diff --git a/Database/game_files/DATABASE_DES_LOCALIZATION.xml b/Database/game_files/DATABASE_DES_LOCALIZATION.xml index f62d982..7915fd5 100644 --- a/Database/game_files/DATABASE_DES_LOCALIZATION.xml +++ b/Database/game_files/DATABASE_DES_LOCALIZATION.xml @@ -197,7 +197,9 @@ - + + + @@ -208,10 +210,14 @@ + + - + + + @@ -300,12 +306,14 @@ - + + + @@ -350,6 +358,8 @@ + + @@ -362,6 +372,8 @@ + + @@ -370,6 +382,10 @@ + + + + @@ -413,6 +429,8 @@ + + @@ -535,10 +553,10 @@ - - - - + + + + @@ -702,7 +720,7 @@ - + @@ -765,7 +783,7 @@ - + @@ -845,9 +863,11 @@ + + @@ -918,7 +938,7 @@ - + @@ -929,8 +949,10 @@ - - + + + + @@ -1074,12 +1096,14 @@ - + + + - + @@ -1510,50 +1534,50 @@ - + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + @@ -2027,6 +2051,10 @@ + + + + @@ -2036,12 +2064,12 @@ - + - + @@ -2051,7 +2079,7 @@ - + @@ -2065,6 +2093,46 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -2197,16 +2265,16 @@ - - - - - - - - - - + + + + + + + + + + @@ -2262,21 +2330,33 @@ - + - + - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + @@ -2481,6 +2561,8 @@ + + @@ -2507,9 +2589,9 @@ - + - + @@ -2535,11 +2617,51 @@ - + - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -2571,14 +2693,18 @@ + + + + - + - + @@ -2587,6 +2713,28 @@ + + + + + + + + + + + + + + + + + + + + + + @@ -2607,9 +2755,9 @@ - + - + @@ -2623,6 +2771,10 @@ + + + + @@ -2654,8 +2806,8 @@ - - + + @@ -2679,7 +2831,7 @@ - + @@ -2711,26 +2863,26 @@ - + - + - + - + - + - + - - - + + + @@ -2738,15 +2890,19 @@ + + - + + + - + @@ -2777,71 +2933,136 @@ + + + + + + - + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + - - - + + + + + + - + + + + + + + + + + + + + + @@ -2854,6 +3075,7 @@ + @@ -2953,55 +3175,158 @@ - + - - - - - + + + + + - + + + + + + + + + + + - - + + - + + + + - + - + - + - + + - - + + + - + + + - - - + + + - + + + + - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -3049,15 +3374,15 @@ - + - + - + @@ -3075,33 +3400,32 @@ - + - - - - - - + + + + + + - - - - - - + + + + - - - - - + + + + + - - - + + + + @@ -3109,25 +3433,31 @@ - + - - - + + + + + + + - - + + + + - + @@ -3137,9 +3467,49 @@ - + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -3166,7 +3536,7 @@ - + @@ -3329,7 +3699,7 @@ - + @@ -3344,8 +3714,29 @@ - - + + + + + + + + + + + + + + + + + + + + + + + @@ -3460,7 +3851,7 @@ - + diff --git a/Database/game_files/DATABASE_UI_LOCALIZATION.xml b/Database/game_files/DATABASE_UI_LOCALIZATION.xml index 0ca575b..1f6b385 100644 --- a/Database/game_files/DATABASE_UI_LOCALIZATION.xml +++ b/Database/game_files/DATABASE_UI_LOCALIZATION.xml @@ -22,7 +22,7 @@ - + @@ -189,6 +189,7 @@ + @@ -201,7 +202,7 @@ - + @@ -331,8 +332,9 @@ - - + + + @@ -696,7 +698,7 @@ - + @@ -764,7 +766,7 @@ - + @@ -787,19 +789,51 @@ - + - + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/Database/pot/DATABASE_DES_LOCALIZATION.pot b/Database/pot/DATABASE_DES_LOCALIZATION.pot index abc078b..002845e 100644 --- a/Database/pot/DATABASE_DES_LOCALIZATION.pot +++ b/Database/pot/DATABASE_DES_LOCALIZATION.pot @@ -828,7 +828,15 @@ msgid "Reduce Chance to Die" msgstr "" #. DES_TAG_DAMAGE_LOWER_DEATH_CHANCE_DES -msgid "Lowers death chance of characters in the group.." +msgid "Lowers death chance of characters in the group." +msgstr "" + +#. DES_TAG_DAMAGE_BIGGER_DEATH_CHANCE +msgid "Increase Chance to Die" +msgstr "" + +#. DES_TAG_DAMAGE_BIGGER_DEATH_CHANCE_DES +msgid "Rise death chance of characters in the group." msgstr "" #. DES_TAG_DAMAGE_BUILDING_SIGHT_RANGE @@ -871,6 +879,14 @@ msgstr "" msgid "Increases the number of slots in Research tasks." msgstr "" +#. DES_TAG_DAMAGE_BUILDING_RITUALS_SLOTS +msgid "Extra Rituals Slots" +msgstr "" + +#. DES_TAG_DAMAGE_BUILDING_RITUALS_SLOTS_DES +msgid "Increases the number of slots in Rituals tasks." +msgstr "" + #. DES_TAG_DAMAGE_BUILDING_EXTRA_ESSENCE msgid "Extra Essence" msgstr "" @@ -880,13 +896,21 @@ msgid "Provides a bonus to essence for crafts." msgstr "" #. DES_TAG_DAMAGE_BUILDING_ADD_PET -msgid "Extra Random Pet" +msgid "Add Random Pet" msgstr "" #. DES_TAG_DAMAGE_BUILDING_ADD_PET_DES msgid "A random pet will appear in the affected group's inventory at the start of each season." msgstr "" +#. DES_TAG_DAMAGE_BUILDING_ADD_RESOURCES +msgid "Add Resources" +msgstr "" + +#. DES_TAG_DAMAGE_BUILDING_ADD_RESOURCES_DES +msgid "Resources will appear in the affected group's inventory at the start of each turn." +msgstr "" + #. DES_TAG_DAMAGE_BUILDING_ADD_RP msgid "Extra RP" msgstr "" @@ -1207,7 +1231,11 @@ msgstr "" #. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# #. DES_TAG_DAMAGE_ADD_RITUALS #. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_EXTRA_RITUALS +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# #. DES_SUBSKILL_ADD_RITUALS +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SUBSKILL_BUILDING_ADD_RITUALS msgid "Increase Rituals" msgstr "" @@ -1271,7 +1299,7 @@ msgid "Provides a bonus to the Movement Points attribute." msgstr "" #. DES_TAG_DAMAGE_ADD_RANGE_OF_SIGHT -msgid "Increase Sight Range" +msgid "Increased Sight Range" msgstr "" #. DES_TAG_DAMAGE_ADD_RANGE_OF_SIGHT_DES @@ -1297,6 +1325,14 @@ msgstr "" msgid "Increases Wits, Strength, Perception, Intelligence, Wisdom, Mysticism and Destiny during night turns." msgstr "" +#. DES_TAG_DAMAGE_NIGHT_MENTAL_WEAKNESS +msgid "Night Mental Weakness" +msgstr "" + +#. DES_TAG_DAMAGE_NIGHT_MENTAL_WEAKNESS_DES +msgid "Decrease Mental Health." +msgstr "" + #. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# #. DES_TAG_DAMAGE_OVERWHELM #. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# @@ -1464,8 +1500,6 @@ msgstr "" #. DES_TAG_DAMAGE_SUB_GATHERING #. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# #. DES_SUBSKILL_SUB_GATHERING -#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# -#. DES_SUBSKILL_SUB_GATHERING msgid "Decrease Gathering" msgstr "" @@ -1477,8 +1511,6 @@ msgstr "" #. DES_TAG_DAMAGE_SUB_CRAFTING #. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# #. DES_SUBSKILL_SUB_CRAFTING -#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# -#. DES_SUBSKILL_SUB_CRAFTING msgid "Decrease Crafting" msgstr "" @@ -1513,6 +1545,14 @@ msgstr "" msgid "Lower the Movement Points attribute." msgstr "" +#. DES_TAG_DAMAGE_SUB_RANGE_OF_SIGHT +msgid "Reduce Sight Range" +msgstr "" + +#. DES_TAG_DAMAGE_SUB_RANGE_OF_SIGHT_DES +msgid "Reduced this character's Visibility Range." +msgstr "" + #. DES_TAG_DAMAGE_SUB_ATTRIBUTES_DES msgid "Lower all main attributes." msgstr "" @@ -1565,6 +1605,14 @@ msgstr "" msgid "Decrease Wits, Strength, Perception, Intelligence, Wisdom, Mysticism and Destiny during day turns." msgstr "" +#. DES_TAG_DAMAGE_DAY_REGENERATION +msgid "Day Regeneration" +msgstr "" + +#. DES_TAG_DAMAGE_DAY_REGENERATION_DES +msgid "Increase health regeneration physical, mental, spiritual in day time." +msgstr "" + #. DES_TAG_DAMAGE_CHARACTER_LEAVE_CHANCE msgid "Leave Chance" msgstr "" @@ -1605,6 +1653,22 @@ msgstr "" msgid "This character has low Faith and is poisioned by magic." msgstr "" +#. DES_TAG_DAMAGE_ITEM_LOSS +msgid "Item Loss" +msgstr "" + +#. DES_TAG_DAMAGE_ITEM_LOSS_DES +msgid "You will (or have chance) to lose some kind of item each turn." +msgstr "" + +#. DES_TAG_DAMAGE_SLOT_BLOCK +msgid "Slot Block" +msgstr "" + +#. DES_TAG_DAMAGE_SLOT_BLOCK_DES +msgid "One or more equipment slots is blocked (additionally to any race-specific restrictions)." +msgstr "" + #. DES_TAG_TRIGGER_NONE msgid "Trigger - None" msgstr "" @@ -1770,6 +1834,14 @@ msgstr "" msgid "Subskill effects are triggered when a character is dealt damage." msgstr "" +#. DES_TAG_TRIGGER_ON_ENEMY_KILLED +msgid "Trigger - On Enemy Killed" +msgstr "" + +#. DES_TAG_TRIGGER_ON_ENEMY_KILLED_DES +msgid "Subskill effects are triggered when an enemy is killed by a character using this skill." +msgstr "" + #. DES_TAG_TRIGGER_GROUP_PASSIVE msgid "Trigger - Group Passive" msgstr "" @@ -2260,19 +2332,19 @@ msgid "2-Handed Scroll " msgstr "" #. DES_TAG_ARTIFACT_1H -msgid "1-Handed Artifact" +msgid "1-Handed Artefact" msgstr "" #. DES_TAG_ARTIFACT_1H_DES -msgid "1-Handed Artifact " +msgid "1-Handed Artefact " msgstr "" #. DES_TAG_ARTIFACT_2H -msgid "2-Handed Artifact" +msgid "2-Handed Artefact" msgstr "" #. DES_TAG_ARTIFACT_2H_DES -msgid "2-Handed Artifact " +msgid "2-Handed Artefact " msgstr "" #. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# @@ -2893,12 +2965,7 @@ msgstr "" msgid "Clanless Dwarf Smith" msgstr "" -#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# #. DES_SUBRACE_DWARF_CLANLESS_SMITH_TRAIT_DES -#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# -#. DES_TRAIT_KINGS_TABLE_DES -#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# -#. DES_TRAIT_BEST_MEAL_EVER_DES msgid "." msgstr "" @@ -2990,7 +3057,7 @@ msgid "Rat" msgstr "" #. DES_SUBRACE_RAT_DES -msgid "Hulking rats have become the scourge of the awakened Thea. Carrying disease and rabies, these vermin are an unwelcomed sight wherever they go. To make matters worse, rats are known associates of evil witches or the servants of bloodsucking demons" +msgid "Hulking rats have become the scourge of the awakened Thea. Carrying disease and rabies, these vermin are an unwelcomed sight wherever they go. To make matters worse, rats are known associates of evil witches or the servants of bloodsucking demons." msgstr "" #. DES_SUBRACE_RAT_FAT @@ -3259,7 +3326,7 @@ msgid "Karakandza" msgstr "" #. DES_SUBRACE_DEMON_KARAKANDZA_DES -msgid "An evil-natured midday lady is a field demon who appears at high noon and can cause sudden death to farmers or stray children." +msgid "An evil-natured, goblin-like creature that tends to prefer living underground, often tunnelling under structures to weaken them on purpose." msgstr "" #. DES_SUBRACE_DEMON_LIGHT_SICK_KARAKANDZA @@ -3577,6 +3644,10 @@ msgstr "" msgid "Mysterious light fiends that seek out the living to assimilate them into their one-mind." msgstr "" +#. DES_SUBRACE_LIGHT_ELDER_LIGHTBRINGER +msgid "Elder Lightbringer" +msgstr "" + #. DES_SUBRACE_LIGHT_ENLIGHTENED_HUM_WARRIOR msgid "Light-sick Human Warrior" msgstr "" @@ -3589,6 +3660,10 @@ msgstr "" msgid "Light-sick Dwarf Smith" msgstr "" +#. DES_SUBRACE_LIGHT_ELDER_ENLIGHTENED_DWARF_SMITH +msgid "Elder Light-sick Dwarf Smith" +msgstr "" + #. DES_SUBRACE_LIGHT_ENLIGHTENED_DWARF_SMITH_DES msgid "Dwarves are creatures carved in light, as such, they hear the call of the lightbringers loudly. Their natural resistance is high, and many die before falling to the light, but this one clearly succumbed, and now serves the light-hive. " msgstr "" @@ -3891,7 +3966,7 @@ msgid "Warrax" msgstr "" #. DES_SUBRACE_WARRAX_DES -msgid "Warrax, A hooded warrior clad in heavy armour and roaming the land to seek revenge. Once a legendary warlord of Perun, his soul was stolen by the machinations of dwarven runemasters and bound to eternal servitude. Weakened Warrax Once a legendary warlord of Perun, his soul was stolen by the machinations of dwarven runemasters and bound to eternal servitude. After defeating his creator, his powers have depleted, but Warrax remains an iron clad force to be reckoned with." +msgid "A hooded warrior clad in heavy armour and roaming the land to seek revenge. Once a legendary warlord of Perun, his soul was stolen by the machinations of dwarven runemasters and bound to eternal servitude." msgstr "" #. DES_SUBRACE_MENAVCA @@ -3934,14 +4009,25 @@ msgstr "" msgid "These days more commonly known as tooth fairy, a self-imposed re-branding. It is a fierce and often outright mean creature that does not wait for you to leave teeth under your pillow as some naive storytellers will tell. Instead, folk who have toothache take special care to try and ward off from the forest fiend, before it rips the offending tooth out by force." msgstr "" -#. DES_SUBRACE_NECROMANCER +#. DES_SUBRACE_ORC_NECROMANCER msgid "Orc Necromancer" msgstr "" -#. DES_SUBRACE_NECROMANCER_DES +#. DES_SUBRACE_ORC_NECROMANCER_DES msgid "A rare creature indeed, as most orc males with magic are killed. Perhaps his profession explains that?" msgstr "" +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SUBRACE_NECROMANCER +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_GROUP_NECROMANCER +msgid "Necromancer" +msgstr "" + +#. DES_SUBRACE_NECROMANCER_DES +msgid "Necromancers meddle with the dark arts of life and death and in doing so, they tend to break the laws of nature to create their unliving abominations." +msgstr "" + #. DES_BEAST msgid "Beast" msgstr "" @@ -4568,7 +4654,10 @@ msgstr "" msgid "Eggs, scrambled, boiled, poached - all yummy." msgstr "" +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# #. DES_RES_COSMIC_SEED +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_TRAIT_COSMIC_SEED msgid "Cosmic Seed" msgstr "" @@ -4576,8 +4665,16 @@ msgstr "" msgid "Cosmic Seed is the fruit of the cosmic tree itself, a sacred material given to mortals by the gods to help rebuild Thea." msgstr "" +#. DES_RES_COAL +msgid "Coal" +msgstr "" + +#. DES_RES_COAL_DES +msgid "A rather weird kind of rock. Quite useless for crafting but at least it burns well." +msgstr "" + #. DES_TERRAIN_ARTIFACT -msgid "Terrain Artifact" +msgid "Terrain Artefact" msgstr "" #. DES_TERRAIN_ARTIFACT_DES @@ -4597,7 +4694,7 @@ msgid "Research Terrain" msgstr "" #. DES_RESEARCH_TERRAIN_DES -msgid "Remember than blue crystals you've gather from the artifact on your last trip? Spend some time researching it and maybe you'll learn something." +msgid "Remember than blue crystals you've gather from the artefact on your last trip? Spend some time researching it and maybe you'll learn something." msgstr "" #. DES_RESEARCH_CREATURE @@ -6261,7 +6358,7 @@ msgid "Pure Javelins" msgstr "" #. DES_ARTIFACT_1H -msgid "Artifact" +msgid "Artefact" msgstr "" #. DES_ARTIFACT_1H_DES @@ -6269,159 +6366,159 @@ msgid "A small, well-crafted item of cultural importance. It's easy to carry aro msgstr "" #. DES_ARTIFACT_1H_WOOD -msgid "Wooden Artifact" +msgid "Wooden Artefact" msgstr "" #. DES_ARTIFACT_1H_DRYAD_WOOD -msgid "Dryad Artifact" +msgid "Dryad Artefact" msgstr "" #. DES_ARTIFACT_1H_DARK_WOOD -msgid "Dark Artifact" +msgid "Dark Artefact" msgstr "" #. DES_ARTIFACT_1H_ELVEN_WOOD -msgid "Elven Artifact" +msgid "Elven Artefact" msgstr "" #. DES_ARTIFACT_1H_ANCIENT_WOOD -msgid "Ancient Artifact" +msgid "Ancient Artefact" msgstr "" #. DES_ARTIFACT_1H_AMBER -msgid "Amber Artifact" +msgid "Amber Artefact" msgstr "" #. DES_ARTIFACT_1H_MALACHITE -msgid "Malachite Artifact" +msgid "Malachite Artefact" msgstr "" #. DES_ARTIFACT_1H_TOPAZ -msgid "Topaz Artifact" +msgid "Topaz Artefact" msgstr "" #. DES_ARTIFACT_1H_RUBY -msgid "Ruby Artifact" +msgid "Ruby Artefact" msgstr "" #. DES_ARTIFACT_1H_DIAMOND -msgid "Diamond Artifact" +msgid "Diamond Artefact" msgstr "" #. DES_ARTIFACT_1H_LEATHER -msgid "Leather Artifact" +msgid "Leather Artefact" msgstr "" #. DES_ARTIFACT_1H_SCALED_LEATHER -msgid "Scaled Artifact" +msgid "Scaled Artefact" msgstr "" #. DES_ARTIFACT_1H_FUR_LEATHER -msgid "Fur Artifact" +msgid "Fur Artefact" msgstr "" #. DES_ARTIFACT_1H_ENCHANTED_LEATHER -msgid "Dazzling Artifact" +msgid "Dazzling Artefact" msgstr "" #. DES_ARTIFACT_1H_MYTHICAL_LEATHER -msgid "Mythical Artifact" +msgid "Mythical Artefact" msgstr "" #. DES_ARTIFACT_1H_BONE -msgid "Bone Artifact" +msgid "Bone Artefact" msgstr "" #. DES_ARTIFACT_1H_BLOOD_BONE -msgid "Blood Artifact" +msgid "Blood Artefact" msgstr "" #. DES_ARTIFACT_1H_SHADOW_BONE -msgid "Shadow Artifact" +msgid "Shadow Artefact" msgstr "" #. DES_ARTIFACT_1H_MONSTER_BONE -msgid "Monster Artifact" +msgid "Monster Artefact" msgstr "" #. DES_ARTIFACT_1H_DRAGON_BONE -msgid "Dragon Artifact" +msgid "Dragon Artefact" msgstr "" #. DES_ARTIFACT_1H_CRYSTAL_WOOD -msgid "Crystal Artifact" +msgid "Crystal Artefact" msgstr "" #. DES_ARTIFACT_1H_GRANDGEM -msgid "Grand Artifact" +msgid "Grand Artefact" msgstr "" #. DES_ARTIFACT_1H_ENCHANTED_BONE -msgid "Enchanted Artifact" +msgid "Enchanted Artefact" msgstr "" #. DES_ARTIFACT_1H_LIFE_ROOT -msgid "Living Artifact" +msgid "Living Artefact" msgstr "" #. DES_ARTIFACT_1H_EARTH_CORE -msgid "Molten Artifact" +msgid "Molten Artefact" msgstr "" #. DES_ARTIFACT_1H_VOID_SPARKLER -msgid "Sparkling Artifact" +msgid "Sparkling Artefact" msgstr "" #. DES_ARTIFACT_1H_FORGOTTEN_ESSENCE -msgid "Forgotten Artifact" +msgid "Forgotten Artefact" msgstr "" #. DES_ARTIFACT_1H_SPIKE_LEATHER -msgid "Spiky Artifact" +msgid "Spiky Artefact" msgstr "" #. DES_ARTIFACT_1H_COMBAT_LEATHER -msgid "Combat Artifact" +msgid "Combat Artefact" msgstr "" #. DES_ARTIFACT_1H_GOLEM_LEATHER -msgid "Golem Artifact" +msgid "Golem Artefact" msgstr "" #. DES_ARTIFACT_1H_WYRM_SILK -msgid "Silky Artifact" +msgid "Silky Artefact" msgstr "" #. DES_ARTIFACT_1H_MORPH_MATERIAL -msgid "Morphed Artifact" +msgid "Morphed Artefact" msgstr "" #. DES_ARTIFACT_1H_ALCHEMY_SKIN -msgid "Alchemy Artifact" +msgid "Alchemy Artefact" msgstr "" #. DES_ARTIFACT_1H_IGNEOUS_SPIKE -msgid "Igneous Artifact" +msgid "Igneous Artefact" msgstr "" #. DES_ARTIFACT_1H_STONE_WOOD -msgid "Stonewood Artifact" +msgid "Stonewood Artefact" msgstr "" #. DES_ARTIFACT_1H_SACRED_WOOD -msgid "Sacred Artifact" +msgid "Sacred Artefact" msgstr "" #. DES_ARTIFACT_1H_PRISTINE_MATTER -msgid "Pristine Artifact" +msgid "Pristine Artefact" msgstr "" #. DES_ARTIFACT_1H_GODS_BRANCH -msgid "Gods' Artifact" +msgid "Gods' Artefact" msgstr "" #. DES_ARTIFACT_1H_RUNE_BONE -msgid "Runic Artifact" +msgid "Runic Artefact" msgstr "" #. DES_ARTIFACT_2H @@ -6429,7 +6526,7 @@ msgid "Relic" msgstr "" #. DES_ARTIFACT_2H_DES -msgid "Bulky, yet very pretty artifact. Requires both hands to use." +msgid "Bulky, yet very pretty artefact. Requires both hands to use." msgstr "" #. DES_ARTIFACT_2H_WOOD @@ -8047,6 +8144,8 @@ msgstr "" #. DES_SHIP_SMALL #. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# #. DES_SKILL_SHIP_SMALL +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_TRAIT_RAFT msgid "Raft" msgstr "" @@ -8267,6 +8366,22 @@ msgstr "" msgid "Your very own creepy crawly friend." msgstr "" +#. DES_PET_TURTLE +msgid "Iron Frog" +msgstr "" + +#. DES_PET_TURTLE_DES +msgid "Although commonly known as the iron frog, wise ones know this creature to called a turtle. It is extremely rare in Slavya, buy they are as old as the elves and thus grant one's keeper their knowledge when you rub their shell three times, anti-clockwise." +msgstr "" + +#. DES_PET_CHICKEN +msgid "Slavyan Cock" +msgstr "" + +#. DES_PET_CHICKEN_DES +msgid "Your Slavyan Cock is the envy of all your neighbours." +msgstr "" + #. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# #. DES_IDOL #. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# @@ -8302,7 +8417,7 @@ msgid "Warehouse" msgstr "" #. DES_WAREHOUSE_DES -msgid "Roofed storage space. Increases the number of gathering slots, may also improve gathering skills." +msgid "Roofed storage space. Increases the number of gathering slots, may also increase Gathering attribute." msgstr "" #. DES_WAREHOUSE_WOOD @@ -8325,7 +8440,7 @@ msgid "Forge" msgstr "" #. DES_FORGE_DES -msgid "The only home of every true craftsman. Increases the number of crafting slots and improves crafting skills." +msgid "The only home of every true craftsman. Increases the number of crafting slots and increases Crafting attribute." msgstr "" #. DES_FORGE_METAL @@ -8371,7 +8486,7 @@ msgid "School" msgstr "" #. DES_SCHOOL_DES -msgid "Knowledge dwells under its roof. Provides research points each turn." +msgid "Knowledge dwells under its roof. Increases Research attribute, provides research points each turn and increases the number of research slots." msgstr "" #. DES_SCHOOL_WOOD @@ -8432,6 +8547,190 @@ msgstr "" msgid "Herbalist's Hut of Leather" msgstr "" +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_WISHING_WELL +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_WISHING_WELL +msgid "Wishing Well" +msgstr "" + +#. DES_WISHING_WELL_DES +msgid "A well that gives not only water but resources as well." +msgstr "" + +#. DES_WISHING_WELL_WOOD +msgid "Wishing Well of Wood" +msgstr "" + +#. DES_WISHING_WELL_STONE +msgid "Wishing Well of Stone" +msgstr "" + +#. DES_WISHING_WELL_METAL +msgid "Wishing Well of Metal" +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_LUMBER_MILL +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_LUMBER_MILL +msgid "Lumber Mill" +msgstr "" + +#. DES_LUMBER_MILL_DES +msgid "Lumber Mill provides wood. Especially useful if there are no forests growing nearby." +msgstr "" + +#. DES_LUMBER_MILL_BONE +msgid "Lumber Mill of Bone" +msgstr "" + +#. DES_LUMBER_MILL_METAL +msgid "Lumber Mill of Metal" +msgstr "" + +#. DES_LUMBER_MILL_GEMS +msgid "Lumber Mill of Gems" +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_CHILD_PLAYGROUND +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_CHILD_PLAYGROUND +msgid "Children's Playground" +msgstr "" + +#. DES_CHILD_PLAYGROUND_DES +msgid "With this playground, your kids can practice while playing! Increases main attributes of children." +msgstr "" + +#. DES_CHILD_PLAYGROUND_LEATHER +msgid "Children's Playground of Leather" +msgstr "" + +#. DES_CHILD_PLAYGROUND_WOOD +msgid "Children's Playground of Wood" +msgstr "" + +#. DES_CHILD_PLAYGROUND_GEMS +msgid "Children's Playground of Gems" +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_WATCH_TOWER +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_WATCH_TOWER +msgid "Watch Tower" +msgstr "" + +#. DES_WATCH_TOWER_DES +msgid "A high tower that increases range of sight." +msgstr "" + +#. DES_WATCH_TOWER_METAL +msgid "Watch Tower of Metal" +msgstr "" + +#. DES_WATCH_TOWER_STONE +msgid "Watch Tower of Stone" +msgstr "" + +#. DES_WATCH_TOWER_GEMS +msgid "Watch Tower of Gems" +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_WITCH_HUT +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_WITCH_HUT +msgid "Witch Hut" +msgstr "" + +#. DES_WITCH_HUT_DES +msgid "On the forest edge there is small hut on a chicken leg. It provides a bonus to Rituals attribute and some herbs each turn or increase the number of gathering slots." +msgstr "" + +#. DES_WITCH_HUT_BONE +msgid "Witch Hut of Bone" +msgstr "" + +#. DES_WITCH_HUT_GEMS +msgid "Witch Hut of Gems" +msgstr "" + +#. DES_WITCH_HUT_LEATHER +msgid "Witch Hut of Leather" +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_CROP_FIELD +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_CROP_FIELD +msgid "Crop Field" +msgstr "" + +#. DES_CROP_FIELD_DES +msgid "A small field that will provide a bit of food or herbs each turn." +msgstr "" + +#. DES_CROP_FIELD_METAL +msgid "Crop Field of Metal" +msgstr "" + +#. DES_CROP_FIELD_STONE +msgid "Crop Field of Stone" +msgstr "" + +#. DES_CROP_FIELD_GEMS +msgid "Crop Field of Gems" +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_MINE +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_MINE +msgid "Mine" +msgstr "" + +#. DES_MINE_DES +msgid "A hole in the ground that provides a small amount of crafting materials each turn." +msgstr "" + +#. DES_MINE_METAL +msgid "Metal Mine" +msgstr "" + +#. DES_MINE_STONE +msgid "Stone Mine" +msgstr "" + +#. DES_MINE_GEMS +msgid "Gem Mine" +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_TRADING_POST +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_TRADING_POST +msgid "Trading Post" +msgstr "" + +#. DES_TRADING_POST_DES +msgid "Traders will sometimes visit this settlement. Also provides a metal bar or a gem each turn." +msgstr "" + +#. DES_TRADING_POST_BONE +msgid "Trading Post of Bone" +msgstr "" + +#. DES_TRADING_POST_GEMS +msgid "Trading Post of Gems" +msgstr "" + +#. DES_TRADING_POST_LEATHER +msgid "Trading Post of Leather" +msgstr "" + #. DES_COOKING_MEAT_MEAT msgid "Pulpety" msgstr "" @@ -8946,12 +9245,12 @@ msgid "Further increase your proficiency in crafting 2-Handed Scrolls. You will msgstr "" #. DES_TECH_ARTIFACTS -msgid "Artifacts" +msgid "Artefacts" msgstr "" #. DES_TECH_ARTIFACTS_DES msgid "" -"Allows you to craft 1- and 2-Handed Artifacts that specialise in Spiritual and Mental challenges dealing area of effect damage.\n" +"Allows you to craft 1- and 2-Handed Artefacts that specialise in Spiritual and Mental challenges dealing area of effect damage.\n" "\n" "Artifact ({ICON:Handed1}) - medium speed, low damage.\n" "\n" @@ -8959,35 +9258,35 @@ msgid "" msgstr "" #. DES_TECH_ARTIFACT_1H_1 -msgid "1-Handed Artifacts - Advanced" +msgid "1-Handed Artefacts - Advanced" msgstr "" #. DES_TECH_ARTIFACT_1H_1_DES -msgid "Increase your proficiency in crafting 1-Handed Artifacts. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-ARTIFACT_1H_1}% bonus to Essence." +msgid "Increase your proficiency in crafting 1-Handed Artefacts. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-ARTIFACT_1H_1}% bonus to Essence." msgstr "" #. DES_TECH_ARTIFACT_1H_2 -msgid "1-Handed Artifacts - Expert" +msgid "1-Handed Artefacts - Expert" msgstr "" #. DES_TECH_ARTIFACT_1H_2_DES -msgid "Further increase your proficiency in crafting 1-Handed Artifacts. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-ARTIFACT_1H_2}% bonus to Essence." +msgid "Further increase your proficiency in crafting 1-Handed Artefacts. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-ARTIFACT_1H_2}% bonus to Essence." msgstr "" #. DES_TECH_ARTIFACT_2H_1 -msgid "2-Handed Artifacts - Advanced" +msgid "2-Handed Artefacts - Advanced" msgstr "" #. DES_TECH_ARTIFACT_2H_1_DES -msgid "Increase your proficiency in crafting 2-Handed Artifacts. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-ARTIFACT_2H_1}% bonus to Essence." +msgid "Increase your proficiency in crafting 2-Handed Artefacts. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-ARTIFACT_2H_1}% bonus to Essence." msgstr "" #. DES_TECH_ARTIFACT_2H_2 -msgid "2-Handed Artifacts - Expert" +msgid "2-Handed Artefacts - Expert" msgstr "" #. DES_TECH_ARTIFACT_2H_2_DES -msgid "Further increase your proficiency in crafting 2-Handed Artifacts. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-ARTIFACT_2H_2}% bonus to Essence." +msgid "Further increase your proficiency in crafting 2-Handed Artefacts. You will be able to use an additional primary and secondary material type and will receive a {SCRIPT:UIS_GetEssenceGrow,ITEM_TECH-ARTIFACT_2H_2}% bonus to Essence." msgstr "" #. DES_TECH_RANGED_WEAPONS @@ -9200,7 +9499,7 @@ msgid "Gathering Jewel" msgstr "" #. DES_SKILL_JEWELLERY_GATHERING_DES -msgid "A shiny that increases Gathering skill." +msgid "A shiny that increases Gathering attribute." msgstr "" #. DES_SKILL_JEWELLERY_CRAFTING @@ -9208,7 +9507,7 @@ msgid "Crafting Jewel" msgstr "" #. DES_SKILL_JEWELLERY_CRAFTING_DES -msgid "A shiny that increases Crafting skill." +msgid "A shiny that increases Crafting attribute." msgstr "" #. DES_SKILL_JEWELLERY_LULLABYE @@ -9219,43 +9518,91 @@ msgstr "" msgid "A shiny that delays enemies." msgstr "" -#. DES_SKILL_GATHERING_TOOL +#. DES_SKILL_JEWELLERY_BEAR_SPIRIT +msgid "Bear Spirit Jewel" +msgstr "" + +#. DES_SKILL_JEWELLERY_BEAR_SPIRIT_DES +msgid "A shiny that allows you to attack like a bear." +msgstr "" + +#. DES_SKILL_JEWELLERY_SOUL_TEAR +msgid "Soul Tear Jewel" +msgstr "" + +#. DES_SKILL_JEWELLERY_SOUL_TEAR_DES +msgid "A shiny that can tear an enemy's soul." +msgstr "" + +#. DES_SKILL_JEWELLERY_HYPNOTISE_MOVE +msgid "Hypnotic Jewel" +msgstr "" + +#. DES_SKILL_JEWELLERY_HYPNOTISE_MOVE_DES +msgid "A shiny that hypnotises your enemies." +msgstr "" + +#. DES_SKILL_JEWELLERY_HURRY_UP +msgid "Swift Jewel" +msgstr "" + +#. DES_SKILL_JEWELLERY_HURRY_UP_DES +msgid "A shiny that allows you to hurry your allies." +msgstr "" + +#. DES_SKILL_JEWELLERY_CARRY +msgid "Lightness Jewel" +msgstr "" + +#. DES_SKILL_JEWELLERY_CARRY_DES +msgid "A shiny that gives the feeling lightness to items you carry in your backpack." +msgstr "" + +#. DES_SKILL_WEAK_GATHERING_TOOL msgid "Forager's Aid" msgstr "" #. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# -#. DES_SKILL_GATHERING_TOOL_DES +#. DES_SKILL_WEAK_GATHERING_TOOL_DES #. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# -#. DES_SKILL_STRONG_GATHERING_TOOL_DES -msgid "Provides a bonus to Gathering skill when equipped." +#. DES_SKILL_WEAK_CRAFTING_TOOL_DES +msgid "Provides a bonus to Gathering attribute when equipped." +msgstr "" + +#. DES_SKILL_GATHERING_TOOL +msgid "Scavenger's Aid" +msgstr "" + +#. DES_SKILL_GATHERING_TOOL_DES +msgid "Provides a bonus to Gathering and Rituals attributes when equipped." msgstr "" #. DES_SKILL_STRONG_GATHERING_TOOL -msgid "Gatherer's Aid" +msgid "Collector's Aid" msgstr "" -#. DES_SKILL_GATHERING_CRAFTING_TOOL -msgid "Tradesman's Aid" +#. DES_SKILL_STRONG_GATHERING_TOOL_DES +msgid "Provides a bonus to Gathering and Personal Carry attributes when equipped." msgstr "" -#. DES_SKILL_GATHERING_CRAFTING_TOOL_DES -msgid "Provides a bonus to Gathering and Crafting skill when equipped." +#. DES_SKILL_WEAK_CRAFTING_TOOL +msgid "Craftsman's Aid" msgstr "" #. DES_SKILL_CRAFTING_TOOL -msgid "Craftsman's Aid" +msgid "Inventor's Aid" msgstr "" #. DES_SKILL_CRAFTING_TOOL_DES -msgid "Provides a bonus to Crafting skill when equipped" +msgid "Provides a bonus to Crafting and Research attributes when equipped." msgstr "" #. DES_SKILL_STRONG_CRAFTING_TOOL -msgid "Artisan's Aid" +msgid "Labourer's Aid" msgstr "" #. DES_SKILL_STRONG_CRAFTING_TOOL_DES -msgid "Provides a bonus to Crafting skill when equipped." +msgid "Provides a bonus to Crafting and Gathering attributes when equipped." msgstr "" #. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# @@ -10228,6 +10575,14 @@ msgstr "" msgid "The character is a demon. A creature weaved from magic, which gives them bonuses to faith. They also tend to be great talkers." msgstr "" +#. DES_SKILL_RACE_DEMON_STRIGA +msgid "Demon Striga" +msgstr "" + +#. DES_SKILL_RACE_DEMON_STRIGA_DES +msgid "The character is a demon of the night. A creature weaved from magic, which gives them bonuses to faith. These night demons are known for their silver tongues despite their terrible looks. The striga will take the health of its companions each turn to sustain itself." +msgstr "" + #. DES_SKILL_RACE_VILLAGE_DEMON msgid "Guardian Demon" msgstr "" @@ -10331,7 +10686,7 @@ msgid "Animal Senses" msgstr "" #. DES_SKILL_DZIEVANNA_ANIMAL_PATH_DES -msgid "Dzievanna's Trait bonus - +1.5 Gathering." +msgid "Dzievanna's Trait bonus." msgstr "" #. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# @@ -10342,7 +10697,7 @@ msgid "War Cry" msgstr "" #. DES_SKILL_ZORYA_WARCRY_DES -msgid "This character's Delay will decrease for each other enemy character placed on the battlefield after them." +msgid "Zorya's Trait bonus - this character's Delay will decrease for each other enemy character placed on the battlefield after them." msgstr "" #. DES_SKILL_LADA_I_LOVE_YOU_DES @@ -10433,82 +10788,291 @@ msgstr "" msgid "The stigma you carry is a burden on both your mind and soul. Your Intelligence, Wisdom, Destiny and Mysticism are lowered. Survive this lenghty trial and be freed from it, or perish." msgstr "" +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# #. DES_SKILL_GREED +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SUBSKILL_GREED msgid "Greed" msgstr "" #. DES_SKILL_GREED_DES -msgid "Clanless dwarves suffer from metal hunger, they need to ingest metal regularly (1/turn) or suffer -2 morale. In time, the hunger will go away." +msgid "Clanless dwarves suffer from an odd form of hunger - they need to ingest a metal bar each turn. Every time this character ingests a metal bar, they are closer to getting rid of this weakness." msgstr "" +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# #. DES_SKILL_FOODIE +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SUBSKILL_FOODIE msgid "Foodie" msgstr "" #. DES_SKILL_FOODIE_DES -msgid "Never eat more than you can lift the saying goes, but dwarves lift a lot. Dwarves will eat 2/turn food." +msgid "The common folk have a saying - 'Never eat more than you can lift'. But dwarves lift a lot and they surely aren't common folk! As a Dwarf, this character has chance to eat 1 extra {ICON:FoodIcon} per turn." msgstr "" +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# #. DES_SKILL_NATURE_PURITY -msgid "Nature Purity" +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SUBSKILL_NATURE_PURITY +msgid "Natural Purity" msgstr "" #. DES_SKILL_NATURE_PURITY_DES -msgid "Oddly enough the outcast druids tend to have good humour and thus add +2 to morale." +msgid "This character refuses to wear any equipment other than weapons, but their songs put all group members minds at ease, increasing Sanity regeneration." msgstr "" -#. DES_SKILL_PET_HORSE_DES -msgid "Increases movement and group carry limits." +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_WEATHER_VIS +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_TOOLTIP_RAIN +msgid "Rain" msgstr "" -#. DES_SKILL_PET_GOAT -msgid "Pet Goat" +#. DES_SKILL_WEATHER_VIS_DES +msgid "The current weather makes it difficult to see as far as usual. Visibility Range is reduced." msgstr "" #. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# -#. DES_SKILL_PET_GOAT_DES +#. DES_SKILL_WEATHER_SUNNY_DAY #. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# -#. DES_SKILL_PET_GOAT_BUNNY_DES -msgid "Increases group carry limits." +#. DES_TOOLTIP_SUNNYDAY +msgid "Sunny Day" msgstr "" -#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# -#. DES_SKILL_PET_GOAT_BUNNY -#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# -#. DES_SKILL_PET_BUNNY -msgid "Pet Bunny" +#. DES_SKILL_WEATHER_SUNNY_DAY +msgid "It's a nice and sunny day, this character is in a good mood and works faster." msgstr "" -#. DES_SKILL_PET_BUNNY_DES -msgid "Increases Health, Wits and Gathering." +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_WEATHER_SNOW +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_TOOLTIP_SNOW +msgid "Snow" msgstr "" -#. DES_SKILL_PET_CAT -msgid "Pet Cat" +#. DES_SKILL_WEATHER_SNOW_DES +msgid "The current weather makes it difficult to see as far as usual and snow makes walking difficult. Movement Points and Visibility Range are reduced." msgstr "" -#. DES_SKILL_PET_CAT_DES -msgid "Adds mysticism and mental health." +#. DES_SKILL_FOG_OF_KNOWLADGE +msgid "Fog Of Knowladge" msgstr "" -#. DES_SKILL_PET_DOG -msgid "Pet Dog" +#. DES_SKILL_FOG_OF_KNOWLADGE_DES +msgid "Blessed by your God you see more and further." msgstr "" -#. DES_SKILL_PET_DOG_DES -msgid "Adds perception and mental health." +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_SMARTER_EVERY_DAY +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_TRAIT_SMARTER_EVERY_DAY +msgid "Smarter Every Day" msgstr "" -#. DES_SKILL_PET_BOAR -msgid "Pet Boar" +#. DES_SKILL_SMARTER_EVERY_DAY_DES +msgid "Every day you got extra xp." msgstr "" -#. DES_SKILL_PET_BOAR_DES -msgid "Summons a pet boar and adds movement" +#. DES_SKILL_TRUE_HEROES +msgid "True Heroes" msgstr "" -#. DES_SKILL_PET_SKSHACK -msgid "Pet Skshack" +#. DES_SKILL_TRUE_HEROES_DES +msgid "God give every follower shielding in every challenge." +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_MENTAL_WALL +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_TRAIT_MENTAL_WALL +msgid "Mental Wall" +msgstr "" + +#. DES_SKILL_MENTAL_WALL_DES +msgid "God give every follower protection in mental fights challenges." +msgstr "" + +#. DES_SKILL_BRAINER +msgid "Brainer" +msgstr "" + +#. DES_SKILL_BRAINER_DES +msgid "God give the chosen one more intelligence and wisdom." +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_SOLAR_POWERED +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_TRAIT_SOLAR_POWERED +msgid "Solar Powered" +msgstr "" + +#. DES_SKILL_SOLAR_POWERED_DES +msgid "God give every follower regeneration of health physical, mental, spiritual in day. Its damage health mental in night " +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_JUMPING_FISH +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_TRAIT_JUMPING_FISH +msgid "Jumping Fish" +msgstr "" + +#. DES_SKILL_JUMPING_FISH_DES +msgid "God give every follower faster move on sea." +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_NEW_DAY +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_TRAIT_NEW_DAY +msgid "New Day" +msgstr "" + +#. DES_SKILL_NEW_DAY_DES +msgid "God give every follower faster move in morning and more health physical." +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_EAGLE_EYE +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_TRAIT_EAGLE_EYE +msgid "Eagle Eye" +msgstr "" + +#. DES_SKILL_EAGLE_EYE_DES +msgid "God give every follower eagle eyes." +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_INNER_PEACE +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_TRAIT_INNER_PEACE +msgid "Inner Peace" +msgstr "" + +#. DES_SKILL_INNER_PEACE_DES +msgid "By inner peace you connect with your god and its power flow through you." +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_HEALING_TOUCH +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_TRAIT_HEALING_TOUCH +msgid "Healing Touch" +msgstr "" + +#. DES_SKILL_HEALING_TOUCH_DES +msgid "God give you touch that heal." +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_NATURAL_KNOWLEDGE +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_TRAIT_NATURAL_KNOWLEDGE +msgid "Natural Knowledge" +msgstr "" + +#. DES_SKILL_NATURAL_KNOWLEDGE_DES +msgid "God give every follower better understanding of research." +msgstr "" + +#. DES_SKILL_SEAL_OF_STRENGTH +msgid "Seal Of Strength" +msgstr "" + +#. DES_SKILL_SEAL_OF_STRENGTH_DES +msgid "God give the chosen one more strength." +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_CRAFTERS_FLOCK +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_GATHERERS_FLOCK +msgid "Crafters Flock" +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_CRAFTERS_FLOCK_DES +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_GATHERERS_FLOCK_DES +msgid "God give every follower better understanding of crafting." +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_TOUGH_GUY +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_TRAIT_TOUGH_GUY +msgid "Tough Guy" +msgstr "" + +#. DES_SKILL_TOUGH_GUY_DES +msgid "God give every follower tougher body but you got bigger chance to die." +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_DEMONIC_POSSESSION +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_TRAIT_DEMONIC_POSSESSION +msgid "Demonic Possession" +msgstr "" + +#. DES_SKILL_DEMONIC_POSSESSION_DES +msgid "God make chosen soul insensitive but body could take much more hits." +msgstr "" + +#. DES_SKILL_PET_HORSE_DES +msgid "Increases movement and group carry limits." +msgstr "" + +#. DES_SKILL_PET_GOAT +msgid "Pet Goat" +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_PET_GOAT_DES +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_PET_GOAT_BUNNY_DES +msgid "Increases group carry limits." +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_PET_GOAT_BUNNY +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_PET_BUNNY +msgid "Pet Bunny" +msgstr "" + +#. DES_SKILL_PET_BUNNY_DES +msgid "Increases Health, Wits and Gathering." +msgstr "" + +#. DES_SKILL_PET_CAT +msgid "Pet Cat" +msgstr "" + +#. DES_SKILL_PET_CAT_DES +msgid "Adds mysticism and mental health." +msgstr "" + +#. DES_SKILL_PET_DOG +msgid "Pet Dog" +msgstr "" + +#. DES_SKILL_PET_DOG_DES +msgid "Adds perception and mental health." +msgstr "" + +#. DES_SKILL_PET_BOAR +msgid "Pet Boar" +msgstr "" + +#. DES_SKILL_PET_BOAR_DES +msgid "Summons a pet boar and adds movement" +msgstr "" + +#. DES_SKILL_PET_SKSHACK +msgid "Pet Skshack" msgstr "" #. DES_SKILL_PET_SKSHACK_DES @@ -10566,6 +11130,20 @@ msgstr "" msgid "Pet Spitting Spider" msgstr "" +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_PET_TURTLE +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_PET_TURTLE_DES +msgid "Pet Turtle" +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_PET_CHICKEN +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_PET_CHICKEN_DES +msgid "Pet Chicken" +msgstr "" + #. DES_SKILL_PET_SUMMON_DES msgid "Summon Pet" msgstr "" @@ -10575,11 +11153,11 @@ msgid "Creates a village and allows villagers to carry out gathering tasks withi msgstr "" #. DES_SKILL_WAREHOUSE_DES -msgid "Increases Gathering skill and provides extra slots for each Gathering task." +msgid "Increases Gathering skill and provides extra slots for gathering tasks." msgstr "" #. DES_SKILL_FORGE_DES -msgid "Increases Crafting skill and provides extra slots for each Crafting task." +msgid "Increases Crafting skill and provides extra slots for crafting tasks." msgstr "" #. DES_SKILL_ARMOURY_DES @@ -10598,6 +11176,62 @@ msgstr "" msgid "Increases Health regeneration rate and decreases chance to die from wounds." msgstr "" +#. DES_SKILL_WISHING_WELL_DES +msgid "Provides a handful of random resources each turn." +msgstr "" + +#. DES_SKILL_LUMBER_MILL_DES +msgid "Provides a small amount of wood each turn." +msgstr "" + +#. DES_SKILL_CHILD_PLAYGROUND_DES +msgid "Increases main attributes of children." +msgstr "" + +#. DES_SKILL_WATCH_TOWER_DES +msgid "Gives a better view of the surrounding area, also increases Health and Sanity." +msgstr "" + +#. DES_SKILL_WITCH_HUT_DES +msgid "Increases Rituals attribute and provides a small amount of herbs each turn." +msgstr "" + +#. DES_SKILL_BONE_WITCH_HUT_DES +msgid "Increases Rituals attribute and provides extra slots for rituals tasks." +msgstr "" + +#. DES_SKILL_AMBER_WITCH_HUT_DES +msgid "Increases Rituals attribute and increases Faith (spiritual hit points)." +msgstr "" + +#. DES_SKILL_LEATHER_WITCH_HUT_DES +msgid "Increases Rituals attribute, provides extra slots for rituals tasks and increases Faith (spiritual hit points)." +msgstr "" + +#. DES_SKILL_CROP_FIELD_DES +msgid "Provides a small amount of food each turn and a chance to get a vegetable-loving pet." +msgstr "" + +#. DES_SKILL_MINE_DES +msgid "Provides mineable resorces like gems, metal or stone each turn." +msgstr "" + +#. DES_SKILL_MINE_GEM_DES +msgid "Provides a small amount of common gems each turn." +msgstr "" + +#. DES_SKILL_MINE_METAL_DES +msgid "Provides a small amount of common metal each turn." +msgstr "" + +#. DES_SKILL_MINE_STONE_DES +msgid "Provides a small amount of common stone each turn." +msgstr "" + +#. DES_SKILL_TRADING_POST_DES +msgid "When this building is completed, a trader will show up immediately and you get a chance he will visit you in the future. Also provides a random common resource each turn." +msgstr "" + #. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# #. DES_SKILL_EXTRA_MAX_HEALTH_P #. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# @@ -10688,26 +11322,29 @@ msgstr "" msgid "This skill is applied by a building. It increases Physical Shielding." msgstr "" +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# #. DES_SKILL_EXTRA_SHIELDING_P_M -msgid "Inc. Physical and Mental Shiel." +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SUBSKILL_BUILDING_ADD_SHIELDING_P_M +msgid "Inc. Physical and Mental Shielding" msgstr "" #. DES_SKILL_EXTRA_SHIELDING_P_M_DES msgid "This skill is applied by a building. It increases Physical and Mental Shielding." msgstr "" +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# #. DES_SKILL_EXTRA_SHIELDING_P_M_S -msgid "Inc. Physical, Mental and Spirit Shiel." +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SUBSKILL_BUILDING_ADD_SHIELDING_P_M_S +msgid "Inc. Physical, Mental and Spiritual Shielding" msgstr "" #. DES_SKILL_EXTRA_SHIELDING_P_M_S_DES msgid "This skill is applied by a building. It increases Physical, Mental and Spirit Shielding." msgstr "" -#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# #. DES_SKILL_EXTRA_STRONG_SHIELDING_P -#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# -#. DES_SUBSKILL_BUILDING_ADD_STRONG_SHIELDING_P msgid "Greatly Inc. Physical Shielding" msgstr "" @@ -10751,6 +11388,21 @@ msgstr "" msgid "This skill is applied by a building. It decreases the chance of dying from low Health." msgstr "" +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SKILL_EXTRA_CHILDREN_ATT +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT +msgid "Increase Children's Attributes" +msgstr "" + +#. DES_SKILL_EXTRA_CHILDREN_ATT_DES +msgid "This skill is applied by a building. It increases children's attributes." +msgstr "" + +#. DES_SKILL_EXTRA_RITUALS_DES +msgid "This skill is applied by a building. It increases Rituals attribute." +msgstr "" + #. DES_SKILL_PEBBLES_THROW msgid "Throw Pebbles" msgstr "" @@ -10839,11 +11491,11 @@ msgstr "" msgid "Showing off" msgstr "" -#. DES_SUBSKILL_HYPNOSIS_MOVE +#. DES_SUBSKILL_HYPNOTISE_MOVE msgid "Hypnotise" msgstr "" -#. DES_SUBSKILL_HYPNOSIS_MOVE_DES +#. DES_SUBSKILL_HYPNOTISE_MOVE_DES msgid "Melee attack, targets 3 enemies in a horizontal line." msgstr "" @@ -10935,7 +11587,7 @@ msgid "Ancestors' Voice" msgstr "" #. DES_SUBSKILL_ANCESTOR_VOICE_DES -msgid "Deals True Damage to up to 4 chosen targets." +msgid "Deals True Damage to up to 3 chosen targets." msgstr "" #. DES_SUBSKILL_GROUND_SHAKING_DES @@ -11038,7 +11690,7 @@ msgid "Shields Up" msgstr "" #. DES_SUBSKILL_SHIELDS_UP_DES -msgid "Increase shielding of a chosen friendly target." +msgid "Increase Shielding of a chosen 1 or 2 friendly targets." msgstr "" #. DES_SUBSKILL_SHIELDS @@ -11050,7 +11702,7 @@ msgid "Protection" msgstr "" #. DES_SUBSKILL_PROTECTION_M_S_DES -msgid "Increase shielding of a chosen ally." +msgid "Increase Shielding of a chosen ally." msgstr "" #. DES_SUBSKILL_PROTECTING_OTHERS @@ -11058,7 +11710,7 @@ msgid "Protect Others" msgstr "" #. DES_SUBSKILL_PROTECTING_OTHERS_DES -msgid "Increase Shielding of 1 to 2 selected allies." +msgid "Increase Shielding of 1 to 3 selected allies." msgstr "" #. DES_SUBSKILL_MIMIC_FRIEND_HEALTH @@ -11082,7 +11734,7 @@ msgid "Shield Self - Light" msgstr "" #. DES_SUBSKILL_ADD_SHIELDING_LIGHT_DES -msgid "Increase the caster's shielding by a small amount." +msgid "Increase the caster's Shielding by a small amount." msgstr "" #. DES_SUBSKILL_ADD_SHIELDING_MEDIUM @@ -11090,7 +11742,7 @@ msgid "Shield Self - Medium" msgstr "" #. DES_SUBSKILL_ADD_SHIELDING_MEDIUM_DES -msgid "Increase the caster's shielding by a medium amount." +msgid "Increase the caster's Shielding by a medium amount." msgstr "" #. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# @@ -11101,19 +11753,19 @@ msgid "Shield Self - Physical" msgstr "" #. DES_SUBSKILL_ADD_SHIELDING_VLIGHT_P_DES -msgid "Increase the caster's physical shielding by a small amount." +msgid "Increase the caster's Physical Shielding by a small amount." msgstr "" #. DES_SUBSKILL_ADD_SHIELDING_MEDIUM_P_DES -msgid "Increase the caster's physical shielding by a medium amount." +msgid "Increase the caster's Physical Shielding by a medium amount." msgstr "" #. DES_SUBSKILL_ADD_SHIELDING_MEDIUM_S -msgid "Shield Self - Spirit" +msgid "Shield Self - Spiritual" msgstr "" #. DES_SUBSKILL_ADD_SHIELDING_MEDIUM_S_DES -msgid "Increase the caster's spirit shielding by a medium amount." +msgid "Increase the caster's Spiritual Shielding by a medium amount." msgstr "" #. DES_SUBSKILL_ADD_SHIELDING_HEAVY @@ -11144,16 +11796,32 @@ msgstr "" msgid "Add Shielding" msgstr "" +#. DES_SUBSKILL_ADD_SHIELDING_DES +msgid "Add Physical, Mental and Spiritual Shielding" +msgstr "" + #. DES_SUBSKILL_ADD_SHIELDING_PHYSICAL msgid "Add Physical Shielding" msgstr "" +#. DES_SUBSKILL_ADD_SHIELDING_PHYSICAL_DES +msgid "Increases the character's Physical Shielding." +msgstr "" + #. DES_SUBSKILL_ADD_SHIELDING_MENTAL msgid "Add Mental Shielding" msgstr "" +#. DES_SUBSKILL_ADD_SHIELDING_MENTAL_DES +msgid "Increases the character's Mental Shielding." +msgstr "" + #. DES_SUBSKILL_ADD_SHIELDING_SPIRIT -msgid "Add Spirit Shielding" +msgid "Add Spiritual Shielding" +msgstr "" + +#. DES_SUBSKILL_ADD_SHIELDING_SPIRIT_DES +msgid "Increases the character's Spiritual Shielding." msgstr "" #. DES_SUBSKILL_SUMMON_DEMON_DES @@ -11172,9 +11840,12 @@ msgid "" "Summon a Cmuch to a ranged spot on your side of the battlefield." msgstr "" -#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# #. DES_SUBSKILL_SUMMON_PET_WRAITH_DES -#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +msgid "" +"{COLOR:red}Only one copy of this character is permitted on the battlefield at any time.{END_COLOR}\n" +"Summon a Wraith to a melee spot on your side of the battlefield." +msgstr "" + #. DES_SUBSKILL_SUMMON_SHAMAN_MINION_DES msgid "" "{COLOR:red}Only one copy of this character is permitted on the battlefield at any time.{END_COLOR}\n" @@ -11291,140 +11962,401 @@ msgstr "" msgid "Increase Health Regeneration." msgstr "" -#. DES_SUBSKILL_ADD_ATTRIBUTES_DES -msgid "Increase all attribute." +#. DES_SUBSKILL_ADD_HEALTH_P_REGENERATION_DES +msgid "Increase the amount of Health regeneration at the end of each turn." msgstr "" -#. DES_SUBSKILL_ADD_PERSONAL_CARRY -msgid "Increase Personal Carry Limit" +#. DES_SUBSKILL_ADD_MAX_HP +msgid "Increase Max Hit Points" msgstr "" -#. DES_SUBSKILL_ADD_GROUP_CARRY -msgid "Increase Group Carry Limit" +#. DES_SUBSKILL_ADD_MAX_HP_DES +msgid "Increase the character's maximum amount of Health (physical hit points), Sanity (mental hit points) and Faith (spiritual hit points)." msgstr "" -#. DES_SUBSKILL_SEA_GROUP_CARRY -msgid "Replace Group Carry Limit" +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SUBSKILL_ADD_MAX_HEALTH_DES +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SUBSKILL_SUB_MAX_HEALTH_DES +msgid "Increase the character's maximum amount of Health (physical hit points)." msgstr "" -#. DES_SUBSKILL_ADD_TASK_EFFICIENCY -msgid "Increase Task Efficiency" +#. DES_SUBSKILL_ADD_MAX_SPIRIT_DES +msgid "Increase the character's maximum amount of Faith (mental hit points)." msgstr "" -#. DES_SUBSKILL_ADD_RANGE_OF_SIGHT -msgid "Increase Range Of Sight" +#. DES_SUBSKILL_ADD_MAX_MENTAL_DES +msgid "Increase the character's maximum amount of Sanity (mental hit points)." msgstr "" -#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# -#. DES_SUBSKILL_ADD_MOVEMENT -#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# -#. DES_SUBSKILL_BUILDING_ADD_MOVEMENT -msgid "Increase Movement Points" +#. DES_SUBSKILL_ADD_ATTRIBUTES_DES +msgid "Increase the character's main attributes - Wits, Strength, Perception, Intelligence, Wisdom, Mysticism and Destiny." msgstr "" -#. DES_SUBSKILL_ADD_SEA_MOVEMENT -msgid "Sea Movement Points" +#. DES_SUBSKILL_ADD_STRENGTH_DES +msgid "Increase the character's Strength attribute." msgstr "" -#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# -#. DES_SUBSKILL_ADD_ADD_XP -#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# -#. DES_SUBSKILL_BUILDING_ADD_XP -msgid "Extra Experience Points (XP)" +#. DES_SUBSKILL_ADD_PERCEPTION_DES +msgid "Increase the character's Perception attribute." msgstr "" -#. DES_SUBSKILL_SUB_ATTRIBUTE -msgid "Substract/Divide Attribute" +#. DES_SUBSKILL_ADD_INTELLIGENCE_DES +msgid "Increase the character's Intelligence attribute." msgstr "" -#. DES_SUBSKILL_SUB_MAX_HEALTH -msgid "Decrease Max Health" +#. DES_SUBSKILL_ADD_WISDOM_DES +msgid "Increase the character's Wisdom attribute." msgstr "" -#. DES_SUBSKILL_SUB_MAX_SPIRIT -msgid "Decrease Max Faith" +#. DES_SUBSKILL_ADD_MYSTICISM_DES +msgid "Increase the character's Mysticism attribute." msgstr "" -#. DES_SUBSKILL_SUB_MAX_MENTAL -msgid "Decrease Max Sanity" +#. DES_SUBSKILL_ADD_DESTINY_DES +msgid "Increase the character's Destiny attribute." msgstr "" -#. DES_SUBSKILL_SUB_RESEARCH -msgid "Decrease Research" +#. DES_SUBSKILL_ADD_WITS_DES +msgid "Increase the character's Wits attribute." msgstr "" -#. DES_SUBSKILL_SUB_LUCK -msgid "Decrease Luck" +#. DES_SUBSKILL_ADD_CRAFTING_DES +msgid "Increase the character's Crafting attribute." msgstr "" -#. DES_SUBSKILL_SUB_RITUALS -msgid "Decrease Rituals" +#. DES_SUBSKILL_ADD_GATHERING_DES +msgid "Increase the character's Gathering attribute." msgstr "" -#. DES_SUBSKILL_SUB_PERSONAL_CARRY -msgid "Decrease Personal Carry Limit" +#. DES_SUBSKILL_ADD_RESEARCH_DES +msgid "Increase the character's Research attribute." msgstr "" -#. DES_SUBSKILL_SUB_GROUP_CARRY -msgid "Decrease Group Carry Limit" +#. DES_SUBSKILL_ADD_LUCK_DES +msgid "Increase the character's Luck attribute." msgstr "" -#. DES_SUBSKILL_SUB_SHIELDING_PHYSICAL -msgid "Decrease Physical Shielding" +#. DES_SUBSKILL_ADD_PERSONAL_CARRY +msgid "Increase Personal Carry Limit" msgstr "" -#. DES_SUBSKILL_SUB_SHIELDING_MENTAL -msgid "Decrease Mental Shielding" +#. DES_SUBSKILL_ADD_PERSONAL_CARRY_DES +msgid "Increase the character's Personal Carry Limit, so they can equip more or heavier items." msgstr "" -#. DES_SUBSKILL_SUB_SHIELDING_SPIRIT -msgid "Decrease Spirit Shielding" +#. DES_SUBSKILL_ADD_GROUP_CARRY +msgid "Increase Group Carry Limit" msgstr "" -#. DES_SUBSKILL_SUB_SHIELDING_PHYSICAL_MENTAL -msgid "Decr. Physical and Mental Shielding" +#. DES_SUBSKILL_ADD_GROUP_CARRY_DES +msgid "Increase the group's Carry Limit so they can haul more weight without being slowed down." msgstr "" -#. DES_SUBSKILL_SUB_SHIELDING_MENTAL_SPIRIT -msgid "Decr. Mental and Spiritual Shielding" +#. DES_SUBSKILL_SEA_GROUP_CARRY +msgid "Replace Group Carry Limit" msgstr "" -#. DES_SUBSKILL_SUB_SHIELDING_SPIRIT_PHYSICAL -msgid "Decr. Physical and Spiritual Shielding" +#. DES_SUBSKILL_SEA_GROUP_CARRY_DES +msgid "Group's Carry Limit when travelling by sea." msgstr "" -#. DES_SUBSKILL_CHARACTER_DIE_CHANCE -msgid "Chance to Die" +#. DES_SUBSKILL_ADD_RITUALS_DES +msgid "Increase the character's Rituals attribute." msgstr "" -#. DES_SUBSKILL_LEAVE_CHANCE +#. DES_SUBSKILL_ADD_TASK_EFFICIENCY +msgid "Increase Task Efficiency" +msgstr "" + +#. DES_SUBSKILL_ADD_TASK_EFFICIENCY_DES +msgid "Increase the character's efficiency while working on a task such as Crafting, Gathering, Cooking, Researching or Rituals." +msgstr "" + +#. DES_SUBSKILL_ADD_RANGE_OF_SIGHT +msgid "Increase Range Of Sight" +msgstr "" + +#. DES_SUBSKILL_ADD_RANGE_OF_SIGHT_DES +msgid "Increase the character's Range Of Sight." +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SUBSKILL_ADD_MOVEMENT +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SUBSKILL_BUILDING_ADD_MOVEMENT +msgid "Increase Movement Points" +msgstr "" + +#. DES_SUBSKILL_ADD_MOVEMENT_DES +msgid "Increase the character's Movement Points." +msgstr "" + +#. DES_SUBSKILL_ADD_SEA_MOVEMENT +msgid "Sea Movement Points" +msgstr "" + +#. DES_SUBSKILL_ADD_SEA_MOVEMENT_DES +msgid "Increase the group's Sea Movement Points." +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SUBSKILL_ADD_XP +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SUBSKILL_BUILDING_ADD_XP +msgid "Extra Experience Points" +msgstr "" + +#. DES_SUBSKILL_ADD_XP_DES +msgid "The character gets a small amount of Experience Points (XP) each turn." +msgstr "" + +#. DES_SUBSKILL_ADD_SHIELDING_PHYSICAL_MENTAL +msgid "Incr. Physical and Mental Shielding" +msgstr "" + +#. DES_SUBSKILL_ADD_SHIELDING_PHYSICAL_MENTAL_DES +msgid "Increases the character's Physical and Mental Shielding." +msgstr "" + +#. DES_SUBSKILL_ADD_SHIELDING_MENTAL_SPIRIT +msgid "Incr. Mental and Spiritual Shielding" +msgstr "" + +#. DES_SUBSKILL_ADD_SHIELDING_MENTAL_SPIRIT_DES +msgid "Increases the character's Mental and Spiritual Shielding." +msgstr "" + +#. DES_SUBSKILL_ADD_SHIELDING_SPIRIT_PHYSICAL +msgid "Incr. Physical and Spiritual Shielding" +msgstr "" + +#. DES_SUBSKILL_ADD_SHIELDING_SPIRIT_PHYSICAL_DES +msgid "Increases the character's Physical and Spiritual Shielding." +msgstr "" + +#. DES_SUBSKILL_SUB_ATTRIBUTE +msgid "Substract/Divide Attribute" +msgstr "" + +#. DES_SUBSKILL_SUB_MAX_HEALTH +msgid "Decrease Max Health" +msgstr "" + +#. DES_SUBSKILL_SUB_MAX_SPIRIT +msgid "Decrease Max Faith" +msgstr "" + +#. DES_SUBSKILL_SUB_MAX_SPIRIT_DES +msgid "Increase the character's maximum amount of Faith (spiritual hit points)." +msgstr "" + +#. DES_SUBSKILL_SUB_MAX_MENTAL +msgid "Decrease Max Sanity" +msgstr "" + +#. DES_SUBSKILL_SUB_MAX_MENTAL_DES +msgid "Increase the character's maximum amount of Health (mental hit points)." +msgstr "" + +#. DES_SUBSKILL_SUB_STRENGTH_DES +msgid "Decrease the character's Strength attribute." +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SUBSKILL_SUB_PERCEPTION_DES +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SUBSKILL_SUB_CRAFTING_DES +msgid "Decrease the character's Crafting attribute." +msgstr "" + +#. DES_SUBSKILL_SUB_INTELLIGENCE_DES +msgid "Decrease the character's Intelligence attribute." +msgstr "" + +#. DES_SUBSKILL_SUB_WISDOM_DES +msgid "Decrease the character's Wisdom attribute." +msgstr "" + +#. DES_SUBSKILL_SUB_MYSTICISM_DES +msgid "Decrease the character's Mysticism attribute." +msgstr "" + +#. DES_SUBSKILL_SUB_DESTINY_DES +msgid "Decrease the character's Destiny attribute." +msgstr "" + +#. DES_SUBSKILL_SUB_WITS_DES +msgid "Decrease the character's Wits attribute." +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SUBSKILL_SUB_GATHERING_DES +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SUBSKILL_SUB_RESEARCH +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SUBSKILL_SUB_LUCK +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SUBSKILL_SUB_RITUALS +msgid "Decrease the character's Gathering attribute." +msgstr "" + +#. DES_SUBSKILL_SUB_RESEARCH +msgid "Decrease Research" +msgstr "" + +#. DES_SUBSKILL_SUB_LUCK +msgid "Decrease Luck" +msgstr "" + +#. DES_SUBSKILL_SUB_RITUALS +msgid "Decrease Rituals" +msgstr "" + +#. DES_SUBSKILL_SUB_PERSONAL_CARRY +msgid "Decrease Personal Carry Limit" +msgstr "" + +#. DES_SUBSKILL_SUB_PERSONAL_CARRY_DES +msgid "Decrease the character's Personal Carry Limit." +msgstr "" + +#. DES_SUBSKILL_SUB_GROUP_CARRY +msgid "Decrease Group Carry Limit" +msgstr "" + +#. DES_SUBSKILL_SUB_GROUP_CARRY_DES +msgid "Decrease the group's Carry Limit." +msgstr "" + +#. DES_SUBSKILL_SUB_MOVEMENT_DES +msgid "Decrease the character's Movement Points." +msgstr "" + +#. DES_SUBSKILL_SUB_VISIBILITY +msgid "Decrease Visibility Range" +msgstr "" + +#. DES_SUBSKILL_SUB_SHIELDING_PHYSICAL +msgid "Decrease Physical Shielding" +msgstr "" + +#. DES_SUBSKILL_SUB_SHIELDING_MENTAL +msgid "Decrease Mental Shielding" +msgstr "" + +#. DES_SUBSKILL_SUB_SHIELDING_SPIRIT +msgid "Decrease Spirit Shielding" +msgstr "" + +#. DES_SUBSKILL_OVERENCUMBERED_DES +msgid "This character's equipment is too heavy." +msgstr "" + +#. DES_SUBSKILL_CHARACTER_DIE_CHANCE +msgid "Chance to Die" +msgstr "" + +#. DES_SUBSKILL_CHARACTER_DIE_CHANCE_DES +msgid "This character is wounded and has a chance to die." +msgstr "" + +#. DES_SUBSKILL_LEAVE_CHANCE msgid "Chance To Leave" msgstr "" +#. DES_SUBSKILL_LEAVE_CHANCE_DES +msgid "This character's Sanity is low and they are considering to leave you." +msgstr "" + +#. DES_SUBSKILL_MAGIC_POISONING_DES +msgid "This character's Faith is low and they will receive physical damage each turn until their Faith increases." +msgstr "" + #. DES_SUBSKILL_DAMAGE_MULTIPLIER msgid "Damage Multiplier" msgstr "" -#. DES_SUBSKILL_NIGHT_PREDATOR -msgid "Night Predator" +#. DES_SUBSKILL_DAMAGE_MULTIPLIER_DES +msgid "The character's damage during a challenge is increased." +msgstr "" + +#. DES_SUBSKILL_TOXINE_DES +msgid "Deals physical damage to the affected character at the end of each turn, until it wears off." +msgstr "" + +#. DES_SUBSKILL_NIGHT_POWER_DES +msgid "Increase the character's main attributes (Wits, Strength, Perception, Intelligence, Wisdom, Mysticism and Destiny) during night turns." +msgstr "" + +#. DES_SUBSKILL_NIGHT_PREDATOR_WITS +msgid "Night Wits" +msgstr "" + +#. DES_SUBSKILL_NIGHT_PREDATOR_WITS_DES +msgid "Increase the character's Wits attribute during night turns." +msgstr "" + +#. DES_SUBSKILL_NIGHT_PREDATOR_SIGHT +msgid "Night Range of Sight" +msgstr "" + +#. DES_SUBSKILL_NIGHT_PREDATOR_SIGHT_DES +msgid "Increase the character's Range of Sight during night turns." +msgstr "" + +#. DES_SUBSKILL_NIGHT_PREDATOR_PER_DEST +msgid "Night Perception and Destiny" +msgstr "" + +#. DES_SUBSKILL_NIGHT_PREDATOR_PER_DEST_DES +msgid "Increase the character's Perception and Destiny attributes during night turns." +msgstr "" + +#. DES_SUBSKILL_CONST_ADD_DAY_HEAL +msgid "Day Heal" +msgstr "" + +#. DES_SUBSKILL_CONST_SUB_NIGHT_MENTAL_INJURIES +msgid "Night Mental Injuries" +msgstr "" + +#. DES_SUBSKILL_DAY_WEAKNESS_DES +msgid "Decrease the character's main attributes (Wits, Strength, Perception, Intelligence, Wisdom, Mysticism and Destiny) during day turns." msgstr "" #. DES_SUBSKILL_MIND_SPIRIT_WEAKNESS msgid "Mind-Spirit Weakness" msgstr "" +#. DES_SUBSKILL_MIND_SPIRIT_WEAKNESS_DES +msgid "Decreases the character's Intelligence, Wisdom, Mysticism and Destiny attributes as well as their maximum Sanity and Faith." +msgstr "" + #. DES_SUBSKILL_DAY_BLINDNESS msgid "Day Blindness" msgstr "" +#. DES_SUBSKILL_DAY_BLINDNESS_DES +msgid "Decrease the character's Range of Sight during day turns." +msgstr "" + #. DES_SUBSKILL_CHILD_GROW_UP msgid "Child growing up process" msgstr "" +#. DES_SUBSKILL_CHILD_GROW_UP_DES +msgid "The counter shows the number of turns left before the child will turn into and adult." +msgstr "" + #. DES_SUBSKILL_CHILD_LESS_CARRY msgid "Reduced Carry" msgstr "" +#. DES_SUBSKILL_CHILD_LESS_CARRY_DES +msgid "This character has reduced Personal Carry limit." +msgstr "" + #. DES_SUBSKILL_HORN_IMPALE_DES msgid "True Damage attack a single target." msgstr "" @@ -11466,6 +12398,10 @@ msgstr "" msgid "Regenerate a portion of health after receiving damage." msgstr "" +#. DES_SUBSKILL_WEAK_REGENERATION +msgid "Weak Regeneration" +msgstr "" + #. DES_SUBSKILL_OVERWHELM_DES msgid "Lower Combat Attributes of all enemies standing on the battlefield." msgstr "" @@ -11668,257 +12604,650 @@ msgstr "" msgid "Targets a single enemy anywhere on the battlefield dealing poison damage." msgstr "" -#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# -#. DES_SUBSKILL_EERIE_THROWING_AXE_DES -#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# -#. DES_SUBSKILL_THROW_DES -msgid "Single target attack dealing damage to a selected enemy." +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SUBSKILL_EERIE_THROWING_AXE_DES +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SUBSKILL_THROW_DES +msgid "Single target attack dealing damage to a selected enemy." +msgstr "" + +#. DES_SUBSKILL_THROW +msgid "Throw A Rock" +msgstr "" + +#. DES_SUBSKILL_POISON_SPIT_DES +msgid "Poisonous single target attack dealing damage to a selected enemy." +msgstr "" + +#. DES_SUBSKILL_DIVE_ATTACK_DES +msgid "Targets a single enemy anywhere on the battlefield." +msgstr "" + +#. DES_SUBSKILL_HEAVY_LIFTER +msgid "Heavy Lifter" +msgstr "" + +#. DES_SUBSKILL_HEAVY_LIFTER_DES +msgid "Heavy Lifter is better at carrying." +msgstr "" + +#. DES_SUBSKILL_ENERGY_EXPLOSION_DES +msgid "" +"{COLOR:red}This subskill do not attack hand if battle field is empty.{END_COLOR}\n" +"Damage the entire battlefield (including friendly units) exept for the caster." +msgstr "" + +#. DES_SUBSKILL_FROGS_RAIN_DES +msgid "" +"{COLOR:red}This subskill do not attack hand if battle field is empty.{END_COLOR}\n" +"Damage all characters on the battlefied (including friendly units) exept for the caster." +msgstr "" + +#. DES_SUBSKILL_FIREBALL +msgid "Fireball" +msgstr "" + +#. DES_SUBSKILL_FIREBALL_DES +msgid "Damages the target and up to 3 targets standing next to it." +msgstr "" + +#. DES_SUBSKILL_DRAGON_BREATH_DES +msgid "Damages two opponents in a vertical line. The damage is halved if the enemy has any number of shielding points." +msgstr "" + +#. DES_SUBSKILL_POISON_SPEW_DES +msgid "Attacks 1-3 random targets with poison damage." +msgstr "" + +#. DES_SUBSKILL_CHAIN_LIGHTNING +msgid "Chain Lightning" +msgstr "" + +#. DES_SUBSKILL_CHAIN_LIGHTNING_DES +msgid "Damages 1-6 random targets." +msgstr "" + +#. DES_SUBSKILL_FAST_MULTI_THROW_2 +msgid "Double Toss" +msgstr "" + +#. DES_SUBSKILL_FAST_MULTI_THROW_2_DES +msgid "Ranged attack that hits up to two targets." +msgstr "" + +#. DES_SUBSKILL_BLESSED_ARMOUR_DES +msgid "Increases Shielding and Combat Attributes of an ally once per round." +msgstr "" + +#. DES_SUBSKILL_ESSENCE_SKIN +msgid "Second Skin" +msgstr "" + +#. DES_SUBSKILL_ESSENCE_SKIN_DES +msgid "Increases Shielding of one chosen ally." +msgstr "" + +#. DES_SUBSKILL_INTERNAL_ARMOR_GROW +msgid "Internal Armor Grow" +msgstr "" + +#. DES_SUBSKILL_INTERNAL_ARMOR_GROW_DES +msgid "Increases Shielding of a chosen ally by a percentage value." +msgstr "" + +#. DES_SUBSKILL_ESSENCE_SKINS +msgid "Second Skins II" +msgstr "" + +#. DES_SUBSKILL_ESSENCE_SKINS_DES +msgid "Increases Shielding of 1-3 chosen allies." +msgstr "" + +#. DES_SUBSKILL_CON_DEFAULT_MELEE +msgid "Concept Melee Attack" +msgstr "" + +#. DES_SUBSKILL_CON_DEFAULT_RANGE +msgid "Concept Ranged Attack" +msgstr "" + +#. DES_SUBSKILL_CON_DEFAULT_RANGE_DES +msgid "Ranged attack, targets any enemy, unless an enemy is standing in melee row opposite to you." +msgstr "" + +#. DES_SUBSKILL_CON_DEFAULT_RANGE_HEAVY +msgid "Concept Heavy Ranged Attack" +msgstr "" + +#. DES_SUBSKILL_CON_DEFAULT_RANGE_HEAVY_DES +msgid "Ranged attack, targets any enemy, unless an enemy is standing in the melee row opposite to you." +msgstr "" + +#. DES_SUBSKILL_DEMON_BIND +msgid "Village-bound" +msgstr "" + +#. DES_SUBSKILL_DEMON_BIND_DES +msgid "This character cannot leave the village and only exists as long as the Idol it is bound to stands." +msgstr "" + +#. DES_SUBSKILL_GROUP_HEAL_P +msgid "Group's Health Reg." +msgstr "" + +#. DES_SUBSKILL_GROUP_HEAL_P_DES +msgid "Increases the Group's Health regeneration." +msgstr "" + +#. DES_SUBSKILL_GROUP_HEAL_M +msgid "Group's Sanity Reg." +msgstr "" + +#. DES_SUBSKILL_GROUP_HEAL_M_DES +msgid "Increases the Group's Sanity regeneration." +msgstr "" + +#. DES_SUBSKILL_GROUP_HEAL_S +msgid "Group's Faith Reg." +msgstr "" + +#. DES_SUBSKILL_GROUP_HEAL_S_DES +msgid "Increases the Group's Faith regeneration." +msgstr "" + +#. DES_SUBSKILL_LOWER_DEATH_CHANCE +msgid "Decrease group's death chance." +msgstr "" + +#. DES_SUBSKILL_LOWER_DEATH_CHANCE_DES +msgid "Decrease the chance of dying from wounds for all group members." +msgstr "" + +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SUBSKILL_BIGGER_DEATH_CHANCE +#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# +#. DES_SUBSKILL_BIGGER_DEATH_CHANCE_DES +msgid "Increase group's death chance." +msgstr "" + +#. DES_SUBSKILL_FIRST_STRIKE +msgid "First Strike" +msgstr "" + +#. DES_SUBSKILL_FIRST_STRIKE_DES +msgid "Deals damage to the enemy standing directly opposite when played onto the battlefield." +msgstr "" + +#. DES_SUBSKILL_BLOOD_THIRSTY +msgid "Bloodthirsty" +msgstr "" + +#. DES_SUBSKILL_BLOOD_THIRSTY_DES +msgid "All creatures who call themselves 'Striga' suffer from a particular kind of thirst." +msgstr "" + +#. DES_SUBSKILL_GREED_DES +msgid "Each turn, 1 metal with the lowest rarity will 'disappear' from the group's inventory." +msgstr "" + +#. DES_SUBSKILL_FOODIE_DES +msgid "Each turn there is 25% chance that one extra food will 'disappear'." +msgstr "" + +#. DES_SUBSKILL_NATURE_PURITY_DES +msgid "Some of this character's equipment slots are blocked, group's Sanity regeneration is increased." +msgstr "" + +#. DES_SUBSKILL_BUILDING_SIGHT_RANGE +msgid "Increase Village Sight Range" +msgstr "" + +#. DES_SUBSKILL_BUILDING_SIGHT_RANGE_DES +msgid "Increase Sight Range of the village." +msgstr "" + +#. DES_SUBSKILL_BUILDING_GATHERING_RANGE +msgid "Increase Village Gathering Range" +msgstr "" + +#. DES_SUBSKILL_BUILDING_GATHERING_RANGE_DES +msgid "Increase Village Gathering Range, so your villagers can gather resources from farther tiles." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_MAX_HEALTH_P_DES +msgid "Increase the maximum amount of Health for all characters in and around the village." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_MAX_HEALTH_M_DES +msgid "Increase the maximum amount of Sanity for all characters in and around the village." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_MAX_HEALTH_S_DES +msgid "Increase the maximum amount of Faith for all characters in and around the village." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_GATHERING_DES +msgid "Increase Gathering attribute of all characters in and around the village." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_MOVEMENT_DES +msgid "Increase Movement Point of all characters in and around the village." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_CRAFTING_DES +msgid "Increase Crafting attribute of all characters in and around the village." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_CRAFTING_SLOTS +msgid "Expand Crafting Slots" +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_CRAFTING_SLOTS_DES +msgid "Increase the number of crafting slots so more people can be assigned to each Crafting task." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_SHIELDING_P_DES +msgid "Increase Physical Shielding of all characters in and around the village." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_SHIELDING_P_M_DES +msgid "Increase Physical and Mental Shielding of all characters in and around the village." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_SHIELDING_P_M_S_DES +msgid "Increase Physical, Mental and Spiritual Shielding of all characters in and around the village." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_RESEARCH_DES +msgid "Increase Research attribute of all characters in and around the village." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_RESEARCH_SLOTS +msgid "Expand Research Slots" +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_RESEARCH_SLOTS_DES +msgid "Increase the number of research slots so more people can be assigned to each Research task." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_STRONG_RESEARCH_SLOTS +msgid "Greatly Expand Research Slots" +msgstr "" + +#. DES_SUBSKILL_BUILDING_THRESHOLD_MORALE_DES +msgid "Keeps all villagers' Morale from falling below the specified threshold." +msgstr "" + +#. DES_SUBSKILL_BUILDING_MEDICINE +msgid "Increase Healing Rate" +msgstr "" + +#. DES_SUBSKILL_BUILDING_MEDICINE +msgid "Increase healing rate of all characters in and around the village." +msgstr "" + +#. DES_SUBSKILL_BUILDING_LOWER_DEATH_CHANCE +msgid "Decrease Chance to Die" +msgstr "" + +#. DES_SUBSKILL_BUILDING_LOWER_DEATH_CHANCE_DES +msgid "Decrease the chance to die from serious wounds of all characters in and around the village." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_GATHERING_SLOTS +msgid "Expand Gathering Slots" +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_GATHERING_SLOTS_DES +msgid "Increase the number of gathering slots so more people can be assigned to each Gathering task." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_RITUALS_SLOTS +msgid "Expand Rituals Slots" +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_RITUALS_SLOTS_DES +msgid "Increase the number of rituals slots so more people can be assigned to each Rituals task." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_EXTRA_ESSENCE +msgid "Increase Essence Bonus" +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_EXTRA_ESSENCE_DES +msgid "Increase essence of all items crafted in or around the village." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_STRONG_EXTRA_ESSENCE +msgid "Greatly Increase Essence Bonus" +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_PET +msgid "Seasonal Pet" +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_PET_DES +msgid "Groups in and around the village have a chance to get a pet at the start of each season." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_T1_RESOURCES +msgid "Add Tier 1 Resource" +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_T1_RESOURCES_DES +msgid "Add Tier 1 resource to the village's inventory each turn." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_T2_RESOURCES +msgid "Add Tier 2 Resource" +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_T2_RESOURCES_DES +msgid "Add Tier 2 resource to the village's inventory each turn." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_LOW_RESOURCES +msgid "Add Common Resource" +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_LOW_RESOURCES_DES +msgid "Add a common resource to the village's inventory each turn." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_LOW_GEM +msgid "Add Common Gem" +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_LOW_GEM_DES +msgid "Add a common gem to the village's inventory each turn." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_WOOD_T1 +msgid "Add Tier 1 Wood" +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_WOOD_T1_DES +msgid "Add Tier 1 wood to the village's inventory each turn." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_HERBS +msgid "Add Herbs" +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_HERBS_DES +msgid "Add herbs to the village's inventory each turn." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_VEGGIES +msgid "Add vegetables to the village's inventory each turn." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_VEGGIES_DES +msgid "Add Vegetables" +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_DIGGED_RESORCES +msgid "Add Mineable Resorces" +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_DIGGED_RESORCES_DES +msgid "Add Mineable Resorces (Metals, Stones or Gems) to the village's inventory each turn." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_METAL_RESORCES +msgid "Add Common Metal Resorces" +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_METAL_RESORCES_DES +msgid "Add common metals to the village's inventory each turn." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_AMBER_RESORCES +msgid "Add Common Gem Resorces" +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_AMBER_RESORCES_DES +msgid "Add common gems to the village's inventory each turn." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_SANDSTONE_RESORCES +msgid "Add Common Stone Resorces" +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_SANDSTONE_RESORCES_DES +msgid "Add common stones to the village's inventory each turn." +msgstr "" + +#. DES_SUBSKILL_BUILDING_ADD_XP_DES +msgid "Provides a small amount of Experience Points (XP) to all characters in and around the village." msgstr "" -#. DES_SUBSKILL_THROW -msgid "Throw A Rock" +#. DES_SUBSKILL_BUILDING_ADD_RP +msgid "Extra Research Points (RP)" msgstr "" -#. DES_SUBSKILL_POISON_SPIT_DES -msgid "Poisonous single target attack dealing damage to a selected enemy." +#. DES_SUBSKILL_BUILDING_ADD_RP_DES +msgid "Provides a small amount of Research Points (RP) each turn." msgstr "" -#. DES_SUBSKILL_DIVE_ATTACK_DES -msgid "Targets a single enemy anywhere on the battlefield." +#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT_DES +msgid "Increase main attributes (Wits, Strength, Perceptions, Intelligence, Wisdom, Mysticism and Destiny) of all children in and around the village." msgstr "" -#. DES_SUBSKILL_HEAVY_LIFTER -msgid "Heavy Lifter" +#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT_PER +msgid "Increase Children's Perception" msgstr "" -#. DES_SUBSKILL_HEAVY_LIFTER_DES -msgid "Heavy Lifter is better at carrying." +#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT_PER_DES +msgid "Increase Perception attribute of all children in and around the village." msgstr "" -#. DES_SUBSKILL_ENERGY_EXPLOSION_DES -msgid "" -"{COLOR:red}This subskill do not attack hand if battle field is empty.{END_COLOR}\n" -"Damage the entire battlefield (including friendly units) exept for the caster." +#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT_WITS +msgid "Increase Children's Wits" msgstr "" -#. DES_SUBSKILL_FROGS_RAIN_DES -msgid "" -"{COLOR:red}This subskill do not attack hand if battle field is empty.{END_COLOR}\n" -"Damage all characters on the battlefied (including friendly units) exept for the caster." +#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT_WITS_DES +msgid "Increase Wits attribute of all children in and around the village." msgstr "" -#. DES_SUBSKILL_FIREBALL -msgid "Fireball" +#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT_INT +msgid "Increase Children's Intelligence" msgstr "" -#. DES_SUBSKILL_FIREBALL_DES -msgid "Damages the target and up to 3 targets standing next to it." +#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT_INT_DES +msgid "Increase Intelligence attribute of all children in and around the village." msgstr "" -#. DES_SUBSKILL_DRAGON_BREATH_DES -msgid "Damages two opponents in a vertical line. The damage is halved if the enemy has any number of shielding points." +#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT_WISD +msgid "Increase Children's Wisdom" msgstr "" -#. DES_SUBSKILL_POISON_SPEW_DES -msgid "Attacks 1-3 random targets with poison damage." +#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT_WISD_DES +msgid "Increase Wisdom attribute of all children in and around the village." msgstr "" -#. DES_SUBSKILL_CHAIN_LIGHTNING -msgid "Chain Lightning" +#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT_MYST +msgid "Increase Children's Mysticism" msgstr "" -#. DES_SUBSKILL_CHAIN_LIGHTNING_DES -msgid "Damages 1-6 random targets." +#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT_MYST_DES +msgid "Increase Mysticism attribute of all children in and around the village." msgstr "" -#. DES_SUBSKILL_FAST_MULTI_THROW_2 -msgid "Double Toss" +#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT_DEST +msgid "Increase Children's Destiny" msgstr "" -#. DES_SUBSKILL_FAST_MULTI_THROW_2_DES -msgid "Ranged attack that hits up to two targets." +#. DES_SUBSKILL_BUILDING_ADD_CHILDREN_ATT_DEST_DES +msgid "Increase Destiny attribute of all children in and around the village." msgstr "" -#. DES_SUBSKILL_BLESSED_ARMOUR_DES -msgid "Increases Shielding and Combat Attributes of an ally once per round." +#. DES_SUBSKILL_BUILDING_ADD_RITUALS_DES +msgid "Increase Rituals attribute of all characters in and around the village." msgstr "" -#. DES_SUBSKILL_ESSENCE_SKIN -msgid "Second Skin" +#. DES_SUBSKILL_BUILDING_SUMMON_DEMON_DES +msgid "This building summons a Guardian Demon to guard your village." msgstr "" -#. DES_SUBSKILL_ESSENCE_SKIN_DES -msgid "Increases Shielding of one chosen ally." +#. DES_SUBSKILL_GROUP_ADD_MAX_HEALTH_P +msgid "Max Health Bonus" msgstr "" -#. DES_SUBSKILL_INTERNAL_ARMOR_GROW -msgid "Internal Armor Grow" +#. DES_SUBSKILL_GROUP_ADD_MAX_HEALTH_P_DES +msgid "This character receives a bonus to maximum Health from a nearby building." msgstr "" -#. DES_SUBSKILL_INTERNAL_ARMOR_GROW_DES -msgid "Increases Shielding of a chosen ally by a percentage value." +#. DES_SUBSKILL_GROUP_ADD_MAX_HEALTH_M +msgid "Max Sanity Bonus" msgstr "" -#. DES_SUBSKILL_ESSENCE_SKINS -msgid "Second Skins II" +#. DES_SUBSKILL_GROUP_ADD_MAX_HEALTH_M_DES +msgid "This character receives a bonus to maximum Sanity from a nearby building." msgstr "" -#. DES_SUBSKILL_ESSENCE_SKINS_DES -msgid "Increases Shielding of 1-3 chosen allies." +#. DES_SUBSKILL_GROUP_ADD_MAX_HEALTH_S +msgid "Max Faith Bonus" msgstr "" -#. DES_SUBSKILL_CON_DEFAULT_MELEE -msgid "Concept Melee Attack" +#. DES_SUBSKILL_GROUP_ADD_MAX_HEALTH_S_DES +msgid "This character receives a bonus to maximum Faith from a nearby building." msgstr "" -#. DES_SUBSKILL_CON_DEFAULT_RANGE -msgid "Concept Ranged Attack" +#. DES_SUBSKILL_GROUP_ADD_GATHERING +msgid "Gathering Bonus" msgstr "" -#. DES_SUBSKILL_CON_DEFAULT_RANGE_DES -msgid "Ranged attack, targets any enemy, unless an enemy is standing in melee row opposite to you." +#. DES_SUBSKILL_GROUP_ADD_GATHERING_DES +msgid "This character receives a bonus to Gathering attribute from a nearby building." msgstr "" -#. DES_SUBSKILL_CON_DEFAULT_RANGE_HEAVY -msgid "Concept Heavy Ranged Attack" +#. DES_SUBSKILL_GROUP_ADD_CRAFTING +msgid "Crafting Bonus" msgstr "" -#. DES_SUBSKILL_CON_DEFAULT_RANGE_HEAVY_DES -msgid "Ranged attack, targets any enemy, unless an enemy is standing in the melee row opposite to you." +#. DES_SUBSKILL_GROUP_ADD_CRAFTING_DES +msgid "This character receives a bonus to Crafting attribute from a nearby building." msgstr "" -#. DES_SUBSKILL_DEMON_BIND -msgid "Village-bound" +#. DES_SUBSKILL_GROUP_ADD_MOVEMENT +msgid "Movement Points Bonus" msgstr "" -#. DES_SUBSKILL_DEMON_BIND_DES -msgid "This character cannot leave the village and only exists as long as the Idol." +#. DES_SUBSKILL_GROUP_ADD_MOVEMENT_DES +msgid "This character receives a bonus to Movement Points from a nearby building." msgstr "" -#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# -#. DES_SUBSKILL_GROUP_HEAL_P -#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# -#. DES_SUBSKILL_GROUP_HEAL_P_DES -#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# -#. DES_SUBSKILL_GROUP_HEAL_M -#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# -#. DES_SUBSKILL_GROUP_HEAL_M_DES -#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# -#. DES_SUBSKILL_GROUP_HEAL_S -#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# -#. DES_SUBSKILL_GROUP_HEAL_S_DES -msgid "Group's Health Reg." +#. DES_SUBSKILL_GROUP_ADD_SHIELDING_P +msgid "Physical Shielding Bonus" msgstr "" -#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# -#. DES_SUBSKILL_LOWER_DEATH_CHANCE -#. #-#-#-#-# DATABASE_DES_LOCALIZATION.pot.tmp #-#-#-#-# -#. DES_SUBSKILL_LOWER_DEATH_CHANCE_DES -msgid "Decrease group's death chance." +#. DES_SUBSKILL_GROUP_ADD_SHIELDING_P_DES +msgid "This character receives a bonus to Physical Shielding from a nearby building." msgstr "" -#. DES_SUBSKILL_FIRST_STRIKE -msgid "First Strike" +#. DES_SUBSKILL_GROUP_ADD_SHIELDING_P_M +msgid "Physical and Mental Shielding Bonus" msgstr "" -#. DES_SUBSKILL_FIRST_STRIKE_DES -msgid "Deals damage to the enemy standing directly opposite when played onto the battlefield." +#. DES_SUBSKILL_GROUP_ADD_SHIELDING_P_M_DES +msgid "This character receives a bonus to Physical and Mental Shielding from a nearby building." msgstr "" -#. DES_SUBSKILL_BUILDING_SIGHT_RANGE -msgid "Increase Village Vis. Range" +#. DES_SUBSKILL_GROUP_ADD_SHIELDING_P_M_S +msgid "Physical Mental and Spiritual Shielding Bonus" msgstr "" -#. DES_SUBSKILL_BUILDING_STRONG_SIGHT_RANGE -msgid "Greatly Inc. Village Vis. Range" +#. DES_SUBSKILL_GROUP_ADD_SHIELDING_P_M_S_DES +msgid "This character receives a bonus to Physical, Mental and Spiritual Shielding from a nearby building." msgstr "" -#. DES_SUBSKILL_BUILDING_GATHERING_RANGE -msgid "Increase Village Gathering Range" +#. DES_SUBSKILL_GROUP_ADD_RESEARCH +msgid "Research Bonus" msgstr "" -#. DES_SUBSKILL_BUILDING_STRONG_GATHERING_RANGE -msgid "Greatly Inc. Village Gath. Range" +#. DES_SUBSKILL_GROUP_ADD_RESEARCH_DES +msgid "This character receives a bonus to Research attribute from a nearby building." msgstr "" -#. DES_SUBSKILL_BUILDING_ADD_STRONG_GATHERING -msgid "Greatly Increase Gathering" +#. DES_SUBSKILL_GROUP_MEDICINE +msgid "Healing Bonus" msgstr "" -#. DES_SUBSKILL_BUILDING_ADD_STRONG_MOVEMENT -msgid "Greatly Increase Movement Points" +#. DES_SUBSKILL_GROUP_MEDICINE +msgid "This character receives a bonus to Healing attribute from a nearby building." msgstr "" -#. DES_SUBSKILL_BUILDING_ADD_STRONG_CRAFTING -msgid "Greatly Increase Crafting" +#. DES_SUBSKILL_GROUP_LOWER_DEATH_CHANCE +msgid "Lower Death Chance Bonus" msgstr "" -#. DES_SUBSKILL_BUILDING_ADD_CRAFTING_SLOTS -msgid "Expand Crafting Slots" +#. DES_SUBSKILL_GROUP_LOWER_DEATH_CHANCE_DES +msgid "This character's chance to die from serious wounds is reduced by a nearby building." msgstr "" -#. DES_SUBSKILL_BUILDING_ADD_STRONG_CRAFTING_SLOTS -msgid "Greatly Expand Crafting Slots" +#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT +msgid "Main Attribute Bonus" msgstr "" -#. DES_SUBSKILL_BUILDING_ADD_SHIELDING_P_M -msgid "Inc. Physical and Mental Shielding" +#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT_DES +msgid "This character receives a bonus to main attributes from a nearby building." msgstr "" -#. DES_SUBSKILL_BUILDING_ADD_SHIELDING_P_M_S -msgid "Inc. Physical, Mental and Spirit Shielding" +#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT_PER +msgid "Perception Bonus" msgstr "" -#. DES_SUBSKILL_BUILDING_ADD_STRONG_RESEARCH -msgid "Greatly Increase Research" +#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT_PER_DES +msgid "This character receives a bonus to Perception attribute from a nearby building." msgstr "" -#. DES_SUBSKILL_BUILDING_ADD_RESEARCH_SLOTS -msgid "Expand Research Slots" +#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT_WITS +msgid "Wits Bonus" msgstr "" -#. DES_SUBSKILL_BUILDING_ADD_STRONG_RESEARCH_SLOTS -msgid "Greatly Expand Research Slots" +#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT_WITS_DES +msgid "This character receives a bonus to Wits attribute from a nearby building." msgstr "" -#. DES_SUBSKILL_BUILDING_MEDICINE -msgid "Increase Healing Rate" +#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT_INT +msgid "Intelligence Bonus" msgstr "" -#. DES_SUBSKILL_BUILDING_STRONG_MEDICINE -msgid "Greatly Increase Healing Rate" +#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT_INT_DES +msgid "This character receives a bonus to Intelligence attribute from a nearby building." msgstr "" -#. DES_SUBSKILL_BUILDING_EXTRA_DURABILITY -msgid "Increase Building Durability" +#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT_WISD +msgid "Wisdom Bonus" msgstr "" -#. DES_SUBSKILL_BUILDING_LOWER_DEATH_CHANCE -msgid "Lower Chance to Die" +#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT_WISD_DES +msgid "This character receives a bonus to Wisdom attribute from a nearby building." msgstr "" -#. DES_SUBSKILL_BUILDING_ADD_GATHERING_SLOTS -msgid "Expand Gathering Slots" +#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT_MYST +msgid "Mysticism Bonus" msgstr "" -#. DES_SUBSKILL_BUILDING_ADD_STRONG_GATHERING_SLOTS -msgid "Greatly Expand Gathering Slots" +#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT_MYST_DES +msgid "This character receives a bonus to Mysticism attribute from a nearby building." msgstr "" -#. DES_SUBSKILL_BUILDING_ADD_EXTRA_ESSENCE -msgid "Increase Essence Bonus" +#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT_DEST +msgid "Destiny Bonus" msgstr "" -#. DES_SUBSKILL_BUILDING_ADD_STRONG_EXTRA_ESSENCE -msgid "Greatly Increase Essence Bonus" +#. DES_SUBSKILL_GROUP_ADD_CHILDREN_ATT_DEST_DES +msgid "This character receives a bonus to Destiny attribute from a nearby building." msgstr "" -#. DES_SUBSKILL_BUILDING_ADD_PET -msgid "Seasonal Pet" +#. DES_SUBSKILL_GROUP_ADD_RITUALS +msgid "Rituals Bonus" msgstr "" -#. DES_SUBSKILL_BUILDING_ADD_RP -msgid "Extra Research Points (RP)" +#. DES_SUBSKILL_GROUP_ADD_RITUALS_DES +msgid "This character receives a bonus to Rituals attribute from a nearby building." msgstr "" #. DES_SPIRITUAL_HEALING @@ -12059,7 +13388,7 @@ msgid "Every time an enemy character comes into the battlefield, this character' msgstr "" #. DES_TRAIT_ANIMAL_PATH_DES -msgid "Animals, elves and forest demons you control have +1 to each main attribute. Crafting attribute is decreased by 10%." +msgid "Animals, elves and forest demons you control have +1 to each main attribute. Crafting attribute is decreased by 10% but Gathering attribute is increased by 10%." msgstr "" #. DES_TRAIT_WARCRY_DES @@ -12071,7 +13400,7 @@ msgid "Mutual Love" msgstr "" #. DES_TRAIT_MUTUAL_LOVE_DES -msgid "Gaining or losing faction loyalty points it 1.3x quicker." +msgid "Gaining or losing faction loyalty points is 1.3x quicker. +4 mental shielding" msgstr "" #. DES_TRAIT_LONG_TRAVEL_DES @@ -12079,7 +13408,7 @@ msgid "Start with a Stribog's Raft. +2 Movement Points when travelling on water. msgstr "" #. DES_TRAIT_NIGHT_AFFINITY_DES -msgid "Your characters have increased visibility range and Wits during night time, but decreased during day time. The Chosen starts with a special summoning skill." +msgid "Your characters have an increased visibility range , Wits, Perception and Destiny at night, but decreased during the day. The Chosen can also summon a werewolf into battle and the beast's power will depend on the chosen's Perception attribute." msgstr "" #. DES_TRAIT_NIGHTMARE_GIFT_DES @@ -12139,7 +13468,7 @@ msgid "Add Character - Hunter" msgstr "" #. DES_TRAIT_ADD_CHARACTER_HUNTER_DES -msgid "Begin with an additional character - Hunter" +msgid "Begin with an additional character - Hunter." msgstr "" #. DES_TRAIT_ADD_CHARACTER_SCAVENGER @@ -12151,27 +13480,27 @@ msgid "Begin with an additional character - Scavenger" msgstr "" #. DES_TRAIT_ADD_CHARACTER_SCOUNDREL -msgid "Add Character - Scoundrel and Rat" +msgid "Add Characters - Scoundrel and Rat" msgstr "" #. DES_TRAIT_ADD_CHARACTER_SCOUNDREL_DES -msgid "Begin with an additional character - Scoundrel and Rat" +msgid "Begin with an additional character - Scoundrel and Rat." msgstr "" #. DES_TRAIT_ADD_CHARACTER_ZERCA -msgid "Add Character - Zerca" +msgid "Add Character - Young Zerca" msgstr "" #. DES_TRAIT_ADD_CHARACTER_ZERCA_DES -msgid "Begin with an additional character - Zerca." +msgid "Begin with an additional character - Young Zerca." msgstr "" #. DES_TRAIT_ADD_CHARACTER_SHAMAN -msgid "Add Character - Goblin Tainted Shaman" +msgid "Add Character - Tainted Goblin Shaman" msgstr "" #. DES_TRAIT_ADD_CHARACTER_SHAMAN_DES -msgid "Begin with an additional character - Goblin Tainted Shaman" +msgid "Begin with an additional character - Goblin Tainted Shaman." msgstr "" #. DES_TRAIT_ADD_BASIC_PACK_FOOD @@ -12182,28 +13511,20 @@ msgstr "" msgid "Begin with a 10-15x of basic food and 1x pieces of equipment." msgstr "" -#. DES_TRAIT_START_LOYALTY -msgid "Friendly Introduction" +#. DES_TRAIT_FRIENDLY_FACE +msgid "Friendly Face" msgstr "" -#. DES_TRAIT_START_LOYALTY_DES -msgid "Each faction starts with 10 points of loyalty towards you." +#. DES_TRAIT_FRIENDLY_FACE_DES +msgid "Each faction starts with 7 points of loyalty towards you except Orks and Night/ Light Demons." msgstr "" -#. DES_TRAIT_START_LOYALTY_ELVES +#. DES_TRAIT_FRIEND_OF_THE_FOREST msgid "Elves Interest" msgstr "" -#. DES_TRAIT_START_LOYALTY_ELVES_DES -msgid "Elves faction starts with 25 points of loyalty towards you." -msgstr "" - -#. DES_TRAIT_EASIER_RITUALS -msgid "Ritual Master" -msgstr "" - -#. DES_TRAIT_EASIER_RITUALS_DES -msgid "Performing Rituals costs 10% less resources." +#. DES_TRAIT_FRIEND_OF_THE_FOREST_DES +msgid "Elves faction starts with 15 points of loyalty towards you." msgstr "" #. DES_TRAIT_START_LOYALTY_DEMONS @@ -12211,39 +13532,39 @@ msgid "Demonic Loyalty" msgstr "" #. DES_TRAIT_START_LOYALTY_DEMONS_DES -msgid "Starting faction loyalty for all demon factions rises to 15." +msgid "Starting faction loyalty for all demon factions rises to 10." msgstr "" -#. DES_TRAIT_CAMPING_GATHERING_RANGE +#. DES_TRAIT_FAMILIAR_AREA msgid "Familiar Area" msgstr "" -#. DES_TRAIT_CAMPING_GATHERING_RANGE_DES +#. DES_TRAIT_FAMILIAR_AREA_DES msgid "Camping gives an extra gathering distance." msgstr "" -#. DES_TRAIT_XP_EACH_DAY +#. DES_TRAIT_SMARTER_EVERY_DAY msgid "New Day, New Adventure" msgstr "" -#. DES_TRAIT_XP_EACH_DAY_DES +#. DES_TRAIT_SMARTER_EVERY_DAY_DES msgid "Every day each character gets 1 XP." msgstr "" -#. DES_TRAIT_MENTAL_WALL -msgid "Mental Wall" +#. DES_TRAIT_MENTAL_WALL_DES +msgid "All your characters will share an additional pool of 20 Mental Hit Points, divided equally between them." msgstr "" #. DES_TRAIT_MENTAL_WALL_DES -msgid "All your characters will share an additional pool of 12 Mental Hit Points, divided equally between them." +msgid "All your followers get +4 mental shielding." msgstr "" -#. DES_TRAIT_STRENGTH_SEAL -msgid "Strength Seal" +#. DES_TRAIT_SEAL_OF_STRENGTH +msgid "Seal of Strength" msgstr "" -#. DES_TRAIT_STRENGTH_SEAL_DES -msgid "You start with +2 strength." +#. DES_TRAIT_SEAL_OF_STRENGTH_DES +msgid "Chosen got +3 strength." msgstr "" #. DES_TRAIT_FAMILY_WEAPON @@ -12275,7 +13596,7 @@ msgid "Crow's Hidden Gems" msgstr "" #. DES_TRAIT_BASIC_EQUIPMENT_DES -msgid "You start with pack of random gems and a crow." +msgid "You start with 5-10x of random gems and a crow." msgstr "" #. DES_TRAIT_BASIC_ONE_ROBE @@ -12299,15 +13620,15 @@ msgid "40x Basic Supplies" msgstr "" #. DES_TRAIT_BASIC_TWENTY_SUPPLIES_DES -msgid "You start with 20 basic supplies - food, fuel or herbs." +msgid "You start with 40 basic supplies - food, fuel or herbs." msgstr "" -#. DES_TRAIT_TRUE_HERO +#. DES_TRAIT_TRUE_HEROES msgid "True Hero" msgstr "" -#. DES_TRAIT_TRUE_HERO_DES -msgid "[PLACECHOLDER] Starting group will not be available on start. Only additional characters will be in game but they will have 125% starting attributes." +#. DES_TRAIT_TRUE_HEROES_DES +msgid "[PLACECHOLDER] Starting group will not be available on start. Only additional characters from traits will be in game but they will have +6 shielding." msgstr "" #. DES_TRAIT_STRONG_ONE_PET_DOG @@ -12326,6 +13647,22 @@ msgstr "" msgid "You start with advanced shield." msgstr "" +#. DES_TRAIT_BASIC_ONE_GATHERING_TOOL +msgid "Advanced Gathering Tools" +msgstr "" + +#. DES_TRAIT_BASIC_ONE_GATHERING_TOOL_DES +msgid "You start with advanced gathering tools." +msgstr "" + +#. DES_TRAIT_BASIC_ONE_CRAFTING_TOOL +msgid "Advanced Crafting Tools" +msgstr "" + +#. DES_TRAIT_BASIC_ONE_CRAFTING_TOOL_DES +msgid "You start with advanced crafting tools." +msgstr "" + #. DES_TRAIT_BASIC_THREE_EQUIPMENT msgid "2x Advanced Equipment" msgstr "" @@ -12334,20 +13671,28 @@ msgstr "" msgid "You start with 2 advanced pieces of equipment." msgstr "" -#. DES_TRAIT_GOBLIN_HALF_HENCHMAN -msgid "Slavyan Henchman" +#. DES_TRAIT_I_LIKE_GREEN +msgid "I Like Green" msgstr "" -#. DES_TRAIT_GOBLIN_HALF_HENCHMAN_DES +#. DES_TRAIT_I_LIKE_GREEN_DES msgid "[Placeholders] You get +10 loyalty points with Goblins." msgstr "" +#. DES_TRAIT_I_LIKE_FIGHT +msgid "I Like Fight" +msgstr "" + +#. DES_TRAIT_I_LIKE_FIGHT_DES +msgid "[Placeholders] You get +10 loyalty points with Orcs." +msgstr "" + #. DES_TRAIT_BETTER_OFF_ALONE msgid "Better Off Alone" msgstr "" #. DES_TRAIT_BETTER_OFF_ALONE_DES -msgid "If you only have one character, they get +10 Shielding." +msgid "[PLACECHOLDER] Starting group will not be available on start. You are only limited to 2 character points but that character have 125% starting attributes." msgstr "" #. DES_TRAIT_EASIER_CRAFTING @@ -12386,10 +13731,130 @@ msgstr "" msgid "King's Feast" msgstr "" +#. DES_TRAIT_KINGS_TABLE_DES +msgid "Unlock all food recipes." +msgstr "" + #. DES_TRAIT_BEST_MEAL_EVER msgid "Not Picky" msgstr "" +#. DES_TRAIT_BEST_MEAL_EVER_DES +msgid "Each food give extra morale." +msgstr "" + +#. DES_TRAIT_RAFT_DES +msgid "You start with raft." +msgstr "" + +#. DES_TRAIT_WISH_I_HAD_A_WELL +msgid "Wish i had a well" +msgstr "" + +#. DES_TRAIT_WISH_I_HAD_A_WELL_DES +msgid "You start with 30-50 basic materials" +msgstr "" + +#. DES_TRAIT_FOG_OF_KNOWLADGE +msgid "Fog Of Knowledge" +msgstr "" + +#. DES_TRAIT_FOG_OF_KNOWLADGE_DES +msgid "For one turn you will see 5 hex more then normal also you start with 20 basic materials." +msgstr "" + +#. DES_TRAIT_COSMIC_SEED_DES +msgid "Add one cosmic seed." +msgstr "" + +#. DES_TRAIT_SEASONED_FOLLOWERS +msgid "Seasoned Followers" +msgstr "" + +#. DES_TRAIT_SEASONED_FOLLOWERS_DES +msgid "Each character start with extra 7 xp." +msgstr "" + +#. DES_TRAIT_SMARTER_EVERY_DAY_DES +msgid "Each day your every character get 0.4 exp." +msgstr "" + +#. DES_TRAIT_SOLAR_POWERED_DES +msgid "In day you regenerate +1 health physical, mental and spirytual. In night you lost -1 health mental." +msgstr "" + +#. DES_TRAIT_JUMPING_FISH_DES +msgid "Each turn you get two fishes and +1 swimming." +msgstr "" + +#. DES_TRAIT_NEW_DAY_DES +msgid "Each morning you got +2 move and +10% hp that last 3 turns." +msgstr "" + +#. DES_TRAIT_EAGLE_EYE_DES +msgid "Your followers get +1 range of view." +msgstr "" + +#. DES_TRAIT_INNER_PEACE_DES +msgid "Chosen get +4 shielding physical, mental, spiritual and 110% main attributes." +msgstr "" + +#. DES_TRAIT_HEALING_TOUCH_DES +msgid "Chosen got healer skill." +msgstr "" + +#. DES_TRAIT_NATURAL_KNOWLEDGE_DES +msgid "Each of followers will get +2.5 of research." +msgstr "" + +#. DES_TRAIT_CRAFTERS_FLOCK +msgid "Crafter Flock" +msgstr "" + +#. DES_TRAIT_CRAFTERS_FLOCK_DES +msgid "Each of followers will get +2.5 of crafting." +msgstr "" + +#. DES_TRAIT_GATHERERS_FLOCK +msgid "Gatherers Flock" +msgstr "" + +#. DES_TRAIT_GATHERERS_FLOCK_DES +msgid "Each of followers will get +2.5 of gathering." +msgstr "" + +#. DES_TRAIT_ALL_ENEMIES_ARE_MINE +msgid "All Enemies Are Mine" +msgstr "" + +#. DES_TRAIT_ALL_ENEMIES_ARE_MINE_DES +msgid "Each enemies give give extra 25% xp." +msgstr "" + +#. DES_TRAIT_TOUGH_GUY_DES +msgid "Followers get +10% hp physical but have +5% chance to die (when is below 30% hp)." +msgstr "" + +#. DES_TRAIT_DEMONIC_POSSESSION_DES +msgid "Chosen get +15 health physical and 30 shielding spiritual, but it get -80% Mysticism and Destiny." +msgstr "" + +#. DES_TRAIT_SHADOW_PROTECTION +msgid "Shadow Protection" +msgstr "" + +#. DES_TRAIT_SHADOW_PROTECTION_DES +msgid "Cost of retreat is halved." +msgstr "" + +#. DES_TRAIT_MAGIC_SCROLL +msgid "Magic Scroll" +msgstr "" + +#. DES_TRAIT_MAGIC_SCROLL_DES +msgid "You start with a secret magic scroll - a quality one." +msgstr "" + #. DES_TOOLTIP_NO_FOOD msgid "No Food Alert" msgstr "" @@ -12518,7 +13983,7 @@ msgid "Shows the number of characters in the currently selected group." msgstr "" #. DES_TOOLTIP_MEMBERS_SETUP_DES -msgid "This is the number of characters you will start the game with. Maximum is 6." +msgid "This is the number of characters you will start the game with. You can have up to 2 character trait cards." msgstr "" #. DES_TOOLTIP_MEMBERS_VILLAGE_DES @@ -13110,18 +14575,10 @@ msgstr "" msgid "This item occupies both hands." msgstr "" -#. DES_TOOLTIP_RAIN -msgid "Rain" -msgstr "" - #. DES_TOOLTIP_RAIN_DES msgid "Reduces Visibility Range by 1 and Movement Points by 1." msgstr "" -#. DES_TOOLTIP_SNOW -msgid "Snow" -msgstr "" - #. DES_TOOLTIP_SNOW_DES msgid "Reduces Visibility Range by 2 and Movement Points by 1. Hills do not provide Visibility Range bonus." msgstr "" @@ -13142,12 +14599,8 @@ msgstr "" msgid "Increases Sea Movement Points by 2, characters lose 1 Sanity and 2 Faith each turn." msgstr "" -#. DES_TOOLTIP_SUNNYDAY -msgid "Sunny Day" -msgstr "" - #. DES_TOOLTIP_SUNNYDAY_DES -msgid "50% bonus when gathering edible plants." +msgid "50% bonus to work speed." msgstr "" #. DES_TOOLTIP_SCORCH @@ -13206,6 +14659,94 @@ msgstr "" msgid "Distance to another settlement is 3 or less tiles. Settlement buiding has been halted." msgstr "" +#. DES_TOOLTIP_FUEL_WINTER +msgid "Increased Fuel Usage" +msgstr "" + +#. DES_TOOLTIP_FUEL_WINTER_DES +msgid "It's winter, your camps and settlements use two units of fuel per turn." +msgstr "" + +#. DES_TOOLTIP_SEASON_TURNS_LEFT +msgid "Current Season Timer" +msgstr "" + +#. DES_TOOLTIP_SEASON_TURNS_LEFT_DES +msgid "Shows the number of turns until the current season ends." +msgstr "" + +#. DES_TOOLTIP_PHYSICAL_VS_CHARACTERS +msgid "Physical vs Characters" +msgstr "" + +#. DES_TOOLTIP_PHYSICAL_VS_CHARACTERS_DES +msgid "In a Physical challenge against characters you can use both skills from equipment you wear and innate. Any Health wounds sustained during the challenge will persist after the challenge ends." +msgstr "" + +#. DES_TOOLTIP_MENTAL_VS_CHARACTERS +msgid "Mental vs Characters" +msgstr "" + +#. DES_TOOLTIP_MENTAL_VS_CHARACTERS_DES +msgid "In a Mental challenge against characters you can use both skills from equipment you wear and innate. Any Sanity wounds sustained during the challenge will persist after the challenge ends." +msgstr "" + +#. DES_TOOLTIP_SPIRITUAL_VS_CHARACTERS +msgid "Spiritual vs Characters" +msgstr "" + +#. DES_TOOLTIP_SPIRITUAL_VS_CHARACTERS_DES +msgid "In a Spiritual challenge against characters you can use both skills from equipment you wear and innate. Any Faith wounds sustained during the challenge will persist after the challenge ends." +msgstr "" + +#. DES_TOOLTIP_PHYSICAL_VS_CONCEPT +msgid "Physical vs Concept" +msgstr "" + +#. DES_TOOLTIP_PHYSICAL_VS_CONCEPT_DES +msgid "In a Physical challenge against concept you can only use innate skills. Any Health wounds sustained during the challenge will be disregarded once the challenge ends." +msgstr "" + +#. DES_TOOLTIP_MENTAL_VS_CONCEPT +msgid "Mental vs Concept" +msgstr "" + +#. DES_TOOLTIP_MENTAL_VS_CONCEPT_DES +msgid "In a Mental challenge against concept you can only use innate skills. Any Sanity wounds sustained during the challenge will be disregarded once the challenge ends." +msgstr "" + +#. DES_TOOLTIP_SPIRITUAL_VS_CONCEPT +msgid "Spiritual vs Concept" +msgstr "" + +#. DES_TOOLTIP_SPIRITUAL_VS_CONCEPT_DES +msgid "In a Spiritual challenge against concept you can only use innate skills. Any Faith wounds sustained during the challenge will be disregarded once the challenge ends." +msgstr "" + +#. DES_TOOLTIP_MINIMAP_MODE +msgid "World/Current Island" +msgstr "" + +#. DES_TOOLTIP_MINIMAP_MODE_DES +msgid "Switch minimap between world and island views." +msgstr "" + +#. DES_TOOLTIP_DOMINATION_VICTORY +msgid "Domination Victory" +msgstr "" + +#. DES_TOOLTIP_DOMINATION_VICTORY_DES +msgid "Opens up the Domination Victory panel, where you can check which victory requirements you meet." +msgstr "" + +#. DES_TOOLTIP_TASK_NO_FUEL +msgid "No Fuel" +msgstr "" + +#. DES_TOOLTIP_TASK_NO_FUEL_DES +msgid "This group does not have enough fuel, production is slowed by 50%." +msgstr "" + #. DES_ENEMY_GROUP msgid "Enemy Group" msgstr "" @@ -13348,10 +14889,6 @@ msgstr "" msgid "Guardian Statues" msgstr "" -#. DES_GROUP_NECROMANCER -msgid "Necromancer" -msgstr "" - #. DES_GROUP_PHYSICAL_CONCEPT msgid "Physical Concept" msgstr "" @@ -13533,7 +15070,7 @@ msgid "Bandits' Lair" msgstr "" #. DES_LIGHTBRINGERS_SPAWN -msgid "Light Bringers' Spawn" +msgid "Lightbringers' Spawn" msgstr "" #. DES_SET_ORCISH_CAMP diff --git a/Database/pot/DATABASE_UI_LOCALIZATION.pot b/Database/pot/DATABASE_UI_LOCALIZATION.pot index 91dc7a4..6b6a40b 100644 --- a/Database/pot/DATABASE_UI_LOCALIZATION.pot +++ b/Database/pot/DATABASE_UI_LOCALIZATION.pot @@ -109,7 +109,7 @@ msgid "This slot is not free!" msgstr "" #. UI_ANOTHER_PLAYER_TARGETTING -msgid "Another player is making selection" +msgid "Please wait, another player is making a selection..." msgstr "" #. UI_WARNING @@ -739,7 +739,10 @@ msgstr "" msgid "Bonuses" msgstr "" +#. #-#-#-#-# DATABASE_UI_LOCALIZATION.pot.tmp #-#-#-#-# #. UI_BUILDINGS +#. #-#-#-#-# DATABASE_UI_LOCALIZATION.pot.tmp #-#-#-#-# +#. UI_BUILDINGS_FILTER msgid "Buildings" msgstr "" @@ -818,6 +821,10 @@ msgstr "" msgid "Sort A to Z" msgstr "" +#. UI_GATHERING_CHARACTER_SORT +msgid "Sort Characters by Gathering Skill" +msgstr "" + #. UI_COUNT_SORT msgid "Sort by count" msgstr "" @@ -867,7 +874,7 @@ msgid "Start Game" msgstr "" #. UI_POWER_POINTS_LEFT -msgid "Power Points Left: {SCRIPT:UIS_GlobalVar,GodPowerPointsLeft" +msgid "Power Points Left: {SCRIPT:UIS_GlobalVar,GodPowerPointsLeft}" msgstr "" #. UI_HOST_A_MULTIPLAYER_GAME @@ -1376,11 +1383,15 @@ msgid "Modifiers" msgstr "" #. UI_CRAFTING_SORT -msgid "Sort by Crafting value" +msgid "Sort by Crafting" msgstr "" #. UI_GATHERING_SORT -msgid "Sort by Gathering value" +msgid "Sort by Gathering" +msgstr "" + +#. UI_RITUALS_SORT +msgid "Sort by Rituals value" msgstr "" #. UI_LOADING_MODULES @@ -1725,7 +1736,10 @@ msgstr "" msgid "The outcome of the {COLOR:yellow}Fight phase{END_COLOR} will decide if another Round is needed. The challenge will last for as long as both players have cards to play during the Preparation phases." msgstr "" +#. #-#-#-#-# DATABASE_UI_LOCALIZATION.pot.tmp #-#-#-#-# #. UI_EQUIPMENT +#. #-#-#-#-# DATABASE_UI_LOCALIZATION.pot.tmp #-#-#-#-# +#. UI_EQUIPMENT_FILTER msgid "Equipment" msgstr "" @@ -2931,7 +2945,7 @@ msgid "For example, Crystal Wood recipe, which is a {COLOR:yellow}composite mate msgstr "" #. UI_TUTORIAL_ADVANCEMENT7 -msgid "Advancement Points {ICON: AdvancementPointIcon} are awarded each time your collect enough Research Points (RPs)." +msgid "Advancement Points {ICON:AdvancementPointIcon} are awarded each time your collect enough Research Points (RPs)." msgstr "" #. UI_TUTORIAL_ADVANCEMENT8 @@ -3206,7 +3220,7 @@ msgid "Research material collected" msgstr "" #. UI_RESEARCH_COMPLETED -msgid "Research completed" +msgid "Research completed - 15% power bonus to auto-resolved challenges vs this creature." msgstr "" #. UI_DEFEATED @@ -3300,17 +3314,18 @@ msgstr "" msgid "Crafting is 25% faster" msgstr "" -#. #-#-#-#-# DATABASE_UI_LOCALIZATION.pot.tmp #-#-#-#-# #. UI_AUTUMN_EFFECT2 -#. #-#-#-#-# DATABASE_UI_LOCALIZATION.pot.tmp #-#-#-#-# -#. UI_WINTER_EFFECT2 -msgid "Enemies are as aggresive as during the night" +msgid "Enemies are as aggressive as during the night" msgstr "" #. UI_WINTER_EFFECT1 msgid "Experience Points gain from events doubled for all characters" msgstr "" +#. UI_WINTER_EFFECT2 +msgid "Enemies are as aggresive as during the night" +msgstr "" + #. UI_WINTER_EFFECT3 msgid "Monster nests spawn chance is higher" msgstr "" @@ -3324,7 +3339,7 @@ msgid "Recovering Health, Sanity or Faith requires a fuelled camp or village" msgstr "" #. UI_WINTER_EFFECT6 -msgid "Gathering food and crafting resources is more difficult." +msgid "Gathering food and crafting resources is more difficult" msgstr "" #. UI_TRAITS @@ -3348,9 +3363,129 @@ msgid "Only positive effects" msgstr "" #. UI_ALL_SEASONS_EFFECTS -msgid "All seasonsal effects" +msgid "All seasonal effects" msgstr "" #. UI_PARTICIPATING_GROUPS msgid "Participating Group(s)" msgstr "" + +#. UI_TUTORIAL_EVENTS1 +msgid "You have encountered an event. Most events occur randomly at the end of turn or when moving around the map." +msgstr "" + +#. UI_TUTORIAL_EVENTS2 +msgid "If an event is triggered by a group located on land, {COLOR:yellow}other groups within 6 tiles range join as well.{END_COLOR}" +msgstr "" + +#. UI_TUTORIAL_EVENTS3 +msgid "Click on the View Group button to see exactly which groups take part in the event." +msgstr "" + +#. UI_TUTORIAL_EVENTS4 +msgid "Under each part of the story you will see one or more possible responses." +msgstr "" + +#. UI_TUTORIAL_EVENTS5 +msgid "Some responses are only visible if your group meets a certain condition, i.e. contains a specific character type." +msgstr "" + +#. UI_TUTORIAL_EVENTS6 +msgid "If you see any of these symbols:" +msgstr "" + +#. UI_TUTORIAL_EVENTS7 +msgid "it means that this particular response will lead to a fight, so read the responses carefully!" +msgstr "" + +#. UI_SHOW_RESOURCE +msgid "Show Resource!" +msgstr "" + +#. UI_MAP_OF_THEA +msgid "Map of Thea" +msgstr "" + +#. UI_WORLD +msgid "World" +msgstr "" + +#. UI_ISLAND +msgid "Island" +msgstr "" + +#. UI_NOTE +msgid "Note" +msgstr "" + +#. UI_SHIPS_FILTER +msgid "Ships" +msgstr "" + +#. UI_PRODUCTION_COST_SORT +msgid "Sort by Production Cost" +msgstr "" + +#. UI_LUCK_SORT +msgid "Sort by Luck" +msgstr "" + +#. UI_DOMINATION_VICTORY +msgid "Domination Victory" +msgstr "" + +#. UI_DOMINATION_VICTORY_DES +msgid "To achieve Domination Victory, you must meet one requirement in each of these three categories:" +msgstr "" + +#. UI_DOMINATION_1A +msgid "Conquered at least half of the factions' settlements." +msgstr "" + +#. UI_DOMINATION_1B +msgid "Friendly with at least 5 factions (Loyalty at 50 or higher)." +msgstr "" + +#. UI_DOMINATION_2A +msgid "Have at least 20 followers." +msgstr "" + +#. UI_DOMINATION_2B +msgid "Have at least 5 different races (of Humans, Elves, Dwarves, Goblins, Orcs, Beasts or Demons) among your followers." +msgstr "" + +#. UI_DOMINATION_3A +msgid "Have at least 6 buildings with skill level 4." +msgstr "" + +#. UI_DOMINATION_3B +msgid "Have at least 6 characters on level 20." +msgstr "" + +#. UI_CURRENTLY_CONQUERED +msgid "Currently conquered:" +msgstr "" + +#. UI_CURRENTLY_LOYAL +msgid "Currently loyal:" +msgstr "" + +#. UI_FOLLOWERS +msgid "Followers:" +msgstr "" + +#. UI_DIFFERENT_RACES +msgid "Different races:" +msgstr "" + +#. UI_OWNED_LV4_BUILDINGS +msgid "Owned level 4 buildings:" +msgstr "" + +#. UI_CHARACTERS_ON_LVL20 +msgid "Characters on level 20:" +msgstr "" + +#. UI_OR +msgid "OR" +msgstr "" diff --git a/Modules/game_files/Alphaclan.txt b/Modules/game_files/Alphaclan.txt index a750b0e..87a3781 100644 --- a/Modules/game_files/Alphaclan.txt +++ b/Modules/game_files/Alphaclan.txt @@ -281,7 +281,7 @@ Your scheming fails. You are assailed by the werewolves and the orcs have to sav The alpha werewolf howls in agreement and vows to take some young wolves to serve with the orcs. -The orcs are impressed with your results -- an alliance with a werewolf pack is a great boon for them. They honour you and leave gifts. +The orcs are impressed with your results - an alliance with a werewolf pack is a great boon for them. They honour you and leave gifts. [/STORY] [OUT]Leave. [/NODE] @@ -325,6 +325,7 @@ The alpha clan laughs at your incompetence as beast masters, but they value your +[NODE]54 [STORY] Just as you depart, one of the werewolves howls and whispers your way: + 'One of you is of our blood, and now that you hear my call, you shall awaken. If you wish, come seek us, pup. If not, good hunting to you.' @@ -436,6 +437,8 @@ The trader's stalls stand open for you. 'If you value your skins, speak fast, or die faster! Why are you here?' Some village activities will only be available when you are friends with its people and some are restricted to chance, so coming back from time to time may be worth it. + +This village is small, as such, it will not offer recruitment and may have other options limited. [/STORY] [OUT]Ask if there is anything you can help with. [OUT]Say you just came to rest and visit, perhaps heal your wounds. @@ -608,13 +611,15 @@ A huge orc woman approaches you with an iron rod. 'Halt? Oh, you, you may enter.' Some village activities will only be available when you are friends with its people and some are restricted to chance, so coming back from time to time may be worth it. + +Once you become friends, you will get the chance to recruit (up to three times). [/STORY] [OUT]Ask if there is anything you can help with. [OUT]Say you just came to rest and visit, perhaps heal your wounds. [OUT]Say that you know orcs have the best wolf packs, and ask if you can buy one. [OUT]Trade. [OUT]Leave. -[OUT]Ask to go watch the fighting pits. +[OUT]Ask to go watch the fighting pits for the chance to recruit. [OUT]See if you can have your pet trained here. [/NODE] @@ -1226,7 +1231,7 @@ The orcs are relieved that their kin died in combat, although they are quietly u [STORY] The orcs are glad to know what has befallen their comrades: -'Died in battle, good! Guess it was too much to expect you folks to give that troll a whooping -- we'll just go do it ourselves. Here, your reward.' +'Died in battle, good! Guess it was too much to expect you folks to give that troll a whooping - we'll just go do it ourselves. Here, your reward.' [/STORY] [OUT]Nod and wish them well. [/NODE] @@ -1279,7 +1284,7 @@ And because you light, I no trap you. Choose now.' [STORY] You enter the lava pit, and as you follow the path to the centre, it disappears behind you, leaving you encircled by fire. -Many red eyes emerge from the fire -- lava rockers and then their mama comes forth, her fiery neck covered with orc tusks. +Many red eyes emerge from the fire - lava rockers and then their mama comes forth, her fiery neck covered with orc tusks. [/STORY] [OUT]Fight! [OUT]Try to escape! @@ -1332,6 +1337,25 @@ The orcs laugh at your cowardice and say they will face whatever hides in the fl [OUT]Leave. [/NODE] ++[NODE]69 +[STORY] +You enter the lava pit, and as you follow the path to the centre, it disappears behind you, leaving you encircled by fire. + +Many red eyes emerge from the fire - lava rockers and then their mama comes forth, her fiery neck covered with orc tusks. +[/STORY] +[OUT]Fight! +[OUT]Try to escape! +[/NODE] + ++[NODE]70 +[STORY] +You kill the rockers and the lava troll and find the remains of orcs within the lava pit, as well as a dead lava troll. The last missing orc must have killed it but died also. + +The orcs are pleased to know of their kin's heroic deeds and your revenge. +[/STORY] +[OUT]Thank them and leave. +[/NODE] + [/EVENT] -- [EVENT] --OrcKillsmallRuins(9) @@ -2461,7 +2485,7 @@ You see several old pyres and one that is new. You also spot a pack of wolves ci [OUT][Orc]Take a closer look at the pack to see if they have the mark of the starchasers. [OUT]You have the skills to deal with angry beasts. Watch the pack to figure out a way to handle this. [OUT]Attack the wolves! -[OUT]In the name of Horz, make them bow to you! +[OUT][Horz] In the name of Horz, make them bow to you! [OUT]Leave. [/NODE] @@ -2482,8 +2506,8 @@ These wolves are indeed the starchasers, loyal companions to bloodtrackers. They are left without a pack leader. This is your chance to claim their loyalty, but beware, it may become bloody! [/STORY] -[OUT]As a bloodtracker, show these wolves your raw will and make them heel! -[OUT]As matriarch, dominate these wolves with your sheer power! +[OUT][Bloodtracker] Show these wolves your raw will and make them heel! +[OUT][Matriarch] Dominate these wolves with your sheer power! [OUT]Avoid the pyre belonging to the wolves' former masters, and loot the others as is your right. [OUT]Avoid the pyre belonging to the wolves' former masters, and loot the others as is your right. [/NODE] @@ -2522,7 +2546,7 @@ You realise these wolves are feral, angry, and starving -- a dangerous combinati They will respond only to brute force or domination. [/STORY] -[OUT]As a night demon, intimidate the beasts. +[OUT][Night demon] As a night demon, intimidate the beasts. [OUT]Use your knowledge of wolves to dominate the pack! [OUT][Nature] Try to reach the wolves' inner spirit to calm them in the name of nature. [OUT]Leave. @@ -2926,7 +2950,7 @@ As you search the crude yet sturdy old structures, you spot a group of orcs also [/STORY] [OUT][Orc]Assert the right of the strongest to claim this find. [OUT][Orc]Try talking to your kin. -[OUT]Shout to them that like the daughters of Zorya that rule their own clans, you too follow the warrior goddess and thus have the right to these spoils! +[OUT][Zorya and Mysticism] Shout to them that like the daughters of Zorya that rule their own clans, you too follow the warrior goddess and thus have the right to these spoils! [OUT][Harmony] In the name of harmony, try to talk to them. [OUT]Try to negotiate. [OUT]Attack! @@ -2997,7 +3021,7 @@ The orcs begin a strange warrior dance and you try your best to join in, asking +[NODE]41 [STORY] -'Surender!' +'Surrender!' The orcs spit, turn away from you, and wait for you to leave in shame. [/STORY] @@ -4392,7 +4416,7 @@ A bloodtracker approaches you: 'You, you pay me, i train your pet to do some real damage!' -[Training your pet will only raise it to fourth rank, with only a small chance for higher] +[Training your pet will only raise it to fourth rank, with only a small chance for higher and you can only train one pet at a time] [/STORY] [OUT]Yes, give a cat to be trained. [OUT]Yes, give a wolf to be trained. @@ -4479,7 +4503,7 @@ Your pet returns after a while and it seems much better behaved. [STORY] 'So, you seek to improve your familiars, good. Pay me and it shall be done.' -[Training your pet will only raise it to fourth rank, no higher] +[Training your pet will only raise it to fourth rank, no higher and you can only train one pet at a time] [/STORY] [OUT]Yes, give a cat to be trained. [OUT]Yes, give a spider to be trained. diff --git a/Modules/game_files/Bandits attack.txt b/Modules/game_files/Bandits attack.txt index c177eb1..bfb5496 100644 --- a/Modules/game_files/Bandits attack.txt +++ b/Modules/game_files/Bandits attack.txt @@ -711,7 +711,7 @@ The elves are mesmerized by your beauty. [/STORY] [OUT]Insist that this is not the way of harmony nor the path of light and nature, all of which they should respect! [OUT]Use this opportunity to try talking sense into them. -[OUT]They are distracted -- attack! +[OUT]They are distracted - attack! [/NODE] +[NODE]35 @@ -895,7 +895,7 @@ A figure steps into the light for only the briefest moment. He is tall, forebodi [/STORY] [OUT]Ask what exchange. [OUT]Tell him to back off or die. -[OUT]In the name of light, tell the striga to leave. +[OUT][Light] In the name of Light, tell the striga to leave. [/NODE] +[NODE]16 @@ -909,12 +909,12 @@ A figure steps into the light for only the briefest moment. He is tall, forebodi [STORY] 'And so, I have decided a measured approach is more sustainable. I have trained my feral pack to obey. -We ambush warm-blooded folk, taking only the blood we need. We feast on their flesh only if they resist -- leaving it up to fate, if you will.' +We ambush warm-blooded folk, taking only the blood we need. We feast on their flesh only if they resist - leaving it up to fate, if you will.' [/STORY] -[OUT]Approve of their practical approach and state that your own ways have become tame to help you survive with people. +[OUT]Beautiful and female] Approve of their practical approach and state that your own ways have become tame to help you survive with people. [OUT]Question the truth of his words. -[OUT]Affirm that Horz would approve of such measured control. -[OUT]Approve of their practical approach and state that your own ways have become tame to help you survive with people. +[OUT][Horz]Affirm that Horz would approve of such measured control. +[OUT][Night demon] Approve of their practical approach and state that your own ways have become tame to help you survive with people. [/NODE] +[NODE]18 @@ -996,6 +996,16 @@ The strigas listen to your words and back away quietly into the night. [OUT]Leave. [/NODE] ++[NODE]37 +[STORY] +'Yes, you smell of the human gods. The lord of night is our master too, of course. + +So how about you let us have some blood, and perhaps some meat, if you have any? And we will offer a trade.' +[/STORY] +[OUT]Agree to give blood and trade. +[OUT]Decline giving blood, but part on good terms. +[/NODE] + [/EVENT] -- [EVENT] --Human bandits(7) diff --git a/Modules/game_files/CampEncounters.txt b/Modules/game_files/CampEncounters.txt index 2e03a6c..30712c1 100644 --- a/Modules/game_files/CampEncounters.txt +++ b/Modules/game_files/CampEncounters.txt @@ -669,5 +669,12 @@ You outrun the wolves, although it is exhausting, and you have to drop some bags [OUT]Leave. [/NODE] ++[NODE]61 +[STORY] +You are badly beaten and forced to flee and when the next full moon rises, you realise you were cursed to walk as a creature of the night! +[/STORY] +[OUT]Leave. +[/NODE] + [/EVENT] diff --git a/Modules/game_files/Cemetery.txt b/Modules/game_files/Cemetery.txt index 4ccfb0b..949f509 100644 --- a/Modules/game_files/Cemetery.txt +++ b/Modules/game_files/Cemetery.txt @@ -4763,7 +4763,7 @@ You're ambushed by a bog bies that has its lair here and worse yet, it attacks y +[NODE]19 [STORY] -You're ambushed by a lone befuddler, who seems very out of pace here, yet angry and clearly determined to take it out on you! +You're ambushed by a lone befuddler, who seems very out of place here, yet angry and clearly determined to take it out on you! [/STORY] [OUT]Defend yourself! diff --git a/Modules/game_files/Children.txt b/Modules/game_files/Children.txt index e3e704f..353e66e 100644 --- a/Modules/game_files/Children.txt +++ b/Modules/game_files/Children.txt @@ -60,7 +60,6 @@ But the ever-vigilant and slightly over enthusiastic stork is spotted nearby and [STORY] The nights are long and lonely, some of you find comfort in each other's company. - But the ever-vigilant and slightly over enthusiastic stork is spotted nearby and as sure as death, a child is brought to you soon after. [/STORY] @@ -182,33 +181,7 @@ A couple of your folk found themselves a child in the cabbage patch! [/EVENT] --- [EVENT] --StorkGobMixDiff2(11) -+[NODE]2 -[STORY] -Despite the rough differences in culture, love knows no bound and under the watchful eye of Lada some feisty lovemaking breaks the monotony of life. - -A stork is spotted nearby and as sure as death, a child is brought to the happy couple soon after. -[/STORY] -[OUT]Rejoice. -[OUT]Rejoice. -[/NODE] - -[/EVENT] - --- [EVENT] --StorkGobMix2Diff2(12) -+[NODE]2 -[STORY] -Despite the rough differences in culture, love knows no bound and under the watchful eye of Lada some feisty lovemaking breaks the monotony of life. - -A stork is spotted nearby and as sure as death, a child is brought to the happy couple soon after. -[/STORY] -[OUT]Rejoice. -[OUT]Rejoice. -[/NODE] - -[/EVENT] - --- [EVENT] --StorkOrcMixDiff5(13) +-- [EVENT] --StorkOrcMixDiff5(11) +[NODE]2 [STORY] Despite the rough differences in culture, love knows no bounds and under the watchful eye of Lada some feisty lovemaking breaks the monotony of life. @@ -221,7 +194,7 @@ A stork is spotted nearby and as sure as death, a child is brought to the happy [/EVENT] --- [EVENT] --StorkOrcMix2Diff5(14) +-- [EVENT] --StorkOrcMix2Diff5(12) +[NODE]2 [STORY] Despite the rough differences in culture, love knows no bound and under the watchful eye of Lada some feisty lovemaking breaks the monotony of life. @@ -234,7 +207,7 @@ A stork is spotted nearby and as sure as death, a child is brought to the happy [/EVENT] --- [EVENT] --StorkOrcDiff7(15) +-- [EVENT] --StorkOrcDiff7(13) +[NODE]2 [STORY] The nights are long and lonely, some of you find comfort in each other's arms. @@ -246,7 +219,7 @@ A stork is spotted nearby and as sure as death, a child is brought to the happy [/EVENT] --- [EVENT] --__StorkGob(16) +-- [EVENT] --__StorkGob(14) +[NODE]2 [STORY] The nights are long and lonely, some of you find comfort in each other's arms. @@ -258,7 +231,7 @@ A stork is spotted nearby and as sure as death, a child is brought to the happy [/EVENT] --- [EVENT] --__StorkGobMix(17) +-- [EVENT] --__StorkGobMix(15) +[NODE]2 [STORY] The nights are long and lonely, some of you find comfort in each other's company. @@ -273,7 +246,7 @@ But the ever-vigilant and slightly over enthusiastic stork is spotted nearby and [/EVENT] --- [EVENT] --__StorkGobMix2(18) +-- [EVENT] --__StorkGobMix2(16) +[NODE]2 [STORY] The nights are long and lonely, some of you find comfort in each other's company. @@ -288,7 +261,7 @@ But the ever-vigilant and slightly over enthusiastic stork is spotted nearby and [/EVENT] --- [EVENT] --Unliving Mating(19) +-- [EVENT] --Unliving Mating(17) +[NODE]2 [STORY] Either love knows no bounds, or there is something wrong with the stork, but... @@ -305,7 +278,7 @@ Your unliving friend got really friendly with someone, and the stork decided to [/EVENT] --- [EVENT] --Dwarf Child(20) +-- [EVENT] --Dwarf Child(18) +[NODE]2 [STORY] Dwarven mating is a thing of secrecy, and since you have chosen a path outside of your kin, you have no memory of how it works. @@ -336,7 +309,7 @@ Despite being away from your kin, your instincts proved strong. Your life-rock f +[NODE]7 [STORY] -You have been away from your kind too long and your life-song could not awaken a dwarven should. Instead, a young rocker comes to life. +You have been away from your kind too long and your life-song could not awaken a dwarven soul. Instead, a young rocker comes to life. [/STORY] [OUT]Await the results. @@ -344,7 +317,7 @@ You have been away from your kind too long and your life-song could not awaken a [/EVENT] --- [EVENT] --__Unliving Mating_(21) +-- [EVENT] --__Unliving Mating_(19) +[NODE]2 [STORY] Either love knows no bounds, or there is something wrong with the stork, but... diff --git a/Modules/game_files/Death.txt b/Modules/game_files/Death.txt index d04059a..58f18e1 100644 --- a/Modules/game_files/Death.txt +++ b/Modules/game_files/Death.txt @@ -42,9 +42,9 @@ The lady of death clutches a corpse and thrusts your soul into it, commanding yo -- [EVENT] --Chosen death_(2) +[NODE]2 [STORY] -You allowed your chosen to die! Without the divine bond, you will no longer have any power or influence over the world, thus your raign will end. +You allowed your chosen to die! Without the divine bond, you will no longer have any power or influence over the world, thus your reign will end. -Alas, you have one more chance to remain in the game. Call upon the spirit of the Cosmic Tree itself and ask for the soul of your chosen to be returned to you. +Thankfully, you have one more chance to remain in the game. Call upon the spirit of the Cosmic Tree itself and ask for the soul of your chosen to be returned to you. Remember, the price is high and it will get higher every time you abuse your divine power like this. [/STORY] @@ -70,9 +70,9 @@ You paid your bloody dues and the spirit of your chosen is return, now pray that -- [EVENT] --Chosen death 2(3) +[NODE]2 [STORY] -You allowed your chosen to die! Without the divine bond, you will no longer have any power or influence over the world, thus your raign will end. +You allowed your chosen to die! Without the divine bond, you will no longer have any power or influence over the world, thus your reign will end. -Alas, you have one more chance to remain in the game. Call upon the spirit of the Cosmic Tree itself and ask for the soul of your chosen to be returned to you. +Thankfully, you have one more chance to remain in the game. Call upon the spirit of the Cosmic Tree itself and ask for the soul of your chosen to be returned to you. Remember, the price is high and it will get higher every time you abuse your divine power like this. [/STORY] diff --git a/Modules/game_files/Demon encounters.txt b/Modules/game_files/Demon encounters.txt index 118485c..c88f69a 100644 --- a/Modules/game_files/Demon encounters.txt +++ b/Modules/game_files/Demon encounters.txt @@ -565,7 +565,7 @@ You win the game! Bound by demon laws, the utopiec leave you the wreckage. You come across a small watering hole. There's nothing particularly special about it, but you see a small grey fish flopping about on the shore, dying. [/STORY] [OUT][Perception] There is something fishy here. Take a closer look. -[OUT]You sense the presence of your kin. Take a closer look. +[OUT][Demon]You sense the presence of your kin. Take a closer look. [OUT]Take the fish to eat it. [OUT]Poor thing. Throw the fish back into the water. [OUT]Ignore it. Leave. @@ -622,7 +622,7 @@ You throw the fish back into the water, and within moments, it wriggles back to [STORY] 'I am... too... weak...' [/STORY] -[OUT]Stand firm -- no wishes, no water. +[OUT]Stand firm - no wishes, no water. [OUT]Poor thing. Throw the fish back into the water. [/NODE] @@ -649,7 +649,7 @@ And nothing too fancy, else I will bite you.' [OUT]A resource, a weapon, and a surprise. [OUT]Riches, wisdom, and strength. [OUT]Demand her demonic protection, for you know your kin must obey such bonds! -[OUT]Screw simple -- demand the power of the gods! +[OUT]Screw simple - demand the power of the gods! [/NODE] +[NODE]15 diff --git a/Modules/game_files/Earthbound.txt b/Modules/game_files/Earthbound.txt index 992eb0a..5e5c17e 100644 --- a/Modules/game_files/Earthbound.txt +++ b/Modules/game_files/Earthbound.txt @@ -92,6 +92,8 @@ The trader's stalls stand open for you. Some village activities will only be available when you are friends with its people and some are restricted to chance, so coming back from time to time may be worth it. +This village is small, as such, it will not offer recruitment and may have other options limited. + [/STORY] [OUT]Ask if there is anything you can help with. [OUT]Say you just came to rest and visit, perhaps heal your wounds. @@ -275,15 +277,6 @@ Your mind is a little rested, but the food and drink made you sick too. [OUT]Leave. [/NODE] -+[NODE]91 -[STORY] -'We don't have any of those wise arses to talk to ya, make ya feel all good inside. But we do have good spirits, warm food, and tales of good times past. - -No guarantees, but we ain't chargin' for it either.' -[/STORY] -[OUT]Give it a go. -[/NODE] - +[NODE]93 [STORY] 'Ya best run before we kill ya all!' @@ -347,6 +340,15 @@ The forge master's voice booms at you: [OUT]Leave. [/NODE] ++[NODE]104 +[STORY] +'We don't have any of those wise arses to talk to ya, make ya feel all good inside. But we do have good spirits, warm food, and tales of good times past. + +No guarantees, but we ain't chargin' for it either.' +[/STORY] +[OUT]Give it a go. +[/NODE] + [/EVENT] -- [EVENT] --EarthboundVillageMed(4) @@ -356,6 +358,7 @@ The forge master's voice booms at you: Some village activities will only be available when you are friends with its people and some are restricted to chance, so coming back from time to time may be worth it. +Once you become friends, you will get the chance to recruit. [/STORY] [OUT]Ask if there is anything you can help with. [OUT]Say you just came to rest and visit, perhaps heal your wounds. @@ -363,7 +366,7 @@ Some village activities will only be available when you are friends with its peo [OUT]Trade. [OUT]Leave. [OUT]Ask if you can visit the ancient forge they have here. -[OUT]Someone is waving at you, go check it out. +[OUT]See if you can recruit someone. [/NODE] +[NODE]5 @@ -1668,6 +1671,13 @@ Your words don't work. You are beaten and chased away. [OUT]Leave. [/NODE] ++[NODE]34 +[STORY] +You are badly beaten and forced to flee, which loses you some respect from your enemy. +[/STORY] +[OUT]Run. +[/NODE] + [/EVENT] -- [EVENT] --DwarfsmallTunnel(11) @@ -3542,6 +3552,16 @@ You are defeated and one of you is frozen to death. [OUT]Say that you will look for other ways. This one seems cruel. [/NODE] ++[NODE]29 +[STORY] +The dwarf who sent you here approaches: + +'Ai, this was always a long shot. Ya best seek answers with others now, my kin is stuck in their ways, they will take forever to discuss this matter and come up with a new plan. Good fortune to ya, laddie, iron and stone.' + +[/STORY] +[OUT]Leave. +[/NODE] + [/EVENT] -- [EVENT] --Dwarf Apprentice(26) diff --git a/Modules/game_files/Generic.txt b/Modules/game_files/Generic.txt index 869f096..9e03bd5 100644 --- a/Modules/game_files/Generic.txt +++ b/Modules/game_files/Generic.txt @@ -237,7 +237,7 @@ The child returns an elven druid. And while they are now often at odds with vill +[NODE]6 [STORY] -Your elven youth was clearly destined to walk the mystical path as they return to you as a young magic user, not yet a fully-fledged mage, but with time, who knows. +Your elven youth was clearly not destined to walk the path of mage, at least not yet. But they received some training, and in all likelihood they still outrank most non-elven magic users, or that is what they tell you. [/STORY] @@ -295,7 +295,7 @@ The trials are successful and the elven child grows into a youth under your watc +[NODE]20 [STORY] -The trials for a fighter are tough and dangerous. The child must prove their mantle int he wild and hold its own against stronger challengers. +The trials for a fighter are tough and dangerous. The child must prove their mantle in the wild and hold its own against stronger challengers. [/STORY] [OUT]Begin the trials. [/NODE] @@ -505,7 +505,7 @@ The traumatic events of the last few days made it clear your child is child no m But this path is never easy. You must now choose what journey the young one will take before, gods willing, they may return to you as an adult. [/STORY] [OUT][Strength or chance]Your child is strong, they will follow the path of warrior. -[OUT][Perception or chance] Your child is perceptive, they can become a hunter. +[OUT][Perception] Your child is perceptive, they can become a hunter. [OUT][Wisdom and chance] The child is wise beyond its years, they could train to become the spiritual leader of your flock, a zerca. [OUT][Wits and chance]Life of banditry is an unorthodox path to send your child on, but this world is harsh, and you need hardened folk. [OUT]A good craft is what you want your child to learn @@ -1066,6 +1066,13 @@ The orc child proves their worth as a bloodtracker. [OUT]Rejoice! [/NODE] ++[NODE]40 +[STORY] +The child is ruthless and powerfull, it becomes a slugger. +[/STORY] +[OUT]Rejoice! +[/NODE] + [/EVENT] -- [EVENT] --Nest Generic All(12) @@ -1393,5 +1400,248 @@ The child is trained as a fighter. [OUT]Rejoice! [/NODE] ++[NODE]54 +[STORY] +The spirit world proved too tempting and they return to you as a phantom. +[/STORY] +[OUT]Rejoice at their return. +[/NODE] + +[/EVENT] + +-- [EVENT] --TownTrader(17) ++[NODE]2 +[STORY] +Wasza nowo wybudowana plac?wka handlowa zacze?a juz sci?gacc kupc?w z r?znych stron swiata by u was dokonac wymiany handlowej +[/STORY] +[OUT]Wposcmy handlarzy i handlujmy +[/NODE] + ++[NODE]7 +[STORY] +Grupa elfow rozbila u was kram +[/STORY] +[OUT]idzmy do nich +[OUT]Po co placic jak mozna nie placic atakujmy +[/NODE] + ++[NODE]8 +[STORY] +Grupa krasnolodow rozbila u was kram +[/STORY] +[OUT]idzmy do nich +[OUT]Po co placic jak mozna nie placic atakujmy +[/NODE] + ++[NODE]9 +[STORY] +Grupa orkow rozbila u was kram +[/STORY] +[OUT]idzmy do nich +[OUT]Po co placic jak mozna nie placic atakujmy +[/NODE] + ++[NODE]10 +[STORY] +Grupa goblinow rozbila u was kram +[/STORY] +[OUT]idzmy do nich +[/NODE] + ++[NODE]11 +[STORY] +Grupa slavian rozbila u was kram +[/STORY] +[OUT]idzmy do nich +[/NODE] + +[/EVENT] + +-- [EVENT] --SlavyanTradeadv(18) ++[NODE]2 +[STORY] +The trader's stalls stand open for you. +[/STORY] +[OUT]Trade. +[OUT]Trade. +[OUT]Trade. +[/NODE] + ++[NODE]7 +[STORY] +'You are no friends of ours, so we won't take food as payment, and you'll have to pay us extra first.' +[/STORY] +[OUT]Trade. +[OUT]Come back another time. +[/NODE] + ++[NODE]11 +[STORY] +'Good trading with you. Gods be with you.' +[/STORY] +[OUT]Leave. +[/NODE] + +[/EVENT] + +-- [EVENT] --AlphaclansTradeadv(19) ++[NODE]2 +[STORY] +The trader's stalls stand open for you. + +[/STORY] +[OUT]Trade. +[OUT]Trade. +[OUT]Trade. +[/NODE] + ++[NODE]7 +[STORY] +'You are no friends of ours, so we won't take food as payment and you'll have to pay us extra first.' +[/STORY] +[OUT]Trade. +[OUT]Come back another time. +[/NODE] + ++[NODE]11 +[STORY] +'Good trading. Now go, fight your enemies!' +[/STORY] +[OUT]Leave. +[/NODE] + +[/EVENT] + +-- [EVENT] --EarthboundTradeadv(20) ++[NODE]2 +[STORY] +The trader's stalls stand open for you. + +[/STORY] +[OUT]Trade. +[OUT]Trade. +[OUT]Trade. +[/NODE] + ++[NODE]7 +[STORY] +'You are no friends of ours, so we won't take food as payment and you'll have to pay us extra first.' +[/STORY] +[OUT]Trade. +[OUT]Come back another time. +[/NODE] + ++[NODE]11 +[STORY] +'Good trading with ya. May your fires never die.' +[/STORY] +[OUT]Leave. +[/NODE] + +[/EVENT] + +-- [EVENT] --SpirittalkersTradeadv(21) ++[NODE]2 +[STORY] +The trader's stalls stand open for you. + +[/STORY] +[OUT]Trade. +[OUT]Trade. +[OUT]Trade. +[/NODE] + ++[NODE]7 +[STORY] +'You are no friends of ours, so you'll have to pay us extra first.' + +[/STORY] +[OUT]Trade. +[OUT]Come back another time. +[/NODE] + ++[NODE]11 +[STORY] +'Good trading with you. Spirits be with you.' +[/STORY] +[OUT]Leave. +[/NODE] + +[/EVENT] + +-- [EVENT] --WoodlandKinTradeadv(22) ++[NODE]2 +[STORY] +The trader's stalls stand open for you. + +[/STORY] +[OUT]Trade. +[OUT]Trade. +[OUT]Trade. +[/NODE] + ++[NODE]7 +[STORY] +'We are not yet befriended; thus, we will not offer good terms, but you may trade.' +[/STORY] +[OUT]Trade. +[OUT]Come back another time. +[/NODE] + ++[NODE]11 +[STORY] +'Good trading with you. May nature bless you.' +[/STORY] +[OUT]Leave. +[/NODE] + +[/EVENT] + +-- [EVENT] --TownTrader1(23) ++[NODE]2 +[STORY] +Wasza nowo wybudowana plac?wka handlowa zacze?a juz sci?gacc kupc?w z r?znych stron swiata by u was dokonac wymiany handlowej +[/STORY] +[OUT]Wposcmy handlarzy i handlujmy +[/NODE] + ++[NODE]7 +[STORY] +Grupa elfow rozbila u was kram +[/STORY] +[OUT]idzmy do nich +[OUT]Po co placic jak mozna nie placic atakujmy +[/NODE] + ++[NODE]8 +[STORY] +Grupa krasnolodow rozbila u was kram +[/STORY] +[OUT]idzmy do nich +[OUT]Po co placic jak mozna nie placic atakujmy +[/NODE] + ++[NODE]9 +[STORY] +Grupa orkow rozbila u was kram +[/STORY] +[OUT]idzmy do nich +[OUT]Po co placic jak mozna nie placic atakujmy +[/NODE] + ++[NODE]10 +[STORY] +Grupa goblinow rozbila u was kram +[/STORY] +[OUT]idzmy do nich +[/NODE] + ++[NODE]11 +[STORY] +Grupa slavian rozbila u was kram +[/STORY] +[OUT]idzmy do nich +[/NODE] + [/EVENT] diff --git a/Modules/game_files/Icedemons.txt b/Modules/game_files/Icedemons.txt index c70d481..cc11504 100644 --- a/Modules/game_files/Icedemons.txt +++ b/Modules/game_files/Icedemons.txt @@ -134,12 +134,12 @@ The ice demons defeat you and take a life as payment for your attack. [STORY] You get no answer, only several icy looks. -When you become friends, you shall be able to recruit and cure all curses here. +When you become friends, you shall be able to recruit, trade and cure all curses here. [/STORY] [OUT]As friend, ask to trade. [OUT]Leave. [OUT]Attack! -[OUT]One of the ice monuments opens for you, enter. +[OUT]One of the ice monuments opens for you, enter. [OUT]One of the ice demons offers to cleanse your curses. Go to them. [OUT]An icicle follows you everywhere, you think it means to stay with you if you let it. Leave the town to see if it comes with you. [/NODE] @@ -150,6 +150,7 @@ A dziad mroz sits in the centre, his body half submerged into the ice floor: 'You have proven yourself sturdy. I am interested to learn more, one of my grandchildren, a sniezynka, will join you, and one of yours will become ice, thus we can both learn of each other. Just do not give me your chosen one, the gods would not be happy with me. Agreed?' + [/STORY] [OUT]Yes, accept. [OUT]Politely decline. @@ -175,7 +176,7 @@ Ice demons are stalking you! [/STORY] [OUT]Greet your allies. [OUT]Stay cautious, but speak to them. -[OUT]Fight with spirit. +[OUT]Fight with spirit, they respect it most. [OUT]Fight! [OUT]Move away. [/NODE] diff --git a/Modules/game_files/MiscEncounters 3.txt b/Modules/game_files/MiscEncounters 3.txt index 7bf30e7..670ee23 100644 --- a/Modules/game_files/MiscEncounters 3.txt +++ b/Modules/game_files/MiscEncounters 3.txt @@ -28,7 +28,7 @@ The woman turns to you, hesitant, she looks to others for courage and they nod, +[NODE]5 [STORY] -'SO, you say I put on seven of my best frocks, then go to sleep as always? +'So, you say I put on seven of my best frocks, then go to sleep as always? Seems an odd thing, and I'll have to borrow frocks, you sure about this?' [/STORY] @@ -49,9 +49,7 @@ The woman reports next day: [STORY] 'He frowns at me - why, I never saw no woman wearing seven frocks before? -Why, I never saw a dead husband come into the marital bed before! - say I. - -And the wretched thing, stumped, goes and disappears!' +Why, I never saw a dead husband come into the marital bed before! - say I. And the wretched thing, stumped, goes and disappears!' She gives you her family heirloom as reward. [/STORY] @@ -74,7 +72,7 @@ The woman looks unsure, [STORY] 'No need to get all bothered, sirs. I meant no offendin'. Kill fire with fire's what I say. -You go speak to that husband of mine. Night is comin, he will come too.' +You go speak to that husband of mine. Night is comin', he will come too.' [/STORY] [OUT]Agree and go into her house to talk to the spirit. [/NODE] @@ -180,7 +178,7 @@ He stares at you blankly, waiting for his wife to come to bed. +[NODE]25 [STORY] -'I was told by my missus to always come home to her bed else he'd hand my precious on the fence. +'I was told by my missus to always come home to her bed else she'd hang my precious on the fence. You seen her mean face? She do it, she do it even in my death. I ain't loosin' my preciousness!' [/STORY] diff --git a/Modules/game_files/MiscEncounters.txt b/Modules/game_files/MiscEncounters.txt index a882779..a6b9a7a 100644 --- a/Modules/game_files/MiscEncounters.txt +++ b/Modules/game_files/MiscEncounters.txt @@ -1011,7 +1011,7 @@ The leader stops him with a raised hand, then speaks to you: +[NODE]15 [STORY] -You kill the guards, but the main body of the caravan gets away, along with the cowardly bastard you once helped. Still, they abandoned a lot of goods as they fled. +You kill the guards, but the main body of the caravan gets away, along with the cowardly bastard you once helped. Still, they abandoned some goods as they fled. [/STORY] [OUT]Good, take the loot and go. [/NODE] diff --git a/Modules/game_files/MiscEncounters2.txt b/Modules/game_files/MiscEncounters2.txt index 9369838..20bf6d6 100644 --- a/Modules/game_files/MiscEncounters2.txt +++ b/Modules/game_files/MiscEncounters2.txt @@ -59,7 +59,7 @@ You get the sense you just scored someone some points. -- [EVENT] --TheodoreQuest(1) +[NODE]2 [STORY] -'Now that you had a little time to get your bearings, how about doing me and your gods a bit of a favour, eh? +'Now that you had a little time to get your bearings, chosen, how about doing me and your gods a bit of a favour, eh? You'd have to go to a place and deal with some trouble.' [/STORY] @@ -579,14 +579,17 @@ To get us started, check what resources you have near you (there's a toggle righ +[NODE]3 [STORY] -'If you have some food and wood, they are always good to stock up on. You need both to heal when camped and you need a variety of foods to better heal your mental wounds and keep morale high.' +'If you have some food and wood, they are always good to stock up on. You need both to heal when camped and you need a variety of foods to better heal your mental wounds and keep morale high. + +Oh, and do you know what it means that you are chosen?'' [/STORY] -[OUT]Agree. +[OUT]Tell him that you do, so need to remind you. +[OUT]No. [/NODE] +[NODE]4 [STORY] -'Finally, my first task for you, cook or find me some more food please. To do it, set up camp and choose that juicy chicken drumstick icon to Cook or the basket to Gather food from the land. +'Good. Finally, my first task for you, cook or find me some more food please. To do it, set up camp and choose nice stone oven icon to Cook (later you can also craft high trier, 4+, materials there), or the basket to Gather food from the land. This is making me hungry, so hurry up!' @@ -595,6 +598,16 @@ He disappears. [OUT]Leave. [/NODE] ++[NODE]6 +[STORY] +'You are all followers of your deity, but your gods speak and act through the Chosen. + +They have a special bond, so if you die, that's it, your god loses power and game over. Now, ready for the task I have for you?' + +[/STORY] +[OUT]Yes. +[/NODE] + [/EVENT] -- [EVENT] --TheodoreMIniQuest2(6) @@ -639,6 +652,8 @@ You find Theodore's abandoned house. It is nestled amongst some trees and looks You find Theodore's abandoned house. It is nestled amongst some trees and looks rather old. As soon as you take another step, you realise all the chosen are pulled in with you. + + [/STORY] [OUT]Go in. [/NODE] @@ -1569,7 +1584,7 @@ While a friendly dola is known to watch over children or bring good fortune, an +[NODE]18 [STORY] -'You are a demon already, so all you need is this invitation.' +'All you need is a demon really, so for you, you will only need is this invitation.' She hands you a bloody human tooth. @@ -1826,7 +1841,7 @@ The cmuch comes closer, reluctantly. +[NODE]18 [STORY] -'You are a demon already, so all you need is this invitation.' +'All you need is a demon really, so for you, you will only need is this invitation.' He hands you a bloody human tooth. @@ -1977,7 +1992,7 @@ The others nod, some with enthusiasm, some a bit stressed. The hochlick seems es [/STORY] [OUT]Look in. [OUT]Say that you are ready to begin the game. -[OUT][Demon]Everyone is thinking you're just some noob. But you spot an opportunity to play your first dirty trick, so do it! +[OUT][Demon]Everyone is thinking you're just some amateur. But you spot an opportunity to play your first dirty trick, so do it! [/NODE] +[NODE]11 @@ -2777,7 +2792,7 @@ Being a dwarf wife is very important also. We want to prove we can do it.' [STORY] 'No, we won't go!' -You are about to argue with them further when you hear a rhythmic thumping moving this way. You look at the little rocks again, and you now see that they are rockers -- baby trolls! The girls squeak in fear. +You are about to argue with them further when you hear a rhythmic thumping moving this way. You look at the little rocks again, and you now see that they are rockers - baby trolls! The girls squeak in fear. [/STORY] [OUT]Grab the rusalkas and run. [OUT]Stand firm and fight the trolls! @@ -2785,7 +2800,7 @@ You are about to argue with them further when you hear a rhythmic thumping movin +[NODE]12 [STORY] -You leave the girls be and walk away, but then you hear a terrible roar and a thumping from the chamber. Those little rocks were likely rockers -- baby trolls -- and the parents will not be nice to those rusalkas. +You leave the girls be and walk away, but then you hear a terrible roar and a thumping from the chamber. Those little rocks were likely rockers - baby trolls - and the parents will not be nice to those rusalkas. [/STORY] [OUT]Turn back and fight the trolls! [OUT]Try to grab the girls and run before the trolls get you. diff --git a/Modules/game_files/Nightdemons.txt b/Modules/game_files/Nightdemons.txt index 6229d9b..eb64789 100644 --- a/Modules/game_files/Nightdemons.txt +++ b/Modules/game_files/Nightdemons.txt @@ -443,7 +443,7 @@ Beasts of the night are stalking you! [/STORY] [OUT]Greet your allies. [OUT]Stay cautious, but speak to them. -[OUT]Use silver to intimidate them into backing down! +[OUT]Use silver, or better metal, to intimidate them into backing down! [OUT]Fight! [OUT]Move away. [/NODE] @@ -461,7 +461,7 @@ Beasts of the night are stalking you! They do not answer, they keep coming towards you. [/STORY] [OUT]Leave. -[OUT]Use silver to intimidate them into backing down! +[OUT]Use silver, or better metal, to intimidate them into backing down! [OUT]Fight! [/NODE] diff --git a/Modules/game_files/Ruins Basic.txt b/Modules/game_files/Ruins Basic.txt index 49e6bc1..f61a285 100644 --- a/Modules/game_files/Ruins Basic.txt +++ b/Modules/game_files/Ruins Basic.txt @@ -2527,7 +2527,7 @@ Much of these elven ruins have collapsed from their treetop spaces and now lie i Still, they may hold some hidden treasures. From the largest cluster of debris, you hear a loud, thudding buzz. Most likely, there's a beehive here. [/STORY] -[OUT][Nature]Walk in calmly, with respect and kindness towards the law of nature. +[OUT][Wood folk or Nature] Walk in calmly, with respect and kindness towards the law of nature. [OUT][Hunter or perception] Scout the area before moving forwards. [OUT]Try to observe the area before you move in. [OUT]Try to observe the area before you move in. @@ -2819,7 +2819,7 @@ You think these are hochlicks, mischievous little things prone to leading folk a [/STORY] [OUT]Speak to them, but keep your guard up. [OUT]Try to bribe them with tasty food. -[OUT]Offer them gold in exchange for a favour. This should bind them into a demon deal. +[OUT]Offer them gold, or better, in exchange for a favour. This should bind them into a demon deal. [OUT]Perhaps it is best to just leave. [OUT]Kill them! [/NODE] diff --git a/Modules/game_files/Scavengers.txt b/Modules/game_files/Scavengers.txt index b6f1d84..c3bda3d 100644 --- a/Modules/game_files/Scavengers.txt +++ b/Modules/game_files/Scavengers.txt @@ -911,7 +911,7 @@ The scavengers hear of your failure. They have to kill the Slavyans themselves a [STORY] The scavengers are furious: -'What? Peace with them lot? Not likely and not what we asked for. You god folk, you all stick together -- begone!' +'What? Peace with them lot? Not likely and not what we asked for. You god folk, you all stick together - begone!' [/STORY] [OUT]Leave. [/NODE] diff --git a/Modules/game_files/Slavyan.txt b/Modules/game_files/Slavyan.txt index 2924a50..43dcb07 100644 --- a/Modules/game_files/Slavyan.txt +++ b/Modules/game_files/Slavyan.txt @@ -927,6 +927,8 @@ The trader's stalls stand open for you. 'Welcome, what brings you to our humble abode?' Some village activities will only be available when you are friends with its people and some are restricted to chance, so coming back from time to time may be worth it. + +This village is small, as such, it will not offer recruitment and may have other options limited. [/STORY] [OUT]Ask if there is anything you can help with. [OUT]Say you just came to rest and visit, perhaps heal your wounds. @@ -1170,14 +1172,16 @@ You aren't called a beast master for nothing. You scare the bees away. A village [STORY] 'Welcome, what brings you to our humble abode?' -Some village activities will only be available when you are friends with its people and some are restricted to chance, so coming back from time to time may be worth it. +Some village activities will only be available when you are friends with its people and some are restricted to chance, so coming back from time to time may be worth it. + +When you are friends, visit the tavern to recruit people. [/STORY] [OUT]Ask if there is anything you can help with. [OUT]Say you just came to rest and visit, perhaps heal your wounds. [OUT]Ask if you can visit the kennels. [OUT]Trade. [OUT]Leave. -[OUT]Visit the tavern. +[OUT]Visit the tavern to gamble, drink or recruit once you are friends. [OUT]Visit the food stalls. [/NODE] diff --git a/Modules/game_files/SpiritTalkers.txt b/Modules/game_files/SpiritTalkers.txt index 5146019..0c3ffb3 100644 --- a/Modules/game_files/SpiritTalkers.txt +++ b/Modules/game_files/SpiritTalkers.txt @@ -592,7 +592,7 @@ The goblins are very grateful for this peaceful resolution and leave you a gift. [STORY] You find the small graveyard where the goblins warned of spirit trouble. [/STORY] -[OUT][Magic user]Some dark magic may be at work here. Investigate. +[OUT][Magic user or Magic]Some dark magic may be at work here. Investigate. [OUT]You have folk who know about the unliving. Take a closer look. [OUT][Nature or Light]Through nature and light, cleanse this place of the foul force that violates the laws of your gods. [OUT]Attack! @@ -762,6 +762,8 @@ The goblins are impressed with your work and praise 'those hummie gods.' 'We welcome you, yes, but why do you come?' Some village activities will only be available when you are friends with its people and some are restricted to chance, so coming back from time to time may be worth it. + +This village is small, as such, it will not offer recruitment and may have other options limited. [/STORY] [OUT]Ask if there is anything you can help with. [OUT]Say that you just came to rest and visit. Maybe see some healers. @@ -797,7 +799,7 @@ The village lies destroyed, and the spoils are yours. +[NODE]11 [STORY] -'You come, you rest, you smoke with us. The shamans have good shrooms too, heal many things -- sometimes make you sick too, but mostly heal.' +'You come, you rest, you smoke with us. The shamans have good shrooms too, heal many things - sometimes make you sick too, but mostly heal.' [/STORY] [OUT]Pay to get physical wounds healed. [OUT]Pay to get mental wounds healed. @@ -957,7 +959,7 @@ You return changed, angry, and lost. Yet your bond with the divine allows you to +[NODE]92 [STORY] -'Ah yes, the hurting of the heart, eh? Dark world make you cry. We goblin, we smoke this, it make us happy again -- sometimes too happy. You be no goblin, you may not like, but you pay and I let you try, yes?' +'Ah yes, the hurting of the heart, eh? Dark world make you cry. We goblin, we smoke this, it make us happy again - sometimes too happy. You be no goblin, you may not like, but you pay and I let you try, yes?' [/STORY] [OUT][Goblin or loyalty]Tell him he smokes too much of it already, seeing as he can't spot his own kin anymore. Take the pipe and share it safely with your friends. [OUT]Agree. @@ -1310,6 +1312,8 @@ The goblins appreciate your candour, so you do not lose any friendship despite t +[NODE]2 [STORY] An armed group of spirit talker greenskins stands before you. + + [/STORY] [OUT]Greet your allies. [OUT]Stay cautious, but speak to them. @@ -1329,12 +1333,13 @@ An armed group of spirit talker greenskins stands before you. +[NODE]11 [STORY] -'You no villain, but no friend of ours either. You go to our tribe, make friends. You leave us be now.' +'You no villain, but no friend of ours either. You go to our tribe, make friends. Time to give us yyour goods or die!' [/STORY] [OUT]Leave. [OUT]Fight! [OUT]Intimidate them! [OUT]Goblins respect the spirit world above all, face them there to show you are a worthy friend. +[OUT]Give them some of your things. [/NODE] +[NODE]17 @@ -1365,6 +1370,13 @@ The spirits did not favour your attempts and the goblins frown at your lack of s [OUT]Leave. [/NODE] ++[NODE]31 +[STORY] +You were badly beaten and forced to flee. +[/STORY] +[OUT]Leave. +[/NODE] + [/EVENT] -- [EVENT] --SpirittalkersTradesmall(8) @@ -1570,6 +1582,8 @@ The air lifts and a goblin shaman approaches you: 'We welcome you, yes, but why do you come?' Some village activities will only be available when you are friends with its people and some are restricted to chance, so coming back from time to time may be worth it. + +Once you become friends, you will get the chance to recruit. [/STORY] [OUT]Ask if there is anything you can help with. [OUT]Say that you just came to rest and visit. Maybe see some healers. @@ -1577,7 +1591,7 @@ Some village activities will only be available when you are friends with its peo [OUT]Trade. [OUT]Leave. [OUT]Ask if they can show you the greyworld, lands of the spirits. -[OUT]Visit the tavern +[OUT]Visit the tavern to gamble, drink or recruit once you are friends. [OUT]See if you can train your pets here. [/NODE] @@ -1809,7 +1823,7 @@ You return changed, angry, and lost. Yet your bond with the divine allows you to [STORY] You enter the tent, smoke a pipe, and drink goblin wine. The shamans chant and dance. Your mind drifts slowly into a state of bliss. -Through an odd trinket, a looking glass perched atop the dried hand of a hochlick, you get glimpses of another world -- distant, cold, strange. +Through an odd trinket, a looking glass perched atop the dried hand of a hochlick, you get glimpses of another world - distant, cold, strange. [/STORY] [OUT][Nature]Call upon nature to honour the bonds between the goblin folk and the forests of old. [OUT][Harmony]The shamans seem erratic and happy about it, so you are not sure how much they will accept your domain. Still, ask Harmony to make this ritual more serene. @@ -2782,8 +2796,8 @@ Underneath you find absolutely nothing but the wood you shuffled. The house you were here to search proved empty, but behind it, you discover a cemetery. You see a strange trinket at one of the burial sites. [/STORY] [OUT][Goblin]Try to work out the right combination for this trinket. -[OUT]The trinket seems to hold a puzzle. Take a closer look. -[OUT]The trinket seems to hold a puzzle. Take a closer look. +[OUT][Intellect and intelligence] The trinket seems to hold a puzzle. Take a closer look. +[OUT][Intelligence] The trinket seems to hold a puzzle. Take a closer look. [OUT][Orc]You don't have a clue what this is but try fiddling with it. [OUT]You don't have a clue what this is but try fiddling with it. [OUT]Whatever this is, try to pry it open. @@ -3199,7 +3213,7 @@ A gatherer and a crafter are available but require a payment. [STORY] 'Oi, you want your pet there trained, do ya? I'll do it, for a fee.' -[Training your pet will only raise it to third rank, no higher] +[Training your pet will only raise it to third rank, no higher and you can only train one pet at a time] [/STORY] [OUT]Yes, give a dog to be trained. [OUT]Yes, give a cat to be trained. @@ -3294,7 +3308,7 @@ Your pet returns after a while and it seems much better behaved. [STORY] 'Oi. You travel with spirit companions. For a fee, I go into greyworld and I give your spirits more mojo, eh?' -[Training your pet will only raise it to fourth rank, no higher] +[Training your pet will only raise it to fourth rank, no higher and you can only train one pet at a time] [/STORY] [OUT]Yes, give a ghost to be trained. [OUT]Yes, give a wraith to be trained. diff --git a/Modules/game_files/Woodlandkin.txt b/Modules/game_files/Woodlandkin.txt index 6531c30..b8d6f3d 100644 --- a/Modules/game_files/Woodlandkin.txt +++ b/Modules/game_files/Woodlandkin.txt @@ -168,12 +168,12 @@ You find wayward forest critters, rummaging through the woodland with no apparen [OUT]Attack! [OUT][Hunter]Set traps to lure the critters. [OUT][Forest folk]You know forest creatures well, so intimidate the pineconettes into leaving. -[OUT][Forest folk]The elves asked for the pineconettes to be brought back into the fold, so try doing that. +[OUT]The elves asked for the pineconettes to be brought back into the fold, so try doing that. [OUT][Leshy]Pineconettes are your cohorts, so call upon them to obey and cease this nonsense immediately! [OUT][Perception]Investigate further. -[OUT][Pineconette]Go in alone and speak to your kin. -[OUT][Pineconette]Go in alone and speak to your kin. -[OUT][Pineconette]Go in alone and speak to your kin. +[OUT][Pineconette] Go in alone and speak to your kin. +[OUT][Pineconette] Go in alone and speak to your kin. +[OUT][Pineconette] Go in alone and speak to your kin. [OUT]Come back another time. [/NODE] @@ -236,7 +236,7 @@ The pineconette is wounded, but it will live, so you can take it along with you [STORY] You search the debris and discover several pineconettes still alive. Most scatter into the woodland, but one seems to want to stay with you. -Its eyes seem partially afflicted with an odd light -- or is it just your mind playing tricks? +Its eyes seem partially afflicted with an odd light - or is it just your mind playing tricks? [/STORY] [OUT]Take the pineconette with you. [OUT]The light is unnatural, and the demon would surely dread the chance of being infected. Kill it swiftly. @@ -2587,7 +2587,7 @@ The black mist is a dreaded remnant of the days of darkness. [/STORY] [OUT][Light or harmony]Call upon your domain to protect you from this dark power. [OUT][Light or harmony]Call upon your domain to protect you from this dark power. -[OUT][Turmoil or magic]Call upon your domain to shield you from the darkness. +[OUT][Turmoil or Magic]Call upon your domain to shield you from the darkness. [OUT][Magic user]You have skilled wise ones with you. Battle this force of the dark with your spirit! [OUT][Magic user]You have skilled wise ones with you. Battle this force of the dark with your spirit! [OUT]Run away. @@ -4228,7 +4228,7 @@ The shadows whisper: [STORY] 'You are accompanied by beasts that serve you, and I sense they do so willingly, else i would liberate them. But their potential is not fully unlocked in your presence. For a fee, they will walk the druid path with us and thus become more.' -[Training your pet will raise to fourth rank] +[Training your pet will raise to fourth rank and you can only train one pet at a time] [/STORY] [OUT]Yes, give a dog to be trained. [OUT]Yes, give a cat to be trained. diff --git a/Modules/game_files/mChapter 1.txt b/Modules/game_files/mChapter 1.txt index dd3121a..0be2bec 100644 --- a/Modules/game_files/mChapter 1.txt +++ b/Modules/game_files/mChapter 1.txt @@ -270,8 +270,8 @@ You speak with divine gravity and they cower before you: [STORY] 'My family is growing weaker still. The Shattering took our homes again. Your good-flesh folk kill us, your gods leave us to rot. But my kid, my kid was born good-flesh, maybe this brings hope?' [/STORY] -[OUT]And someone took them -[OUT]Why ask you to do it? +[OUT]And someone took them? +[OUT]Why ask you to do it, why not do themselves? [/NODE] +[NODE]23 @@ -924,7 +924,7 @@ Hmm, it was there, in the middle, saw it all. I doubt its tiny mind comprehends, +[NODE]11 [STORY] -'Not really, no. But you must know, demons are made of magic. We are bound to it, bound to laws stronger than our own will. We cannot break those bonds, not without other bonds, prices, deals, tricks. Those who left, they just left -- how?' +'Not really, no. But you must know, demons are made of magic. We are bound to it, bound to laws stronger than our own will. We cannot break those bonds, not without other bonds, prices, deals, tricks. Those who left, they just left - how?' [/STORY] [OUT]'All right, so you say the toad could tell us more. Can you break its curse? Do we kiss it or something?' [/NODE] @@ -1069,7 +1069,7 @@ He looks playfully at you. +[NODE]29 [STORY] -'Yes, yes. I am not going to marry one of your rugged lot -- you can forget that. But I can give you a few trinkets in thanks.' +'Yes, yes. I am not going to marry one of your rugged lot - you can forget that. But I can give you a few trinkets in thanks.' [/STORY] [OUT]Ask about the disappearing demons. @@ -1180,7 +1180,7 @@ The yaga shrugs and takes the toad away: [STORY] 'I never could refuse a pretty face... that's what got me into this mess, I suppose. Still, one never learns, it seems. -Here's my reward, and fare thee well, me lovely friend. If ever you come by my pond, please visit. And do stay away from the wretched light!' +Here's my reward, and fare thee well, my lovely friend. If ever you come by my pond, please visit. And do stay away from the wretched light!' [/STORY] [OUT]Thank him and leave. [OUT]Try to convince him to stay with you. @@ -1218,7 +1218,7 @@ This here little fella's the only one left of our demons from the swamps, so lea [STORY] 'I never could refuse a pretty face... that's what got me into this mess, I suppose. Still, one never learns, it seems. -Here's my reward, and fare thee well, me lovely friend. If ever you come by my pond, please visit. And do stay away from the wretched light!' +Here's my reward, and fare thee well, my lovely friend. If ever you come by my pond, please visit. And do stay away from the wretched light!' Your time together was great, but later you find yourself feeling a bit fishy... [/STORY] @@ -1231,7 +1231,7 @@ Your time together was great, but later you find yourself feeling a bit fishy... [STORY] 'I never could refuse a pretty face... that's what got me into this mess, I suppose. Still, one never learns, it seems. -Here's my reward, and fare thee well, me lovely friend. If ever you come by my pond, please visit. And do stay away from the wretched light!' +Here's my reward, and fare thee well, my lovely friend. If ever you come by my pond, please visit. And do stay away from the wretched light!' Your time together proved magical, and you feel your destiny strengthened by it. [/STORY] @@ -1345,7 +1345,7 @@ And if you shall fall, another will take your place, until there are no faithful +[NODE]11 [STORY] -'Ha! I see an iron will and a defiant streak -- direct even in the face of your god. Good, the fates have chosen well. +'Ha! I see an iron will and a defiant streak - direct even in the face of your god. Good, the fates have chosen well. Now, your foolishness aside...' [/STORY] @@ -1418,6 +1418,8 @@ Marked by the pantheon, you and those who will join you will find the truth that +[NODE]18 [STORY] +Svarog's voice rings with doubt as he speaks: + 'It is something old, something hidden, something that beckons me to its grasp. My fires burn ever brighter, the sun grows stronger, and yet even I fear it... Our time here grows short. I know not what path you need to take, but I will guide your steps as you will guide my sight. Go. Live. Grow. But do not forget your purpose!' @@ -1516,7 +1518,7 @@ Now you must be my herald of hope amongst the lands of the living.' +[NODE]28 [STORY] -'Oh my. I see. All this passion and a defiant streak -- direct even in the face of your god. Good, the fates have chosen well. +'Oh my. I see. All this passion and a defiant streak - direct even in the face of your god. Good, the fates have chosen well. Now, your foolishness aside...' [/STORY] @@ -1548,6 +1550,8 @@ You must be my bearer, for the land will soon shatter into oblivion.' +[NODE]31 [STORY] +The voice of all gods speaks to you with sadness: + 'It is something old, something hidden, something that beckons me to its grasp. Fires burn ever brighter, the sun grows stronger, and yet it feels wrong. Our time here grows short. I know not what path you need to take, but I will guide your steps as you will guide my sight. Go. Live. Grow. But do not forget your purpose!' @@ -1671,7 +1675,7 @@ Now you must be my catalyst amongst the lands of the living.' [STORY] 'A reluctant hero, then. Very well. After all, so was our thundering father, once upon a time... -Be it by design, choice, or pure fate, you are mine. Born of the wild, nature's child, destined to protect its laws. +Be it by design, choice, or pure fate, you are mine. Born of the chaos, driven by mystery. And if you shall fall, another will take your place, until there are no faithful to call upon.' @@ -1708,7 +1712,7 @@ You stand before the tree sapling again. +[NODE]45 [STORY] -'I speak to you because I can; my siblings are otherwise occupied. But fear not, all of you who listened today are marked and WATCHED by their divine guardians. +'One voice speaks to you today, but all divine eye are upon you, Chosen. All of you who listened today are marked and WATCHED by their divine guardians. The cosmic pantheon has many voices, but we are all one, lest we are all gone.' [/STORY] @@ -1756,7 +1760,7 @@ You hear the clutter of blades clashing, and you are blinded by three stars appe [STORY] 'You will find signs, you will see the wrongs of this land. In time, your true purpose will become clear to you. -Be well, my children!' +Be well, our children!' [/STORY] [OUT]Wake up. [/NODE] @@ -2825,7 +2829,7 @@ The bandits beat you badly and force you to flee, taking some of your belongings [STORY] The bandits beat you badly and force you to flee, taking some of your belongings! -Your only option now is to find a way to come back and defeat them +Your only option now is to find a way to come back and defeat them. [/STORY] [OUT]Keep running. @@ -2849,6 +2853,25 @@ But as I said, we'll consider it. So pay us a good price and we have us a deal.' [OUT]Attack! [/NODE] ++[NODE]105 +[STORY] +'Ha! Ha, I say. You've gone and done what I've been trying for a long while. Gods be damned, you're good, you are! + +Go in, look around the cave to your heart's desire. We ain't gonna bother you or your odd friend. Who knows, you might have made us into honest folk yet. Now that we don't have so many scoundrels about, we may settle. Gods be good to you, friend.' +[/STORY] +[OUT]Thank him and go inform the Alchemist. +[OUT]Bear keeps eying you, looking very pleased. He seems to want to follow you. Ask him? +[/NODE] + ++[NODE]106 +[STORY] +'The rod of the old mother, I see. Yes, so they're gone, finally. + +We will of course go and confirm. I am reluctant to trust strangers, but let us drink tonight!' +[/STORY] +[OUT]Try to play along with the lie. Perhaps they will not notice the scavengers aren't dead. +[/NODE] + [/EVENT] -- [EVENT] --BabaYaga4(10) @@ -4081,7 +4104,7 @@ And even when I have the heart, ya will still need to slay the light-beast that +[NODE]63 [STORY] -'To forge the heart of earth anew, I need another stone heart -- in fact, many. This is what my kin were made for, sadly, and the time is now. We failed to keep the heart safe. Now our hearts will make a new one. +'To forge the heart of earth anew, I need another stone heart - in fact, many. This is what my kin were made for, sadly, and the time is now. We failed to keep the heart safe. Now our hearts will make a new one. If you agree to it, I will distribute a death-rune to my brethren. Once I craft another, the life-rune, it will connect with its dark twin and take power from it. This power will come at the expense of dwarven lives.' [/STORY] @@ -4099,7 +4122,7 @@ If you agree to it, I will distribute a death-rune to my brethren. Once I craft +[NODE]65 [STORY] -'You are wise. Yes. This is why. But you do have more than one path here. Both are preferred to the sacrifice of my own kin. Let us not waste time -- make up your mind, champion.' +'You are wise. Yes. This is why. But you do have more than one path here. Both are preferred to the sacrifice of my own kin. Let us not waste time - make up your mind, champion.' [/STORY] [OUT]Most dwarves will die, and he is okay with it? [OUT]Never! @@ -4681,7 +4704,7 @@ You are badly beaten and the Slavyans have to come to your rescue. They are unim +[NODE]19 [STORY] -'Right, right, yes of course, we meant no harm, we're not even a large-enough group to truly set up permanent-like. We got robbed, you see. And we have young ones who need rest and healing. But we'll move along now.' +'Right, right, yes of course, we meant no harm, we're not even a large-enough group to set up permanent-like. We got robbed, you see. And we have young ones who need rest and healing. But we move along now.' [/STORY] [OUT][Healer or cmuch]Offer them help in healing. [OUT]Say that they do not need to leave, and you will explain their situation to the Slavyans. @@ -4692,7 +4715,7 @@ You are badly beaten and the Slavyans have to come to your rescue. They are unim [STORY] You stay for a while and help the goblins heal. -'Oh, thank you, thank you kindly. We will leave now as promised, but thanks to you we actually have a chance to live on. Here, have this, not much, but all we can give.' +'Oh, thank you, thank you kindly. We leave now as promised, but thanks to you we now have a chance to live on. Here, have this, not much, but all we can give.' [/STORY] [OUT]Nod and wish them well. [/NODE] @@ -4736,7 +4759,7 @@ The Slavyans are pleased with your help and offer a small reward. [STORY] The goblins are grateful for your mercy. They stay to heal their wounds, which may take some time. -'Oh, thank you, thank you kindly. Here, a small token of thanks.' +'Oh, we thank you, thank you kindly. Here, a small token of thanks.' [/STORY] [OUT]Nod and wish them well. [/NODE] @@ -5742,7 +5765,7 @@ There is a forest, and within it lies a special tree. Some say it is an elven dr Although it seemed like only a patch of forest from afar, the closer you get to the druid-tree, the more the woodland seems to grow around you. [/STORY] -[OUT][Forest folk or nature]Call out to the trees, as they are clearly aware of your presence here. Ask to be taken to the druid-tree. +[OUT][Forest folk or Nature]Call out to the trees, as they are clearly aware of your presence here. Ask to be taken to the druid-tree. [OUT][Hunter or perception]Go look for the druid-tree. [OUT]Go look for the druid-tree. [/NODE] @@ -5779,7 +5802,7 @@ You walk in circles for hours and you know this forest is deliberately hiding th +[NODE]8 [STORY] -You slay the druid-tree and its guardians. The body does not bleed at all -- it is only filled with tree sap and wood. But you find a flesh heart that is pumping with hot red blood. +You slay the druid-tree and its guardians. The body does not bleed at all - it is only filled with tree sap and wood. But you find a flesh heart that is pumping with hot red blood. [/STORY] [OUT]Take the heart and leave. @@ -5805,7 +5828,7 @@ You feel your spirit drained, then everything goes blurry. When you wake, you st +[NODE]13 [STORY] -'I was willing to aid you, or to listen at least, but you are bathed in darkness and destruction! Were you wise enough to stop this bloodshed, or just scared of our might? It matters not. You are weak and pathetic -- begone!' +'I was willing to aid you, or to listen at least, but you are bathed in darkness and destruction! Were you wise enough to stop this bloodshed, or just scared of our might? It matters not. You are weak and pathetic - begone!' You feel your spirit drained and the guardians watching your every move. diff --git a/Modules/pot/Alphaclan.pot b/Modules/pot/Alphaclan.pot index ca3ec93..b4bcf83 100644 --- a/Modules/pot/Alphaclan.pot +++ b/Modules/pot/Alphaclan.pot @@ -92,6 +92,8 @@ msgstr "" #. #-#-#-#-# Alphaclan.pot #-#-#-#-# #. -- [EVENT] --OrcKillsmallLava(8)@@+[NODE]61@@[OUT]1 #. #-#-#-#-# Alphaclan.pot #-#-#-#-# +#. -- [EVENT] --OrcKillsmallLava(8)@@+[NODE]69@@[OUT]1 +#. #-#-#-#-# Alphaclan.pot #-#-#-#-# #. -- [EVENT] --OrcKillsmallRuins(9)@@+[NODE]4@@[OUT]1 #. #-#-#-#-# Alphaclan.pot #-#-#-#-# #. -- [EVENT] --OrcKilladvGoblins(14)@@+[NODE]4@@[OUT]1 @@ -638,6 +640,8 @@ msgstr "" #. #-#-#-#-# Alphaclan.pot #-#-#-#-# #. -- [EVENT] --OrcKillsmallLava(8)@@+[NODE]67@@[OUT]1 #. #-#-#-#-# Alphaclan.pot #-#-#-#-# +#. -- [EVENT] --OrcKillsmallLava(8)@@+[NODE]70@@[OUT]1 +#. #-#-#-#-# Alphaclan.pot #-#-#-#-# #. -- [EVENT] --OrcKillsmallRuins(9)@@+[NODE]23@@[OUT]1 #. #-#-#-#-# Alphaclan.pot #-#-#-#-# #. -- [EVENT] --OrcKillsmallRuins(9)@@+[NODE]60@@[OUT]1 @@ -855,7 +859,7 @@ msgstr "" msgid "" "'There is wisdom in growing the pack.'\n" "The alpha werewolf howls in agreement and vows to take some young wolves to serve with the orcs.\n" -"The orcs are impressed with your results -- an alliance with a werewolf pack is a great boon for them. They honour you and leave gifts." +"The orcs are impressed with your results - an alliance with a werewolf pack is a great boon for them. They honour you and leave gifts." msgstr "" #. -- [EVENT] --OrcKillWolves(1)@@+[NODE]37@@[STORY] @@ -977,7 +981,8 @@ msgstr "" #. -- [EVENT] --AlphaclansVillageSmall(5)@@+[NODE]2@@[STORY] msgid "" "'If you value your skins, speak fast, or die faster! Why are you here?'\n" -"Some village activities will only be available when you are friends with its people and some are restricted to chance, so coming back from time to time may be worth it." +"Some village activities will only be available when you are friends with its people and some are restricted to chance, so coming back from time to time may be worth it.\n" +"This village is small, as such, it will not offer recruitment and may have other options limited." msgstr "" #. #-#-#-#-# Alphaclan.pot #-#-#-#-# @@ -1333,7 +1338,8 @@ msgstr "" #. -- [EVENT] --AlphaclansVillageMed(6)@@+[NODE]2@@[STORY] msgid "" "'Halt? Oh, you, you may enter.'\n" -"Some village activities will only be available when you are friends with its people and some are restricted to chance, so coming back from time to time may be worth it." +"Some village activities will only be available when you are friends with its people and some are restricted to chance, so coming back from time to time may be worth it.\n" +"Once you become friends, you will get the chance to recruit (up to three times)." msgstr "" #. -- [EVENT] --AlphaclansVillageMed(6)@@+[NODE]2@@[OUT]3 @@ -1341,7 +1347,7 @@ msgid "Say that you know orcs have the best wolf packs, and ask if you can buy o msgstr "" #. -- [EVENT] --AlphaclansVillageMed(6)@@+[NODE]2@@[OUT]6 -msgid "Ask to go watch the fighting pits." +msgid "Ask to go watch the fighting pits for the chance to recruit." msgstr "" #. -- [EVENT] --AlphaclansVillageMed(6)@@+[NODE]2@@[OUT]7 @@ -1860,7 +1866,7 @@ msgstr "" #. -- [EVENT] --OrcKillsmallLava(8)@@+[NODE]37@@[STORY] msgid "" "The orcs are glad to know what has befallen their comrades:\n" -"'Died in battle, good! Guess it was too much to expect you folks to give that troll a whooping -- we'll just go do it ourselves. Here, your reward.'" +"'Died in battle, good! Guess it was too much to expect you folks to give that troll a whooping - we'll just go do it ourselves. Here, your reward.'" msgstr "" #. #-#-#-#-# Alphaclan.pot #-#-#-#-# @@ -1893,16 +1899,21 @@ msgstr "" msgid "'You come, you see. Challenge?'" msgstr "" +#. #-#-#-#-# Alphaclan.pot #-#-#-#-# #. -- [EVENT] --OrcKillsmallLava(8)@@+[NODE]57@@[STORY] +#. #-#-#-#-# Alphaclan.pot #-#-#-#-# +#. -- [EVENT] --OrcKillsmallLava(8)@@+[NODE]69@@[STORY] msgid "" "You enter the lava pit, and as you follow the path to the centre, it disappears behind you, leaving you encircled by fire.\n" -"Many red eyes emerge from the fire -- lava rockers and then their mama comes forth, her fiery neck covered with orc tusks." +"Many red eyes emerge from the fire - lava rockers and then their mama comes forth, her fiery neck covered with orc tusks." msgstr "" #. #-#-#-#-# Alphaclan.pot #-#-#-#-# #. -- [EVENT] --OrcKillsmallLava(8)@@+[NODE]57@@[OUT]2 #. #-#-#-#-# Alphaclan.pot #-#-#-#-# #. -- [EVENT] --OrcKillsmallLava(8)@@+[NODE]61@@[OUT]2 +#. #-#-#-#-# Alphaclan.pot #-#-#-#-# +#. -- [EVENT] --OrcKillsmallLava(8)@@+[NODE]69@@[OUT]2 msgid "Try to escape!" msgstr "" @@ -1921,6 +1932,12 @@ msgstr "" msgid "The orcs laugh at your cowardice and say they will face whatever hides in the flames themselves." msgstr "" +#. -- [EVENT] --OrcKillsmallLava(8)@@+[NODE]70@@[STORY] +msgid "" +"You kill the rockers and the lava troll and find the remains of orcs within the lava pit, as well as a dead lava troll. The last missing orc must have killed it but died also.\n" +"The orcs are pleased to know of their kin's heroic deeds and your revenge." +msgstr "" + #. -- [EVENT] --OrcKillsmallRuins(9)@@+[NODE]2@@[STORY] msgid "You find the ruins where the orcs asked you to dig out a clan heirloom." msgstr "" @@ -2976,7 +2993,7 @@ msgid "Attack the wolves!" msgstr "" #. -- [EVENT] --Cemetery beasts orc(16)@@+[NODE]2@@[OUT]5 -msgid "In the name of Horz, make them bow to you!" +msgid "[Horz] In the name of Horz, make them bow to you!" msgstr "" #. -- [EVENT] --Cemetery beasts orc(16)@@+[NODE]4@@[STORY] @@ -3005,11 +3022,11 @@ msgid "" msgstr "" #. -- [EVENT] --Cemetery beasts orc(16)@@+[NODE]5@@[OUT]1 -msgid "As a bloodtracker, show these wolves your raw will and make them heel!" +msgid "[Bloodtracker] Show these wolves your raw will and make them heel!" msgstr "" #. -- [EVENT] --Cemetery beasts orc(16)@@+[NODE]5@@[OUT]2 -msgid "As matriarch, dominate these wolves with your sheer power!" +msgid "[Matriarch] Dominate these wolves with your sheer power!" msgstr "" #. #-#-#-#-# Alphaclan.pot #-#-#-#-# @@ -3063,7 +3080,7 @@ msgid "" msgstr "" #. -- [EVENT] --Cemetery beasts orc(16)@@+[NODE]16@@[OUT]1 -msgid "As a night demon, intimidate the beasts." +msgid "[Night demon] As a night demon, intimidate the beasts." msgstr "" #. -- [EVENT] --Cemetery beasts orc(16)@@+[NODE]16@@[OUT]2 @@ -3490,7 +3507,7 @@ msgid "[Orc]Try talking to your kin." msgstr "" #. -- [EVENT] --Orc guardians(19)@@+[NODE]2@@[OUT]3 -msgid "Shout to them that like the daughters of Zorya that rule their own clans, you too follow the warrior goddess and thus have the right to these spoils!" +msgid "[Zorya and Mysticism] Shout to them that like the daughters of Zorya that rule their own clans, you too follow the warrior goddess and thus have the right to these spoils!" msgstr "" #. -- [EVENT] --Orc guardians(19)@@+[NODE]2@@[OUT]4 @@ -3594,7 +3611,7 @@ msgstr "" #. -- [EVENT] --Orc guardians(19)@@+[NODE]41@@[STORY] msgid "" -"'Surender!'\n" +"'Surrender!'\n" "The orcs spit, turn away from you, and wait for you to leave in shame." msgstr "" @@ -5083,7 +5100,7 @@ msgstr "" msgid "" "A bloodtracker approaches you:\n" "'You, you pay me, i train your pet to do some real damage!'\n" -"[Training your pet will only raise it to fourth rank, with only a small chance for higher]" +"[Training your pet will only raise it to fourth rank, with only a small chance for higher and you can only train one pet at a time]" msgstr "" #. #-#-#-#-# Alphaclan.pot #-#-#-#-# @@ -5196,7 +5213,7 @@ msgstr "" #. -- [EVENT] --Creepy Crawlies training(32)@@+[NODE]3@@[STORY] msgid "" "'So, you seek to improve your familiars, good. Pay me and it shall be done.'\n" -"[Training your pet will only raise it to fourth rank, no higher]" +"[Training your pet will only raise it to fourth rank, no higher and you can only train one pet at a time]" msgstr "" #. -- [EVENT] --Creepy Crawlies training(32)@@+[NODE]3@@[OUT]4 diff --git a/Modules/pot/Bandits attack.pot b/Modules/pot/Bandits attack.pot index 5e832df..eacedf7 100644 --- a/Modules/pot/Bandits attack.pot +++ b/Modules/pot/Bandits attack.pot @@ -985,17 +985,18 @@ msgstr "" msgid "The elves are mesmerized by your beauty." msgstr "" -#. #-#-#-#-# Bandits attack.pot #-#-#-#-# #. -- [EVENT] --Elven bandits(4)@@+[NODE]34@@[OUT]3 -#. #-#-#-#-# Bandits attack.pot #-#-#-#-# -#. -- [EVENT] --Elven bandits(4)@@+[NODE]35@@[OUT]3 -msgid "They are distracted -- attack!" +msgid "They are distracted - attack!" msgstr "" #. -- [EVENT] --Elven bandits(4)@@+[NODE]35@@[STORY] msgid "The elves stop in their tracks, taken aback by your strong words." msgstr "" +#. -- [EVENT] --Elven bandits(4)@@+[NODE]35@@[OUT]3 +msgid "They are distracted -- attack!" +msgstr "" + #. -- [EVENT] --Elven bandits(4)@@+[NODE]36@@[STORY] msgid "" "'Your beauty soothed our souls and reminded us of the folly of our ways, for this life may be fleeting and wrought with despair, yet such delicate flowers endure and bloom in the dirt. We thank thee.'\n" @@ -1145,7 +1146,7 @@ msgid "Tell him to back off or die." msgstr "" #. -- [EVENT] --Striga bandits(6)@@+[NODE]15@@[OUT]3 -msgid "In the name of light, tell the striga to leave." +msgid "[Light] In the name of Light, tell the striga to leave." msgstr "" #. -- [EVENT] --Striga bandits(6)@@+[NODE]16@@[STORY] @@ -1159,14 +1160,11 @@ msgstr "" #. -- [EVENT] --Striga bandits(6)@@+[NODE]17@@[STORY] msgid "" "'And so, I have decided a measured approach is more sustainable. I have trained my feral pack to obey.\n" -"We ambush warm-blooded folk, taking only the blood we need. We feast on their flesh only if they resist -- leaving it up to fate, if you will.'" +"We ambush warm-blooded folk, taking only the blood we need. We feast on their flesh only if they resist - leaving it up to fate, if you will.'" msgstr "" -#. #-#-#-#-# Bandits attack.pot #-#-#-#-# #. -- [EVENT] --Striga bandits(6)@@+[NODE]17@@[OUT]1 -#. #-#-#-#-# Bandits attack.pot #-#-#-#-# -#. -- [EVENT] --Striga bandits(6)@@+[NODE]17@@[OUT]4 -msgid "Approve of their practical approach and state that your own ways have become tame to help you survive with people." +msgid "Beautiful and female] Approve of their practical approach and state that your own ways have become tame to help you survive with people." msgstr "" #. -- [EVENT] --Striga bandits(6)@@+[NODE]17@@[OUT]2 @@ -1174,10 +1172,17 @@ msgid "Question the truth of his words." msgstr "" #. -- [EVENT] --Striga bandits(6)@@+[NODE]17@@[OUT]3 -msgid "Affirm that Horz would approve of such measured control." +msgid "[Horz]Affirm that Horz would approve of such measured control." +msgstr "" + +#. -- [EVENT] --Striga bandits(6)@@+[NODE]17@@[OUT]4 +msgid "[Night demon] Approve of their practical approach and state that your own ways have become tame to help you survive with people." msgstr "" +#. #-#-#-#-# Bandits attack.pot #-#-#-#-# #. -- [EVENT] --Striga bandits(6)@@+[NODE]18@@[STORY] +#. #-#-#-#-# Bandits attack.pot #-#-#-#-# +#. -- [EVENT] --Striga bandits(6)@@+[NODE]37@@[STORY] msgid "" "'Yes, you smell of the human gods. The lord of night is our master too, of course.\n" "So how about you let us have some blood, and perhaps some meat, if you have any? And we will offer a trade.'" @@ -1187,6 +1192,8 @@ msgstr "" #. -- [EVENT] --Striga bandits(6)@@+[NODE]18@@[OUT]1 #. #-#-#-#-# Bandits attack.pot #-#-#-#-# #. -- [EVENT] --Striga bandits(6)@@+[NODE]19@@[OUT]1 +#. #-#-#-#-# Bandits attack.pot #-#-#-#-# +#. -- [EVENT] --Striga bandits(6)@@+[NODE]37@@[OUT]1 msgid "Agree to give blood and trade." msgstr "" @@ -1194,6 +1201,8 @@ msgstr "" #. -- [EVENT] --Striga bandits(6)@@+[NODE]18@@[OUT]2 #. #-#-#-#-# Bandits attack.pot #-#-#-#-# #. -- [EVENT] --Striga bandits(6)@@+[NODE]19@@[OUT]2 +#. #-#-#-#-# Bandits attack.pot #-#-#-#-# +#. -- [EVENT] --Striga bandits(6)@@+[NODE]37@@[OUT]2 msgid "Decline giving blood, but part on good terms." msgstr "" diff --git a/Modules/pot/CampEncounters.pot b/Modules/pot/CampEncounters.pot index 8f1a70b..36a0640 100644 --- a/Modules/pot/CampEncounters.pot +++ b/Modules/pot/CampEncounters.pot @@ -408,6 +408,8 @@ msgstr "" #. -- [EVENT] --Werwolf attack(5)@@+[NODE]57@@[OUT]1 #. #-#-#-#-# CampEncounters.pot #-#-#-#-# #. -- [EVENT] --Werwolf attack(5)@@+[NODE]58@@[OUT]1 +#. #-#-#-#-# CampEncounters.pot #-#-#-#-# +#. -- [EVENT] --Werwolf attack(5)@@+[NODE]61@@[OUT]1 msgid "Leave." msgstr "" @@ -792,3 +794,7 @@ msgstr "" #. -- [EVENT] --Werwolf attack(5)@@+[NODE]58@@[STORY] msgid "You outrun the wolves, although it is exhausting, and you have to drop some bags on the way." msgstr "" + +#. -- [EVENT] --Werwolf attack(5)@@+[NODE]61@@[STORY] +msgid "You are badly beaten and forced to flee and when the next full moon rises, you realise you were cursed to walk as a creature of the night!" +msgstr "" diff --git a/Modules/pot/Cemetery.pot b/Modules/pot/Cemetery.pot index af3d7bd..f9a1fd0 100644 --- a/Modules/pot/Cemetery.pot +++ b/Modules/pot/Cemetery.pot @@ -5557,7 +5557,7 @@ msgid "You're ambushed by a bog bies that has its lair here and worse yet, it at msgstr "" #. -- [EVENT] --Hum Cem Diff1(36)@@+[NODE]19@@[STORY] -msgid "You're ambushed by a lone befuddler, who seems very out of pace here, yet angry and clearly determined to take it out on you!" +msgid "You're ambushed by a lone befuddler, who seems very out of place here, yet angry and clearly determined to take it out on you!" msgstr "" #. -- [EVENT] --Hum Cem Diff1(36)@@+[NODE]19@@[OUT]2 diff --git a/Modules/pot/Children.pot b/Modules/pot/Children.pot index 1d45db2..19b32f8 100644 --- a/Modules/pot/Children.pot +++ b/Modules/pot/Children.pot @@ -45,49 +45,41 @@ msgstr "" #. #-#-#-#-# Children.pot #-#-#-#-# #. -- [EVENT] --CabbagePatchMix3(10)@@+[NODE]2@@[OUT]2 #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --StorkGobMixDiff2(11)@@+[NODE]2@@[OUT]1 +#. -- [EVENT] --StorkOrcMixDiff5(11)@@+[NODE]2@@[OUT]1 #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --StorkGobMixDiff2(11)@@+[NODE]2@@[OUT]2 +#. -- [EVENT] --StorkOrcMixDiff5(11)@@+[NODE]2@@[OUT]2 #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --StorkGobMix2Diff2(12)@@+[NODE]2@@[OUT]1 +#. -- [EVENT] --StorkOrcMix2Diff5(12)@@+[NODE]2@@[OUT]1 #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --StorkGobMix2Diff2(12)@@+[NODE]2@@[OUT]2 +#. -- [EVENT] --StorkOrcMix2Diff5(12)@@+[NODE]2@@[OUT]2 #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --StorkOrcMixDiff5(13)@@+[NODE]2@@[OUT]1 +#. -- [EVENT] --StorkOrcDiff7(13)@@+[NODE]2@@[OUT]1 #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --StorkOrcMixDiff5(13)@@+[NODE]2@@[OUT]2 +#. -- [EVENT] --__StorkGob(14)@@+[NODE]2@@[OUT]1 #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --StorkOrcMix2Diff5(14)@@+[NODE]2@@[OUT]1 +#. -- [EVENT] --__StorkGobMix(15)@@+[NODE]2@@[OUT]1 #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --StorkOrcMix2Diff5(14)@@+[NODE]2@@[OUT]2 +#. -- [EVENT] --__StorkGobMix(15)@@+[NODE]2@@[OUT]2 #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --StorkOrcDiff7(15)@@+[NODE]2@@[OUT]1 +#. -- [EVENT] --__StorkGobMix2(16)@@+[NODE]2@@[OUT]1 #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --__StorkGob(16)@@+[NODE]2@@[OUT]1 +#. -- [EVENT] --__StorkGobMix2(16)@@+[NODE]2@@[OUT]2 #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --__StorkGobMix(17)@@+[NODE]2@@[OUT]1 +#. -- [EVENT] --Unliving Mating(17)@@+[NODE]2@@[OUT]1 #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --__StorkGobMix(17)@@+[NODE]2@@[OUT]2 +#. -- [EVENT] --Unliving Mating(17)@@+[NODE]2@@[OUT]2 #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --__StorkGobMix2(18)@@+[NODE]2@@[OUT]1 +#. -- [EVENT] --Unliving Mating(17)@@+[NODE]2@@[OUT]3 #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --__StorkGobMix2(18)@@+[NODE]2@@[OUT]2 +#. -- [EVENT] --Unliving Mating(17)@@+[NODE]2@@[OUT]4 #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --Unliving Mating(19)@@+[NODE]2@@[OUT]1 +#. -- [EVENT] --__Unliving Mating_(19)@@+[NODE]2@@[OUT]1 #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --Unliving Mating(19)@@+[NODE]2@@[OUT]2 +#. -- [EVENT] --__Unliving Mating_(19)@@+[NODE]2@@[OUT]2 #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --Unliving Mating(19)@@+[NODE]2@@[OUT]3 +#. -- [EVENT] --__Unliving Mating_(19)@@+[NODE]2@@[OUT]3 #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --Unliving Mating(19)@@+[NODE]2@@[OUT]4 -#. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --__Unliving Mating_(21)@@+[NODE]2@@[OUT]1 -#. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --__Unliving Mating_(21)@@+[NODE]2@@[OUT]2 -#. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --__Unliving Mating_(21)@@+[NODE]2@@[OUT]3 -#. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --__Unliving Mating_(21)@@+[NODE]2@@[OUT]4 +#. -- [EVENT] --__Unliving Mating_(19)@@+[NODE]2@@[OUT]4 msgid "Rejoice." msgstr "" @@ -104,9 +96,9 @@ msgstr "" #. #-#-#-#-# Children.pot #-#-#-#-# #. -- [EVENT] --StorkGobMix2(7)@@+[NODE]2@@[STORY] #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --__StorkGobMix(17)@@+[NODE]2@@[STORY] +#. -- [EVENT] --__StorkGobMix(15)@@+[NODE]2@@[STORY] #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --__StorkGobMix2(18)@@+[NODE]2@@[STORY] +#. -- [EVENT] --__StorkGobMix2(16)@@+[NODE]2@@[STORY] msgid "" "The nights are long and lonely, some of you find comfort in each other's company.\n" "But the ever-vigilant and slightly over enthusiastic stork is spotted nearby and as sure as death, a child is brought to you soon after." @@ -165,72 +157,67 @@ msgstr "" msgid "A couple of your folk found themselves a child in the cabbage patch!" msgstr "" -#. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --StorkGobMixDiff2(11)@@+[NODE]2@@[STORY] -#. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --StorkGobMix2Diff2(12)@@+[NODE]2@@[STORY] -#. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --StorkOrcMix2Diff5(14)@@+[NODE]2@@[STORY] +#. -- [EVENT] --StorkOrcMixDiff5(11)@@+[NODE]2@@[STORY] msgid "" -"Despite the rough differences in culture, love knows no bound and under the watchful eye of Lada some feisty lovemaking breaks the monotony of life.\n" +"Despite the rough differences in culture, love knows no bounds and under the watchful eye of Lada some feisty lovemaking breaks the monotony of life.\n" "A stork is spotted nearby and as sure as death, a child is brought to the happy couple soon after." msgstr "" -#. -- [EVENT] --StorkOrcMixDiff5(13)@@+[NODE]2@@[STORY] +#. -- [EVENT] --StorkOrcMix2Diff5(12)@@+[NODE]2@@[STORY] msgid "" -"Despite the rough differences in culture, love knows no bounds and under the watchful eye of Lada some feisty lovemaking breaks the monotony of life.\n" +"Despite the rough differences in culture, love knows no bound and under the watchful eye of Lada some feisty lovemaking breaks the monotony of life.\n" "A stork is spotted nearby and as sure as death, a child is brought to the happy couple soon after." msgstr "" #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --StorkOrcDiff7(15)@@+[NODE]2@@[STORY] +#. -- [EVENT] --StorkOrcDiff7(13)@@+[NODE]2@@[STORY] #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --__StorkGob(16)@@+[NODE]2@@[STORY] +#. -- [EVENT] --__StorkGob(14)@@+[NODE]2@@[STORY] msgid "" "The nights are long and lonely, some of you find comfort in each other's arms.\n" "A stork is spotted nearby and as sure as death, a child is brought to the happy couple soon after." msgstr "" #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --Unliving Mating(19)@@+[NODE]2@@[STORY] +#. -- [EVENT] --Unliving Mating(17)@@+[NODE]2@@[STORY] #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --__Unliving Mating_(21)@@+[NODE]2@@[STORY] +#. -- [EVENT] --__Unliving Mating_(19)@@+[NODE]2@@[STORY] msgid "" "Either love knows no bounds, or there is something wrong with the stork, but...\n" "Your unliving friend got really friendly with someone, and the stork decided to deliver an offspring into their care." msgstr "" -#. -- [EVENT] --Dwarf Child(20)@@+[NODE]2@@[STORY] +#. -- [EVENT] --Dwarf Child(18)@@+[NODE]2@@[STORY] msgid "" "Dwarven mating is a thing of secrecy, and since you have chosen a path outside of your kin, you have no memory of how it works.\n" "However, you have proven friend to the Earthbound, and so the two of you are invited to partake in the life-giving ritual that may provide you with a child." msgstr "" -#. -- [EVENT] --Dwarf Child(20)@@+[NODE]2@@[OUT]1 +#. -- [EVENT] --Dwarf Child(18)@@+[NODE]2@@[OUT]1 msgid "Take part in the ritual." msgstr "" -#. -- [EVENT] --Dwarf Child(20)@@+[NODE]5@@[STORY] +#. -- [EVENT] --Dwarf Child(18)@@+[NODE]5@@[STORY] msgid "" "You enter deep into the old dwarven tunnels. The male has to follow his instinct and find the life-rock. His mate awaits. Once the rock is brought back, the female sings the life song, and together they carve the stone in hopes of it becoming a child.\n" "Only one such ceremony can be undertaken every two decades and it is not always successful." msgstr "" #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --Dwarf Child(20)@@+[NODE]5@@[OUT]1 +#. -- [EVENT] --Dwarf Child(18)@@+[NODE]5@@[OUT]1 #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --Dwarf Child(20)@@+[NODE]5@@[OUT]2 +#. -- [EVENT] --Dwarf Child(18)@@+[NODE]5@@[OUT]2 #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --Dwarf Child(20)@@+[NODE]6@@[OUT]1 +#. -- [EVENT] --Dwarf Child(18)@@+[NODE]6@@[OUT]1 #. #-#-#-#-# Children.pot #-#-#-#-# -#. -- [EVENT] --Dwarf Child(20)@@+[NODE]7@@[OUT]1 +#. -- [EVENT] --Dwarf Child(18)@@+[NODE]7@@[OUT]1 msgid "Await the results." msgstr "" -#. -- [EVENT] --Dwarf Child(20)@@+[NODE]6@@[STORY] +#. -- [EVENT] --Dwarf Child(18)@@+[NODE]6@@[STORY] msgid "Despite being away from your kin, your instincts proved strong. Your life-rock flourishes into a child." msgstr "" -#. -- [EVENT] --Dwarf Child(20)@@+[NODE]7@@[STORY] -msgid "You have been away from your kind too long and your life-song could not awaken a dwarven should. Instead, a young rocker comes to life." +#. -- [EVENT] --Dwarf Child(18)@@+[NODE]7@@[STORY] +msgid "You have been away from your kind too long and your life-song could not awaken a dwarven soul. Instead, a young rocker comes to life." msgstr "" diff --git a/Modules/pot/Death.pot b/Modules/pot/Death.pot index 929ce39..e8048c0 100644 --- a/Modules/pot/Death.pot +++ b/Modules/pot/Death.pot @@ -39,8 +39,8 @@ msgstr "" #. #-#-#-#-# Death.pot #-#-#-#-# #. -- [EVENT] --Chosen death 2(3)@@+[NODE]2@@[STORY] msgid "" -"You allowed your chosen to die! Without the divine bond, you will no longer have any power or influence over the world, thus your raign will end.\n" -"Alas, you have one more chance to remain in the game. Call upon the spirit of the Cosmic Tree itself and ask for the soul of your chosen to be returned to you.\n" +"You allowed your chosen to die! Without the divine bond, you will no longer have any power or influence over the world, thus your reign will end.\n" +"Thankfully, you have one more chance to remain in the game. Call upon the spirit of the Cosmic Tree itself and ask for the soul of your chosen to be returned to you.\n" "Remember, the price is high and it will get higher every time you abuse your divine power like this." msgstr "" diff --git a/Modules/pot/Demon encounters.pot b/Modules/pot/Demon encounters.pot index 13d6301..40f0a88 100644 --- a/Modules/pot/Demon encounters.pot +++ b/Modules/pot/Demon encounters.pot @@ -887,7 +887,7 @@ msgid "[Perception] There is something fishy here. Take a closer look." msgstr "" #. -- [EVENT] --goldfish(5)@@+[NODE]2@@[OUT]2 -msgid "You sense the presence of your kin. Take a closer look." +msgid "[Demon]You sense the presence of your kin. Take a closer look." msgstr "" #. -- [EVENT] --goldfish(5)@@+[NODE]2@@[OUT]3 @@ -979,7 +979,7 @@ msgid "'I am... too... weak...'" msgstr "" #. -- [EVENT] --goldfish(5)@@+[NODE]9@@[OUT]1 -msgid "Stand firm -- no wishes, no water." +msgid "Stand firm - no wishes, no water." msgstr "" #. -- [EVENT] --goldfish(5)@@+[NODE]10@@[STORY] @@ -1032,7 +1032,7 @@ msgid "" msgstr "" #. -- [EVENT] --goldfish(5)@@+[NODE]14@@[OUT]6 -msgid "Screw simple -- demand the power of the gods!" +msgid "Screw simple - demand the power of the gods!" msgstr "" #. -- [EVENT] --goldfish(5)@@+[NODE]15@@[STORY] diff --git a/Modules/pot/Earthbound.pot b/Modules/pot/Earthbound.pot index 50640e2..86f6077 100644 --- a/Modules/pot/Earthbound.pot +++ b/Modules/pot/Earthbound.pot @@ -323,16 +323,16 @@ msgstr "" #. -- [EVENT] --DziadMroz(25)@@+[NODE]19@@[OUT]1 #. #-#-#-#-# Earthbound.pot #-#-#-#-# #. -- [EVENT] --DziadMroz(25)@@+[NODE]21@@[OUT]1 +#. #-#-#-#-# Earthbound.pot #-#-#-#-# +#. -- [EVENT] --DziadMroz(25)@@+[NODE]29@@[OUT]1 msgid "Leave." msgstr "" -#. #-#-#-#-# Earthbound.pot #-#-#-#-# #. -- [EVENT] --EarthboundVillageSmall(3)@@+[NODE]2@@[STORY] -#. #-#-#-#-# Earthbound.pot #-#-#-#-# -#. -- [EVENT] --EarthboundVillageMed(4)@@+[NODE]2@@[STORY] msgid "" "'Welcome, what ya looking for, laddies?'\n" -"Some village activities will only be available when you are friends with its people and some are restricted to chance, so coming back from time to time may be worth it." +"Some village activities will only be available when you are friends with its people and some are restricted to chance, so coming back from time to time may be worth it.\n" +"This village is small, as such, it will not offer recruitment and may have other options limited." msgstr "" #. #-#-#-#-# Earthbound.pot #-#-#-#-# @@ -886,7 +886,7 @@ msgstr "" #. #-#-#-#-# Earthbound.pot #-#-#-#-# #. -- [EVENT] --EarthboundVillageSmall(3)@@+[NODE]87@@[STORY] #. #-#-#-#-# Earthbound.pot #-#-#-#-# -#. -- [EVENT] --EarthboundVillageSmall(3)@@+[NODE]91@@[STORY] +#. -- [EVENT] --EarthboundVillageSmall(3)@@+[NODE]104@@[STORY] msgid "" "'We don't have any of those wise arses to talk to ya, make ya feel all good inside. But we do have good spirits, warm food, and tales of good times past.\n" "No guarantees, but we ain't chargin' for it either.'" @@ -895,7 +895,7 @@ msgstr "" #. #-#-#-#-# Earthbound.pot #-#-#-#-# #. -- [EVENT] --EarthboundVillageSmall(3)@@+[NODE]87@@[OUT]1 #. #-#-#-#-# Earthbound.pot #-#-#-#-# -#. -- [EVENT] --EarthboundVillageSmall(3)@@+[NODE]91@@[OUT]1 +#. -- [EVENT] --EarthboundVillageSmall(3)@@+[NODE]104@@[OUT]1 #. #-#-#-#-# Earthbound.pot #-#-#-#-# #. -- [EVENT] --EarthboundVillageMed(4)@@+[NODE]96@@[OUT]1 #. #-#-#-#-# Earthbound.pot #-#-#-#-# @@ -973,8 +973,15 @@ msgid "" "'Ya keep yer magic away from my forge, ya hear? But no curses, right? Just leave.'" msgstr "" +#. -- [EVENT] --EarthboundVillageMed(4)@@+[NODE]2@@[STORY] +msgid "" +"'Welcome, what ya looking for, laddies?'\n" +"Some village activities will only be available when you are friends with its people and some are restricted to chance, so coming back from time to time may be worth it.\n" +"Once you become friends, you will get the chance to recruit." +msgstr "" + #. -- [EVENT] --EarthboundVillageMed(4)@@+[NODE]2@@[OUT]7 -msgid "Someone is waving at you, go check it out." +msgid "See if you can recruit someone." msgstr "" #. -- [EVENT] --EarthboundVillageMed(4)@@+[NODE]5@@[STORY] @@ -2169,7 +2176,10 @@ msgstr "" msgid "Your words don't work. You are beaten and chased away." msgstr "" +#. #-#-#-#-# Earthbound.pot #-#-#-#-# #. -- [EVENT] --Army(10)@@+[NODE]19@@[OUT]1 +#. #-#-#-#-# Earthbound.pot #-#-#-#-# +#. -- [EVENT] --Army(10)@@+[NODE]34@@[OUT]1 msgid "Run." msgstr "" @@ -2189,6 +2199,10 @@ msgstr "" msgid "'Ya spoke well, so begone.'" msgstr "" +#. -- [EVENT] --Army(10)@@+[NODE]34@@[STORY] +msgid "You are badly beaten and forced to flee, which loses you some respect from your enemy." +msgstr "" + #. #-#-#-#-# Earthbound.pot #-#-#-#-# #. -- [EVENT] --DwarfsmallTunnel(11)@@+[NODE]2@@[STORY] #. #-#-#-#-# Earthbound.pot #-#-#-#-# @@ -3794,6 +3808,8 @@ msgstr "" #. -- [EVENT] --DziadMroz(25)@@+[NODE]17@@[STORY] #. #-#-#-#-# Earthbound.pot #-#-#-#-# #. -- [EVENT] --DziadMroz(25)@@+[NODE]19@@[STORY] +#. #-#-#-#-# Earthbound.pot #-#-#-#-# +#. -- [EVENT] --DziadMroz(25)@@+[NODE]29@@[STORY] msgid "" "The dwarf who sent you here approaches:\n" "'Ai, this was always a long shot. Ya best seek answers with others now, my kin is stuck in their ways, they will take forever to discuss this matter and come up with a new plan. Good fortune to ya, laddie, iron and stone.'" diff --git a/Modules/pot/Generic.pot b/Modules/pot/Generic.pot index b7262a5..0fc49d7 100644 --- a/Modules/pot/Generic.pot +++ b/Modules/pot/Generic.pot @@ -140,6 +140,16 @@ msgstr "" #. -- [EVENT] --Nest Demon(15)@@+[NODE]8@@[OUT]1 #. #-#-#-#-# Generic.pot #-#-#-#-# #. -- [EVENT] --Nest Demon(15)@@+[NODE]14@@[OUT]1 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --SlavyanTradeadv(18)@@+[NODE]11@@[OUT]1 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --AlphaclansTradeadv(19)@@+[NODE]11@@[OUT]1 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --EarthboundTradeadv(20)@@+[NODE]11@@[OUT]1 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --SpirittalkersTradeadv(21)@@+[NODE]11@@[OUT]1 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --WoodlandKinTradeadv(22)@@+[NODE]11@@[OUT]1 msgid "Leave." msgstr "" @@ -439,6 +449,8 @@ msgstr "" #. #-#-#-#-# Generic.pot #-#-#-#-# #. -- [EVENT] --OrcChildGrowingup(11)@@+[NODE]39@@[OUT]1 #. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --OrcChildGrowingup(11)@@+[NODE]40@@[OUT]1 +#. #-#-#-#-# Generic.pot #-#-#-#-# #. -- [EVENT] --GoblinChildGrowingup(16)@@+[NODE]5@@[OUT]1 #. #-#-#-#-# Generic.pot #-#-#-#-# #. -- [EVENT] --GoblinChildGrowingup(16)@@+[NODE]17@@[OUT]1 @@ -468,7 +480,7 @@ msgid "" msgstr "" #. -- [EVENT] --ElvenChildGrowingup(7)@@+[NODE]6@@[STORY] -msgid "Your elven youth was clearly destined to walk the mystical path as they return to you as a young magic user, not yet a fully-fledged mage, but with time, who knows." +msgid "Your elven youth was clearly not destined to walk the path of mage, at least not yet. But they received some training, and in all likelihood they still outrank most non-elven magic users, or that is what they tell you." msgstr "" #. -- [EVENT] --ElvenChildGrowingup(7)@@+[NODE]9@@[STORY] @@ -538,8 +550,10 @@ msgstr "" #. #-#-#-#-# Generic.pot #-#-#-#-# #. -- [EVENT] --ElvenChildGrowingup(7)@@+[NODE]20@@[STORY] #. #-#-#-#-# Generic.pot #-#-#-#-# -#. -- [EVENT] --DwarfChildGrowingup(8)@@+[NODE]20@@[STORY] -msgid "The trials for a fighter are tough and dangerous. The child must prove their mantle int he wild and hold its own against stronger challengers." +#. -- [EVENT] --Childgrowingup_(9)@@+[NODE]3@@[STORY] +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --OrcChildGrowingup(11)@@+[NODE]20@@[STORY] +msgid "The trials for a fighter are tough and dangerous. The child must prove their mantle in the wild and hold its own against stronger challengers." msgstr "" #. -- [EVENT] --ElvenChildGrowingup(7)@@+[NODE]24@@[STORY] @@ -643,6 +657,10 @@ msgstr "" msgid "The trials are successful and the dwarven child grows into a youth under your watchful eye." msgstr "" +#. -- [EVENT] --DwarfChildGrowingup(8)@@+[NODE]20@@[STORY] +msgid "The trials for a fighter are tough and dangerous. The child must prove their mantle int he wild and hold its own against stronger challengers." +msgstr "" + #. -- [EVENT] --DwarfChildGrowingup(8)@@+[NODE]23@@[STORY] msgid "By the will of the stone and metal, your dwarven child proved to be a talented warmaster." msgstr "" @@ -708,7 +726,7 @@ msgid "[Strength or chance]Your child is strong, they will follow the path of wa msgstr "" #. -- [EVENT] --Childgrowingup_(9)@@+[NODE]2@@[OUT]2 -msgid "[Perception or chance] Your child is perceptive, they can become a hunter." +msgid "[Perception] Your child is perceptive, they can become a hunter." msgstr "" #. -- [EVENT] --Childgrowingup_(9)@@+[NODE]2@@[OUT]3 @@ -739,13 +757,6 @@ msgstr "" msgid "[Wisdom] Your child is learned, perhaps they can become a healer." msgstr "" -#. #-#-#-#-# Generic.pot #-#-#-#-# -#. -- [EVENT] --Childgrowingup_(9)@@+[NODE]3@@[STORY] -#. #-#-#-#-# Generic.pot #-#-#-#-# -#. -- [EVENT] --OrcChildGrowingup(11)@@+[NODE]20@@[STORY] -msgid "The trials for a fighter are tough and dangerous. The child must prove their mantle in the wild and hold its own against stronger challengers." -msgstr "" - #. #-#-#-#-# Generic.pot #-#-#-#-# #. -- [EVENT] --Childgrowingup_(9)@@+[NODE]4@@[STORY] #. #-#-#-#-# Generic.pot #-#-#-#-# @@ -1130,6 +1141,8 @@ msgstr "" #. -- [EVENT] --OrcChildGrowingup(11)@@+[NODE]37@@[OUT]1 #. #-#-#-#-# Generic.pot #-#-#-#-# #. -- [EVENT] --GoblinChildGrowingup(16)@@+[NODE]37@@[OUT]1 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --GoblinChildGrowingup(16)@@+[NODE]54@@[OUT]1 msgid "Rejoice at their return." msgstr "" @@ -1141,6 +1154,10 @@ msgstr "" msgid "The orc child proves their worth as a bloodtracker." msgstr "" +#. -- [EVENT] --OrcChildGrowingup(11)@@+[NODE]40@@[STORY] +msgid "The child is ruthless and powerfull, it becomes a slugger." +msgstr "" + #. -- [EVENT] --Nest Generic All(12)@@+[NODE]2@@[STORY] msgid "You find the nesting ground of the creatures roaming this land." msgstr "" @@ -1303,7 +1320,10 @@ msgstr "" msgid "The child enters the greyworld, where the spirits reside and returns to you a shaman. The journey, however, was not without its perils and the youth's soul remains tainted." msgstr "" +#. #-#-#-#-# Generic.pot #-#-#-#-# #. -- [EVENT] --GoblinChildGrowingup(16)@@+[NODE]37@@[STORY] +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --GoblinChildGrowingup(16)@@+[NODE]54@@[STORY] msgid "The spirit world proved too tempting and they return to you as a phantom." msgstr "" @@ -1369,3 +1389,198 @@ msgstr "" #. -- [EVENT] --GoblinChildGrowingup(16)@@+[NODE]53@@[STORY] msgid "The child is trained as a fighter." msgstr "" + +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader(17)@@+[NODE]2@@[STORY] +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader1(23)@@+[NODE]2@@[STORY] +msgid "Wasza nowo wybudowana plac?wka handlowa zacze?a juz sci?gacc kupc?w z r?znych stron swiata by u was dokonac wymiany handlowej" +msgstr "" + +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader(17)@@+[NODE]2@@[OUT]1 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader1(23)@@+[NODE]2@@[OUT]1 +msgid "Wposcmy handlarzy i handlujmy" +msgstr "" + +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader(17)@@+[NODE]7@@[STORY] +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader1(23)@@+[NODE]7@@[STORY] +msgid "Grupa elfow rozbila u was kram" +msgstr "" + +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader(17)@@+[NODE]7@@[OUT]1 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader(17)@@+[NODE]8@@[OUT]1 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader(17)@@+[NODE]9@@[OUT]1 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader(17)@@+[NODE]10@@[OUT]1 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader(17)@@+[NODE]11@@[OUT]1 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader1(23)@@+[NODE]7@@[OUT]1 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader1(23)@@+[NODE]8@@[OUT]1 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader1(23)@@+[NODE]9@@[OUT]1 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader1(23)@@+[NODE]10@@[OUT]1 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader1(23)@@+[NODE]11@@[OUT]1 +msgid "idzmy do nich" +msgstr "" + +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader(17)@@+[NODE]7@@[OUT]2 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader(17)@@+[NODE]8@@[OUT]2 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader(17)@@+[NODE]9@@[OUT]2 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader1(23)@@+[NODE]7@@[OUT]2 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader1(23)@@+[NODE]8@@[OUT]2 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader1(23)@@+[NODE]9@@[OUT]2 +msgid "Po co placic jak mozna nie placic atakujmy" +msgstr "" + +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader(17)@@+[NODE]8@@[STORY] +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader1(23)@@+[NODE]8@@[STORY] +msgid "Grupa krasnolodow rozbila u was kram" +msgstr "" + +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader(17)@@+[NODE]9@@[STORY] +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader1(23)@@+[NODE]9@@[STORY] +msgid "Grupa orkow rozbila u was kram" +msgstr "" + +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader(17)@@+[NODE]10@@[STORY] +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader1(23)@@+[NODE]10@@[STORY] +msgid "Grupa goblinow rozbila u was kram" +msgstr "" + +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader(17)@@+[NODE]11@@[STORY] +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --TownTrader1(23)@@+[NODE]11@@[STORY] +msgid "Grupa slavian rozbila u was kram" +msgstr "" + +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --SlavyanTradeadv(18)@@+[NODE]2@@[STORY] +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --AlphaclansTradeadv(19)@@+[NODE]2@@[STORY] +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --EarthboundTradeadv(20)@@+[NODE]2@@[STORY] +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --SpirittalkersTradeadv(21)@@+[NODE]2@@[STORY] +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --WoodlandKinTradeadv(22)@@+[NODE]2@@[STORY] +msgid "The trader's stalls stand open for you." +msgstr "" + +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --SlavyanTradeadv(18)@@+[NODE]2@@[OUT]1 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --SlavyanTradeadv(18)@@+[NODE]2@@[OUT]2 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --SlavyanTradeadv(18)@@+[NODE]2@@[OUT]3 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --SlavyanTradeadv(18)@@+[NODE]7@@[OUT]1 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --AlphaclansTradeadv(19)@@+[NODE]2@@[OUT]1 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --AlphaclansTradeadv(19)@@+[NODE]2@@[OUT]2 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --AlphaclansTradeadv(19)@@+[NODE]2@@[OUT]3 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --AlphaclansTradeadv(19)@@+[NODE]7@@[OUT]1 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --EarthboundTradeadv(20)@@+[NODE]2@@[OUT]1 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --EarthboundTradeadv(20)@@+[NODE]2@@[OUT]2 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --EarthboundTradeadv(20)@@+[NODE]2@@[OUT]3 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --EarthboundTradeadv(20)@@+[NODE]7@@[OUT]1 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --SpirittalkersTradeadv(21)@@+[NODE]2@@[OUT]1 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --SpirittalkersTradeadv(21)@@+[NODE]2@@[OUT]2 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --SpirittalkersTradeadv(21)@@+[NODE]2@@[OUT]3 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --SpirittalkersTradeadv(21)@@+[NODE]7@@[OUT]1 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --WoodlandKinTradeadv(22)@@+[NODE]2@@[OUT]1 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --WoodlandKinTradeadv(22)@@+[NODE]2@@[OUT]2 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --WoodlandKinTradeadv(22)@@+[NODE]2@@[OUT]3 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --WoodlandKinTradeadv(22)@@+[NODE]7@@[OUT]1 +msgid "Trade." +msgstr "" + +#. -- [EVENT] --SlavyanTradeadv(18)@@+[NODE]7@@[STORY] +msgid "'You are no friends of ours, so we won't take food as payment, and you'll have to pay us extra first.'" +msgstr "" + +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --SlavyanTradeadv(18)@@+[NODE]7@@[OUT]2 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --AlphaclansTradeadv(19)@@+[NODE]7@@[OUT]2 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --EarthboundTradeadv(20)@@+[NODE]7@@[OUT]2 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --SpirittalkersTradeadv(21)@@+[NODE]7@@[OUT]2 +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --WoodlandKinTradeadv(22)@@+[NODE]7@@[OUT]2 +msgid "Come back another time." +msgstr "" + +#. -- [EVENT] --SlavyanTradeadv(18)@@+[NODE]11@@[STORY] +msgid "'Good trading with you. Gods be with you.'" +msgstr "" + +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --AlphaclansTradeadv(19)@@+[NODE]7@@[STORY] +#. #-#-#-#-# Generic.pot #-#-#-#-# +#. -- [EVENT] --EarthboundTradeadv(20)@@+[NODE]7@@[STORY] +msgid "'You are no friends of ours, so we won't take food as payment and you'll have to pay us extra first.'" +msgstr "" + +#. -- [EVENT] --AlphaclansTradeadv(19)@@+[NODE]11@@[STORY] +msgid "'Good trading. Now go, fight your enemies!'" +msgstr "" + +#. -- [EVENT] --EarthboundTradeadv(20)@@+[NODE]11@@[STORY] +msgid "'Good trading with ya. May your fires never die.'" +msgstr "" + +#. -- [EVENT] --SpirittalkersTradeadv(21)@@+[NODE]7@@[STORY] +msgid "'You are no friends of ours, so you'll have to pay us extra first.'" +msgstr "" + +#. -- [EVENT] --SpirittalkersTradeadv(21)@@+[NODE]11@@[STORY] +msgid "'Good trading with you. Spirits be with you.'" +msgstr "" + +#. -- [EVENT] --WoodlandKinTradeadv(22)@@+[NODE]7@@[STORY] +msgid "'We are not yet befriended; thus, we will not offer good terms, but you may trade.'" +msgstr "" + +#. -- [EVENT] --WoodlandKinTradeadv(22)@@+[NODE]11@@[STORY] +msgid "'Good trading with you. May nature bless you.'" +msgstr "" diff --git a/Modules/pot/Icedemons.pot b/Modules/pot/Icedemons.pot index 8849873..0800864 100644 --- a/Modules/pot/Icedemons.pot +++ b/Modules/pot/Icedemons.pot @@ -155,7 +155,7 @@ msgstr "" #. -- [EVENT] --IceVillage(3)@@+[NODE]16@@[STORY] msgid "" "You get no answer, only several icy looks.\n" -"When you become friends, you shall be able to recruit and cure all curses here." +"When you become friends, you shall be able to recruit, trade and cure all curses here." msgstr "" #. -- [EVENT] --IceVillage(3)@@+[NODE]16@@[OUT]1 @@ -212,11 +212,8 @@ msgstr "" msgid "Stay cautious, but speak to them." msgstr "" -#. #-#-#-#-# Icedemons.pot #-#-#-#-# #. -- [EVENT] --ArmyIceDemon_(4)@@+[NODE]2@@[OUT]3 -#. #-#-#-#-# Icedemons.pot #-#-#-#-# -#. -- [EVENT] --ArmyIceDemon_(4)@@+[NODE]11@@[OUT]2 -msgid "Fight with spirit." +msgid "Fight with spirit, they respect it most." msgstr "" #. #-#-#-#-# Icedemons.pot #-#-#-#-# @@ -242,6 +239,10 @@ msgstr "" msgid "They do not answer, they keep coming towards you." msgstr "" +#. -- [EVENT] --ArmyIceDemon_(4)@@+[NODE]11@@[OUT]2 +msgid "Fight with spirit." +msgstr "" + #. -- [EVENT] --ArmyIceDemon_(4)@@+[NODE]17@@[STORY] msgid "You defeat the ice demons." msgstr "" diff --git a/Modules/pot/MiscEncounters 3.pot b/Modules/pot/MiscEncounters 3.pot index 057ffce..fce7212 100644 --- a/Modules/pot/MiscEncounters 3.pot +++ b/Modules/pot/MiscEncounters 3.pot @@ -45,7 +45,7 @@ msgstr "" #. -- [EVENT] --Haunted wife(0)@@+[NODE]5@@[STORY] msgid "" -"'SO, you say I put on seven of my best frocks, then go to sleep as always?\n" +"'So, you say I put on seven of my best frocks, then go to sleep as always?\n" "Seems an odd thing, and I'll have to borrow frocks, you sure about this?'" msgstr "" @@ -69,8 +69,7 @@ msgstr "" #. -- [EVENT] --Haunted wife(0)@@+[NODE]7@@[STORY] msgid "" "'He frowns at me - why, I never saw no woman wearing seven frocks before?\n" -"Why, I never saw a dead husband come into the marital bed before! - say I.\n" -"And the wretched thing, stumped, goes and disappears!'\n" +"Why, I never saw a dead husband come into the marital bed before! - say I. And the wretched thing, stumped, goes and disappears!'\n" "She gives you her family heirloom as reward." msgstr "" @@ -103,7 +102,7 @@ msgstr "" #. -- [EVENT] --Haunted wife(0)@@+[NODE]9@@[STORY] msgid "" "'No need to get all bothered, sirs. I meant no offendin'. Kill fire with fire's what I say.\n" -"You go speak to that husband of mine. Night is comin, he will come too.'" +"You go speak to that husband of mine. Night is comin', he will come too.'" msgstr "" #. -- [EVENT] --Haunted wife(0)@@+[NODE]9@@[OUT]1 @@ -280,7 +279,7 @@ msgstr "" #. -- [EVENT] --Haunted wife(0)@@+[NODE]25@@[STORY] msgid "" -"'I was told by my missus to always come home to her bed else he'd hand my precious on the fence.\n" +"'I was told by my missus to always come home to her bed else she'd hang my precious on the fence.\n" "You seen her mean face? She do it, she do it even in my death. I ain't loosin' my preciousness!'" msgstr "" diff --git a/Modules/pot/MiscEncounters.pot b/Modules/pot/MiscEncounters.pot index ca85687..ae15752 100644 --- a/Modules/pot/MiscEncounters.pot +++ b/Modules/pot/MiscEncounters.pot @@ -1398,7 +1398,7 @@ msgid "" msgstr "" #. -- [EVENT] --BearSnakeCat2spwn(5)@@+[NODE]15@@[STORY] -msgid "You kill the guards, but the main body of the caravan gets away, along with the cowardly bastard you once helped. Still, they abandoned a lot of goods as they fled." +msgid "You kill the guards, but the main body of the caravan gets away, along with the cowardly bastard you once helped. Still, they abandoned some goods as they fled." msgstr "" #. -- [EVENT] --BearSnakeCat2spwn(5)@@+[NODE]15@@[OUT]1 diff --git a/Modules/pot/MiscEncounters2.pot b/Modules/pot/MiscEncounters2.pot index ca39d67..dd1febb 100644 --- a/Modules/pot/MiscEncounters2.pot +++ b/Modules/pot/MiscEncounters2.pot @@ -243,7 +243,7 @@ msgstr "" #. -- [EVENT] --TheodoreQuest(1)@@+[NODE]2@@[STORY] msgid "" -"'Now that you had a little time to get your bearings, how about doing me and your gods a bit of a favour, eh?\n" +"'Now that you had a little time to get your bearings, chosen, how about doing me and your gods a bit of a favour, eh?\n" "You'd have to go to a place and deal with some trouble.'" msgstr "" @@ -406,8 +406,6 @@ msgstr "" #. #-#-#-#-# MiscEncounters2.pot #-#-#-#-# #. -- [EVENT] --SlavyanVillageSmall(2)@@+[NODE]19@@[OUT]1 #. #-#-#-#-# MiscEncounters2.pot #-#-#-#-# -#. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]3@@[OUT]1 -#. #-#-#-#-# MiscEncounters2.pot #-#-#-#-# #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]18@@[OUT]1 #. #-#-#-#-# MiscEncounters2.pot #-#-#-#-# #. -- [EVENT] --SlavyanKillsmallBees(10)@@+[NODE]18@@[OUT]2 @@ -926,16 +924,56 @@ msgid "Tell him you get it now, cook or gather for him some food, right? Bye." msgstr "" #. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]3@@[STORY] -msgid "'If you have some food and wood, they are always good to stock up on. You need both to heal when camped and you need a variety of foods to better heal your mental wounds and keep morale high.'" +msgid "" +"'If you have some food and wood, they are always good to stock up on. You need both to heal when camped and you need a variety of foods to better heal your mental wounds and keep morale high.\n" +"Oh, and do you know what it means that you are chosen?''" +msgstr "" + +#. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]3@@[OUT]1 +msgid "Tell him that you do, so need to remind you." +msgstr "" + +#. #-#-#-#-# MiscEncounters2.pot #-#-#-#-# +#. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]3@@[OUT]2 +#. #-#-#-#-# MiscEncounters2.pot #-#-#-#-# +#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]6@@[OUT]2 +#. #-#-#-#-# MiscEncounters2.pot #-#-#-#-# +#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]29@@[OUT]2 +#. #-#-#-#-# MiscEncounters2.pot #-#-#-#-# +#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]31@@[OUT]2 +#. #-#-#-#-# MiscEncounters2.pot #-#-#-#-# +#. -- [EVENT] --hohlick_(18)@@+[NODE]2@@[OUT]2 +#. #-#-#-#-# MiscEncounters2.pot #-#-#-#-# +#. -- [EVENT] --hohlick_(18)@@+[NODE]3@@[OUT]4 +#. #-#-#-#-# MiscEncounters2.pot #-#-#-#-# +#. -- [EVENT] --hohlick_(18)@@+[NODE]4@@[OUT]4 +msgid "No." msgstr "" #. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]4@@[STORY] msgid "" -"'Finally, my first task for you, cook or find me some more food please. To do it, set up camp and choose that juicy chicken drumstick icon to Cook or the basket to Gather food from the land.\n" +"'Good. Finally, my first task for you, cook or find me some more food please. To do it, set up camp and choose nice stone oven icon to Cook (later you can also craft high trier, 4+, materials there), or the basket to Gather food from the land.\n" "This is making me hungry, so hurry up!'\n" "He disappears." msgstr "" +#. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]6@@[STORY] +msgid "" +"'You are all followers of your deity, but your gods speak and act through the Chosen.\n" +"They have a special bond, so if you die, that's it, your god loses power and game over. Now, ready for the task I have for you?'" +msgstr "" + +#. #-#-#-#-# MiscEncounters2.pot #-#-#-#-# +#. -- [EVENT] --TheodoreMIniQuest1(5)@@+[NODE]6@@[OUT]1 +#. #-#-#-#-# MiscEncounters2.pot #-#-#-#-# +#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]6@@[OUT]1 +#. #-#-#-#-# MiscEncounters2.pot #-#-#-#-# +#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]29@@[OUT]1 +#. #-#-#-#-# MiscEncounters2.pot #-#-#-#-# +#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]31@@[OUT]1 +msgid "Yes." +msgstr "" + #. -- [EVENT] --TheodoreMIniQuest2(6)@@+[NODE]2@@[STORY] msgid "'Yummy, well done! And here, one must have a good drink too. Now, the same way you cooked you can also Craft equipment and later buildings in your village. You can also Design recipes to see how they will turn out.'" msgstr "" @@ -2006,7 +2044,7 @@ msgstr "" #. -- [EVENT] --SAndHDolaSpwn_(14)@@+[NODE]18@@[STORY] msgid "" -"'You are a demon already, so all you need is this invitation.'\n" +"'All you need is a demon really, so for you, you will only need is this invitation.'\n" "She hands you a bloody human tooth.\n" "'It will show you an entrance when the time for another game comes.'" msgstr "" @@ -2098,30 +2136,6 @@ msgstr "" msgid "'Aw, ouch. I . . . well, I am sure you did your best. So, you will go see my cmuch friend instead?'" msgstr "" -#. #-#-#-#-# MiscEncounters2.pot #-#-#-#-# -#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]6@@[OUT]1 -#. #-#-#-#-# MiscEncounters2.pot #-#-#-#-# -#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]29@@[OUT]1 -#. #-#-#-#-# MiscEncounters2.pot #-#-#-#-# -#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]31@@[OUT]1 -msgid "Yes." -msgstr "" - -#. #-#-#-#-# MiscEncounters2.pot #-#-#-#-# -#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]6@@[OUT]2 -#. #-#-#-#-# MiscEncounters2.pot #-#-#-#-# -#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]29@@[OUT]2 -#. #-#-#-#-# MiscEncounters2.pot #-#-#-#-# -#. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]31@@[OUT]2 -#. #-#-#-#-# MiscEncounters2.pot #-#-#-#-# -#. -- [EVENT] --hohlick_(18)@@+[NODE]2@@[OUT]2 -#. #-#-#-#-# MiscEncounters2.pot #-#-#-#-# -#. -- [EVENT] --hohlick_(18)@@+[NODE]3@@[OUT]4 -#. #-#-#-#-# MiscEncounters2.pot #-#-#-#-# -#. -- [EVENT] --hohlick_(18)@@+[NODE]4@@[OUT]4 -msgid "No." -msgstr "" - #. -- [EVENT] --SkshackAndHohlick2_(15)@@+[NODE]6@@[OUT]4 msgid "Killed the cmuch too." msgstr "" @@ -2297,7 +2311,7 @@ msgstr "" #. -- [EVENT] --SAndHCmuchSpwn_(16)@@+[NODE]18@@[STORY] msgid "" -"'You are a demon already, so all you need is this invitation.'\n" +"'All you need is a demon really, so for you, you will only need is this invitation.'\n" "He hands you a bloody human tooth.\n" "'It will show you an entrance when the time for another game comes.'" msgstr "" @@ -2464,7 +2478,7 @@ msgid "Say that you are ready to begin the game." msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]10@@[OUT]3 -msgid "[Demon]Everyone is thinking you're just some noob. But you spot an opportunity to play your first dirty trick, so do it!" +msgid "[Demon]Everyone is thinking you're just some amateur. But you spot an opportunity to play your first dirty trick, so do it!" msgstr "" #. -- [EVENT] --TheGame_(17)@@+[NODE]11@@[STORY] @@ -3298,7 +3312,7 @@ msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]10@@[STORY] msgid "" "'No, we won't go!'\n" -"You are about to argue with them further when you hear a rhythmic thumping moving this way. You look at the little rocks again, and you now see that they are rockers -- baby trolls! The girls squeak in fear." +"You are about to argue with them further when you hear a rhythmic thumping moving this way. You look at the little rocks again, and you now see that they are rockers - baby trolls! The girls squeak in fear." msgstr "" #. #-#-#-#-# MiscEncounters2.pot #-#-#-#-# @@ -3320,7 +3334,7 @@ msgid "Stand firm and fight the trolls!" msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]12@@[STORY] -msgid "You leave the girls be and walk away, but then you hear a terrible roar and a thumping from the chamber. Those little rocks were likely rockers -- baby trolls -- and the parents will not be nice to those rusalkas." +msgid "You leave the girls be and walk away, but then you hear a terrible roar and a thumping from the chamber. Those little rocks were likely rockers - baby trolls - and the parents will not be nice to those rusalkas." msgstr "" #. -- [EVENT] --DwarfSmth3Spwn_(23)@@+[NODE]12@@[OUT]1 diff --git a/Modules/pot/Nightdemons.pot b/Modules/pot/Nightdemons.pot index 0fd22eb..18cc2fa 100644 --- a/Modules/pot/Nightdemons.pot +++ b/Modules/pot/Nightdemons.pot @@ -531,7 +531,7 @@ msgstr "" #. -- [EVENT] --ArmyNightDemon_(2)@@+[NODE]2@@[OUT]3 #. #-#-#-#-# Nightdemons.pot #-#-#-#-# #. -- [EVENT] --ArmyNightDemon_(2)@@+[NODE]11@@[OUT]2 -msgid "Use silver to intimidate them into backing down!" +msgid "Use silver, or better metal, to intimidate them into backing down!" msgstr "" #. #-#-#-#-# Nightdemons.pot #-#-#-#-# diff --git a/Modules/pot/Ruins Basic.pot b/Modules/pot/Ruins Basic.pot index 4785ade..d1b74fc 100644 --- a/Modules/pot/Ruins Basic.pot +++ b/Modules/pot/Ruins Basic.pot @@ -3759,7 +3759,7 @@ msgid "" msgstr "" #. -- [EVENT] --BeesAttack(25)@@+[NODE]3@@[OUT]1 -msgid "[Nature]Walk in calmly, with respect and kindness towards the law of nature." +msgid "[Wood folk or Nature] Walk in calmly, with respect and kindness towards the law of nature." msgstr "" #. -- [EVENT] --BeesAttack(25)@@+[NODE]3@@[OUT]2 @@ -4128,7 +4128,7 @@ msgid "Try to bribe them with tasty food." msgstr "" #. -- [EVENT] --Hohlick(27)@@+[NODE]11@@[OUT]3 -msgid "Offer them gold in exchange for a favour. This should bind them into a demon deal." +msgid "Offer them gold, or better, in exchange for a favour. This should bind them into a demon deal." msgstr "" #. #-#-#-#-# Ruins Basic.pot #-#-#-#-# diff --git a/Modules/pot/Scavengers.pot b/Modules/pot/Scavengers.pot index 98ecc9f..71a384e 100644 --- a/Modules/pot/Scavengers.pot +++ b/Modules/pot/Scavengers.pot @@ -1375,7 +1375,7 @@ msgstr "" #. -- [EVENT] --ScavKillsmallSlav(7)@@+[NODE]53@@[STORY] msgid "" "The scavengers are furious:\n" -"'What? Peace with them lot? Not likely and not what we asked for. You god folk, you all stick together -- begone!'" +"'What? Peace with them lot? Not likely and not what we asked for. You god folk, you all stick together - begone!'" msgstr "" #. -- [EVENT] --ScavKillsmallSnakes(8)@@+[NODE]2@@[STORY] diff --git a/Modules/pot/Slavyan.pot b/Modules/pot/Slavyan.pot index 8085b4b..c74a8ae 100644 --- a/Modules/pot/Slavyan.pot +++ b/Modules/pot/Slavyan.pot @@ -1661,13 +1661,11 @@ msgstr "" msgid "Your prayers work. One of the gravestones shatters into dust, and along with it, the unliving fall to the ground." msgstr "" -#. #-#-#-#-# Slavyan.pot #-#-#-#-# #. -- [EVENT] --SlavyanVillageSmall(8)@@+[NODE]2@@[STORY] -#. #-#-#-#-# Slavyan.pot #-#-#-#-# -#. -- [EVENT] --SlavyanVillageMed(10)@@+[NODE]2@@[STORY] msgid "" "'Welcome, what brings you to our humble abode?'\n" -"Some village activities will only be available when you are friends with its people and some are restricted to chance, so coming back from time to time may be worth it." +"Some village activities will only be available when you are friends with its people and some are restricted to chance, so coming back from time to time may be worth it.\n" +"This village is small, as such, it will not offer recruitment and may have other options limited." msgstr "" #. #-#-#-#-# Slavyan.pot #-#-#-#-# @@ -2044,8 +2042,15 @@ msgid "" "'I'll be damned. You chased them away. Wonderful! Here, have this as thanks.'" msgstr "" +#. -- [EVENT] --SlavyanVillageMed(10)@@+[NODE]2@@[STORY] +msgid "" +"'Welcome, what brings you to our humble abode?'\n" +"Some village activities will only be available when you are friends with its people and some are restricted to chance, so coming back from time to time may be worth it.\n" +"When you are friends, visit the tavern to recruit people." +msgstr "" + #. -- [EVENT] --SlavyanVillageMed(10)@@+[NODE]2@@[OUT]6 -msgid "Visit the tavern." +msgid "Visit the tavern to gamble, drink or recruit once you are friends." msgstr "" #. #-#-#-#-# Slavyan.pot #-#-#-#-# diff --git a/Modules/pot/SpiritTalkers.pot b/Modules/pot/SpiritTalkers.pot index 30752e7..45eb3cd 100644 --- a/Modules/pot/SpiritTalkers.pot +++ b/Modules/pot/SpiritTalkers.pot @@ -272,6 +272,8 @@ msgstr "" #. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# #. -- [EVENT] --ArmySpiritTalkers(7)@@+[NODE]29@@[OUT]1 #. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# +#. -- [EVENT] --ArmySpiritTalkers(7)@@+[NODE]31@@[OUT]1 +#. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# #. -- [EVENT] --SpirittalkersTradesmall(8)@@+[NODE]11@@[OUT]1 #. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# #. -- [EVENT] --SpirittalkersTrademedium(9)@@+[NODE]11@@[OUT]1 @@ -1036,7 +1038,7 @@ msgid "You find the small graveyard where the goblins warned of spirit trouble." msgstr "" #. -- [EVENT] --SpiritKilladvWraith(3)@@+[NODE]2@@[OUT]1 -msgid "[Magic user]Some dark magic may be at work here. Investigate." +msgid "[Magic user or Magic]Some dark magic may be at work here. Investigate." msgstr "" #. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# @@ -1181,13 +1183,11 @@ msgid "" "The goblins are impressed with your work and praise 'those hummie gods.'" msgstr "" -#. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# #. -- [EVENT] --SpiritTalkersVillSmall(4)@@+[NODE]2@@[STORY] -#. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# -#. -- [EVENT] --SpiritTalkersVillMed(12)@@+[NODE]2@@[STORY] msgid "" "'We welcome you, yes, but why do you come?'\n" -"Some village activities will only be available when you are friends with its people and some are restricted to chance, so coming back from time to time may be worth it." +"Some village activities will only be available when you are friends with its people and some are restricted to chance, so coming back from time to time may be worth it.\n" +"This village is small, as such, it will not offer recruitment and may have other options limited." msgstr "" #. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# @@ -1298,11 +1298,8 @@ msgstr "" msgid "Decline and leave." msgstr "" -#. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# #. -- [EVENT] --SpiritTalkersVillSmall(4)@@+[NODE]11@@[STORY] -#. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# -#. -- [EVENT] --SpiritTalkersVillMed(12)@@+[NODE]11@@[STORY] -msgid "'You come, you rest, you smoke with us. The shamans have good shrooms too, heal many things -- sometimes make you sick too, but mostly heal.'" +msgid "'You come, you rest, you smoke with us. The shamans have good shrooms too, heal many things - sometimes make you sick too, but mostly heal.'" msgstr "" #. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# @@ -1589,11 +1586,8 @@ msgid "" "You return changed, angry, and lost. Yet your bond with the divine allows you to persist on your path." msgstr "" -#. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# #. -- [EVENT] --SpiritTalkersVillSmall(4)@@+[NODE]92@@[STORY] -#. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# -#. -- [EVENT] --SpiritTalkersVillMed(12)@@+[NODE]94@@[STORY] -msgid "'Ah yes, the hurting of the heart, eh? Dark world make you cry. We goblin, we smoke this, it make us happy again -- sometimes too happy. You be no goblin, you may not like, but you pay and I let you try, yes?'" +msgid "'Ah yes, the hurting of the heart, eh? Dark world make you cry. We goblin, we smoke this, it make us happy again - sometimes too happy. You be no goblin, you may not like, but you pay and I let you try, yes?'" msgstr "" #. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# @@ -1982,7 +1976,11 @@ msgid "Inhale some shrooms together." msgstr "" #. -- [EVENT] --ArmySpiritTalkers(7)@@+[NODE]11@@[STORY] -msgid "'You no villain, but no friend of ours either. You go to our tribe, make friends. You leave us be now.'" +msgid "'You no villain, but no friend of ours either. You go to our tribe, make friends. Time to give us yyour goods or die!'" +msgstr "" + +#. -- [EVENT] --ArmySpiritTalkers(7)@@+[NODE]11@@[OUT]5 +msgid "Give them some of your things." msgstr "" #. -- [EVENT] --ArmySpiritTalkers(7)@@+[NODE]17@@[STORY] @@ -2009,6 +2007,10 @@ msgstr "" msgid "The spirits did not favour your attempts and the goblins frown at your lack of skill. But they do let you go." msgstr "" +#. -- [EVENT] --ArmySpiritTalkers(7)@@+[NODE]31@@[STORY] +msgid "You were badly beaten and forced to flee." +msgstr "" + #. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# #. -- [EVENT] --SpirittalkersTradesmall(8)@@+[NODE]2@@[STORY] #. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# @@ -2195,12 +2197,19 @@ msgstr "" msgid "Try to get out!" msgstr "" +#. -- [EVENT] --SpiritTalkersVillMed(12)@@+[NODE]2@@[STORY] +msgid "" +"'We welcome you, yes, but why do you come?'\n" +"Some village activities will only be available when you are friends with its people and some are restricted to chance, so coming back from time to time may be worth it.\n" +"Once you become friends, you will get the chance to recruit." +msgstr "" + #. -- [EVENT] --SpiritTalkersVillMed(12)@@+[NODE]2@@[OUT]6 msgid "Ask if they can show you the greyworld, lands of the spirits." msgstr "" #. -- [EVENT] --SpiritTalkersVillMed(12)@@+[NODE]2@@[OUT]7 -msgid "Visit the tavern" +msgid "Visit the tavern to gamble, drink or recruit once you are friends." msgstr "" #. -- [EVENT] --SpiritTalkersVillMed(12)@@+[NODE]2@@[OUT]8 @@ -2211,6 +2220,10 @@ msgstr "" msgid "'Help, eh? Sure, why not. Some vily demons gone mad on us, attacking our homes for no good reason. Go see what is up with them.'" msgstr "" +#. -- [EVENT] --SpiritTalkersVillMed(12)@@+[NODE]11@@[STORY] +msgid "'You come, you rest, you smoke with us. The shamans have good shrooms too, heal many things -- sometimes make you sick too, but mostly heal.'" +msgstr "" + #. -- [EVENT] --SpiritTalkersVillMed(12)@@+[NODE]19@@[STORY] msgid "'Help, eh? Sure, why not. We normally deal with spirit stuff our own way, but truth be told, we've had real trouble at a graveyard, and we don't have the shamans to send their way soon enough. You go, deal with it, we be friends for sure.'" msgstr "" @@ -2251,10 +2264,14 @@ msgstr "" msgid "'Guess so, yes. We busy with many spirit troubles, so we don't go everywhere. But I heard of some ruined dwellings not far, perhaps good stuff for you there? Who knows.'" msgstr "" +#. -- [EVENT] --SpiritTalkersVillMed(12)@@+[NODE]94@@[STORY] +msgid "'Ah yes, the hurting of the heart, eh? Dark world make you cry. We goblin, we smoke this, it make us happy again -- sometimes too happy. You be no goblin, you may not like, but you pay and I let you try, yes?'" +msgstr "" + #. -- [EVENT] --SpiritTalkersVillMed(12)@@+[NODE]104@@[STORY] msgid "" "You enter the tent, smoke a pipe, and drink goblin wine. The shamans chant and dance. Your mind drifts slowly into a state of bliss.\n" -"Through an odd trinket, a looking glass perched atop the dried hand of a hochlick, you get glimpses of another world -- distant, cold, strange." +"Through an odd trinket, a looking glass perched atop the dried hand of a hochlick, you get glimpses of another world - distant, cold, strange." msgstr "" #. -- [EVENT] --SpiritTalkersVillMed(12)@@+[NODE]104@@[OUT]1 @@ -3205,11 +3222,12 @@ msgstr "" msgid "[Goblin]Try to work out the right combination for this trinket." msgstr "" -#. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# #. -- [EVENT] --cem goblin trinket(21)@@+[NODE]2@@[OUT]2 -#. #-#-#-#-# SpiritTalkers.pot #-#-#-#-# +msgid "[Intellect and intelligence] The trinket seems to hold a puzzle. Take a closer look." +msgstr "" + #. -- [EVENT] --cem goblin trinket(21)@@+[NODE]2@@[OUT]3 -msgid "The trinket seems to hold a puzzle. Take a closer look." +msgid "[Intelligence] The trinket seems to hold a puzzle. Take a closer look." msgstr "" #. -- [EVENT] --cem goblin trinket(21)@@+[NODE]2@@[OUT]4 @@ -3680,7 +3698,7 @@ msgstr "" #. -- [EVENT] --Beastmaster(25)@@+[NODE]3@@[STORY] msgid "" "'Oi, you want your pet there trained, do ya? I'll do it, for a fee.'\n" -"[Training your pet will only raise it to third rank, no higher]" +"[Training your pet will only raise it to third rank, no higher and you can only train one pet at a time]" msgstr "" #. -- [EVENT] --Beastmaster(25)@@+[NODE]3@@[OUT]1 @@ -3789,7 +3807,7 @@ msgstr "" #. -- [EVENT] --Ghost training goblin(26)@@+[NODE]3@@[STORY] msgid "" "'Oi. You travel with spirit companions. For a fee, I go into greyworld and I give your spirits more mojo, eh?'\n" -"[Training your pet will only raise it to fourth rank, no higher]" +"[Training your pet will only raise it to fourth rank, no higher and you can only train one pet at a time]" msgstr "" #. -- [EVENT] --Ghost training goblin(26)@@+[NODE]3@@[OUT]1 diff --git a/Modules/pot/Woodlandkin.pot b/Modules/pot/Woodlandkin.pot index 6e1567f..0aee87b 100644 --- a/Modules/pot/Woodlandkin.pot +++ b/Modules/pot/Woodlandkin.pot @@ -638,7 +638,7 @@ msgid "[Forest folk]You know forest creatures well, so intimidate the pineconett msgstr "" #. -- [EVENT] --WoodKillsmallPines(1)@@+[NODE]2@@[OUT]4 -msgid "[Forest folk]The elves asked for the pineconettes to be brought back into the fold, so try doing that." +msgid "The elves asked for the pineconettes to be brought back into the fold, so try doing that." msgstr "" #. -- [EVENT] --WoodKillsmallPines(1)@@+[NODE]2@@[OUT]5 @@ -655,7 +655,7 @@ msgstr "" #. -- [EVENT] --WoodKillsmallPines(1)@@+[NODE]2@@[OUT]8 #. #-#-#-#-# Woodlandkin.pot #-#-#-#-# #. -- [EVENT] --WoodKillsmallPines(1)@@+[NODE]2@@[OUT]9 -msgid "[Pineconette]Go in alone and speak to your kin." +msgid "[Pineconette] Go in alone and speak to your kin." msgstr "" #. #-#-#-#-# Woodlandkin.pot #-#-#-#-# @@ -753,7 +753,7 @@ msgstr "" #. -- [EVENT] --WoodKillsmallPines(1)@@+[NODE]25@@[STORY] msgid "" "You search the debris and discover several pineconettes still alive. Most scatter into the woodland, but one seems to want to stay with you.\n" -"Its eyes seem partially afflicted with an odd light -- or is it just your mind playing tricks?" +"Its eyes seem partially afflicted with an odd light - or is it just your mind playing tricks?" msgstr "" #. -- [EVENT] --WoodKillsmallPines(1)@@+[NODE]25@@[OUT]1 @@ -3068,7 +3068,7 @@ msgid "[Light or harmony]Call upon your domain to protect you from this dark pow msgstr "" #. -- [EVENT] --Darkness(16)@@+[NODE]2@@[OUT]3 -msgid "[Turmoil or magic]Call upon your domain to shield you from the darkness." +msgid "[Turmoil or Magic]Call upon your domain to shield you from the darkness." msgstr "" #. #-#-#-#-# Woodlandkin.pot #-#-#-#-# @@ -4869,7 +4869,7 @@ msgstr "" #. -- [EVENT] --Pet Trainer Elf(32)@@+[NODE]3@@[STORY] msgid "" "'You are accompanied by beasts that serve you, and I sense they do so willingly, else i would liberate them. But their potential is not fully unlocked in your presence. For a fee, they will walk the druid path with us and thus become more.'\n" -"[Training your pet will raise to fourth rank]" +"[Training your pet will raise to fourth rank and you can only train one pet at a time]" msgstr "" #. -- [EVENT] --Pet Trainer Elf(32)@@+[NODE]3@@[OUT]1 diff --git a/Modules/pot/mChapter 1.pot b/Modules/pot/mChapter 1.pot index 3d2a708..379b5e2 100644 --- a/Modules/pot/mChapter 1.pot +++ b/Modules/pot/mChapter 1.pot @@ -832,11 +832,11 @@ msgid "'My family is growing weaker still. The Shattering took our homes again. msgstr "" #. -- [EVENT] --scavengers4(2)@@+[NODE]22@@[OUT]1 -msgid "And someone took them" +msgid "And someone took them?" msgstr "" #. -- [EVENT] --scavengers4(2)@@+[NODE]22@@[OUT]2 -msgid "Why ask you to do it?" +msgid "Why ask you to do it, why not do themselves?" msgstr "" #. -- [EVENT] --scavengers4(2)@@+[NODE]23@@[STORY] @@ -1730,7 +1730,7 @@ msgid "Is she asking you?" msgstr "" #. -- [EVENT] --CmuchPrincespwn1(5)@@+[NODE]11@@[STORY] -msgid "'Not really, no. But you must know, demons are made of magic. We are bound to it, bound to laws stronger than our own will. We cannot break those bonds, not without other bonds, prices, deals, tricks. Those who left, they just left -- how?'" +msgid "'Not really, no. But you must know, demons are made of magic. We are bound to it, bound to laws stronger than our own will. We cannot break those bonds, not without other bonds, prices, deals, tricks. Those who left, they just left - how?'" msgstr "" #. -- [EVENT] --CmuchPrincespwn1(5)@@+[NODE]11@@[OUT]1 @@ -1939,7 +1939,7 @@ msgid "Politely decline. But insist he pays his dues for the rescue." msgstr "" #. -- [EVENT] --CmuchPrincespwn1(5)@@+[NODE]29@@[STORY] -msgid "'Yes, yes. I am not going to marry one of your rugged lot -- you can forget that. But I can give you a few trinkets in thanks.'" +msgid "'Yes, yes. I am not going to marry one of your rugged lot - you can forget that. But I can give you a few trinkets in thanks.'" msgstr "" #. #-#-#-#-# mChapter 1.pot #-#-#-#-# @@ -2096,7 +2096,7 @@ msgstr "" #. -- [EVENT] --CmuchPrincespwn1(5)@@+[NODE]50@@[STORY] msgid "" "'I never could refuse a pretty face... that's what got me into this mess, I suppose. Still, one never learns, it seems.\n" -"Here's my reward, and fare thee well, me lovely friend. If ever you come by my pond, please visit. And do stay away from the wretched light!'" +"Here's my reward, and fare thee well, my lovely friend. If ever you come by my pond, please visit. And do stay away from the wretched light!'" msgstr "" #. #-#-#-#-# mChapter 1.pot #-#-#-#-# @@ -2129,7 +2129,7 @@ msgstr "" #. -- [EVENT] --CmuchPrincespwn1(5)@@+[NODE]59@@[STORY] msgid "" "'I never could refuse a pretty face... that's what got me into this mess, I suppose. Still, one never learns, it seems.\n" -"Here's my reward, and fare thee well, me lovely friend. If ever you come by my pond, please visit. And do stay away from the wretched light!'\n" +"Here's my reward, and fare thee well, my lovely friend. If ever you come by my pond, please visit. And do stay away from the wretched light!'\n" "Your time together was great, but later you find yourself feeling a bit fishy..." msgstr "" @@ -2140,7 +2140,7 @@ msgstr "" #. -- [EVENT] --CmuchPrincespwn1(5)@@+[NODE]60@@[STORY] msgid "" "'I never could refuse a pretty face... that's what got me into this mess, I suppose. Still, one never learns, it seems.\n" -"Here's my reward, and fare thee well, me lovely friend. If ever you come by my pond, please visit. And do stay away from the wretched light!'\n" +"Here's my reward, and fare thee well, my lovely friend. If ever you come by my pond, please visit. And do stay away from the wretched light!'\n" "Your time together proved magical, and you feel your destiny strengthened by it." msgstr "" @@ -2395,7 +2395,7 @@ msgstr "" #. -- [EVENT] --Dream0(6)@@+[NODE]11@@[STORY] msgid "" -"'Ha! I see an iron will and a defiant streak -- direct even in the face of your god. Good, the fates have chosen well.\n" +"'Ha! I see an iron will and a defiant streak - direct even in the face of your god. Good, the fates have chosen well.\n" "Now, your foolishness aside...'" msgstr "" @@ -2494,6 +2494,7 @@ msgstr "" #. -- [EVENT] --Dream0(6)@@+[NODE]18@@[STORY] msgid "" +"Svarog's voice rings with doubt as he speaks:\n" "'It is something old, something hidden, something that beckons me to its grasp. My fires burn ever brighter, the sun grows stronger, and yet even I fear it...\n" "Our time here grows short. I know not what path you need to take, but I will guide your steps as you will guide my sight. Go. Live. Grow. But do not forget your purpose!'" msgstr "" @@ -2550,10 +2551,7 @@ msgid "" "Marked by the pantheon, you and those who will join you will find the truth that is clouded from our divine sight.'" msgstr "" -#. #-#-#-#-# mChapter 1.pot #-#-#-#-# #. -- [EVENT] --Dream0(6)@@+[NODE]23@@[STORY] -#. #-#-#-#-# mChapter 1.pot #-#-#-#-# -#. -- [EVENT] --Dream0(6)@@+[NODE]49@@[STORY] msgid "" "'You will find signs, you will see the wrongs of this land. In time, your true purpose will become clear to you.\n" "Be well, my children!'" @@ -2593,7 +2591,7 @@ msgstr "" #. -- [EVENT] --Dream0(6)@@+[NODE]28@@[STORY] msgid "" -"'Oh my. I see. All this passion and a defiant streak -- direct even in the face of your god. Good, the fates have chosen well.\n" +"'Oh my. I see. All this passion and a defiant streak - direct even in the face of your god. Good, the fates have chosen well.\n" "Now, your foolishness aside...'" msgstr "" @@ -2632,6 +2630,7 @@ msgstr "" #. -- [EVENT] --Dream0(6)@@+[NODE]31@@[STORY] msgid "" +"The voice of all gods speaks to you with sadness:\n" "'It is something old, something hidden, something that beckons me to its grasp. Fires burn ever brighter, the sun grows stronger, and yet it feels wrong.\n" "Our time here grows short. I know not what path you need to take, but I will guide your steps as you will guide my sight. Go. Live. Grow. But do not forget your purpose!'" msgstr "" @@ -2642,10 +2641,7 @@ msgid "" "'SO YOU ARE MY CHOSEN?'" msgstr "" -#. #-#-#-#-# mChapter 1.pot #-#-#-#-# #. -- [EVENT] --Dream0(6)@@+[NODE]33@@[STORY] -#. #-#-#-#-# mChapter 1.pot #-#-#-#-# -#. -- [EVENT] --Dream0(6)@@+[NODE]42@@[STORY] msgid "" "'A reluctant hero, then. Very well. After all, so was our thundering father, once upon a time...\n" "Be it by design, choice, or pure fate, you are mine. Born of the wild, nature's child, destined to protect its laws.\n" @@ -2704,6 +2700,13 @@ msgid "" "Now you must be my catalyst amongst the lands of the living.'" msgstr "" +#. -- [EVENT] --Dream0(6)@@+[NODE]42@@[STORY] +msgid "" +"'A reluctant hero, then. Very well. After all, so was our thundering father, once upon a time...\n" +"Be it by design, choice, or pure fate, you are mine. Born of the chaos, driven by mystery.\n" +"And if you shall fall, another will take your place, until there are no faithful to call upon.'" +msgstr "" + #. -- [EVENT] --Dream0(6)@@+[NODE]43@@[STORY] msgid "" "'A reluctant hero, then. Very well. After all, so was our thundering father, once upon a time...\n" @@ -2721,7 +2724,7 @@ msgstr "" #. -- [EVENT] --Dream0(6)@@+[NODE]45@@[STORY] msgid "" -"'I speak to you because I can; my siblings are otherwise occupied. But fear not, all of you who listened today are marked and WATCHED by their divine guardians.\n" +"'One voice speaks to you today, but all divine eye are upon you, Chosen. All of you who listened today are marked and WATCHED by their divine guardians.\n" "The cosmic pantheon has many voices, but we are all one, lest we are all gone.'" msgstr "" @@ -2746,6 +2749,12 @@ msgid "" "'MY CHOSEN!'" msgstr "" +#. -- [EVENT] --Dream0(6)@@+[NODE]49@@[STORY] +msgid "" +"'You will find signs, you will see the wrongs of this land. In time, your true purpose will become clear to you.\n" +"Be well, our children!'" +msgstr "" + #. -- [EVENT] --Dream0(6)@@+[NODE]51@@[STORY] msgid "" "'Yes, good! You felt the call of the beast, felt your blood rushing into combat, even as you sleep. Yes!\n" @@ -3611,6 +3620,8 @@ msgstr "" #. -- [EVENT] --Bandits3(9)@@+[NODE]54@@[OUT]2 #. #-#-#-#-# mChapter 1.pot #-#-#-#-# #. -- [EVENT] --Bandits3(9)@@+[NODE]61@@[OUT]1 +#. #-#-#-#-# mChapter 1.pot #-#-#-#-# +#. -- [EVENT] --Bandits3(9)@@+[NODE]105@@[OUT]1 msgid "Thank him and go inform the Alchemist." msgstr "" @@ -3661,13 +3672,19 @@ msgstr "" msgid "'You lying scum, die!'" msgstr "" +#. #-#-#-#-# mChapter 1.pot #-#-#-#-# #. -- [EVENT] --Bandits3(9)@@+[NODE]61@@[STORY] +#. #-#-#-#-# mChapter 1.pot #-#-#-#-# +#. -- [EVENT] --Bandits3(9)@@+[NODE]105@@[STORY] msgid "" "'Ha! Ha, I say. You've gone and done what I've been trying for a long while. Gods be damned, you're good, you are!\n" "Go in, look around the cave to your heart's desire. We ain't gonna bother you or your odd friend. Who knows, you might have made us into honest folk yet. Now that we don't have so many scoundrels about, we may settle. Gods be good to you, friend.'" msgstr "" +#. #-#-#-#-# mChapter 1.pot #-#-#-#-# #. -- [EVENT] --Bandits3(9)@@+[NODE]61@@[OUT]2 +#. #-#-#-#-# mChapter 1.pot #-#-#-#-# +#. -- [EVENT] --Bandits3(9)@@+[NODE]105@@[OUT]2 msgid "Bear keeps eying you, looking very pleased. He seems to want to follow you. Ask him?" msgstr "" @@ -3681,7 +3698,10 @@ msgstr "" msgid "Agree. Thank him and go inform the Alchemist." msgstr "" +#. #-#-#-#-# mChapter 1.pot #-#-#-#-# #. -- [EVENT] --Bandits3(9)@@+[NODE]63@@[STORY] +#. #-#-#-#-# mChapter 1.pot #-#-#-#-# +#. -- [EVENT] --Bandits3(9)@@+[NODE]106@@[STORY] msgid "" "'The rod of the old mother, I see. Yes, so they're gone, finally.\n" "We will of course go and confirm. I am reluctant to trust strangers, but let us drink tonight!'" @@ -3699,7 +3719,10 @@ msgstr "" msgid "Use the element of surprise and attack!" msgstr "" +#. #-#-#-#-# mChapter 1.pot #-#-#-#-# #. -- [EVENT] --Bandits3(9)@@+[NODE]63@@[OUT]4 +#. #-#-#-#-# mChapter 1.pot #-#-#-#-# +#. -- [EVENT] --Bandits3(9)@@+[NODE]106@@[OUT]1 msgid "Try to play along with the lie. Perhaps they will not notice the scavengers aren't dead." msgstr "" @@ -3845,7 +3868,7 @@ msgstr "" #. -- [EVENT] --Bandits3(9)@@+[NODE]101@@[STORY] msgid "" "The bandits beat you badly and force you to flee, taking some of your belongings!\n" -"Your only option now is to find a way to come back and defeat them" +"Your only option now is to find a way to come back and defeat them." msgstr "" #. -- [EVENT] --Bandits3(9)@@+[NODE]103@@[STORY] @@ -5304,7 +5327,7 @@ msgstr "" #. -- [EVENT] --RedCave5(12)@@+[NODE]63@@[STORY] msgid "" -"'To forge the heart of earth anew, I need another stone heart -- in fact, many. This is what my kin were made for, sadly, and the time is now. We failed to keep the heart safe. Now our hearts will make a new one.\n" +"'To forge the heart of earth anew, I need another stone heart - in fact, many. This is what my kin were made for, sadly, and the time is now. We failed to keep the heart safe. Now our hearts will make a new one.\n" "If you agree to it, I will distribute a death-rune to my brethren. Once I craft another, the life-rune, it will connect with its dark twin and take power from it. This power will come at the expense of dwarven lives.'" msgstr "" @@ -5335,7 +5358,7 @@ msgid "Ask Ail'yleth if this is why she convinced you to come here and not the e msgstr "" #. -- [EVENT] --RedCave5(12)@@+[NODE]65@@[STORY] -msgid "'You are wise. Yes. This is why. But you do have more than one path here. Both are preferred to the sacrifice of my own kin. Let us not waste time -- make up your mind, champion.'" +msgid "'You are wise. Yes. This is why. But you do have more than one path here. Both are preferred to the sacrifice of my own kin. Let us not waste time - make up your mind, champion.'" msgstr "" #. -- [EVENT] --RedCave5(12)@@+[NODE]66@@[STORY] @@ -6025,11 +6048,8 @@ msgstr "" msgid "You are badly beaten and the Slavyans have to come to your rescue. They are unimpressed with your 'help.'" msgstr "" -#. #-#-#-#-# mChapter 1.pot #-#-#-#-# #. -- [EVENT] --SlavKillsmallGoblins(19)@@+[NODE]19@@[STORY] -#. #-#-#-#-# mChapter 1.pot #-#-#-#-# -#. -- [EVENT] --SlavKillsmallGoblins(19)@@+[NODE]47@@[STORY] -msgid "'Right, right, yes of course, we meant no harm, we're not even a large-enough group to truly set up permanent-like. We got robbed, you see. And we have young ones who need rest and healing. But we'll move along now.'" +msgid "'Right, right, yes of course, we meant no harm, we're not even a large-enough group to set up permanent-like. We got robbed, you see. And we have young ones who need rest and healing. But we move along now.'" msgstr "" #. #-#-#-#-# mChapter 1.pot #-#-#-#-# @@ -6056,7 +6076,7 @@ msgstr "" #. -- [EVENT] --SlavKillsmallGoblins(19)@@+[NODE]20@@[STORY] msgid "" "You stay for a while and help the goblins heal.\n" -"'Oh, thank you, thank you kindly. We will leave now as promised, but thanks to you we actually have a chance to live on. Here, have this, not much, but all we can give.'" +"'Oh, thank you, thank you kindly. We leave now as promised, but thanks to you we now have a chance to live on. Here, have this, not much, but all we can give.'" msgstr "" #. #-#-#-#-# mChapter 1.pot #-#-#-#-# @@ -6099,7 +6119,7 @@ msgstr "" #. -- [EVENT] --SlavKillsmallGoblins(19)@@+[NODE]37@@[STORY] msgid "" "The goblins are grateful for your mercy. They stay to heal their wounds, which may take some time.\n" -"'Oh, thank you, thank you kindly. Here, a small token of thanks.'" +"'Oh, we thank you, thank you kindly. Here, a small token of thanks.'" msgstr "" #. -- [EVENT] --SlavKillsmallGoblins(19)@@+[NODE]39@@[STORY] @@ -6122,6 +6142,10 @@ msgid "" "The Slavyans are pleased with your help and offer a small reward." msgstr "" +#. -- [EVENT] --SlavKillsmallGoblins(19)@@+[NODE]47@@[STORY] +msgid "'Right, right, yes of course, we meant no harm, we're not even a large-enough group to truly set up permanent-like. We got robbed, you see. And we have young ones who need rest and healing. But we'll move along now.'" +msgstr "" + #. -- [EVENT] --SlavKillsmallRats(20)@@+[NODE]2@@[STORY] msgid "You find the vermin nest you were sent to clear." msgstr "" @@ -7199,7 +7223,7 @@ msgid "Although it seemed like only a patch of forest from afar, the closer you msgstr "" #. -- [EVENT] --DruidTree(25)@@+[NODE]2@@[OUT]1 -msgid "[Forest folk or nature]Call out to the trees, as they are clearly aware of your presence here. Ask to be taken to the druid-tree." +msgid "[Forest folk or Nature]Call out to the trees, as they are clearly aware of your presence here. Ask to be taken to the druid-tree." msgstr "" #. -- [EVENT] --DruidTree(25)@@+[NODE]2@@[OUT]2 @@ -7240,7 +7264,7 @@ msgid "" msgstr "" #. -- [EVENT] --DruidTree(25)@@+[NODE]8@@[STORY] -msgid "You slay the druid-tree and its guardians. The body does not bleed at all -- it is only filled with tree sap and wood. But you find a flesh heart that is pumping with hot red blood." +msgid "You slay the druid-tree and its guardians. The body does not bleed at all - it is only filled with tree sap and wood. But you find a flesh heart that is pumping with hot red blood." msgstr "" #. -- [EVENT] --DruidTree(25)@@+[NODE]8@@[OUT]1 @@ -7270,7 +7294,7 @@ msgstr "" #. -- [EVENT] --DruidTree(25)@@+[NODE]13@@[STORY] msgid "" -"'I was willing to aid you, or to listen at least, but you are bathed in darkness and destruction! Were you wise enough to stop this bloodshed, or just scared of our might? It matters not. You are weak and pathetic -- begone!'\n" +"'I was willing to aid you, or to listen at least, but you are bathed in darkness and destruction! Were you wise enough to stop this bloodshed, or just scared of our might? It matters not. You are weak and pathetic - begone!'\n" "You feel your spirit drained and the guardians watching your every move." msgstr ""