Browse Source

Add source files for v622

master
LecygneNoir 4 years ago
parent
commit
b81d2d264a
25 changed files with 16059 additions and 76 deletions
  1. +54
    -15
      Database/game_files/DATABASE_DES_LOCALIZATION.xml
  2. +30
    -1
      Database/game_files/DATABASE_QUEST_LOCALIZATION.xml
  3. +3
    -1
      Database/game_files/DATABASE_UI_LOCALIZATION.xml
  4. +182
    -22
      Database/pot/DATABASE_DES_LOCALIZATION.pot
  5. +105
    -11
      Database/pot/DATABASE_QUEST_LOCALIZATION.pot
  6. +12
    -0
      Database/pot/DATABASE_UI_LOCALIZATION.pot
  7. +2
    -2
      Modules/game_files/Alphaclan.txt
  8. +4332
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      Modules/game_files/Awakening DLC.txt
  9. +1
    -1
      Modules/game_files/Bandits attack.txt
  10. +1
    -1
      Modules/game_files/CampEncounters.txt
  11. +1
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      Modules/game_files/Generic.txt
  12. +3078
    -0
      Modules/game_files/Haloween DLC.txt
  13. +1
    -1
      Modules/game_files/Misc Encounters.txt
  14. +1
    -1
      Modules/game_files/Natural disaster.txt
  15. +1
    -1
      Modules/game_files/Nightdemons.txt
  16. +3
    -3
      Modules/game_files/Quarry.txt
  17. +1
    -1
      Modules/game_files/Slavyan.txt
  18. +6
    -6
      Modules/game_files/VOLH DLC.txt
  19. +1
    -1
      Modules/game_files/Woodlandkin.txt
  20. +6
    -6
      Modules/game_files/mChapter 1.txt
  21. +4931
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      Modules/pot/Awakening DLC.pot
  22. +2
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      Modules/pot/Generic.pot
  23. +3299
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      Modules/pot/Haloween DLC.pot
  24. +1
    -1
      Modules/pot/Nightdemons.pot
  25. +5
    -1
      Modules/pot/VOLH DLC.pot

+ 54
- 15
Database/game_files/DATABASE_DES_LOCALIZATION.xml View File

@ -626,6 +626,10 @@
<Entry Key="DES_SUBRACE_HUM_WOJ_DES" Val="A seasoned fighter. Proficient in Physical challenges, strong and tough."/>
<Entry Key="DES_SUBRACE_HUM_CRAFTSMAN" Val="Human Craftsman"/>
<Entry Key="DES_SUBRACE_HUM_CRAFTSMAN_DES" Val="Specialises in crafting items and construction."/>
<Entry Key="DES_SUBRACE_HUM_CRAFTSMAN_NEEDLER" Val="Human Craftsman"/>
<Entry Key="DES_SUBRACE_HUM_CRAFTSMAN_NEEDLER_DES" Val="An odd shoemaker you met when a dragon attacked your people. He was determined to have a virgin princess as reward for his clever dragon slaying idea, but he settled for coming along with you."/>
<Entry Key="DES_SUBRACE_HUM_INVENTOR" Val="Human Inventor"/>
<Entry Key="DES_SUBRACE_HUM_INVENTOR_DES" Val="Specialises in inventing. They also know how to craft items and construct structures."/>
<Entry Key="DES_SUBRACE_HUM_GATHERER" Val="Human Gatherer"/>
<Entry Key="DES_SUBRACE_HUM_GATHERER_DES" Val="Swift hands and sharp eyes make them proficient at harvesting resources."/>
<Entry Key="DES_SUBRACE_HUM_HUNTER" Val="Human Hunter"/>
@ -2556,7 +2560,7 @@
<Entry Key="DES_SKILL_SEEDS_GROW" Val="Grow Seeds"/>
<Entry Key="DES_SKILL_SEEDS_GROW_DES" Val="Pineconettes grow fast near Nai-Ysir..."/>
<Entry Key="DES_SKILL_PUMPKIN_HELLFIRE" Val="Pumpkin Hellfire"/>
<Entry Key="DES_SKILL_PUMPKIN_HELLFIRE_DES" Val="Your pumpkin is fragile like a glass bottle. But be warned that inside it there is hellfire hidden so you better not brake it!"/>
<Entry Key="DES_SKILL_PUMPKIN_HELLFIRE_DES" Val="Your pumpkin is fragile like a glass bottle. But be warned that inside it there is hellfire hidden so you better not break it!"/>
<Entry Key="DES_SKILL_VIGOUR_DRAIN" Val="Drain Vigour"/>
<Entry Key="DES_SKILL_VIGOUR_DRAIN_DES" Val="Attack that damages your target's combat attributes and makes yours stronger."/>
<Entry Key="DES_SKILL_OVERENCUMBERED" Val="Over Encumbered"/>
@ -2734,6 +2738,16 @@
<Entry Key="DES_SKILL_CAMP_GATHERING_RANGE_DES" Val="Camping groups receive +1 gathering range."/>
<Entry Key="DES_SKILL_NIGHT_POWER" Val="Night Power"/>
<Entry Key="DES_SKILL_NIGHT_POWER_DES" Val="The character is blessed with the power of the night demons. During nights, they become more powerful."/>
<Entry Key="DES_SKILL_NATURAL_ARMOUR" Val="Natural Armour"/>
<Entry Key="DES_SKILL_NATURAL_ARMOUR_DES" Val="The character is blessed with the +4 Physical and Mental Shielding."/>
<Entry Key="DES_SKILL_NIGHT_WALKER" Val="Night Walker"/>
<Entry Key="DES_SKILL_NIGHT_WALKER_DES" Val="The character is blessed with +1 MP during night turns."/>
<Entry Key="DES_SKILL_SPARK" Val="Spark Strike"/>
<Entry Key="DES_SKILL_SPARK_DES" Val="The character is blessed with the knowledge of Spark Strike skill."/>
<Entry Key="DES_SKILL_IMPROVISE" Val="Improvise"/>
<Entry Key="DES_SKILL_IMPROVISE_DES" Val="The character is great at creating something to attack or defend with, from anything that's at hand."/>
<Entry Key="DES_SKILL_IMPROVISE_ARMOUR" Val="Improvised Cover"/>
<Entry Key="DES_SKILL_IMPROVISE_ARMOUR_DES" Val="The character is able to shield themselves using anything they can hold."/>
<Entry Key="DES_SKILL_PET_HORSE" Val="Horse"/>
<Entry Key="DES_SKILL_PET_HORSE_DES" Val="Increases movement and group carry limits."/>
@ -2961,6 +2975,7 @@
<Entry Key="DES_SUBSKILL_ICE_SPIKE" Val="Ice Spike"/>
<Entry Key="DES_SUBSKILL_ICE_SPIKE_DES" Val="Stun attack and damage to one target."/>
<Entry Key="DES_SUBSKILL_LIGHTNING" Val="Lightning Strike"/>
<Entry Key="DES_SUBSKILL_SPARK" Val="Spark Strike"/>
<Entry Key="DES_SUBSKILL_LIGHTNING_DES" Val="Damages a single opponent selected at random."/>
<Entry Key="DES_SUBSKILL_BLOODY_SACRIFICE" Val="Sacrificial Blood"/>
<Entry Key="DES_SUBSKILL_BLOODY_SACRIFICE_DES" Val="The caster deals Essence True Damage to themselves and then applies that damage, multiplied by the skill power, as an attack."/>
@ -2997,8 +3012,6 @@
<Entry Key="DES_SUBSKILL_BLOOD_PROTECTION_S_ALL_DES" Val="Increase Shielding of all allies at the cost of 20% of the caster's current health."/>
<Entry Key="DES_SUBSKILL_PROTECTING_OTHERS" Val="Protect Others"/>
<Entry Key="DES_SUBSKILL_PROTECTING_OTHERS_DES" Val="Increase Shielding of 1 to 3 selected allies."/>
<Entry Key="DES_SUBSKILL_ENTER_DMG" Val="Increase Shielding of 1 to 3 selected allies."/>
<Entry Key="DES_SUBSKILL_ENTER_DMG_DES" Val="Increase Shielding of 1 to 3 selected allies."/>
<Entry Key="DES_SUBSKILL_MIMIC_FRIEND_HEALTH" Val="Mimic Hit Points"/>
<Entry Key="DES_SUBSKILL_MIMIC_FRIEND_HEALTH_DES" Val="Copies the current hit points of another ally."/>
<Entry Key="DES_SUBSKILL_SELF_PROTECTION_M_S" Val="Self Protection"/>
@ -3040,7 +3053,7 @@
<Entry Key="DES_SUBSKILL_SUMMON_UNLIVING" Val="Summon Unliving"/>
<Entry Key="DES_SUBSKILL_SUMMON_UNLIVING_DES" Val="{COLOR:red}Only one copy of this character is permitted on the battlefield at any time.{END_COLOR}\nSummon 2 Unliving to a melee spot on your side of the battlefield."/>
<Entry Key="DES_SUBSKILL_SUMMON_UNLIVING_RAT" Val="Summon Unliving Rat"/>
<Entry Key="DES_SUBSKILL_SUMMON_UNLIVING_RAT_DES" Val="{COLOR:red}Only one copy of this character is permitted on the battlefield at any time.{END_COLOR}\nSummon 2 Unliving to a melee spot on your side of the battlefield."/>
<Entry Key="DES_SUBSKILL_SUMMON_UNLIVING_RAT_DES" Val="{COLOR:red}Only one copy of this character is permitted on the battlefield at any time.{END_COLOR}\nSummon up to 2 Unliving Rats to melee spots on your side of the battlefield."/>
<Entry Key="DES_SUBSKILL_SUMMON_UNLIVING_ARCHERS_ITEM" Val="Summon Unliving Archers"/>
<Entry Key="DES_SUBSKILL_SUMMON_UNLIVING_ARCHERS_ITEM_DES" Val="{COLOR:red}Only one copy of this character is permitted on the battlefield at any time.{END_COLOR}\nSummon 2 Unliving archers to a ranged or melee spot on your side of the battlefield."/>
<Entry Key="DES_SUBSKILL_SUMMON_WILD_BEAST" Val="Summon Wild Beast"/>
@ -3294,6 +3307,8 @@
<Entry Key="DES_SUBSKILL_MIGHTY_ROAR_DES" Val="{COLOR:red}This subskill does not attack hand if battlefield is empty.{END_COLOR}\nEnemies affected by this subskill will suffer increased Delay and receive damage."/>
<Entry Key="DES_SUBSKILL_POISON_DUST" Val="Poison Dust"/>
<Entry Key="DES_SUBSKILL_POISON_DUST_DES" Val="Melee attack dealing poison damage to 3 opponents in a horizontal line."/>
<Entry Key="DES_SUBSKILL_POISON_BOMB" Val="Poison Bomb"/>
<Entry Key="DES_SUBSKILL_POISON_BOMB_DES" Val="Range attack dealing poison damage to 3 opponents in a horizontal line."/>
<Entry Key="DES_SUBSKILL_SNEAK_ATTACK" Val="Sneak Attack"/>
<Entry Key="DES_SUBSKILL_SNEAK_ATTACK_DES" Val="Targets a single enemy anywhere on the battlefield dealing poison damage."/>
<Entry Key="DES_SUBSKILL_EERIE_THROWING_AXE" Val="Ghostly Axe"/>
@ -3319,7 +3334,7 @@
<Entry Key="DES_SUBSKILL_CHAIN_LIGHTNING" Val="Chain Lightning"/>
<Entry Key="DES_SUBSKILL_CHAIN_LIGHTNING_DES" Val="Damages 1-6 random targets."/>
<Entry Key="DES_SUBSKILL_FAST_MULTI_THROW_2" Val="Double Toss"/>
<Entry Key="DES_SUBSKILL_FAST_MULTI_THROW_2_DES" Val="Ranged attack that hits up to two targets."/>
<Entry Key="DES_SUBSKILL_FAST_MULTI_THROW_2_DES" Val="Ranged attack, targets any enemies, unless an enemy is standing in melee row opposite to you."/>
<Entry Key="DES_SUBSKILL_BLESSED_ARMOUR" Val="Blessed Armour"/>
<Entry Key="DES_SUBSKILL_BLESSED_ARMOUR_DES" Val="Increases Shielding and Combat Attributes of an ally once per round."/>
<Entry Key="DES_SUBSKILL_ESSENCE_SKIN" Val="Second Skin"/>
@ -3643,10 +3658,10 @@
<Entry Key="DES_TRAIT_ADD_DEMON_YOUNG_HOHLICK_DES" Val="Begin with an additional character - a Young Hohlick (Forest Demon)."/>
<Entry Key="DES_TRAIT_ADD_BASIC_PACK_FOOD" Val="Granny's Pantry"/>
<Entry Key="DES_TRAIT_ADD_BASIC_PACK_FOOD_DES" Val="Begin with a 10-15x of basic food and 1 piece of equipment."/>
<Entry Key="DES_TRAIT_FRIENDLY_FACE" Val="Friendly Face"/>
<Entry Key="DES_TRAIT_FRIENDLY_FACE_DES" Val="Each faction starts with 7 points of loyalty towards you except Orks and Night/ Light Demons."/>
<Entry Key="DES_TRAIT_FRIEND_OF_THE_FOREST" Val="Elves Interest"/>
<Entry Key="DES_TRAIT_FRIEND_OF_THE_FOREST_DES" Val="Elves faction starts with 15 points of loyalty towards you."/>
<Entry Key="DES_TRAIT_FRIENDLY_FACE" Val="Lada Bleassing - Friendly Face"/>
<Entry Key="DES_TRAIT_FRIENDLY_FACE_DES" Val="Each faction starts with 5 points of loyalty towards you except Orks and Night/ Light Demons."/>
<Entry Key="DES_TRAIT_FRIEND_OF_THE_FOREST" Val="Mokosh Blessing - Elves Interest"/>
<Entry Key="DES_TRAIT_FRIEND_OF_THE_FOREST_DES" Val="Elves faction starts with 18 points of loyalty towards you."/>
<Entry Key="DES_TRAIT_START_LOYALTY_DEMONS" Val="Demonic Loyalty"/>
<Entry Key="DES_TRAIT_START_LOYALTY_DEMONS_DES" Val="Starting faction loyalty for all demon factions raises to 10."/>
<Entry Key="DES_TRAIT_FAMILIAR_AREA" Val="Familiar Area"/>
@ -3654,8 +3669,8 @@
<Entry Key="DES_TRAIT_LOGIC_WALL" Val="Logic Wall"/>
<!--<Entry Key="DES_TRAIT_LOGIC_WALL_DES" Val="All your characters will share an additional pool of 20 Mental Hit Points, divided equally between them."/>-->
<Entry Key="DES_TRAIT_LOGIC_WALL_DES" Val="All your followers get +4 mental and spiritual shielding."/>
<Entry Key="DES_TRAIT_SEAL_OF_STRENGTH" Val="Seal of Strength"/>
<Entry Key="DES_TRAIT_SEAL_OF_STRENGTH_DES" Val="The Chosen starts with +3 strength bonus."/>
<Entry Key="DES_TRAIT_SEAL_OF_STRENGTH" Val="Zorya Blessing - Seal of Strength"/>
<Entry Key="DES_TRAIT_SEAL_OF_STRENGTH_DES" Val="Characters starts with +2 strength bonus."/>
<Entry Key="DES_TRAIT_FAMILY_WEAPON" Val="Family Weapon"/>
<Entry Key="DES_TRAIT_FAMILY_WEAPON_DES" Val="You start with a family heirloom - a quality weapon."/>
<Entry Key="DES_TRAIT_FAMILY_ARMOUR" Val="Family Armour"/>
@ -3690,7 +3705,7 @@
<Entry Key="DES_TRAIT_BETTER_OFF_ALONE_DES" Val="[PLACECHOLDER] Starting group will not be available on start. You are only limited to 2 character points but that character have 125% starting attributes."/>
<Entry Key="DES_TRAIT_EASIER_CRAFTING" Val="Crafting Adept"/>
<Entry Key="DES_TRAIT_EASIER_CRAFTING_DES" Val="Crafting is 10% cheaper."/>
<Entry Key="DES_TRAIT_ADDITIONAL_RESEARCH_POINTS" Val="Additional Research"/>
<Entry Key="DES_TRAIT_ADDITIONAL_RESEARCH_POINTS" Val="Vales Blessing - Additional Research"/>
<Entry Key="DES_TRAIT_ADDITIONAL_RESEARCH_POINTS_DES" Val="Begin the game with 4 additional Advancement Points."/>
<Entry Key="DES_TRAIT_FOUR_LEGS_FRIEND" Val="Four-legged Friend"/>
<Entry Key="DES_TRAIT_FOUR_LEGS_FRIEND_DES" Val="Begin with your very own four-legged friend."/>
@ -3736,10 +3751,18 @@
<Entry Key="DES_TRAIT_TOUGH_GUY_DES" Val="Your followers get +10% Health but have an additional 5% chance to die when their Health is below 30%."/>
<Entry Key="DES_TRAIT_DEMONIC_POSSESSION" Val="Demonic Possession"/>
<Entry Key="DES_TRAIT_DEMONIC_POSSESSION_DES" Val="The Chosen gets +15 Health and +30 Spiritual Shielding, but -80% Mysticism and Destiny."/>
<Entry Key="DES_TRAIT_SHADOW_PROTECTION" Val="Divine Protection"/>
<Entry Key="DES_TRAIT_SHADOW_PROTECTION_DES" Val="Penalty for forfeiting a challenge is halved."/>
<Entry Key="DES_TRAIT_NIGHT_WALKER" Val="Horos's Blessing - Night Walker"/>
<Entry Key="DES_TRAIT_NIGHT_WALKER_DES" Val="Your followers get +1 Movement Point during night turns."/>
<Entry Key="DES_TRAIT_MAGIC_SCROLL" Val="Magic Scroll"/>
<Entry Key="DES_TRAIT_MAGIC_SCROLL_DES" Val="You start with a good quality magic scroll."/>
<Entry Key="DES_TRAIT_BRAINER" Val="Morena's Blessing - Sharp Mind"/>
<Entry Key="DES_TRAIT_BRAINER_DES" Val="The Chosen starts with +2 Intellect and +2 Wisdom."/>
<Entry Key="DES_TRAIT_NATURAL_ARMOUR" Val="Svarog's Blessing - Natural Armour"/>
<Entry Key="DES_TRAIT_NATURAL_ARMOUR_DES" Val="The Chosen starts with +8 Physical and Mental Shielding."/>
<Entry Key="DES_TRAIT_SPARK" Val="Perun's Blessing - Electric Spark"/>
<Entry Key="DES_TRAIT_SPARK_DES" Val="The Chosen starts with an offensive skill - Spark. The skill is based on Destiny and works in physical and spiritual combat."/>
<Entry Key="DES_TRAIT_ADD_CHARACTER_INVENTOR" Val="Add Character - Inventor"/>
<Entry Key="DES_TRAIT_ADD_CHARACTER_INVENTOR_DES" Val="Begin with an additional character - a Human Inventor."/>
<!-- TOOLTIPS -->
@ -4029,8 +4052,16 @@
<Entry Key="DES_TOOLTIP_LARGE_DES" Val="World Size - Large"/>
<Entry Key="DES_TOOLTIP_CURRENT_TASK" Val="Current Task"/>
<Entry Key="DES_TOOLTIP_CURRENT_TASK_DES" Val="This character is currently assigned to a task."/>
<Entry Key="DES_TOOLTIP_CHARACTERS_LIST" Val="Characters List (`)"/>
<Entry Key="DES_TOOLTIP_CHARACTERS_LIST" Val="Characters List (F1)"/>
<Entry Key="DES_TOOLTIP_CHARACTERS_LIST_DES" Val="A global list of characters with the most important information available at a glance. Can be opened from anywhere."/>
<Entry Key="DES_TOOLTIP_MATERIAL_ESSENCE" Val="Essence from Material"/>
<Entry Key="DES_TOOLTIP_MATERIAL_ESSENCE_DES" Val="Shows all Essence that comes from the selected material and the amount that is needed for crafting. Better materials grant more Essence."/>
<Entry Key="DES_TOOLTIP_CURRENT_ESSENCE" Val="Current Essence"/>
<Entry Key="DES_TOOLTIP_CURRENT_ESSENCE_DES" Val="Shows the total amount of Essence that will be used to construct this item. Essence comes from materials and directly affects the skill level of the item - the higher the better."/>
<Entry Key="DES_TOOLTIP_CURRENT_ESSENCE_TYPES" Val="Essence Types"/>
<Entry Key="DES_TOOLTIP_CURRENT_ESSENCE_TYPES_DES" Val="Shows up to two highest types of Essence for this craft. Weapons acquire different attack types depending on the type of Essence used."/>
<Entry Key="DES_TOOLTIP_ITEM_SKILL_LEVEL_BAR" Val="Item Skill Level"/>
<Entry Key="DES_TOOLTIP_ITEM_SKILL_LEVEL_BAR_DES" Val="This bar fills as you increase the amount of Essence used in the craft. Each full part of the bar increases the level of the item's skill and thus its power."/>
<!-- LOCATIONS AND GROUPS -->
@ -4069,7 +4100,11 @@
<Entry Key="DES_GROUP_UNLIVING" Val="Unliving"/>
<Entry Key="DES_GROUP_SPIRITS" Val="Spirits"/>
<Entry Key="DES_GROUP_DRAGON" Val="Dragon"/>
<Entry Key="DES_GROUP_DRAGONS" Val="Dragons"/>
<Entry Key="DES_GROUP_ZMEY" Val="Zmey"/>
<Entry Key="DES_GROUP_ZMEYS" Val="Zmeys"/>
<Entry Key="DES_GROUP_DRAGON_ZMEYS" Val="Dragon and Zmeys"/>
<Entry Key="DES_GROUP_ZMEY_DRAGONS" Val="Zmey and Dragons"/>
<Entry Key="DES_GROUP_TROLLS" Val="Trolls"/>
<Entry Key="DES_GROUP_BEASTS_OF_DARKNESS" Val="Beasts of Darkness"/>
<Entry Key="DES_GROUP_GUARDIAN_STATUES" Val="Guardian Statues"/>
@ -4170,6 +4205,10 @@
<Entry Key="DES_SET_ICE_CAVE" Val="Ice Cave"/>
<Entry Key="DES_SET_CRASHED_SHIP" Val="Crashed Ship"/>
<Entry Key="DES_HUM_VILLAGE_HALLOWEEN" Val="Creapy Vilage"/>
<Entry Key="DES_SET_UNLI_DRAGON_NEST" Val="Unliving Dragons' Lair"/>
<Entry Key="DES_SET_DRAGON_NEST" Val="Dragons' Lair"/>
<Entry Key="DES_SET_DRAGON_ZMEY_NEST" Val="Dragons' and Zmay' Lair"/>
<Entry Key="DES_SET_ZMEY_DRAGON_NEST" Val="Zmay' and Dragons' Lair"/>
<!-- BIOME TERRAINS -->

+ 30
- 1
Database/game_files/DATABASE_QUEST_LOCALIZATION.xml View File

@ -541,7 +541,36 @@
<Entry Key="QUEST_HALLOW_FORE_DES7" Val="The forefather sculptures stand still, silent. Their eyes are hallow but there are blood stains on the wood too."/>
<Entry Key="QUEST_HALLOW_WOOD_DES1" Val="You found the lodge and within it, a bloody massacre. Dark forces seem to be at work here, best speak to Tomislav back at the village again. "/>
<Entry Key="QUEST_LOG18" Val="Vavel Dragon"/>
<Entry Key="QUEST_VAVELINV" Val="A dragon threatens your village."/>
<Entry Key="QUEST_VAVELINV_DES" Val="Some of your folk have been hurt already, but you got information on a man that could help you rid of the beast."/>
<Entry Key="QUEST_VAVEL1" Val="You found a cobbler, named Needler."/>
<Entry Key="QUEST_VAVEL1_DES" Val="He claims he can defeat the dragon, but needs some supplies first. He also demands a virgin princess as his reward... You agreed to get him the supplies and speak of rewards later."/>
<Entry Key="QUEST_VAVEL1_DES2" Val="He claims he can defeat the dragon, but needs some supplies first. He also demands a virgin princess as his reward... You left."/>
<Entry Key="QUEST_VAVEL2" Val="You found Needler again and the dragon too."/>
<Entry Key="QUEST_VAVEL2_DES" Val="You gave Needler the supplies and managed to trick the dragon. The beast died."/>
<Entry Key="QUEST_VAVEL2_DES2" Val="You decided to just kill the dragon. Needler was not pleased."/>
<Entry Key="QUEST_VAVEL2_DES3" Val="You tried to get rid of the dragon, but failed. The beast ate one of you and flew away."/>
<Entry Key="QUEST_VAVEL2_DES4" Val="You left."/>
<Entry Key="QUEST_LOG19" Val="King Arathor"/>
<Entry Key="QUEST_ARATH" Val="You met King Arathor."/>
<Entry Key="QUEST_ARATH_DES" Val="He asked you to retrieve a sword from a stone and you did it. He gave you a treasure map."/>
<Entry Key="QUEST_ARATH_DES2" Val="He asked you to retrieve a sword from a stone, you did it, but then took the sword for yourself."/>
<Entry Key="QUEST_ARATH_DES3" Val="He asked you to retrieve a sword from a stone, killed him."/>
<Entry Key="QUEST_ARATH_DES4" Val="You left."/>
<Entry Key="QUEST_ARATH_DES5" Val="He asked you to retrieve a sword from a stone, you failed to do it."/>
<Entry Key="QUEST_ARATHCAVE" Val="You found the place from Arathor's treasure map."/>
<Entry Key="QUEST_ARATHCAVE_DES" Val="The way forward was blocked by a troll. You left."/>
<Entry Key="QUEST_ARATHCAVE_DES2" Val="The way forward was blocked by a troll. You managed to pass the bridge. You can now find the treasure."/>
<Entry Key="QUEST_ARATHCAVE_DES3" Val="The way forward was blocked by a troll. You failed to cross."/>
<Entry Key="QUEST_ARATHLADY" Val="You found the final place from Arathor's treasure map."/>
<Entry Key="QUEST_ARATHLADY_DES" Val="And you received your reward as promised."/>
<Entry Key="QUEST_ARATHCHEST_DES" Val="You found the treasure you were searching for."/>
<Entry Key="QUEST_ARATHCHEST_DES2" Val="You left."/>
<Entry Key="QUEST_ARATHCHEST_DES3" Val="There was no treasure."/>

+ 3
- 1
Database/game_files/DATABASE_UI_LOCALIZATION.xml View File

@ -924,9 +924,11 @@
<Entry Key="UI_SAME_SPOT" Val="Same Hex Only"/>
<Entry Key="UI_FORFEIT" Val="Forfeit"/>
<Entry Key="UI_WORLD_SHAPE" Val="World Shape"/>
<Entry Key="UI_WORLD_SIZE" Val="World Size"/>
<Entry Key="UI_ABUNDANT_CHARACTERS" Val="8, +2 Free Characters"/>
<Entry Key="UI_CRAFTING_RESOURCES_FILTER" Val="Crafting Resources"/>
<Entry Key="UI_ACTIVE_QUESTS2" Val="Active Quests:"/>
<Entry Key="UI_CHARACTERS_LIST" Val="Characters List"/>
<Entry Key="UI_TAG" Val="Tag"/>
<Entry Key="UI_TARGETS_LIST" Val="Targets List"/>
</LOC_LIBRARY-UI>
</DATABASE_UI_LOCALIZATION-NO_HSH>

+ 182
- 22
Database/pot/DATABASE_DES_LOCALIZATION.pot View File

@ -2701,7 +2701,10 @@ msgstr ""
msgid "A seasoned fighter. Proficient in Physical challenges, strong and tough."
msgstr ""
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
#. DES_SUBRACE_HUM_CRAFTSMAN
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
#. DES_SUBRACE_HUM_CRAFTSMAN_NEEDLER
msgid "Human Craftsman"
msgstr ""
@ -2709,6 +2712,18 @@ msgstr ""
msgid "Specialises in crafting items and construction."
msgstr ""
#. DES_SUBRACE_HUM_CRAFTSMAN_NEEDLER_DES
msgid "An odd shoemaker you met when a dragon attacked your people. He was determined to have a virgin princess as reward for his clever dragon slaying idea, but he settled for coming along with you."
msgstr ""
#. DES_SUBRACE_HUM_INVENTOR
msgid "Human Inventor"
msgstr ""
#. DES_SUBRACE_HUM_INVENTOR_DES
msgid "Specialises in inventing. They also know how to craft items and construct structures."
msgstr ""
#. DES_SUBRACE_HUM_GATHERER
msgid "Human Gatherer"
msgstr ""
@ -10638,7 +10653,7 @@ msgid "Pumpkin Hellfire"
msgstr ""
#. DES_SKILL_PUMPKIN_HELLFIRE_DES
msgid "Your pumpkin is fragile like a glass bottle. But be warned that inside it there is hellfire hidden so you better not brake it!"
msgid "Your pumpkin is fragile like a glass bottle. But be warned that inside it there is hellfire hidden so you better not break it!"
msgstr ""
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
@ -11431,6 +11446,49 @@ msgstr ""
msgid "The character is blessed with the power of the night demons. During nights, they become more powerful."
msgstr ""
#. DES_SKILL_NATURAL_ARMOUR
msgid "Natural Armour"
msgstr ""
#. DES_SKILL_NATURAL_ARMOUR_DES
msgid "The character is blessed with the +4 Physical and Mental Shielding."
msgstr ""
#. DES_SKILL_NIGHT_WALKER
msgid "Night Walker"
msgstr ""
#. DES_SKILL_NIGHT_WALKER_DES
msgid "The character is blessed with +1 MP during night turns."
msgstr ""
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
#. DES_SKILL_SPARK
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
#. DES_SUBSKILL_SPARK
msgid "Spark Strike"
msgstr ""
#. DES_SKILL_SPARK_DES
msgid "The character is blessed with the knowledge of Spark Strike skill."
msgstr ""
#. DES_SKILL_IMPROVISE
msgid "Improvise"
msgstr ""
#. DES_SKILL_IMPROVISE_DES
msgid "The character is great at creating something to attack or defend with, from anything that's at hand."
msgstr ""
#. DES_SKILL_IMPROVISE_ARMOUR
msgid "Improvised Cover"
msgstr ""
#. DES_SKILL_IMPROVISE_ARMOUR_DES
msgid "The character is able to shield themselves using anything they can hold."
msgstr ""
#. DES_SKILL_PET_HORSE_DES
msgid "Increases movement and group carry limits."
msgstr ""
@ -12343,12 +12401,7 @@ msgstr ""
msgid "Protect Others"
msgstr ""
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
#. DES_SUBSKILL_PROTECTING_OTHERS_DES
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
#. DES_SUBSKILL_ENTER_DMG
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
#. DES_SUBSKILL_ENTER_DMG_DES
msgid "Increase Shielding of 1 to 3 selected allies."
msgstr ""
@ -12502,15 +12555,18 @@ msgid ""
"Summon a Shaman Minion to a melee spot on your side of the battlefield."
msgstr ""
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
#. DES_SUBSKILL_SUMMON_UNLIVING_DES
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
#. DES_SUBSKILL_SUMMON_UNLIVING_RAT_DES
msgid ""
"{COLOR:red}Only one copy of this character is permitted on the battlefield at any time.{END_COLOR}\n"
"Summon 2 Unliving to a melee spot on your side of the battlefield."
msgstr ""
#. DES_SUBSKILL_SUMMON_UNLIVING_RAT_DES
msgid ""
"{COLOR:red}Only one copy of this character is permitted on the battlefield at any time.{END_COLOR}\n"
"Summon up to 2 Unliving Rats to melee spots on your side of the battlefield."
msgstr ""
#. DES_SUBSKILL_SUMMON_UNLIVING_ARCHERS_ITEM
msgid "Summon Unliving Archers"
msgstr ""
@ -13352,6 +13408,14 @@ msgstr ""
msgid "Melee attack dealing poison damage to 3 opponents in a horizontal line."
msgstr ""
#. DES_SUBSKILL_POISON_BOMB
msgid "Poison Bomb"
msgstr ""
#. DES_SUBSKILL_POISON_BOMB_DES
msgid "Range attack dealing poison damage to 3 opponents in a horizontal line."
msgstr ""
#. DES_SUBSKILL_SNEAK_ATTACK_DES
msgid "Targets a single enemy anywhere on the battlefield dealing poison damage."
msgstr ""
@ -13424,7 +13488,7 @@ msgid "Double Toss"
msgstr ""
#. DES_SUBSKILL_FAST_MULTI_THROW_2_DES
msgid "Ranged attack that hits up to two targets."
msgid "Ranged attack, targets any enemies, unless an enemy is standing in melee row opposite to you."
msgstr ""
#. DES_SUBSKILL_BLESSED_ARMOUR_DES
@ -14488,19 +14552,19 @@ msgid "Begin with a 10-15x of basic food and 1 piece of equipment."
msgstr ""
#. DES_TRAIT_FRIENDLY_FACE
msgid "Friendly Face"
msgid "Lada Bleassing - Friendly Face"
msgstr ""
#. DES_TRAIT_FRIENDLY_FACE_DES
msgid "Each faction starts with 7 points of loyalty towards you except Orks and Night/ Light Demons."
msgid "Each faction starts with 5 points of loyalty towards you except Orks and Night/ Light Demons."
msgstr ""
#. DES_TRAIT_FRIEND_OF_THE_FOREST
msgid "Elves Interest"
msgid "Mokosh Blessing - Elves Interest"
msgstr ""
#. DES_TRAIT_FRIEND_OF_THE_FOREST_DES
msgid "Elves faction starts with 15 points of loyalty towards you."
msgid "Elves faction starts with 18 points of loyalty towards you."
msgstr ""
#. DES_TRAIT_START_LOYALTY_DEMONS
@ -14524,11 +14588,11 @@ msgid "All your followers get +4 mental and spiritual shielding."
msgstr ""
#. DES_TRAIT_SEAL_OF_STRENGTH
msgid "Seal of Strength"
msgid "Zorya Blessing - Seal of Strength"
msgstr ""
#. DES_TRAIT_SEAL_OF_STRENGTH_DES
msgid "The Chosen starts with +3 strength bonus."
msgid "Characters starts with +2 strength bonus."
msgstr ""
#. DES_TRAIT_FAMILY_WEAPON
@ -14664,7 +14728,7 @@ msgid "Crafting is 10% cheaper."
msgstr ""
#. DES_TRAIT_ADDITIONAL_RESEARCH_POINTS
msgid "Additional Research"
msgid "Vales Blessing - Additional Research"
msgstr ""
#. DES_TRAIT_ADDITIONAL_RESEARCH_POINTS_DES
@ -14803,12 +14867,12 @@ msgstr ""
msgid "The Chosen gets +15 Health and +30 Spiritual Shielding, but -80% Mysticism and Destiny."
msgstr ""
#. DES_TRAIT_SHADOW_PROTECTION
msgid "Divine Protection"
#. DES_TRAIT_NIGHT_WALKER
msgid "Horos's Blessing - Night Walker"
msgstr ""
#. DES_TRAIT_SHADOW_PROTECTION_DES
msgid "Penalty for forfeiting a challenge is halved."
#. DES_TRAIT_NIGHT_WALKER_DES
msgid "Your followers get +1 Movement Point during night turns."
msgstr ""
#. DES_TRAIT_MAGIC_SCROLL
@ -14819,6 +14883,38 @@ msgstr ""
msgid "You start with a good quality magic scroll."
msgstr ""
#. DES_TRAIT_BRAINER
msgid "Morena's Blessing - Sharp Mind"
msgstr ""
#. DES_TRAIT_BRAINER_DES
msgid "The Chosen starts with +2 Intellect and +2 Wisdom."
msgstr ""
#. DES_TRAIT_NATURAL_ARMOUR
msgid "Svarog's Blessing - Natural Armour"
msgstr ""
#. DES_TRAIT_NATURAL_ARMOUR_DES
msgid "The Chosen starts with +8 Physical and Mental Shielding."
msgstr ""
#. DES_TRAIT_SPARK
msgid "Perun's Blessing - Electric Spark"
msgstr ""
#. DES_TRAIT_SPARK_DES
msgid "The Chosen starts with an offensive skill - Spark. The skill is based on Destiny and works in physical and spiritual combat."
msgstr ""
#. DES_TRAIT_ADD_CHARACTER_INVENTOR
msgid "Add Character - Inventor"
msgstr ""
#. DES_TRAIT_ADD_CHARACTER_INVENTOR_DES
msgid "Begin with an additional character - a Human Inventor."
msgstr ""
#. DES_TOOLTIP_NO_FOOD
msgid "No Food Alert"
msgstr ""
@ -15978,13 +16074,45 @@ msgid "This character is currently assigned to a task."
msgstr ""
#. DES_TOOLTIP_CHARACTERS_LIST
msgid "Characters List (`)"
msgid "Characters List (F1)"
msgstr ""
#. DES_TOOLTIP_CHARACTERS_LIST_DES
msgid "A global list of characters with the most important information available at a glance. Can be opened from anywhere."
msgstr ""
#. DES_TOOLTIP_MATERIAL_ESSENCE
msgid "Essence from Material"
msgstr ""
#. DES_TOOLTIP_MATERIAL_ESSENCE_DES
msgid "Shows all Essence that comes from the selected material and the amount that is needed for crafting. Better materials grant more Essence."
msgstr ""
#. DES_TOOLTIP_CURRENT_ESSENCE
msgid "Current Essence"
msgstr ""
#. DES_TOOLTIP_CURRENT_ESSENCE_DES
msgid "Shows the total amount of Essence that will be used to construct this item. Essence comes from materials and directly affects the skill level of the item - the higher the better."
msgstr ""
#. DES_TOOLTIP_CURRENT_ESSENCE_TYPES
msgid "Essence Types"
msgstr ""
#. DES_TOOLTIP_CURRENT_ESSENCE_TYPES_DES
msgid "Shows up to two highest types of Essence for this craft. Weapons acquire different attack types depending on the type of Essence used."
msgstr ""
#. DES_TOOLTIP_ITEM_SKILL_LEVEL_BAR
msgid "Item Skill Level"
msgstr ""
#. DES_TOOLTIP_ITEM_SKILL_LEVEL_BAR_DES
msgid "This bar fills as you increase the amount of Essence used in the craft. Each full part of the bar increases the level of the item's skill and thus its power."
msgstr ""
#. DES_ENEMY_GROUP
msgid "Enemy Group"
msgstr ""
@ -16112,6 +16240,22 @@ msgstr ""
msgid "Spirits"
msgstr ""
#. DES_GROUP_DRAGONS
msgid "Dragons"
msgstr ""
#. DES_GROUP_ZMEYS
msgid "Zmeys"
msgstr ""
#. DES_GROUP_DRAGON_ZMEYS
msgid "Dragon and Zmeys"
msgstr ""
#. DES_GROUP_ZMEY_DRAGONS
msgid "Zmey and Dragons"
msgstr ""
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
#. DES_GROUP_TROLLS
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
@ -16399,6 +16543,22 @@ msgstr ""
msgid "Creapy Vilage"
msgstr ""
#. DES_SET_UNLI_DRAGON_NEST
msgid "Unliving Dragons' Lair"
msgstr ""
#. DES_SET_DRAGON_NEST
msgid "Dragons' Lair"
msgstr ""
#. DES_SET_DRAGON_ZMEY_NEST
msgid "Dragons' and Zmay' Lair"
msgstr ""
#. DES_SET_ZMEY_DRAGON_NEST
msgid "Zmay' and Dragons' Lair"
msgstr ""
#. DES_DEFAULT_MOUNTAIN
msgid "Mountains"
msgstr ""

+ 105
- 11
Database/pot/DATABASE_QUEST_LOCALIZATION.pot View File

@ -1,14 +1,3 @@
msgid ""
msgstr ""
"MIME-Version: 1.0\n"
"Content-Transfer-Encoding: 8bit\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Project-Id-Version: \n"
"POT-Creation-Date: \n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
#. QUEST_RATS_NEST
msgid "Rat's Nest"
msgstr ""
@ -2001,3 +1990,108 @@ msgstr ""
#. QUEST_HALLOW_WOOD_DES1
msgid "You found the lodge and within it, a bloody massacre. Dark forces seem to be at work here, best speak to Tomislav back at the village again. "
msgstr ""
#. QUEST_LOG18
msgid "Vavel Dragon"
msgstr ""
#. QUEST_VAVELINV
msgid "A dragon threatens your village."
msgstr ""
#. QUEST_VAVELINV_DES
msgid "Some of your folk have been hurt already, but you got information on a man that could help you rid of the beast."
msgstr ""
#. QUEST_VAVEL1
msgid "You found a cobbler, named Needler."
msgstr ""
#. QUEST_VAVEL1_DES
msgid "He claims he can defeat the dragon, but needs some supplies first. He also demands a virgin princess as his reward... You agreed to get him the supplies and speak of rewards later."
msgstr ""
#. QUEST_VAVEL1_DES2
msgid "He claims he can defeat the dragon, but needs some supplies first. He also demands a virgin princess as his reward... You left."
msgstr ""
#. QUEST_VAVEL2
msgid "You found Needler again and the dragon too."
msgstr ""
#. QUEST_VAVEL2_DES
msgid "You gave Needler the supplies and managed to trick the dragon. The beast died."
msgstr ""
#. QUEST_VAVEL2_DES2
msgid "You decided to just kill the dragon. Needler was not pleased."
msgstr ""
#. QUEST_VAVEL2_DES3
msgid "You tried to get rid of the dragon, but failed. The beast ate one of you and flew away."
msgstr ""
#. #-#-#-#-# DATABASE_QUEST_LOCALIZATION.pot.tmp #-#-#-#-#
#. QUEST_VAVEL2_DES4
#. #-#-#-#-# DATABASE_QUEST_LOCALIZATION.pot.tmp #-#-#-#-#
#. QUEST_ARATH_DES4
#. #-#-#-#-# DATABASE_QUEST_LOCALIZATION.pot.tmp #-#-#-#-#
#. QUEST_ARATHCHEST_DES2
msgid "You left."
msgstr ""
#. QUEST_LOG19
msgid "King Arathor"
msgstr ""
#. QUEST_ARATH
msgid "You met King Arathor."
msgstr ""
#. QUEST_ARATH_DES
msgid "He asked you to retrieve a sword from a stone and you did it. He gave you a treasure map."
msgstr ""
#. QUEST_ARATH_DES2
msgid "He asked you to retrieve a sword from a stone, you did it, but then took the sword for yourself."
msgstr ""
#. QUEST_ARATH_DES3
msgid "He asked you to retrieve a sword from a stone, killed him."
msgstr ""
#. QUEST_ARATH_DES5
msgid "He asked you to retrieve a sword from a stone, you failed to do it."
msgstr ""
#. QUEST_ARATHCAVE
msgid "You found the place from Arathor's treasure map."
msgstr ""
#. QUEST_ARATHCAVE_DES
msgid "The way forward was blocked by a troll. You left."
msgstr ""
#. QUEST_ARATHCAVE_DES2
msgid "The way forward was blocked by a troll. You managed to pass the bridge. You can now find the treasure."
msgstr ""
#. QUEST_ARATHCAVE_DES3
msgid "The way forward was blocked by a troll. You failed to cross."
msgstr ""
#. QUEST_ARATHLADY
msgid "You found the final place from Arathor's treasure map."
msgstr ""
#. QUEST_ARATHLADY_DES
msgid "And you received your reward as promised."
msgstr ""
#. QUEST_ARATHCHEST_DES
msgid "You found the treasure you were searching for."
msgstr ""
#. QUEST_ARATHCHEST_DES3
msgid "There was no treasure."
msgstr ""

+ 12
- 0
Database/pot/DATABASE_UI_LOCALIZATION.pot View File

@ -3864,3 +3864,15 @@ msgstr ""
#. UI_ACTIVE_QUESTS2
msgid "Active Quests:"
msgstr ""
#. UI_CHARACTERS_LIST
msgid "Characters List"
msgstr ""
#. UI_TAG
msgid "Tag"
msgstr ""
#. UI_TARGETS_LIST
msgid "Targets List"
msgstr ""

+ 2
- 2
Modules/game_files/Alphaclan.txt View File

@ -3613,7 +3613,7 @@ You find the remains of other victims caught in the webs.
You try to think of something fast, but the spiders are faster. They swarm you angrily, and all you can do is climb up to safety as quickly as possible.
[/STORY]
[OUT]Run.
[OUT]Run.
[/NODE]
+[NODE]20
@ -3703,7 +3703,7 @@ You kill the ruffians and find they did not carry much on them. Still, you did e
The ruffians beat you badly. You have to drop your food to stop them from running after you!
[/STORY]
[OUT]Run.
[OUT]Run.
[/NODE]
+[NODE]61

+ 4332
- 0
Modules/game_files/Awakening DLC.txt
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+ 1
- 1
Modules/game_files/Bandits attack.txt View File

@ -1559,7 +1559,7 @@ The warrior spits in your face and her men kick you out of the ruins, taking awa
'Ah, true warriors, good! Do with us as you will. We yield to your swords!'
[/STORY]
[OUT]Kill them all and take their stuff.
[OUT]Take only the loot you found in the ruins, and leave the orcs be.
[OUT]Take only the loot you found in the ruins, and leave the orcs be.
[/NODE]
+[NODE]55

+ 1
- 1
Modules/game_files/CampEncounters.txt View File

@ -655,7 +655,7 @@ The pack snarls and paces around you, not willing to trust a stranger.
You do, however, have a window to escape now.
[/STORY]
[OUT]Run.
[OUT]Run.
[OUT]Attack!
[/NODE]

+ 1
- 0
Modules/game_files/Generic.txt View File

@ -1377,6 +1377,7 @@ But this path is never easy. You must now choose what journey the young one will
[OUT][Horz's path] Allow your divine fate to transform the child.
[OUT][Mysticism, chance and male] Your child was born with the mark of the mystical. This path is dark and dangerous.
[OUT][Mysticism, chance and male] Your child was born with the mark of the mystical. This path is dark and dangerous.
[OUT][Lada's path] Allow your divine fate to transform the child.
[/NODE]
+[NODE]3

+ 3078
- 0
Modules/game_files/Haloween DLC.txt
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+ 1
- 1
Modules/game_files/Misc Encounters.txt View File

@ -1105,7 +1105,7 @@ You slay the nomads and their caravan is yours. You discover they were here on a
[STORY]
They beat you badly and force you to abandon some of your goods to get away.
[/STORY]
[OUT]Run.
[OUT]Run.
[/NODE]
[/EVENT]

+ 1
- 1
Modules/game_files/Natural disaster.txt View File

@ -170,7 +170,7 @@ A sudden storm catches you off guard. Lightning bolts cut through the sky and gu
[STORY]
You spot a cave that will protect you, but first you must reach it!
[/STORY]
[OUT]Run.
[OUT]Run.
[/NODE]
+[NODE]5

+ 1
- 1
Modules/game_files/Nightdemons.txt View File

@ -328,7 +328,7 @@ Will you agree to me my mistress of the night? One sweet bite and your world wil
+[NODE]72
[STORY]
'Ah, yes, children of light. Such a shame, still. I am enamoured and so shall gift you a servant so they may remind you of me. From now on, you shall be able to summon a werewolf mutt and he will be your to command. Now fare thee well, my love!'
'Ah, yes, children of light. Such a shame, still. I am enamoured and so shall gift you a night-kiss so that it may remind you of me. From now on, you shall be part of our night pack, even if only a little. Now fare thee well, my love!'
[/STORY]
[OUT]Thank him and leave, this is getting awkward.
[/NODE]

+ 3
- 3
Modules/game_files/Quarry.txt View File

@ -351,7 +351,7 @@ The dragon's might proves no exaggeration, and you have a feeling this one was s
You do not know why, but the beast allows you to flee, albeit without your bags.
[/STORY]
[OUT]Run.
[OUT]Run.
[/NODE]
+[NODE]22
@ -516,7 +516,7 @@ The scavengers look spooked and move away:
[STORY]
There are so many of them, and they look well equipped and aggressive. You think it is best to leave, now.
[/STORY]
[OUT]Run.
[OUT]Run.
[/NODE]
[/EVENT]
@ -727,7 +727,7 @@ You also hear the roaring cries of a mama troll rolling your way fast!
[STORY]
The rockers beat you badly and force you to flee.
[/STORY]
[OUT]Run.
[OUT]Run.
[/NODE]
+[NODE]28

+ 1
- 1
Modules/game_files/Slavyan.txt View File

@ -1929,7 +1929,7 @@ An armed group of Slavyans stands before you.
[STORY]
They are not interested in your words. You get chased away and beaten.
[/STORY]
[OUT]Run.
[OUT]Run.
[/NODE]
+[NODE]25

+ 6
- 6
Modules/game_files/VOLH DLC.txt View File

@ -343,7 +343,7 @@ He snaps his fingers and the dragon and all other unliving collapse in a pile of
'Ha ha, how dare you try to threaten me, fools! Time to die!'
[/STORY]
[OUT]Fight.
[OUT]Run away!
[OUT]Run away!
[/NODE]
[/EVENT]
@ -591,7 +591,7 @@ The mistress laughs in your face and moves towards you, fangs bared.
[STORY]
The male looks at you, surprised, then shrugs and walks away as his mate lunges at you with her pet cmok at her side!
[/STORY]
[OUT]Run away!
[OUT]Run away!
[OUT]Fight!
[/NODE]
@ -2564,7 +2564,7 @@ As you have completed your path of the chosen, you can now advance or even chang
[OUT][Gusla]It is time to become a true volh.
[OUT][Scavenger]Through the divine path, you are healed of the taint that scavengers carry. Become a young zerca so you may spread the good word.
[OUT][Scavenger male]Through the divine path, you are healed of the taint that scavengers carry. Become a gusla.
[OUT]Do not change -- you are happy in your own skin.
[OUT]Do not change - you are happy in your own skin.
[OUT][Snake]Evolve into a royal snake.
[OUT][Spider]Become a spider queen.
[OUT][Rat]Become a cradlepossum.
@ -2572,8 +2572,8 @@ As you have completed your path of the chosen, you can now advance or even chang
[OUT][Pineconette]The time has come to become an eldercone.
[OUT][Forest demon]Become a vily.
[OUT][Human male]Become a gusla.
[OUT][Bat]Grow into a cmok!
[OUT][Bat]Grow into a cmok!
[OUT][Human crafter] Become an inventor.
[/NODE]
[/EVENT]
@ -2615,7 +2615,7 @@ The witch shows no remorse and shrugs:
[OUT]Actually, being a rat is not so bad. Thank her for the new perspective, and ask for another payment for saving her life.
[OUT]Kill her!
[OUT][Witch]Demand that she give you a clipping of her armpit hair and two toenails, and tell her to spit over her left shoulder three times so you can catch it. This will make a potion to break the curse for sure.
[OUT][Gusla or volh]Demand that she give you a clipping of her armpit hair and two toenails, and tell her to spit over her left shoulder three times so you can catch it. This will make a potion to break the curse for sure.
[OUT][Gusla or volh]Demand that she give you a clipping of her armpit hair and two toenails, and tell her to spit over her left shoulder three times so you can catch it. This will make a potion to break the curse for sure.
[/NODE]
+[NODE]10

+ 1
- 1
Modules/game_files/Woodlandkin.txt View File

@ -3608,7 +3608,7 @@ They depart, and some drop their goods before you.
[STORY]
Your words don't work. You get chased away and beaten.
[/STORY]
[OUT]Run.
[OUT]Run.
[/NODE]
+[NODE]26

+ 6
- 6
Modules/game_files/mChapter 1.txt View File

@ -58,7 +58,7 @@ An oppressive emanation of light and order pushes against your very being. This
Whatever these people have become, they are overfilled with the energy of light and harmony. This stifling, unnatural concentration of force is an abomination against both nature and intellect.
[/STORY]
[OUT]It stands against nature. Best be rid of it. Attack.
[OUT]Mystical forces seem to be at work here. Attack them spiritually.
[OUT]Mystical forces seem to be at work here. Attack them spiritually.
[OUT]Stay back and only observe.
[/NODE]
@ -666,7 +666,7 @@ You fail to catch the creature and he runs away. Worse yet, your equipment is no
[STORY]
'I unsaid, the ground shook, broke houses, new job. I am no sad, no happy, I am.'
[/STORY]
[OUT]Nod, wish him well, and leave.
[OUT]Nod, wish him well, and leave.
[/NODE]
[/EVENT]
@ -1141,7 +1141,7 @@ The witch who came with you waves goodbye as well:
[STORY]
'You have a silver tongue, I'll give you that. I shan't join you, but you can call upon my minions for help when you're in trouble. Farewell. May all the toads turn to princes for you!'
[/STORY]
[OUT]Wish him well and leave.
[OUT]Wish him well and leave.
[/NODE]
+[NODE]42
@ -1558,7 +1558,7 @@ The voice of all gods speaks to you with sadness:
Our time here grows short. I know not what path you need to take, but I will guide your steps as you will guide my sight. Go. Live. Grow. But do not forget your purpose!'
[/STORY]
[OUT]Kneel in acceptance.
[OUT]Nod defiantly.
[OUT]Nod defiantly.
[OUT]Ask what of the other gods, other chosen who you feel here with you.
[/NODE]
@ -5373,7 +5373,7 @@ Finally, you get to the end and find a large prison cell. In the middle of this
[/STORY]
[OUT]Ask him why he is here, and for how long.
[OUT]Ask him why he is here, and for how long.
[OUT]Ask him what this prison was for?
[OUT]Tell him you need to get him out so he can help with an urgent matter, a red cave that seems to be key to the Shattering.
[/NODE]
@ -8584,7 +8584,7 @@ The voice of all gods speaks to you with sadness:
Our time here grows short. I know not what path you need to take, but I will guide your steps as you will guide my sight. Go. Live. Grow. But do not forget your purpose!'
[/STORY]
[OUT]Kneel in acceptance.
[OUT]Nod defiantly.
[OUT]Nod defiantly.
[OUT]Ask what of the other gods, other chosen who you feel here with you.
[/NODE]

+ 4931
- 0
Modules/pot/Awakening DLC.pot
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+ 2
- 0
Modules/pot/Generic.pot View File

@ -1808,6 +1808,8 @@ msgstr ""
#. #-#-#-#-# Generic.pot #-#-#-#-#
#. -- [EVENT] --Childgrowingup__(23)@@+[NODE]2@@[OUT]15
#. #-#-#-#-# Generic.pot #-#-#-#-#
#. -- [EVENT] --Childgrowingup__(23)@@+[NODE]2@@[OUT]25
#. #-#-#-#-# Generic.pot #-#-#-#-#
#. -- [EVENT] --Childgrowingup__Sea(24)@@+[NODE]2@@[OUT]15
#. #-#-#-#-# Generic.pot #-#-#-#-#
#. -- [EVENT] --Childgrowingup Sea2(25)@@+[NODE]2@@[OUT]15

+ 3299
- 0
Modules/pot/Haloween DLC.pot
File diff suppressed because it is too large
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+ 1
- 1
Modules/pot/Nightdemons.pot View File

@ -427,7 +427,7 @@ msgid "'Challenge me? How delightful. Let us dance my dear.'"
msgstr ""
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]72@@[STORY]
msgid "'Ah, yes, children of light. Such a shame, still. I am enamoured and so shall gift you a servant so they may remind you of me. From now on, you shall be able to summon a werewolf mutt and he will be your to command. Now fare thee well, my love!'"
msgid "'Ah, yes, children of light. Such a shame, still. I am enamoured and so shall gift you a night-kiss so that it may remind you of me. From now on, you shall be part of our night pack, even if only a little. Now fare thee well, my love!'"
msgstr ""
#. -- [EVENT] --NightdemonsVillage(1)@@+[NODE]72@@[OUT]1

+ 5
- 1
Modules/pot/VOLH DLC.pot View File

@ -3113,7 +3113,7 @@ msgid "[Scavenger male]Through the divine path, you are healed of the taint that
msgstr ""
#. -- [EVENT] --Chosen advancement(30)@@+[NODE]2@@[OUT]18
msgid "Do not change -- you are happy in your own skin."
msgid "Do not change - you are happy in your own skin."
msgstr ""
#. -- [EVENT] --Chosen advancement(30)@@+[NODE]2@@[OUT]19
@ -3148,6 +3148,10 @@ msgstr ""
msgid "[Bat]Grow into a cmok!"
msgstr ""
#. -- [EVENT] --Chosen advancement(30)@@+[NODE]2@@[OUT]27
msgid "[Human crafter] Become an inventor."
msgstr ""
#. -- [EVENT] --Rat curse(31)@@+[NODE]2@@[STORY]
msgid "A group of angry villagers is gathered around a lone hut. They have pitchforks and fire and look ready to burn the place down."
msgstr ""

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