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Add v519 files

master
LecygneNoir 4 years ago
parent
commit
4dcca789bc
22 changed files with 762 additions and 350 deletions
  1. +10
    -5
      Database/game_files/DATABASE_DES_LOCALIZATION.xml
  2. +23
    -4
      Database/game_files/DATABASE_UI_LOCALIZATION.xml
  3. +29
    -8
      Database/pot/DATABASE_DES_LOCALIZATION.pot
  4. +84
    -2
      Database/pot/DATABASE_UI_LOCALIZATION.pot
  5. +347
    -0
      Modules/game_files/Children.txt
  6. +5
    -5
      Modules/game_files/Earthbound.txt
  7. +1
    -1
      Modules/game_files/Generic.txt
  8. +1
    -165
      Modules/game_files/KS Events.txt
  9. +1
    -1
      Modules/game_files/Misc Encounters 2.txt
  10. +1
    -1
      Modules/game_files/Misc Encounters.txt
  11. +3
    -3
      Modules/game_files/SpiritTalkers.txt
  12. +1
    -1
      Modules/game_files/Woodlandkin.txt
  13. +1
    -1
      Modules/game_files/mChapter 1.txt
  14. +229
    -0
      Modules/pot/Children.pot
  15. +5
    -5
      Modules/pot/Earthbound.pot
  16. +1
    -1
      Modules/pot/Generic.pot
  17. +1
    -128
      Modules/pot/KS Events.pot
  18. +4
    -3
      Modules/pot/Misc Encounters 2.pot
  19. +1
    -1
      Modules/pot/Misc Encounters.pot
  20. +9
    -12
      Modules/pot/SpiritTalkers.pot
  21. +4
    -2
      Modules/pot/Woodlandkin.pot
  22. +1
    -1
      Modules/pot/mChapter 1.pot

+ 10
- 5
Database/game_files/DATABASE_DES_LOCALIZATION.xml View File

@ -1,6 +1,6 @@
<DATABASE_DES_LOCALIZATION-NO_HSH>
<LOC_LIBRARY-EN_DES>
<LOC_LIBRARY-DES>
<!-- Tags -->
<Entry Key="DES_TAG_WITS" Val="Wits"/>
<Entry Key="DES_TAG_WITS_DES" Val="Wits define how quickly the character can act during a challenge."/>
@ -2363,6 +2363,7 @@
<Entry Key="DES_SKILL_STRONG_GATHERING_TOOL" Val="Collector's Aid"/>
<Entry Key="DES_SKILL_STRONG_GATHERING_TOOL_DES" Val="Provides a bonus to Gathering and Personal Carry attributes when equipped."/>
<Entry Key="DES_SKILL_WEAK_MULTI_CRAFTING_TOOL" Val="Craftsman's Aid "/>
<Entry Key="DES_SKILL_WEAK_CRAFTING_TOOL" Val="Worker's Aid "/>
<Entry Key="DES_SKILL_WEAK_CRAFTING_TOOL_DES" Val="Provides a bonus to Crafting attribute when equipped."/>
<Entry Key="DES_SKILL_WEAK_ADD_CRAFTING_TOOL" Val="Artisan's Aid"/>
<Entry Key="DES_SKILL_WEAK_ADD_CRAFTING_TOOL_DES" Val="Provides a bonus to Crafting attribute when equipped."/>
@ -2656,7 +2657,7 @@
<Entry Key="DES_SKILL_SMARTER_EVERY_DAY" Val="Smarter Every Day"/>
<Entry Key="DES_SKILL_SMARTER_EVERY_DAY_DES" Val="Each turn you receive a bit of XP."/>
<Entry Key="DES_SKILL_TRUE_HEROES" Val="True Heroes"/>
<Entry Key="DES_SKILL_TRUE_HEROES_DES" Val="A bit shielding in every challenge granted to each follower by their God."/>
<Entry Key="DES_SKILL_TRUE_HEROES_DES" Val="A bit of shielding in every challenge granted to each follower by their God."/>
<Entry Key="DES_SKILL_LOGIC_WALL" Val="Logic Wall"/>
<Entry Key="DES_SKILL_LOGIC_WALL_DES" Val="A bit shielding in mental and spiritual challenges granted to each follower by their God."/>
<Entry Key="DES_SKILL_BRAINER" Val="Clever"/>
@ -3515,6 +3516,8 @@
<Entry Key="DES_TRAIT_START_LOYALTY_DEMONS_DES" Val="Starting faction loyalty for all demon factions rises to 10."/>
<Entry Key="DES_TRAIT_FAMILIAR_AREA" Val="Familiar Area"/>
<Entry Key="DES_TRAIT_FAMILIAR_AREA_DES" Val="Camping gives an extra gathering distance."/>
<Entry Key="DES_TRAIT_SMARTER_EVERY_DAY" Val="New Day, New Adventure"/>
<Entry Key="DES_TRAIT_SMARTER_EVERY_DAY_DES" Val="Every day each character gets 1 XP."/>
<Entry Key="DES_TRAIT_LOGIC_WALL" Val="Logic Wall"/>
<!--<Entry Key="DES_TRAIT_LOGIC_WALL_DES" Val="All your characters will share an additional pool of 20 Mental Hit Points, divided equally between them."/>-->
<Entry Key="DES_TRAIT_LOGIC_WALL_DES" Val="All your followers get +4 mental and spiritual shielding."/>
@ -3572,8 +3575,6 @@
<Entry Key="DES_TRAIT_FOG_OF_KNOWLEDGE_DES" Val="In turn 1 you will see 5 hexes further than normal. Additionally, you start with 20 basic materials."/>
<Entry Key="DES_TRAIT_SEASONED_FOLLOWERS" Val="Seasoned Followers"/>
<Entry Key="DES_TRAIT_SEASONED_FOLLOWERS_DES" Val="Start with 20 Experience Points divided equally between all members of your group."/>
<Entry Key="DES_TRAIT_SMARTER_EVERY_DAY" Val="Smarter Every Day"/>
<Entry Key="DES_TRAIT_SMARTER_EVERY_DAY_DES" Val="Each day each of your characters receive 0.2 Experience Points."/>
<Entry Key="DES_TRAIT_SOLAR_POWERED" Val="Solar Powered"/>
<Entry Key="DES_TRAIT_SOLAR_POWERED_DES" Val="Your characters regenerate 1 additional Health, Sanity and Faith during the day but lose 1 Sanity during the night."/>
<Entry Key="DES_TRAIT_JUMPING_FISH" Val="Jumping Fish"/>
@ -3875,6 +3876,10 @@
<Entry Key="DES_TOOLTIP_TRANSFER_FOOD_DES" Val="Use this to quickly transfer a variety of food between your groups."/>
<Entry Key="DES_TOOLTIP_GOD_POINTS_CLAIMED" Val="God Points"/>
<Entry Key="DES_TOOLTIP_GOD_POINTS_CLAIMED_DES" Val="God Points are added to your profile when opening the Game Summary screen. If you continue playing and earn more points, only the difference will be added next time."/>
<Entry Key="DES_TOOLTIP_REPLAY_VO" Val="Replay Narration"/>
<Entry Key="DES_TOOLTIP_REPLAY_VO_DES" Val="Replay the narration of the current paragraph."/>
<Entry Key="DES_TOOLTIP_MORALE" Val="Morale Gain"/>
<Entry Key="DES_TOOLTIP_MORALE_DES" Val="The amount of Morale gained from food each turn. Each character gets +1 Morale per turn for each type of food present in the group's inventory."/>
<!-- LOCATIONS AND GROUPS -->
@ -4114,5 +4119,5 @@
<Entry Key="DES_TUT_SUBSKILL_DEFAULT_AXE" Val="Axe Chop"/>
<Entry Key="DES_TUT_SUBSKILL_DEFAULT_AXE_DES" Val="Melee attack, targets a single enemy closest to you."/>
</LOC_LIBRARY-EN_DES>
</LOC_LIBRARY-DES>
</DATABASE_DES_LOCALIZATION-NO_HSH>

+ 23
- 4
Database/game_files/DATABASE_UI_LOCALIZATION.xml
File diff suppressed because it is too large
View File


+ 29
- 8
Database/pot/DATABASE_DES_LOCALIZATION.pot View File

@ -9717,6 +9717,10 @@ msgstr ""
msgid "Craftsman's Aid "
msgstr ""
#. DES_SKILL_WEAK_CRAFTING_TOOL
msgid "Worker's Aid "
msgstr ""
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
#. DES_SKILL_WEAK_CRAFTING_TOOL_DES
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
@ -11046,10 +11050,7 @@ msgstr ""
msgid "Blessed by your God you see further for a moment."
msgstr ""
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
#. DES_SKILL_SMARTER_EVERY_DAY
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
#. DES_TRAIT_SMARTER_EVERY_DAY
msgid "Smarter Every Day"
msgstr ""
@ -11065,7 +11066,7 @@ msgid "True Heroes"
msgstr ""
#. DES_SKILL_TRUE_HEROES_DES
msgid "A bit shielding in every challenge granted to each follower by their God."
msgid "A bit of shielding in every challenge granted to each follower by their God."
msgstr ""
#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-#
@ -13987,6 +13988,14 @@ msgstr ""
msgid "Camping gives an extra gathering distance."
msgstr ""
#. DES_TRAIT_SMARTER_EVERY_DAY
msgid "New Day, New Adventure"
msgstr ""
#. DES_TRAIT_SMARTER_EVERY_DAY_DES
msgid "Every day each character gets 1 XP."
msgstr ""
#. DES_TRAIT_LOGIC_WALL_DES
msgid "All your followers get +4 mental and spiritual shielding."
msgstr ""
@ -14199,10 +14208,6 @@ msgstr ""
msgid "Start with 20 Experience Points divided equally between all members of your group."
msgstr ""
#. DES_TRAIT_SMARTER_EVERY_DAY_DES
msgid "Each day each of your characters receive 0.2 Experience Points."
msgstr ""
#. DES_TRAIT_SOLAR_POWERED_DES
msgid "Your characters regenerate 1 additional Health, Sanity and Faith during the day but lose 1 Sanity during the night."
msgstr ""
@ -15370,6 +15375,22 @@ msgstr ""
msgid "God Points are added to your profile when opening the Game Summary screen. If you continue playing and earn more points, only the difference will be added next time."
msgstr ""
#. DES_TOOLTIP_REPLAY_VO
msgid "Replay Narration"
msgstr ""
#. DES_TOOLTIP_REPLAY_VO_DES
msgid "Replay the narration of the current paragraph."
msgstr ""
#. DES_TOOLTIP_MORALE
msgid "Morale Gain"
msgstr ""
#. DES_TOOLTIP_MORALE_DES
msgid "The amount of Morale gained from food each turn. Each character gets +1 Morale per turn for each type of food present in the group's inventory."
msgstr ""
#. DES_ENEMY_GROUP
msgid "Enemy Group"
msgstr ""

+ 84
- 2
Database/pot/DATABASE_UI_LOCALIZATION.pot View File

@ -655,7 +655,7 @@ msgstr ""
#. UI_TRIGLAV_DES
msgid ""
"Argh! From the scorching lava seeping out of the ashes of our land, I was forged! Veins of wrath pulsate thought my body with rage and purpose. My stone hearts beat in unison, my minds meld into one vision, my fists are driven trifold. I do not know who raised me from the darkness. I do not know why our hearts melt with anger, but I am ready to stand and fight against any who will dare to oppose us!\n"
"Argh! From the scorching lava seeping out of the ashes of our land, I was forged! Veins of wrath pulsate throughout my body with rage and purpose. My stone hearts beat in unison, my minds meld into one vision, my fists are driven trifold. I do not know who raised me from the darkness. I do not know why our hearts melt with anger, but I am ready to stand and fight against any who will dare to oppose us!\n"
"\n"
"A new force rises to devour Thea once again and I will stand in its way. This is why I have risen from fire. Walk with me into war, burn our enemies to the ground, melt away those who seek to wound us, crush whoever stands in the path of divine justice and wrath.\n"
"\n"
@ -2321,7 +2321,7 @@ msgid "Most Powerful Character:"
msgstr ""
#. UI_EVENTS_TAKEN_PART_IN
msgid "Events Taken Part In:"
msgid "Event Paths Uncovered:"
msgstr ""
#. UI_TOTAL_POINTS
@ -3742,3 +3742,85 @@ msgstr ""
#. UI_TOTAL_VALUE
msgid "Total Value:"
msgstr ""
#. UI_SELECT_LANGUAGE
msgid "Select Language"
msgstr ""
#. UI_LOADING_FILES_FROM_CLOUD_FAILED
msgid ""
"Loading files from could has failed, possibly something is blocking drive access.\n"
"\n"
"Warning - data loss may occur! Please contact us on bugs@muhagames.com and we will try to help you resolve your issue."
msgstr ""
#. UI_LOCAL_AND_CLOUD_IS_DIFFERENT
msgid ""
"Files on your local drive and in the cloud share the same name but are out of sync, which version would you like to keep?\n"
"\n"
"(Note: saves/profiles removed or lost on one computer will not be removed from the other. To prevent data loss, you will have to remove them again on the other computer if you wish.)"
msgstr ""
#. UI_USE_CLOUD
msgid "Use Cloud"
msgstr ""
#. UI_USE_LOCAL
msgid "Use Local"
msgstr ""
#. UI_MODS
msgid "Mods"
msgstr ""
#. UI_MOVE_UP
msgid "Move Up"
msgstr ""
#. UI_MOVE_DOWN
msgid "Move Down"
msgstr ""
#. UI_MOD_MANAGER
msgid "Mod Manager"
msgstr ""
#. UI_PUBLISH
msgid "Publish"
msgstr ""
#. UI_DESCRIPTION
msgid "Description"
msgstr ""
#. UI_AUTHOR
msgid "Author:"
msgstr ""
#. UI_VISIBILITY
msgid "Visibility:"
msgstr ""
#. UI_CHANGES_TO_HAVE_EFFECT
msgid "Please restart the application for the changes to take effect."
msgstr ""
#. UI_LATER
msgid "Later"
msgstr ""
#. UI_PUBLIC
msgid "Public"
msgstr ""
#. UI_FRIENDS_ONLY
msgid "Friends Only"
msgstr ""
#. UI_PRIVATE
msgid "Private"
msgstr ""
#. UI_INCORRECT_VALUE
msgid "{COLOR:yellow}Incorrect Value{END_COLOR}"
msgstr ""

+ 347
- 0
Modules/game_files/Children.txt View File

@ -0,0 +1,347 @@
-- [EVENT] --StorkHum(0)
+[NODE]2
[STORY]
Two of you enjoy some time together, perhaps you are friends perhaps more.
But the ever-vigilant and slightly over enthusiastic stork is spotted nearby and as sure as death, a child is brought to you soon after.
[/STORY]
[OUT]Rejoice.
[/NODE]
[/EVENT]
-- [EVENT] --StorkGob(1)
+[NODE]2
[STORY]
The nights are long and lonely, some of you find comfort in each other's company.
But the ever-vigilant and slightly over enthusiastic stork is spotted nearby and as sure as death, a child is brought to you soon after.
[/STORY]
[OUT]Rejoice.
[/NODE]
[/EVENT]
-- [EVENT] --StorkOrcMix(2)
+[NODE]2
[STORY]
The nights are long and lonely, some of you find comfort in each other's company.
But the ever-vigilant and slightly over enthusiastic stork is spotted nearby and as sure as death, a child is brought to you soon after.
[/STORY]
[OUT]Rejoice.
[OUT]Rejoice.
[/NODE]
[/EVENT]
-- [EVENT] --StorkOrcMix2(3)
+[NODE]2
[STORY]
The nights are long and lonely, some of you find comfort in each other's company.
But the ever-vigilant and slightly over enthusiastic stork is spotted nearby and as sure as death, a child is brought to you soon after.
[/STORY]
[OUT]Rejoice.
[OUT]Rejoice.
[/NODE]
[/EVENT]
-- [EVENT] --StorkOrc(4)
+[NODE]2
[STORY]
The nights are long and lonely, some of you find comfort in each other's company.
But the ever-vigilant and slightly over enthusiastic stork is spotted nearby and as sure as death, a child is brought to you soon after.
[/STORY]
[OUT]Rejoice.
[/NODE]
[/EVENT]
-- [EVENT] --StorkElf(5)
+[NODE]2
[STORY]
Elves are notoriously elitist in their choice of mates but it seems a person of beauty has caught one's eye.
Elven children are born out of a mystical bond, and it seems two of your own folk have enjoyed such a connection.
The effects of such a union can vary, but a child soon arrives.
[/STORY]
[OUT]Rejoice.
[OUT]Rejoice.
[/NODE]
[/EVENT]
-- [EVENT] --StorkGobMix(6)
+[NODE]2
[STORY]
The nights are long and lonely, some of you find comfort in each other's company.
But the ever-vigilant and slightly over enthusiastic stork is spotted nearby and as sure as death, a child is brought to you soon after.
[/STORY]
[OUT]Rejoice.
[OUT]Rejoice.
[/NODE]
[/EVENT]
-- [EVENT] --StorkGobMix2(7)
+[NODE]2
[STORY]
The nights are long and lonely, some of you find comfort in each other's company.
But the ever-vigilant and slightly over enthusiastic stork is spotted nearby and as sure as death, a child is brought to you soon after.
[/STORY]
[OUT]Rejoice.
[OUT]Rejoice.
[/NODE]
[/EVENT]
-- [EVENT] --StorkDwarfRus(8)
+[NODE]2
[STORY]
Dwarven fascination with h the unique beauty of rusalkas has long been a fact. And well, your own dwarf and water demonette decided to explore those long-time traditions.
A stork heralds a child from the union, but who this child will be is a mystery.
[/STORY]
[OUT]Rejoice.
[OUT]Rejoice.
[OUT]Rejoice.
[OUT]Rejoice.
[/NODE]
+[NODE]5
[STORY]
Contrary to all known lore and dwarven custom, a dwarf child, grown beyond the rock infancy, comes along and you know it is yours.
[/STORY]
[OUT]Take them in.
[/NODE]
+[NODE]7
[STORY]
Rusalkas are known to lure males and thus procreate, yet it is so very rare to happen with non-humans. Still, the fates bless you and a young rusalka, you daughter, appears from the lake.
[/STORY]
[OUT]Take her in.
[/NODE]
+[NODE]8
[STORY]
Rusalkas are known to lure males and thus procreate, yet it is so very rare to happen with non-humans. Still, the fates bless you and a young befuddler, your son and a male spawn of the rusalka comes out of the lake.
[/STORY]
[OUT]Take him in.
[/NODE]
+[NODE]10
[STORY]
Rusalkas are known to lure males and thus procreate, yet it is so very rare to happen with non-humans.
Oddly enough, a human looking child is born to the rusalka, but one that carries traits from both their parents.
[/STORY]
[OUT]Take them in.
[/NODE]
[/EVENT]
-- [EVENT] --CabbagePatch(9)
+[NODE]2
[STORY]
A couple of your folk found themselves a child in the cabbage patch!
[/STORY]
[OUT]Rejoice.
[/NODE]
[/EVENT]
-- [EVENT] --CabbagePatchMix3(10)
+[NODE]2
[STORY]
A couple of your folk found themselves a child in the cabbage patch!
[/STORY]
[OUT]Rejoice.
[OUT]Rejoice.
[/NODE]
[/EVENT]
-- [EVENT] --StorkOrcMixDiff5(11)
+[NODE]2
[STORY]
Despite the rough differences in culture, love knows no bounds and under the watchful eye of Lada some feisty lovemaking breaks the monotony of life.
A stork is spotted nearby and as sure as death, a child is brought to the happy couple soon after.
[/STORY]
[OUT]Rejoice.
[OUT]Rejoice.
[/NODE]
[/EVENT]
-- [EVENT] --StorkOrcMix2Diff5(12)
+[NODE]2
[STORY]
Despite the rough differences in culture, love knows no bound and under the watchful eye of Lada some feisty lovemaking breaks the monotony of life.
A stork is spotted nearby and as sure as death, a child is brought to the happy couple soon after.
[/STORY]
[OUT]Rejoice.
[OUT]Rejoice.
[/NODE]
[/EVENT]
-- [EVENT] --StorkOrcDiff7(13)
+[NODE]2
[STORY]
The nights are long and lonely, some of you find comfort in each other's arms.
A stork is spotted nearby and as sure as death, a child is brought to the happy couple soon after.
[/STORY]
[OUT]Rejoice.
[/NODE]
[/EVENT]
-- [EVENT] --__StorkGob(14)
+[NODE]2
[STORY]
The nights are long and lonely, some of you find comfort in each other's arms.
A stork is spotted nearby and as sure as death, a child is brought to the happy couple soon after.
[/STORY]
[OUT]Rejoice.
[/NODE]
[/EVENT]
-- [EVENT] --__StorkGobMix(15)
+[NODE]2
[STORY]
The nights are long and lonely, some of you find comfort in each other's company.
But the ever-vigilant and slightly over enthusiastic stork is spotted nearby and as sure as death, a child is brought to you soon after.
[/STORY]
[OUT]Rejoice.
[OUT]Rejoice.
[/NODE]
[/EVENT]
-- [EVENT] --__StorkGobMix2(16)
+[NODE]2
[STORY]
The nights are long and lonely, some of you find comfort in each other's company.
But the ever-vigilant and slightly over enthusiastic stork is spotted nearby and as sure as death, a child is brought to you soon after.
[/STORY]
[OUT]Rejoice.
[OUT]Rejoice.
[/NODE]
[/EVENT]
-- [EVENT] --Unliving Mating(17)
+[NODE]2
[STORY]
Either love knows no bounds, or there is something wrong with the stork, but...
Your unliving friend got really friendly with someone, and the stork decided to deliver an offspring into their care.
[/STORY]
[OUT]Rejoice.
[OUT]Rejoice.
[OUT]Rejoice.
[OUT]Rejoice.
[/NODE]
[/EVENT]
-- [EVENT] --Dwarf Child(18)
+[NODE]2
[STORY]
Dwarven mating is a thing of secrecy, and since you have chosen a path outside of your kin, you have no memory of how it works.
However, you have proven friend to the Earthbound, and so the two of you are invited to partake in the life-giving ritual that may provide you with a child.
[/STORY]
[OUT]Take part in the ritual.
[/NODE]
+[NODE]5
[STORY]
You enter deep into the old dwarven tunnels. The male has to follow his instinct and find the life-rock. His mate awaits. Once the rock is brought back, the female sings the life song, and together they carve the stone in hopes of it becoming a child.
Only one such ceremony can be undertaken every two decades and it is not always successful.
[/STORY]
[OUT]Await the results.
[OUT]Await the results.
[/NODE]
+[NODE]6
[STORY]
Despite being away from your kin, your instincts proved strong. Your life-rock flourishes into a child.
[/STORY]
[OUT]Await the results.
[/NODE]
+[NODE]7
[STORY]
You have been away from your kind too long and your life-song could not awaken a dwarven soul. Instead, a young rocker comes to life.
[/STORY]
[OUT]Await the results.
[/NODE]
[/EVENT]
-- [EVENT] --Unliving Mating2(19)
+[NODE]2
[STORY]
Either love knows no bounds, or there is something wrong with the stork, but...
Your unliving friend got really friendly with someone, and the stork decided to deliver an offspring into their care.
[/STORY]
[OUT]Rejoice.
[OUT]Rejoice.
[OUT]Rejoice.
[OUT]Rejoice.
[/NODE]
[/EVENT]
-- [EVENT] --CabbagePatchNonHum(20)
+[NODE]2
[STORY]
A couple of your folk found a child in the cabbage patch!
[/STORY]
[OUT]Rejoice.
[/NODE]
[/EVENT]

+ 5
- 5
Modules/game_files/Earthbound.txt View File

@ -1977,7 +1977,7 @@ As you get closer, you hear the sound of a working forge from within the ruined
[STORY]
You call upon the light and it guides you in, past the many wards.
Within the forge you see a burning furnace, an anvil, and all the trappings you'd expect, but behind the hammer stands a creature of the dark -- a mroki. It looks at you, its empty eyes revealing no emotion:
Within the forge you see a burning furnace, an anvil, and all the trappings you'd expect, but behind the hammer stands a creature of the dark - a mroki. It looks at you, its empty eyes revealing no emotion:
'You smell of the light. Are you here to smite me?'
[/STORY]
@ -1989,7 +1989,7 @@ Within the forge you see a burning furnace, an anvil, and all the trappings you'
[STORY]
You call upon the light and it guides you in, past the many wards.
Within the forge you see a burning furnace, an anvil, and all the trappings you'd expect, but behind the hammer stands a creature of the dark -- a mroki. It looks at you, its empty eyes revealing no emotion:
Within the forge you see a burning furnace, an anvil, and all the trappings you'd expect, but behind the hammer stands a creature of the dark - a mroki. It looks at you, its empty eyes revealing no emotion:
'You smell of the darkness of turmoil. Have you come for a weapon, or do you wish to fight me? One never knows with you chaotic types.'
[/STORY]
@ -1998,9 +1998,9 @@ Within the forge you see a burning furnace, an anvil, and all the trappings you'
+[NODE]8
[STORY]
You call upon the light and it guides you in, past the many wards.
You call upon the dark and it obeys and guides you in, past the many wards.
Within the forge you see a burning furnace, an anvil, and all the trappings you'd expect, but behind the hammer stands a creature of the dark -- a mroki. It looks at you, its empty eyes revealing no emotion:
Within the forge you see a burning furnace, an anvil, and all the trappings you'd expect, but behind the hammer stands a creature of the dark - a mroki. It looks at you, its empty eyes revealing no emotion:
'Dark friend, welcome. How can I aid you?'
[/STORY]
@ -2066,7 +2066,7 @@ The mroki hands you a small gift and goes back to work.
+[NODE]20
[STORY]
'Yes, yes, that we -- or they -- are. I will go, for the voice in my mind does not want to spill dwarven blood. You spoke well. Here, you may have better use of this than me.'
'Yes, yes, that we - or they - are. I will go, for the voice in my mind does not want to spill dwarven blood. You spoke well. Here, you may have better use of this than me.'
The mroki hands you a gift, then dissolves into shadow, and you feel the black mist leave with him.
[/STORY]

+ 1
- 1
Modules/game_files/Generic.txt View File

@ -1296,7 +1296,7 @@ The trader's stalls stand open for you.
-- [EVENT] --TownTrader2(22)
+[NODE]2
[STORY]
Your trading post has attracted your some more visitors.
Your trading post has attracted some more visitors.
[/STORY]
[OUT]Invite the traders in.
[OUT]Tell the traders you are not interested this time.

+ 1
- 165
Modules/game_files/KS Events.txt View File

@ -89,7 +89,7 @@ The person turns to you. He is a withered husk of a once-great man, wearing a cr
[STORY]
'What happened, you ask? THEY happened. I was strong, I had beauty, wisdom, and the love of my people. But the gods did not like it, no.
They made my kingdom rot, rough betrayal, and misery, and in the end, on my deathbed, I was cursed, my face torn from me and this body trapped in this glass ruin forever. I cannot touch anything, I cannot leave, and I cannot even look into the mirror, damn them!'
They made my kingdom rot, through betrayal, and misery, and in the end, on my deathbed, I was cursed, my face torn from me and this body trapped in this glass ruin forever. I cannot touch anything, I cannot leave, and I cannot even look into the mirror, damn them!'
[/STORY]
[OUT]Tell him that if he calls your gods idiotic once more, you will teach him a lesson!
[OUT]Say that you agree about the gods. Even though you are forced to do their bidding, you dislike their constant meddling.
@ -7911,116 +7911,6 @@ They depart.
[/EVENT]
-- [EVENT] --Dwarf baker2(81)
+[NODE]2
[STORY]
You come across a lone house and hear a lot of dwarvish swearing from the back.
[/STORY]
[OUT]Investigate.
[OUT]Leave.
[/NODE]
+[NODE]3
[STORY]
You see a dwarf tearing his hair out and kicking a clay oven:
'Ya bloody useless pile of junk. Get the fuck out me oven, ya son of a whore spirit!'
[/STORY]
[OUT][Dwarf]Tell your kin to calm down and tell you what is wrong.
[OUT]Ask the dwarf if he needs assistance.
[OUT]Attack!
[/NODE]
+[NODE]5
[STORY]
'Oh, you, stone and metal be kind to me! Can you talk some sense into the oven? I crafted it with my own hands, perfect -- keeps the temperature just so. I would bake the best cake there is!
But no, this idiot spirit got itself trapped inside, and it won't leave!'
[/STORY]
[OUT]A cake? That seems below his station.
[OUT]Does he know how to get rid of it?
[OUT][Magic user]Tell him you can banish the spirit for him.
[OUT][Goblin shaman or Spirits]You sense the ghost inside. Speak to it.
[/NODE]
+[NODE]7
[STORY]
'What, ya think a dwarven smith can only melt things, eh? Yer just like Helga. She said I won't be able to do it, and so I will do it!'
He pulls a bit more of his already thinned hair out.
[/STORY]
[OUT]He looks distressed, so just nod. Does he know how to get rid of the ghost?
[OUT][Magic user]Tell him you can banish the spirit for him.
[OUT][Goblin shaman or Spirits]You sense the ghost inside. Speak to it.
[/NODE]
+[NODE]8
[STORY]
'Who are you? I don't care! Can you talk some sense into the oven? I crafted it with my own hands, perfect - keeps the temperature just so. I would bake the best cake there is!
But no, this idiot spirit got itself trapped inside, and it won't leave!'
[/STORY]
[OUT]A cake? That seems below his station.
[OUT]Does he know how to get rid of it?
[OUT][Magic user]Tell him you can banish the spirit for him.
[OUT][Goblin shaman or Spirits]You sense the ghost inside. Speak to it.
[/NODE]
+[NODE]9
[STORY]
'Aye, that I do. This maggot got itself stuck in the bit of granite I used. I know just the lump it came from, but I am in the midst of making the best cake mix, I can't just leave.
If ya go get the lump, I'll give ya a tip about a good place to mine. And a reward, too. Just hurry, please.'
[/STORY]
[OUT]Go look for the granite lump.
[/NODE]
+[NODE]10
[STORY]
'Oh laddie, that makes me so happy! I'll pay ya nice for it.'
[/STORY]
[OUT]Do the ritual.
[OUT]It may be too difficult. Does he know another way?
[/NODE]
+[NODE]12
[STORY]
You banish the spirit successfully and the dwarf claps his hands:
'Aye, laddie, ya did it! Here, my reward for ya, but please do leave now, I need to focus!
Oh, and I marked a resource vein for you on your map. Go get some good stone or metal.'
[/STORY]
[OUT]Thank him and leave.
[/NODE]
+[NODE]18
[STORY]
You fail the ritual and it only angers the spirit. The clay oven shakes and turns blue. The dwarf is angry:
'Ya best leave me be, lassie, I am in no mood for this!'
[/STORY]
[OUT]Leave.
[/NODE]
+[NODE]21
[STORY]
You kill the dwarf, and the ghost calls out to you:
'Oh, hey. Now that you have killed that rude oaf, could you free me, please?'
[/STORY]
[OUT]What can be done?
[OUT]Decline and leave.
[/NODE]
+[NODE]22
[STORY]
'There is a lump of granite that stupid dwarf broke down. If you bring it here, I can transfer back into it. I liked it there.'
[/STORY]
[OUT]Agree.
[OUT]Decline and leave.
[/NODE]
+[NODE]26
[STORY]
'You found it yet? No? Go away...'
@ -8029,13 +7919,6 @@ You kill the dwarf, and the ghost calls out to you:
[OUT]Leave to look for the obsidian lump to get rid of the ghost.
[/NODE]
+[NODE]29
[STORY]
You are badly beaten and chased away.
[/STORY]
[OUT]Leave.
[/NODE]
+[NODE]34
[STORY]
'Ah, ya got it, great. Give it quick, I'll take it back myself. Here, a reward as promised! Metal and stone to ya, laddie. Oh, and I marked a spot for some good mining for ya too.'
@ -8044,52 +7927,5 @@ You are badly beaten and chased away.
[OUT]Thank him and leave.
[/NODE]
+[NODE]36
[STORY]
'Oh, you can speak to me, so you know about spirits, good. Please don't just banish me. If you take me out of here safely, I will come with you, eh?'
[/STORY]
[OUT]Agree and tell the dwarf you will extract the ghost instead.
[/NODE]
+[NODE]37
[STORY]
'Fine with me, as long as ya don't damage my oven, right?'
[/STORY]
[OUT]Say that there is no guarantee, but the chance for it is small.
[/NODE]
+[NODE]38
[STORY]
'What? No! Just banish the stupid thing!'
[/STORY]
[OUT]Ignore him and extract the ghost.
[OUT]Banish the ghost.
[OUT]It may be too difficult. Does he know another way?
[/NODE]
+[NODE]40
[STORY]
You extract the spirit successfully and the dwarf claps his hands:
'Aye, laddie, ya did it! Here, my reward for ya, but please do leave now, I need to focus! Oh, and I marked a resource vein for you on your map. Go get some good stone or metal.'
The ghost is now bound to you and also pleased.
[/STORY]
[OUT]Thank him and leave.
[/NODE]
+[NODE]41
[STORY]
You extract the spirit successfully, but the ritual shatters the clay oven. The dwarf is not happy:
'Oi, ya bloody lassies! All my efforts ruined! Ya best leave my sight before I thrash ya!'
But at least the ghost is now bound to you and happy.
[/STORY]
[OUT]Take the ghost and leave.
[/NODE]
[/EVENT]

+ 1
- 1
Modules/game_files/Misc Encounters 2.txt View File

@ -1641,7 +1641,7 @@ While a friendly dola is known to watch over children or bring good fortune, an
+[NODE]26
[STORY]
'Playing nasty tricks on children? I will not stand idly by, my dear. I shall aid you, because someone should go and sort those fools out.'
'Yes, your nature feels right. Besides, playing nasty tricks on children? I will not stand idly by, my dear. I shall aid you, because someone should go and sort those fools out.'
[/STORY]
[OUT]How can she get you in?
[OUT]How can she get you in?

+ 1
- 1
Modules/game_files/Misc Encounters.txt View File

@ -3333,7 +3333,7 @@ You realise too late that the cat was a witch's familiar and the old hag used it
-- [EVENT] --Potoplenyk(22)
+[NODE]2
[STORY]
A full moon hangs heavy atop the calm waters. You set up camp to rest, doing everything the same as always -- check the area, set watch, stay alert.
A full moon hangs heavy atop the calm waters. You set up camp to rest, doing everything the same as always - check the area, set watch, stay alert.
Alas, one your children wanders off to throw stones in the water, and with a sudden splash, they disappear beneath the surface of the crystal-clear lake!
[/STORY]

+ 3
- 3
Modules/game_files/SpiritTalkers.txt View File

@ -1877,7 +1877,7 @@ You persevere, and indeed the black mist lessens in intensity and withdraws deep
The air lifts and a goblin shaman approaches you:
'Heh, I never did think you do it. Good, good. We need the dark, we do, but not so much, no. We thank you, here -- you have nice visions from me. Bye.'
'Heh, I never did think you do it. Good, good. We need the dark, we do, but not so much, no. We thank you, here - you have nice visions from me. Bye.'
[/STORY]
[OUT]Leave.
[/NODE]
@ -1899,7 +1899,7 @@ The ritual works, and indeed the black mist lessens in intensity and withdraws d
The air lifts and a goblin shaman approaches you:
'Heh, I never did think you do it. Good, good. We need the dark, we do, but not so much, no. We thank you, here -- you have nice visions from me. Bye.'
'Heh, I never did think you do it. Good, good. We need the dark, we do, but not so much, no. We thank you, here - you have nice visions from me. Bye.'
[/STORY]
[OUT]Leave.
[/NODE]
@ -1938,7 +1938,7 @@ And yet, despite all odds, brute force perseveres. You lash out and the black mi
[STORY]
The air lifts and a goblin shaman approaches you:
'Heh, I never did think you do it. Certainly not like that! Good, good. We need the dark, we do, but not so much, no. We thank you, here -- you have nice visions from me. Bye.'
'Heh, I never did think you do it. Certainly not like that! Good, good. We need the dark, we do, but not so much, no. We thank you, here - you have nice visions from me. Bye.'
[/STORY]
[OUT]Leave.
[/NODE]

+ 1
- 1
Modules/game_files/Woodlandkin.txt View File

@ -1462,7 +1462,7 @@ Sit, rest, and meditate, and your soul shall be cleansed. Your kinsmen will stil
[/STORY]
[OUT]Thank them and leave.
[OUT][Magic users]Say that you know some of the cleansing, but you require their aid to do it properly.
[OUT][Magic users]Say that you know some of the cleansing of curses, but you require their aid to do it properly.
[OUT]Agree to pay the price to remove curses.
[OUT]Ask to have your spirit wounds healed.
[/NODE]

+ 1
- 1
Modules/game_files/mChapter 1.txt View File

@ -2375,7 +2375,7 @@ As you walk towards the camp, you sense that you are being watched. A small grou
+[NODE]7
[STORY]
'You speak some sense. No reason to pass on an opportunity when it comes a'knockin'. I tell ya what, there's an old witch hut not too far from here -- a baba yaga, we think, lives there. The cursed thing's been interfering with business and we ain't no spirit folk to deal with such sort.
'You speak some sense. No reason to pass on an opportunity when it comes a'knockin'. I tell ya what, there's an old witch hut not too far from here - a baba yaga, we think, lives there. The cursed thing's been interfering with business and we ain't no spirit folk to deal with such sort.
Deal with her, and we may let you peek into our cave.

+ 229
- 0
Modules/pot/Children.pot View File

@ -0,0 +1,229 @@
#. -- [EVENT] --StorkHum(0)@@+[NODE]2@@[STORY]
msgid ""
"Two of you enjoy some time together, perhaps you are friends perhaps more.\n"
"But the ever-vigilant and slightly over enthusiastic stork is spotted nearby and as sure as death, a child is brought to you soon after."
msgstr ""
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkHum(0)@@+[NODE]2@@[OUT]1
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkGob(1)@@+[NODE]2@@[OUT]1
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkOrcMix(2)@@+[NODE]2@@[OUT]1
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkOrcMix(2)@@+[NODE]2@@[OUT]2
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkOrcMix2(3)@@+[NODE]2@@[OUT]1
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkOrcMix2(3)@@+[NODE]2@@[OUT]2
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkOrc(4)@@+[NODE]2@@[OUT]1
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkElf(5)@@+[NODE]2@@[OUT]1
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkElf(5)@@+[NODE]2@@[OUT]2
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkGobMix(6)@@+[NODE]2@@[OUT]1
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkGobMix(6)@@+[NODE]2@@[OUT]2
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkGobMix2(7)@@+[NODE]2@@[OUT]1
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkGobMix2(7)@@+[NODE]2@@[OUT]2
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkDwarfRus(8)@@+[NODE]2@@[OUT]1
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkDwarfRus(8)@@+[NODE]2@@[OUT]2
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkDwarfRus(8)@@+[NODE]2@@[OUT]3
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkDwarfRus(8)@@+[NODE]2@@[OUT]4
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --CabbagePatch(9)@@+[NODE]2@@[OUT]1
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --CabbagePatchMix3(10)@@+[NODE]2@@[OUT]1
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --CabbagePatchMix3(10)@@+[NODE]2@@[OUT]2
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkOrcMixDiff5(11)@@+[NODE]2@@[OUT]1
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkOrcMixDiff5(11)@@+[NODE]2@@[OUT]2
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkOrcMix2Diff5(12)@@+[NODE]2@@[OUT]1
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkOrcMix2Diff5(12)@@+[NODE]2@@[OUT]2
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkOrcDiff7(13)@@+[NODE]2@@[OUT]1
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --__StorkGob(14)@@+[NODE]2@@[OUT]1
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --__StorkGobMix(15)@@+[NODE]2@@[OUT]1
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --__StorkGobMix(15)@@+[NODE]2@@[OUT]2
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --__StorkGobMix2(16)@@+[NODE]2@@[OUT]1
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --__StorkGobMix2(16)@@+[NODE]2@@[OUT]2
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --Unliving Mating(17)@@+[NODE]2@@[OUT]1
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --Unliving Mating(17)@@+[NODE]2@@[OUT]2
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --Unliving Mating(17)@@+[NODE]2@@[OUT]3
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --Unliving Mating(17)@@+[NODE]2@@[OUT]4
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --Unliving Mating2(19)@@+[NODE]2@@[OUT]1
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --Unliving Mating2(19)@@+[NODE]2@@[OUT]2
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --Unliving Mating2(19)@@+[NODE]2@@[OUT]3
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --Unliving Mating2(19)@@+[NODE]2@@[OUT]4
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --CabbagePatchNonHum(20)@@+[NODE]2@@[OUT]1
msgid "Rejoice."
msgstr ""
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkGob(1)@@+[NODE]2@@[STORY]
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkOrcMix(2)@@+[NODE]2@@[STORY]
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkOrcMix2(3)@@+[NODE]2@@[STORY]
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkOrc(4)@@+[NODE]2@@[STORY]
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkGobMix(6)@@+[NODE]2@@[STORY]
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkGobMix2(7)@@+[NODE]2@@[STORY]
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --__StorkGobMix(15)@@+[NODE]2@@[STORY]
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --__StorkGobMix2(16)@@+[NODE]2@@[STORY]
msgid ""
"The nights are long and lonely, some of you find comfort in each other's company.\n"
"But the ever-vigilant and slightly over enthusiastic stork is spotted nearby and as sure as death, a child is brought to you soon after."
msgstr ""
#. -- [EVENT] --StorkElf(5)@@+[NODE]2@@[STORY]
msgid ""
"Elves are notoriously elitist in their choice of mates but it seems a person of beauty has caught one's eye.\n"
"Elven children are born out of a mystical bond, and it seems two of your own folk have enjoyed such a connection.\n"
"The effects of such a union can vary, but a child soon arrives."
msgstr ""
#. -- [EVENT] --StorkDwarfRus(8)@@+[NODE]2@@[STORY]
msgid ""
"Dwarven fascination with h the unique beauty of rusalkas has long been a fact. And well, your own dwarf and water demonette decided to explore those long-time traditions.\n"
"A stork heralds a child from the union, but who this child will be is a mystery."
msgstr ""
#. -- [EVENT] --StorkDwarfRus(8)@@+[NODE]5@@[STORY]
msgid "Contrary to all known lore and dwarven custom, a dwarf child, grown beyond the rock infancy, comes along and you know it is yours."
msgstr ""
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkDwarfRus(8)@@+[NODE]5@@[OUT]1
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkDwarfRus(8)@@+[NODE]10@@[OUT]1
msgid "Take them in."
msgstr ""
#. -- [EVENT] --StorkDwarfRus(8)@@+[NODE]7@@[STORY]
msgid "Rusalkas are known to lure males and thus procreate, yet it is so very rare to happen with non-humans. Still, the fates bless you and a young rusalka, you daughter, appears from the lake."
msgstr ""
#. -- [EVENT] --StorkDwarfRus(8)@@+[NODE]7@@[OUT]1
msgid "Take her in."
msgstr ""
#. -- [EVENT] --StorkDwarfRus(8)@@+[NODE]8@@[STORY]
msgid "Rusalkas are known to lure males and thus procreate, yet it is so very rare to happen with non-humans. Still, the fates bless you and a young befuddler, your son and a male spawn of the rusalka comes out of the lake."
msgstr ""
#. -- [EVENT] --StorkDwarfRus(8)@@+[NODE]8@@[OUT]1
msgid "Take him in."
msgstr ""
#. -- [EVENT] --StorkDwarfRus(8)@@+[NODE]10@@[STORY]
msgid ""
"Rusalkas are known to lure males and thus procreate, yet it is so very rare to happen with non-humans.\n"
"Oddly enough, a human looking child is born to the rusalka, but one that carries traits from both their parents."
msgstr ""
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --CabbagePatch(9)@@+[NODE]2@@[STORY]
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --CabbagePatchMix3(10)@@+[NODE]2@@[STORY]
msgid "A couple of your folk found themselves a child in the cabbage patch!"
msgstr ""
#. -- [EVENT] --StorkOrcMixDiff5(11)@@+[NODE]2@@[STORY]
msgid ""
"Despite the rough differences in culture, love knows no bounds and under the watchful eye of Lada some feisty lovemaking breaks the monotony of life.\n"
"A stork is spotted nearby and as sure as death, a child is brought to the happy couple soon after."
msgstr ""
#. -- [EVENT] --StorkOrcMix2Diff5(12)@@+[NODE]2@@[STORY]
msgid ""
"Despite the rough differences in culture, love knows no bound and under the watchful eye of Lada some feisty lovemaking breaks the monotony of life.\n"
"A stork is spotted nearby and as sure as death, a child is brought to the happy couple soon after."
msgstr ""
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --StorkOrcDiff7(13)@@+[NODE]2@@[STORY]
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --__StorkGob(14)@@+[NODE]2@@[STORY]
msgid ""
"The nights are long and lonely, some of you find comfort in each other's arms.\n"
"A stork is spotted nearby and as sure as death, a child is brought to the happy couple soon after."
msgstr ""
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --Unliving Mating(17)@@+[NODE]2@@[STORY]
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --Unliving Mating2(19)@@+[NODE]2@@[STORY]
msgid ""
"Either love knows no bounds, or there is something wrong with the stork, but...\n"
"Your unliving friend got really friendly with someone, and the stork decided to deliver an offspring into their care."
msgstr ""
#. -- [EVENT] --Dwarf Child(18)@@+[NODE]2@@[STORY]
msgid ""
"Dwarven mating is a thing of secrecy, and since you have chosen a path outside of your kin, you have no memory of how it works.\n"
"However, you have proven friend to the Earthbound, and so the two of you are invited to partake in the life-giving ritual that may provide you with a child."
msgstr ""
#. -- [EVENT] --Dwarf Child(18)@@+[NODE]2@@[OUT]1
msgid "Take part in the ritual."
msgstr ""
#. -- [EVENT] --Dwarf Child(18)@@+[NODE]5@@[STORY]
msgid ""
"You enter deep into the old dwarven tunnels. The male has to follow his instinct and find the life-rock. His mate awaits. Once the rock is brought back, the female sings the life song, and together they carve the stone in hopes of it becoming a child.\n"
"Only one such ceremony can be undertaken every two decades and it is not always successful."
msgstr ""
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --Dwarf Child(18)@@+[NODE]5@@[OUT]1
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --Dwarf Child(18)@@+[NODE]5@@[OUT]2
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --Dwarf Child(18)@@+[NODE]6@@[OUT]1
#. #-#-#-#-# Children.pot #-#-#-#-#
#. -- [EVENT] --Dwarf Child(18)@@+[NODE]7@@[OUT]1
msgid "Await the results."
msgstr ""
#. -- [EVENT] --Dwarf Child(18)@@+[NODE]6@@[STORY]
msgid "Despite being away from your kin, your instincts proved strong. Your life-rock flourishes into a child."
msgstr ""
#. -- [EVENT] --Dwarf Child(18)@@+[NODE]7@@[STORY]
msgid "You have been away from your kind too long and your life-song could not awaken a dwarven soul. Instead, a young rocker comes to life."
msgstr ""
#. -- [EVENT] --CabbagePatchNonHum(20)@@+[NODE]2@@[STORY]
msgid "A couple of your folk found a child in the cabbage patch!"
msgstr ""

+ 5
- 5
Modules/pot/Earthbound.pot View File

@ -2455,7 +2455,7 @@ msgstr ""
#. -- [EVENT] --DwarfMedMroki(13)@@+[NODE]6@@[STORY]
msgid ""
"You call upon the light and it guides you in, past the many wards.\n"
"Within the forge you see a burning furnace, an anvil, and all the trappings you'd expect, but behind the hammer stands a creature of the dark -- a mroki. It looks at you, its empty eyes revealing no emotion:\n"
"Within the forge you see a burning furnace, an anvil, and all the trappings you'd expect, but behind the hammer stands a creature of the dark - a mroki. It looks at you, its empty eyes revealing no emotion:\n"
"'You smell of the light. Are you here to smite me?'"
msgstr ""
@ -2475,14 +2475,14 @@ msgstr ""
#. -- [EVENT] --DwarfMedMroki(13)@@+[NODE]7@@[STORY]
msgid ""
"You call upon the light and it guides you in, past the many wards.\n"
"Within the forge you see a burning furnace, an anvil, and all the trappings you'd expect, but behind the hammer stands a creature of the dark -- a mroki. It looks at you, its empty eyes revealing no emotion:\n"
"Within the forge you see a burning furnace, an anvil, and all the trappings you'd expect, but behind the hammer stands a creature of the dark - a mroki. It looks at you, its empty eyes revealing no emotion:\n"
"'You smell of the darkness of turmoil. Have you come for a weapon, or do you wish to fight me? One never knows with you chaotic types.'"
msgstr ""
#. -- [EVENT] --DwarfMedMroki(13)@@+[NODE]8@@[STORY]
msgid ""
"You call upon the light and it guides you in, past the many wards.\n"
"Within the forge you see a burning furnace, an anvil, and all the trappings you'd expect, but behind the hammer stands a creature of the dark -- a mroki. It looks at you, its empty eyes revealing no emotion:\n"
"You call upon the dark and it obeys and guides you in, past the many wards.\n"
"Within the forge you see a burning furnace, an anvil, and all the trappings you'd expect, but behind the hammer stands a creature of the dark - a mroki. It looks at you, its empty eyes revealing no emotion:\n"
"'Dark friend, welcome. How can I aid you?'"
msgstr ""
@ -2556,7 +2556,7 @@ msgstr ""
#. -- [EVENT] --DwarfMedMroki(13)@@+[NODE]20@@[STORY]
msgid ""
"'Yes, yes, that we -- or they -- are. I will go, for the voice in my mind does not want to spill dwarven blood. You spoke well. Here, you may have better use of this than me.'\n"
"'Yes, yes, that we - or they - are. I will go, for the voice in my mind does not want to spill dwarven blood. You spoke well. Here, you may have better use of this than me.'\n"
"The mroki hands you a gift, then dissolves into shadow, and you feel the black mist leave with him."
msgstr ""

+ 1
- 1
Modules/pot/Generic.pot View File

@ -1512,7 +1512,7 @@ msgid "'Good trading with you. May nature bless you.'"
msgstr ""
#. -- [EVENT] --TownTrader2(22)@@+[NODE]2@@[STORY]
msgid "Your trading post has attracted your some more visitors."
msgid "Your trading post has attracted some more visitors."
msgstr ""
#. #-#-#-#-# Generic.pot #-#-#-#-#

+ 1
- 128
Modules/pot/KS Events.pot View File

@ -366,12 +366,6 @@ msgstr ""
#. -- [EVENT] --Bunny 3(80)@@+[NODE]35@@[OUT]1
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Bunny 3(80)@@+[NODE]39@@[OUT]1
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]2@@[OUT]2
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]18@@[OUT]1
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]29@@[OUT]1
msgid "Leave."
msgstr ""
@ -514,8 +508,6 @@ msgstr ""
#. -- [EVENT] --Bunny 2(77)@@+[NODE]13@@[OUT]4
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Bunny 2(77)@@+[NODE]20@@[OUT]2
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]3@@[OUT]3
msgid "Attack!"
msgstr ""
@ -566,7 +558,7 @@ msgstr ""
#. -- [EVENT] --Glass King(0)@@+[NODE]12@@[STORY]
msgid ""
"'What happened, you ask? THEY happened. I was strong, I had beauty, wisdom, and the love of my people. But the gods did not like it, no.\n"
"They made my kingdom rot, rough betrayal, and misery, and in the end, on my deathbed, I was cursed, my face torn from me and this body trapped in this glass ruin forever. I cannot touch anything, I cannot leave, and I cannot even look into the mirror, damn them!'"
"They made my kingdom rot, through betrayal, and misery, and in the end, on my deathbed, I was cursed, my face torn from me and this body trapped in this glass ruin forever. I cannot touch anything, I cannot leave, and I cannot even look into the mirror, damn them!'"
msgstr ""
#. -- [EVENT] --Glass King(0)@@+[NODE]13@@[STORY]
@ -670,8 +662,6 @@ msgstr ""
#. -- [EVENT] --Koshei Chest(70)@@+[NODE]12@@[OUT]1
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Koshei Exchange(72)@@+[NODE]12@@[OUT]1
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]22@@[OUT]1
msgid "Agree."
msgstr ""
@ -2084,11 +2074,7 @@ msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Bunny 2(77)@@+[NODE]19@@[OUT]1
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]12@@[OUT]1
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]34@@[OUT]1
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]40@@[OUT]1
msgid "Thank him and leave."
msgstr ""
@ -2131,10 +2117,6 @@ msgstr ""
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]21@@[OUT]2
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]22@@[OUT]2
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]21@@[OUT]2
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]22@@[OUT]2
msgid "Decline and leave."
msgstr ""
@ -4323,10 +4305,7 @@ msgid ""
"'No, you are not worthy yet. Perhaps someday. Farewell.'"
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]2@@[STORY]
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]2@@[STORY]
msgid "You come across a lone house and hear a lot of dwarvish swearing from the back."
msgstr ""
@ -4334,38 +4313,24 @@ msgstr ""
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]2@@[OUT]1
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Light vs Dark spirits(45)@@+[NODE]2@@[OUT]1
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]2@@[OUT]1
msgid "Investigate."
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]3@@[STORY]
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]3@@[STORY]
msgid ""
"You see a dwarf tearing his hair out and kicking a clay oven:\n"
"'Ya bloody useless pile of junk. Get the fuck out me oven, ya son of a whore spirit!'"
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]3@@[OUT]1
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]3@@[OUT]1
msgid "[Dwarf]Tell your kin to calm down and tell you what is wrong."
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]3@@[OUT]2
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]3@@[OUT]2
msgid "Ask the dwarf if he needs assistance."
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]5@@[STORY]
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]5@@[STORY]
msgid ""
"'Oh, you, stone and metal be kind to me! Can you talk some sense into the oven? I crafted it with my own hands, perfect -- keeps the temperature just so. I would bake the best cake there is!\n"
"But no, this idiot spirit got itself trapped inside, and it won't leave!'"
@ -4375,10 +4340,6 @@ msgstr ""
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]5@@[OUT]1
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]8@@[OUT]1
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]5@@[OUT]1
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]8@@[OUT]1
msgid "A cake? That seems below his station."
msgstr ""
@ -4386,10 +4347,6 @@ msgstr ""
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]5@@[OUT]2
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]8@@[OUT]2
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]5@@[OUT]2
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]8@@[OUT]2
msgid "Does he know how to get rid of it?"
msgstr ""
@ -4399,12 +4356,6 @@ msgstr ""
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]7@@[OUT]2
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]8@@[OUT]3
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]5@@[OUT]3
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]7@@[OUT]2
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]8@@[OUT]3
msgid "[Magic user]Tell him you can banish the spirit for him."
msgstr ""
@ -4414,60 +4365,36 @@ msgstr ""
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]7@@[OUT]3
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]8@@[OUT]4
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]5@@[OUT]4
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]7@@[OUT]3
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]8@@[OUT]4
msgid "[Goblin shaman or Spirits]You sense the ghost inside. Speak to it."
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]7@@[STORY]
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]7@@[STORY]
msgid ""
"'What, ya think a dwarven smith can only melt things, eh? Yer just like Helga. She said I won't be able to do it, and so I will do it!'\n"
"He pulls a bit more of his already thinned hair out."
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]7@@[OUT]1
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]7@@[OUT]1
msgid "He looks distressed, so just nod. Does he know how to get rid of the ghost?"
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]8@@[STORY]
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]8@@[STORY]
msgid ""
"'Who are you? I don't care! Can you talk some sense into the oven? I crafted it with my own hands, perfect - keeps the temperature just so. I would bake the best cake there is!\n"
"But no, this idiot spirit got itself trapped inside, and it won't leave!'"
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]9@@[STORY]
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]9@@[STORY]
msgid ""
"'Aye, that I do. This maggot got itself stuck in the bit of granite I used. I know just the lump it came from, but I am in the midst of making the best cake mix, I can't just leave.\n"
"If ya go get the lump, I'll give ya a tip about a good place to mine. And a reward, too. Just hurry, please.'"
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]9@@[OUT]1
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]9@@[OUT]1
msgid "Go look for the granite lump."
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]10@@[STORY]
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]10@@[STORY]
msgid "'Oh laddie, that makes me so happy! I'll pay ya nice for it.'"
msgstr ""
@ -4475,8 +4402,6 @@ msgstr ""
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]10@@[OUT]1
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Bunny 3(80)@@+[NODE]15@@[OUT]1
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]10@@[OUT]1
msgid "Do the ritual."
msgstr ""
@ -4484,52 +4409,33 @@ msgstr ""
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]10@@[OUT]2
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]38@@[OUT]3
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]10@@[OUT]2
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]38@@[OUT]3
msgid "It may be too difficult. Does he know another way?"
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]12@@[STORY]
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]12@@[STORY]
msgid ""
"You banish the spirit successfully and the dwarf claps his hands:\n"
"'Aye, laddie, ya did it! Here, my reward for ya, but please do leave now, I need to focus!\n"
"Oh, and I marked a resource vein for you on your map. Go get some good stone or metal.'"
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]18@@[STORY]
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]18@@[STORY]
msgid ""
"You fail the ritual and it only angers the spirit. The clay oven shakes and turns blue. The dwarf is angry:\n"
"'Ya best leave me be, lassie, I am in no mood for this!'"
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]21@@[STORY]
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]21@@[STORY]
msgid ""
"You kill the dwarf, and the ghost calls out to you:\n"
"'Oh, hey. Now that you have killed that rude oaf, could you free me, please?'"
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]21@@[OUT]1
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]21@@[OUT]1
msgid "What can be done?"
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]22@@[STORY]
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]22@@[STORY]
msgid "'There is a lump of granite that stupid dwarf broke down. If you bring it here, I can transfer back into it. I liked it there.'"
msgstr ""
@ -4547,10 +4453,7 @@ msgstr ""
msgid "Leave to look for the obsidian lump to get rid of the ghost."
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]29@@[STORY]
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]29@@[STORY]
msgid "You are badly beaten and chased away."
msgstr ""
@ -4561,79 +4464,49 @@ msgstr ""
msgid "'Ah, ya got it, great. Give it quick, I'll take it back myself. Here, a reward as promised! Metal and stone to ya, laddie. Oh, and I marked a spot for some good mining for ya too.'"
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]36@@[STORY]
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]36@@[STORY]
msgid "'Oh, you can speak to me, so you know about spirits, good. Please don't just banish me. If you take me out of here safely, I will come with you, eh?'"
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]36@@[OUT]1
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]36@@[OUT]1
msgid "Agree and tell the dwarf you will extract the ghost instead."
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]37@@[STORY]
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]37@@[STORY]
msgid "'Fine with me, as long as ya don't damage my oven, right?'"
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]37@@[OUT]1
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]37@@[OUT]1
msgid "Say that there is no guarantee, but the chance for it is small."
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]38@@[STORY]
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]38@@[STORY]
msgid "'What? No! Just banish the stupid thing!'"
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]38@@[OUT]1
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]38@@[OUT]1
msgid "Ignore him and extract the ghost."
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]38@@[OUT]2
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]38@@[OUT]2
msgid "Banish the ghost."
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]40@@[STORY]
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]40@@[STORY]
msgid ""
"You extract the spirit successfully and the dwarf claps his hands:\n"
"'Aye, laddie, ya did it! Here, my reward for ya, but please do leave now, I need to focus! Oh, and I marked a resource vein for you on your map. Go get some good stone or metal.'\n"
"The ghost is now bound to you and also pleased."
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]41@@[STORY]
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]41@@[STORY]
msgid ""
"You extract the spirit successfully, but the ritual shatters the clay oven. The dwarf is not happy:\n"
"'Oi, ya bloody lassies! All my efforts ruined! Ya best leave my sight before I thrash ya!'\n"
"But at least the ghost is now bound to you and happy."
msgstr ""
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker(35)@@+[NODE]41@@[OUT]1
#. #-#-#-#-# KS Events.pot #-#-#-#-#
#. -- [EVENT] --Dwarf baker2(81)@@+[NODE]41@@[OUT]1
msgid "Take the ghost and leave."
msgstr ""

+ 4
- 3
Modules/pot/Misc Encounters 2.pot View File

@ -2055,13 +2055,14 @@ msgstr ""
msgid "'Yes, one of our kind is best suited for this. I shall aid you, because someone should go and sort those fools out.'"
msgstr ""
#. #-#-#-#-# Misc Encounters 2.pot #-#-#-#-#
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]25@@[STORY]
#. #-#-#-#-# Misc Encounters 2.pot #-#-#-#-#
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]26@@[STORY]
msgid "'Playing nasty tricks on children? I will not stand idly by, my dear. I shall aid you, because someone should go and sort those fools out.'"
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]26@@[STORY]
msgid "'Yes, your nature feels right. Besides, playing nasty tricks on children? I will not stand idly by, my dear. I shall aid you, because someone should go and sort those fools out.'"
msgstr ""
#. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]27@@[STORY]
msgid ""
"'It is typically in my nature to help, and I am pretty sure Leopold sent you here just for that reason. However, I will not interfere on his behalf this time. He must learn to deal with his own mischief.\n"

+ 1
- 1
Modules/pot/Misc Encounters.pot View File

@ -4093,7 +4093,7 @@ msgstr ""
#. -- [EVENT] --Potoplenyk(22)@@+[NODE]2@@[STORY]
msgid ""
"A full moon hangs heavy atop the calm waters. You set up camp to rest, doing everything the same as always -- check the area, set watch, stay alert.\n"
"A full moon hangs heavy atop the calm waters. You set up camp to rest, doing everything the same as always - check the area, set watch, stay alert.\n"
"Alas, one your children wanders off to throw stones in the water, and with a sudden splash, they disappear beneath the surface of the crystal-clear lake!"
msgstr ""

+ 9
- 12
Modules/pot/SpiritTalkers.pot View File

@ -2122,10 +2122,7 @@ msgstr ""
msgid "Enter the mist and try to resist it by the sheer strength of your mind."
msgstr ""
#. #-#-#-#-# SpiritTalkers.pot #-#-#-#-#
#. -- [EVENT] --RemnantsOfDark(11)@@+[NODE]6@@[STORY]
#. #-#-#-#-# SpiritTalkers.pot #-#-#-#-#
#. -- [EVENT] --RemnantsOfDark2(13)@@+[NODE]6@@[STORY]
msgid ""
"You persevere, and indeed the black mist lessens in intensity and withdraws deeper into the ruins.\n"
"The air lifts and a goblin shaman approaches you:\n"
@ -2142,7 +2139,10 @@ msgid ""
"'Heh, I never did think you do it. Good, good. We need the dark, we do, but not so much, no. We thank you, here -- you have nice visions from me. Bye.'"
msgstr ""
#. #-#-#-#-# SpiritTalkers.pot #-#-#-#-#
#. -- [EVENT] --RemnantsOfDark(11)@@+[NODE]10@@[STORY]
#. #-#-#-#-# SpiritTalkers.pot #-#-#-#-#
#. -- [EVENT] --RemnantsOfDark2(13)@@+[NODE]10@@[STORY]
msgid ""
"The ritual works, and indeed the black mist lessens in intensity and withdraws deeper into the ruins.\n"
"The air lifts and a goblin shaman approaches you:\n"
@ -2184,7 +2184,10 @@ msgstr ""
msgid "Rest."
msgstr ""
#. #-#-#-#-# SpiritTalkers.pot #-#-#-#-#
#. -- [EVENT] --RemnantsOfDark(11)@@+[NODE]23@@[STORY]
#. #-#-#-#-# SpiritTalkers.pot #-#-#-#-#
#. -- [EVENT] --RemnantsOfDark2(13)@@+[NODE]23@@[STORY]
msgid ""
"The air lifts and a goblin shaman approaches you:\n"
"'Heh, I never did think you do it. Certainly not like that! Good, good. We need the dark, we do, but not so much, no. We thank you, here - you have nice visions from me. Bye.'"
@ -2321,17 +2324,11 @@ msgstr ""
msgid "Speak to thye shaman."
msgstr ""
#. -- [EVENT] --RemnantsOfDark2(13)@@+[NODE]10@@[STORY]
msgid ""
"The ritual works, and indeed the black mist lessens in intensity and withdraws deeper into the ruins.\n"
"The air lifts and a goblin shaman approaches you:\n"
"'Heh, I never did think you do it. Good, good. We need the dark, we do, but not so much, no. We thank you, here -- you have nice visions from me. Bye.'"
msgstr ""
#. -- [EVENT] --RemnantsOfDark2(13)@@+[NODE]23@@[STORY]
#. -- [EVENT] --RemnantsOfDark2(13)@@+[NODE]6@@[STORY]
msgid ""
"You persevere, and indeed the black mist lessens in intensity and withdraws deeper into the ruins.\n"
"The air lifts and a goblin shaman approaches you:\n"
"'Heh, I never did think you do it. Certainly not like that! Good, good. We need the dark, we do, but not so much, no. We thank you, here -- you have nice visions from me. Bye.'"
"'Heh, I never did think you do it. Good, good. We need the dark, we do, but not so much, no. We thank you, here - you have nice visions from me. Bye.'"
msgstr ""
#. -- [EVENT] --GobYoungsters(14)@@+[NODE]2@@[STORY]

+ 4
- 2
Modules/pot/Woodlandkin.pot View File

@ -1736,8 +1736,6 @@ msgstr ""
#. #-#-#-#-# Woodlandkin.pot #-#-#-#-#
#. -- [EVENT] --WoodkinVillageMed(7)@@+[NODE]82@@[OUT]2
#. #-#-#-#-# Woodlandkin.pot #-#-#-#-#
#. -- [EVENT] --WoodkinVillageMed(7)@@+[NODE]83@@[OUT]2
#. #-#-#-#-# Woodlandkin.pot #-#-#-#-#
#. -- [EVENT] --WoodkinVillageMed(7)@@+[NODE]85@@[OUT]2
msgid "[Magic users]Say that you know some of the cleansing, but you require their aid to do it properly."
msgstr ""
@ -2175,6 +2173,10 @@ msgid ""
"'I see. The way of your pantheon is most interesting indeed. We accept your gifts graciously. Here, this is a chest of unknown origin I recently found - it is yours.'"
msgstr ""
#. -- [EVENT] --WoodkinVillageMed(7)@@+[NODE]83@@[OUT]2
msgid "[Magic users]Say that you know some of the cleansing of curses, but you require their aid to do it properly."
msgstr ""
#. -- [EVENT] --WoodkinVillageMed(7)@@+[NODE]85@@[OUT]5
msgid "Say that you do not have the payment and leave."
msgstr ""

+ 1
- 1
Modules/pot/mChapter 1.pot View File

@ -3963,7 +3963,7 @@ msgstr ""
#. -- [EVENT] --Bandits3(9)@@+[NODE]7@@[STORY]
msgid ""
"'You speak some sense. No reason to pass on an opportunity when it comes a'knockin'. I tell ya what, there's an old witch hut not too far from here -- a baba yaga, we think, lives there. The cursed thing's been interfering with business and we ain't no spirit folk to deal with such sort.\n"
"'You speak some sense. No reason to pass on an opportunity when it comes a'knockin'. I tell ya what, there's an old witch hut not too far from here - a baba yaga, we think, lives there. The cursed thing's been interfering with business and we ain't no spirit folk to deal with such sort.\n"
"Deal with her, and we may let you peek into our cave.\n"
"Or there's another task you can do.'"
msgstr ""

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