diff --git a/Database/game_files/DATABASE_DES_LOCALIZATION.xml b/Database/game_files/DATABASE_DES_LOCALIZATION.xml index 1f50bd9..d070e40 100644 --- a/Database/game_files/DATABASE_DES_LOCALIZATION.xml +++ b/Database/game_files/DATABASE_DES_LOCALIZATION.xml @@ -717,7 +717,7 @@ - + @@ -909,6 +909,7 @@ + @@ -989,6 +990,20 @@ + + + + + + + + + + + + + + @@ -1085,7 +1100,7 @@ - + @@ -1131,7 +1146,7 @@ - + @@ -2084,7 +2099,7 @@ - + @@ -2482,7 +2497,7 @@ - + @@ -2541,7 +2556,7 @@ - + @@ -2600,7 +2615,7 @@ - + @@ -2717,6 +2732,8 @@ + + @@ -2862,6 +2879,8 @@ + + @@ -2878,6 +2897,8 @@ + + @@ -3041,13 +3062,14 @@ + - + @@ -3564,7 +3586,7 @@ - + @@ -3693,7 +3715,7 @@ - + @@ -3941,7 +3963,7 @@ - + @@ -4005,6 +4027,10 @@ + + + + @@ -4143,6 +4169,7 @@ + diff --git a/Database/game_files/DATABASE_QUEST_LOCALIZATION.xml b/Database/game_files/DATABASE_QUEST_LOCALIZATION.xml index 1631b11..d3b0e05 100644 --- a/Database/game_files/DATABASE_QUEST_LOCALIZATION.xml +++ b/Database/game_files/DATABASE_QUEST_LOCALIZATION.xml @@ -286,8 +286,7 @@ - + @@ -496,17 +495,51 @@ - - - - + + + + - + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Database/game_files/DATABASE_UI_LOCALIZATION.xml b/Database/game_files/DATABASE_UI_LOCALIZATION.xml index a1f43e2..31bdb1d 100644 --- a/Database/game_files/DATABASE_UI_LOCALIZATION.xml +++ b/Database/game_files/DATABASE_UI_LOCALIZATION.xml @@ -103,7 +103,7 @@ - + @@ -923,9 +923,10 @@ - - - - + + + + + \ No newline at end of file diff --git a/Database/pot/DATABASE_DES_LOCALIZATION.pot b/Database/pot/DATABASE_DES_LOCALIZATION.pot index bff43ab..6feecfc 100644 --- a/Database/pot/DATABASE_DES_LOCALIZATION.pot +++ b/Database/pot/DATABASE_DES_LOCALIZATION.pot @@ -1399,6 +1399,8 @@ msgstr "" #. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# #. DES_TAG_DAMAGE_NIGHT_POWER #. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_NIGHT_POWER +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# #. DES_SUBSKILL_NIGHT_POWER msgid "Night Power" msgstr "" @@ -3070,7 +3072,7 @@ msgid "Dwarf Warmaster" msgstr "" #. DES_SUBRACE_DWARF_WARMASTER_DES -msgid "Chiselled in stone and metal the warmasters are ancient, steadfast and unmovable. Dwarven warriors are feared and respected by all who know what is good for them." +msgid "Chiselled in stone and metal, the warmasters are ancient, steadfast and unmovable. Dwarven warriors are feared and respected by all who know what is good for them." msgstr "" #. DES_SUBRACE_DWARF_SMITH @@ -3862,6 +3864,10 @@ msgstr "" msgid "Elder Wraith" msgstr "" +#. DES_SUBRACE_UNLI_ANCESTOR_WRAITH +msgid "Ancestor Wraith" +msgstr "" + #. DES_SUBRACE_UNLI_WRAITH_DES msgid "Tormented soul that was torn out of its body and left to roam the land in anger. Wraiths are often bound to cursed objects, or places." msgstr "" @@ -4211,6 +4217,62 @@ msgstr "" msgid "This is a concept and has no class." msgstr "" +#. DES_SUBRACE_WOOD_BEAR +msgid "Wooden Bear" +msgstr "" + +#. DES_SUBRACE_WOOD_BEAR_DES +msgid "An animated wooden sculpture, beautifully carved to depict an axe-bearing wild bear. Bears are not known to be gentle even on a good day, but this one seems particularly hell-bent on murder." +msgstr "" + +#. DES_SUBRACE_DEMON_HELL_HOUNDS +msgid "Hell Hounds" +msgstr "" + +#. DES_SUBRACE_DEMON_HELL_HOUNDS_DES +msgid "Affectionately called hell hounds, although no one is quite sure what the ‘hell’ stands for. Some speculate a connection to the underworlds." +msgstr "" + +#. DES_SUBRACE_DEMON_TWO_HELL_HOUNDS +msgid "Two Hell Hounds" +msgstr "" + +#. DES_SUBRACE_DEMON_TWO_HELL_HOUNDS_DES +msgid "Two black dogs, affectionately called hell hounds by their master - although no one in Slavya knows what this hell refers to? These two pups used to be good dogs, attacking only undesirables and small critters, but something or someone made them crave more blood." +msgstr "" + +#. DES_SUBRACE_DEMON_TREASURE +msgid "Tomislav - Treasure Demon" +msgstr "" + +#. DES_SUBRACE_DEMON_TREASURE_DES +msgid "Tomislav is the leader of Bear Village, a self professed 'boss' who seems to care for his home a great deal. He is also a treasurer demon, who would typically be found in caves and dungeons, guarding some long lost jewels. This one has clearly found a new calling." +msgstr "" + +#. DES_SUBRACE_FOREFATHER_SPIRITS +msgid "Forefather Spirits" +msgstr "" + +#. DES_SUBRACE_FOREFATHER_SPIRITS_DES +msgid "The forefathers are the souls of the ancestors, also referred to as dziody. They are old souls, wise but proud and easy to anger. Folk of Slavya have long honoured the forefathers with all souls celebrations, asking for their wisdom and protection in exchange for the veneration." +msgstr "" + +#. DES_SUBRACE_POSSESSED_PUMPKIN +msgid "Possessed Pumpkin" +msgstr "" + +#. DES_SUBRACE_POSSESSED_ELDER_PUMPKIN +msgid "Possessed Elder Pumpkin" +msgstr "" + +#. DES_SUBRACE_POSSESSED_ANCIENT_PUMPKIN +msgid "Possessed Ancient Pumpkin" +msgstr "" + +#. DES_SUBRACE_POSSESSED_PUMPKIN_DES +msgid "Nasty orange vegetables, mindlessly roaming the lands. They like sweets a lot and have been known to get violent when you don’t give them some." +msgstr "" + #. DES_RES_WOOD msgid "Wood" msgstr "" @@ -4688,7 +4750,7 @@ msgstr "" #. DES_RES_ALCHEMY_SKIN_DES msgid "" -"Alchemy Skin - another secret form of the alchemists of the bygone era.\n" +"Alchemy Skin - another secret formula of the alchemists of the bygone era.\n" "\n" "This composite fits into Leather and Metal material categories.\n" "\n" @@ -4911,7 +4973,7 @@ msgid "Research Terrain" msgstr "" #. DES_RESEARCH_TERRAIN_DES -msgid "Remember those blue crystals you've gather from the artefact on your last trip? Spend some time researching it and maybe you'll learn something." +msgid "Remember those blue crystals you've gathered from the artefact on your last trip? Spend some time researching it and maybe you'll learn something." msgstr "" #. DES_RESEARCH_CREATURE @@ -8604,7 +8666,7 @@ msgid "Pumpkin" msgstr "" #. DES_PET_PUMPKIN_DES -msgid "." +msgid "This little fella was carved to celebrate the All Hallows Eve, but through demon trickery or some other dark magic, it was awakened. It seems to like you very much, and follows you wherever you go - despite not having any legs. " msgstr "" #. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# @@ -10296,7 +10358,7 @@ msgid "Each enemy that deals damage to you will also receive damage." msgstr "" #. DES_SKILL_FEINT -msgid "Faint" +msgid "Feint" msgstr "" #. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# @@ -10576,7 +10638,7 @@ msgid "Pumpkin Hellfire" msgstr "" #. DES_SKILL_PUMPKIN_HELLFIRE_DES -msgid "Your pumpkin is fragile, like glass bottle. And in it there is hellfire hided. So don't brake it!" +msgid "Your pumpkin is fragile like a glass bottle. But be warned that inside it there is hellfire hidden so you better not brake it!" msgstr "" #. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# @@ -10854,7 +10916,7 @@ msgid "Orc" msgstr "" #. DES_SKILL_RACE_ORCS_DES -msgid "The character is an orc. They are a warrior race that lives in a matriarchal clan structure. They are known for their strength, ferocity and despise of 1h weapons." +msgid "The character is an orc. They are a warrior race that lives in a matriarchal clan structure. They are known for their strength, ferocity and disdain for 1h weapons." msgstr "" #. DES_SKILL_RACE_GOBLINS @@ -11365,6 +11427,10 @@ msgstr "" msgid "Camping groups receive +1 gathering range." msgstr "" +#. DES_SKILL_NIGHT_POWER_DES +msgid "The character is blessed with the power of the night demons. During nights, they become more powerful." +msgstr "" + #. DES_SKILL_PET_HORSE_DES msgid "Increases movement and group carry limits." msgstr "" @@ -11880,6 +11946,14 @@ msgstr "" msgid "You are able to conjure a bear claw out of the dark energy within you, sharp enough to slice your enemies like carrots." msgstr "" +#. DES_SKILL_ANIMATED_WOOD +msgid "Animated Wood" +msgstr "" + +#. DES_SKILL_ANIMATED_WOOD_DES +msgid "Magic forces give this wooden object special abilities. It now has properties of both wood and the avatar enchanted within." +msgstr "" + #. DES_SKILL_UNSTABLE_CREATION msgid "Unstable Creation" msgstr "" @@ -11946,6 +12020,14 @@ msgstr "" msgid "Concept - Ranged Heavy" msgstr "" +#. DES_SKILL_FOREFATHER_ANGER +msgid "Forefathers' Anger" +msgstr "" + +#. DES_SKILL_FOREFATHER_ANGER_DES +msgid "When battle starts, your anger will call a forefather as an ally to fight on your side." +msgstr "" + #. DES_SUBSKILL_INCREASE_ATTRIBUTE msgid "Increase Attribute" msgstr "" @@ -12509,6 +12591,10 @@ msgid "" "Summon 3 Sviatelko to melee spots on your side of the battlefield." msgstr "" +#. DES_SUBSKILL_SUMMON_ANCESTOR_WRAITH +msgid "Summon Ancestor Wraith" +msgstr "" + #. DES_SUBSKILL_SUMMON_PET_GHOST msgid "Summon Ghost" msgstr "" @@ -12536,7 +12622,7 @@ msgstr "" #. DES_SUBSKILL_SUMMON_PET_PUMPKIN_DES msgid "" "{COLOR:red}Only one copy of this character is permitted on the battlefield at any time.{END_COLOR}\n" -"Summon a Pumpkin to any spot." +"Summon a Pumpkin to any free spot." msgstr "" #. DES_SUBSKILL_SUMMON_PET_ANIMAL_DES @@ -14186,7 +14272,7 @@ msgid "Your characters have an increased visibility range , Wits, Perception and msgstr "" #. DES_TRAIT_NIGHTMARE_GIFT_DES -msgid "Your characters get +1 Spiritual regeneration, 10% bonus to Rituals attribute, +4 Spiritual Shielding and you get access to the Moon Bridge ritual." +msgid "Your characters get +1 Spiritual regeneration, 10% bonus to Rituals attribute, +4 Spiritual Shielding and you get immediate access to the Moon Bridge ritual." msgstr "" #. DES_TRAIT_MANY_HAMMERS_ONE_ANVIL_DES @@ -14662,7 +14748,7 @@ msgid "New Day" msgstr "" #. DES_TRAIT_NEW_DAY_DES -msgid "Each morning your characters get +10% Health also get 2 extra Movement Points for 3 turns. Rest of day characters have only Health bonus." +msgid "Each morning your characters get +10% Health also get 2 extra Movement Points for 3 turns. For the rest of day they have only Health bonus." msgstr "" #. DES_TRAIT_EAGLE_EYE_DES @@ -15629,7 +15715,7 @@ msgid "Switch minimap between world and island views." msgstr "" #. DES_TOOLTIP_DOMINATION_VICTORY -msgid "Domination Victory (V)" +msgid "Domination Victory (X)" msgstr "" #. DES_TOOLTIP_DOMINATION_VICTORY_DES @@ -15883,6 +15969,22 @@ msgstr "" msgid "World Size - Large" msgstr "" +#. DES_TOOLTIP_CURRENT_TASK +msgid "Current Task" +msgstr "" + +#. DES_TOOLTIP_CURRENT_TASK_DES +msgid "This character is currently assigned to a task." +msgstr "" + +#. DES_TOOLTIP_CHARACTERS_LIST +msgid "Characters List (`)" +msgstr "" + +#. DES_TOOLTIP_CHARACTERS_LIST_DES +msgid "A global list of characters with the most important information available at a glance. Can be opened from anywhere." +msgstr "" + #. DES_ENEMY_GROUP msgid "Enemy Group" msgstr "" @@ -16293,6 +16395,10 @@ msgstr "" msgid "Crashed Ship" msgstr "" +#. DES_HUM_VILLAGE_HALLOWEEN +msgid "Creapy Vilage" +msgstr "" + #. DES_DEFAULT_MOUNTAIN msgid "Mountains" msgstr "" diff --git a/Database/pot/DATABASE_QUEST_LOCALIZATION.pot b/Database/pot/DATABASE_QUEST_LOCALIZATION.pot index 66c7dc0..8b978e6 100644 --- a/Database/pot/DATABASE_QUEST_LOCALIZATION.pot +++ b/Database/pot/DATABASE_QUEST_LOCALIZATION.pot @@ -993,7 +993,10 @@ msgid "You have discovered the main settlement of the alpha clans." msgstr "" #. QUEST_ALPHACLANS_DES -msgid "The orcs are traditionally a nomadic clan-based society, ruled by clan matriarchs. The alpha matriarch oversees all the clans, and she holds power in the settled orc villages. Orcs despise cowardice, so think twice before you choose to surrender in their presence." +msgid "" +"The orcs are traditionally a nomadic clan-based society, ruled by clan matriarchs. The alpha matriarch oversees all the clans, and she holds power in the settled orc villages. Orcs despise cowardice, so think twice before you choose to surrender in their presence.\n" +"\n" +"Orcs will not typically trade for bone or leather since they usually have those materials in abundance. When you become friends, you may be able to recruit an orc via the fighting pits. To gain friendship, you can try doing tasks for the alphas when they are available. " msgstr "" #. QUEST_ALPHACLANSARMY @@ -1820,19 +1823,19 @@ msgid "You were invited to take part in festivities and visit sites around the v msgstr "" #. QUEST_HALLOW_DES1 -msgid "Some pets were killed in odd circumstances, perhaps youi can ask around to see if anyone knows more." +msgid "Some pets were killed in odd circumstances, perhaps you can ask around to see if anyone knows more." msgstr "" #. QUEST_HALLOW_DES2 -msgid "Some folk went missing int he night, the Boss aske dyou to look for them if you can." +msgid "Some folk went missing in the night, Tomislav asked you to look for them if you can." msgstr "" #. QUEST_HALLOW_DES3 -msgid "Bogslava admitted that she and Gurtek the beastmaster plotted to kill the pets and mess with people, so that the Haloween is ruined. Go tell the boss or confront the beastmaster." +msgid "Bogslava admitted that she and Gurtek the beastmaster plotted to kill the pets and mess with people, so that the Halloween is ruined. Go tell the boss or confront the beastmaster." msgstr "" #. QUEST_HALLOW_DES4 -msgid "Bogslava claims Gurtek, the beastmaser, can't control his dogs and so he made these killings look odd to protect his pups. Go tell the boss or confront the beastmaster." +msgid "Bogslava claims Gurtek, the beastmaster, can't control his dogs and so he made these killings look odd to protect his pups. Go tell the boss or confront the beastmaster." msgstr "" #. QUEST_HALLOW_HUT @@ -1852,9 +1855,149 @@ msgid "But you left them for now." msgstr "" #. QUEST_HALLOW_CAR_DES2 -msgid "You dealt with the matter, you can report back to the wise woman now." +msgid "You dealt with the matter; you can report back to the wise woman now." msgstr "" #. QUEST_HALLOW_CAR_DES3 msgid "You failed to deal with them, Bogslava will have to endure. Best not mention it to her gain." msgstr "" + +#. QUEST_HALLOW_KEN_DES +msgid "Gurtek admitted him and Bogslava plotted to get rid of Halloween. He said the missing folk are safely hiding in the woodcutters lodge. Go to the lodge and see if he told the truth." +msgstr "" + +#. QUEST_HALLOW_KEN +msgid "You visited Gurtek's kennels." +msgstr "" + +#. QUEST_HALLOW_KEN_DES1 +msgid "Gurtek admitted him and Bogslava plotted to get rid of Halloween. He said the missing folk are safely hiding in the woodcutters lodge. But you said you will not interfere. Go see how it all unfolds in the village." +msgstr "" + +#. QUEST_HALLOW_FORE +msgid "You found the forefather spirits possessing the wooden sculptures." +msgstr "" + +#. QUEST_HALLOW_FORE_DES +msgid "You decided the forefathers have the right to judge Bear Village as they see fit so you left them to it." +msgstr "" + +#. QUEST_HALLOW_FORE_DES1 +msgid "You were defeated by the forefathers and forced to flee. Remember you have limited time to try and kill them. " +msgstr "" + +#. QUEST_HALLOW_FORE_DES2 +msgid "You backed away for now, hoping you can return and deal with the forefathers before they enact their revenge on Bear Village. You do not know how much time you have, but they will not wait here forever..." +msgstr "" + +#. QUEST_HALLOW_FORE_DES3 +msgid "You defeated the forefathers, and hope this will be the end of it, although you sense that some of their spirit may yet linger over Bear Village. Report back to Tomislav." +msgstr "" + +#. QUEST_HALLOW_FORE_DES4 +msgid "You defeated the forefathers once and for all. They applauded your strength of spirit and promised to leave the village alone." +msgstr "" + +#. QUEST_HALLOW_FORE_DES5 +msgid "You convinced the forefathers that a smaller blood price will soothe their thirst for revenge. They will take only part of the village." +msgstr "" + +#. QUEST_HALLOW_FORE_DES6 +msgid "You convinced the forefathers that a smaller blood price will soothe their thirst for revenge and so you sacrificed one of your own to save the villagers." +msgstr "" + +#. QUEST_HALLOW_WOOD +msgid "You found the woodcutters lodge." +msgstr "" + +#. QUEST_HALLOW_WOOD_DES +msgid "When you arrived, you found bloodied sculptures and nothing else." +msgstr "" + +#. QUEST_HALLOW_HUT_DES +msgid "Bogslava is gone, she killed herself to avoid the forefather's judgement." +msgstr "" + +#. QUEST_HALLOW_KEN_DES2 +msgid "The kennels were destroyed, but you found a group of villagers with Gurtek, they escaped the massacre thanks to Bael and Zeb who died fighting off the forefathers." +msgstr "" + +#. QUEST_HALLOW_KEN_DES3 +msgid "The kennels were destroyed, Gurtek was nowhere to be seen, but this likely means he was taken by the forefathers." +msgstr "" + +#. QUEST_HALLOW_DES6 +msgid "Bear Village is no more, there is only blood and silence left." +msgstr "" + +#. QUEST_HALLOW_KEN_DES4 +msgid "Gurtek believes angry forefather spirits are going to do something very bad if the villagers continue this Halloween celebration. You did sense some bad spirit energy, but it was too strong for you to investigate more. Best speak to Tomislav about this." +msgstr "" + +#. QUEST_HALLOW_KEN_DES5 +msgid "Gurtek believes Fredrick, the foreigner is responsible for the trouble in the village, but Gurtek's dogs remain prime suspects too. Best speak to Tomislav about this." +msgstr "" + +#. QUEST_HALLOW_BEAR +msgid "You were attacked by a wooden bear statue bearing an axe!" +msgstr "" + +#. QUEST_HALLOW_BEAR1 +msgid "You tried to defeat the wooden bear statue again." +msgstr "" + +#. QUEST_HALLOW_BEAR_DES +msgid "You were defeated, and Tomislav pleaded with you to try again when you can. [You have 200 turns to defeat the bear and whatever may come after it.] " +msgstr "" + +#. QUEST_HALLOW_BEAR_DES1 +msgid "You escaped but Tomislav has asked you to try and defeat this creature, for the sake of Bear Village. [You have 200 turns to defeat the bear and whatever may come after it.]" +msgstr "" + +#. QUEST_HALLOW_BEAR_DES2 +msgid "You defeated the wooden bear and both you and Tomislav hope this will help the village for now. However, the bear was possessed by the spirits of the forefathers and so you may want to seek them out to see if this is truly over. Beware, you have limited time to investigate this. [200 turns]" +msgstr "" + +#. QUEST_HALLOW_BEAR_DES3 +msgid "You defeated the wooden bear and both you and Tomislav hope this will help the village for now. Tomislav asked you to try and seek out the forefathers to see if this is truly over, but you decided this is none of your business." +msgstr "" + +#. QUEST_HALLOW_BEAR_DES4 +msgid "You were defeated, perhaps try again when you can. [You have 200 turns to defeat the bear and whatever may come after it.] " +msgstr "" + +#. QUEST_HALLOWINV +msgid "You were invited to visit Bear Village" +msgstr "" + +#. QUEST_HALLOWINV_DES +msgid "The location was marked on your map." +msgstr "" + +#. QUEST_HALLOW_KEN_DES6 +msgid "You discovered the spirits of the forefathers are indeed very angry with Bear Village and you fear they may have bloody intentions. Best go tell Tomislav about this." +msgstr "" + +#. QUEST_HALLOW_TOM_DES +msgid "You spoke to Tomislav and he asked you to investigate the woodcutters lodge." +msgstr "" + +#. QUEST_HALLOW_TOM_DES1 +msgid "You spoke to Tomislav about the angry forefathers and he begged you to go see if you can appease them in any way. They should be found by the big oak tree nearby." +msgstr "" + +#. QUEST_HALLOW_TOM_DES2 +msgid "You spoke to Tomislav about the angry forefathers and decided this is none of your business, you left." +msgstr "" + +#. QUEST_HALLOW_HUT_DES1 +msgid "You completed the caravan task for Bogslava and she was very grateful." +msgstr "" + +#. QUEST_HALLOW_FORE_DES7 +msgid "The forefather sculptures stand still, silent. Their eyes are hallow but there are blood stains on the wood too." +msgstr "" + +#. QUEST_HALLOW_WOOD_DES1 +msgid "You found the lodge and within it, a bloody massacre. Dark forces seem to be at work here, best speak to Tomislav back at the village again. " +msgstr "" diff --git a/Database/pot/DATABASE_UI_LOCALIZATION.pot b/Database/pot/DATABASE_UI_LOCALIZATION.pot index 9679f81..c5538e8 100644 --- a/Database/pot/DATABASE_UI_LOCALIZATION.pot +++ b/Database/pot/DATABASE_UI_LOCALIZATION.pot @@ -434,7 +434,7 @@ msgid "varieties for" msgstr "" #. UI_DAYS -msgid "days" +msgid "turns" msgstr "" #. UI_PERCENT_OF_ALL_AVAILABLE_FOOD @@ -3087,10 +3087,7 @@ msgstr "" msgid "Rogue Groups Spawn Rate" msgstr "" -#. #-#-#-#-# DATABASE_UI_LOCALIZATION.pot.tmp #-#-#-#-# #. UI_WORLD_SIZE -#. #-#-#-#-# DATABASE_UI_LOCALIZATION.pot.tmp #-#-#-#-# -#. UI_WORD_SIZE msgid "World Size" msgstr "" @@ -3852,14 +3849,18 @@ msgstr "" msgid "Forfeit" msgstr "" -#. UI_DIFFICULTY -msgid "Difficulty" -msgstr "" - -#. UI_WORD_SHAPE +#. UI_WORLD_SHAPE msgid "World Shape" msgstr "" #. UI_ABUNDANT_CHARACTERS msgid "8, +2 Free Characters" msgstr "" + +#. UI_CRAFTING_RESOURCES_FILTER +msgid "Crafting Resources" +msgstr "" + +#. UI_ACTIVE_QUESTS2 +msgid "Active Quests:" +msgstr "" diff --git a/Modules/game_files/Alphaclan.txt b/Modules/game_files/Alphaclan.txt index 86348b1..325740f 100644 --- a/Modules/game_files/Alphaclan.txt +++ b/Modules/game_files/Alphaclan.txt @@ -3613,7 +3613,7 @@ You find the remains of other victims caught in the webs. You try to think of something fast, but the spiders are faster. They swarm you angrily, and all you can do is climb up to safety as quickly as possible. [/STORY] -[OUT]Run. +[OUT]Run. [/NODE] +[NODE]20 @@ -3703,7 +3703,7 @@ You kill the ruffians and find they did not carry much on them. Still, you did e The ruffians beat you badly. You have to drop your food to stop them from running after you! [/STORY] -[OUT]Run. +[OUT]Run. [/NODE] +[NODE]61 diff --git a/Modules/game_files/Bandits attack.txt b/Modules/game_files/Bandits attack.txt index 4037950..5d96278 100644 --- a/Modules/game_files/Bandits attack.txt +++ b/Modules/game_files/Bandits attack.txt @@ -1559,7 +1559,7 @@ The warrior spits in your face and her men kick you out of the ruins, taking awa 'Ah, true warriors, good! Do with us as you will. We yield to your swords!' [/STORY] [OUT]Kill them all and take their stuff. -[OUT]Take only the loot you found in the ruins, and leave the orcs be. +[OUT]Take only the loot you found in the ruins, and leave the orcs be. [/NODE] +[NODE]55 diff --git a/Modules/game_files/CampEncounters.txt b/Modules/game_files/CampEncounters.txt index f55224c..5a488c3 100644 --- a/Modules/game_files/CampEncounters.txt +++ b/Modules/game_files/CampEncounters.txt @@ -655,7 +655,7 @@ The pack snarls and paces around you, not willing to trust a stranger. You do, however, have a window to escape now. [/STORY] -[OUT]Run. +[OUT]Run. [OUT]Attack! [/NODE] diff --git a/Modules/game_files/Misc Encounters.txt b/Modules/game_files/Misc Encounters.txt index 659a81f..740f14c 100644 --- a/Modules/game_files/Misc Encounters.txt +++ b/Modules/game_files/Misc Encounters.txt @@ -1105,7 +1105,7 @@ You slay the nomads and their caravan is yours. You discover they were here on a [STORY] They beat you badly and force you to abandon some of your goods to get away. [/STORY] -[OUT]Run. +[OUT]Run. [/NODE] [/EVENT] diff --git a/Modules/game_files/Natural disaster.txt b/Modules/game_files/Natural disaster.txt index 151a906..768db64 100644 --- a/Modules/game_files/Natural disaster.txt +++ b/Modules/game_files/Natural disaster.txt @@ -170,7 +170,7 @@ A sudden storm catches you off guard. Lightning bolts cut through the sky and gu [STORY] You spot a cave that will protect you, but first you must reach it! [/STORY] -[OUT]Run. +[OUT]Run. [/NODE] +[NODE]5 diff --git a/Modules/game_files/Quarry.txt b/Modules/game_files/Quarry.txt index 84eea85..dec5190 100644 --- a/Modules/game_files/Quarry.txt +++ b/Modules/game_files/Quarry.txt @@ -351,7 +351,7 @@ The dragon's might proves no exaggeration, and you have a feeling this one was s You do not know why, but the beast allows you to flee, albeit without your bags. [/STORY] -[OUT]Run. +[OUT]Run. [/NODE] +[NODE]22 @@ -516,7 +516,7 @@ The scavengers look spooked and move away: [STORY] There are so many of them, and they look well equipped and aggressive. You think it is best to leave, now. [/STORY] -[OUT]Run. +[OUT]Run. [/NODE] [/EVENT] @@ -727,7 +727,7 @@ You also hear the roaring cries of a mama troll rolling your way fast! [STORY] The rockers beat you badly and force you to flee. [/STORY] -[OUT]Run. +[OUT]Run. [/NODE] +[NODE]28 diff --git a/Modules/game_files/Slavyan.txt b/Modules/game_files/Slavyan.txt index d51e64d..4368678 100644 --- a/Modules/game_files/Slavyan.txt +++ b/Modules/game_files/Slavyan.txt @@ -1929,7 +1929,7 @@ An armed group of Slavyans stands before you. [STORY] They are not interested in your words. You get chased away and beaten. [/STORY] -[OUT]Run. +[OUT]Run. [/NODE] +[NODE]25 diff --git a/Modules/game_files/SpiritTalkers.txt b/Modules/game_files/SpiritTalkers.txt index 4e9b534..7d9928d 100644 --- a/Modules/game_files/SpiritTalkers.txt +++ b/Modules/game_files/SpiritTalkers.txt @@ -3312,6 +3312,20 @@ Your pet returns after a while and seems much better behaved. [OUT]Thank the trainer and leave. [/NODE] ++[NODE]32 +[STORY] +Your pet returns after a while and seems much better behaved. +[/STORY] +[OUT]Thank the trainer and leave. +[/NODE] + ++[NODE]33 +[STORY] +'Fee paid, good, now hand me that pet for training.' +[/STORY] +[OUT]Hand over the pet. +[/NODE] + [/EVENT] -- [EVENT] --Ghost training goblin(26) diff --git a/Modules/game_files/VOLH DLC.txt b/Modules/game_files/VOLH DLC.txt index c951954..c8d0d05 100644 --- a/Modules/game_files/VOLH DLC.txt +++ b/Modules/game_files/VOLH DLC.txt @@ -343,7 +343,7 @@ He snaps his fingers and the dragon and all other unliving collapse in a pile of 'Ha ha, how dare you try to threaten me, fools! Time to die!' [/STORY] [OUT]Fight. -[OUT]Run away! +[OUT]Run away! [/NODE] [/EVENT] @@ -591,7 +591,7 @@ The mistress laughs in your face and moves towards you, fangs bared. [STORY] The male looks at you, surprised, then shrugs and walks away as his mate lunges at you with her pet cmok at her side! [/STORY] -[OUT]Run away! +[OUT]Run away! [OUT]Fight! [/NODE] @@ -2615,7 +2615,7 @@ The witch shows no remorse and shrugs: [OUT]Actually, being a rat is not so bad. Thank her for the new perspective, and ask for another payment for saving her life. [OUT]Kill her! [OUT][Witch]Demand that she give you a clipping of her armpit hair and two toenails, and tell her to spit over her left shoulder three times so you can catch it. This will make a potion to break the curse for sure. -[OUT][Gusla or volh]Demand that she give you a clipping of her armpit hair and two toenails, and tell her to spit over her left shoulder three times so you can catch it. This will make a potion to break the curse for sure. +[OUT][Gusla or volh]Demand that she give you a clipping of her armpit hair and two toenails, and tell her to spit over her left shoulder three times so you can catch it. This will make a potion to break the curse for sure. [/NODE] +[NODE]10 diff --git a/Modules/game_files/Woodlandkin.txt b/Modules/game_files/Woodlandkin.txt index 623449d..e8830ad 100644 --- a/Modules/game_files/Woodlandkin.txt +++ b/Modules/game_files/Woodlandkin.txt @@ -3608,7 +3608,7 @@ They depart, and some drop their goods before you. [STORY] Your words don't work. You get chased away and beaten. [/STORY] -[OUT]Run. +[OUT]Run. [/NODE] +[NODE]26 diff --git a/Modules/game_files/mChapter 1.txt b/Modules/game_files/mChapter 1.txt index dfdda9e..bbb7e46 100644 --- a/Modules/game_files/mChapter 1.txt +++ b/Modules/game_files/mChapter 1.txt @@ -58,7 +58,7 @@ An oppressive emanation of light and order pushes against your very being. This Whatever these people have become, they are overfilled with the energy of light and harmony. This stifling, unnatural concentration of force is an abomination against both nature and intellect. [/STORY] [OUT]It stands against nature. Best be rid of it. Attack. -[OUT]Mystical forces seem to be at work here. Attack them spiritually. +[OUT]Mystical forces seem to be at work here. Attack them spiritually. [OUT]Stay back and only observe. [/NODE] @@ -666,7 +666,7 @@ You fail to catch the creature and he runs away. Worse yet, your equipment is no [STORY] 'I unsaid, the ground shook, broke houses, new job. I am no sad, no happy, I am.' [/STORY] -[OUT]Nod, wish him well, and leave. +[OUT]Nod, wish him well, and leave. [/NODE] [/EVENT] @@ -1141,7 +1141,7 @@ The witch who came with you waves goodbye as well: [STORY] 'You have a silver tongue, I'll give you that. I shan't join you, but you can call upon my minions for help when you're in trouble. Farewell. May all the toads turn to princes for you!' [/STORY] -[OUT]Wish him well and leave. +[OUT]Wish him well and leave. [/NODE] +[NODE]42 @@ -1558,7 +1558,7 @@ The voice of all gods speaks to you with sadness: Our time here grows short. I know not what path you need to take, but I will guide your steps as you will guide my sight. Go. Live. Grow. But do not forget your purpose!' [/STORY] [OUT]Kneel in acceptance. -[OUT]Nod defiantly. +[OUT]Nod defiantly. [OUT]Ask what of the other gods, other chosen who you feel here with you. [/NODE] @@ -5373,7 +5373,7 @@ Finally, you get to the end and find a large prison cell. In the middle of this [/STORY] -[OUT]Ask him why he is here, and for how long. +[OUT]Ask him why he is here, and for how long. [OUT]Ask him what this prison was for? [OUT]Tell him you need to get him out so he can help with an urgent matter, a red cave that seems to be key to the Shattering. [/NODE] @@ -8584,7 +8584,7 @@ The voice of all gods speaks to you with sadness: Our time here grows short. I know not what path you need to take, but I will guide your steps as you will guide my sight. Go. Live. Grow. But do not forget your purpose!' [/STORY] [OUT]Kneel in acceptance. -[OUT]Nod defiantly. +[OUT]Nod defiantly. [OUT]Ask what of the other gods, other chosen who you feel here with you. [/NODE] diff --git a/Modules/pot/Bandits attack.pot b/Modules/pot/Bandits attack.pot index 29d89b0..2c21cd8 100644 --- a/Modules/pot/Bandits attack.pot +++ b/Modules/pot/Bandits attack.pot @@ -1493,6 +1493,15 @@ msgstr "" msgid "Gather what you find." msgstr "" +#. #-#-#-#-# Bandits attack.pot #-#-#-#-# +#. -- [EVENT] --Bandits attack(8)EMPTY@@[EMPTY]0@@[EMPTY]0 +#. #-#-#-#-# Bandits attack.pot #-#-#-#-# +#. -- [EVENT] --BanditsAttackDiff2(12)EMPTY@@[EMPTY]0@@[EMPTY]0 +#. #-#-#-#-# Bandits attack.pot #-#-#-#-# +#. -- [EVENT] --BanditsAttackDiff7(13)EMPTY@@[EMPTY]0@@[EMPTY]0 +msgid "[SPECIAL EMPTY EVENT STRING]" +msgstr "[SPECIAL EMPTY EVENT STRING]" + #. -- [EVENT] --Orc bandit child(9)@@+[NODE]2@@[STORY] msgid "" "You see an orc female approaching with a child.\n" diff --git a/Modules/pot/CampEncounters.pot b/Modules/pot/CampEncounters.pot index 15c025f..d976084 100644 --- a/Modules/pot/CampEncounters.pot +++ b/Modules/pot/CampEncounters.pot @@ -1,3 +1,7 @@ +#. -- [EVENT] --CampEvents(0)EMPTY@@[EMPTY]0@@[EMPTY]0 +msgid "[SPECIAL EMPTY EVENT STRING]" +msgstr "[SPECIAL EMPTY EVENT STRING]" + #. -- [EVENT] --NightMares(1)@@+[NODE]2@@[STORY] msgid "As you fall asleep at your campsite, your dreams become heavy and unsettling. As you toss and turn, you feel more and more unsettled as your deepest, darkest fears become real and hold you trapped within the nightmare." msgstr "" diff --git a/Modules/pot/Cave.pot b/Modules/pot/Cave.pot index dce875d..552a5d1 100644 --- a/Modules/pot/Cave.pot +++ b/Modules/pot/Cave.pot @@ -1537,6 +1537,10 @@ msgstr "" msgid "The drake defeats you and flies away." msgstr "" +#. -- [EVENT] --CaveDiff1(12)EMPTY@@[EMPTY]0@@[EMPTY]0 +msgid "[SPECIAL EMPTY EVENT STRING]" +msgstr "[SPECIAL EMPTY EVENT STRING]" + #. -- [EVENT] --Mammon_(13)@@+[NODE]2@@[STORY] msgid "You find an old cave that goes deep into the ground. It seems abandoned at first, but the deeper you go, the more you feel a warmth touching your skin, and soon you see the glow of light." msgstr "" diff --git a/Modules/pot/Cemetery.pot b/Modules/pot/Cemetery.pot index d163341..9f9ce53 100644 --- a/Modules/pot/Cemetery.pot +++ b/Modules/pot/Cemetery.pot @@ -722,6 +722,13 @@ msgstr "" msgid "You failed. The spirit dissolves and there's nothing more you can do." msgstr "" +#. #-#-#-#-# Cemetery.pot #-#-#-#-# +#. -- [EVENT] --cemetery basediff3(1)EMPTY@@[EMPTY]0@@[EMPTY]0 +#. #-#-#-#-# Cemetery.pot #-#-#-#-# +#. -- [EVENT] --cemetery basediff6(30)EMPTY@@[EMPTY]0@@[EMPTY]0 +msgid "[SPECIAL EMPTY EVENT STRING]" +msgstr "[SPECIAL EMPTY EVENT STRING]" + #. -- [EVENT] --Cemetery goblin D3(2)@@+[NODE]3@@[STORY] msgid "You discover a goblin cemetery." msgstr "" diff --git a/Modules/pot/Demon encounters.pot b/Modules/pot/Demon encounters.pot index 65320b6..f1ce7d0 100644 --- a/Modules/pot/Demon encounters.pot +++ b/Modules/pot/Demon encounters.pot @@ -1,3 +1,10 @@ +#. #-#-#-#-# Demon encounters.pot #-#-#-#-# +#. -- [EVENT] --demon encoun base(0)EMPTY@@[EMPTY]0@@[EMPTY]0 +#. #-#-#-#-# Demon encounters.pot #-#-#-#-# +#. -- [EVENT] --DemonBaseDiff1(18)EMPTY@@[EMPTY]0@@[EMPTY]0 +msgid "[SPECIAL EMPTY EVENT STRING]" +msgstr "[SPECIAL EMPTY EVENT STRING]" + #. -- [EVENT] --water demons(1)@@+[NODE]2@@[STORY] msgid "You stand by the water and sense you are not alone." msgstr "" diff --git a/Modules/pot/Earthbound.pot b/Modules/pot/Earthbound.pot index 387fccf..eba5858 100644 --- a/Modules/pot/Earthbound.pot +++ b/Modules/pot/Earthbound.pot @@ -3497,6 +3497,10 @@ msgstr "" msgid "You spot a dragon -- the one who stole from you!" msgstr "" +#. -- [EVENT] --DwarfPOI(22)EMPTY@@[EMPTY]0@@[EMPTY]0 +msgid "[SPECIAL EMPTY EVENT STRING]" +msgstr "[SPECIAL EMPTY EVENT STRING]" + #. -- [EVENT] --Dwarftown(23)@@+[NODE]2@@[STORY] msgid "" "As you enter the dwarven settlement, you realise it is nothing but rubble and bent, melted metal.\n" diff --git a/Modules/pot/Misc Encounters.pot b/Modules/pot/Misc Encounters.pot index 9b09584..8a3026e 100644 --- a/Modules/pot/Misc Encounters.pot +++ b/Modules/pot/Misc Encounters.pot @@ -1,3 +1,12 @@ +#. #-#-#-#-# Misc Encounters.pot #-#-#-#-# +#. -- [EVENT] --DemonEncounterBase(0)EMPTY@@[EMPTY]0@@[EMPTY]0 +#. #-#-#-#-# Misc Encounters.pot #-#-#-#-# +#. -- [EVENT] --DemonEncounterBase2(14)EMPTY@@[EMPTY]0@@[EMPTY]0 +#. #-#-#-#-# Misc Encounters.pot #-#-#-#-# +#. -- [EVENT] --DemonEncounterBase3(29)EMPTY@@[EMPTY]0@@[EMPTY]0 +msgid "[SPECIAL EMPTY EVENT STRING]" +msgstr "[SPECIAL EMPTY EVENT STRING]" + #. -- [EVENT] --goldfish_(1)@@+[NODE]2@@[STORY] msgid "As you stop to refill your water supplies, you find a fish with a golden tail trapped in the shallow waters, thrashing about." msgstr "" diff --git a/Modules/pot/Ruins Basic.pot b/Modules/pot/Ruins Basic.pot index b87b655..789f2e2 100644 --- a/Modules/pot/Ruins Basic.pot +++ b/Modules/pot/Ruins Basic.pot @@ -142,6 +142,13 @@ msgstr "" msgid "You find the remains of a nonhuman settlement deep in the forest." msgstr "" +#. #-#-#-#-# Ruins Basic.pot #-#-#-#-# +#. -- [EVENT] --Ruins(5)EMPTY@@[EMPTY]0@@[EMPTY]0 +#. #-#-#-#-# Ruins Basic.pot #-#-#-#-# +#. -- [EVENT] --RuinsDiff1(34)EMPTY@@[EMPTY]0@@[EMPTY]0 +msgid "[SPECIAL EMPTY EVENT STRING]" +msgstr "[SPECIAL EMPTY EVENT STRING]" + #. -- [EVENT] --Unliving(6)@@+[NODE]2@@[STORY] msgid "" "As you explore, you notice long-dead humanoid remains scattered all over the place.\n" diff --git a/Modules/pot/Scavengers.pot b/Modules/pot/Scavengers.pot index 42c912b..cd8ef76 100644 --- a/Modules/pot/Scavengers.pot +++ b/Modules/pot/Scavengers.pot @@ -2909,6 +2909,10 @@ msgstr "" msgid "At nightfall, the bats set out for their feeding, and you sneak in to take what you can from the cave." msgstr "" +#. -- [EVENT] --ScavPOI(21)EMPTY@@[EMPTY]0@@[EMPTY]0 +msgid "[SPECIAL EMPTY EVENT STRING]" +msgstr "[SPECIAL EMPTY EVENT STRING]" + #. -- [EVENT] --Scavenger sell ppl(22)@@+[NODE]2@@[STORY] msgid "" "'Sell some folk you say, yeah you look like you may have too many, eh?\n" diff --git a/Modules/pot/Sea Encounters.pot b/Modules/pot/Sea Encounters.pot index ebbc567..484a1c8 100644 --- a/Modules/pot/Sea Encounters.pot +++ b/Modules/pot/Sea Encounters.pot @@ -1122,6 +1122,19 @@ msgstr "" msgid "You swim ahead and manage get to the debris and gather what you can safely." msgstr "" +#. #-#-#-#-# Sea Encounters.pot #-#-#-#-# +#. -- [EVENT] --SeaDiff1(8)EMPTY@@[EMPTY]0@@[EMPTY]0 +#. #-#-#-#-# Sea Encounters.pot #-#-#-#-# +#. -- [EVENT] --SeaDiff2(9)EMPTY@@[EMPTY]0@@[EMPTY]0 +#. #-#-#-#-# Sea Encounters.pot #-#-#-#-# +#. -- [EVENT] --SeaDiff3(10)EMPTY@@[EMPTY]0@@[EMPTY]0 +#. #-#-#-#-# Sea Encounters.pot #-#-#-#-# +#. -- [EVENT] --SeaDiff4(11)EMPTY@@[EMPTY]0@@[EMPTY]0 +#. #-#-#-#-# Sea Encounters.pot #-#-#-#-# +#. -- [EVENT] --SeaDiff5(16)EMPTY@@[EMPTY]0@@[EMPTY]0 +msgid "[SPECIAL EMPTY EVENT STRING]" +msgstr "[SPECIAL EMPTY EVENT STRING]" + #. #-#-#-#-# Sea Encounters.pot #-#-#-#-# #. -- [EVENT] --FloatingLoot3(12)@@+[NODE]9@@[STORY] #. #-#-#-#-# Sea Encounters.pot #-#-#-#-# diff --git a/Modules/pot/SpiritTalkers.pot b/Modules/pot/SpiritTalkers.pot index 045ed6d..6e6de05 100644 --- a/Modules/pot/SpiritTalkers.pot +++ b/Modules/pot/SpiritTalkers.pot @@ -3299,6 +3299,10 @@ msgid "" "The contraption then explodes." msgstr "" +#. -- [EVENT] --OldHouseSpwn(22)EMPTY@@[EMPTY]0@@[EMPTY]0 +msgid "[SPECIAL EMPTY EVENT STRING]" +msgstr "[SPECIAL EMPTY EVENT STRING]" + #. -- [EVENT] --Necromancer(23)@@+[NODE]2@@[STORY] msgid "" "You approach the tower of Shame Bringer, the orc who supposedly has a way to beat this growing light.\n" @@ -3774,6 +3778,8 @@ msgstr "" #. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# #. -- [EVENT] --Beastmaster(25)@@+[NODE]29@@[OUT]1 #. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# +#. -- [EVENT] --Beastmaster(25)@@+[NODE]33@@[OUT]1 +#. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# #. -- [EVENT] --Ghost training goblin(26)@@+[NODE]7@@[OUT]1 #. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# #. -- [EVENT] --Ghost training goblin(26)@@+[NODE]12@@[OUT]1 @@ -3792,6 +3798,8 @@ msgstr "" #. -- [EVENT] --Beastmaster(25)@@+[NODE]26@@[STORY] #. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# #. -- [EVENT] --Beastmaster(25)@@+[NODE]31@@[STORY] +#. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# +#. -- [EVENT] --Beastmaster(25)@@+[NODE]32@@[STORY] msgid "Your pet returns after a while and seems much better behaved." msgstr "" @@ -3808,13 +3816,18 @@ msgstr "" #. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# #. -- [EVENT] --Beastmaster(25)@@+[NODE]31@@[OUT]1 #. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# +#. -- [EVENT] --Beastmaster(25)@@+[NODE]32@@[OUT]1 +#. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# #. -- [EVENT] --Ghost training goblin(26)@@+[NODE]9@@[OUT]1 #. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# #. -- [EVENT] --Ghost training goblin(26)@@+[NODE]14@@[OUT]1 msgid "Thank the trainer and leave." msgstr "" +#. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# #. -- [EVENT] --Beastmaster(25)@@+[NODE]24@@[STORY] +#. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# +#. -- [EVENT] --Beastmaster(25)@@+[NODE]33@@[STORY] msgid "'Fee paid, good, now hand me that pet for training.'" msgstr "" diff --git a/Modules/pot/VillageEncounters.pot b/Modules/pot/VillageEncounters.pot index 612007d..ed77b2d 100644 --- a/Modules/pot/VillageEncounters.pot +++ b/Modules/pot/VillageEncounters.pot @@ -1,3 +1,16 @@ +#. #-#-#-#-# VillageEncounters.pot #-#-#-#-# +#. -- [EVENT] --VillageAttackDiff5(0)EMPTY@@[EMPTY]0@@[EMPTY]0 +#. #-#-#-#-# VillageEncounters.pot #-#-#-#-# +#. -- [EVENT] --VillageAttackDiff4(14)EMPTY@@[EMPTY]0@@[EMPTY]0 +#. #-#-#-#-# VillageEncounters.pot #-#-#-#-# +#. -- [EVENT] --VillageAttackDiff2(23)EMPTY@@[EMPTY]0@@[EMPTY]0 +#. #-#-#-#-# VillageEncounters.pot #-#-#-#-# +#. -- [EVENT] --VillageAttackDiff1(24)EMPTY@@[EMPTY]0@@[EMPTY]0 +#. #-#-#-#-# VillageEncounters.pot #-#-#-#-# +#. -- [EVENT] --VillageAttackDiff3(28)EMPTY@@[EMPTY]0@@[EMPTY]0 +msgid "[SPECIAL EMPTY EVENT STRING]" +msgstr "[SPECIAL EMPTY EVENT STRING]" + #. -- [EVENT] --Homen(1)@@+[NODE]2@@[STORY] msgid "The homen - an unliving skeletal procession often foretelling death on a large scale - are seen passing through your village at night." msgstr "" diff --git a/Modules/pot/Woodlandkin.pot b/Modules/pot/Woodlandkin.pot index 3df144c..0d661be 100644 --- a/Modules/pot/Woodlandkin.pot +++ b/Modules/pot/Woodlandkin.pot @@ -3568,6 +3568,10 @@ msgstr "" msgid "Although most of the old city is unsalvageable, you discover what could have been a craftsman's studio." msgstr "" +#. -- [EVENT] --ElvenRuins(20)EMPTY@@[EMPTY]0@@[EMPTY]0 +msgid "[SPECIAL EMPTY EVENT STRING]" +msgstr "[SPECIAL EMPTY EVENT STRING]" + #. -- [EVENT] --cemetery elf guard(21)@@+[NODE]2@@[STORY] msgid "" "You step in closer and hear a faint rustling of leaves. You look up and see some bows aimed at you.\n"