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# Soul <>, 2018. #zanata
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msgid ""
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msgstr ""
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"MIME-Version: 1.0\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Project-Id-Version: \n"
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"POT-Creation-Date: \n"
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"PO-Revision-Date: 2018-12-26 05:37+0000\n"
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"Last-Translator: Soul <>\n"
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"Language-Team: French\n"
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"Language: fr\n"
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"X-Generator: Zanata 4.6.2\n"
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"Plural-Forms: nplurals=2; plural=(n > 1)\n"
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#. -- [EVENT] --Tutorial1(0)@@+[NODE]2@@[STORY]
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msgid ""
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"'Yanek, Yanek! Come over here lad!'You hear your grandma's voice coming from "
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"the house:'Bring me a jar of pickles dear, they're in the cellar. Just watch "
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"out for them pesky rats, they get pretty big this time of year'.You grab "
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"your sword, though a mouse trap would probably be more appropriate."
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msgstr ""
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"« Yanek, Yanek! Viens par ici mon petit ! » Vous entendez la voix de votre "
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"grand-mère provenant de la maison : « Amène–moi donc un pot de cornichon mon "
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"chéri, ils sont dans la cave. Fais juste attention à ces saletés de rats, "
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"ils sont très gros ces temps-ci ». Vous récupérez votre épée, bien qu'un "
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"piège à souris sois plus approprié. "
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#. -- [EVENT] --Tutorial1(0)@@+[NODE]2@@[OUT]1
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msgid ""
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"Tell your nan you'll go straight away. Head to the cellar, prepared to face "
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"the rats."
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msgstr ""
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"Dire à votre mamie que vous y aller de suite. Monter à la cave, prêt à faire "
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"face aux rats."
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#. -- [EVENT] --Tutorial1(0)@@+[NODE]3@@[STORY]
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msgid ""
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"Just as nan warned you, there are rats here. You hesitate and hear the "
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"trusted voice of your friend, Theodore:'You are about to start a challenge "
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"lad. What is a challenge? You'll ask me. Well, a challenge is a way of "
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"resolving conflicts or problems in this world. Sometimes it will be a "
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"conflict between your group and an enemy group, other times it will be an "
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"attempt to solve a puzzle or simply a test of strength. Challenges take the "
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"form of a card game. As the gods themselves were playing with our fate, you "
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"see.'"
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msgstr ""
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"Comme vous avait prévenu votre mamie, des rats semblent être ici. Vous "
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"hésitez puis entendez la voix rassurante de votre ami, Théodore : « Tu es "
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"sur le point de commencer un d'un défi gamin. Qu'est-ce donc un défi, me "
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"diras–tu ? Et bien, un défi est un moyen de résoudre les conflits et "
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"problèmes de ce monde. Quelque fois ce sera un conflit entre ton groupe et "
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"celui d'un ennemi, à d'autres moments ce sera une tentative pour résoudre un "
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"puzzle ou juste une simple épreuve de force. Les défis prennent la forme "
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"d'une partie de carte. De la même maniere que les dieux eux–mêmes jouèrent "
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"avec notre destin, vois–tu. »"
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#. -- [EVENT] --Tutorial1(0)@@+[NODE]3@@[OUT]1
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msgid "A card game? Like a regular blackjack?"
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msgstr "Une partie de carte ? Comme un Blackjack normal ?"
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#. -- [EVENT] --Tutorial1(0)@@+[NODE]6@@[STORY]
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msgid "You're not going to give up that easily, are you?"
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msgstr "Tu ne comptes pas abandonner aussi facilement, n'est–ce pas ?"
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#. -- [EVENT] --Tutorial1(0)@@+[NODE]6@@[OUT]1
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msgid "Try again."
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msgstr "Ressayer une nouvelle fois."
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#. -- [EVENT] --Tutorial1(0)@@+[NODE]6@@[OUT]2
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msgid "Run away to Main Menu."
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msgstr "S'enfuir et retourner au Menu Principal"
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#. -- [EVENT] --Tutorial1(0)@@+[NODE]7@@[STORY]
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msgid ""
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"The rats are dead and the pickles are yours at last. Proud of yourself, you "
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"bring the jar back to grandma.'Your ankle is bleeding Yanek, are you okay?'- "
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"she asks.You shrug and assure her you're good. Grandma gives you that "
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"patronising, nan look:'Better take a suit of armour next time dear, one day "
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"you'll scratch your legs off! Anyway, be a dearie and go check what attracts "
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"those nasty critters to our cellar, eh? If grandpa's spilled some pear "
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"compote again...'"
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msgstr ""
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"Les rats sont vaincus et les cornichons enfin vôtre. Fier de vous, vous "
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"ramener le pot à votre grand–mère. « Ta cheville est en train de saigner "
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"Yanek, tu te sens bien ? », demande–t–elle. Haussant des épaules vous la "
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"rassurez en lui disant que tu vas bien. Mais elle vous fais tout de même ce "
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"regard condescendant habituel : « Penses donc à prendre une armure avec toi "
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"la prochaine fois mon chéri, avant de finir par t'écorcher ces jambes ! Quoi "
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"qu'il en soit, s'il te plaît sois un amour et vas me vérifier qu'est–ce qui "
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"attire ces sales vermines dans notre cave, tu veux bien ? Franchement si ton "
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"grand–père a renversé encore de la compote de poire je te jure que je... »"
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#. -- [EVENT] --Tutorial1(0)@@+[NODE]7@@[OUT]1
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msgid "Go back to the cellar."
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msgstr "Retourner à la cave."
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#. -- [EVENT] --Tutorial1(0)@@+[NODE]9@@[STORY]
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msgid ""
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"You open the cellar door again, prepared to clean the rat corpses away and "
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"be done with it, when you sense movement. In a dark corner, you notice a "
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"familiar shape, although much bigger than usual. A pine cone? You look "
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"closer and notice that a set of beady yellow eyes is looking you up and down "
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"and a row of sharp teeth glares at you in a smile."
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msgstr ""
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"Vous passez la porte de la cave une nouvelle fois, prêt à débarrasser le "
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"lieu des cadavres des rats et en finir une bonne fois, quand soudain vous "
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"remarquez une ombre bouger. La forme dans l'obscurité du coin vous semble "
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"familier, bien que plus grosse que d'habitude. Une pomme de pin ? En vous "
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"approchant vous discernez une paire d'yeux jaunes et globuleux vous "
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"regardant de haut en bas ainsi qu'une rangée de dents tranchantes vous "
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"éblouissant de son sourire."
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#. -- [EVENT] --Tutorial1(0)@@+[NODE]9@@[OUT]1
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msgid "Could this be a pineconette?"
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msgstr "Serait–ce une titepomdepin ?"
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#. -- [EVENT] --Tutorial1(0)@@+[NODE]10@@[STORY]
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msgid ""
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"You faintly recall some stories you've heard about woodland spirits looking "
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"like pine cones. They are sure to know a bit of magic but rarely bother "
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"humans outside of the forest. What is this one doing here you can't tell, "
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"but it's your grandma's cellar after all, and no pinecone will munch on her "
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"winter supplies!As you march confidently to kick the creature out, sword "
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"drawn, its eyes start glowing and a high-pitched shout hurts your ears. You "
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"tighten the grip on your sword only to notice that it crumbles away to dust."
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"What trickery is this? - you ask yourself, but no answer follows and the "
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"pineconette attacks you with its magic."
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msgstr ""
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"Vous semblez vaguement vous souvenir de quelques histoires que vous auriez "
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"entendu à propos d’esprits des bois ressemblant à ds pommes de pin. Certes "
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"ils savent user de la magie mais ils tourmentent rarement les humains en "
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"dehors des forêts. Vous n'avez pas une seule idée de ce que cette créature "
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"peut bien faire ici, mais il s'agit de la cave de votre grand–mère après "
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"tout et nulle pomme de pin ne mettra ne touchera ses provisions d'hiver ! "
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"Votre épée à la main, tandis que vous marchez d'un pas assuré dans le but de "
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"dégager la créature d'ici, les yeux de cette dernière se mettent à briller "
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"et soudainement un cri strident vous percent les oreilles. Vous resserrez la "
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"poignée de votre lame jusqu'à constater qu'elle s'effrite et tombe en "
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"poussière. Quelle est cette fourberie ?, vous demandez-vous, mais à peine "
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"vous vous posez cette question que la titepomdepin vous attaque à l'aide de "
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"sa magie. "
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#. -- [EVENT] --Tutorial1(0)@@+[NODE]10@@[OUT]1
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msgid "Defend yourself!"
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msgstr "Se défendre !"
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#. -- [EVENT] --Tutorial1(0)@@+[NODE]12@@[STORY]
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msgid ""
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"Ok, this wasn't supposed to happen. Have you cheated? The whole purpose of "
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"this tutorial was to teach you how to run away. What are you doing in the "
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"tutorial area anyway, eh? Go smash some orc skulls and stop pretending you "
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"don't know how to play."
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msgstr ""
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"Hum...ça n'était pas supposé se passer comme ça ! As–tu triché ? Le but même "
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"de ce didacticiel était de t'apprendre le principe de la fuite. Pourquoi "
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"est–tu ici du coup, hein ? Retourne massacrer des orcs et arrête de jouer "
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"les débutants."
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#. -- [EVENT] --Tutorial1(0)@@+[NODE]12@@[OUT]1
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msgid "Leave..."
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msgstr "S'en aller..."
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#. -- [EVENT] --Tutorial1(0)@@+[NODE]13@@[STORY]
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msgid ""
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"You black out, but Theodores' voice wakes you:'Well, you were asking for it, "
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"you know? Fighting a spiritual challenge without a specialist? Facing a much "
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"stronger enemy is rarely a good idea. When odds are stacked against you, "
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"running away or surrendering could be the best option. Sure, you might get a "
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"bruise or lose some morale, but it's still better than outright losing. "
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"Remember that lesson for the future!'"
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msgstr ""
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"Vous vous évanouissez, mais êtes rapidement ramené à vous par la voix de "
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"Théodore : « Eh bien, tu l'as un peu cherché, tu crois pas ?"
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#. -- [EVENT] --Tutorial1(0)@@+[NODE]13@@[OUT]1
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msgid "Aww, my head..."
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msgstr "Aah ! Ma tête..."
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#. -- [EVENT] --Tutorial1(0)@@+[NODE]14@@[STORY]
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msgid ""
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"You snap out of the half-hypnotic state the pineconette has put you in and "
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"manage to rush out of the cellar and lock the door behind you. You run to "
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"your nan and scream a pineconette is attacking your house. Grandma raises "
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"her brow at you:'Is? You mean you left it there? By Svarog's might... In my "
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"days we stoked fires with cones, you youngsters are so timid. Fine, I'll "
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"deal with it myself. After dinner that is. I suppose you were a smart lad to "
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"escape instead of getting your bottom whacked.'"
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msgstr ""
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"Vous sortez de votre transe hypnotique infligée par la titepomdepin et "
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"parvenez à décamper de la cave, verrouillant la porte derrière vous. Vous "
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"vous ruez vers votre grand–mère pour lui prévenir de l'invasion de la "
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"titepomdepin. Elle lève un sourcil à votre égard : « Qu'est–ce que tu me "
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"chantes ? Tu veux dire que tu l'a laissé dans la cave ? Par la force de "
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"Svarog... Dire qu'à mon époque, c'est avec ce genre de pins que nous "
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"alimentions les feux de nos maisons, alors que les jeunes d'aujourd'hui sont "
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"devenus de vrais froussards. Quoiqu'il en soit je m'en occuperai moi-même. "
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"Mais après le dîner bien entendu. Bon j’admets qu'en même que c'était très "
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"intelligent de fuir plutôt que de te faire battre l'arrière-train. »"
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#. -- [EVENT] --Tutorial1(0)@@+[NODE]14@@[OUT]1
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msgid "End"
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msgstr "Fin"
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#. -- [EVENT] --Tutorial1(0)@@+[NODE]15@@[STORY]
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msgid ""
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"'Nothing of that sort, lad. The cards you play represent *you*, with all "
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"your strengths, weaknesses and abilities. That sword you've got there - you "
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"can use it against the rats and you will gain skill in the card game because "
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"of it.'"
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msgstr ""
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"« Rien de tout ça gamin. Les cartes que tu mets en jeu symbolise ta force, "
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"tes faiblesses et compétences. Cette épée que tu tiens par exemple - tu peux "
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"l'utiliser contre ces rats et grâce à cela, acquérir de la maîtrise dans ce "
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"jeu de carte. »"
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#. -- [EVENT] --Tutorial1(0)@@+[NODE]15@@[OUT]1
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msgid ""
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"Phew, you thought for a minute there you could get hurt from this challenge "
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"business?"
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msgstr ""
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"Ouf, pendant une seconde vous avez vraiment cru que cette histoire de défis "
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"pouvait être quelque chose de dangereux."
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#. -- [EVENT] --Tutorial1(0)@@+[NODE]16@@[STORY]
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msgid ""
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"'Sure you can, lad! The wounds you get during a challenge are as real as "
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"that jar of pickles you're about to fetch. If you're not careful, you'll "
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"have to spend the next week at the healer's hut, or your mind or spirit may "
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"suffer. Better be careful!'You're never quite sure how and when Theo comes "
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"and goes, but here you are - standing in front of grandma's cellar, ready "
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"for anything."
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msgstr ""
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"« Bien sûr que ça l'est gamin ! Les blessures que tu reçoit lors d'un défis "
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"sont aussi réelles que ce pot de cornichons que tu es sur le point de "
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"récupérer. Tu risques fort de passer tes prochains jours chez un guérisseur "
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"voire même de souffrir au niveau de ton mental ou de ton esprit, si tu n'es "
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"pas prudent. Alors fais très attention ! » Cous n'êtes jamais vraiment sûr "
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"de quand et comment Théo fait–il pour aller et venir à volonté, mais peu "
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"importe - vous y voilà, debout devant la cave de votre grand–mère, paré à "
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"toute éventualité."
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#. -- [EVENT] --Tutorial1(0)@@+[NODE]16@@[OUT]1
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msgid "Open the door and fight your way to the jar of pickles."
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msgstr "Ouvrir la porte et se frayer un chemin jusqu'au pot de cornichons."
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#. -- [EVENT] --Tutorial1(0)@@+[NODE]16@@[OUT]2
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msgid "Head back, you've got more important things to do. [EXIT TO MAIN MENU]"
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msgstr ""
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"Repartir, vous avez plus important à faire. [Quitter vers le Menu Principal]"
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#. -- [EVENT] --Tutorial2(1)@@+[NODE]2@@[STORY]
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msgid ""
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"'Thank you, brave adventurers!' - grandma tries her best to say it in as "
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"deep and smooth voice as she can, but still sounds more like the big bad "
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"wolf: 'The princess is safe. Here is your map to the treasure.'You squeak "
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"with joy and jump up vigorously, almost knocking over granny's rocking chair."
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" When you finally settle down, she continues:'When the heroes look closer at "
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"the map, they realise, that it's all mixed up. They will have to solve the "
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"puzzle to get to the treasure.'She gives you one of her serious looks:'But "
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"it's only a story, right? Now off to bed you two!'"
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msgstr ""
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"« Merci à vous, braves aventuriers ! », vous remercie votre grand–mère qui "
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"fait de son mieux pour vous le dire d'une voix aussi douce et profonde "
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"possible, bien que cela ressemble plus à une voix du grand méchant loup : "
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"« La princesse est sauve. Voici votre carte au trésor. » Vous vous "
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"réjouissez d'un cri aigu et sautillez de joie sans fatigue, en ayant failli "
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"renversé au passage la chaise à bascule de votre mamie. Une fois calmés, "
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"elle continue vous disant :« Les héros examinent de plus près la carte "
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"jusqu'à se rendre compte...que tout était mélangé. Ils devront donc résoudre "
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"cette énigme afin d'obtenir le trésor. » Elle vous fait l'un de ces regards "
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"sérieux : « Mais ça n'est qu'une histoire, n'est–ce pas ? Aller ! "
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"Maintenant, au lit vous deux ! »"
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#. -- [EVENT] --Tutorial2(1)@@+[NODE]2@@[OUT]1
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msgid "Wait for nan to leave and look at the map."
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msgstr "Attendre que votre grand–mère s'en aille, puis observer la carte."
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#. -- [EVENT] --Tutorial2(1)@@+[NODE]3@@[STORY]
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msgid ""
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"You hear Theodore's voice again:'Challenges can also be used to test your "
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"group's intellectual abilities. But unlike when you faced the rats, this "
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"time, you will be challenged by a concept.\"Concepts\" is a general term and "
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"covers all situations where you do not fight against characters. Climbing a "
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"cliff, spotting danger, solving a puzzle or performing a ritual are all "
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"examples of a challenge versus concept.Concepts are represented by cards "
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"just as characters are, but in all concept challenges only the natural "
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"abilities of your characters count. Any equipment they have is disregarded. "
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"Other rules remain the same.'"
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msgstr ""
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#. -- [EVENT] --Tutorial2(1)@@+[NODE]3@@[OUT]1
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msgid "Okay, begin the mental challenge."
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msgstr ""
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#. -- [EVENT] --Tutorial2(1)@@+[NODE]5@@[STORY]
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msgid ""
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"You hear nan laugh behind you:'Well done my little adventurers! There, in "
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"the middle of a meadow, you see a table, full of goodies!\"And having said "
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"that, granny produces a bowl of fruit and beetle jelly - your favourites."
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"'Now, this time, off to bed, for real!'But, as usual, there's only one "
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"answer one can expect..."
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msgstr ""
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#. -- [EVENT] --Tutorial2(1)@@+[NODE]5@@[OUT]1
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#. -- [EVENT] --Tutorial2(1)@@+[NODE]9@@[OUT]1
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msgid "Noooo... one more story! Pleeeease!"
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msgstr ""
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#. -- [EVENT] --Tutorial2(1)@@+[NODE]6@@[STORY]
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msgid ""
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"Nan sighs. Knowing that it's late and seeing how hard you tried, she gives "
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"you some clues and you feel smarter. She asks:'I know I said bedtime before, "
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"but do you want to try again?'"
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msgstr ""
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#. -- [EVENT] --Tutorial2(1)@@+[NODE]6@@[OUT]1
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#. -- [EVENT] --Tutorial3(2)@@+[NODE]8@@[OUT]1
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msgid "Yes."
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msgstr ""
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#. -- [EVENT] --Tutorial2(1)@@+[NODE]6@@[OUT]2
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msgid "No."
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msgstr ""
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#. -- [EVENT] --Tutorial2(1)@@+[NODE]6@@[OUT]3
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msgid "Fall asleep. [EXIT TO MENU]"
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msgstr ""
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#. -- [EVENT] --Tutorial2(1)@@+[NODE]9@@[STORY]
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msgid ""
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"'Okay, it's getting late, time for bed.' - says grandma and closes her book:"
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"'Make sure you wash your feet!'But, as usual, there's only one answer one "
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"can expect..."
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msgstr ""
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#. -- [EVENT] --Tutorial2(1)@@+[NODE]10@@[STORY]
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msgid ""
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"Nan takes a deep breath, she looks tired herself but determined to keep her "
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"authority:'Now you listen to me rascals, if you want to hear another story, "
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"it will be tomorrow. You want night demons or wolves to come snatch you up "
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"for being naughty?'You look at each other. The threat of the night mares, or "
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"worse, chills your bones, but winning with nan would be so exciting."
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msgstr ""
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#. -- [EVENT] --Tutorial2(1)@@+[NODE]10@@[OUT]1
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msgid "Story! Story! Story!"
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msgstr ""
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#. -- [EVENT] --Tutorial2(1)@@+[NODE]12@@[STORY]
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msgid ""
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"You really thought you had her, but then she pulls the old nan card, leans "
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"back in her chair, and closes her eyes and snores.Quietly, you slide the "
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"book from her hands, hoping to find another story.As the moon shines through "
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"your window, you hear wolves howling in the distance and the wind rustling "
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"in the yard..."
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msgstr ""
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#. -- [EVENT] --Tutorial2(1)@@+[NODE]12@@[OUT]1
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#. -- [EVENT] --Tutorial2(1)@@+[NODE]13@@[OUT]1
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msgid "The End."
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msgstr ""
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#. -- [EVENT] --Tutorial2(1)@@+[NODE]13@@[STORY]
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msgid ""
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"That nan is no joker. She crosses her arms and raises her brow at you and "
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"you know the fun is over. You rush to bed obediently.As the moon shines "
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"through your window, you hear wolves howling in the distance and the wind "
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"rustling in the yard..."
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msgstr ""
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#. -- [EVENT] --Tutorial3(2)@@+[NODE]2@@[STORY]
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msgid ""
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"Drunk and jolly you make your way home from a good game of dice. A heavy "
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"purse jingles at your belt. The sun is setting but the air is still warm, so "
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"the long walk home doesn't bother you.The path leads through a small "
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"woodland and as you were about to take the last turn towards home, some "
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"ruffians jump out from behind a bush:'Your money or your lives!' - shouts "
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"the smallest of them with a squeaky voice."
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msgstr ""
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#. -- [EVENT] --Tutorial3(2)@@+[NODE]2@@[OUT]1
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msgid ""
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"Your dwarven pride is slightly wounded at this brazen display of ignorance. "
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"Tell them to beat it before they spoil your good day. "
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msgstr ""
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#. -- [EVENT] --Tutorial3(2)@@+[NODE]3@@[STORY]
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msgid ""
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"They look at each other and then back at your sack of coins.'We ain't scared "
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"of your kind, we'll take ya!'They are either brave, stupid or desperate."
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msgstr ""
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#. -- [EVENT] --Tutorial3(2)@@+[NODE]3@@[OUT]1
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msgid "Fight!"
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msgstr ""
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#. -- [EVENT] --Tutorial3(2)@@+[NODE]5@@[STORY]
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msgid ""
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"You beat their silly arses to a pulp and make them run:'Sorry, sorry master "
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"dwarf, we'll go now!'You return home, and hopefully, confident enough to "
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"face any challenge Thea may throw you."
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msgstr ""
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#. -- [EVENT] --Tutorial3(2)@@+[NODE]5@@[OUT]1
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msgid "Watch them leave."
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msgstr ""
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#. -- [EVENT] --Tutorial3(2)@@+[NODE]6@@[STORY]
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msgid ""
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"Congratulations!You have completed our tutorial and learnt the basics of our "
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"card game mechanics. Remember, you can always replay this if you need to "
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"refresh any information.Now go face the real Thea, if you dare!"
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msgstr ""
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#. -- [EVENT] --Tutorial3(2)@@+[NODE]6@@[OUT]1
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msgid "End tutorial and return to the Main Menu"
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msgstr ""
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#. -- [EVENT] --Tutorial3(2)@@+[NODE]8@@[STORY]
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msgid ""
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"Ouch, dwarf or no dwarf, they beat you badly!For now, you have been healed."
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"Would you like a rematch?"
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msgstr ""
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#. -- [EVENT] --Tutorial3(2)@@+[NODE]8@@[OUT]2
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msgid "No, they beat me, but I get the rules now."
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msgstr ""
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