|
"can tell your friends that.'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]53@@[STORY]
|
|
msgid ""
|
|
"'Now you speak like a true spirit child. Come, let us smoke and dance!'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]53@@[OUT]1
|
|
msgid "Party till the morning."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]55@@[STORY]
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]57@@[STORY]
|
|
msgid ""
|
|
"You party well. Afterward, the goblins keep to their word and leave.The "
|
|
"scavengers are pleased with the result."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]56@@[STORY]
|
|
msgid ""
|
|
"You party well -- too well for some. Afterward, the goblins keep to their "
|
|
"word and leave.The scavengers are pleased with the result."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvGobs(6)@@+[NODE]60@@[STORY]
|
|
msgid ""
|
|
"The poison does its gruesome job and the scavengers should be happy that "
|
|
"their problem is gone."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]2@@[STORY]
|
|
msgid "You find the Slavyan camp that the scavengers asked you to deal with."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]2@@[OUT]1
|
|
msgid ""
|
|
"Convince the Slavyans that the scavengers aren't worth the trouble and that "
|
|
"it would be best to leave."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]2@@[OUT]2
|
|
msgid ""
|
|
"[Intellect or Harmony]Convince the Slavyans that fighting is not the way to "
|
|
"go here. A truce may prove safer and more profitable for both."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]2@@[OUT]3
|
|
msgid "Pay the scouts."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]2@@[OUT]4
|
|
msgid "Attack."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]2@@[OUT]6
|
|
msgid ""
|
|
"[Hunter or perception]These Slavyans seem determined to hunt for scavengers, "
|
|
"so plant false tracks to lead them away from this piece of land."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]4@@[STORY]
|
|
msgid ""
|
|
"'We thank you, friend, for you saved us time. We Slavyan folk should stick "
|
|
"together against those godless types. Good luck to you.'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]4@@[OUT]1
|
|
msgid "Wish them well and leave to report your success."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]13@@[STORY]
|
|
msgid "As the Slavyans move away, they leave you a gift."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]17@@[STORY]
|
|
msgid "'You speak for gods, so we will listen. We will make peace.'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]17@@[OUT]1
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]17@@[OUT]2
|
|
msgid "Leave and report your success."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]20@@[STORY]
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]20@@[STORY]
|
|
msgid "'Yeah, all right, deal's a deal, we move out.'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]21@@[STORY]
|
|
msgid ""
|
|
"You are about to report your success when you learn that the Slavyans lied "
|
|
"to you and continue to pester the scavengers.Your friendship suffers for it."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]32@@[STORY]
|
|
msgid "You fail to fool the Slavyans. They don't look too impressed with you."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]32@@[OUT]1
|
|
msgid "Pay them for this insult and to leave this land."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]32@@[OUT]3
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]32@@[OUT]3
|
|
msgid "Leave and admit defeat."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]34@@[STORY]
|
|
msgid ""
|
|
"Your misdirection works, and the Slavyans move away.You dealt with the "
|
|
"problem as asked, so you gain friendship."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]37@@[STORY]
|
|
msgid ""
|
|
"The scavengers hear of your failure. They have to kill the Slavyans "
|
|
"themselves and are angry at having to spare the time. You do not gain any "
|
|
"friendship."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]48@@[STORY]
|
|
msgid ""
|
|
"'You talk for the gods, sure, but we got to make a living. You pay us, we "
|
|
"leave you and your friends in peace, deal?'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]48@@[OUT]3
|
|
msgid "Just attack them."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]53@@[STORY]
|
|
msgid ""
|
|
"The scavengers are furious:'What? Peace with them lot? Not likely and not "
|
|
"what we asked for. You god folk, you all stick together -- begone!'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSnakes(8)@@+[NODE]2@@[STORY]
|
|
msgid "You find the snake nest the scavengers asked you to deal with."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSnakes(8)@@+[NODE]2@@[OUT]2
|
|
msgid ""
|
|
"[Druid or Nature]You know snakes are susceptible to a certain flute melody, "
|
|
"so use it to try to lead them away from this place."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSnakes(8)@@+[NODE]2@@[OUT]3
|
|
msgid "[Forest folk]Convince the snakes to leave."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSnakes(8)@@+[NODE]2@@[OUT]4
|
|
msgid ""
|
|
"[Snake]You need to claim this territory. Any snakes will then move away. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSnakes(8)@@+[NODE]2@@[OUT]5
|
|
msgid "[Hunter]Set up traps to thin the nest and thus chase the rest away."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSnakes(8)@@+[NODE]12@@[STORY]
|
|
msgid ""
|
|
"You are badly beaten. The scavengers have to come to your rescue, and they "
|
|
"are not impressed."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSnakes(8)@@+[NODE]18@@[STORY]
|
|
msgid ""
|
|
"You play an entrancing melody and lead the snakes away from this area, and "
|
|
"the scavengers are grateful for your aid."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSnakes(8)@@+[NODE]20@@[STORY]
|
|
msgid ""
|
|
"As you are leaving, a snake slithers after you, determined to become part of "
|
|
"your group."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSnakes(8)@@+[NODE]20@@[OUT]1
|
|
msgid "Accept the snake and leave together."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSnakes(8)@@+[NODE]28@@[STORY]
|
|
msgid "The snakes hiss in anger and turn your way."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSnakes(8)@@+[NODE]28@@[OUT]2
|
|
msgid "You will be bitten, but run."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSnakes(8)@@+[NODE]50@@[STORY]
|
|
msgid ""
|
|
"Your traps work, and any snakes that get away leave the area quickly. The "
|
|
"scavengers appear:'I'll be damned, you chased them away. Wonderful! Here, "
|
|
"have this as thanks.'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSnakes(8)@@+[NODE]50@@[OUT]1
|
|
#. -- [EVENT] --ScavKillsmallSnakes(8)@@+[NODE]51@@[OUT]1
|
|
msgid "Accept their thanks and leave."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillsmallSnakes(8)@@+[NODE]51@@[STORY]
|
|
msgid ""
|
|
"Your snake slithers forward and whispers to their kin. Whatever was said, "
|
|
"the snakes leave. The scavengers soon appear:'I'll be damned, you chased "
|
|
"them away. Wonderful! Here, have this as thanks.'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]2@@[STORY]
|
|
msgid ""
|
|
"You approach the area where the pack of wolves you were asked to deal with "
|
|
"is said to roam."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]2@@[OUT]1
|
|
msgid "You know how to handle wolves. Try to figure it out."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]2@@[OUT]2
|
|
msgid "[Hunter]Track the wolves."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]2@@[OUT]4
|
|
msgid "[Werewolf]Dominate the wolves."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]2@@[OUT]5
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]2@@[OUT]5
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]2@@[OUT]5
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]2@@[OUT]5
|
|
msgid "Find them and attack!"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]2@@[OUT]6
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]32@@[OUT]2
|
|
msgid ""
|
|
"Use your meat to lure these animals away from the territory and hope they "
|
|
"won't come back."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]3@@[STORY]
|
|
msgid "You spot the pack running together, but they haven't seen you yet. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]3@@[OUT]1
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]3@@[OUT]2
|
|
msgid "[Wolf]Run with the pack and convince them to move on."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]3@@[OUT]3
|
|
msgid ""
|
|
"You have those who can communicate with wolves, so make the wolves obey you."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]3@@[OUT]4
|
|
msgid ""
|
|
"Wolves respect territory. Try to figure out a way to mark this land for the "
|
|
"scavengers, thus making the wolves leave."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]3@@[OUT]5
|
|
msgid "Set a trap for the pack and attack when they are weakened."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]4@@[STORY]
|
|
msgid ""
|
|
"You track the wolves to their lair. It is a cave with only one way in or out."
|
|
"You can set a trap here and kill them off one by one."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]4@@[OUT]1
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]4@@[OUT]1
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]4@@[OUT]1
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]4@@[OUT]1
|
|
msgid "Yes, do it."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]7@@[STORY]
|
|
msgid ""
|
|
"You run with the wolves and lead them to a better patch of land. They thank "
|
|
"you and do not return here.You got rid of the problem as you were asked, so "
|
|
"the scavengers are grateful."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]13@@[STORY]
|
|
msgid ""
|
|
"Some of the wolves try to get away from your traps and bite you in their "
|
|
"dying frenzy."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]13@@[OUT]1
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]13@@[OUT]1
|
|
msgid "Put them down."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]17@@[STORY]
|
|
msgid ""
|
|
"You mark the territory and harass the pack for a time, so that in the end "
|
|
"they move on.You got rid of the problem as you were asked, so the scavengers "
|
|
"are grateful."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]20@@[STORY]
|
|
msgid "You give the meat away and lead the animals to another spot. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]21@@[STORY]
|
|
msgid ""
|
|
"Alas, just as you are about to report your successful mission, you learn "
|
|
"that the animals returned to their spot and continued to harass the settlers."
|
|
" They have to deal with the wolves themselves, so your friendship does not "
|
|
"grow. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]32@@[STORY]
|
|
msgid "You are unconvincing, so the beasts stay."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]33@@[STORY]
|
|
msgid ""
|
|
"Your scheming fails and you are assailed by the wolf pack.The scavengers "
|
|
"hear your screams and come to your aid. They have to kill the wolves "
|
|
"themselves and are angry at having to spare the time. You do not gain any "
|
|
"friendship."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]34@@[STORY]
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]50@@[STORY]
|
|
msgid ""
|
|
"The wolves bow to your dominance and depart. Perhaps one or two may even "
|
|
"decide to stay with you.The scavengers are happy with your work."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillWolves(9)@@+[NODE]42@@[STORY]
|
|
msgid ""
|
|
"You run with the wolves and lead them to a better land, but they only take "
|
|
"it as increasing their territory.You have their gratitude, but the "
|
|
"scavengers are not impressed with your 'help.'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]2@@[STORY]
|
|
msgid "You find the vermin nest you were sent to clear."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]2@@[OUT]2
|
|
msgid "[Hunter]Set traps and lure the rats into them."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]2@@[OUT]3
|
|
msgid ""
|
|
"[Beast master or wisdom]You know that rats are susceptible to a certain "
|
|
"flute melody. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]2@@[OUT]4
|
|
msgid "[Druid]No need to kill. Try to coerce the rats to leave. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]2@@[OUT]5
|
|
msgid "[Witch]Rats are your cohort. Dominate the vermin and make them leave."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]2@@[OUT]6
|
|
msgid "Investigate this rat nest."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]2@@[OUT]7
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]2@@[OUT]8
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]2@@[OUT]9
|
|
msgid "[Rat]Go in alone and convince your vermin kin to leave this place."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]7@@[STORY]
|
|
msgid ""
|
|
"You play the flute and the rats slowly begin to follow you. Some sink in the "
|
|
"water already. You must hold the tune long enough to drown them all."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]7@@[OUT]1
|
|
msgid "Kill the ones that are left the old-fashioned way. Attack!"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]7@@[OUT]2
|
|
msgid "Keep playing."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]9@@[STORY]
|
|
msgid ""
|
|
"You barge into the nest and throw your weight around. You speak of the gods, "
|
|
"hoping to threaten with the might of man and divinity.The rats listen and "
|
|
"scamper away obediently, leaving you free to loot their nest. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]9@@[OUT]1
|
|
msgid "Good, gather what you can."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]10@@[STORY]
|
|
msgid ""
|
|
"You barge into the nest and throw your weight around. You speak of the gods, "
|
|
"hoping to threaten with the might of man and divinity.But the fat rat in "
|
|
"charge is not buying it. You are bitten and thrown out. The nest is "
|
|
"unsettled."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]10@@[OUT]1
|
|
msgid "Try to walk away calmly."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]11@@[STORY]
|
|
msgid ""
|
|
"You barge into the nest and throw your weight around. You speak of the gods, "
|
|
"hoping to threaten with the might of man and divinity.The rats listen so "
|
|
"well, they want you to be their pack master now. You would lead your own "
|
|
"nest, have many baby rats, and bring the word of the gods to the vermin."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]11@@[OUT]1
|
|
msgid "Agree to take on the responsibility. [Lose one rat]"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]11@@[OUT]2
|
|
msgid ""
|
|
"Do not allow your rat friend to leave! Kill the female rat that is clearly "
|
|
"the architect of this disaster!"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]18@@[STORY]
|
|
msgid ""
|
|
"You set the traps and get rid of the vermin.The villagers thank you and "
|
|
"leave a reward."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]18@@[OUT]1
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]49@@[OUT]1
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]50@@[OUT]1
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]51@@[OUT]1
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]53@@[OUT]1
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]57@@[OUT]1
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]63@@[OUT]1
|
|
msgid "You see a rat lurking. Approach it."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]20@@[STORY]
|
|
msgid ""
|
|
"The rat is very young and wounded, but you know how to train rats, so you "
|
|
"can take him along with you."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]25@@[STORY]
|
|
msgid ""
|
|
"You find many bodies of children, but also demons and animals. Most are dead."
|
|
" This nest was busy.What is more surprising, you discover in a central "
|
|
"space, upon a throne of bones, a commo cat, bound in a collar. It remains "
|
|
"unclear if it was the master or the victim here.It purrs at you."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]25@@[OUT]1
|
|
msgid "Take the cat. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]25@@[OUT]2
|
|
msgid "Kill the cat. It's clearly the architect of this evil!"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]27@@[STORY]
|
|
msgid ""
|
|
"You set up traps and kill most of the rats, and the others scamper away. In "
|
|
"one of your traps you discover a cradlepossum -- an overgrown, twisted, "
|
|
"vermin-like creature with a large pouch on its front, known to steal away "
|
|
"younglings."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]27@@[OUT]1
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]61@@[OUT]1
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]62@@[OUT]1
|
|
msgid "Search the place for survivors."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]28@@[STORY]
|
|
msgid ""
|
|
"The rats get spooked and swarm you within minutes. The scavengers have to "
|
|
"come to your rescue and they are not impressed with your 'help.'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]39@@[STORY]
|
|
msgid ""
|
|
"Your friend is distraught by your actions but the nest scampers away in fear."
|
|
""
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]49@@[STORY]
|
|
msgid ""
|
|
"The rats listen and scamper away from the village. Nature and Harmony are "
|
|
"satisfied by your actions. The scavengers thank you and leave a reward."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]50@@[STORY]
|
|
msgid ""
|
|
"The rats listen and scamper away from the village.The villagers thank you "
|
|
"and leave a reward."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]51@@[STORY]
|
|
msgid ""
|
|
"The rats listen and scamper away from the village. The scavengers thank you "
|
|
"and leave a reward."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]52@@[STORY]
|
|
msgid ""
|
|
"You get in closer and observe the rats. You soon realise that they are "
|
|
"unusual. They seem to be building a prison of sorts -- there are cages and "
|
|
"holes, and you see bodies of their prisoners sticking out."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]52@@[OUT]1
|
|
msgid "[Hunter]Try to sneak in and set up traps to get rid of the vermin."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]52@@[OUT]2
|
|
msgid ""
|
|
"[Druid or beastmaster]Play the flute to call the rats away, then try to "
|
|
"rescue whomever you can."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]52@@[OUT]3
|
|
msgid "Attack the vermin!"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]53@@[STORY]
|
|
msgid "The villagers thank you for clearing the nest and leave a reward."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]56@@[STORY]
|
|
msgid ""
|
|
"The rats beat you badly and force you to flee. The villagers have to come to "
|
|
"your rescue and they are not impressed with your 'help.'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]57@@[STORY]
|
|
msgid "The nest is cleared. The villagers thank you and leave a reward."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]58@@[STORY]
|
|
msgid "The nest is cleared. The scavengers thank you and leave a reward."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]61@@[STORY]
|
|
msgid ""
|
|
"The vermin are dead or running away. You discover that one of the bodies was "
|
|
"a cradlepossum -- an overgrown, twisted, vermin-like creature with a large "
|
|
"pouch on its front, known to steal away younglings."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]62@@[STORY]
|
|
msgid ""
|
|
"The rats listen to your tune and obediently abandon their nest. You discover "
|
|
"that one of them was actually a cradlepossum -- an overgrown, twisted, "
|
|
"vermin-like creature with a large pouch on its front, known to steal away "
|
|
"younglings. Most likely, it was not taken by the flute but rather decided to "
|
|
"flee while it could."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvRats(10)@@+[NODE]63@@[STORY]
|
|
msgid ""
|
|
"The rats follow the tune and drown. The scavengers thank you and leave a "
|
|
"reward."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]2@@[STORY]
|
|
msgid "You spot the bandit camp that the scavengers asked you to clear. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]2@@[OUT]1
|
|
msgid ""
|
|
"[Bandit or intelligence]Try to convince them that neither you nor the "
|
|
"scavengers are worth the trouble, and point them to an area where more "
|
|
"profit may lie."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]2@@[OUT]2
|
|
msgid ""
|
|
"[Intellect and Harmony]Try to parley with the bandits and convince them that "
|
|
"fighting will bring no profit now that you are involved. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]2@@[OUT]3
|
|
msgid "Pay the bandits to leave this place."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]2@@[OUT]6
|
|
msgid ""
|
|
"[Hunter or perception]These bandits seem determined to hunt for scavengers. "
|
|
"Plant false tracks to lead them away from this piece of land."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]4@@[STORY]
|
|
msgid ""
|
|
"'I see, yeah, good tip that, thanks. Nothin' worse than wastin' time. Safe "
|
|
"travels to you, friend.'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]4@@[OUT]1
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]17@@[OUT]1
|
|
msgid "Wish them well and leave. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]13@@[STORY]
|
|
msgid "The bandits even leave a gift for you before they go."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]17@@[STORY]
|
|
msgid "'Bah, you talk too much, but you do make sense. We will leave.'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]21@@[STORY]
|
|
msgid ""
|
|
"Turns out there is no honour among thieves -- the bandits return to their "
|
|
"turf.The scavengers are not happy with you."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]32@@[STORY]
|
|
msgid "You fail to fool the bandits. They don't look too impressed with you."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]32@@[OUT]1
|
|
msgid "Pay them off!"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]34@@[STORY]
|
|
msgid ""
|
|
"Your misdirection works and the bandits move away. You dealt with the "
|
|
"problem as asked, so you gain friendship."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]37@@[STORY]
|
|
msgid ""
|
|
"The scavengers hear of your failure. They have to kill the bandits "
|
|
"themselves and are angry at having to spare the time. You do not gain any "
|
|
"friendship."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKilladvBand(11)@@+[NODE]48@@[STORY]
|
|
msgid ""
|
|
"'True, you do look like more trouble than them lot. Then again, you look "
|
|
"well off. You pay us, we move out.'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]2@@[STORY]
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]2@@[STORY]
|
|
msgid "You find the tower where a crow's nest is bothering the scavengers. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]2@@[OUT]1
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]2@@[OUT]1
|
|
msgid "You know how to handle crows. Try to figure it out."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]2@@[OUT]2
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]2@@[OUT]2
|
|
msgid "[Hunter]Track the crows."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]2@@[OUT]4
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]2@@[OUT]4
|
|
msgid "[Crow]Dominate the crows."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]2@@[OUT]6
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]32@@[OUT]2
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]2@@[OUT]6
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]32@@[OUT]2
|
|
msgid "Crows like to collect shiny things. Try to bribe them to leave."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]3@@[STORY]
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]3@@[STORY]
|
|
msgid ""
|
|
"You come closer and observe the birds, trying to find the best way to "
|
|
"approach this. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]3@@[OUT]1
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]3@@[OUT]2
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]3@@[OUT]1
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]3@@[OUT]2
|
|
msgid ""
|
|
"[Crow]Fly with the crows and convince them that this is not a safe place for "
|
|
"a nest, as the scavengers are determined to explore it. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]3@@[OUT]3
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]3@@[OUT]3
|
|
msgid "You have those who can communicate with crows, so make them obey you."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]3@@[OUT]4
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]3@@[OUT]4
|
|
msgid "Set a trap for the crows and attack when they are weakened."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]3@@[OUT]5
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]3@@[OUT]5
|
|
msgid ""
|
|
"Crows respect territory. Try to figure out a way to mark this land for the "
|
|
"scavengers, thus making the crows leave."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]4@@[STORY]
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]4@@[STORY]
|
|
msgid ""
|
|
"You stalk the crows and pick them out one by one, making the rest flee."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]7@@[STORY]
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]7@@[STORY]
|
|
msgid ""
|
|
"You fly together and the crows listen to your wisdom and move away from the "
|
|
"tower.You got rid of the problem as you were asked, so the scavengers are "
|
|
"grateful."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]13@@[STORY]
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]13@@[STORY]
|
|
msgid ""
|
|
"The crows try to fight back and leave you bleeding, but the job gets done. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]17@@[STORY]
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]17@@[STORY]
|
|
msgid ""
|
|
"You mark the territory and harass the crows for a time, so that in the end "
|
|
"they move on from the tower.You got rid of the problem as you were asked, so "
|
|
"the scavengers are grateful."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]20@@[STORY]
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]20@@[STORY]
|
|
msgid "The crows take their shiny trinkets and fly away."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]21@@[STORY]
|
|
msgid ""
|
|
"Alas, just as you are about to report your successful mission, you learn "
|
|
"that the crows returned to their tower. The scavengers have to deal with the "
|
|
"problem themselves, so your friendship does not grow. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]32@@[STORY]
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]32@@[STORY]
|
|
msgid "You are unconvincing, so the crows stay."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]32@@[OUT]3
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]32@@[OUT]3
|
|
msgid "Just attack them!"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]33@@[STORY]
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]33@@[STORY]
|
|
msgid ""
|
|
"Your scheming fails and you are assailed by the crows.The scavengers hear of "
|
|
"your failings and come to your aid. They have to kill the crows themselves "
|
|
"and are angry at having to spare the time. You do not gain any friendship."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]34@@[STORY]
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]34@@[STORY]
|
|
msgid ""
|
|
"The crows bow to your dominance and depart. Perhaps one or two may even "
|
|
"decide to stay with you.The scavengers are happy with your work."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]37@@[STORY]
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]37@@[STORY]
|
|
msgid ""
|
|
"The scavengers hear of your failure and come to your aid. They have to kill "
|
|
"the crows themselves and are angry at having to spare the time. You do not "
|
|
"gain any friendship."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]42@@[STORY]
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]42@@[STORY]
|
|
msgid ""
|
|
"The crows seem to listen to your wisdom at first, but later you discover "
|
|
"they only moved their nest deeper into the tower, making it even more "
|
|
"dangerous for the scavengers to loot this place.They are not impressed with "
|
|
"you."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillCrows(12)@@+[NODE]50@@[STORY]
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]50@@[STORY]
|
|
msgid ""
|
|
"The crows bow to your dominance and fly away. Perhaps one even decides to "
|
|
"stay with you.The scavengers are happy with your work."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]2@@[STORY]
|
|
msgid ""
|
|
"You come to ruins occupied by spiders. These must be the ones the scavengers "
|
|
"asked you to clear."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]2@@[OUT]1
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]4@@[OUT]2
|
|
msgid "You know how to handle beasts. Try to figure it out."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]2@@[OUT]2
|
|
msgid "[Hunter]Use tracking to find where their nest lies."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]2@@[OUT]3
|
|
msgid "[Druid]Be like a beast and speak to the spiders."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]2@@[OUT]4
|
|
msgid "[Spider queen]Intimidate the nest."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]2@@[OUT]6
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]4@@[OUT]3
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]32@@[OUT]2
|
|
msgid ""
|
|
"Offer the spider queen food in exchange for them leaving. Say that these "
|
|
"ruins will not be peaceful for them anyway with the scavengers seeking to "
|
|
"claim them."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]3@@[STORY]
|
|
msgid ""
|
|
"Knowing the habits of beasts, you quickly identify the main nest where the "
|
|
"spider queen likely dwells."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]3@@[OUT]1
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]3@@[OUT]2
|
|
msgid ""
|
|
"[Spider]Go speak to your kin and convince them that this is a rubbish place "
|
|
"to stay."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]3@@[OUT]3
|
|
msgid "You have those who can communicate with spiders. Talk to them."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]3@@[OUT]4
|
|
msgid "Spiders dislike smoke, and fire can destroy their webs."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]3@@[OUT]5
|
|
msgid "Use this advantage to attack!"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]4@@[STORY]
|
|
msgid ""
|
|
"You find the spider queen nestled in a small tunnel in the ruins. You can "
|
|
"block the exits and suffocate the spiders with smoke."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]7@@[STORY]
|
|
msgid ""
|
|
"You weave a tale of succulent prey and gloriously dark dungeons that would "
|
|
"befit such a grand queen. She listens and leaves, looking for greener "
|
|
"pastures.You got rid of the problem as you were asked, so the scavengers are "
|
|
"grateful."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]13@@[STORY]
|
|
msgid ""
|
|
"Some of the spiders try to get away from your trap and bite you in their "
|
|
"dying frenzy."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]17@@[STORY]
|
|
msgid ""
|
|
"You manage to smoke the spiders out of their nests and burn their webs so "
|
|
"they are forced to abandon this territory.You got rid of the problem as you "
|
|
"were asked, so the scavengers are grateful."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]20@@[STORY]
|
|
msgid ""
|
|
"You give the food away and the spider queen leaves with her nest as promised."
|
|
""
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]21@@[STORY]
|
|
msgid ""
|
|
"Alas, just as you are about to report your successful mission, you learn "
|
|
"that the spiders returned to their spot and continued to harass the settlers."
|
|
" They have to deal with the spiders themselves, so your friendship does not "
|
|
"grow. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]32@@[STORY]
|
|
msgid "You are unconvincing, so the spiders stay."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]33@@[STORY]
|
|
msgid ""
|
|
"Your scheming fails and you are assailed by the spider queen.The scavengers "
|
|
"hear your screams and come to your aid. They have to kill the spiders "
|
|
"themselves and are angry at having to spare the time. You do not gain any "
|
|
"friendship."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]34@@[STORY]
|
|
msgid ""
|
|
"The spider queen bows to your dominance and departs with her spiders. "
|
|
"Perhaps one or two may even decide to stay with you.The scavengers are happy "
|
|
"with your work."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]37@@[STORY]
|
|
msgid ""
|
|
"The scavengers hear of your failure and come to your aid. They have to kill "
|
|
"the spiders themselves and are angry at having to spare the time. You do not "
|
|
"gain any friendship."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]42@@[STORY]
|
|
msgid ""
|
|
"Your spider tried to convince the others to leave, but the queen's offer was "
|
|
"superior, and your friend stayed with their new queen!The scavengers have to "
|
|
"deal with the problem themselves and are not impressed with your work."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillAdvSpiders(13)@@+[NODE]50@@[STORY]
|
|
msgid ""
|
|
"As spider queen, you claim dominance over a mere nest. You order the workers "
|
|
"to abandon this site and never return to your territory. They obey."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Army(14)@@+[NODE]2@@[STORY]
|
|
msgid "An armed group of scavengers stands before you."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Army(14)@@+[NODE]2@@[OUT]1
|
|
msgid "Greet your allies. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Army(14)@@+[NODE]2@@[OUT]2
|
|
msgid "Stay cautious, but speak to them."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Army(14)@@+[NODE]2@@[OUT]3
|
|
#. -- [EVENT] --Army(14)@@+[NODE]11@@[OUT]2
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]3@@[OUT]3
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]28@@[OUT]1
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]35@@[OUT]1
|
|
msgid "Fight!"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Army(14)@@+[NODE]2@@[OUT]4
|
|
#. -- [EVENT] --Army(14)@@+[NODE]11@@[OUT]3
|
|
msgid "Intimidate them!"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Army(14)@@+[NODE]2@@[OUT]5
|
|
msgid "Move away."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Army(14)@@+[NODE]2@@[OUT]6
|
|
msgid ""
|
|
"Scavengers are only after stuff, give them some, perhaps you'll make friends."
|
|
""
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Army(14)@@+[NODE]3@@[STORY]
|
|
msgid "'Ah, you god-folk, good to see ya!'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Army(14)@@+[NODE]3@@[OUT]1
|
|
msgid "Ask if they want to trade."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Army(14)@@+[NODE]3@@[OUT]2
|
|
msgid "Have a drink together."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Army(14)@@+[NODE]11@@[STORY]
|
|
msgid ""
|
|
"'You ain't our enemy, but you ain't our friends neither. Go to our village "
|
|
"if you wanna make friends. Now, move away.'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Army(14)@@+[NODE]17@@[STORY]
|
|
msgid ""
|
|
"'Fine, fine, here, you take our shit and we back away. No need for fightin' "
|
|
"and no hard feelings either, eh.'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Army(14)@@+[NODE]17@@[OUT]1
|
|
msgid "If they left anything of use take it and leave."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Army(14)@@+[NODE]19@@[STORY]
|
|
msgid "Your threats don't work. You are beaten and chased away."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Army(14)@@+[NODE]19@@[OUT]1
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]45@@[OUT]1
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]62@@[OUT]1
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]69@@[OUT]1
|
|
msgid "Run."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Army(14)@@+[NODE]25@@[STORY]
|
|
msgid "You won."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Army(14)@@+[NODE]26@@[STORY]
|
|
msgid "You were badly beaten and forced to flee."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Army(14)@@+[NODE]27@@[STORY]
|
|
msgid "'Sure, you fool, but we don't care. Bye.'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavKillSmallCrows(15)@@+[NODE]21@@[STORY]
|
|
msgid ""
|
|
"Alas, just as you are about to report your successful mission, you learn "
|
|
"that the animals returned to their tower. The scavengers have to deal with "
|
|
"the beasts themselves, so your friendship does not grow. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]2@@[STORY]
|
|
msgid ""
|
|
"Most of this quarry has collapsed into a deep ravine, but there still may be "
|
|
"some usable resources here."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]2@@[OUT]1
|
|
msgid "[Perception]Scout the place first."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]2@@[OUT]2
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]2@@[OUT]3
|
|
msgid "Search the place."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]4@@[STORY]
|
|
msgid ""
|
|
"You search through the rubble, but instead of resources, you come across a "
|
|
"band of scavengers who don't look happy to share this site."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]4@@[OUT]1
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]36@@[OUT]1
|
|
msgid ""
|
|
"[Scavenger]Speak to your kin. Tell them your lot is bigger and tougher, so "
|
|
"they'd better share."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]4@@[OUT]3
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]36@@[OUT]4
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]28@@[OUT]2
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]30@@[OUT]2
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]72@@[OUT]2
|
|
msgid "Run away."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]5@@[STORY]
|
|
msgid ""
|
|
"You search through the rubble of this old quarry and spot traces of gold "
|
|
"ore, but you suspect you'd have to dig deep to find anything substantial. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]5@@[OUT]1
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]5@@[OUT]2
|
|
msgid "[Dwarf]Use your dwarven knowledge to make this dig easier."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]5@@[OUT]3
|
|
msgid "Use tools to dig."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]5@@[OUT]4
|
|
msgid "Dig."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]12@@[STORY]
|
|
msgid ""
|
|
"As you try to dig for gold, the earth shifts once more and almost buries you "
|
|
"alive.You manage to scramble back up to the surface. If there was any gold, "
|
|
"it is gone."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]16@@[STORY]
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]39@@[STORY]
|
|
msgid ""
|
|
"You uncover a good stash of gold and several skeletons of miners who likely "
|
|
"died with it."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]16@@[OUT]1
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]39@@[OUT]1
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]19@@[OUT]1
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]25@@[OUT]1
|
|
msgid "Gather what you can and leave."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]25@@[STORY]
|
|
msgid ""
|
|
"With the scavengers gone, you dig through the rubble, but apart from some "
|
|
"basic stone, you find the quarry depleted."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]29@@[STORY]
|
|
msgid ""
|
|
"Apart from some stone, you find an abandoned child, locked in a cage and "
|
|
"abused. It is grateful for your help and wants to go with you."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]29@@[OUT]1
|
|
msgid "Take the child and leave."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]31@@[STORY]
|
|
msgid ""
|
|
"You try to use the scavengers' superstition and a set of caves and tunnels "
|
|
"to trick them into thinking this quarry is haunted. It works, but instead of "
|
|
"running away, the scavengers decide to collapse the caves and kill the "
|
|
"'ghosts.'You barely make it out alive."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]36@@[STORY]
|
|
msgid ""
|
|
"You search through the rubble but instead of resources, you come across a "
|
|
"band of scavengers. They haven't spotted you yet."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]36@@[OUT]2
|
|
msgid "Try to outsmart these scavengers before they see you."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]38@@[STORY]
|
|
msgid ""
|
|
"These old quarries have many caves and burrows, and scavengers are very "
|
|
"superstitious.You goad them with suspicious sounds and falling rocks until "
|
|
"they decide this place is haunted and abandon it, even leaving behind some "
|
|
"of their stuff."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]38@@[OUT]1
|
|
msgid "Gather what you can."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]43@@[STORY]
|
|
msgid ""
|
|
"The scavengers look spooked and move away:'Ya, ya, take yer share, take, "
|
|
"take and go.'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]43@@[OUT]1
|
|
msgid "Gather up their stuff."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --ScavangersQuarry(16)@@+[NODE]45@@[STORY]
|
|
msgid ""
|
|
"There are so many of them, and they look well equipped and aggressive. You "
|
|
"think it is best to leave, now."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Human loot(17)@@+[NODE]2@@[STORY]
|
|
msgid ""
|
|
"The ruins are old and decrepit, likely already looted many times over, but "
|
|
"you never know what hidden secrets you may yet uncover.The south area seems "
|
|
"less traversed, but also unstable. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Human loot(17)@@+[NODE]2@@[OUT]1
|
|
#. -- [EVENT] --Human loot(17)@@+[NODE]2@@[OUT]2
|
|
msgid "Investigate the south."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Human loot(17)@@+[NODE]2@@[OUT]3
|
|
msgid "Investigate the safer areas."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Human loot(17)@@+[NODE]3@@[STORY]
|
|
msgid ""
|
|
"You find a hidden cellar -- or, rather, it finds you as you painfully fall "
|
|
"through its ceiling onto a hard floor. Still, there is loot to be found here."
|
|
""
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Human loot(17)@@+[NODE]3@@[OUT]1
|
|
msgid "Gather it."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]2@@[STORY]
|
|
msgid ""
|
|
"As you scour some old ruins for loot, you notice you're not the first to "
|
|
"arrive.The other group does not see you yet, but this may change at any "
|
|
"moment."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]2@@[OUT]1
|
|
msgid "Call upon turmoil and attack whoever dares to stand in your path!"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]2@@[OUT]3
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]2@@[OUT]4
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]2@@[OUT]5
|
|
msgid "Investigate."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]3@@[STORY]
|
|
msgid ""
|
|
"As you approach the other group, you realise too late that they are not "
|
|
"scavengers, but bandits waiting to ambush you.'We're the genero... genral? "
|
|
"We're the kind types. We take some of your stuff, we let you leave alive.'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]3@@[OUT]1
|
|
msgid "Agree to give them some of your stuff (to the value of 100)."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]3@@[OUT]2
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]30@@[OUT]4
|
|
msgid "Try to intimidate them."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]3@@[OUT]4
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]30@@[OUT]3
|
|
msgid "Bargain with them, bandit to bandit."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]4@@[STORY]
|
|
msgid ""
|
|
"It looks like these are scavengers -- a rugged, scruffy lot, pillaging what "
|
|
"they can from the ruins.You took the time to scout, so now you're in a "
|
|
"better position for a tactical attack."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]4@@[OUT]2
|
|
msgid ""
|
|
"As harmony and intellect dictate, there must be a peaceful way out. These "
|
|
"folks look hungry. Offer them food in exchange for letting you search the "
|
|
"ruins as well. [Lose 20 [R7]food]"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]4@@[OUT]3
|
|
msgid "Approach the scavengers and offer a deal to search the ruins together."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]4@@[OUT]4
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]4@@[OUT]5
|
|
msgid "Intimidate them."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]4@@[OUT]6
|
|
msgid "Just leave them be."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]10@@[STORY]
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]55@@[STORY]
|
|
msgid ""
|
|
"'You seem like honest types, and we are hungry. Deal.And since we ain't "
|
|
"stupid enough to mess with your gods, you can search to the south and west "
|
|
"of here. Be careful of the east, though -- the air seems foul there, and two "
|
|
"of ours never came back to say what's hiding there.'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]10@@[OUT]1
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]55@@[OUT]1
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]59@@[OUT]1
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]60@@[OUT]1
|
|
msgid "Check the west side."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]10@@[OUT]2
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]55@@[OUT]2
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]59@@[OUT]2
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]60@@[OUT]2
|
|
msgid "Check the south side."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]10@@[OUT]3
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]55@@[OUT]3
|
|
msgid "Ignore the warning and explore the east side."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]12@@[STORY]
|
|
msgid ""
|
|
"You enter the eastern part of the ruins and find that a deep, nasty gash has "
|
|
"been torn in the ground beneath you.From within, you sense a presence, "
|
|
"watching, waiting...You feel a warm glow that seems pleasant at first, then "
|
|
"becomes stifling, hot, and burning!"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]12@@[OUT]1
|
|
#. -- [EVENT] --Batcave(20)@@+[NODE]8@@[OUT]2
|
|
#. -- [EVENT] --Batcave(20)@@+[NODE]18@@[OUT]2
|
|
msgid "Run away!"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]12@@[OUT]2
|
|
msgid "Stay and fight this thing!"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]17@@[STORY]
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]71@@[STORY]
|
|
msgid ""
|
|
"'I suppose if you give us some food, we can let you search this place.Or we "
|
|
"could trade with what we found so far.' "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]17@@[OUT]1
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]71@@[OUT]1
|
|
msgid "Give them some food so you can search. [Lose 20 food]"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]17@@[OUT]2
|
|
msgid "Trade with them and leave."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]17@@[OUT]3
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]56@@[OUT]2
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]71@@[OUT]2
|
|
msgid "Attack them instead."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]17@@[OUT]4
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]71@@[OUT]3
|
|
msgid "Actually, just leave."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]23@@[STORY]
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]29@@[STORY]
|
|
msgid ""
|
|
"'We go now. You don't kill us!'The scavengers look at you and decide the "
|
|
"loot is not worth their lives. They run away."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]23@@[OUT]1
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]29@@[OUT]1
|
|
msgid "Good. Gather the loot and leave."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]28@@[STORY]
|
|
msgid "'You scary, but you not many. We take you!'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]30@@[STORY]
|
|
msgid ""
|
|
"You scout ahead and discover that it is a group of bandits pretending to "
|
|
"scavenge the ruins, but in fact waiting to ambush you!"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]30@@[OUT]1
|
|
msgid "Attack them with a preemptive strike!"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]35@@[STORY]
|
|
msgid ""
|
|
"'You think you scary, eh? Think again, scum!'While you were talking, they "
|
|
"were getting ready to fight, and they launch at you."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]35@@[OUT]2
|
|
msgid "Throw them some of your stuff and run away!"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]38@@[STORY]
|
|
msgid ""
|
|
"You kill the bandits and take their spoils!But the ruins were clearly looted "
|
|
"many times over already."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]50@@[STORY]
|
|
msgid ""
|
|
"The burning light is overwhelming. It burns your very soul, threatening to "
|
|
"dissolve it entirely and bind it to the ever-glowing presence.Just as you "
|
|
"think you?ll succumb, the light retreats, perhaps still too weak to fully "
|
|
"take you."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]52@@[STORY]
|
|
msgid ""
|
|
"Your spirit is strong and pushes away the burning light that threatened to "
|
|
"devour your very soul.At least now you can loot the ruins in peace, although "
|
|
"you remain shaken by the experience. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]52@@[OUT]1
|
|
msgid "Search the ruins and leave."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]56@@[STORY]
|
|
msgid "'Nah, we don't wanna deal with your sort. Beat it!'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]59@@[STORY]
|
|
msgid ""
|
|
"Your decisive attack destroys the enemy, but you did not notice a small "
|
|
"group taking off with what they looted here.Still, you are now free to "
|
|
"continue searching the ruins."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]59@@[OUT]3
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]60@@[OUT]3
|
|
msgid "Check the east side. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]60@@[STORY]
|
|
msgid ""
|
|
"You skilfully dispatch the enemy.You are now free to continue searching the "
|
|
"ruins."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]62@@[STORY]
|
|
msgid ""
|
|
"Defeated, you run for your lives, having to leave behind some of your "
|
|
"supplies. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]64@@[STORY]
|
|
msgid ""
|
|
"'I guess dealin's more profitable-like, sure. We can trade, or you can "
|
|
"bugger off. Call it professional cort... curtsy?'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]64@@[OUT]1
|
|
msgid "Agree to trade."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]66@@[STORY]
|
|
msgid ""
|
|
"'Eh, you look burly enough, and we're gettin' tired. Perhaps it's best we "
|
|
"give you some of our stuff and you leave us be, eh?'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]66@@[OUT]1
|
|
msgid "Agree to take their stuff and let them be."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]66@@[OUT]2
|
|
msgid ""
|
|
"Attack them instead. The fight should be easier now that they're scared!"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]69@@[STORY]
|
|
msgid ""
|
|
"You are sorely beaten and perhaps drop some of your stuff so they won't "
|
|
"chase you.'Lucky we ain't evil, else we'd take all your things!'"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Robbers(18)@@+[NODE]72@@[STORY]
|
|
msgid "You feel strengthened by your god."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]2@@[STORY]
|
|
msgid ""
|
|
"You enter an ancient human graveyard. Here, you feel the presence of "
|
|
"otherworldly beings lingering in dark corners, but they do not react to you "
|
|
"in any way."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]2@@[OUT]1
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]2@@[OUT]2
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]2@@[OUT]3
|
|
msgid "Good. Look for useful resources without disturbing the dead."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]3@@[STORY]
|
|
msgid ""
|
|
"The cemetery looks like it's been looted many times before. There's some "
|
|
"rubble and dirt.You do, however, find a faded pentagram and a dead body that "
|
|
"is not buried. Among its rotten belongings, you find a map drawn on a piece "
|
|
"of leather."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]3@@[OUT]1
|
|
msgid "Take the map and leave. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]3@@[OUT]2
|
|
msgid "Take the map and leave."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]6@@[STORY]
|
|
msgid ""
|
|
"The cemetery looks like it's been looted many times before. There's some "
|
|
"rubble and dirt.You find one large crypt that could still hold some "
|
|
"mysteries, but you'd need to move a large slab of stone to get in."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]6@@[OUT]1
|
|
msgid "You're strong enough to move the slab without much effort."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]6@@[OUT]2
|
|
msgid "Try to move the slab."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]8@@[STORY]
|
|
msgid ""
|
|
"You move the slab and enter a dark crypt.As you step inside, candles light "
|
|
"up along your path and, within, you find a stone coffin. Around it, in "
|
|
"various alcoves, you see statues wearing jewellery, ornamental objects, and "
|
|
"even ceremonial weaponry. Some of it is likely too old to use, but some can "
|
|
"be salvaged. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]8@@[OUT]1
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]8@@[OUT]2
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]8@@[OUT]3
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]45@@[OUT]1
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]45@@[OUT]2
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]45@@[OUT]3
|
|
msgid "Sneak in and loot the place quickly."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]8@@[OUT]4
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]8@@[OUT]5
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]45@@[OUT]4
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]45@@[OUT]5
|
|
msgid "Attack whatever lies in the coffin."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]11@@[STORY]
|
|
msgid "The crypt remains untouched and the effort leaves you exhausted."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]13@@[STORY]
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]18@@[STORY]
|
|
msgid ""
|
|
"You feel the air tense around you and a dread runs down your spine, but you "
|
|
"sneak in and grab as much as you can before anything happens. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]13@@[OUT]1
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]13@@[OUT]2
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]18@@[OUT]1
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]18@@[OUT]2
|
|
msgid "Good, take the stuff and leave."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]16@@[STORY]
|
|
msgid ""
|
|
"You feel the air tense around you and a dread runs down your spine. You see "
|
|
"nothing, but you feel a dark curse attacking you!"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]16@@[OUT]1
|
|
msgid "Defend yourselves."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]19@@[STORY]
|
|
msgid ""
|
|
"Whatever dark force tried breaking you, it fails and retreats from whence it "
|
|
"came."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]23@@[STORY]
|
|
msgid ""
|
|
"You open the crypt and stab whatever was inside. It looks like a very dead "
|
|
"body and now it is, er, deader."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]23@@[OUT]1
|
|
msgid "Good. Loot the place and leave."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]25@@[STORY]
|
|
msgid ""
|
|
"The striga that lay within met its true death. The tomb lies open for your "
|
|
"looting."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]26@@[STORY]
|
|
msgid ""
|
|
"You are beaten badly, your blood drawn, your souls weakened, but you manage "
|
|
"to run away before death followed."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]27@@[STORY]
|
|
msgid ""
|
|
"The cemetery looks like it's been looted many times before. There's some "
|
|
"rubble and dirt.You also notice a creature burrowing under one of the "
|
|
"gravestones."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]27@@[OUT]1
|
|
msgid "Take a closer look to try to identify it."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]27@@[OUT]3
|
|
msgid "Leave it be."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]27@@[OUT]4
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]28@@[OUT]4
|
|
msgid ""
|
|
"[Unliving]You feel a weaker form of the unliving here. Try to dominate it "
|
|
"into servitude."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]28@@[STORY]
|
|
msgid "These are unliving vermin!"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]28@@[OUT]1
|
|
msgid "Kill them!"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]28@@[OUT]2
|
|
msgid ""
|
|
"Lure them away with some food and a bit of your blood. Then loot the grave "
|
|
"they were digging."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]35@@[STORY]
|
|
msgid ""
|
|
"The rats beat you badly and you are forced to flee. Some of you are infected "
|
|
"by the unliving vermin."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]43@@[STORY]
|
|
msgid ""
|
|
"A dark, foreboding force clasps at your souls, corrupting them from within. "
|
|
"You feel soiled, violated.You manage to force yourself out of this place, "
|
|
"but not without scars."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]45@@[STORY]
|
|
msgid ""
|
|
"You move the slab and enter a dark crypt.As you step inside, candles light "
|
|
"up along your path and, within, you find a stone coffin. Around it, in "
|
|
"various alcoves, you see statues wearing jewellery, ornamental objects, and "
|
|
"even ceremonial weaponry. Some of it is likely too old to use, but some can "
|
|
"be salvaged."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]46@@[STORY]
|
|
msgid ""
|
|
"Alas, for one of you, the wounds were deadly -- or so it seemed, until you "
|
|
"rose up as a nightwalker, a striga. Fortunately, your connection to the "
|
|
"cosmic pantheon remains strong, so you are free to follow your own path "
|
|
"again."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]50@@[STORY]
|
|
msgid ""
|
|
"Your plan works, but the stuff you loot is infected with some nasty rat "
|
|
"disease."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Cemetery hum mix(19)@@+[NODE]52@@[STORY]
|
|
msgid ""
|
|
"You dominate the unliving rats swarming the grave, but they are too scared "
|
|
"for servitude. They simply scamper off into the shadows."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Batcave(20)@@+[NODE]2@@[STORY]
|
|
msgid ""
|
|
"You come across a cave and your scouts report that it has tunnels deep "
|
|
"inside, which may hold mysteries."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Batcave(20)@@+[NODE]2@@[OUT]1
|
|
msgid "[Hunter or perception] Check the area before going in."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Batcave(20)@@+[NODE]2@@[OUT]2
|
|
msgid "Go in."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Batcave(20)@@+[NODE]8@@[STORY]
|
|
msgid ""
|
|
"You go into the cave to see if it has good minerals within. But you are also "
|
|
"startled by a nest of angry bats!"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Batcave(20)@@+[NODE]9@@[STORY]
|
|
msgid ""
|
|
"You spot no recent humanoid activity, nor any large animal tracks.The cave "
|
|
"does have good minerals within. You also see bat droppings, so you expect to "
|
|
"find a nest. "
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Batcave(20)@@+[NODE]9@@[OUT]2
|
|
#. -- [EVENT] --Batcave(20)@@+[NODE]9@@[OUT]3
|
|
msgid ""
|
|
"Wait till nightfall, then try to sneak in while the bats are out feeding."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Batcave(20)@@+[NODE]15@@[STORY]
|
|
msgid "The bats beat you badly and force you to flee."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Batcave(20)@@+[NODE]18@@[STORY]
|
|
msgid ""
|
|
"At nightfall, the bats set out for their feeding, and you sneak in to take "
|
|
"what you can from the cave.Alas, the bats must have spotted you. They return "
|
|
"and swarm you!"
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Batcave(20)@@+[NODE]19@@[STORY]
|
|
msgid "You kill the bats and are free to explore."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Batcave(20)@@+[NODE]19@@[OUT]1
|
|
#. -- [EVENT] --Batcave(20)@@+[NODE]23@@[OUT]1
|
|
msgid "Search the cave."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Batcave(20)@@+[NODE]19@@[OUT]2
|
|
#. -- [EVENT] --Batcave(20)@@+[NODE]23@@[OUT]2
|
|
msgid "Search the cave, gather the loot, and leave."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Batcave(20)@@+[NODE]20@@[STORY]
|
|
msgid ""
|
|
"Deep within the cave, hidden away from sight, you discover the remains of a "
|
|
"man clothed in heavy armour, black as night, a cape of some sort, and a hat "
|
|
"with pointed bits, almost like a bat. You also find several odd mechanical "
|
|
"gadgets, all rusty and broken now, but at least you can get some metal from "
|
|
"the odd fellow."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Batcave(20)@@+[NODE]20@@[OUT]1
|
|
msgid "Gather the loot and leave."
|
|
msgstr ""
|
|
|
|
#. -- [EVENT] --Batcave(20)@@+[NODE]23@@[STORY]
|
|
msgid ""
|
|
"At nightfall, the bats set out for their feeding, and you sneak in to take "
|
|
"what you can from the cave."
|
|
msgstr ""
|
|
|