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#
msgid ""
msgstr ""
"MIME-Version: 1.0\n"
"Content-Transfer-Encoding: 8bit\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Project-Id-Version: \n"
"POT-Creation-Date: \n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: French\n"
"Language: fr\n"
"X-Generator: Zanata 4.6.2\n"
"Plural-Forms: nplurals=2; plural=(n > 1)\n"
#. -- [EVENT] --water demons(1)@@+[NODE]2@@[STORY]
msgid "You stand by the water and sense you are not alone. "
msgstr ""
#. -- [EVENT] --water demons(1)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --water demons(1)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --water demons(1)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --forest demons(6)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --forest demons(6)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --forest demons(6)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Cmuch(13)@@+[NODE]2@@[OUT]1
msgid "Investigate."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]2@@[STORY]
msgid ""
"You hear a beautiful flute melody and see three women wearing sparse white "
"garments whirling around in a circle.Their energy and laughter are "
"infectious, and they beckon you to come join them."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]2@@[OUT]1
msgid "[Rusalka]Dance with your sisters."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]2@@[OUT]2
msgid "[Befuddler]Stand aside and try to join in."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]2@@[OUT]3
msgid "[Vodnik]Join the rusalkas -- after all, they are your subjects."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]2@@[OUT]4
msgid "[Demon]Stay alert for trickery, but join in."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]2@@[OUT]5
msgid ""
"Intellect and nature dictate that this may be a trap. Remain cautious but "
"join them."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]2@@[OUT]6
msgid ""
"The melody is so sublime, the dancers so exquisite -- go, dance, forget your "
"worries."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]3@@[STORY]
msgid ""
"You join in and twist and twirl till your head spins with stars. Your "
"sisters welcome you:'We feel you are changed, yet not fully estranged, your "
"new path is dry, for this we cry, but we will dance with no backward glance."
"'"
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]3@@[OUT]1
#. -- [EVENT] --Rusalka(2)@@+[NODE]3@@[OUT]2
#. -- [EVENT] --Rusalka(2)@@+[NODE]3@@[OUT]3
msgid ""
"Dance away like you did in your youth, and accept any blessings or trickery "
"that may come of it."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]3@@[OUT]4
msgid "You don't need the competition. Attack!"
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]7@@[STORY]
msgid ""
"You come closer and clap your hands in rhythm, remembering your childhood "
"games.The rusalkas finally see you and sing:'A child of ours, a child so "
"wrong, neither pretty nor strong, yet somehow do you belong?'You know the "
"dance can give powerful gifts, but for you, it can also bring pain."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]7@@[OUT]1
msgid "Focus on remembering the right dance."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]7@@[OUT]2
#. -- [EVENT] --Rusalka(2)@@+[NODE]7@@[OUT]3
msgid ""
"Answer that you are no longer judged by their harsh ways. The gods give you "
"strength now."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]7@@[OUT]4
msgid "This brings back childhood trauma. Attack!"
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]10@@[STORY]
msgid ""
"The rusalkas accept you into their circle and you feel their blessings, but "
"then they turn on you and sing:'A child of ours once you were, but now "
"another's mark you bear. Begone, wretched fruit of our loins!'You feel your "
"spirits drain as your kin once more rejects you, but you have also learned a "
"harsh lesson not to trust them again."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]10@@[OUT]1
#. -- [EVENT] --Rusalka(2)@@+[NODE]14@@[OUT]1
#. -- [EVENT] --Rusalka(2)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --Rusalka(2)@@+[NODE]19@@[OUT]1
#. -- [EVENT] --Rusalka(2)@@+[NODE]30@@[OUT]1
#. -- [EVENT] --Rusalka(2)@@+[NODE]31@@[OUT]1
#. -- [EVENT] --Rusalka(2)@@+[NODE]32@@[OUT]3
#. -- [EVENT] --Rusalka(2)@@+[NODE]33@@[OUT]1
#. -- [EVENT] --Rusalka(2)@@+[NODE]48@@[OUT]1
#. -- [EVENT] --Rusalka(2)@@+[NODE]52@@[OUT]2
#. -- [EVENT] --Rusalka(2)@@+[NODE]59@@[OUT]1
#. -- [EVENT] --Vodnik(3)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --Vodnik(3)@@+[NODE]9@@[OUT]1
#. -- [EVENT] --Vodnik(3)@@+[NODE]28@@[OUT]1
#. -- [EVENT] --Vodnik(3)@@+[NODE]30@@[OUT]1
#. -- [EVENT] --Utopiec(4)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --Utopiec(4)@@+[NODE]21@@[OUT]1
#. -- [EVENT] --Utopiec(4)@@+[NODE]29@@[OUT]1
#. -- [EVENT] --goldfish(5)@@+[NODE]25@@[OUT]1
#. -- [EVENT] --goldfish(5)@@+[NODE]25@@[OUT]2
#. -- [EVENT] --goldfish(5)@@+[NODE]30@@[OUT]1
#. -- [EVENT] --goldfish(5)@@+[NODE]30@@[OUT]2
#. -- [EVENT] --Leshy(7)@@+[NODE]4@@[OUT]4
#. -- [EVENT] --Leshy(7)@@+[NODE]15@@[OUT]1
#. -- [EVENT] --Leshy(7)@@+[NODE]16@@[OUT]4
#. -- [EVENT] --Leshy(7)@@+[NODE]19@@[OUT]5
#. -- [EVENT] --Leshy(7)@@+[NODE]45@@[OUT]1
#. -- [EVENT] --Leshy(7)@@+[NODE]66@@[OUT]1
#. -- [EVENT] --Leshy2(8)@@+[NODE]13@@[OUT]1
#. -- [EVENT] --Leshy2(8)@@+[NODE]14@@[OUT]1
#. -- [EVENT] --Leshy2(8)@@+[NODE]18@@[OUT]1
#. -- [EVENT] --Leshy2(8)@@+[NODE]20@@[OUT]1
#. -- [EVENT] --Leshy2(8)@@+[NODE]20@@[OUT]2
#. -- [EVENT] --Leshy2(8)@@+[NODE]20@@[OUT]3
#. -- [EVENT] --Pineconettes(9)@@+[NODE]13@@[OUT]1
#. -- [EVENT] --Pineconettes(9)@@+[NODE]15@@[OUT]1
#. -- [EVENT] --Pineconettes(9)@@+[NODE]16@@[OUT]1
#. -- [EVENT] --Pineconettes(9)@@+[NODE]23@@[OUT]1
#. -- [EVENT] --Pineconettes(9)@@+[NODE]26@@[OUT]1
#. -- [EVENT] --Pineconettes(9)@@+[NODE]27@@[OUT]1
#. -- [EVENT] --Pineconettes(9)@@+[NODE]28@@[OUT]1
#. -- [EVENT] --Pineconettes(9)@@+[NODE]33@@[OUT]1
#. -- [EVENT] --Pineconettes(9)@@+[NODE]41@@[OUT]1
#. -- [EVENT] --Pineconettes(9)@@+[NODE]42@@[OUT]1
#. -- [EVENT] --Shroom circle(10)@@+[NODE]11@@[OUT]2
#. -- [EVENT] --hohlicks(12)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --hohlicks(12)@@+[NODE]11@@[OUT]1
#. -- [EVENT] --hohlicks(12)@@+[NODE]12@@[OUT]1
#. -- [EVENT] --hohlicks(12)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --hohlicks(12)@@+[NODE]21@@[OUT]1
#. -- [EVENT] --hohlicks(12)@@+[NODE]26@@[OUT]1
#. -- [EVENT] --Cmuch(13)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Cmuch(13)@@+[NODE]3@@[OUT]3
#. -- [EVENT] --Cmuch(13)@@+[NODE]11@@[OUT]3
#. -- [EVENT] --Cmuch(13)@@+[NODE]13@@[OUT]1
#. -- [EVENT] --Cmuch(13)@@+[NODE]15@@[OUT]1
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]2@@[OUT]5
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]24@@[OUT]1
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]26@@[OUT]1
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]26@@[OUT]2
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]28@@[OUT]1
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]35@@[OUT]1
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]37@@[OUT]1
#. -- [EVENT] --vily(15)@@+[NODE]2@@[OUT]5
#. -- [EVENT] --vily(15)@@+[NODE]10@@[OUT]1
#. -- [EVENT] --vily(15)@@+[NODE]16@@[OUT]1
#. -- [EVENT] --vily(15)@@+[NODE]20@@[OUT]1
#. -- [EVENT] --vily(15)@@+[NODE]21@@[OUT]1
#. -- [EVENT] --swamper attack(16)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --swamper attack(16)@@+[NODE]8@@[OUT]2
#. -- [EVENT] --swamper attack(16)@@+[NODE]15@@[OUT]1
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]15@@[OUT]1
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]15@@[OUT]2
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]16@@[OUT]1
msgid "Leave."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]10@@[OUT]2
#. -- [EVENT] --Rusalka(2)@@+[NODE]14@@[OUT]2
#. -- [EVENT] --Rusalka(2)@@+[NODE]17@@[OUT]2
#. -- [EVENT] --Rusalka(2)@@+[NODE]34@@[OUT]3
#. -- [EVENT] --Vodnik(3)@@+[NODE]4@@[OUT]7
#. -- [EVENT] --Vodnik(3)@@+[NODE]23@@[OUT]7
#. -- [EVENT] --Vodnik(3)@@+[NODE]27@@[OUT]4
#. -- [EVENT] --Leshy(7)@@+[NODE]10@@[OUT]2
#. -- [EVENT] --Leshy(7)@@+[NODE]25@@[OUT]2
#. -- [EVENT] --Leshy(7)@@+[NODE]31@@[OUT]3
#. -- [EVENT] --Pineconettes(9)@@+[NODE]30@@[OUT]2
#. -- [EVENT] --hohlicks(12)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]2@@[OUT]5
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]22@@[OUT]2
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]33@@[OUT]2
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]44@@[OUT]2
msgid "Attack!"
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]14@@[STORY]
msgid ""
"The rusalkas turn nasty and sing:'A child of ours once you were, but now "
"another's mark you bear. Begone, wretched fruit of our loins!'You feel your "
"spirits drain and your body weaken as your kin once more rejects you."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]17@@[STORY]
msgid ""
"'A sister's pity left your ugly heart beating, but your twisted face is a "
"disgrace. Begone!'"
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]19@@[STORY]
msgid ""
"'A sister's pity left your ugly heart beating, so let's dance this moment, "
"however fleeting.'The rusalkas allow you to join them in the dance, and you "
"feel a blessing from it. "
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]24@@[STORY]
msgid ""
"You try to join, but the rusalkas stop and glare at you.'A water master you "
"may be, a lord of lake and even sea, but here we are creatures free, so "
"please, do flee.'"
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]24@@[OUT]1
msgid ""
"[Vodnik]They will not speak to you this way. Intimidate your underlings."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]24@@[OUT]2
msgid ""
"[Vodnik]It is good to see such free spirits. And that one rusalka, so pretty."
" Tell her you are in awe of her beauty."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]24@@[OUT]3
#. -- [EVENT] --Rusalka(2)@@+[NODE]30@@[OUT]2
#. -- [EVENT] --Rusalka(2)@@+[NODE]31@@[OUT]2
#. -- [EVENT] --Rusalka(2)@@+[NODE]33@@[OUT]2
msgid "This is unacceptable. Attack!"
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]24@@[OUT]4
msgid "Leave them be."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]30@@[STORY]
msgid ""
"The rusalkas turn nasty and sing:'A master indeed is what we need? We only "
"ever needed your wet seed and now we'll watch you bleed!'"
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]31@@[STORY]
msgid ""
"'Your words are nice, yet your manhood remains a vice. Out of our breeding "
"time, it will not entice. Be well.'"
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]32@@[STORY]
msgid ""
"The rusalkas accept you into their circle, and the one you flattered takes "
"you aside into the waters, whispering,'It is not yet my time to mate, but "
"your mastery may this rule negate.'"
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]32@@[OUT]1
msgid ""
"Flattery gets you everywhere, it seems, as the rusalka joins your path. "
"Leave together."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]32@@[OUT]2
msgid ""
"It seems your meddling with human gods has changed you, and from this union "
"the rusalka brings you an unwanted befuddler child. Leave."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]33@@[STORY]
msgid ""
"The rusalkas accept you into their circle and you feel its blessings, but "
"then they turn on you and sing:'A master indeed is what we need? We only "
"ever needed your wet seed and now we'll watch you bleed!'These trickster "
"ladies let you win so you'll land in their embrace. You feel your spirit "
"drained."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]34@@[STORY]
msgid ""
"You approach the women and the melody becomes more seductive with every step."
"Luckily, you were prepared for such trickery, so the charm has no real hold "
"over you -- for now.You are aware that if you last through a whole dance, "
"you could be rewarded."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]34@@[OUT]1
msgid "Keep your wits about you and dance with the rusalkas. "
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]34@@[OUT]2
msgid "Use magic to ward you from this charm, then dance with the rusalkas."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]34@@[OUT]4
msgid "Too great a risk. Just leave."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]43@@[STORY]
msgid ""
"Were you fighting just now?The melody is so sweet, the air smells of lilies "
"and fresh water, and the nymphs move like flower petals on the lake...You "
"dance and dance and dance until your very spirit is drained..."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]43@@[OUT]1
#. -- [EVENT] --Rusalka(2)@@+[NODE]47@@[OUT]1
msgid "Dancing is great..."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]45@@[STORY]
msgid ""
"The pretty ladies dance so nicely, and the melody is so sweet. But as you "
"dance and dance, you feel something is wrong. Before the demons can siphon "
"your life force, you break free.The demonettes are gone, and you even feel "
"you gained something here."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]45@@[OUT]1
#. -- [EVENT] --Utopiec(4)@@+[NODE]16@@[OUT]1
#. -- [EVENT] --Leshy(7)@@+[NODE]27@@[OUT]1
#. -- [EVENT] --Leshy(7)@@+[NODE]28@@[OUT]1
#. -- [EVENT] --Leshy(7)@@+[NODE]40@@[OUT]1
#. -- [EVENT] --Leshy2(8)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --Leshy2(8)@@+[NODE]9@@[OUT]1
#. -- [EVENT] --Leshy2(8)@@+[NODE]11@@[OUT]1
msgid "Good, leave."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]47@@[STORY]
msgid ""
"The melody is so sweet, the air smells of lilies and fresh water, and the "
"nymphs move like flower petals on the lake...You dance and dance and dance "
"until your very spirit is drained..."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]48@@[STORY]
msgid ""
"The rusalkas accept you into their circle and you feel its blessings, but "
"then they turn on you and sing:'A child of ours once you were, you may now "
"be other, but we do not care as you dance with the water's flair!'"
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]52@@[STORY]
msgid ""
"The rusalkas accept you into their circle and you feel empowered by their "
"dance.Afterwards they bow to you and apologise for their rudeness. They "
"honour you as the king of the waters."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]52@@[OUT]1
msgid ""
"One of the rusalkas yields to your dominance and decides to follow your lead."
" Leave together."
msgstr ""
#. -- [EVENT] --Rusalka(2)@@+[NODE]59@@[STORY]
msgid ""
"The demons' trickery fails, and you see the real faces of the dancing nymphs."
"They run off, angry, and you feel wiser for surviving this encounter."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]2@@[STORY]
msgid ""
"You find a small, secluded pond surrounded by high grass and weeping willows "
"bowing their sorrowful heads into the silvery surface.There is a figure "
"sitting on the shore, hunched and clearly deep in thought and concern."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]2@@[OUT]1
msgid "[Water demon]Ask if this pond belongs to the vodnik."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]2@@[OUT]2
msgid "Approach the man."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]2@@[OUT]3
msgid "The man seems suspicious. Attack him!"
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]3@@[STORY]
msgid ""
"The man turns to you, and you see he is a vodnik, with green hair and fishy "
"eyes. He looks at you with sadness:'Mine? Yes, yes. But the bear, the bear "
"is all wrong, I don't know what to do...'"
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]3@@[OUT]1
msgid "Ask if he means the Plough. And why would he say the stars are broken?"
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]3@@[OUT]2
#. -- [EVENT] --Vodnik(3)@@+[NODE]27@@[OUT]1
msgid ""
"Offer to help in exchange for a demon deal -- a favour he will be bound to."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]4@@[STORY]
msgid ""
"The vodnik points to the surface of the pond and you see the reflection of "
"the Plough, but it is missing one star.'The star is hiding from me. It won't "
"come. I don't know what to do!'"
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]4@@[OUT]1
msgid ""
"[Light]Offer to call upon the light domain to gain the star's attention."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]4@@[OUT]2
#. -- [EVENT] --Vodnik(3)@@+[NODE]5@@[OUT]5
#. -- [EVENT] --Vodnik(3)@@+[NODE]23@@[OUT]2
#. -- [EVENT] --Vodnik(3)@@+[NODE]27@@[OUT]3
msgid "This seems to be pointless. Leave."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]4@@[OUT]3
#. -- [EVENT] --Vodnik(3)@@+[NODE]23@@[OUT]3
msgid ""
"In the name of Zorya, the stars do as they will. Tell the demon to stop "
"fretting."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]4@@[OUT]4
msgid "Ask him to explain where exactly the problem lies."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]4@@[OUT]5
#. -- [EVENT] --Vodnik(3)@@+[NODE]5@@[OUT]6
#. -- [EVENT] --Vodnik(3)@@+[NODE]23@@[OUT]5
msgid "Agree to help with this 'problem.' But ask what you can do."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]4@@[OUT]6
#. -- [EVENT] --Vodnik(3)@@+[NODE]5@@[OUT]7
#. -- [EVENT] --Vodnik(3)@@+[NODE]23@@[OUT]6
msgid ""
"[Vodnik]He simply needs to do the star dance properly so the bear star is "
"called and the beast kept at bay. Tell him there is no need to fret and that "
"you are willing to aid him."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]5@@[STORY]
msgid ""
"'No, no, you don't understand. All the bear's stars must touch the surface "
"of the pond, else a beast will rise from beyond!' "
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]5@@[OUT]1
msgid "[Turmoil]As turmoil demands it, face this beast!"
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]5@@[OUT]2
msgid ""
"[Zorya or Light]Say you will demand that the star show itself to the vodnik."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]5@@[OUT]3
msgid "By the will of Zorya, wait for the beast to come!"
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]5@@[OUT]4
msgid "Agree to face the beast that comes."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]6@@[STORY]
msgid ""
"You wait, ready for battle, and indeed, soon the waters stir and a beast "
"lunges at you!"
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]6@@[OUT]1
msgid "Fight!"
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]6@@[OUT]2
msgid "Actually, retreat..."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]9@@[STORY]
msgid ""
"You call upon the light in the night sky and the missing star responds. Its "
"gentle yet sharp gaze touches the pond, and the vodnik claps three times "
"with joy. With each clap he leaves a reward for your efforts before he "
"disappears into the waters. "
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]10@@[STORY]
msgid ""
"You fail, and the vodnik cries and claps six times:'Now I must make a "
"sacrifice to keep the beast at bay. Stupid, stupid star. Begone, you!'He "
"disappears into the waters. "
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]10@@[OUT]1
msgid "Damn it. "
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]16@@[STORY]
msgid ""
"'Well, you could try calling the star, I suppose. I couldn't do it on my own."
"We need to hold hands and hop from one star to the other on one leg, with "
"one eye covered, while singing to the stars. Will you do it?'"
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]16@@[OUT]1
msgid "Hop on the stars?"
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]16@@[OUT]2
#. -- [EVENT] --Vodnik(3)@@+[NODE]17@@[OUT]1
msgid "Agree and accept the physical challenge."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]16@@[OUT]3
#. -- [EVENT] --Vodnik(3)@@+[NODE]17@@[OUT]2
msgid "Decline and leave him be."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]17@@[STORY]
msgid ""
"'Yes, the stars, on the water, obviously. Worry not, for if you hold my "
"hand, you will not fall into the abyss of the pond. But if you should falter "
"in any way...'"
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]20@@[STORY]
msgid ""
"'Of course, with your help we can do it!'You take each other's hands and hop "
"on one leg while closing your right eye and singing to the stars.The "
"starlight returns and you feel its blessings upon you."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]20@@[OUT]1
msgid "Great! Say your goodbyes and leave."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]23@@[STORY]
msgid ""
"'Oh, you devious thing. Upon the bear star, I agree, and if I lie it will be "
"the end of me. Happy? Now how will you help?'"
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]23@@[OUT]1
msgid "Offer to call upon the light domain to gain the star's attention."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]23@@[OUT]4
#. -- [EVENT] --Vodnik(3)@@+[NODE]27@@[OUT]2
msgid "'What? Why is it a problem?'"
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]25@@[STORY]
msgid ""
"'Ah, visitors... pray come here and help, for I have a conundrum to solve, "
"and the matter is grave indeed.'You feel you cannot possibly refuse..."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]25@@[OUT]1
msgid ""
"'I feel your unnatural pull on my willpower. Speak now or no help will come "
"to you!'"
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]25@@[OUT]2
msgid "Try to resist this strange pull."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]27@@[STORY]
msgid ""
"'Bah, you are strong in spirit, and I have no time for games. Alas, the bear "
"up in the sky -- one of its paws is missing!' "
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]28@@[STORY]
msgid ""
"Despite the vodnik's silver tongue and magic weaves, you are not fooled. The "
"creature cries out in disappointment and disappears in the waters, but you "
"feel an ominous presence as you too leave the area."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]30@@[STORY]
msgid ""
"You failed, and you felt compelled to come to the vodnik's aid. First he "
"made you jump and dance, then swim in the pond with no clothes, then sing "
"and clap hands with him, and then he finally left you alone, but you feel "
"utterly drained.The vodnik seems pleased as he disappears. 'Yes, yes, "
"tragedy averted, thanks.'"
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]41@@[STORY]
msgid ""
"You take hold of the vodnik and, for a time, as your bodies lift from the "
"ground, you think he really will take you to the stars. Instead, the strange "
"dance takes place on the pond, where you hop from one star-reflection to the "
"other.'Yes, yes, we're doing it!'"
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]41@@[OUT]1
msgid "Keep your concentration."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]42@@[STORY]
msgid ""
"When you reach the last star-reflection, you look up and see a beautiful "
"rising light shine very brightly on the vodnik.The demon smiles and bows "
"first to the star, then to you.'Thank you, I must go now and be with my "
"star, but here, your reward!'"
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]42@@[OUT]1
msgid "Wish him well and leave."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]44@@[STORY]
msgid ""
"You take hold of the vodnik and, for a time, as your bodies lift from the "
"ground, you think he really will take you to the stars. Instead, the strange "
"dance takes place on the pond, where you hop from one star-reflection to the "
"other.Alas, it is not as easy as it looks, and you are unable to keep up "
"with the demon."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]44@@[OUT]1
msgid "Try to stop and get back to shore."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]45@@[STORY]
msgid ""
"'It is good you know your weakness, for if you fell or stayed behind, it "
"would be hard for me to help you. Now, leave, please, I must try to finish "
"in peace.'He takes you back to the shore and, other than feeling exhausted, "
"you're fine."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]45@@[OUT]1
#. -- [EVENT] --Utopiec(4)@@+[NODE]3@@[OUT]2
#. -- [EVENT] --goldfish(5)@@+[NODE]20@@[OUT]1
#. -- [EVENT] --Leshy(7)@@+[NODE]42@@[OUT]1
#. -- [EVENT] --Leshy(7)@@+[NODE]48@@[OUT]1
#. -- [EVENT] --Leshy(7)@@+[NODE]49@@[OUT]1
#. -- [EVENT] --Leshy(7)@@+[NODE]57@@[OUT]1
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]34@@[OUT]3
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]35@@[OUT]2
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]36@@[OUT]2
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]37@@[OUT]2
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]47@@[OUT]1
msgid "Nod and leave."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]49@@[STORY]
msgid ""
"You take hold of the vodnik and, for a time, as your bodies lift from the "
"ground, you think he really will take you to the stars. Instead, the strange "
"dance takes place on the pond, where you hop from one star-reflection to the "
"other.Alas, it is not as easy as it looks. You lose your balance and fall "
"behind. The vodnik moves away, and it feels like you are falling!"
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]49@@[OUT]1
msgid "Try to hold on."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]50@@[STORY]
msgid ""
"The pond swallows you in its black belly, and for a time you think you may "
"be done for. You see a menacing pair of red eyes staring at you from the "
"depths.Then a light pulls you out and throws you to the shore.The vodnik is "
"nowhere to be seen, but you do see an extra star in the sky."
msgstr ""
#. -- [EVENT] --Vodnik(3)@@+[NODE]50@@[OUT]1
msgid "Leave this place."
msgstr ""
#. -- [EVENT] --Utopiec(4)@@+[NODE]2@@[STORY]
msgid ""
"You come close to the shore of a body of water and spot a group of humanoid "
"creatures with fins, beady eyes, and scales.They are huddling over a "
"shipwreck and you see human bodies at their feet."
msgstr ""
#. -- [EVENT] --Utopiec(4)@@+[NODE]2@@[OUT]1
msgid "[Utopiec]Greet your kin."
msgstr ""
#. -- [EVENT] --Utopiec(4)@@+[NODE]2@@[OUT]2
msgid "Try to identify these creatures. "
msgstr ""
#. -- [EVENT] --Utopiec(4)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Utopiec(4)@@+[NODE]12@@[OUT]2
msgid "Attack them!"
msgstr ""
#. -- [EVENT] --Utopiec(4)@@+[NODE]3@@[STORY]
msgid ""
"'Friend... you speak the mortal speak... hard it is, unpleasant to the "
"inside hearing.Our battle stopped now, we take what is ours. You take not, "
"you are no more water lords.'"
msgstr ""
#. -- [EVENT] --Utopiec(4)@@+[NODE]3@@[OUT]1
msgid ""
"Confirm that you walk the path of mortal gods now because they serve you all."
" Convince them of your sincerity."
msgstr ""
#. -- [EVENT] --Utopiec(4)@@+[NODE]3@@[OUT]3
#. -- [EVENT] --Utopiec(4)@@+[NODE]6@@[OUT]2
msgid "Kin or not, the loot is yours. Attack!"
msgstr ""
#. -- [EVENT] --Utopiec(4)@@+[NODE]6@@[STORY]
msgid "'No, be off!'"
msgstr ""
#. -- [EVENT] --Utopiec(4)@@+[NODE]6@@[OUT]1
msgid "Fine, leave."
msgstr ""
#. -- [EVENT] --Utopiec(4)@@+[NODE]12@@[STORY]
msgid ""
"These are clearly utopiec demons, lesser water fiends who often serve "
"vodniks and rusalkas. They are very capricious.Like many demons, they often "
"use games and riddles to play with their potential prey, and this can be "
"used against them."
msgstr ""
#. -- [EVENT] --Utopiec(4)@@+[NODE]12@@[OUT]1
msgid "Offer to play a game with the utopiec for the loot."
msgstr ""
#. -- [EVENT] --Utopiec(4)@@+[NODE]14@@[STORY]
msgid ""
"You win the game! Bound by demon laws, the utopiec leave you the wreckage, "
"but as capricious as they are, they sink it and send small water creatures "
"to bite you as you retrieve the stuff."
msgstr ""
#. -- [EVENT] --Utopiec(4)@@+[NODE]14@@[OUT]1
#. -- [EVENT] --Utopiec(4)@@+[NODE]32@@[OUT]1
msgid "Gather the loot and leave."
msgstr ""
#. -- [EVENT] --Utopiec(4)@@+[NODE]16@@[STORY]
msgid ""
"You lose the game. According to demon laws, the utopiec should take their "
"wreckage, but because they are capricious, they do not.'The game good, you "
"play good, you take floating flesh and its stuff.'"
msgstr ""
#. -- [EVENT] --Utopiec(4)@@+[NODE]19@@[STORY]
msgid ""
"You lose the game. Bound by demon laws, the utopiec take their wreckage and "
"also leave you with a nasty rash from gods know where."
msgstr ""
#. -- [EVENT] --Utopiec(4)@@+[NODE]19@@[OUT]1
msgid "Leave!"
msgstr ""
#. -- [EVENT] --Utopiec(4)@@+[NODE]21@@[STORY]
msgid ""
"'Weak mortals, silly, why so much anger? Good fighting, me thinks... Bye bye."
"'The utopiec beat you, and as they stand triumphant, they not only leave you "
"be, but also leave you some of the loot from the wreckage. "
msgstr ""
#. -- [EVENT] --Utopiec(4)@@+[NODE]25@@[STORY]
msgid ""
"'You say truth to us, this is good. Maybe your gods do mean well, as say you."
"Here, we share our loot. Peace with you.'"
msgstr ""
#. -- [EVENT] --Utopiec(4)@@+[NODE]25@@[OUT]1
msgid "Thank them and gather your share."
msgstr ""
#. -- [EVENT] --Utopiec(4)@@+[NODE]29@@[STORY]
msgid ""
"'You no friend no more, you traitor scum.'The utopiec spit at you and depart."
""
msgstr ""
#. -- [EVENT] --Utopiec(4)@@+[NODE]32@@[STORY]
msgid ""
"You win the game! Bound by demon laws, the utopiec leave you the wreckage."
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]2@@[STORY]
msgid ""
"You come across a small watering hole. There's nothing particularly special "
"about it, but you see a small grey fish flopping about on the shore, dying. "
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]2@@[OUT]1
msgid "[Perception] There is something fishy here. Take a closer look. "
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]2@@[OUT]2
msgid "You sense the presence of your kin. Take a closer look."
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]2@@[OUT]3
msgid "Take the fish to eat it."
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --goldfish(5)@@+[NODE]4@@[OUT]2
#. -- [EVENT] --goldfish(5)@@+[NODE]5@@[OUT]2
#. -- [EVENT] --goldfish(5)@@+[NODE]6@@[OUT]2
#. -- [EVENT] --goldfish(5)@@+[NODE]9@@[OUT]2
msgid "Poor thing. Throw the fish back into the water. "
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]2@@[OUT]5
msgid "Ignore it. Leave."
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]4@@[STORY]
msgid ""
"Some of the fish's grey scales have a faint glimmer of gold on them, and it "
"looks like it's trying to whisper to you."
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]4@@[OUT]1
msgid ""
"Must be a goldfish. Folk tales say throwing it back into the water may grant "
"you wishes. Pick it up."
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]5@@[STORY]
msgid ""
"True to your senses, you recognise that this is a minor luck demon, commonly "
"known to mortals as a goldfish.You know the best way to get a good deal is "
"to negotiate before helping it, but it appears to be in very bad shape."
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]5@@[OUT]1
msgid "Before throwing it into the water, negotiate terms!"
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]6@@[STORY]
msgid ""
"You pick up the goldfish, and it speaks to you:'I... am... dying... throw me "
"into the water, please...'"
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]6@@[OUT]1
msgid "Demand your three wishes first."
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]7@@[STORY]
msgid ""
"You throw the fish back into the water, and within moments, it wriggles back "
"to life. Its grey scales now flicker with a golden shimmer, and its tail "
"extends with a flourish.'You saved me! Thank you. I am afraid I cannot offer "
"my usual wishes, as you did not negotiate before the rescue -- mean, I know, "
"but what can you do? Rules are rules.'"
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]7@@[OUT]1
msgid "Ask if another reward is in order."
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]7@@[OUT]2
msgid "Say it was your pleasure to help out and you require no reward."
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]7@@[OUT]3
msgid "No wishes? Demand that you are owed some."
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]8@@[STORY]
msgid ""
"'I cannot say, as this is another rule I am bound by. But see these three "
"water lilies. Choose one, and the reward will await you. Now be well, "
"friends!'"
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --goldfish(5)@@+[NODE]8@@[OUT]2
#. -- [EVENT] --goldfish(5)@@+[NODE]8@@[OUT]3
#. -- [EVENT] --goldfish(5)@@+[NODE]32@@[OUT]1
#. -- [EVENT] --goldfish(5)@@+[NODE]32@@[OUT]2
msgid "Choose one."
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]9@@[STORY]
msgid "'I am... too... weak...'"
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]9@@[OUT]1
msgid "Stand firm -- no wishes, no water."
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]10@@[STORY]
msgid "'Oh, fine! I agree. Three minor wishes I will grant to thee!'"
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]10@@[OUT]1
msgid "Why minor?"
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]10@@[OUT]2
#. -- [EVENT] --goldfish(5)@@+[NODE]14@@[OUT]1
msgid "Some resources."
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]10@@[OUT]3
#. -- [EVENT] --goldfish(5)@@+[NODE]14@@[OUT]2
msgid "Weapons."
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]10@@[OUT]4
#. -- [EVENT] --goldfish(5)@@+[NODE]14@@[OUT]3
msgid "A resource, a weapon, and a surprise."
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]10@@[OUT]5
#. -- [EVENT] --goldfish(5)@@+[NODE]14@@[OUT]4
msgid "Riches, wisdom, and strength."
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]10@@[OUT]6
#. -- [EVENT] --goldfish(5)@@+[NODE]14@@[OUT]5
msgid ""
"Demand her demonic protection, for you know your kin must obey such bonds!"
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]14@@[STORY]
msgid ""
"'I am a fish! What do you think I could do? World peace? Kingdoms? Why the "
"fuck would I sit here in a pond if I could do that? Hurry, my arse is "
"dry!And nothing too fancy, else I will bite you.'"
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]14@@[OUT]6
msgid "Screw simple -- demand the power of the gods!"
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]15@@[STORY]
msgid ""
"'Ah, shite, there's always one who will go there. As you wish...Here's the "
"formula I'm supposed to say:Gods ascend through understanding and the will "
"to become. Thus, by making the wish, you have proven yourself forever "
"unworthy.And here's one from me: those pompous bastards dislike mortals "
"trying back doors, so any fool who tries gets cursed. I did warn you!' "
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]15@@[OUT]1
msgid "Damn it..."
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]20@@[STORY]
msgid ""
"'A bargain was made, and thus my oaths are honoured.I don't do returns or "
"accept complaints. What you have is it. Bye.'"
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]25@@[STORY]
msgid "You eat the fish. It is small and bony but surprisingly tasty."
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]30@@[STORY]
msgid "'Hmm, odd mortal. Have it your way, sucker.'The fish disappears."
msgstr ""
#. -- [EVENT] --goldfish(5)@@+[NODE]32@@[STORY]
msgid ""
"'Nope, no wishes for you. Hurry, time's ticking, you only have a choice of "
"two rewards now. "
msgstr ""
#. -- [EVENT] --forest demons(6)@@+[NODE]2@@[STORY]
msgid ""
"You enter an old woodland and feel the presence of more than just wildlife "
"here. "
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]2@@[STORY]
msgid ""
"As you go deeper into the forest, you see it is damaged, and you hear the "
"cries of creatures all around. "
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]2@@[OUT]1
msgid ""
"[Nature] Nature is your domain, be it by gods or skill. Listen to the forest "
"and hear its woes."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]2@@[OUT]2
msgid "Carefully investigate."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]4@@[STORY]
msgid ""
"You see the forest has undergone a dramatic change of some sort. There are "
"rocks sticking out of the ground, abruptly broken trees, holes and gaps, and "
"areas of swamp that were not here before, judging from the plant types.In "
"one of the swamp patches, you notice a half-submerged tree that you identify "
"as a leshy, an ancient guardian of the forests."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]4@@[OUT]1
msgid "[Leshy]Ask your brother what is amiss here."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]4@@[OUT]2
#. -- [EVENT] --Leshy(7)@@+[NODE]16@@[OUT]1
msgid "Ask the forest guardian how you can help."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]4@@[OUT]3
msgid "Ask him how a leshy got stuck in a swamp?"
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]4@@[OUT]5
#. -- [EVENT] --Leshy(7)@@+[NODE]16@@[OUT]3
#. -- [EVENT] --Leshy(7)@@+[NODE]19@@[OUT]3
msgid "Leshy wood is good wood. Kill it!"
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]4@@[OUT]6
#. -- [EVENT] --Leshy(7)@@+[NODE]5@@[OUT]2
#. -- [EVENT] --Leshy(7)@@+[NODE]16@@[OUT]2
#. -- [EVENT] --Leshy(7)@@+[NODE]18@@[OUT]2
msgid "This is pointless. Pick up any valuable wood and leave."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]5@@[STORY]
msgid ""
"'Treefolk, oof soorts, yoou areee, yeees... Hmmm...Maadness, yoou aask? It "
"aalll begaan...'"
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]5@@[OUT]1
msgid ""
"Stop him before he goes on, and remind the leshy that he is almost sunk into "
"the swamp."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]6@@[STORY]
msgid ""
"'Haaste, indeeed, hoow saad. Pleease, doo help...And if yoou cannot help "
"mee, aat leaast chaase the fiend whoo did this to my poor foorest.He went "
"thaat waaay!'"
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --Leshy(7)@@+[NODE]19@@[OUT]1
msgid "You are strong enough to pull the leshy out, so do it."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]6@@[OUT]2
#. -- [EVENT] --Leshy(7)@@+[NODE]19@@[OUT]2
msgid "Try to pull the leshy out by force."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]6@@[OUT]3
#. -- [EVENT] --Leshy(7)@@+[NODE]6@@[OUT]4
msgid ""
"Tell the leshy you are not strong enough to pull him out, but you will seek "
"revenge. Run after whoever did this."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]8@@[STORY]
#. -- [EVENT] --Leshy(7)@@+[NODE]21@@[STORY]
msgid ""
"You pull the leshy out of the swamp.'Thaank yoou, frieend. I am weak noow "
"and will sleeep. The birds will tell you what happened heere if you wish. If "
"noot, faare thee well, aand have the bodies of my fallen forest as reward.'"
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --Leshy(7)@@+[NODE]21@@[OUT]1
msgid "Stay to listen to the tale."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]8@@[OUT]2
#. -- [EVENT] --Leshy(7)@@+[NODE]21@@[OUT]2
msgid "Accept the gifts with thanks and leave."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]10@@[STORY]
msgid ""
"You track down a lone figure, clad in long robes and carrying a heavy staff."
"The figure sits on a stone and does not seem to notice you."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]10@@[OUT]1
msgid "Sneak up and kill them!"
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]10@@[OUT]3
#. -- [EVENT] --Leshy(7)@@+[NODE]25@@[OUT]3
msgid "Ask them why they destroyed the forest."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]10@@[OUT]4
msgid ""
"[Mysticism]Sense what magic they wield, for it is obvious that they wield "
"some."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]12@@[STORY]
msgid "Alas, you fail to track the culprit."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]12@@[OUT]1
msgid "Damn it. leave."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]15@@[STORY]
msgid ""
"The leshy's entrapment stopped him from unleashing his full fury, but as you "
"try to collect the wood, you are assailed by birds, squirrels, and even "
"acorns.If there were any valuable wood here, it seems to have disappeared "
"under a blanket of moving shrubbery."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]16@@[STORY]
msgid ""
"'Hmmm...Maadness, you aask, it aall begaan... loong ago, likely befoore your "
"birth froom the looks of your fresh skinn...'"
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]18@@[STORY]
msgid ""
"'Ooh, yoou choose tooo speak the mortaal taalk, hoow ooodd.Hmmm... Maadness, "
"you aask, it aall beguun...'"
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]18@@[OUT]1
msgid ""
"Apologise for the undue haste, but ask if you can aid the leshy, as it looks "
"like he doesn't have much time left."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]19@@[STORY]
msgid ""
"The forest is odd. It has rocks, holes, and random patches of swampy areas."
"In one such area, you spot a large, living tree half submerged in mud, "
"struggling to get free but sinking deeper."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]19@@[OUT]4
msgid "Try to pick up any valuable wood and leave."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]22@@[STORY]
msgid ""
"The leshy falls into slumber. His face disappears in the tree bark, and soon "
"he looks like an old, ordinary oak tree.But the birds begin to sing, and you "
"can make out some of the words..."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]22@@[OUT]1
msgid "Listen."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]23@@[STORY]
msgid ""
"'A figure, a monster, a man, a beast... came, flew, wondered, arrived!Foul "
"smell, noises, ground shaking, skies falling!Dead, dead birds, dead plants, "
"death and change!'These words are repeated in various orders. The birds also "
"seem to point in a direction."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]23@@[OUT]1
msgid ""
"No need to get involved with whoever could cause this much change. Leave."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]23@@[OUT]2
#. -- [EVENT] --Leshy(7)@@+[NODE]23@@[OUT]3
msgid "Follow the direction."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]25@@[STORY]
msgid ""
"You feel the presence of pure turmoil and heavy darkness within this person. "
""
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]25@@[OUT]1
msgid "Sneak up and kill them."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]25@@[OUT]4
msgid "Perform a ritual of light to destroy the darkness!"
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]25@@[OUT]5
#. -- [EVENT] --Leshy(7)@@+[NODE]31@@[OUT]6
msgid ""
"[Shadow elf]Speak to your brethren. Offer a cleansing ritual that will "
"soothe and give greater control over the turmoil within. "
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]25@@[OUT]6
#. -- [EVENT] --Leshy(7)@@+[NODE]31@@[OUT]7
msgid ""
"[Shadow elf]Say that you too were tormented once, but upon joining the path "
"of the cosmic tree, you found balance. Tell them it is possible."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]25@@[OUT]7
#. -- [EVENT] --Leshy(7)@@+[NODE]31@@[OUT]4
msgid ""
"[Elf]Shadowkin, cursed by darkness long ago, unable to return to light. "
"Offer them your own spirit force to help them achieve balance of light and "
"turmoil, as you achieved when you joined the cosmic path of the gods."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]25@@[OUT]8
#. -- [EVENT] --Leshy(7)@@+[NODE]31@@[OUT]5
msgid ""
"[Elf]Shadowkin, cursed by darkness long ago, unable to return to light. "
"Offer them your own spirit force to help keep the turmoil at bay."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]27@@[STORY]
msgid ""
"You sneak up on the figure and strike it down!The body withers away into "
"dust and a release of strong turmoil magic shakes the ground, but it "
"dissolves safely. The body turns to black ash, although you also discover "
"specks of silver dust in it."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]28@@[STORY]
msgid ""
"The body withers away into dust and a release of strong turmoil magic shakes "
"the ground, but it dissolves safely. The body turns to black ash, although "
"you also discover specks of silver dust in it."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]31@@[STORY]
msgid ""
"The figure turns to you. You now see their features as thin -- gaunt, even --"
" their eyes empty and black, their skin covered in black veins. Despite this "
"damage, you recognise the figure as an elf. They speak in a slow, tired "
"voice:'I was only trying to rest, to feel the connection... but all I can do "
"is destroy. Leave before I destroy you as well...'"
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]31@@[OUT]1
msgid "You feel tendrils of dark magic assailing you. Attack with magic!"
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]31@@[OUT]2
msgid ""
"Speak to the elf's elder nature, demanding that they stand tall and face "
"this corruption."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]33@@[STORY]
msgid ""
"'You failed, you failed, WHY! Fools...You now identify the figure as some "
"sort of elf, although one covered in dark, pulsating veins, with empty, "
"black eyes and a gaunt, nearly lifeless body. The elf walks off, and you "
"feel a heavy curse falling upon you."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]33@@[OUT]1
msgid "Damn it. Leave."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]34@@[STORY]
msgid ""
"'You thirst for blood, then cower in fear, meek and cowardly...'The figure "
"leaves, and the ground beneath you shakes. The air grows icy cold and the "
"skies darken as black mist infects your souls!"
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]34@@[OUT]1
#. -- [EVENT] --vily(15)@@+[NODE]11@@[OUT]1
msgid "Run away!"
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]40@@[STORY]
msgid ""
"Your ritual calls upon the threads of magic as well as your connection to "
"the cosmic pantheon.A force of pure light strikes the figure, and you sense "
"that they did not resist. In fact, you feel they aided your efforts.The "
"light burns the flesh and soul of the creature, leaving only black ash, "
"although you discover specks of silver dust in it."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]42@@[STORY]
msgid ""
"'Mere words cannot cleanse me, but you have awakened some hope within my "
"heart. I will go where I can do no damage, and I will try for control once "
"more. Perhaps even follow this path of yours... You have my thanks.'They "
"leave behind a gift and depart."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]45@@[STORY]
msgid ""
"The figure does not respond to your words, only looks at you with despair. "
"They move away from you quickly, but you feel their dark energy lingering on "
"your souls. "
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]48@@[STORY]
msgid ""
"You use your connection to the gods and your own shadow nature to give your "
"kin balance, though you feel your own spirit wounded from the effort. They "
"rise and bow in your honour:'You gave me a breath of life that I thought was "
"extinguished. I had always assumed that if I could not be elven, I could be "
"nothing, but this is not true. Thank you.'The shadowkin bows again, hands "
"you a gift, and then disappears into the dark."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]49@@[STORY]
msgid ""
"'Mere words cannot cleanse me, but you have awakened some hope within my "
"heart. I will go where I can do no damage, and I will try for control once "
"more. Perhaps even follow this path of yours... You have my thanks.'"
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]53@@[STORY]
#. -- [EVENT] --Leshy(7)@@+[NODE]58@@[STORY]
msgid ""
"Seeing that your own connection to turmoil does not overwhelm your being, "
"the shadowkin bows in acceptance of your gift.You connect your spirits and "
"feel your soul draining into theirs."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]53@@[OUT]1
#. -- [EVENT] --Leshy(7)@@+[NODE]58@@[OUT]1
msgid "Continue to heal them."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]53@@[OUT]2
#. -- [EVENT] --Leshy(7)@@+[NODE]58@@[OUT]2
msgid ""
"Change your mind. Tell them they must find their own path, and then leave."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]55@@[STORY]
msgid ""
"'Your wisdom and sacrifice humble me, brethren. I wish to follow the path "
"that gave my once arrogant and stubborn kin this much balance and freedom.'"
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]55@@[OUT]1
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]27@@[OUT]1
msgid "Leave together."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]55@@[OUT]2
msgid "Refuse them. Say they must learn their own path, and then leave."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]57@@[STORY]
msgid ""
"'You gave me a breath of life that I thought was extinguished. It warms my "
"heart to see that my brethren have not yet abandoned us entirely. I thank "
"thee.'The shadowkin bows again, hands you a gift, and then disappears into "
"the dark."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]61@@[STORY]
msgid ""
"Some pineconettes and forest fairies try to defend the old leshy, but you "
"kill them too."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]61@@[OUT]1
msgid "Gather the wood and leave."
msgstr ""
#. -- [EVENT] --Leshy(7)@@+[NODE]66@@[STORY]
msgid ""
"You struggle to pull the leshy out, but your efforts only make it worse. The "
"forest guardian sinks before your eyes, but as he does, he exclaims, 'Yoou "
"diiid...'If only the leshy had spoken faster. You'll never know if he wanted "
"to say you tried or was angry that you made it worse. Either way, the "
"situation leaves you feeling sad."
msgstr ""
#. -- [EVENT] --Leshy2(8)@@+[NODE]2@@[STORY]
msgid ""
"You enter the forest and discover a hastily abandoned woodcutter camp.There "
"is an overly large chunk of a tree that has been chopped down but not yet "
"fully worked. You see a face, in great pain, staring back at you from the "
"tree trunk!"
msgstr ""
#. -- [EVENT] --Leshy2(8)@@+[NODE]2@@[OUT]1
msgid "Speak to it."
msgstr ""
#. -- [EVENT] --Leshy2(8)@@+[NODE]2@@[OUT]2
msgid ""
"[Forest demon]You look in dismay upon the face of a dying leshy. Compel him "
"to tell you what fiend did this so you may exact revenge!"
msgstr ""
#. -- [EVENT] --Leshy2(8)@@+[NODE]2@@[OUT]3
msgid "[Druid or leshy]Attempt to spark life back into the leshy."
msgstr ""
#. -- [EVENT] --Leshy2(8)@@+[NODE]2@@[OUT]4
msgid "A nearly dead tree spirit? Good, leave it to die and gather the wood."
msgstr ""
#. -- [EVENT] --Leshy2(8)@@+[NODE]2@@[OUT]5
msgid "It may be nearly dead, but better just let it be. Leave."
msgstr ""
#. -- [EVENT] --Leshy2(8)@@+[NODE]5@@[STORY]
#. -- [EVENT] --Leshy2(8)@@+[NODE]7@@[STORY]
msgid ""
"'Huumph, hamph... hmmm.... Woords... difficult... aacorn.... plaant... "
"haaastily...'The tree spits out a tiny acorn. "
msgstr ""
#. -- [EVENT] --Leshy2(8)@@+[NODE]5@@[OUT]1
#. -- [EVENT] --Leshy2(8)@@+[NODE]7@@[OUT]1
msgid ""
"Take the acorn. Use your forest power to plant it properly and thus allow "
"for the leshy's eventual rebirth."
msgstr ""
#. -- [EVENT] --Leshy2(8)@@+[NODE]5@@[OUT]2
#. -- [EVENT] --Leshy2(8)@@+[NODE]5@@[OUT]3
msgid "Plant the acorn and hope for the best."
msgstr ""
#. -- [EVENT] --Leshy2(8)@@+[NODE]5@@[OUT]4
msgid "This seems valuable. Take the acorn."
msgstr ""
#. -- [EVENT] --Leshy2(8)@@+[NODE]7@@[OUT]2
#. -- [EVENT] --Leshy2(8)@@+[NODE]7@@[OUT]3
msgid "This is valuable -- risky, but valuable. Take the acorn."
msgstr ""
#. -- [EVENT] --Leshy2(8)@@+[NODE]7@@[OUT]4
msgid "Leave the acorn be, and gather whatever wood is left here."
msgstr ""
#. -- [EVENT] --Leshy2(8)@@+[NODE]8@@[STORY]
msgid ""
"You plant the acorn and know you did well. Your spirits are lifted and wits "
"renewed."
msgstr ""
#. -- [EVENT] --Leshy2(8)@@+[NODE]9@@[STORY]
msgid ""
"You take the acorn for yourself, and although it soon dies, its life force "
"lingers and gives you clarity of mind."
msgstr ""
#. -- [EVENT] --Leshy2(8)@@+[NODE]11@@[STORY]
msgid ""
"You take the acorn for yourself, and although it soon dies, its life force "
"lingers and makes you weak with disease. However, the acorn was able to "
"summon a lesser demon to help you."
msgstr ""
#. -- [EVENT] --Leshy2(8)@@+[NODE]13@@[STORY]
msgid ""
"You plant the acorn and know you did well when tiny roots delve into the "
"ground before the ground swallows the seed. Your spirits are lifted by the "
"deed."
msgstr ""
#. -- [EVENT] --Leshy2(8)@@+[NODE]14@@[STORY]
msgid ""
"You plant the acorn and know you did well when tiny roots delve into the "
"ground before the ground swallows the seed. Your spirits are lifted and wits "
"renewed, but you also realise the acorn borrowed some of your life force to "
"achieve this."
msgstr ""
#. -- [EVENT] --Leshy2(8)@@+[NODE]15@@[STORY]
msgid ""
"You meditate and become one with the forest, singing its song and listening "
"to its heartbeat. In tune with nature, you tug ever so gently on the "
"woodland?s life force and weave it back into the fallen leshy.You see tiny "
"roots sprout from under the fallen log, and you know the leshy will rise "
"again someday soon.You can now gather fallen wood without dishonour."
msgstr ""
#. -- [EVENT] --Leshy2(8)@@+[NODE]15@@[OUT]1
msgid "A pineconette joins you. Leave together."
msgstr ""
#. -- [EVENT] --Leshy2(8)@@+[NODE]15@@[OUT]2
msgid "Great. Leave him to rest now."
msgstr ""
#. -- [EVENT] --Leshy2(8)@@+[NODE]18@@[STORY]
msgid ""
"You meditate and become one with the forest, singing its song and listening "
"to its heartbeat.Alas, it is too late for the fallen leshy to ever rise "
"again."
msgstr ""
#. -- [EVENT] --Leshy2(8)@@+[NODE]20@@[STORY]
msgid ""
"You gather the precious remains of the leshy and ignore the spirit's cries "
"of pain.You feel the wind whistle with a sharp sting and the birds sing with "
"a sad scowl."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]2@@[STORY]
msgid ""
"You walk through the forest and realise that the shrubbery beneath your feet "
"is in turmoil as if it was alive."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]2@@[OUT]1
msgid "[Forest demon]Speak to the forest folk and ask what is amiss here."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]2@@[OUT]2
msgid "Tread carefully and stay vigilant."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]2@@[OUT]3
msgid "Trample whatever is beneath you."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]3@@[STORY]
msgid ""
"Various pineconettes -- little sprites of the woodland -- perk up and speak:"
"'Ah, forest folk.''Holly crickets, good you spoke, sorry.''What are you "
"sorry for? We didn't do anything.''Yeah, we were gonna...'"
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]3@@[OUT]1
#. -- [EVENT] --Pineconettes(9)@@+[NODE]3@@[OUT]2
msgid "Nod and ask whether there is any forest news."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]4@@[STORY]
msgid ""
"'Oh, yeah, go to that grove yonder. Our elders went to be evergreen, so for "
"a short time, you can have good fortune there.Just don't pick them! Just "
"kidding, I know you wouldn't.'"
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]4@@[OUT]1
msgid "Thank them and leave."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]7@@[STORY]
msgid ""
"'Nothing much, but there's a bad bear lives over yonder. He ate a bunch of "
"us! Kill it, maybe?'"
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]7@@[OUT]1
msgid "Agree. Go attack the bear."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]7@@[OUT]2
msgid "Decline to interfere in the natural affairs of the forest. Leave."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]7@@[OUT]3
msgid ""
"Try to tame the bear instead so it will not eat the pineconettes again."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]13@@[STORY]
#. -- [EVENT] --Pineconettes(9)@@+[NODE]15@@[STORY]
msgid ""
"The bear submits to you, and you may now call on its prowess!The "
"pineconettes are happy:'Thank you, yay!'"
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]16@@[STORY]
msgid "You tamed the bear's nature, and it will now respect the forest folk. "
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]19@@[STORY]
msgid ""
"You take a few measured steps and see various small creatures rumbling about "
"in the shrubbery, clearly trying to make a lot of noise."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]19@@[OUT]1
msgid "Ask if they are okay."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]19@@[OUT]2
msgid "Kill the critters!"
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]20@@[STORY]
msgid ""
"'Oh, crap, they saw us!''Um, eh... we're in trouble.''Yes, trouble. Squirrel "
"trouble.''Squirrel? Really.''Yeah... nasty things, they eat mushrooms and "
"pinecones and acorns, yeah...'"
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]20@@[OUT]1
#. -- [EVENT] --Pineconettes(9)@@+[NODE]20@@[OUT]3
msgid "Agree to kill some squirrels. Ask for directions."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]20@@[OUT]2
msgid "Decline."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]21@@[STORY]
msgid ""
"A couple of little creatures similar to pinecones and mushrooms pipe up and "
"show themselves:'Pineconettes, that's what you call us. And, well, if you "
"catch the squirrels, we'll give you treasure.'"
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]21@@[OUT]1
msgid ""
"Threaten the creatures into giving you the treasure in exchange for their "
"lives."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]23@@[STORY]
#. -- [EVENT] --Pineconettes(9)@@+[NODE]31@@[STORY]
msgid ""
"You stomp around, trying to squash the creatures, but you're not sure if you "
"got them or just trampled some shrubbery. Still, at least it is quiet now."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]24@@[STORY]
msgid ""
"The creatures point you to where the evil squirrels live.The way leads "
"through an ever-darker grove with tall, dry pine trees towering above and an "
"eerie air of stillness, broken suddenly by a loud crunch!"
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]24@@[OUT]1
#. -- [EVENT] --Pineconettes(9)@@+[NODE]24@@[OUT]2
#. -- [EVENT] --Pineconettes(9)@@+[NODE]24@@[OUT]3
msgid "Duck down."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]26@@[STORY]
msgid ""
"You're very agile, so you duck out of the way and see that you were about to "
"be bombarded with blueberry juice bombs, spiderweb balls, and honey darts. "
"It would have made a right mess of your clothes.You hear snickering from the "
"shrubbery, but you also find a gift with a 'Thanks for playing' message."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]27@@[STORY]
msgid ""
"You duck out of the way and see that you were about to be bombarded with "
"blueberry juice bombs, spiderweb balls, and honey darts. It would have made "
"a right mess of your clothes.You hear snickering from the shrubbery, but you "
"also find a gift with a 'Thanks for playing' message."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]28@@[STORY]
msgid ""
"You fail to duck in time as a barrage of blueberry juice bombs, spiderweb "
"balls, and honey darts flies your way. It makes a right mess of your "
"clothes, and some of it makes you sick.You hear snickering from the "
"shrubbery, but you also find a gift with a 'Thanks for playing' message."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]30@@[STORY]
msgid ""
"'Okay, okay, joke's over, here -- have some of our treasure. Now please "
"leave.''Yeah, yeah, go, scary person, go.'"
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]30@@[OUT]1
msgid "Say that was a good choice. Take the stuff and leave."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]31@@[OUT]1
msgid "Good. "
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]33@@[STORY]
msgid ""
"You soon realise that you're talking to yourself, as the forest is quiet and "
"the shrubbery motionless."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]35@@[STORY]
msgid ""
"'Yeah, yeah, kill them!''What, no? They're forest folk.''Shush, you, they "
"eat us!'"
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]35@@[OUT]1
#. -- [EVENT] --Pineconettes(9)@@+[NODE]35@@[OUT]2
msgid "Agree to go kill the squirrels."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]36@@[STORY]
msgid ""
"You follow the path to where the evil squirrels should be, but all you find "
"is a terrified hairy critter with big yellow eyes, greenish fur, bird's "
"wings, and a god-awful stench. Before you can react, the creature flings a "
"stink bomb at you, then runs off. You hear laughter underneath your feet."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]36@@[OUT]1
msgid "?"
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]37@@[STORY]
msgid ""
"'Yaya, you chased it away, good large person you are!''Ha ha, it stink-"
"bombed them, ha ha!''Shh, they're big, they may eat us.'The little creatures "
"scurry off into their forest home."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]37@@[OUT]1
#. -- [EVENT] --Pineconettes(9)@@+[NODE]38@@[OUT]1
msgid "Damn the little tricksters. Leave."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]37@@[OUT]2
msgid "Try to stomp out these creatures!"
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]38@@[STORY]
msgid ""
"You find the offending rodents and discover they are actually rabid "
"squirrels.You manage to kill them quickly, but you get a few bites that "
"could become infected.The little creatures that 'hired' you are nowhere to "
"be found, but you find a good stash of supplies waiting for you."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]41@@[STORY]
msgid ""
"The bear is a beast of the wild and cannot be tamed. Exhausted from the "
"attempt, you are forced to flee."
msgstr ""
#. -- [EVENT] --Pineconettes(9)@@+[NODE]42@@[STORY]
msgid "The bear is defeated. The pineconettes are happy:'Thank you, yay!'"
msgstr ""
#. -- [EVENT] --Shroom circle(10)@@+[NODE]2@@[STORY]
msgid ""
"Among a small grouping of trees, you discover a circle of multicoloured "
"mushrooms that emit a subtle yellow glow. "
msgstr ""
#. -- [EVENT] --Shroom circle(10)@@+[NODE]2@@[OUT]1
msgid ""
"[Forest folk] You sense the power of forest sprites within. Go closer to ask "
"for good fortune."
msgstr ""
#. -- [EVENT] --Shroom circle(10)@@+[NODE]2@@[OUT]2
msgid "Go in closer to investigate."
msgstr ""
#. -- [EVENT] --Shroom circle(10)@@+[NODE]3@@[STORY]
msgid ""
"As a creature of the woodland, you know the circle will give you blessings."
"But you could also try a more challenging path known as a greenwalk: "
"entering the spiritual path of the forest and becoming one with it through "
"this place of power. "
msgstr ""
#. -- [EVENT] --Shroom circle(10)@@+[NODE]3@@[OUT]1
msgid "Try the greenwalk."
msgstr ""
#. -- [EVENT] --Shroom circle(10)@@+[NODE]3@@[OUT]2
msgid "Take only the blessings. "
msgstr ""
#. -- [EVENT] --Shroom circle(10)@@+[NODE]11@@[STORY]
msgid ""
"You come closer and feel the yellow glow surround you. For those akin to "
"nature, the glow is pleasant, but for others it may bring harm.When you try "
"to step forwards, you feel a physical resistance, testing your spiritual "
"resolve."
msgstr ""
#. -- [EVENT] --Shroom circle(10)@@+[NODE]11@@[OUT]1
msgid "Attempt the trial."
msgstr ""
#. -- [EVENT] --Swamp demons(11)@@+[NODE]2@@[STORY]
msgid "You enter the swamps, where the air is thick with lingering darkness."
msgstr ""
#. -- [EVENT] --Swamp demons(11)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Swamp demons(11)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Swamp demons(11)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Swamp demons(11)@@+[NODE]2@@[OUT]4
msgid "Continue onwards."
msgstr ""
#. -- [EVENT] --hohlicks(12)@@+[NODE]2@@[STORY]
msgid ""
"A low-hanging mist obscures the eerie swamps before you.It is dark, and you "
"can barely see your path, but there seems to be a light flickering in the "
"distance -- a campsite, perhaps?"
msgstr ""
#. -- [EVENT] --hohlicks(12)@@+[NODE]2@@[OUT]1
msgid "Follow the lights."
msgstr ""
#. -- [EVENT] --hohlicks(12)@@+[NODE]2@@[OUT]2
msgid "Stay on your path."
msgstr ""
#. -- [EVENT] --hohlicks(12)@@+[NODE]4@@[STORY]
msgid ""
"You walk towards the flickering light, deeper and deeper into the swamps. "
"Yet you seem to get no closer to the source."
msgstr ""
#. -- [EVENT] --hohlicks(12)@@+[NODE]4@@[OUT]1
msgid "Consider what this may be."
msgstr ""
#. -- [EVENT] --hohlicks(12)@@+[NODE]4@@[OUT]2
msgid "Keep going."
msgstr ""
#. -- [EVENT] --hohlicks(12)@@+[NODE]4@@[OUT]3
#. -- [EVENT] --hohlicks(12)@@+[NODE]5@@[OUT]2
msgid "Try to turn around."
msgstr ""
#. -- [EVENT] --hohlicks(12)@@+[NODE]5@@[STORY]
msgid ""
"Now that you think about it, these must be hochlicks or their cousins, jack-"
"o-lanterns, tricky little things that like to lure folk into all sorts of "
"trouble with their lantern-like butts.They have been known to hoard loot "
"from unfortunates who fall to their trickery."
msgstr ""
#. -- [EVENT] --hohlicks(12)@@+[NODE]5@@[OUT]1
msgid "Play dead and wait for them to come and investigate."
msgstr ""
#. -- [EVENT] --hohlicks(12)@@+[NODE]6@@[STORY]
msgid ""
"You pretend to fall into the swamp and scream your dying words. Silence "
"falls, and soon, the lights flicker ever closer.A swarm of tiny lights "
"arrives, accompanied by a few larger hochlicks.'Dead, dead, is it "
"dead?''Why, oh why!''No fun, this no fun. Does it have shiny gold?'"
msgstr ""
#. -- [EVENT] --hohlicks(12)@@+[NODE]6@@[OUT]2
msgid "Intimidate them."
msgstr ""
#. -- [EVENT] --hohlicks(12)@@+[NODE]8@@[STORY]
msgid ""
"The challenge proved to be in catching the buggers, but once caught, they "
"are easy enough to kill.You find some odd things they carried, but no real "
"treasure."
msgstr ""
#. -- [EVENT] --hohlicks(12)@@+[NODE]11@@[STORY]
msgid ""
"'No, scary big folk, no kill us!'The creatures scatter in a panic and drop "
"whatever they carried to appease your anger."
msgstr ""
#. -- [EVENT] --hohlicks(12)@@+[NODE]12@@[STORY]
msgid ""
"Your efforts prove futile and exhausting. Not only did you not deal with the "
"hochlicks, but it took hours to find your way back to a safe path. You are "
"cold, weak, and tired."
msgstr ""
#. -- [EVENT] --hohlicks(12)@@+[NODE]15@@[STORY]
msgid ""
"Hours go by. The swamp gets darker and colder, the lights disappear, and you "
"find yourself sinking in quicksand!"
msgstr ""
#. -- [EVENT] --hohlicks(12)@@+[NODE]15@@[OUT]1
msgid "Try to climb out before it sucks you in too deep."
msgstr ""
#. -- [EVENT] --hohlicks(12)@@+[NODE]15@@[OUT]2
msgid "Stay calm and find a safe way to get out."
msgstr ""
#. -- [EVENT] --hohlicks(12)@@+[NODE]17@@[STORY]
msgid ""
"You pull yourself out of the bog before it sucks you in completely.You hear "
"laughter and see the flickering lights disappear. But you also discover the "
"remains of a less fortunate soul, and you were able to retrieve them too."
msgstr ""
#. -- [EVENT] --hohlicks(12)@@+[NODE]21@@[STORY]
msgid ""
"Eventually, you make it out of the bog, but it was a draining ordeal, and "
"you feel exhausted. "
msgstr ""
#. -- [EVENT] --hohlicks(12)@@+[NODE]25@@[STORY]
msgid ""
"The path you thought you came in on is sunken, the mist obscures your sight, "
"and mosquitoes bug you at every step. You walk in circles for hours and feel "
"mentally exhausted, but eventually you discover not only a way back, but "
"also a sunken chest of goods thrown ashore by the shifts of the earth."
msgstr ""
#. -- [EVENT] --hohlicks(12)@@+[NODE]25@@[OUT]1
msgid "Gather what you can and leave."
msgstr ""
#. -- [EVENT] --hohlicks(12)@@+[NODE]26@@[STORY]
msgid ""
"The path you thought you came in on is sunken, the mist obscures your sight, "
"and mosquitoes bug you at every step. You walk in circles for hours and feel "
"mentally exhausted.Eventually, you find the way out."
msgstr ""
#. -- [EVENT] --Cmuch(13)@@+[NODE]2@@[STORY]
msgid ""
"As you walk carefully through the muddy swamps, you hear a rustling nearby."
msgstr ""
#. -- [EVENT] --Cmuch(13)@@+[NODE]3@@[STORY]
msgid ""
"In a puddle of mud, you see an overgrown toad-like creature with large "
"warts, big yellow eyes, and a gaping wound on its hind leg.It cries in pain, "
"but upon seeing you, it tries, unsuccessfully, to run away."
msgstr ""
#. -- [EVENT] --Cmuch(13)@@+[NODE]3@@[OUT]1
msgid "Try to help it."
msgstr ""
#. -- [EVENT] --Cmuch(13)@@+[NODE]3@@[OUT]2
msgid "Kill it. "
msgstr ""
#. -- [EVENT] --Cmuch(13)@@+[NODE]6@@[STORY]
msgid ""
"As a healer, you're used to all sorts of strange creatures in need, so you "
"are able to patch up this one with no trouble.The patient still looks scared "
"of you, but it nods in thanks as its leg feels better.Some of its blood "
"spilled on you, and while it stings and burns, it also heals any wounds you "
"may have."
msgstr ""
#. -- [EVENT] --Cmuch(13)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --Cmuch(13)@@+[NODE]7@@[OUT]1
msgid "Patch it up as best you can and leave it in peace. "
msgstr ""
#. -- [EVENT] --Cmuch(13)@@+[NODE]7@@[STORY]
msgid ""
"As a wise one, you have heard of the cmuch, a shy swamp demon with a bad "
"reputation for poisoning.Its real nature is more complex. Although it is "
"true that the cmuch is attracted by weak, wounded folk and that its touch "
"may kill such a person, it may also heal and strengthen."
msgstr ""
#. -- [EVENT] --Cmuch(13)@@+[NODE]7@@[OUT]2
msgid "Stay away -- it may poison you."
msgstr ""
#. -- [EVENT] --Cmuch(13)@@+[NODE]7@@[OUT]3
#. -- [EVENT] --Cmuch(13)@@+[NODE]11@@[OUT]2
msgid "Kill it."
msgstr ""
#. -- [EVENT] --Cmuch(13)@@+[NODE]11@@[STORY]
msgid ""
"It looks like a toad, but it is likely a swamp demon known as a cmuch. They "
"kill folk who are wounded or weak. Or at least that's what you heard."
msgstr ""
#. -- [EVENT] --Cmuch(13)@@+[NODE]11@@[OUT]1
msgid "Help it anyway."
msgstr ""
#. -- [EVENT] --Cmuch(13)@@+[NODE]13@@[STORY]
msgid ""
"The creature dies, and from its spores explodes a toxic green slime. It "
"stings and burns where it lands on you, but it also heals any open wounds "
"you have."
msgstr ""
#. -- [EVENT] --Cmuch(13)@@+[NODE]15@@[STORY]
msgid ""
"The creature dies, and from its spores explodes a toxic green slime. It "
"stings and burns badly."
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]2@@[STORY]
msgid ""
"As you wander through the swamps, you come across a small pond and spot a "
"young man half submerged in the water.He does not see you yet and seems deep "
"in thought."
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]2@@[OUT]1
msgid "[Befuddler]Greet your brother."
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]2@@[OUT]2
msgid ""
"[Water demon]A befuddler, a failed child of the rusalka. Shameful thing. "
"Speak to him."
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]2@@[OUT]3
msgid "Approach him and talk."
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]3@@[STORY]
msgid ""
"He turns and smiles, a sad, forlorn kind of smile:'Brother. It is rare to "
"meet one such as us. I suppose I may drop the pretence now.'"
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]3@@[OUT]1
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]34@@[OUT]1
msgid "Ask what he is doing here."
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]4@@[STORY]
msgid ""
"'What we always do: try to impress the mothers.You know -- lure some females "
"to reproduce with, or males to bedazzle, anything to show I am useful.'"
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]4@@[OUT]1
msgid "Nod with understanding and ask how it's been going."
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]4@@[OUT]2
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]6@@[OUT]1
msgid ""
"Say that this is not the only way to live, that he doesn't have to impress "
"the mothers but can just live his own life."
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]6@@[STORY]
msgid ""
"He looks down into the water and sheds a tear:'Most die... some run away...'"
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]6@@[OUT]2
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]14@@[OUT]2
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]19@@[OUT]2
msgid "He cannot be allowed to continue. Attack!"
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]6@@[OUT]3
msgid "Tell him practise makes perfect and wish him good fortune."
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]7@@[STORY]
msgid ""
"'Thank you, brother, I will keep trying. Would you like to trade? I have "
"gathered some things from those who... you know...'"
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]7@@[OUT]1
msgid "Yes, trade."
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]7@@[OUT]2
msgid "No, say your farewells and leave."
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]9@@[STORY]
msgid ""
"'I must go now. I feel a maiden approach on the other side of the pond. "
"Farewell, brother!'"
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]9@@[OUT]1
msgid "Wave goodbye and leave."
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]14@@[STORY]
msgid ""
"'Beautiful stranger, how your presence gladdens my lonely heart.'You sense "
"an enchantment weaved into every sweet word that the boy utters. But you are "
"strong, so you can talk to him without ill effects -- at least for now."
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]14@@[OUT]1
msgid "Tell him you sense his trickery and that he'd best stop it now."
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]15@@[STORY]
msgid ""
"'Oh, I see. So, you walk another path, away from the judgement of the "
"mothers? How wonderful! Yes, I will try it too. Thank you! Please accept "
"this gift.'"
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]15@@[OUT]1
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]33@@[OUT]1
msgid "Thank it and leave."
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]16@@[STORY]
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]32@@[STORY]
msgid ""
"'I am sorry, I was only trying to prove myself to the mothers. They left me "
"to die, they said I was wrong, a male, neither of the father's kin nor truly "
"of the mothers.'"
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]16@@[OUT]1
msgid "Ask more about this custom and the mothers."
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]16@@[OUT]2
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]18@@[OUT]2
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]19@@[OUT]1
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]32@@[OUT]1
msgid ""
"Nod, but say it is none of your business. You just don't take kindly to "
"trickery."
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]17@@[STORY]
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]33@@[STORY]
msgid ""
"'Yes, I am sorry. Here, you took the time to talk, not fight. It is kind, so "
"have this gift as my thanks.'"
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]18@@[STORY]
msgid ""
"'The rusalka are beautiful and kind, but they can be cold and mean too. Only "
"females turn into nymphs. Males turn into the father's kin, die, or very "
"rarely, they become like me, a befuddler.'"
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]18@@[OUT]1
msgid "Nod and wait for more."
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]19@@[STORY]
msgid ""
"'We have some of our mother's charm, but it goes wrong. We lure females, but "
"the children or the mates themselves die horribly. We are broken. But I am "
"practising, and maybe I can do better.'"
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]20@@[STORY]
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]30@@[STORY]
msgid ""
"'Beautiful stranger, how your presence gladdens my lonely heart.'His sweet "
"words and melodic whispers are so enticing, you feel like joining him in the "
"pond."
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]20@@[OUT]1
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]30@@[OUT]1
msgid "Yes, join him. Why not?"
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]20@@[OUT]2
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]30@@[OUT]2
msgid "Try to resist."
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]24@@[STORY]
msgid ""
"'That's nice for you, but I want mothers to like me... I feel a maiden "
"approach on the other side of the pond. Farewell, brother!'"
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]26@@[STORY]
msgid ""
"You talk and talk, and before you realise it, you find yourself swept away "
"by the boy's pure charm.Your spirit is drained and your body weakened before "
"you manage to wrestle free and escape."
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]27@@[STORY]
msgid ""
"A long time after the offending encounter, you walk past a pond and see a "
"reflection of yourself with a child.The child then walks out of the pond and "
"you know instinctively it is yours, somehow..."
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]28@@[STORY]
msgid ""
"You talk and talk, and before you realise it, you find yourself swept away "
"by the boy's pure charm.By the time you come to your senses, the young man "
"is gone. You feel your spirit drained, but other than that, you had a great "
"time."
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]31@@[STORY]
msgid ""
"'Beautiful stranger, how your presence gladdens my lonely heart.'His sweet "
"words and melodic whispers are enticing but also slightly over the top. The "
"young man looks sad:'You're not coming in? It didn't work?'"
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]31@@[OUT]1
msgid "Ask him what he means."
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]31@@[OUT]2
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]32@@[OUT]2
msgid "He clearly meant to trick you. Attack!"
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]34@@[STORY]
msgid ""
"He turns and looks at you cautiously, then smiles in resignation:'It is rare "
"to meet one such as me, although I suppose you do not see me as kin. Still, "
"we are both water folk. I suppose I may drop the pretence now.'"
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]35@@[STORY]
msgid "The creature is dead and its few belongings are now yours."
msgstr ""
#. -- [EVENT] --Lone befuddler(14)@@+[NODE]37@@[STORY]
msgid "The demon beats you badly and forces you to flee."
msgstr ""
#. -- [EVENT] --vily(15)@@+[NODE]2@@[STORY]
msgid ""
"You see before you some young saplings of elven wood.However, as you look up "
"at the tree crowns, you see several bird-like figures sleeping, huddled "
"together in a circle.Tiny swirls of wind dance around them, so you believe "
"they must be the vily, wind demonettes and often forest guardians."
msgstr ""
#. -- [EVENT] --vily(15)@@+[NODE]2@@[OUT]1
msgid ""
"It is said that the bodies of dead vily turn into dryad wood. Attack the "
"creatures!"
msgstr ""
#. -- [EVENT] --vily(15)@@+[NODE]2@@[OUT]2
msgid "Try to sneak past the vily to get to the elven wood."
msgstr ""
#. -- [EVENT] --vily(15)@@+[NODE]2@@[OUT]3
msgid "[Vily]Speak to your sisters and ask them for free passage."
msgstr ""
#. -- [EVENT] --vily(15)@@+[NODE]2@@[OUT]4
msgid ""
"Whisper the greensong to appease the guardians and take only a little of the "
"wood, so as not to destroy the forest's balance."
msgstr ""
#. -- [EVENT] --vily(15)@@+[NODE]10@@[STORY]
msgid ""
"The vily wake with a fury, wanting to punish you, but the greensong appeases "
"them in the end, leaving you free to take the spoils. "
msgstr ""
#. -- [EVENT] --vily(15)@@+[NODE]11@@[STORY]
msgid ""
"The vily wake with a fury and swoop down, wanting to punish you for "
"trespassing!You have a chance to escape, but not without a price. "
msgstr ""
#. -- [EVENT] --vily(15)@@+[NODE]11@@[OUT]2
msgid "Stay and fight them!"
msgstr ""
#. -- [EVENT] --vily(15)@@+[NODE]16@@[STORY]
msgid ""
"The vily do not reply, and you know they are in a state of frenzy that "
"cannot be easily calmed. But they let you pass and even collect some of the "
"elven wood."
msgstr ""
#. -- [EVENT] --vily(15)@@+[NODE]20@@[STORY]
msgid ""
"The vily wake with a fury and swoop down, wanting to punish you for "
"trespassing. You barely escape with your lives."
msgstr ""
#. -- [EVENT] --vily(15)@@+[NODE]21@@[STORY]
msgid ""
"You sneak past the sleeping forest guardians and gather the elven wood."
msgstr ""
#. -- [EVENT] --swamper attack(16)@@+[NODE]2@@[STORY]
msgid ""
"As you travel through the swamps, you fall into a small bog. Within seconds "
"you are swarmed by a mass of bulky, mud-like creatures that spit toxic goo "
"at you!"
msgstr ""
#. -- [EVENT] --swamper attack(16)@@+[NODE]2@@[OUT]1
msgid "Try to run away."
msgstr ""
#. -- [EVENT] --swamper attack(16)@@+[NODE]2@@[OUT]2
msgid "Remain calm and look for a way out."
msgstr ""
#. -- [EVENT] --swamper attack(16)@@+[NODE]6@@[STORY]
msgid ""
"You run away, and although you got some nasty stings, you feel invigorated "
"too."
msgstr ""
#. -- [EVENT] --swamper attack(16)@@+[NODE]8@@[STORY]
msgid ""
"These are clearly swampers -- the younglings of mud trolls. They can be very "
"dangerous in a swarm, but they are quite meek and typically friendly unless "
"provoked.You stand still and take a few hits but make no threatening moves. "
"The swampers stop bombarding you and scatter.Surprisingly, the swamper spit "
"cured any wounds you may have had."
msgstr ""
#. -- [EVENT] --swamper attack(16)@@+[NODE]8@@[OUT]1
msgid ""
"You also spot the remains of their troll parent. Gather the loot and leave."
msgstr ""
#. -- [EVENT] --swamper attack(16)@@+[NODE]13@@[STORY]
msgid ""
"The small mud creatures beat you, then scatter. To your dismay, you see the "
"silhouettes of two mud trolls moving your way!You have to drop some bags to "
"escape."
msgstr ""
#. -- [EVENT] --swamper attack(16)@@+[NODE]13@@[OUT]1
msgid "Drop the bags and run."
msgstr ""
#. -- [EVENT] --swamper attack(16)@@+[NODE]15@@[STORY]
msgid ""
"These are clearly swampers -- the younglings of mud trolls. They can be very "
"dangerous in a swarm, but they are quite meek and typically friendly unless "
"provoked.You try to stay calm and still, but the little creatures are "
"terrified of you. They bombard you with a lot of their toxic mud before "
"running away."
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]2@@[STORY]
msgid ""
"A band of dwarven bandits stands in your way:'Halt! This bit of road here is "
"ours, but you're in luck -- all we need today's your food.Drop it and yer "
"free to go.'"
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]2@@[OUT]1
msgid ""
"[Dwarf]Say that you will give up your food if they win a drinking contest."
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]2@@[OUT]3
msgid "Assert your kinship with the dwarves through the lord of light."
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]2@@[OUT]4
msgid "In the name of light and turmoil, attack the dishonourable dwarves."
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]2@@[OUT]6
msgid "They don't seem too committed to this. Try talking them out of it."
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]2@@[OUT]7
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]4@@[OUT]2
msgid "[Bandit]Question their bandit ways if all they take is food."
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]2@@[OUT]8
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]4@@[OUT]3
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]22@@[OUT]1
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]33@@[OUT]3
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]44@@[OUT]1
msgid "Give up the food."
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]4@@[STORY]
msgid ""
"'Aye, I see the mark of the great blacksmith upon you. Shite land on my head "
"if I care for that shit.You give us the food, laddies, or get a beatin', "
"Svarog or no Svarog.'"
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]8@@[STORY]
msgid ""
"'Haugh... yes, you are one tough son of the stone!'The other bandits nod in "
"agreement, pat you on the back, and let you be on your way."
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]9@@[STORY]
msgid ""
"'Bah, ya drink well, but not well enough, eh? Ha!Deal's a deal, so we'll "
"have some of that food before ya be on your way, laddies.'"
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]9@@[OUT]1
msgid "Leave the food and go."
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]15@@[STORY]
msgid "You kill the bandits and take their loot. "
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]16@@[STORY]
msgid ""
"The bandits beat you badly and take your food and equipment, but at least "
"they leave you breathing."
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]21@@[STORY]
msgid ""
"'Aye, ya got us. We ain't cut out to be beatin' folk for no reason.We're "
"banished, but we still have our honour. Thank ya for reminding us.If you "
"like, we'll trade with ya, eh?'The dwarves also leave a small gift in thanks."
""
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]21@@[OUT]1
msgid "Agree to trade."
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]21@@[OUT]2
msgid "Talk, drink, and leave."
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]22@@[STORY]
msgid "'Enough talkin' -- we're takin the food, now!'"
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]33@@[STORY]
msgid ""
"'Hold on there, laddie, what in the bearded sage's sake gives you the right "
"to judge? We do our banditin' as we bloody well like!'"
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]33@@[OUT]1
msgid ""
"Assert that it is certainly not the right way and that you can in fact "
"school them, for a fee."
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]34@@[STORY]
msgid ""
"'Aye, I see the mark of the great blacksmith upon you. Shite. We'd rather "
"eat dirt than dishonour one human who knows his smithing.'"
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]34@@[OUT]1
msgid "Say that Svarog is the god of fires and light, not a human."
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]34@@[OUT]2
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]35@@[OUT]1
msgid "Say that you will give them some food."
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]35@@[STORY]
msgid ""
"'Oi, don't get yer undies in a twist, story goes that he was once human, "
"that's all I am sayin'.'"
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]36@@[STORY]
msgid ""
"'Ah, the shame of it all! I spit on those blasted light-wraiths five times "
"over for taking our homes and forcin' us into a life like this.'They accept "
"your gift with humility and leave a small token of their thanks in exchange."
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]36@@[OUT]1
msgid "Ask more about the light-wraiths."
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]37@@[STORY]
msgid ""
"'No idea, laddies, no idea. Came when the sun was as bright as ever and "
"scorched our small hamlet, that they did. Took some of our kin, put a "
"strange kind of spell on them. Others just burned from inside and died when "
"the wraiths touched them.Nasty business, I tell ya. So we ran, and we're "
"banished now.'"
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]37@@[OUT]1
msgid ""
"Ask them where their hamlet used to be. Maybe you'll investigate one day."
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]43@@[STORY]
msgid ""
"'Ya make a bloody good point there, laddie. We ain't used to this. We were "
"honest folk till our homes got burnt and, well, we are banished now, and "
"banditry's our lot.Here, take this payment, and teach us to do it right!'"
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]43@@[OUT]1
msgid ""
"Nod and teach them the ways of assertiveness, intimidation, and brutality."
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]44@@[STORY]
msgid ""
"'Yeah, yeah, right you are, too soft -- that's what we've been!The food, "
"now!'"
msgstr ""
#. -- [EVENT] --Dwarven bandits(17)@@+[NODE]47@@[STORY]
msgid ""
"'Nothin left of it now, but be wary -- you may come across those light-"
"wraiths if you go that way.'"
msgstr ""