# 
msgid ""
msgstr ""
"MIME-Version: 1.0\n"
"Content-Transfer-Encoding: 8bit\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Project-Id-Version: \n"
"POT-Creation-Date: \n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: French\n"
"Language: fr\n"
"X-Generator: Zanata 4.6.2\n"
"Plural-Forms: nplurals=2; plural=(n > 1)\n"

#. -- [EVENT] --Ruinshuman(0)@@+[NODE]3@@[STORY]
msgid ""
"Hidden amid the fog and shrubbery, you discover ancient ruins before you."
msgstr ""

#. -- [EVENT] --Ruinshuman(0)@@+[NODE]3@@[OUT]1
#. -- [EVENT] --Ruinshuman(0)@@+[NODE]3@@[OUT]2
#. -- [EVENT] --Ruinshuman(0)@@+[NODE]3@@[OUT]3
#. -- [EVENT] --Ruinshuman(0)@@+[NODE]3@@[OUT]4
#. -- [EVENT] --Ruinshuman(0)@@+[NODE]3@@[OUT]5
#. -- [EVENT] --Ruinshuman(0)@@+[NODE]3@@[OUT]6
#. -- [EVENT] --Ruinsdwarf(2)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Ruinsdwarf(2)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Ruinsdwarf(2)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Ruinsdwarf(2)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --Ruinsdwarf(2)@@+[NODE]2@@[OUT]5
#. -- [EVENT] --Ruinsdwarf(2)@@+[NODE]2@@[OUT]7
#. -- [EVENT] --Ruinsorcs(3)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Ruinsorcs(3)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Ruinsorcs(3)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Ruinsorcs(3)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --Ruinsorcs(3)@@+[NODE]2@@[OUT]5
#. -- [EVENT] --Ruinsorcs(3)@@+[NODE]2@@[OUT]6
#. -- [EVENT] --Ruinsgoblin3(4)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Ruinsgoblin3(4)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Ruinsgoblin3(4)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --Robbers(8)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Robbers(8)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --Robbers(8)@@+[NODE]2@@[OUT]5
#. -- [EVENT] --Random demon(9)@@+[NODE]3@@[OUT]1
#. -- [EVENT] --Random demon(9)@@+[NODE]3@@[OUT]2
#. -- [EVENT] --Crazy elf(11)@@+[NODE]14@@[OUT]1
#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Robbers_(37)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Robbers_(37)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --Robbers_(37)@@+[NODE]2@@[OUT]5
#. -- [EVENT] --Ruinsgoblin4(39)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Ruinsgoblin4(39)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Ruinsgoblin4(39)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --Ruinsgoblin4(39)@@+[NODE]2@@[OUT]5
#. -- [EVENT] --RuinsShadow8(41)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --RuinsShadow8(41)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --RuinsShadow8(41)@@+[NODE]2@@[OUT]4
msgid "Investigate."
msgstr ""

#. -- [EVENT] --Ruinself8(1)@@+[NODE]2@@[STORY]
#. -- [EVENT] --Ruinself5(46)@@+[NODE]2@@[STORY]
msgid ""
"Among the old trees, you discover the long-abandoned remnants of an elven "
"dwelling. "
msgstr ""

#. -- [EVENT] --Ruinself8(1)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Ruinself8(1)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Ruinself8(1)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Ruinself8(1)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --Unliving(6)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --Unliving(6)@@+[NODE]4@@[OUT]2
#. -- [EVENT] --Traps(18)@@+[NODE]9@@[OUT]1
#. -- [EVENT] --Hohlick(27)@@+[NODE]12@@[OUT]2
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]9@@[OUT]1
#. -- [EVENT] --LightAttack4(45)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Ruinself5(46)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Ruinself5(46)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Ruinself5(46)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Ruinself5(46)@@+[NODE]2@@[OUT]4
msgid "Search the ruins."
msgstr ""

#. -- [EVENT] --Ruinsdwarf(2)@@+[NODE]2@@[STORY]
msgid ""
"You come across the ruins of an ancient city. Most likely this was once a "
"dwarven settlement, spat onto the surface by the Shattering."
msgstr ""

#. -- [EVENT] --Ruinsdwarf(2)@@+[NODE]2@@[OUT]6
#. -- [EVENT] --Ruinsgoblin3(4)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Ruinsgoblin4(39)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --RuinsShadow8(41)@@+[NODE]2@@[OUT]1
msgid "Investigate. "
msgstr ""

#. -- [EVENT] --Ruinsorcs(3)@@+[NODE]2@@[STORY]
msgid "You discover the remains of an old settlement. "
msgstr ""

#. -- [EVENT] --Ruinsgoblin3(4)@@+[NODE]2@@[STORY]
#. -- [EVENT] --Ruinsgoblin4(39)@@+[NODE]2@@[STORY]
msgid "You find the remains of a nonhuman settlement deep in the forest."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]2@@[STORY]
msgid ""
"As you explore, you notice long-dead humanoid remains scattered all over the "
"place.They look larger than human, possibly orcish. "
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Unliving(6)@@+[NODE]2@@[OUT]8
msgid "Leave the bones be and continue searching for loot. "
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Unliving(6)@@+[NODE]2@@[OUT]3
msgid "[Orc]Prepare funeral pyres so the dead may be honoured."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --Unliving(6)@@+[NODE]2@@[OUT]5
#. -- [EVENT] --Unliving(6)@@+[NODE]2@@[OUT]6
msgid "Bury the bodies out of respect first. "
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]2@@[OUT]7
msgid ""
"The unnatural forces binding these unliving are still weak. Try to break "
"this bond and thus free their souls."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]2@@[OUT]9
msgid "Leave this place."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]4@@[STORY]
msgid "The ritual works, and you free the unliving souls. "
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]5@@[STORY]
#. -- [EVENT] --Unliving(6)@@+[NODE]55@@[STORY]
msgid ""
"The funeral pyres burn high and you utter the guttural charge command so the "
"souls of the fallen may rise in their final call to battle.Your spirits are "
"lifted as you feel the presence of the fallen now at peace. "
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]5@@[OUT]1
#. -- [EVENT] --Unliving(6)@@+[NODE]5@@[OUT]2
#. -- [EVENT] --Unliving(6)@@+[NODE]7@@[OUT]1
#. -- [EVENT] --Unliving(6)@@+[NODE]7@@[OUT]2
#. -- [EVENT] --Unliving(6)@@+[NODE]55@@[OUT]1
#. -- [EVENT] --Unliving(6)@@+[NODE]55@@[OUT]2
msgid "Good. Continue checking the ruins for any usable loot."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]7@@[STORY]
msgid ""
"The funeral pyres burn high and you utter the guttural charge command so the "
"souls of the fallen may rise in their final call to battle. "
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]8@@[STORY]
msgid ""
"You bury the bodies according to your custom. Alas, you feel the spirits' "
"heavy unrest in the air, and your own souls feel burdened by it."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]8@@[OUT]1
msgid "Continue searching the ruins. "
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]8@@[OUT]2
#. -- [EVENT] --Unliving(6)@@+[NODE]10@@[OUT]1
#. -- [EVENT] --Unliving(6)@@+[NODE]10@@[OUT]2
msgid "Continue to search for anything useful."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]9@@[STORY]
msgid ""
"You bury the bodies according to your custom, but perhaps the fallen orcs "
"did not like it, as they rise to attack you!"
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]9@@[OUT]1
#. -- [EVENT] --Unliving(6)@@+[NODE]15@@[OUT]1
#. -- [EVENT] --Unliving(6)@@+[NODE]42@@[OUT]1
#. -- [EVENT] --Underground(7)@@+[NODE]16@@[OUT]2
#. -- [EVENT] --Robbers(8)@@+[NODE]3@@[OUT]3
#. -- [EVENT] --Robbers(8)@@+[NODE]28@@[OUT]1
#. -- [EVENT] --Robbers(8)@@+[NODE]35@@[OUT]1
#. -- [EVENT] --Forest attacks(12)@@+[NODE]2@@[OUT]5
#. -- [EVENT] --Boars goblin(13)@@+[NODE]41@@[OUT]1
#. -- [EVENT] --BeesAttack(25)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]12@@[OUT]1
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]12@@[OUT]1
#. -- [EVENT] --Robbers_(37)@@+[NODE]3@@[OUT]3
#. -- [EVENT] --Robbers_(37)@@+[NODE]28@@[OUT]1
#. -- [EVENT] --Robbers_(37)@@+[NODE]35@@[OUT]1
#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]2@@[OUT]5
#. -- [EVENT] --LightAttack4(45)@@+[NODE]19@@[OUT]1
msgid "Fight!"
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]9@@[OUT]2
#. -- [EVENT] --Unliving(6)@@+[NODE]42@@[OUT]2
#. -- [EVENT] --Robbers(8)@@+[NODE]12@@[OUT]1
#. -- [EVENT] --BeesAttack(25)@@+[NODE]6@@[OUT]2
#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]12@@[OUT]2
#. -- [EVENT] --Hohlick(27)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --Hohlick(27)@@+[NODE]6@@[OUT]2
#. -- [EVENT] --Hohlick(27)@@+[NODE]18@@[OUT]1
#. -- [EVENT] --Troll dwarf(30)@@+[NODE]37@@[OUT]1
#. -- [EVENT] --Troll dwarf(30)@@+[NODE]37@@[OUT]2
#. -- [EVENT] --Troll dwarf(30)@@+[NODE]44@@[OUT]1
#. -- [EVENT] --Troll dwarf(30)@@+[NODE]44@@[OUT]2
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]12@@[OUT]2
#. -- [EVENT] --Robbers_(37)@@+[NODE]12@@[OUT]1
msgid "Run away!"
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]9@@[OUT]3
#. -- [EVENT] --Unliving(6)@@+[NODE]42@@[OUT]3
msgid "Speak to your unliving kin to calm their anger and offer aid."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]9@@[OUT]4
#. -- [EVENT] --Unliving(6)@@+[NODE]12@@[OUT]2
#. -- [EVENT] --Unliving(6)@@+[NODE]12@@[OUT]3
#. -- [EVENT] --Unliving(6)@@+[NODE]42@@[OUT]4
msgid ""
"As nature and harmony sway your soul, use your domain to weaken these "
"unliving before killing them for good!"
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]10@@[STORY]
msgid ""
"You bury the bodies according to your custom and no unliving rise to kill "
"you, so you likely did well."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]12@@[STORY]
msgid ""
"'We... we cannot rest. The dark pulls at us, keeps us here... fire, fire to "
"our bones!'One of the unliving connects with your mind, and suddenly you "
"know the proper orcish way to lay them to rest."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]12@@[OUT]1
msgid "Create a funeral pyre and lead the unliving to it, as is their wish."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]12@@[OUT]4
msgid "Just kill the unliving."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]14@@[STORY]
msgid ""
"You defeat the unliving after they were weakened by your domain's "
"intervention. However, it dawns on you that you had a peaceful way of "
"resolving this, so your spirits suffer for this act of violence. "
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]14@@[OUT]1
#. -- [EVENT] --Unliving(6)@@+[NODE]14@@[OUT]2
msgid "Damn. Keep searching the ruins for loot."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]15@@[STORY]
msgid "Your efforts are futile and the unliving attack!"
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]15@@[OUT]2
#. -- [EVENT] --Underground(7)@@+[NODE]15@@[OUT]5
#. -- [EVENT] --Underground(7)@@+[NODE]17@@[OUT]3
#. -- [EVENT] --Underground(7)@@+[NODE]18@@[OUT]2
#. -- [EVENT] --Underground(7)@@+[NODE]19@@[OUT]5
#. -- [EVENT] --Robbers(8)@@+[NODE]28@@[OUT]2
#. -- [EVENT] --Robbers(8)@@+[NODE]30@@[OUT]2
#. -- [EVENT] --Robbers(8)@@+[NODE]72@@[OUT]2
#. -- [EVENT] --Random demon(9)@@+[NODE]19@@[OUT]6
#. -- [EVENT] --Darkness(10)@@+[NODE]2@@[OUT]6
#. -- [EVENT] --Darkness(10)@@+[NODE]13@@[OUT]3
#. -- [EVENT] --Darkness(10)@@+[NODE]14@@[OUT]3
#. -- [EVENT] --Darkness(10)@@+[NODE]35@@[OUT]3
#. -- [EVENT] --Forest attacks(12)@@+[NODE]2@@[OUT]7
#. -- [EVENT] --Forest attacks(12)@@+[NODE]15@@[OUT]2
#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]14@@[OUT]1
#. -- [EVENT] --Elven guardians(31)@@+[NODE]22@@[OUT]1
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]2@@[OUT]6
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]13@@[OUT]3
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]14@@[OUT]3
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]35@@[OUT]3
#. -- [EVENT] --Robbers_(37)@@+[NODE]28@@[OUT]2
#. -- [EVENT] --Robbers_(37)@@+[NODE]30@@[OUT]2
#. -- [EVENT] --Robbers_(37)@@+[NODE]72@@[OUT]2
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]2@@[OUT]6
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]13@@[OUT]3
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]14@@[OUT]3
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]35@@[OUT]3
#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]2@@[OUT]7
#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]15@@[OUT]2
#. -- [EVENT] --MrokiLoot(43)@@+[NODE]14@@[OUT]4
msgid "Run away."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]18@@[STORY]
msgid ""
"With the dead, well, dead again, you can now search the ruins in peace."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]18@@[OUT]1
#. -- [EVENT] --Unliving(6)@@+[NODE]18@@[OUT]2
#. -- [EVENT] --Unliving(6)@@+[NODE]27@@[OUT]1
msgid "Gather up what you can and leave."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]19@@[STORY]
msgid "The unliving overwhelm you and force you to run for your lives."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]19@@[OUT]1
#. -- [EVENT] --Underground(7)@@+[NODE]42@@[OUT]1
#. -- [EVENT] --Robbers(8)@@+[NODE]62@@[OUT]1
#. -- [EVENT] --Robbers(8)@@+[NODE]69@@[OUT]1
#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]9@@[OUT]1
#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]27@@[OUT]1
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]44@@[OUT]1
#. -- [EVENT] --Troll dwarf(30)@@+[NODE]3@@[OUT]1
#. -- [EVENT] --Troll dwarf(30)@@+[NODE]27@@[OUT]1
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]9@@[OUT]1
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]27@@[OUT]1
#. -- [EVENT] --Robbers_(37)@@+[NODE]62@@[OUT]1
#. -- [EVENT] --Robbers_(37)@@+[NODE]69@@[OUT]1
msgid "Run."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]21@@[STORY]
msgid ""
"As you search the old rubble, you hear the voice of a female orc:'We "
"witnessed from afar your honourable deed, as expected from a sister, of "
"course. Here, we found some loot that we cannot carry on the long road ahead."
" Take it and serve the gods well!'"
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]21@@[OUT]1
msgid ""
"Pound your chest in thanks and bid them farewell. Finish checking the ruins "
"and leave."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]26@@[STORY]
#. -- [EVENT] --Unliving(6)@@+[NODE]27@@[STORY]
msgid ""
"As you are about to depart, you hear the roaring voice of an orc warrior "
"bellowing at you:'You showed our warriors respect and did not let their "
"defiled bodies walk as unliving scourges. Here, have this as our thanks.'"
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]26@@[OUT]1
msgid "Thank them and depart."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]33@@[STORY]
msgid ""
"Before you can take your treasure, you hear the roaring voice of an orc "
"warrior bellowing at you:'We claim this ruin as our turf, as marked by our "
"fallen kin!'"
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]33@@[OUT]1
msgid "Keep listening. Best not to further enrage an already angry orc."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]35@@[STORY]
msgid ""
"You help dig out the bodies and make proper funeral pyres in accordance with "
"orc customs."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]35@@[OUT]1
#. -- [EVENT] --Unliving(6)@@+[NODE]36@@[OUT]1
msgid "Good. Take your loot and leave."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]36@@[STORY]
msgid ""
"You help dig out the bodies and make proper funeral pyres in accordance with "
"orc customs.The orcs appreciate your aid, and add some metals as a reward "
"before they bid you farewell."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]39@@[STORY]
msgid ""
"The orc warrior growls, her sharp, exposed teeth glimmering at you, but then "
"she laughs:'Ha! You have a warrior heart and you respected our fallen. You "
"may leave, and may your path be filled with good enemies and strong friends."
"'"
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]39@@[OUT]1
msgid "Wish them well too and leave."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]40@@[STORY]
msgid ""
"'You fought well for weakling fleshies. You have tits! Good.All this "
"fighting got me hungry. Leave your food, leave the loot, and you're free to "
"go.'"
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]40@@[OUT]1
msgid "Praise their honour and leave."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]40@@[OUT]2
#. -- [EVENT] --Unliving(6)@@+[NODE]45@@[OUT]1
#. -- [EVENT] --Underground(7)@@+[NODE]2@@[OUT]6
#. -- [EVENT] --Underground(7)@@+[NODE]40@@[OUT]1
#. -- [EVENT] --Robbers(8)@@+[NODE]2@@[OUT]6
#. -- [EVENT] --Robbers(8)@@+[NODE]38@@[OUT]1
#. -- [EVENT] --Robbers(8)@@+[NODE]50@@[OUT]1
#. -- [EVENT] --Robbers(8)@@+[NODE]56@@[OUT]1
#. -- [EVENT] --Robbers(8)@@+[NODE]64@@[OUT]2
#. -- [EVENT] --Random demon(9)@@+[NODE]3@@[OUT]3
#. -- [EVENT] --Random demon(9)@@+[NODE]24@@[OUT]1
#. -- [EVENT] --Random demon(9)@@+[NODE]28@@[OUT]1
#. -- [EVENT] --Random demon(9)@@+[NODE]32@@[OUT]1
#. -- [EVENT] --Random demon(9)@@+[NODE]33@@[OUT]1
#. -- [EVENT] --Crazy elf(11)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Crazy elf(11)@@+[NODE]4@@[OUT]4
#. -- [EVENT] --Crazy elf(11)@@+[NODE]10@@[OUT]1
#. -- [EVENT] --Crazy elf(11)@@+[NODE]17@@[OUT]4
#. -- [EVENT] --Crazy elf(11)@@+[NODE]23@@[OUT]1
#. -- [EVENT] --Crazy elf(11)@@+[NODE]55@@[OUT]1
#. -- [EVENT] --Boars goblin(13)@@+[NODE]2@@[OUT]6
#. -- [EVENT] --Boars goblin(13)@@+[NODE]42@@[OUT]1
#. -- [EVENT] --Smithy Temple(14)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]3@@[OUT]5
#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]18@@[OUT]1
#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]25@@[OUT]2
#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]31@@[OUT]1
#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]32@@[OUT]1
#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]53@@[OUT]2
#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]9@@[OUT]2
#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]21@@[OUT]1
#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]44@@[OUT]1
#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]58@@[OUT]1
#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]61@@[OUT]2
#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]62@@[OUT]2
#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]63@@[OUT]2
#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]76@@[OUT]1
#. -- [EVENT] --Orc guardians(17)@@+[NODE]2@@[OUT]7
#. -- [EVENT] --Orc guardians(17)@@+[NODE]25@@[OUT]2
#. -- [EVENT] --Orc guardians(17)@@+[NODE]41@@[OUT]1
#. -- [EVENT] --Orc guardians(17)@@+[NODE]45@@[OUT]1
#. -- [EVENT] --Orc guardians(17)@@+[NODE]53@@[OUT]1
#. -- [EVENT] --Traps(18)@@+[NODE]2@@[OUT]7
#. -- [EVENT] --Traps(18)@@+[NODE]11@@[OUT]1
#. -- [EVENT] --Traps(18)@@+[NODE]32@@[OUT]1
#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]2@@[OUT]6
#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]16@@[OUT]4
#. -- [EVENT] --BeesAttack(25)@@+[NODE]3@@[OUT]6
#. -- [EVENT] --BeesAttack(25)@@+[NODE]4@@[OUT]4
#. -- [EVENT] --BeesAttack(25)@@+[NODE]5@@[OUT]3
#. -- [EVENT] --BeesAttack(25)@@+[NODE]41@@[OUT]3
#. -- [EVENT] --BeesAttack(25)@@+[NODE]49@@[OUT]1
#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]44@@[OUT]2
#. -- [EVENT] --Hohlick(27)@@+[NODE]2@@[OUT]7
#. -- [EVENT] --Hohlick(27)@@+[NODE]12@@[OUT]3
#. -- [EVENT] --Hohlick(27)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --Hohlick(27)@@+[NODE]19@@[OUT]1
#. -- [EVENT] --Hohlick(27)@@+[NODE]28@@[OUT]1
#. -- [EVENT] --Hohlick(27)@@+[NODE]29@@[OUT]1
#. -- [EVENT] --Hohlick(27)@@+[NODE]43@@[OUT]1
#. -- [EVENT] --Hohlick(27)@@+[NODE]48@@[OUT]1
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]2@@[OUT]5
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]8@@[OUT]6
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]10@@[OUT]2
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]11@@[OUT]1
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]13@@[OUT]1
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]14@@[OUT]1
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]28@@[OUT]1
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]30@@[OUT]1
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]2@@[OUT]5
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]56@@[OUT]1
#. -- [EVENT] --Troll dwarf(30)@@+[NODE]9@@[OUT]1
#. -- [EVENT] --Elven guardians(31)@@+[NODE]2@@[OUT]6
#. -- [EVENT] --Elven guardians(31)@@+[NODE]13@@[OUT]1
#. -- [EVENT] --Elven guardians(31)@@+[NODE]25@@[OUT]3
#. -- [EVENT] --Elven guardians(31)@@+[NODE]30@@[OUT]2
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]2@@[OUT]7
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]11@@[OUT]1
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]32@@[OUT]1
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]44@@[OUT]2
#. -- [EVENT] --Robbers_(37)@@+[NODE]2@@[OUT]6
#. -- [EVENT] --Robbers_(37)@@+[NODE]38@@[OUT]1
#. -- [EVENT] --Robbers_(37)@@+[NODE]50@@[OUT]1
#. -- [EVENT] --Robbers_(37)@@+[NODE]56@@[OUT]1
#. -- [EVENT] --MrokiLoot(43)@@+[NODE]19@@[OUT]1
#. -- [EVENT] --MrokiLoot(43)@@+[NODE]24@@[OUT]4
#. -- [EVENT] --MrokiLoot(43)@@+[NODE]28@@[OUT]3
#. -- [EVENT] --LightAttack1(44)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --LightAttack1(44)@@+[NODE]7@@[OUT]1
#. -- [EVENT] --LightAttack1(44)@@+[NODE]9@@[OUT]1
#. -- [EVENT] --LightAttack1(44)@@+[NODE]16@@[OUT]1
#. -- [EVENT] --LightAttack4(45)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --LightAttack4(45)@@+[NODE]7@@[OUT]1
#. -- [EVENT] --LightAttack4(45)@@+[NODE]9@@[OUT]1
#. -- [EVENT] --LightAttack4(45)@@+[NODE]16@@[OUT]1
#. -- [EVENT] --LightAttack4(45)@@+[NODE]22@@[OUT]1
#. -- [EVENT] --LightAttack4(45)@@+[NODE]26@@[OUT]1
msgid "Leave."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]41@@[STORY]
msgid ""
"Whoever these dead folks were, their killers took off with much of what was "
"usable here, but you still see some salvageable resources and a few "
"scattered weapons that may be good."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]41@@[OUT]1
#. -- [EVENT] --Darkness(10)@@+[NODE]32@@[OUT]1
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]32@@[OUT]1
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]32@@[OUT]1
msgid "Take the stuff and leave."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]42@@[STORY]
msgid ""
"You gather up what little is left in the ruins, but just as you lift a "
"skeleton to pick up its sword, you hear footsteps behind you and see some "
"unliving!"
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]43@@[STORY]
msgid ""
"'But I tell you what, you showed respect to the dead, even though you buried "
"them instead of burnin'... So help us dig them out and make funeral pyres "
"and you can keep half of the loot.'"
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]43@@[OUT]1
#. -- [EVENT] --Unliving(6)@@+[NODE]43@@[OUT]2
msgid "Agree to help with the bodies. "
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]43@@[OUT]3
#. -- [EVENT] --Unliving(6)@@+[NODE]43@@[OUT]4
msgid ""
"[Turmoil] As turmoil is your path, stand firm and say you will not yield to "
"their demands. The loot is yours, and if they think otherwise, they can "
"fight you for it."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]45@@[STORY]
msgid ""
"'So you surrender... weak, cowardly, and you claim to follow the path of "
"turmoil, do you? Pathetic.'The warrior spits in your face and her men kick "
"you out of the ruins, taking away your loot but, surprisingly, not your "
"equipment."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]46@@[STORY]
msgid ""
"'Ah, true warriors, good! Do with us as you will. We yield to your swords!'"
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]46@@[OUT]1
msgid "Kill them all and take their stuff."
msgstr ""

#. -- [EVENT] --Unliving(6)@@+[NODE]46@@[OUT]2
msgid "Take only the loot you found in the ruins, and leave the orcs be."
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]2@@[STORY]
msgid ""
"You find the ruins long abandoned and looted many times over. Just as you "
"are about to give up, you discover a hidden entrance to an underground "
"chamber, protected by a huge, heavy slab of stone that once may have been a "
"doorway. "
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]2@@[OUT]1
msgid "You have some craft tools. Use them to try to pry this entrance open."
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Underground(7)@@+[NODE]2@@[OUT]3
msgid ""
"As knowledge is your guide, think of a way to use levers and open this thing."
""
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --Underground(7)@@+[NODE]2@@[OUT]5
msgid "Use your muscle to break through."
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]3@@[STORY]
msgid ""
"With tools in hand, you manage to find the hinges and pry the old stone slab "
"open.You see a dark corridor leading deeper down. The air is stale, and the "
"darkness seems to stare back at you."
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]3@@[OUT]1
#. -- [EVENT] --Underground(7)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --Underground(7)@@+[NODE]10@@[OUT]1
#. -- [EVENT] --Underground(7)@@+[NODE]39@@[OUT]1
msgid "Go in."
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]3@@[OUT]2
#. -- [EVENT] --Underground(7)@@+[NODE]10@@[OUT]2
#. -- [EVENT] --Underground(7)@@+[NODE]12@@[OUT]3
msgid "Actually, it looks too scary. Just leave."
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]4@@[STORY]
#. -- [EVENT] --Underground(7)@@+[NODE]39@@[STORY]
msgid ""
"You find a way to open the slab using brains over brawn.You see a dark "
"corridor leading deeper down. The air is stale, and the darkness seems to "
"stare back at you."
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]7@@[STORY]
msgid ""
"The stone slab cracks under the pressure of your brawn, but it crumbles so "
"utterly that you fall into the corridor with the rubble.You see a dark "
"corridor leading deeper down. The air is stale, and the darkness seems to "
"stare back at you."
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]7@@[OUT]1
msgid "Go in deeper."
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]10@@[STORY]
msgid ""
"The stone breaks under your assault, and the way in is clear.You see a dark "
"corridor leading deeper down. The air is stale, and the darkness seems to "
"stare back at you."
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]12@@[STORY]
msgid ""
"You descend down the winding corridor until you reach a chamber with six "
"stone columns. Between them are alcoves with granite chests and vases."
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]12@@[OUT]1
#. -- [EVENT] --Underground(7)@@+[NODE]12@@[OUT]2
msgid "Search the chamber."
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]15@@[STORY]
msgid ""
"You spot the silhouettes of humanoid creatures hanging from the ceiling by "
"the columns.They have spotted you as well..."
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]15@@[OUT]1
msgid "Use your knowledge of demon lore to identify these creatures."
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]15@@[OUT]2
msgid "Focus on your divine domain to figure this out."
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]15@@[OUT]3
msgid ""
"These creatures are clearly some of your demon kin. Consider how to resolve "
"the situation."
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]15@@[OUT]4
#. -- [EVENT] --Underground(7)@@+[NODE]17@@[OUT]2
#. -- [EVENT] --Underground(7)@@+[NODE]19@@[OUT]4
#. -- [EVENT] --Robbers(8)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Robbers(8)@@+[NODE]2@@[OUT]7
#. -- [EVENT] --Robbers(8)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --Robbers(8)@@+[NODE]64@@[OUT]3
#. -- [EVENT] --Robbers(8)@@+[NODE]72@@[OUT]1
#. -- [EVENT] --Crazy elf(11)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --Forest attacks(12)@@+[NODE]15@@[OUT]1
#. -- [EVENT] --Boars goblin(13)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]3@@[OUT]1
#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]25@@[OUT]1
#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]53@@[OUT]1
#. -- [EVENT] --Orc guardians(17)@@+[NODE]2@@[OUT]6
#. -- [EVENT] --BeesAttack(25)@@+[NODE]3@@[OUT]5
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]6@@[OUT]4
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]8@@[OUT]5
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]10@@[OUT]1
#. -- [EVENT] --Troll dwarf(30)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Elven guardians(31)@@+[NODE]2@@[OUT]5
#. -- [EVENT] --Elven guardians(31)@@+[NODE]3@@[OUT]1
#. -- [EVENT] --Elven guardians(31)@@+[NODE]13@@[OUT]2
#. -- [EVENT] --Elven guardians(31)@@+[NODE]25@@[OUT]2
#. -- [EVENT] --Robbers_(37)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Robbers_(37)@@+[NODE]2@@[OUT]7
#. -- [EVENT] --Robbers_(37)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --Robbers_(37)@@+[NODE]72@@[OUT]1
#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]15@@[OUT]1
#. -- [EVENT] --MrokiLoot(43)@@+[NODE]14@@[OUT]1
#. -- [EVENT] --MrokiLoot(43)@@+[NODE]24@@[OUT]1
#. -- [EVENT] --MrokiLoot(43)@@+[NODE]28@@[OUT]1
msgid "Attack!"
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]16@@[STORY]
msgid ""
"As you walk into the chamber, you are ambushed by creatures that fall from "
"the ceiling upon you!"
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]16@@[OUT]1
#. -- [EVENT] --Underground(7)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --Underground(7)@@+[NODE]18@@[OUT]1
#. -- [EVENT] --Underground(7)@@+[NODE]19@@[OUT]3
msgid "Attack them with the aid of light or harmony!"
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]16@@[OUT]3
msgid "Run, even though you may take some damage."
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]17@@[STORY]
msgid ""
"Striga are unliving fiends known not only to drink the blood of the living "
"but also to devour their entrails!"
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]17@@[OUT]4
msgid ""
"[Bloodless creatures]Since the strigas are after blood, bloodless creatures "
"should be able to sneak in and out without trouble."
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]18@@[STORY]
msgid ""
"You sense that these creatures are of the night, tainted by darkness. As "
"such, you can call upon your domain to give you strength to fight them."
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]19@@[STORY]
msgid ""
"The striga are cursed souls who need to feed on the blood of the living to "
"survive. They were clearly locked in here for a long time and are now "
"starving.If you give them blood, they will let you loot in peace.  "
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]19@@[OUT]1
#. -- [EVENT] --Underground(7)@@+[NODE]19@@[OUT]2
msgid "Give them some of your blood. "
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]20@@[STORY]
msgid ""
"You speak to your kin and give them some of your blood.The strigas honour "
"the deal. You can loot in peace. "
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]20@@[OUT]1
#. -- [EVENT] --Underground(7)@@+[NODE]35@@[OUT]1
#. -- [EVENT] --Underground(7)@@+[NODE]41@@[OUT]1
msgid "Great. Gather the loot and leave."
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]21@@[STORY]
msgid ""
"You speak to your kin and give them some of your blood, but this act is "
"unnatural and conflicts with one of your divine domains.You feel weakened in "
"spirit, but the striga honour the deal. You can loot in peace."
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]21@@[OUT]1
#. -- [EVENT] --Crazy elf(11)@@+[NODE]22@@[OUT]1
#. -- [EVENT] --Crazy elf(11)@@+[NODE]62@@[OUT]1
#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]65@@[OUT]1
#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]69@@[OUT]1
#. -- [EVENT] --Orc guardians(17)@@+[NODE]48@@[OUT]1
#. -- [EVENT] --BeesAttack(25)@@+[NODE]26@@[OUT]1
#. -- [EVENT] --BeesAttack(25)@@+[NODE]27@@[OUT]1
msgid "Gather the loot and leave."
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]35@@[STORY]
msgid "The striga are dead and the chamber yours to pilfer. "
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]40@@[STORY]
msgid "No matter how much you try, the old stone slab will not move."
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]41@@[STORY]
msgid ""
"You carefully sneak in. The strigas stir, their red eyes following you, but "
"they do not attack. "
msgstr ""

#. -- [EVENT] --Underground(7)@@+[NODE]42@@[STORY]
msgid ""
"The strigas tear your flesh and feast on your blood even as you run for your "
"lives."
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]2@@[STORY]
#. -- [EVENT] --Robbers_(37)@@+[NODE]2@@[STORY]
msgid ""
"As you scour some old ruins for loot, you notice you're not the first to "
"arrive.The other group does not see you yet, but this may change at any "
"moment."
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]2@@[OUT]1
msgid "Call upon turmoil and attack whoever dares to stand in your path!"
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]3@@[STORY]
msgid ""
"As you approach the other group, you realise too late that they are not "
"scavengers, but bandits waiting to ambush you.'We're the genero... genral? "
"We're the kind types. We take some of your stuff, we let you leave alive.'"
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]3@@[OUT]1
msgid "Agree to give them some of your stuff (to the value of 100)."
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]3@@[OUT]2
#. -- [EVENT] --Robbers(8)@@+[NODE]30@@[OUT]4
#. -- [EVENT] --Robbers_(37)@@+[NODE]30@@[OUT]3
msgid "Try to intimidate them."
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]3@@[OUT]4
#. -- [EVENT] --Robbers(8)@@+[NODE]30@@[OUT]3
msgid "Bargain with them, bandit to bandit."
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]4@@[STORY]
#. -- [EVENT] --Robbers_(37)@@+[NODE]4@@[STORY]
msgid ""
"It looks like these are scavengers -- a rugged, scruffy lot, pillaging what "
"they can from the ruins.You took the time to scout, so now you're in a "
"better position for a tactical attack."
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]4@@[OUT]2
msgid ""
"[Harmony or Intellect] As your domain dictates, there must be a peaceful way "
"out. These folks look hungry. Offer them food in exchange for letting you "
"search the ruins as well. [Lose 20 food]"
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]4@@[OUT]3
#. -- [EVENT] --Robbers_(37)@@+[NODE]4@@[OUT]3
msgid "Approach the scavengers and offer a deal to search the ruins together."
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]4@@[OUT]4
#. -- [EVENT] --Robbers(8)@@+[NODE]4@@[OUT]5
#. -- [EVENT] --Robbers_(37)@@+[NODE]4@@[OUT]5
msgid "Intimidate them."
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]4@@[OUT]6
#. -- [EVENT] --Robbers_(37)@@+[NODE]4@@[OUT]6
msgid "Just leave them be."
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]10@@[STORY]
#. -- [EVENT] --Robbers(8)@@+[NODE]55@@[STORY]
#. -- [EVENT] --Robbers_(37)@@+[NODE]10@@[STORY]
#. -- [EVENT] --Robbers_(37)@@+[NODE]55@@[STORY]
msgid ""
"'You seem like honest types, and we are hungry. Deal.And since we ain't "
"stupid enough to mess with your gods, you can search to the south and west "
"of here. Be careful of the east, though -- the air seems foul there, and two "
"of ours never came back to say what's hiding there.'"
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]10@@[OUT]1
#. -- [EVENT] --Robbers(8)@@+[NODE]55@@[OUT]1
#. -- [EVENT] --Robbers(8)@@+[NODE]59@@[OUT]1
#. -- [EVENT] --Robbers(8)@@+[NODE]60@@[OUT]1
#. -- [EVENT] --Robbers_(37)@@+[NODE]10@@[OUT]1
#. -- [EVENT] --Robbers_(37)@@+[NODE]55@@[OUT]1
#. -- [EVENT] --Robbers_(37)@@+[NODE]59@@[OUT]1
#. -- [EVENT] --Robbers_(37)@@+[NODE]60@@[OUT]1
msgid "Check the west side."
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]10@@[OUT]2
#. -- [EVENT] --Robbers(8)@@+[NODE]55@@[OUT]2
#. -- [EVENT] --Robbers(8)@@+[NODE]59@@[OUT]2
#. -- [EVENT] --Robbers(8)@@+[NODE]60@@[OUT]2
#. -- [EVENT] --Robbers_(37)@@+[NODE]10@@[OUT]2
#. -- [EVENT] --Robbers_(37)@@+[NODE]55@@[OUT]2
#. -- [EVENT] --Robbers_(37)@@+[NODE]59@@[OUT]2
#. -- [EVENT] --Robbers_(37)@@+[NODE]60@@[OUT]2
msgid "Check the south side."
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]10@@[OUT]3
#. -- [EVENT] --Robbers(8)@@+[NODE]55@@[OUT]3
#. -- [EVENT] --Robbers_(37)@@+[NODE]10@@[OUT]3
#. -- [EVENT] --Robbers_(37)@@+[NODE]55@@[OUT]3
msgid "Ignore the warning and explore the east side."
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]12@@[STORY]
#. -- [EVENT] --Robbers_(37)@@+[NODE]12@@[STORY]
msgid ""
"You enter the eastern part of the ruins and find that a deep, nasty gash has "
"been torn in the ground beneath you.From within, you sense a presence, "
"watching, waiting...You feel a warm glow that seems pleasant at first, then "
"becomes stifling, hot, and burning!"
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]12@@[OUT]2
#. -- [EVENT] --Robbers_(37)@@+[NODE]12@@[OUT]2
msgid "Stay and fight this thing!"
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]17@@[STORY]
#. -- [EVENT] --Robbers(8)@@+[NODE]71@@[STORY]
#. -- [EVENT] --Robbers_(37)@@+[NODE]17@@[STORY]
#. -- [EVENT] --Robbers_(37)@@+[NODE]71@@[STORY]
msgid ""
"'I suppose if you give us some food, we can let you search this place.Or we "
"could trade with what we found so far.' "
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --Robbers(8)@@+[NODE]71@@[OUT]1
#. -- [EVENT] --Robbers_(37)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --Robbers_(37)@@+[NODE]71@@[OUT]1
msgid "Give them some food so you can search. [Lose 20 food]"
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]17@@[OUT]2
#. -- [EVENT] --Robbers_(37)@@+[NODE]17@@[OUT]2
msgid "Trade with them and leave."
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]17@@[OUT]3
#. -- [EVENT] --Robbers(8)@@+[NODE]56@@[OUT]2
#. -- [EVENT] --Robbers(8)@@+[NODE]71@@[OUT]2
#. -- [EVENT] --Robbers_(37)@@+[NODE]17@@[OUT]3
#. -- [EVENT] --Robbers_(37)@@+[NODE]56@@[OUT]2
#. -- [EVENT] --Robbers_(37)@@+[NODE]71@@[OUT]2
msgid "Attack them instead."
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]17@@[OUT]4
#. -- [EVENT] --Robbers(8)@@+[NODE]71@@[OUT]3
#. -- [EVENT] --Robbers_(37)@@+[NODE]17@@[OUT]4
#. -- [EVENT] --Robbers_(37)@@+[NODE]71@@[OUT]3
msgid "Actually, just leave."
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]23@@[STORY]
#. -- [EVENT] --Robbers(8)@@+[NODE]29@@[STORY]
#. -- [EVENT] --Robbers_(37)@@+[NODE]23@@[STORY]
#. -- [EVENT] --Robbers_(37)@@+[NODE]29@@[STORY]
msgid ""
"'We go now. You don't kill us!'The scavengers look at you and decide the "
"loot is not worth their lives. They run away."
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]23@@[OUT]1
#. -- [EVENT] --Robbers(8)@@+[NODE]29@@[OUT]1
#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]11@@[OUT]1
#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]12@@[OUT]1
#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]24@@[OUT]1
#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]25@@[OUT]1
#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]29@@[OUT]1
#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]30@@[OUT]1
#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]31@@[OUT]1
#. -- [EVENT] --Robbers_(37)@@+[NODE]23@@[OUT]1
#. -- [EVENT] --Robbers_(37)@@+[NODE]29@@[OUT]1
msgid "Good. Gather the loot and leave."
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]28@@[STORY]
#. -- [EVENT] --Robbers_(37)@@+[NODE]28@@[STORY]
msgid "'You scary, but you not many. We take you!'"
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]30@@[STORY]
msgid ""
"You scout ahead and discover that it is a group of bandits pretending to "
"scavenge the ruins, but in fact waiting to ambush you!"
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]30@@[OUT]1
#. -- [EVENT] --Robbers_(37)@@+[NODE]30@@[OUT]1
msgid "Attack them with a preemptive strike!"
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]35@@[STORY]
msgid ""
"'You think you scary, eh? Think again, scum!'While you were talking, they "
"were getting ready to fight, and they launch at you."
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]35@@[OUT]2
#. -- [EVENT] --Robbers_(37)@@+[NODE]35@@[OUT]2
msgid "Throw them some of your stuff and run away!"
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]38@@[STORY]
msgid ""
"You kill the bandits and take their spoils!But the ruins were clearly looted "
"many times over already."
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]50@@[STORY]
msgid ""
"The burning light is overwhelming. It burns your very soul, threatening to "
"dissolve it entirely and bind it to the ever-glowing presence.Just as you "
"think you?ll succumb, the light retreats, perhaps still too weak to fully "
"take you."
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]52@@[STORY]
#. -- [EVENT] --Robbers_(37)@@+[NODE]52@@[STORY]
msgid ""
"Your spirit is strong and pushes away the burning light that threatened to "
"devour your very soul.At least now you can loot the ruins in peace, although "
"you remain shaken by the experience. "
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]52@@[OUT]1
#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]21@@[OUT]1
#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]29@@[OUT]1
#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]47@@[OUT]1
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]21@@[OUT]1
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]29@@[OUT]1
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]47@@[OUT]1
#. -- [EVENT] --Robbers_(37)@@+[NODE]52@@[OUT]1
msgid "Search the ruins and leave."
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]56@@[STORY]
#. -- [EVENT] --Robbers_(37)@@+[NODE]56@@[STORY]
msgid "'Nah, we don't wanna deal with your sort. Beat it!'"
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]59@@[STORY]
#. -- [EVENT] --Robbers_(37)@@+[NODE]59@@[STORY]
msgid ""
"Your decisive attack destroys the enemy, but you did not notice a small "
"group taking off with what they looted here.Still, you are now free to "
"continue searching the ruins."
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]59@@[OUT]3
#. -- [EVENT] --Robbers(8)@@+[NODE]60@@[OUT]3
#. -- [EVENT] --Robbers_(37)@@+[NODE]59@@[OUT]3
#. -- [EVENT] --Robbers_(37)@@+[NODE]60@@[OUT]3
msgid "Check the east side. "
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]60@@[STORY]
#. -- [EVENT] --Robbers_(37)@@+[NODE]60@@[STORY]
msgid ""
"You skilfully dispatch the enemy.You are now free to continue searching the "
"ruins."
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]62@@[STORY]
#. -- [EVENT] --Robbers_(37)@@+[NODE]62@@[STORY]
msgid ""
"Defeated, you run for your lives, having to leave behind some of your "
"supplies. "
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]64@@[STORY]
msgid ""
"'I guess dealin's more profitable-like, sure. We can trade, or you can "
"bugger off. Call it professional cort... curtsy?'"
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]64@@[OUT]1
msgid "Agree to trade."
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]66@@[STORY]
msgid ""
"'Eh, you look burly enough, and we're gettin' tired. Perhaps it's best we "
"give you some of our stuff and you leave us be, eh?'"
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]66@@[OUT]1
msgid "Agree to take their stuff and let them be."
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]66@@[OUT]2
msgid ""
"Attack them instead. The fight should be easier now that they're scared!"
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]69@@[STORY]
msgid ""
"You are sorely beaten and perhaps drop some of your stuff so they won't "
"chase you.'Lucky we ain't evil, else we'd take all your things!'"
msgstr ""

#. -- [EVENT] --Robbers(8)@@+[NODE]72@@[STORY]
#. -- [EVENT] --Robbers_(37)@@+[NODE]72@@[STORY]
msgid "You feel strengthened by your god."
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]2@@[STORY]
msgid ""
"Within what seems like the remnants of a kitchen, with an old stone stove at "
"its centre, you see broken pots and pans, a long-rotten pantry, and the "
"skeletal remains of several humanoids that clearly died trapped here."
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Random demon(9)@@+[NODE]18@@[OUT]1
msgid "Scout the room to make sure it is safe."
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Random demon(9)@@+[NODE]2@@[OUT]3
msgid "Go in closer to see if the remains hold anything valuable. "
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]3@@[STORY]
msgid ""
"Among the mostly looted ruins, you discover an untouched chamber hidden "
"beneath a load of rubble that must have shifted recently."
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]4@@[STORY]
msgid ""
"In the darkest corner of the chamber lurks a creature, its big, round eyes "
"glimmering in the dark. You spot one of its legs with shaggy hair and long "
"crooked claws. You also hear a quiet purr.It is clearly watching you. "
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]4@@[OUT]1
msgid ""
"As a wise one, you know many creatures. Try to figure out what this is."
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]4@@[OUT]2
#. -- [EVENT] --Random demon(9)@@+[NODE]4@@[OUT]3
#. -- [EVENT] --Random demon(9)@@+[NODE]5@@[OUT]3
#. -- [EVENT] --Random demon(9)@@+[NODE]5@@[OUT]4
msgid ""
"Try to keep out of its way as you loot. You don't want to have to kill it, "
"but you also need resources."
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]4@@[OUT]4
#. -- [EVENT] --Random demon(9)@@+[NODE]5@@[OUT]5
msgid "Just leave. "
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]5@@[STORY]
msgid ""
"The more you look at the creature, the more you think it is a simple mrucek -"
"- a harmless house demon, gone feral after being trapped here with its dead "
"masters."
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]5@@[OUT]1
msgid ""
"[Common demon]Try talking to it to show that you mean it no harm and it is "
"now safe to leave."
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]5@@[OUT]2
msgid "Perform a ritual to ease this demon's disturbed soul. "
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]7@@[STORY]
msgid ""
"You calm the mrucek so well that its body visibly changes, and it now "
"resembles a common cat that will follow you faithfully."
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]7@@[OUT]1
#. -- [EVENT] --Random demon(9)@@+[NODE]9@@[OUT]1
msgid "Great. Gather anything useful and leave."
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]9@@[STORY]
msgid ""
"You calm the mrucek so well that its body visibly changes, and it now "
"resembles a common cat, only fluffier and fat.It purrs and disappears "
"through the entrance you made.You feel a blessing upon you."
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]10@@[STORY]
#. -- [EVENT] --Random demon(9)@@+[NODE]15@@[STORY]
msgid ""
"The mrucek purrs even louder and then pounces on you, claws and teeth first."
"You shake it off and it scampers away, leaving you with a few deep cuts and "
"a curse."
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]10@@[OUT]1
#. -- [EVENT] --Random demon(9)@@+[NODE]15@@[OUT]1
#. -- [EVENT] --Random demon(9)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --Random demon(9)@@+[NODE]29@@[OUT]1
msgid "Gather anything useful and leave."
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]17@@[STORY]
#. -- [EVENT] --Random demon(9)@@+[NODE]29@@[STORY]
msgid ""
"There is a loud purr and a rugged catlike creature pounces on you, claws and "
"teeth first.You shake it off and it scampers away, leaving you with a few "
"deep cuts and a curse."
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]18@@[STORY]
msgid ""
"This room looks like it could have been an old armoury, and although it was "
"clearly evacuated, there may be some usable leftovers to find. "
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]18@@[OUT]2
#. -- [EVENT] --Random demon(9)@@+[NODE]18@@[OUT]3
msgid "Search the room and gather anything still useful."
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]19@@[STORY]
msgid ""
"In the darkest corner of the chamber lurks a creature, its beady eyes "
"flickering in darkness.It is clearly watching you. "
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]19@@[OUT]1
msgid ""
"[Strigas] You sense a striga presence. Try to dominate whatever lurks in the "
"shadows."
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]19@@[OUT]2
msgid ""
"You sense a creature of the night. In the name of Horz, lord of the moon, "
"call the creature to heel."
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]19@@[OUT]3
msgid "Attack with a preemptive strike. "
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]19@@[OUT]4
#. -- [EVENT] --Random demon(9)@@+[NODE]19@@[OUT]5
msgid ""
"Keep watching the creature and loot the place, hoping it will not attack."
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]20@@[STORY]
msgid ""
"A starved striga bows before your dominance, then offers up the last of its "
"life force for you to devour. "
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]20@@[OUT]1
msgid "Devour the striga. Then gather up whatever loot you can find here. "
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]20@@[OUT]2
msgid "Leave the creature be. Gather up whatever loot is left and go."
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]21@@[STORY]
msgid ""
"A starved striga bows before your dominance, then scampers off through the "
"opening you made. "
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]21@@[OUT]1
msgid "Gather up whatever loot is left and go."
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]24@@[STORY]
#. -- [EVENT] --Random demon(9)@@+[NODE]28@@[STORY]
#. -- [EVENT] --Random demon(9)@@+[NODE]32@@[STORY]
msgid ""
"A starved striga lashes out at you, forcing you to abandon the room and run."
"The wounds it left turn out to be infected."
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]31@@[STORY]
msgid "You kill the striga and are free to loot the place."
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]31@@[OUT]1
#. -- [EVENT] --Traps(18)@@+[NODE]19@@[OUT]1
#. -- [EVENT] --Traps(18)@@+[NODE]20@@[OUT]1
#. -- [EVENT] --Hohlick(27)@@+[NODE]31@@[OUT]1
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]19@@[OUT]1
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]20@@[OUT]1
msgid "Gather what you found and leave."
msgstr ""

#. -- [EVENT] --Random demon(9)@@+[NODE]33@@[STORY]
msgid ""
"The starved striga lashes out at you, forcing you to abandon the room and "
"run.The wounds it left turn out to be infected."
msgstr ""

#. -- [EVENT] --Darkness(10)@@+[NODE]2@@[STORY]
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]2@@[STORY]
msgid ""
"You search the old ruins until you realise that a dark, foreboding mist is "
"descending upon this place.The black mist is a dreaded remnant of the days "
"of darkness."
msgstr ""

#. -- [EVENT] --Darkness(10)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Darkness(10)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]2@@[OUT]2
msgid "Call upon light or harmony to protect you from this dark power. "
msgstr ""

#. -- [EVENT] --Darkness(10)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]2@@[OUT]3
msgid "Call upon turmoil or magic to shield you from the darkness."
msgstr ""

#. -- [EVENT] --Darkness(10)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --Darkness(10)@@+[NODE]2@@[OUT]5
#. -- [EVENT] --Darkness(10)@@+[NODE]13@@[OUT]2
#. -- [EVENT] --Darkness(10)@@+[NODE]14@@[OUT]2
#. -- [EVENT] --Darkness(10)@@+[NODE]14@@[OUT]4
#. -- [EVENT] --Darkness(10)@@+[NODE]35@@[OUT]2
#. -- [EVENT] --Darkness(10)@@+[NODE]35@@[OUT]4
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]2@@[OUT]5
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]13@@[OUT]2
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]14@@[OUT]2
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]14@@[OUT]4
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]35@@[OUT]2
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]35@@[OUT]4
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]2@@[OUT]5
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]13@@[OUT]2
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]14@@[OUT]2
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]35@@[OUT]2
msgid ""
"You have skilled wise ones with you. Battle this force of the dark with your "
"spirit!"
msgstr ""

#. -- [EVENT] --Darkness(10)@@+[NODE]2@@[OUT]7
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]2@@[OUT]7
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]2@@[OUT]7
msgid ""
"Try to sneak quickly past the mist to get to the possible loot in these "
"ruins."
msgstr ""

#. -- [EVENT] --Darkness(10)@@+[NODE]2@@[OUT]8
#. -- [EVENT] --Darkness(10)@@+[NODE]2@@[OUT]9
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]2@@[OUT]8
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]2@@[OUT]9
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]2@@[OUT]8
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]2@@[OUT]9
msgid ""
"[Shadow elf]The black mist is no danger to you. Walk through it and finish "
"searching the ruins."
msgstr ""

#. -- [EVENT] --Darkness(10)@@+[NODE]13@@[STORY]
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]13@@[STORY]
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]13@@[STORY]
msgid ""
"Alas, your divine domain serves only as a beacon for the black mist to "
"strike.You are engulfed by its dark clutches, which tear deep into your soul "
"with dread and madness!"
msgstr ""

#. -- [EVENT] --Darkness(10)@@+[NODE]13@@[OUT]1
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]13@@[OUT]1
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]13@@[OUT]1
msgid "Do not let this darkness win. Gather your spirit and fight it!"
msgstr ""

#. -- [EVENT] --Darkness(10)@@+[NODE]14@@[STORY]
#. -- [EVENT] --Darkness(10)@@+[NODE]35@@[STORY]
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]14@@[STORY]
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]35@@[STORY]
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]14@@[STORY]
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]35@@[STORY]
msgid ""
"Your domain shields you as the dreaded mist tries to claw its way into your "
"very souls.Still uneasy from the experience, you can try to search this "
"place for loot and hope the mist won't come after you again."
msgstr ""

#. -- [EVENT] --Darkness(10)@@+[NODE]14@@[OUT]1
#. -- [EVENT] --Darkness(10)@@+[NODE]35@@[OUT]1
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]14@@[OUT]1
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]35@@[OUT]1
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]14@@[OUT]1
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]35@@[OUT]1
msgid "Take what you find and leave. "
msgstr ""

#. -- [EVENT] --Darkness(10)@@+[NODE]23@@[STORY]
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]23@@[STORY]
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]23@@[STORY]
msgid ""
"The black mist cannot be beaten easily. Before you know it, deep, "
"penetrating darkness engulfs you in its cold clutches and tears at your mind "
"and soul."
msgstr ""

#. -- [EVENT] --Darkness(10)@@+[NODE]23@@[OUT]1
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]23@@[OUT]1
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]23@@[OUT]1
msgid "Run!"
msgstr ""

#. -- [EVENT] --Darkness(10)@@+[NODE]26@@[STORY]
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]26@@[STORY]
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]26@@[STORY]
msgid "You defeat the darkness and can now attempt to siphon its power."
msgstr ""

#. -- [EVENT] --Darkness(10)@@+[NODE]26@@[OUT]1
#. -- [EVENT] --Darkness(10)@@+[NODE]26@@[OUT]2
#. -- [EVENT] --Darkness(10)@@+[NODE]26@@[OUT]3
#. -- [EVENT] --Darkness(10)@@+[NODE]26@@[OUT]4
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]26@@[OUT]1
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]26@@[OUT]2
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]26@@[OUT]3
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]26@@[OUT]4
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]26@@[OUT]1
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]26@@[OUT]2
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]26@@[OUT]3
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]26@@[OUT]4
msgid "Siphon the energy."
msgstr ""

#. -- [EVENT] --Darkness(10)@@+[NODE]26@@[OUT]5
#. -- [EVENT] --Darkness(10)@@+[NODE]26@@[OUT]6
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]26@@[OUT]5
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]26@@[OUT]6
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]26@@[OUT]5
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]26@@[OUT]6
msgid "Do not risk meddling with the mist. Search the ruins for loot."
msgstr ""

#. -- [EVENT] --Darkness(10)@@+[NODE]27@@[STORY]
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]27@@[STORY]
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]27@@[STORY]
msgid ""
"By the skin of your teeth you manage to avoid the mist, although you still "
"feel some dread lingering, and you find a decent stash of goods for looting."
msgstr ""

#. -- [EVENT] --Darkness(10)@@+[NODE]27@@[OUT]1
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]27@@[OUT]1
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]27@@[OUT]1
msgid "Gather any loot you find and leave."
msgstr ""

#. -- [EVENT] --Darkness(10)@@+[NODE]29@@[STORY]
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]29@@[STORY]
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]29@@[STORY]
msgid ""
"You siphon some of the dark energy safely, protected by the divine domain of "
"magic."
msgstr ""

#. -- [EVENT] --Darkness(10)@@+[NODE]29@@[OUT]1
#. -- [EVENT] --Darkness(10)@@+[NODE]29@@[OUT]2
#. -- [EVENT] --Darkness(10)@@+[NODE]30@@[OUT]1
#. -- [EVENT] --Darkness(10)@@+[NODE]30@@[OUT]2
#. -- [EVENT] --Darkness(10)@@+[NODE]31@@[OUT]1
#. -- [EVENT] --Darkness(10)@@+[NODE]31@@[OUT]2
#. -- [EVENT] --Darkness(10)@@+[NODE]39@@[OUT]1
#. -- [EVENT] --Darkness(10)@@+[NODE]39@@[OUT]2
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]29@@[OUT]1
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]29@@[OUT]2
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]30@@[OUT]1
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]30@@[OUT]2
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]31@@[OUT]1
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]31@@[OUT]2
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]39@@[OUT]1
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]39@@[OUT]2
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]29@@[OUT]1
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]29@@[OUT]2
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]30@@[OUT]1
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]30@@[OUT]2
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]31@@[OUT]1
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]31@@[OUT]2
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]39@@[OUT]1
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]39@@[OUT]2
msgid "Check the ruins for any loot and leave."
msgstr ""

#. -- [EVENT] --Darkness(10)@@+[NODE]30@@[STORY]
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]30@@[STORY]
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]30@@[STORY]
msgid ""
"You try to siphon the dark energy, but it does not sit well with your divine "
"domain.A spirit sickness befalls you."
msgstr ""

#. -- [EVENT] --Darkness(10)@@+[NODE]31@@[STORY]
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]31@@[STORY]
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]31@@[STORY]
msgid "You siphon some of the dark energy safely."
msgstr ""

#. -- [EVENT] --Darkness(10)@@+[NODE]32@@[STORY]
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]32@@[STORY]
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]32@@[STORY]
msgid ""
"The dark mist destroys most of what once stood here, but you find a fairly "
"fresh corpse to loot. "
msgstr ""

#. -- [EVENT] --Darkness(10)@@+[NODE]37@@[STORY]
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]37@@[STORY]
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]37@@[STORY]
msgid ""
"The power of darkness seeps into your spirit, strengthening it from within."
msgstr ""

#. -- [EVENT] --Darkness(10)@@+[NODE]37@@[OUT]1
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]37@@[OUT]1
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]37@@[OUT]1
msgid "Good. Gather any loot you find and leave."
msgstr ""

#. -- [EVENT] --Darkness(10)@@+[NODE]39@@[STORY]
#. -- [EVENT] --Darknessdiff5(32)@@+[NODE]39@@[STORY]
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]39@@[STORY]
msgid ""
"You try to siphon the dark energy, but darkness is a fickle friend.A spirit "
"sickness befalls you."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]2@@[STORY]
msgid ""
"As you look up at the trees, you see the remains of an old elven dwelling "
"with fallen rope bridges and abandoned structures that have almost entirely "
"become part of the trees again.Who knows what secrets it may hold? "
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]2@@[OUT]1
msgid "Go up to explore the ruins."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]4@@[STORY]
msgid ""
"You find many abandoned structures, but they are either empty or impossible "
"to reach. You see one that seems more intact, but the winding stairway is "
"almost entirely collapsed and the tree bark sharp as nails, so it will be a "
"difficult climb."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]4@@[OUT]1
msgid ""
"[Wood folk]This is not an obstacle for you. Whisper to the trees so that you "
"may climb up unharmed. "
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]4@@[OUT]2
msgid ""
"[Nature] Call upon your domain,  to ask the forest for help in this climb."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]4@@[OUT]3
msgid "Climb up carefully."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]6@@[STORY]
msgid "The forest listens and allows you to climb without issue."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --Crazy elf(11)@@+[NODE]6@@[OUT]2
#. -- [EVENT] --Crazy elf(11)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --Crazy elf(11)@@+[NODE]8@@[OUT]2
msgid "Search the place with care. "
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]8@@[STORY]
msgid ""
"The forest proves merciful, and you climb without a hitch.You stand in a "
"deceptively large, open chamber, its walls made of strange crystal now "
"overgrown with vines and flowers, with remnants of old furniture and art-- "
"fragile and forgotten, yet still beautiful."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]10@@[STORY]
msgid ""
"The climb proves too difficult. The remains of the staircase fall apart, and "
"you see no other way to climb here. "
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]14@@[STORY]
msgid ""
"You climb up and find a series of abandoned tree houses, most now "
"inaccessible and overgrown.You find some scattered herbs and pieces of "
"usable wood, but little more.But you do hear a strange, disturbing, mumbling "
"sound nearby."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]14@@[OUT]2
msgid "Gather what you already have and leave."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]16@@[STORY]
msgid ""
"After searching awhile, you discover a hidden trap door that leads inside a "
"tree trunk.Within, you see what once could have been a workshop but is now a "
"hollow, dark room, overgrown with greenery and cobwebs.Among it all, you see "
"a lone elf, rocking and mumbling to themselves."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]16@@[OUT]1
msgid "[Elf]Speak to them softly in your tongue. Try to calm them."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]16@@[OUT]2
msgid "Try talking to them."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]16@@[OUT]3
#. -- [EVENT] --Crazy elf(11)@@+[NODE]16@@[OUT]4
#. -- [EVENT] --Crazy elf(11)@@+[NODE]31@@[OUT]4
#. -- [EVENT] --Crazy elf(11)@@+[NODE]31@@[OUT]5
#. -- [EVENT] --Crazy elf(11)@@+[NODE]44@@[OUT]1
#. -- [EVENT] --Crazy elf(11)@@+[NODE]44@@[OUT]3
#. -- [EVENT] --Crazy elf(11)@@+[NODE]58@@[OUT]4
#. -- [EVENT] --Crazy elf(11)@@+[NODE]58@@[OUT]5
msgid "Put them out of their misery."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]16@@[OUT]5
msgid ""
"[Forest demon]Use the tongue of the forest to soothe this creature's "
"troubled soul."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]16@@[OUT]6
msgid "[Orc]Kill it."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]17@@[STORY]
msgid ""
"You walk through the chamber and discover many hidden alcoves, corridors "
"leading to long-destroyed paths, and a small back room.Within, you see the "
"remains of tools, vials, herbs, and perhaps even books.There's also a nest "
"of crows eagerly watching your every move."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]17@@[OUT]2
#. -- [EVENT] --Crazy elf(11)@@+[NODE]17@@[OUT]3
msgid "Intimidate the crows."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]22@@[STORY]
#. -- [EVENT] --Crazy elf(11)@@+[NODE]62@@[STORY]
msgid "With the crows gone, you can search the room in peace."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]23@@[STORY]
msgid "You are badly beaten and forced to flee."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]26@@[STORY]
#. -- [EVENT] --Crazy elf(11)@@+[NODE]70@@[STORY]
msgid ""
"The elf stops for a second, turns his head towards you, listens, and then "
"recoils again, mumbling:'Light, too much, too much, failed again, failed... "
"burning...'The elf is clearly ancient, perhaps from the days of the "
"darkness, judging by the faded scars of the dark curse, but his mind is so "
"very lost. "
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]26@@[OUT]1
#. -- [EVENT] --Crazy elf(11)@@+[NODE]70@@[OUT]1
msgid ""
"Offer some of your spirit health to ease his mind and perhaps get him to "
"talk to you."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]26@@[OUT]2
#. -- [EVENT] --Crazy elf(11)@@+[NODE]26@@[OUT]3
#. -- [EVENT] --Crazy elf(11)@@+[NODE]27@@[OUT]1
#. -- [EVENT] --Crazy elf(11)@@+[NODE]27@@[OUT]5
#. -- [EVENT] --Crazy elf(11)@@+[NODE]70@@[OUT]2
#. -- [EVENT] --Crazy elf(11)@@+[NODE]70@@[OUT]3
msgid "Slap him in the face. It sometimes helps with crazy."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]27@@[STORY]
msgid ""
"'Light, too much, too much, failed again, failed... burning...'The elf does "
"not seem to acknowledge your presence."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]27@@[OUT]2
#. -- [EVENT] --Crazy elf(11)@@+[NODE]27@@[OUT]3
#. -- [EVENT] --Crazy elf(11)@@+[NODE]50@@[OUT]1
#. -- [EVENT] --Crazy elf(11)@@+[NODE]50@@[OUT]2
msgid "Kill the elf. "
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]27@@[OUT]4
msgid "Just loot the room and leave this strange elf be."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]27@@[OUT]6
#. -- [EVENT] --Crazy elf(11)@@+[NODE]31@@[OUT]8
#. -- [EVENT] --Crazy elf(11)@@+[NODE]44@@[OUT]4
#. -- [EVENT] --Crazy elf(11)@@+[NODE]58@@[OUT]8
msgid "[Orc]Kill it quickly before the crazy rubs off on you."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]28@@[STORY]
#. -- [EVENT] --Crazy elf(11)@@+[NODE]55@@[STORY]
msgid ""
"You kill the elf with one precise blow, his weakened body offering no "
"resistance.But as the flesh dissolves into dust, it does so with a violent "
"burst of blinding light that scorches both your body and soul!"
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]28@@[OUT]1
#. -- [EVENT] --Crazy elf(11)@@+[NODE]30@@[OUT]1
msgid "Gather up any loot you find and leave."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]30@@[STORY]
msgid ""
"You kill the elf with one precise blow, his weakened body offering no "
"resistance.The body turns to silver dust and you feel your soul strengthened "
"by this act of mercy, whether intended or accidental. "
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]31@@[STORY]
msgid ""
"'I... thank thee, kindred spirits, for even this fleeting moment of clarity "
"sings to my soul in the most sublime fancy...'He hums a sad, striking melody."
"Then suddenly he twists in pain, eyes glowing with a faint light, rocking "
"again as he screams at you:'End this, end this sorrow now, I beg of thee!'"
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]31@@[OUT]1
#. -- [EVENT] --Crazy elf(11)@@+[NODE]31@@[OUT]6
#. -- [EVENT] --Crazy elf(11)@@+[NODE]58@@[OUT]1
#. -- [EVENT] --Crazy elf(11)@@+[NODE]58@@[OUT]6
msgid ""
"Call upon nature and ask this forest to allow their child the ever-sleep, "
"for in time it may cure his sickened mind."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]31@@[OUT]2
#. -- [EVENT] --Crazy elf(11)@@+[NODE]58@@[OUT]2
msgid ""
"His mind is clearly assaulted by some mystical force. It is too strong to "
"destroy, but you can connect with the elf spiritually and try to shield him."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]31@@[OUT]3
#. -- [EVENT] --Crazy elf(11)@@+[NODE]58@@[OUT]3
msgid ""
"It is not the way of harmony to destroy life, even life that is tormented "
"like this. Call upon your domain to try to shield the poor creature from "
"whatever ails it. "
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]31@@[OUT]7
#. -- [EVENT] --Crazy elf(11)@@+[NODE]44@@[OUT]2
#. -- [EVENT] --Crazy elf(11)@@+[NODE]58@@[OUT]7
msgid ""
"The elf may yet recover. It is not your business, so leave him be. Gather up "
"whatever you found so far and depart."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]37@@[STORY]
msgid ""
"The forest listens. Vines and roots from the tree engulf the elf in a "
"protective shell.His body slowly relaxes, his skin turning more silver until "
"it looks like a serene, perfectly carved statue of a sleeping divine.You see "
"a bundle clad in oak leaves. You know this is your reward, be it from the "
"forest or the elf."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]37@@[OUT]1
#. -- [EVENT] --Crazy elf(11)@@+[NODE]41@@[OUT]1
#. -- [EVENT] --Crazy elf(11)@@+[NODE]42@@[OUT]1
msgid "Take the gift and leave."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]41@@[STORY]
msgid ""
"The forest listens. Vines and roots from the tree engulf the elf in a "
"protective shell.His body slowly relaxes, his skin turning more silver until "
"it looks like a serene, perfectly carved statue of a sleeping divine.You see "
"a bundle clad in oak leaves. You know this is your reward, be it from the "
"forest or the elf. "
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]42@@[STORY]
msgid ""
"Your ritual works. You shield the elf's mind from whatever twisted force is "
"assailing him.You do not know how long it will last, or if he even knows "
"what has happened, but his body seems more relaxed and still.You see a "
"bundle clad in oak leaves. You know this is your reward, be it from the "
"forest or the elf. "
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]44@@[STORY]
msgid ""
"Whatever holds this elf's mind and soul is too strong for you.The tormented "
"forest kin recoils from you and rocks again, mumbling indistinguishably."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]50@@[STORY]
msgid ""
"The elf looks at you, bewildered:'Creature of the dark, turmoil? Chaos? "
"Violence all it speaks, violence... perhaps the light is good, yes, perhaps, "
"perhaps it is time to embrace it...'He starts to glow. "
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]50@@[OUT]3
#. -- [EVENT] --Boars goblin(13)@@+[NODE]41@@[OUT]2
msgid "Better just leave."
msgstr ""

#. -- [EVENT] --Crazy elf(11)@@+[NODE]58@@[STORY]
msgid ""
"'So brutal, your kindred, so... simple... Yet a moment's respite... fleeting "
"so...'Then suddenly he twists in pain, eyes glowing with a faint light, "
"rocking again as he screams at you:'End this, end this sorrow now, I beg of "
"thee!'"
msgstr ""

#. -- [EVENT] --Forest attacks(12)@@+[NODE]2@@[STORY]
msgid ""
"You climb up to explore the elven ruins but hear an unsettling stirring in "
"the forest. Some of the trees seem to be descending upon you!"
msgstr ""

#. -- [EVENT] --Forest attacks(12)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]2@@[OUT]1
msgid "[Leshy]Call upon the forest to heed your will!"
msgstr ""

#. -- [EVENT] --Forest attacks(12)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]2@@[OUT]2
msgid ""
"[Wood folk]Speak to the forest and proclaim your elven right to be here."
msgstr ""

#. -- [EVENT] --Forest attacks(12)@@+[NODE]2@@[OUT]3
msgid ""
"[Nature]Affirm your allegiance to the woodland and ask the forest to calm "
"itself."
msgstr ""

#. -- [EVENT] --Forest attacks(12)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]2@@[OUT]4
msgid "Try to negotiate with the clearly angry forest."
msgstr ""

#. -- [EVENT] --Forest attacks(12)@@+[NODE]2@@[OUT]6
#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]2@@[OUT]6
msgid ""
"[Forest demons]Your kin look very angry. Offer them your spirit health as "
"tribute in exchange for free passage."
msgstr ""

#. -- [EVENT] --Forest attacks(12)@@+[NODE]5@@[STORY]
#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]5@@[STORY]
msgid ""
"You give your spirit essence and the forest calms, for now.You're free to "
"search the ruins now."
msgstr ""

#. -- [EVENT] --Forest attacks(12)@@+[NODE]5@@[OUT]1
#. -- [EVENT] --Forest attacks(12)@@+[NODE]16@@[OUT]1
#. -- [EVENT] --Forest attacks(12)@@+[NODE]21@@[OUT]1
#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]5@@[OUT]1
#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]16@@[OUT]1
#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]21@@[OUT]1
msgid "Finish the exploration quickly and leave."
msgstr ""

#. -- [EVENT] --Forest attacks(12)@@+[NODE]6@@[STORY]
#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]6@@[STORY]
#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]43@@[STORY]
msgid ""
"The forest heeds your words and calms its anger, allowing you entry without "
"further resistance."
msgstr ""

#. -- [EVENT] --Forest attacks(12)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --Forest attacks(12)@@+[NODE]14@@[OUT]1
#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]14@@[OUT]1
#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]42@@[OUT]1
#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]43@@[OUT]1
msgid "Finish the exploration and leave."
msgstr ""

#. -- [EVENT] --Forest attacks(12)@@+[NODE]14@@[STORY]
msgid "'Yoou smeelll of woodkin, yoou maay passs.'"
msgstr ""

#. -- [EVENT] --Forest attacks(12)@@+[NODE]15@@[STORY]
msgid "The forest does not listen or respond. Its anger is old and raw!"
msgstr ""

#. -- [EVENT] --Forest attacks(12)@@+[NODE]16@@[STORY]
#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]16@@[STORY]
msgid ""
"Although most of the old city is unsalvageable, you find what could be an "
"old stockroom or maybe a weaponsmith's workshop where you find some good "
"resources still intact."
msgstr ""

#. -- [EVENT] --Forest attacks(12)@@+[NODE]19@@[STORY]
msgid ""
"The forest guardians lie dead, so you are free to loot the ruins in peace. "
msgstr ""

#. -- [EVENT] --Forest attacks(12)@@+[NODE]19@@[OUT]1
#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]19@@[OUT]1
msgid "Continue searching the ruins."
msgstr ""

#. -- [EVENT] --Forest attacks(12)@@+[NODE]21@@[STORY]
#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]21@@[STORY]
msgid ""
"Although most of the old city is unsalvageable, you discover what could have "
"been a craftsman's studio. "
msgstr ""

#. -- [EVENT] --Boars goblin(13)@@+[NODE]2@@[STORY]
msgid ""
"While searching the remains of a goblin settlement, you realise that a pack "
"of wild boars occupies one of the largest remaining huts."
msgstr ""

#. -- [EVENT] --Boars goblin(13)@@+[NODE]2@@[OUT]1
msgid ""
"[Turmoil or strength] Honour the turmoil of your souls and attack these "
"boars with your bare fists!"
msgstr ""

#. -- [EVENT] --Boars goblin(13)@@+[NODE]2@@[OUT]3
msgid "[Hunter or Nature] Hunting is a thing of nature for you. Do it."
msgstr ""

#. -- [EVENT] --Boars goblin(13)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --Boars goblin(13)@@+[NODE]2@@[OUT]5
msgid ""
"[Boar rider or beastmaster] Boars are a goblin thing. Get them in line. "
msgstr ""

#. -- [EVENT] --Boars goblin(13)@@+[NODE]3@@[STORY]
msgid ""
"You stalk the boars and wait for the perfect chance to pick off the weakest "
"ones first, then strike down the rest. "
msgstr ""

#. -- [EVENT] --Boars goblin(13)@@+[NODE]3@@[OUT]1
msgid "Attack the weakened pack."
msgstr ""

#. -- [EVENT] --Boars goblin(13)@@+[NODE]3@@[OUT]2
msgid "Intimidate the rest of the pack."
msgstr ""

#. -- [EVENT] --Boars goblin(13)@@+[NODE]3@@[OUT]3
msgid "Actually, better leave the boars alone. "
msgstr ""

#. -- [EVENT] --Boars goblin(13)@@+[NODE]7@@[STORY]
msgid ""
"You manage to wrestle one of the boars to the ground and strangle it!The "
"others run away at your display of raw power. You feel your spirits lifted "
"by this deed."
msgstr ""

#. -- [EVENT] --Boars goblin(13)@@+[NODE]7@@[OUT]1
#. -- [EVENT] --Boars goblin(13)@@+[NODE]7@@[OUT]2
#. -- [EVENT] --Boars goblin(13)@@+[NODE]38@@[OUT]1
#. -- [EVENT] --Boars goblin(13)@@+[NODE]38@@[OUT]2
msgid "Search the place and leave."
msgstr ""

#. -- [EVENT] --Boars goblin(13)@@+[NODE]14@@[STORY]
msgid ""
"The hut proved to be the remains of a shaman's lair, but much of it has been "
"destroyed by the boars.You find a rack of dried herbs and packs of supplies, "
"suggesting the hut was in use recently."
msgstr ""

#. -- [EVENT] --Boars goblin(13)@@+[NODE]14@@[OUT]1
msgid "[Goblin shaman]Search for the lore book."
msgstr ""

#. -- [EVENT] --Boars goblin(13)@@+[NODE]14@@[OUT]2
msgid "Try to connect to the lingering weaves of magic here."
msgstr ""

#. -- [EVENT] --Boars goblin(13)@@+[NODE]14@@[OUT]3
#. -- [EVENT] --Boars goblin(13)@@+[NODE]14@@[OUT]4
#. -- [EVENT] --Boars goblin(13)@@+[NODE]19@@[OUT]1
#. -- [EVENT] --Boars goblin(13)@@+[NODE]19@@[OUT]2
#. -- [EVENT] --Boars goblin(13)@@+[NODE]20@@[OUT]1
#. -- [EVENT] --Boars goblin(13)@@+[NODE]20@@[OUT]2
#. -- [EVENT] --Boars goblin(13)@@+[NODE]21@@[OUT]1
#. -- [EVENT] --Boars goblin(13)@@+[NODE]21@@[OUT]2
#. -- [EVENT] --Boars goblin(13)@@+[NODE]30@@[OUT]1
#. -- [EVENT] --Boars goblin(13)@@+[NODE]30@@[OUT]2
#. -- [EVENT] --Boars goblin(13)@@+[NODE]37@@[OUT]1
#. -- [EVENT] --Boars goblin(13)@@+[NODE]37@@[OUT]2
msgid "Gather what you can and leave."
msgstr ""

#. -- [EVENT] --Boars goblin(13)@@+[NODE]19@@[STORY]
msgid ""
"You know well the hidey-holes of your tribesmen. You quickly find a leather-"
"bound book filled with mystical knowledge."
msgstr ""

#. -- [EVENT] --Boars goblin(13)@@+[NODE]20@@[STORY]
msgid ""
"Your connection to the weaves of magic allows you to soak up the energies "
"gathered here safely.You feel your spirit strengthened."
msgstr ""

#. -- [EVENT] --Boars goblin(13)@@+[NODE]21@@[STORY]
msgid ""
"You get on all fours, then squeal and grunt and rummage the dirt "
"threateningly.The boars shuffle and leave, bowing their tusks to you. The "
"animals also reveal a few dead bodies for you to loot. "
msgstr ""

#. -- [EVENT] --Boars goblin(13)@@+[NODE]30@@[STORY]
msgid "The boars are dead, and you are free to search the hut."
msgstr ""

#. -- [EVENT] --Boars goblin(13)@@+[NODE]37@@[STORY]
msgid "You spook the boars and they run off into the woods. "
msgstr ""

#. -- [EVENT] --Boars goblin(13)@@+[NODE]38@@[STORY]
msgid ""
"You manage to wrestle one of the boars to the ground and strangle it!One of "
"the others stays and decides to follow you.You feel your spirits lifted by "
"this deed."
msgstr ""

#. -- [EVENT] --Boars goblin(13)@@+[NODE]41@@[STORY]
msgid ""
"You get on all fours, then squeal and grunt and rummage the dirt "
"threateningly.The boars shuffle and grunt back, becoming even more agitated!"
msgstr ""

#. -- [EVENT] --Boars goblin(13)@@+[NODE]42@@[STORY]
msgid ""
"The boars charge angrily, and you have to drop some food to avoid being "
"trampled!"
msgstr ""

#. -- [EVENT] --Smithy Temple(14)@@+[NODE]2@@[STORY]
msgid ""
"Among the rubble and stones, you find several underground pockets where a "
"dwarven city once lay.From one such entrance, you see light and hear the "
"thudding of hammer against anvil. "
msgstr ""

#. -- [EVENT] --Smithy Temple(14)@@+[NODE]2@@[OUT]1
msgid ""
"[Dwarf]Go forth, but check for hidden traps and runestones. No dwarven smith "
"works unguarded. "
msgstr ""

#. -- [EVENT] --Smithy Temple(14)@@+[NODE]2@@[OUT]2
msgid "Go in, carefully."
msgstr ""

#. -- [EVENT] --Smithy Temple(14)@@+[NODE]3@@[STORY]
msgid ""
"You enter a large stone chamber with furnaces and anvils spread across it, "
"some fallen to ruin, some still intact. One furnace burns hot with a dwarven "
"blacksmith at the anvil, hard at work.He nods at your arrival but does not "
"speak. "
msgstr ""

#. -- [EVENT] --Smithy Temple(14)@@+[NODE]3@@[OUT]1
msgid "[Dwarf]Greet the blacksmith according to custom."
msgstr ""

#. -- [EVENT] --Smithy Temple(14)@@+[NODE]3@@[OUT]2
msgid "Speak to the dwarf. Ask him what he is doing here on his own."
msgstr ""

#. -- [EVENT] --Smithy Temple(14)@@+[NODE]3@@[OUT]3
#. -- [EVENT] --Smithy Temple(14)@@+[NODE]3@@[OUT]4
#. -- [EVENT] --Smithy Temple(14)@@+[NODE]3@@[OUT]5
#. -- [EVENT] --Smithy Temple(14)@@+[NODE]12@@[OUT]3
#. -- [EVENT] --Smithy Temple(14)@@+[NODE]12@@[OUT]4
#. -- [EVENT] --Smithy Temple(14)@@+[NODE]12@@[OUT]5
#. -- [EVENT] --Smithy Temple(14)@@+[NODE]24@@[OUT]2
#. -- [EVENT] --Smithy Temple(14)@@+[NODE]24@@[OUT]3
#. -- [EVENT] --Smithy Temple(14)@@+[NODE]24@@[OUT]4
msgid "Kill the smith!"
msgstr ""

#. -- [EVENT] --Smithy Temple(14)@@+[NODE]4@@[STORY]
msgid ""
"You strike the dwarven smith and, surprisingly, he turns into rubble with "
"just one hit.Children of stone and metal, or worshippers of Svarog[R9], both "
"feel the heavy burden of this dark deed.As the smith turns to rubble, so "
"does everything around you, and you are forced to run before you get buried "
"here."
msgstr ""

#. -- [EVENT] --Smithy Temple(14)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --Smithy Temple(14)@@+[NODE]6@@[OUT]1
#. -- [EVENT] --Smithy Temple(14)@@+[NODE]6@@[OUT]2
#. -- [EVENT] --Smithy Temple(14)@@+[NODE]7@@[OUT]1
#. -- [EVENT] --Smithy Temple(14)@@+[NODE]7@@[OUT]2
msgid "Take what stone you can salvage and leave."
msgstr ""

#. -- [EVENT] --Smithy Temple(14)@@+[NODE]6@@[STORY]
msgid ""
"You strike the dwarven smith and, surprisingly, he turns into rubble with "
"just one hit.Your souls feel the burden of the deed, which conflicts with "
"one of your divine domains. As the smith turns to rubble, so does everything "
"around you, and you are forced to run before you get buried here."
msgstr ""

#. -- [EVENT] --Smithy Temple(14)@@+[NODE]7@@[STORY]
msgid ""
"You strike the dwarven smith and, surprisingly, he turns into rubble with "
"just one hit.As the smith turns to rubble, so does everything around you, "
"and you are forced to run before you get buried here."
msgstr ""

#. -- [EVENT] --Smithy Temple(14)@@+[NODE]12@@[STORY]
msgid ""
"'On me own, you say? Hmm. This here is our temple, or as close as for your "
"understanding. I am a smith, and I tend this place.Better not dwell here too "
"long, laddies, or the old brothers may take offence at your presence.'"
msgstr ""

#. -- [EVENT] --Smithy Temple(14)@@+[NODE]12@@[OUT]1
msgid "Call upon light and Svarog to give praise to this sacred place. "
msgstr ""

#. -- [EVENT] --Smithy Temple(14)@@+[NODE]12@@[OUT]2
msgid "If this is a sacred place, ask if you can pay your respects."
msgstr ""

#. -- [EVENT] --Smithy Temple(14)@@+[NODE]13@@[STORY]
msgid ""
"'Now that's a sight for sore eyes, aye. Good day to ya, my fellow, good day."
"I'd offer ya ale and mutton, but bein' the smith on duty at this temple, I "
"am bound to keep the fires hot and the anvil busy.'"
msgstr ""

#. -- [EVENT] --Smithy Temple(14)@@+[NODE]13@@[OUT]1
#. -- [EVENT] --Smithy Temple(14)@@+[NODE]13@@[OUT]2
msgid ""
"Nod in understanding of the old dwarven custom and join your kin at his work."
" "
msgstr ""

#. -- [EVENT] --Smithy Temple(14)@@+[NODE]15@@[STORY]
msgid ""
"'Ah, the young human smith and his kin -- a good pupil he was, good promise "
"for one not made of stone and metal.Come, join me at my work. We shall give "
"honour to the metal, and I guess your gods too. Why not?'"
msgstr ""

#. -- [EVENT] --Smithy Temple(14)@@+[NODE]15@@[OUT]1
#. -- [EVENT] --Smithy Temple(14)@@+[NODE]15@@[OUT]2
#. -- [EVENT] --Smithy Temple(14)@@+[NODE]16@@[OUT]1
#. -- [EVENT] --Smithy Temple(14)@@+[NODE]16@@[OUT]2
msgid "Work with the dwarven smith."
msgstr ""

#. -- [EVENT] --Smithy Temple(14)@@+[NODE]16@@[STORY]
msgid ""
"'Well, I say, not many strangers ask me that.Sure, why not, come work with "
"me. If the old brothers deem your work fitting, ya may get yourself a "
"blessing.'"
msgstr ""

#. -- [EVENT] --Smithy Temple(14)@@+[NODE]17@@[STORY]
#. -- [EVENT] --Smithy Temple(14)@@+[NODE]31@@[STORY]
#. -- [EVENT] --Smithy Temple(14)@@+[NODE]32@@[STORY]
msgid ""
"'The forefather and old brothers like your work indeed. This is what I call "
"good metal! Good on ya.Here, carry it with pride. Good travels. Stone and "
"metal be with ya.'"
msgstr ""

#. -- [EVENT] --Smithy Temple(14)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --Smithy Temple(14)@@+[NODE]18@@[OUT]1
#. -- [EVENT] --Smithy Temple(14)@@+[NODE]31@@[OUT]1
#. -- [EVENT] --Smithy Temple(14)@@+[NODE]32@@[OUT]1
#. -- [EVENT] --Smithy Temple(14)@@+[NODE]33@@[OUT]1
msgid ""
"Take the forged weapon, give thanks to the forefather and the old brothers, "
"and leave the smith to his work."
msgstr ""

#. -- [EVENT] --Smithy Temple(14)@@+[NODE]18@@[STORY]
#. -- [EVENT] --Smithy Temple(14)@@+[NODE]33@@[STORY]
msgid ""
"'The forefather and old brothers like your work well enough. Good on ya."
"Here, carry it with pride. Good travels. Stone and metal be with ya.'"
msgstr ""

#. -- [EVENT] --Smithy Temple(14)@@+[NODE]24@@[STORY]
msgid ""
"'Well, ya tried, that you did. Good on ya.Stone and metal be with ya, "
"lassies.'"
msgstr ""

#. -- [EVENT] --Smithy Temple(14)@@+[NODE]24@@[OUT]1
msgid "Thank the smith and leave."
msgstr ""

#. -- [EVENT] --Smithy Temple(14)@@+[NODE]28@@[STORY]
msgid ""
"You move forwards carefully and discover several protective runes, but they "
"do not light up. Either they are inactive, or you have been spotted already "
"and the host is letting you pass. "
msgstr ""

#. -- [EVENT] --Smithy Temple(14)@@+[NODE]28@@[OUT]1
msgid "Go forwards. "
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]2@@[STORY]
msgid ""
"Through a great tear in the ground, you venture into the ruins of a dwarven "
"city.It has been destroyed, full of rubble and debris, with the skeletal "
"remains of those who perished here violently. You also see what killed them:"
"In the centre of the once-great place, you see the skeletal remains of a "
"dragon and giant intertwined in battle."
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]2@@[OUT]2
msgid "Take from these titans what you can salvage. "
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]3@@[STORY]
msgid ""
"'Oi, ya! Beat it, this is our find!'A couple of burly dwarven fighters stand "
"in your way, weapons at the ready."
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]3@@[OUT]2
#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]9@@[OUT]1
msgid ""
"[Dwarf]Ask them to calm down. Surely you can share in these spoils, as kin "
"should. "
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]3@@[OUT]3
#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]28@@[OUT]2
msgid ""
"[Light]Call upon light and assert that there is no need to spill blood among "
"like-minded folk."
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]3@@[OUT]4
#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]28@@[OUT]3
msgid ""
"[Intellect and harmony]Speak to their common sense. Say that this place is "
"vast and there is enough for all of you to profit without the need for "
"violence. "
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]6@@[STORY]
msgid ""
"'Aye, brothers, aye, no need for brawlin'. Tell ya what, you go scavenge "
"that end, we do this end, and whoever salvages more's the winner, eh? "
"Go!'The dwarves run to their side and start rummaging and digging."
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]6@@[OUT]1
msgid "Go do your side, quick!"
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]9@@[STORY]
msgid ""
"'Ah, your ?gods,? aye, that light of yours seems like an honourable sort of "
"path.We ain't that fussed about kickin' your butts, so you can wait till "
"we're done, then take what is left.'"
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]9@@[OUT]2
#. -- [EVENT] --Hohlick(27)@@+[NODE]49@@[OUT]1
#. -- [EVENT] --Hohlick(27)@@+[NODE]49@@[OUT]2
#. -- [EVENT] --Hohlick(27)@@+[NODE]65@@[OUT]1
#. -- [EVENT] --Hohlick(27)@@+[NODE]65@@[OUT]2
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]8@@[OUT]2
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]8@@[OUT]3
msgid "Agree."
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]9@@[OUT]3
#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]28@@[OUT]4
msgid "Try to convince them to split the spoils evenly."
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]11@@[STORY]
msgid "You kill the dwarves and now can loot the site in peace."
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]11@@[OUT]1
msgid "Take the salvage and leave."
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]14@@[STORY]
msgid ""
"The dwarves beat you, but they let you run away, clearly more interested in "
"salvaging than in kicking your butts."
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]16@@[STORY]
msgid ""
"'Ah, you buggers are good! Well done. Here, have this bit of metal we found. "
"Metal and stone be with ya, laddies!'The dwarves collect their smaller pile "
"of salvage and depart, singing dirty songs and cheering for a good day's "
"work."
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]16@@[OUT]1
#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]24@@[OUT]1
#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]80@@[OUT]1
#. -- [EVENT] --Orc guardians(17)@@+[NODE]27@@[OUT]1
#. -- [EVENT] --Orc guardians(17)@@+[NODE]42@@[OUT]1
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]34@@[OUT]1
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]36@@[OUT]1
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]37@@[OUT]1
msgid "Thank them and leave."
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]17@@[STORY]
msgid ""
"'Ha! We beat ya fair and square, but it was a good contest. Metal and stone "
"strengthen ya, laddies!'The dwarves collect their considerably larger pile "
"of salvage and depart, singing dirty songs and cheering for a good day's "
"work."
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]18@@[STORY]
msgid ""
"'What sort of slivering babes are ya? Give up? Shame, shame on ya, lassies."
"'The dwarves gather their considerably larger pile of salvage and leave, "
"shaking their heads. "
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]23@@[STORY]
msgid ""
"'Bah, ya have one of those silver tongues, ya do! We do our end and ya do "
"yours. Who knows who'll get the better pick, but it seems fair. Metal and "
"stone be with ya, laddies!'The dwarves move away to salvage their part."
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]23@@[OUT]1
#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]23@@[OUT]2
msgid "Great. Search your part and leave."
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]25@@[STORY]
msgid "'You're gettin' on my nervous side. Ya better leave, now.'"
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]28@@[STORY]
msgid ""
"A couple of burly dwarven fighters stand in the ruins gathering loot and "
"looking about with angry grimaces."
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]28@@[OUT]1
msgid ""
"[Dwarf]Greet your kin and ask if you can both share in searching this place."
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]28@@[OUT]5
#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]28@@[OUT]6
msgid "Wait till the dwarves leave and gather what is left."
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]28@@[OUT]7
msgid "Sneak past the dwarves and loot behind their backs. "
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]28@@[OUT]8
msgid "Ambush them. You have the advantage."
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]31@@[STORY]
msgid ""
"You wait until the dwarves depart, but they do not leave much behind.Your "
"scout, however, improved their skill."
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]32@@[STORY]
msgid ""
"You wait until the dwarves leave and gather up what remains to be salvaged. "
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]48@@[STORY]
msgid ""
"You find a spot away from the dwarves, and although it will surely yield "
"less than the main area, you are able to collect your loot safely. "
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]48@@[OUT]1
#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]48@@[OUT]2
msgid "Gather the spoils and leave."
msgstr ""

#. -- [EVENT] --Dragon dwarf(15)@@+[NODE]53@@[STORY]
msgid "The dwarves spot you and charge!"
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]2@@[STORY]
msgid ""
"These dwarven ruins look older and darker than usual. There is an air of "
"reverence here that is hard to explain.The stone remains look abandoned and "
"forlorn, but you spot a firelight in the distance."
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]2@@[OUT]1
msgid "Go forth, carefully."
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]4@@[STORY]
msgid ""
"As you get closer, you realise that the fire comes from several torches held "
"by a small group of heavily armed dwarves battling a pack of unliving.The "
"dwarves stand firm, using fire to help them, but the unliving are beginning "
"to swarm them. "
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]4@@[OUT]1
msgid "Perform a ritual to try to weaken these unliving fiends. "
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]4@@[OUT]2
msgid "[Dwarf]Aid your brethren, quick!"
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]4@@[OUT]3
msgid "Help the dwarves!"
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]4@@[OUT]4
#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]4@@[OUT]5
msgid ""
"[Nature or intellect]Stand aside and let them fight their own battles. "
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]4@@[OUT]6
#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]4@@[OUT]7
msgid "Wait to see who wins, then get rid of them."
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]4@@[OUT]8
msgid "[Unliving]Help your kin!"
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]9@@[STORY]
msgid ""
"It is not your place to interfere in the conflict of others. You feel your "
"domain strengthened by this resolve.You are able to grab a few salvageable "
"resources while the combat takes place.The dwarves are overwhelmed by the "
"unliving, and now you can face the remaining threat that is running your way."
""
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]9@@[OUT]1
#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]62@@[OUT]1
msgid "Kill the unliving."
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]9@@[OUT]3
#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]62@@[OUT]3
#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]3@@[OUT]4
#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]3@@[OUT]5
#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]12@@[OUT]3
#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]12@@[OUT]4
#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]41@@[OUT]4
#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]41@@[OUT]5
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]3@@[OUT]4
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]3@@[OUT]5
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]12@@[OUT]3
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]12@@[OUT]4
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]41@@[OUT]4
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]41@@[OUT]5
msgid "[Unliving]Try to reason with your kin."
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]12@@[STORY]
msgid ""
"The dwarves stop and look at your medic:'So first ya stood there watchin' us "
"bleed, and now ya wanna help. Fleshies... Fine, help, we didn't need your "
"puny help to fight.'"
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]12@@[OUT]1
msgid "Tend to their wounds."
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]12@@[OUT]2
msgid "While the dwarves are off guard, attack them!"
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]13@@[STORY]
msgid ""
"'So ya stood there like a bunch of lassies rubbing stones! Bah. Well, ya can "
"be of use now helping us secure these ruins from the unliving filth. This is "
"our heritage and we were charged with guarding it. We'll give ya some of the "
"stuff the filth dropped in payment.'"
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]13@@[OUT]1
msgid "Agree to help."
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]13@@[OUT]2
msgid ""
"Tell them it is even less dwarven to whine about having to do your own "
"fighting. Say you will help them work for a fee. "
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]18@@[STORY]
msgid "'Fine, ya can also salvage these ruins, with care!'"
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]18@@[OUT]1
#. -- [EVENT] --Hohlick(27)@@+[NODE]63@@[OUT]1
#. -- [EVENT] --Hohlick(27)@@+[NODE]63@@[OUT]2
#. -- [EVENT] --Troll dwarf(30)@@+[NODE]39@@[OUT]1
msgid "Agree. "
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]21@@[STORY]
msgid "'Just bugger off, ya weaselly gits! Now!'"
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]21@@[OUT]2
#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]76@@[OUT]2
msgid "Attack them!"
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]24@@[STORY]
msgid ""
"'Ya know, many in this world would see our weakness and finish us off. Maybe "
"ya ain't that bad after all.Take the shit the undead left, if ya like.Here, "
"have this as well, as thanks. Now be off! We have guarding duty to go back "
"to.'"
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]30@@[STORY]
#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]65@@[STORY]
msgid "You are victorious, and the plunder is yours for the taking!"
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]30@@[OUT]1
msgid "Good. Leave."
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]41@@[STORY]
msgid ""
"'Ya may be cowards, but what's it to us?We're wounded, and we have a job to "
"do. If ya help us secure this place, we'll give ya the loot from the "
"unliving filth, deal?'"
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]41@@[OUT]1
msgid "Agree and help."
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]41@@[OUT]2
#. -- [EVENT] --Orc guardians(17)@@+[NODE]10@@[OUT]3
#. -- [EVENT] --Orc guardians(17)@@+[NODE]37@@[OUT]2
msgid "Decline and leave."
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]44@@[STORY]
msgid "Your words fall on deaf ears and you are chased away from the ruins. "
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]51@@[STORY]
msgid ""
"'Ha! That was some good fightin'.Not that we needed the help, but we thank "
"ya nonetheless. Say, have the loot from all these dead buggers, as thanks.' "
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]51@@[OUT]1
msgid "Say it was no problem, and ask what they are doing here."
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]51@@[OUT]2
#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]51@@[OUT]3
msgid "Ask for payment for your good deed."
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]54@@[STORY]
msgid ""
"'We were sent here to clear an unliving nest. Those filthy buggers been "
"shitting on our heritage!We only have one tunnel to block now.Tell ya what, "
"if you help out, we'll give you a bit extra.'"
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]54@@[OUT]1
msgid "Agree to help. "
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]58@@[STORY]
msgid "You are defeated and forced to run away!"
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]61@@[STORY]
msgid ""
"It is not your place to interfere in the conflict of others. You feel your "
"domain strengthened by this resolve.You are able to grab a few salvageable "
"resources while the combat takes place.The dwarves are victorious and now "
"are running angrily your way."
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]61@@[OUT]1
#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]63@@[OUT]1
msgid "Attack the dwarves."
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]61@@[OUT]3
#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]63@@[OUT]3
msgid "Try to reason with them."
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]61@@[OUT]4
#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]63@@[OUT]5
msgid "[Dwarf]Congratulate your brethren on a fight well fought."
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]62@@[STORY]
msgid ""
"You are able to grab a few salvageable resources while the combat takes "
"place.The dwarves are overwhelmed by the unliving, and now you can face the "
"remaining threat that is running your way."
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]63@@[STORY]
msgid ""
"You are able to grab a few salvageable resources while the combat takes "
"place.The dwarves are victorious and now are running angrily your way."
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]63@@[OUT]4
msgid ""
"Offer medical help and say that it would not have been honourable to "
"interfere."
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]69@@[STORY]
msgid ""
"The unliving recognise your kinship and help and wander off. You're free to "
"loot the dwarves and the ruins."
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]76@@[STORY]
msgid "The dwarf spits.'Ya have what we're willin to give, so bugger off.'"
msgstr ""

#. -- [EVENT] --Dwarven Guardians(16)@@+[NODE]80@@[STORY]
msgid ""
"'Bah, this world is wretchedly cold.Here, have this as payment for your "
"kindness. Metal and stone be with ya.'"
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]2@@[STORY]
msgid ""
"You find the scattered remains of an old orcish settlement.In the old days, "
"the clans were mostly nomadic, so this is a rare find.As you search the "
"crude yet sturdy old structures, you spot a group of orcs also arriving here."
""
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]2@@[OUT]1
msgid "[Orc]Assert the right of the strongest to claim this find. "
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]2@@[OUT]2
msgid "[Orc]Try talking to your kin. "
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]2@@[OUT]3
msgid ""
"Shout to them that like the daughters of Zorya that rule their own clans, "
"you too follow the warrior goddess and thus have the right to these spoils!"
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]2@@[OUT]4
msgid "In the name of harmony, try to talk to them."
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]2@@[OUT]5
msgid "Try to negotiate."
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]10@@[STORY]
msgid ""
"'Ah, the misguided children of our mistress, yes!You allow men in your ranks "
"as equals. This belittles you, but perhaps one day you will learn.This is no "
"mere ruin, but a proving ground of old. If you wish to seek rewards here, "
"you will face our spirit, and we'll see if you're true.'"
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]10@@[OUT]1
msgid "Agree to take part in a spirit ritual."
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]10@@[OUT]2
msgid "Refuse and attack!"
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]13@@[STORY]
msgid ""
"'Ah, the claim right, yes. One of you against one of ours. Females only, of "
"course -- I would not disrespect you with a male.'"
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]13@@[OUT]1
msgid "You are orc and you are female. Agree!"
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]13@@[OUT]2
msgid "An orc is an orc. Insist that an orc male will face them!"
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]13@@[OUT]3
msgid "You have no orc female, but any female can do this!"
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]13@@[OUT]4
msgid "Refuse and attack instead!"
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]13@@[OUT]5
msgid "Refuse and leave. "
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]25@@[STORY]
msgid "'Shut your traps before we shut them! This is our spot, so beat it!'"
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]25@@[OUT]1
#. -- [EVENT] --Orc guardians(17)@@+[NODE]27@@[OUT]2
#. -- [EVENT] --Orc guardians(17)@@+[NODE]45@@[OUT]2
#. -- [EVENT] --Orc guardians(17)@@+[NODE]53@@[OUT]2
msgid "Pompous bastards. Attack them instead!"
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]27@@[STORY]
msgid ""
"'Oh, just stop yapping! We do not waste our blades on talkers.Go, search the "
"outskirts and be glad of the scraps you find there. It is an honour we don't "
"allow easily.'"
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]29@@[STORY]
msgid ""
"'Ha! Good female brawn, yes, you understand, and you did well by beating me! "
"This land is yours to loot.'"
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]29@@[OUT]1
#. -- [EVENT] --Orc guardians(17)@@+[NODE]44@@[OUT]1
msgid "Thank them and start exploring."
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]29@@[OUT]2
#. -- [EVENT] --Orc guardians(17)@@+[NODE]44@@[OUT]2
msgid ""
"Allow the orcs to search the outer parts of the land. They fought well and "
"deserve the honour."
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]37@@[STORY]
msgid ""
"An orc shaman steps up and feeds you a wretched concoction that tastes of "
"metal and dirt.The orcs begin a strange warrior dance and you try your best "
"to join in, asking Zorya's guidance as you do so."
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]37@@[OUT]1
msgid "Open your souls to Zorya's path and show those orcs you are true."
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]41@@[STORY]
msgid ""
"'Surender!'The orcs spit, turn away from you, and wait for you to leave in "
"shame."
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]42@@[STORY]
msgid ""
"'Well fought! But these other gods of yours clearly weaken your body and "
"mind, friend. Only Zorya can make you true!We won, so it is our turf, but "
"you can search the outer rim. You earned it.'"
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]44@@[STORY]
msgid ""
"'Argh, I will not yield to a male equal. Of course, I was going easy on you."
"But fair is fair, you have proven your worth, and you shame me. This land is "
"yours to loot.'"
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]45@@[STORY]
msgid ""
"'Surrender! You male piece of shit, how dare you dishonour orc blood so!'The "
"orc spits in your face with disgust, then growls at you, her fists clenched."
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]48@@[STORY]
msgid "You kill the orcs, and the ruins now lie before you for the looting!"
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]51@@[STORY]
msgid ""
"'Yes! Your spirits are strong, and turmoil runs deep in your souls, so we "
"accept your kinship.We will search these ruins side by side.'"
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]51@@[OUT]1
msgid "Agree and begin the exploration."
msgstr ""

#. -- [EVENT] --Orc guardians(17)@@+[NODE]53@@[STORY]
msgid ""
"'Your spirit is weak. If you do follow Zorya, you have much yet to learn."
"This land is ours to loot. Leave.'"
msgstr ""

#. -- [EVENT] --Traps(18)@@+[NODE]2@@[STORY]
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]2@@[STORY]
msgid ""
"You find the scattered remains of an old orcish settlement.In the old days, "
"the clans were mostly nomadic, so this is a rare find.You soon realise that "
"the area is riddled with traps, surely protecting something farther in."
msgstr ""

#. -- [EVENT] --Traps(18)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Traps(18)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Traps(18)@@+[NODE]32@@[OUT]2
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]32@@[OUT]2
msgid "The traps are old. Simply smash them."
msgstr ""

#. -- [EVENT] --Traps(18)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Traps(18)@@+[NODE]2@@[OUT]4
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]2@@[OUT]4
msgid ""
"[Intellect]Allow intellect to clear your mind and find a path through these "
"traps."
msgstr ""

#. -- [EVENT] --Traps(18)@@+[NODE]2@@[OUT]5
#. -- [EVENT] --Traps(18)@@+[NODE]2@@[OUT]6
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]2@@[OUT]5
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]2@@[OUT]6
msgid "You're a craftsman. Use your skills to disarm these traps."
msgstr ""

#. -- [EVENT] --Traps(18)@@+[NODE]9@@[STORY]
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]9@@[STORY]
msgid ""
"You destroy most of the traps, but some leave you with cuts and bruises. "
msgstr ""

#. -- [EVENT] --Traps(18)@@+[NODE]11@@[STORY]
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]11@@[STORY]
msgid ""
"The traps may be old, but there are just too many. You leave with cuts and "
"bruises and nothing more."
msgstr ""

#. -- [EVENT] --Traps(18)@@+[NODE]19@@[STORY]
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]19@@[STORY]
msgid ""
"There are not a lot of valuables here, but you manage to gather some useful "
"resources."
msgstr ""

#. -- [EVENT] --Traps(18)@@+[NODE]20@@[STORY]
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]20@@[STORY]
msgid "You discover a buried chest with some of its contents still intact."
msgstr ""

#. -- [EVENT] --Traps(18)@@+[NODE]29@@[STORY]
#. -- [EVENT] --Traps(18)@@+[NODE]31@@[STORY]
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]29@@[STORY]
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]31@@[STORY]
msgid "You see a safe path that will take you to the centre of these ruins."
msgstr ""

#. -- [EVENT] --Traps(18)@@+[NODE]29@@[OUT]1
#. -- [EVENT] --Traps(18)@@+[NODE]29@@[OUT]2
#. -- [EVENT] --Traps(18)@@+[NODE]30@@[OUT]1
#. -- [EVENT] --Traps(18)@@+[NODE]30@@[OUT]2
#. -- [EVENT] --Traps(18)@@+[NODE]31@@[OUT]1
#. -- [EVENT] --Traps(18)@@+[NODE]31@@[OUT]2
#. -- [EVENT] --Traps(18)@@+[NODE]34@@[OUT]1
#. -- [EVENT] --Traps(18)@@+[NODE]34@@[OUT]2
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]29@@[OUT]1
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]29@@[OUT]2
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]30@@[OUT]1
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]30@@[OUT]2
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]31@@[OUT]1
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]31@@[OUT]2
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]34@@[OUT]1
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]34@@[OUT]2
msgid "Search the place."
msgstr ""

#. -- [EVENT] --Traps(18)@@+[NODE]30@@[STORY]
#. -- [EVENT] --Traps(18)@@+[NODE]34@@[STORY]
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]30@@[STORY]
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]34@@[STORY]
msgid "You disarm the traps without trouble."
msgstr ""

#. -- [EVENT] --Traps(18)@@+[NODE]32@@[STORY]
#. -- [EVENT] --Trapsdiff3(33)@@+[NODE]32@@[STORY]
msgid "Your mind remains muddled, and you feel depressed by it."
msgstr ""

#. -- [EVENT] --Orc loot(19)@@+[NODE]2@@[STORY]
msgid ""
"You find the scattered remains of an old orcish settlement.In the old days, "
"the clans were mostly nomadic, so this is a rare find.The remains seem "
"entirely abandoned. "
msgstr ""

#. -- [EVENT] --Orc loot(19)@@+[NODE]2@@[OUT]1
msgid "Search. "
msgstr ""

#. -- [EVENT] --Elf Loot(20)@@+[NODE]2@@[STORY]
msgid ""
"These elven ruins look fairly fresh, seemingly abandoned due to violence "
"rather than age. The elves were evacuated, but you may still find some "
"usable resources. "
msgstr ""

#. -- [EVENT] --Elf Loot(20)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --DarknessLoot(42)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --MrokiLoot(43)@@+[NODE]2@@[OUT]1
msgid "Gather any loot and leave."
msgstr ""

#. -- [EVENT] --Elf Loot(20)@@+[NODE]3@@[STORY]
#. -- [EVENT] --DarknessLoot(42)@@+[NODE]3@@[STORY]
#. -- [EVENT] --MrokiLoot(43)@@+[NODE]3@@[STORY]
msgid ""
"You find a chest with some weaponry, but just as you reach for it, an "
"unstable building above you crumbles on you, leaving many bruises.Still, you "
"get the chest."
msgstr ""

#. -- [EVENT] --Elf Loot(20)@@+[NODE]3@@[OUT]1
#. -- [EVENT] --DarknessLoot(42)@@+[NODE]3@@[OUT]1
#. -- [EVENT] --MrokiLoot(43)@@+[NODE]3@@[OUT]1
msgid "Take the chest."
msgstr ""

#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]2@@[STORY]
msgid ""
"You realise that these are no ruins, but the burial ground of an orc clan."
"You see several old pyres and one new. You also spot a pack of wolves "
"circling."
msgstr ""

#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]2@@[OUT]2
msgid ""
"[Orc]Take a closer look at the pack to see if they have the mark of the "
"starchasers."
msgstr ""

#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]2@@[OUT]3
msgid ""
"You have the skills to deal with angry beasts. Watch the pack to figure out "
"a way to handle this."
msgstr ""

#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]2@@[OUT]4
msgid "Attack the wolves!"
msgstr ""

#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]2@@[OUT]5
msgid "In the name of Horz, make them bow to you!"
msgstr ""

#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]4@@[STORY]
msgid ""
"These wolves are indeed the starchasers, loyal companions to bloodtrackers, "
"clearly guarding their masters' resting place.Their pack leader must be laid "
"to rest here. It is best to leave them be, but if you want to loot the pyres "
"(which is your right), you will need to face the wolves."
msgstr ""

#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]5@@[OUT]4
msgid "Kill the wolves. They are of no use once their master is gone."
msgstr ""

#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]4@@[OUT]2
#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]5@@[OUT]3
msgid ""
"Avoid the pyre belonging to the wolves' former masters, and loot the others "
"as is your right."
msgstr ""

#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]5@@[STORY]
msgid ""
"These wolves are indeed the starchasers, loyal companions to bloodtrackers."
"They are left without a pack leader. This is your chance to claim their "
"loyalty, but beware, it may become bloody!"
msgstr ""

#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]5@@[OUT]1
msgid "As a bloodtracker, show these wolves your raw will and make them heel!"
msgstr ""

#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]5@@[OUT]2
msgid "As matriarch, dominate these wolves with your sheer power!"
msgstr ""

#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]11@@[STORY]
#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]29@@[STORY]
msgid ""
"The wolves are beaten and submit to your charge.One of the wolves decides "
"you are its new master."
msgstr ""

#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]12@@[STORY]
msgid ""
"The wolves are beaten and submit to your charge.This pack will continue to "
"roam, but you will be able to call on its aid."
msgstr ""

#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]13@@[STORY]
msgid "The wolves do not submit, and you barely escape their wrath."
msgstr ""

#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]13@@[OUT]1
msgid "To zmey with them! Attack instead!"
msgstr ""

#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]13@@[OUT]2
msgid "Keep running."
msgstr ""

#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]16@@[STORY]
msgid ""
"You realise these wolves are feral, angry, and starving -- a dangerous "
"combination.They will respond only to brute force or domination."
msgstr ""

#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]16@@[OUT]1
msgid "As a night demon, intimidate the beasts. "
msgstr ""

#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]16@@[OUT]2
msgid "Use your knowledge of wolves to dominate the pack!"
msgstr ""

#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]16@@[OUT]3
msgid ""
"[Nature] Try to reach the wolves' inner spirit to calm them in the name of "
"nature. "
msgstr ""

#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]24@@[STORY]
msgid ""
"You defeat the wolves and are free to loot the funeral pyres.One of the "
"wolves decides you are the new alpha, so now you can call on its aid."
msgstr ""

#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]25@@[STORY]
msgid "You kill the wolves and are free to loot the funeral pyres."
msgstr ""

#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]30@@[STORY]
msgid ""
"The wolves are beaten and submit to your charge.This pack will continue to "
"roam, but you may be able to call on its aid."
msgstr ""

#. -- [EVENT] --Cemetery beasts orc(21)@@+[NODE]31@@[STORY]
msgid ""
"The wolves submit to your charge.This pack will continue to roam, but you "
"are free to loot the pyres."
msgstr ""

#. -- [EVENT] --Goblin loot(22)@@+[NODE]2@@[STORY]
msgid ""
"The goblin ruins are mostly empty, but you discover a hollowed-out tree with "
"a stash inside."
msgstr ""

#. -- [EVENT] --Goblin loot(22)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Dwarf loot(24)@@+[NODE]2@@[OUT]1
msgid "Take it."
msgstr ""

#. -- [EVENT] --Human loot(23)@@+[NODE]2@@[STORY]
#. -- [EVENT] --Human loot_(36)@@+[NODE]2@@[STORY]
msgid ""
"The ruins are old and decrepit, likely already looted many times over, but "
"you never know what hidden secrets you may yet uncover.The south area seems "
"less traversed, but also unstable. "
msgstr ""

#. -- [EVENT] --Human loot(23)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Human loot(23)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Human loot_(36)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Human loot_(36)@@+[NODE]2@@[OUT]2
msgid "Investigate the south."
msgstr ""

#. -- [EVENT] --Human loot(23)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Human loot_(36)@@+[NODE]2@@[OUT]3
msgid "Investigate the safer areas."
msgstr ""

#. -- [EVENT] --Human loot(23)@@+[NODE]3@@[STORY]
#. -- [EVENT] --Human loot_(36)@@+[NODE]3@@[STORY]
msgid ""
"You find a hidden cellar -- or, rather, it finds you as you painfully fall "
"through its ceiling onto a hard floor. Still, there is loot to be found here."
""
msgstr ""

#. -- [EVENT] --Human loot(23)@@+[NODE]3@@[OUT]1
#. -- [EVENT] --Human loot_(36)@@+[NODE]3@@[OUT]1
msgid "Gather it."
msgstr ""

#. -- [EVENT] --Dwarf loot(24)@@+[NODE]2@@[STORY]
msgid ""
"You find a huge sinkhole and within, you see the rubble of an old city.More "
"importantly, there's a chest intact."
msgstr ""

#. -- [EVENT] --BeesAttack(25)@@+[NODE]3@@[STORY]
msgid ""
"Much of these elven ruins have collapsed from their treetop spaces and now "
"lie in pieces beneath your feet.Still, they may hold some hidden treasures. "
"From the largest cluster of debris, you hear a loud, thudding buzz. Most "
"likely, there's a beehive here."
msgstr ""

#. -- [EVENT] --BeesAttack(25)@@+[NODE]3@@[OUT]1
msgid ""
"[Nature]Walk in calmly, with respect and kindness towards the law of nature. "
""
msgstr ""

#. -- [EVENT] --BeesAttack(25)@@+[NODE]3@@[OUT]2
msgid "[Hunter or perception] Scout the area before moving forwards."
msgstr ""

#. -- [EVENT] --BeesAttack(25)@@+[NODE]3@@[OUT]3
#. -- [EVENT] --BeesAttack(25)@@+[NODE]3@@[OUT]4
msgid "Try to observe the area before you move in."
msgstr ""

#. -- [EVENT] --BeesAttack(25)@@+[NODE]4@@[STORY]
msgid ""
"The bees have nested in a large piece of a fallen elven structure. Their "
"presence has likely scared off other looters.Some bees have spotted your "
"approach but so far do not attack."
msgstr ""

#. -- [EVENT] --BeesAttack(25)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --BeesAttack(25)@@+[NODE]4@@[OUT]2
msgid "Continue to search the ruins. Remain mindful of the bees. "
msgstr ""

#. -- [EVENT] --BeesAttack(25)@@+[NODE]4@@[OUT]3
#. -- [EVENT] --BeesAttack(25)@@+[NODE]5@@[OUT]2
#. -- [EVENT] --BeesAttack(25)@@+[NODE]41@@[OUT]2
msgid "Try to sneak past the bees to loot the place."
msgstr ""

#. -- [EVENT] --BeesAttack(25)@@+[NODE]5@@[STORY]
#. -- [EVENT] --BeesAttack(25)@@+[NODE]41@@[STORY]
msgid ""
"The bees have nested in a large piece of a fallen elven structure. Their "
"presence has likely scared off other looters.You also notice they are "
"currently very focused on one particular spot."
msgstr ""

#. -- [EVENT] --BeesAttack(25)@@+[NODE]5@@[OUT]1
#. -- [EVENT] --BeesAttack(25)@@+[NODE]41@@[OUT]1
msgid "[Hunters]Try to sneak past the bees to loot the place."
msgstr ""

#. -- [EVENT] --BeesAttack(25)@@+[NODE]5@@[OUT]4
#. -- [EVENT] --BeesAttack(25)@@+[NODE]41@@[OUT]4
#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]3@@[OUT]1
#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]41@@[OUT]1
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]3@@[OUT]1
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]41@@[OUT]1
msgid "Use the element of surprise and attack!"
msgstr ""

#. -- [EVENT] --BeesAttack(25)@@+[NODE]6@@[STORY]
msgid ""
"The bees have nested in a large piece of a fallen elven structure. Their "
"presence has likely scared off other looters.Alas, you did not notice "
"quickly enough that a swarm is flying your way!"
msgstr ""

#. -- [EVENT] --BeesAttack(25)@@+[NODE]7@@[STORY]
msgid ""
"The bees surround you but do not attack. You are free to search the fallen "
"building, and even better, the bees offer you some of their sweet honey as "
"well. "
msgstr ""

#. -- [EVENT] --BeesAttack(25)@@+[NODE]7@@[OUT]1
#. -- [EVENT] --BeesAttack(25)@@+[NODE]11@@[OUT]1
#. -- [EVENT] --BeesAttack(25)@@+[NODE]20@@[OUT]1
#. -- [EVENT] --BeesAttack(25)@@+[NODE]48@@[OUT]1
msgid "Great. Gather what you find and leave. "
msgstr ""

#. -- [EVENT] --BeesAttack(25)@@+[NODE]11@@[STORY]
#. -- [EVENT] --BeesAttack(25)@@+[NODE]20@@[STORY]
msgid "You sneak past the bees and are free to loot in this safer area. "
msgstr ""

#. -- [EVENT] --BeesAttack(25)@@+[NODE]19@@[STORY]
msgid ""
"You destroy the whole hive and discover a wonderful stash of fresh honey. "
"You are also free to loot the fallen building now. "
msgstr ""

#. -- [EVENT] --BeesAttack(25)@@+[NODE]19@@[OUT]1
#. -- [EVENT] --BeesAttack(25)@@+[NODE]19@@[OUT]2
#. -- [EVENT] --BeesAttack(25)@@+[NODE]19@@[OUT]3
msgid "Eat the honey and loot the place."
msgstr ""

#. -- [EVENT] --BeesAttack(25)@@+[NODE]26@@[STORY]
msgid "The rush of sweet honey makes you ill, but hey, it was worth it!"
msgstr ""

#. -- [EVENT] --BeesAttack(25)@@+[NODE]27@@[STORY]
#. -- [EVENT] --BeesAttack(25)@@+[NODE]30@@[STORY]
msgid ""
"These bees sure knew how to make honey. You feel strengthened from the sweet "
"nectar."
msgstr ""

#. -- [EVENT] --BeesAttack(25)@@+[NODE]30@@[OUT]1
msgid "Great. Thank the bees, gather the loot, and leave. "
msgstr ""

#. -- [EVENT] --BeesAttack(25)@@+[NODE]48@@[STORY]
msgid ""
"The bees surround you and most of them stay calm, but a few get agitated and "
"sting you.Still, you are free to search the fallen building, and even "
"better, the bees offer you some of their sweet honey as well. "
msgstr ""

#. -- [EVENT] --BeesAttack(25)@@+[NODE]48@@[OUT]2
msgid "How rude. Attack them!"
msgstr ""

#. -- [EVENT] --BeesAttack(25)@@+[NODE]49@@[STORY]
msgid "You are noticed. The angry bees swarm you and force you to flee."
msgstr ""

#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]2@@[STORY]
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]2@@[STORY]
msgid ""
"The ruins you are about to search have an unsettling stench of decay about "
"them. "
msgstr ""

#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]2@@[OUT]1
msgid "Scout the area first."
msgstr ""

#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]2@@[OUT]2
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]2@@[OUT]2
msgid "Focus on your domain to see clearly."
msgstr ""

#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]2@@[OUT]3
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]2@@[OUT]3
msgid "Search the ruins carefully."
msgstr ""

#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]3@@[STORY]
msgid ""
"You observe the quiet remains of a once-great city and soon realise that "
"among the fog walk the unliving!"
msgstr ""

#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]3@@[OUT]2
#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]41@@[OUT]2
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]3@@[OUT]2
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]41@@[OUT]2
msgid "Sneak past them to loot the ruins."
msgstr ""

#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]3@@[OUT]3
#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]41@@[OUT]3
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]3@@[OUT]3
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]41@@[OUT]3
msgid "Perform a ritual to grant you protection from these fiends."
msgstr ""

#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]3@@[OUT]6
#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]41@@[OUT]6
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]3@@[OUT]6
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]41@@[OUT]6
msgid "Devise a tactical plan to defeat them."
msgstr ""

#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]8@@[STORY]
#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]47@@[STORY]
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]8@@[STORY]
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]47@@[STORY]
msgid ""
"The unliving lie, er, deader, and you're free to loot the ruins in peace. "
msgstr ""

#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]9@@[STORY]
msgid "The unliving overwhelm you. You are forced to flee."
msgstr ""

#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]12@@[STORY]
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]12@@[STORY]
msgid "Amidst the mist and fallen homes, you are ambushed by the unliving!"
msgstr ""

#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]21@@[STORY]
msgid "Your plan worked. The unliving do not notice you."
msgstr ""

#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]27@@[STORY]
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]27@@[STORY]
msgid ""
"The unliving overwhelm you despite all your plans. You are forced to flee."
msgstr ""

#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]29@@[STORY]
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]29@@[STORY]
msgid ""
"Your words come just in time. The unliving stop in their tracks, look at you "
"for a moment, then nod and walk off aimlessly. "
msgstr ""

#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]41@@[STORY]
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]41@@[STORY]
msgid ""
"Through the weaves of magic or the currents of nature's energy, you sense "
"the presence of the unliving here!"
msgstr ""

#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]44@@[STORY]
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]44@@[STORY]
msgid ""
"The unliving stop and do not attack, but neither do they let you search the "
"ruins."
msgstr ""

#. -- [EVENT] --Skeletons ruins(26)@@+[NODE]44@@[OUT]1
#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]44@@[OUT]1
msgid "Use this moment of distraction to attack them!"
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]2@@[STORY]
msgid ""
"The site holds the scattered remains of a settlement. Among the rubble, you "
"find a pack of small winged critters with big eyes and tiny teeth. They are "
"burrowing in the rubble."
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Hohlick(27)@@+[NODE]2@@[OUT]2
msgid "Kill them."
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]2@@[OUT]3
msgid "Catch them. "
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]2@@[OUT]4
msgid ""
"[Skshack]Greet the hochlicks and tell them they'd better not think they can "
"fool you!"
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]2@@[OUT]5
msgid "Examine these creatures carefully before acting."
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]2@@[OUT]6
msgid "Talk to the creatures. "
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]3@@[STORY]
msgid "You kill the creatures without much effort. "
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]3@@[OUT]1
msgid "Examine the bodies. "
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]3@@[OUT]2
msgid "Search the bodies."
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]4@@[STORY]
msgid ""
"You kill some of the creatures, but a few fly up and shout at you:'Your "
"teeth will rot and your farts burn, nasty bigfolk!'(curse)"
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --Hohlick(27)@@+[NODE]4@@[OUT]2
msgid "Shake your fists at them, then continue searching the ruins."
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]4@@[OUT]3
msgid "Examine the bodies to figure out what they are. "
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]5@@[STORY]
msgid ""
"You examine the bodies of the critters you killed, and you think they are "
"hochlicks, mischievous little things. It is best to leave their bodies "
"untouched and stay on guard for any more payback."
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]5@@[OUT]1
#. -- [EVENT] --Hohlick(27)@@+[NODE]5@@[OUT]2
#. -- [EVENT] --Hohlick(27)@@+[NODE]5@@[OUT]3
msgid "Continue searching the ruins anyway."
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]5@@[OUT]4
#. -- [EVENT] --Hohlick(27)@@+[NODE]11@@[OUT]4
#. -- [EVENT] --Hohlick(27)@@+[NODE]63@@[OUT]3
msgid "Perhaps it is best to just leave."
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]6@@[STORY]
msgid ""
"As you make your way out of the ruins, you hear a menacing, vibrating buzz "
"behind you.You do not stop to see what fate you averted. "
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]9@@[STORY]
msgid ""
"From the bodies you can tell they were hochlicks, mischievous little things. "
"It is best to leave their bodies untouched. "
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]9@@[OUT]1
msgid "Leave them be and search the ruins in peace."
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]11@@[STORY]
msgid ""
"You think these are hochlicks, mischievous little things prone to leading "
"folk astray in swamps or forests."
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]11@@[OUT]1
msgid "Speak to them, but keep your guard up."
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]11@@[OUT]2
msgid "Try to bribe them with tasty food."
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]11@@[OUT]3
msgid ""
"Offer them gold in exchange for a favour. This should bind them into a demon "
"deal."
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]11@@[OUT]5
#. -- [EVENT] --Hohlick(27)@@+[NODE]49@@[OUT]4
#. -- [EVENT] --Hohlick(27)@@+[NODE]63@@[OUT]4
#. -- [EVENT] --Hohlick(27)@@+[NODE]64@@[OUT]4
#. -- [EVENT] --Hohlick(27)@@+[NODE]65@@[OUT]4
msgid "Kill them!"
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]12@@[STORY]
msgid ""
"You search the bodies and a gooey, bluish ooze explodes on your faces.You "
"feel really sick from it. "
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]12@@[OUT]1
msgid "Have the healers quickly look you over."
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]17@@[STORY]
msgid ""
"As you rummage through the ruins, your luck fails at every step. Floors and "
"walls collapse, rotten wood breaks in your hands, and treasures turn out to "
"be rusty and useless.After many hours of such pointless work, you give up. "
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]18@@[STORY]
msgid ""
"As you search through the rubble of fallen buildings, you spot the winged "
"critters again. They smirk and stick their tongues out at you.You are about "
"to chase them away when you realise that they brought friends.A swarm of "
"angry bees overwhelms you, forcing you to flee!"
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]19@@[STORY]
msgid ""
"As you rummage through the ruins, your luck fails at every step. Floors and "
"walls collapse, rotten wood breaks in your hands, and treasures turn out to "
"be rusty and useless.Eventually, you gather some resources, but you feel "
"exhausted, and you can swear you hear the laughter of little critters. "
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]28@@[STORY]
msgid ""
"The sickness lingers, and to make things worse, the ruins yield no goods. "
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]29@@[STORY]
msgid "The sickness lingers, and the ruins yield few usable goods. "
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]31@@[STORY]
msgid ""
"Your medics stopped the sickness, leaving you free to explore the ruins. "
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]40@@[STORY]
msgid ""
"You capture the critters and they squeak at you:'Nooo, let us gooo, let us "
"gooo, big fella! We will show you treasures, yes?'"
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]40@@[OUT]1
#. -- [EVENT] --Hohlick(27)@@+[NODE]40@@[OUT]2
msgid "Agree to the deal."
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]40@@[OUT]3
msgid "Examine the creatures carefully."
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]43@@[STORY]
msgid ""
"The critters lead you to a hatch hidden deep in the shrubbery.As you open it "
"eagerly, a swarm of angry bees flies out, stinging you like crazy!You hear "
"the hochlicks laugh. But you do find some resources."
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]48@@[STORY]
msgid "The hochlicks lead you to a chest of decent resources. "
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]49@@[STORY]
#. -- [EVENT] --Hohlick(27)@@+[NODE]65@@[STORY]
msgid ""
"'Ah, you know your stuff, chubby. A deal's a deal. We will show ya a good "
"spot for treasure, with just the minimum chance of slight trouble. Best we "
"can do for ya!'"
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]49@@[OUT]3
msgid ""
"Perhaps it is best to just leave, even though you've lost the treasure."
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]62@@[STORY]
msgid ""
"'Oh, hi. We're just relaxing here. You know, we got all this treasure, too "
"little to carry it all, so just staying chill for now...'"
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]62@@[OUT]1
msgid "Pretend you are not interested at all. Ignore them. "
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]62@@[OUT]2
msgid "Ask them to show you this treasure. "
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]63@@[STORY]
msgid ""
"'Oh, come, come, don't be so mean. We promise to behave.It's an honest coin "
"toss. We'll lead you to treasure, but there'll be a chance for some good old "
"mischief. Can't get a more honest offer than this, no sir!'"
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]64@@[STORY]
msgid "'Yes, yes, come, come.'"
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]64@@[OUT]1
#. -- [EVENT] --Hohlick(27)@@+[NODE]64@@[OUT]2
#. -- [EVENT] --Hohlick(27)@@+[NODE]64@@[OUT]3
msgid "Follow the creatures."
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]65@@[OUT]3
msgid "Perhaps it is best to just leave, even though you've lost the food."
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]66@@[STORY]
msgid ""
"'Ah, our furry stinker friend, no fooling you, no.Honest to gods, we can "
"show ya treasure. Go there, go, go, we wait for stupid big folk to come "
"here, so take the stuff and beat it, friends!'"
msgstr ""

#. -- [EVENT] --Hohlick(27)@@+[NODE]66@@[OUT]1
msgid "Thank them and go collect the goods."
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]2@@[STORY]
msgid ""
"As you come closer to inspect the ruins, you discover a goblin encampment "
"outside the remains of the only stone building in this place.Some folk "
"camped there are asleep, but a shaman is dancing around the bonfire, making "
"strange noises. "
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]2@@[OUT]1
msgid "[Orc]Go kill those little green gits!"
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]2@@[OUT]2
msgid "[Goblin]Say hello. "
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]2@@[OUT]3
msgid "Go speak to them."
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]5@@[STORY]
msgid ""
"You kill the goblins, but when you search the ruins you discover they are "
"eerily empty.The only loot you find is from the destroyed campsite. "
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]5@@[OUT]1
msgid "Gather what you find and leave."
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]6@@[STORY]
msgid ""
"A guard stops you, but it is the shaman who slows his dance and speaks to "
"you across the camp:'What you want here? We are private folk. This is our "
"land. Leave.'"
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]6@@[OUT]1
msgid ""
"[Ghost]Tell them you were merely curious about these ancient ruins and their "
"presence here."
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]6@@[OUT]2
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]8@@[OUT]4
msgid ""
"Convince them you are not here to disturb them, but you'd like to explore "
"the ruins. "
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]6@@[OUT]3
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]8@@[OUT]7
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]39@@[OUT]3
msgid ""
"Say that you are skilled in magic and offer to help with whatever ritual "
"they are undertaking."
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]7@@[STORY]
msgid ""
"The shaman slows his dance and speaks to you across the camp:'This place was "
"once a great goblin city. Before the dark, even. Many gonefathers walked "
"this soil. I am honouring their spirit passing.Will you join me?The ritual "
"be dangerous, but as shaman you do not risk much.?"
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]7@@[OUT]1
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]7@@[OUT]2
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]7@@[OUT]3
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]41@@[OUT]1
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]41@@[OUT]2
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]41@@[OUT]3
msgid "Agree to join."
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]7@@[OUT]4
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]26@@[OUT]2
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]41@@[OUT]4
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]42@@[OUT]2
msgid "Change your mind and leave."
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]8@@[STORY]
msgid ""
"'Ah, a spirit, me sorry, very sorry for the rude words, old one.We are here "
"seeking the gonefathers' blessings. This was once a great goblin city and "
"the veil to the greyworld -- your domain -- is thin here.Would you like to "
"join? I warn you it isn't always safe. Our gonefathers may be confused -- "
"violent, even.'"
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]10@@[STORY]
msgid "'Stop your talk, we busy. Leave, please.'"
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]11@@[STORY]
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]14@@[STORY]
msgid ""
"You smoke some odd weeds and ingest many shrooms. Then you think you are "
"dancing with the stars.You feel a strong mental malady afterwards, yet your "
"spirit was strengthened as well.The goblins are gone when you awaken from "
"the dance."
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]13@@[STORY]
msgid ""
"You smoke some odd weeds and ingest many shrooms. Then you think you are "
"dancing with the stars.You feel a strong spiritual malady, as the "
"gonefathers clearly did not approve.The goblins are gone when you awaken "
"from the dance."
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]16@@[STORY]
msgid "'Sure, you go see ruins, just keep quiet.'"
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]16@@[OUT]1
msgid "Explore the ruins. "
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]26@@[STORY]
msgid ""
"'Hmm, we do not like strangers meddling. But this job big, you smell of "
"magic. I agree.'"
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]26@@[OUT]1
#. -- [EVENT] --Goblin guardians(28)@@+[NODE]42@@[OUT]1
msgid "Join the ritual."
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]28@@[STORY]
msgid ""
"'Well done, friends, the gonefathers have spoken to us, and it seems they "
"deemed you worthy of their wisdom. Here, have this in gratitude.Now we must "
"move on. Lady Luck be with you.'"
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]30@@[STORY]
msgid "'Ayayay, best leave, best leave quick, friends, spirits no happy!'"
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]34@@[STORY]
msgid ""
"The shaman dance begins slowly and quietly. Strange weeds are smoked, "
"shrooms are ingested, and soon, the two shamans are entranced in a wild "
"spiritual ecstasy.The ritual is draining, but the gonefathers dance with you "
"well."
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]36@@[STORY]
msgid ""
"The shaman dance begins slowly and quietly. Strange weeds are smoked, "
"shrooms are ingested, and soon, the two shamans are entranced in a wild "
"spiritual ecstasy.Even though the gonefathers remained silent, you have "
"learned much. The shaman thanks you for your help and leaves you a gift. "
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]37@@[STORY]
msgid ""
"The shaman dance begins slowly and quietly. Strange weeds are smoked, "
"shrooms are ingested, and soon, the two shamans are entranced in a wild "
"spiritual ecstasy.The gonefathers danced with you well."
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]39@@[STORY]
msgid ""
"A guard stops you with a smile:'Ah, a fellow spiritchild, welcome. What "
"brings you here?'"
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]39@@[OUT]1
msgid "Ask about the ritual of the gonefathers you see the shaman performing."
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]39@@[OUT]2
msgid "Say that you were merely exploring these ruins."
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]41@@[STORY]
msgid ""
"'Ah, I see.We are here seeking the gonefathers' blessings. This was once a "
"great goblin city, and the veil to the greyworld -- the spirit domain -- is "
"thin here.Would you like to join us? I warn you it isn't always safe. Our "
"gonefathers may be confused -- violent, even.'"
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]42@@[STORY]
msgid ""
"'Ah, I see.We are here seeking the gonefathers' blessings. This was once the "
"site of a great city, and the veil to the greyworld -- the spirit domain -- "
"is thin here.You are a stranger, yet come with kin. We will allow it.'"
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]44@@[STORY]
msgid ""
"The goblins beat you badly and you feel that the shaman has cursed you too!"
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]46@@[STORY]
msgid ""
"When you search the ruins, you discover they are eerily empty. The goblins "
"have made fools of you!But when you rush back to the encampment, it is gone "
"as if it were never there. You find a pack of fresh supplies that was left "
"for you, with a note:'Sorry, you were so convincing. We couldn't say no...'"
msgstr ""

#. -- [EVENT] --Goblin guardians(28)@@+[NODE]46@@[OUT]1
msgid "Take the supplies and leave."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]2@@[STORY]
msgid ""
"A fresh, deep chasm in the earth reveals the underground ruins of a dwarven "
"town.The climb down is steep and the landing hard, but the ruins may hold "
"many wonders."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]2@@[OUT]1
msgid "[Dwarves]Climbing walls is no problem. Climb down."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]2@@[OUT]2
msgid ""
"Either you are well versed in rock climbing, or you have wings. Climb down. "
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]2@@[OUT]3
msgid "Use your crafting tools to climb down."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]2@@[OUT]4
msgid "Climb down."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]3@@[STORY]
msgid ""
"You locate a path to climb down easily and find yourself in an old town "
"square.There are fallen statues of dwarven heroes and grand buildings, all "
"crumbled and broken.You feel a small tremor and know that a big one may "
"follow soon.There are three places left intact to explore, and from the "
"dwarven markings, you know what they are."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]3@@[OUT]1
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]3@@[OUT]4
msgid "Explore the workshop."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]3@@[OUT]2
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]3@@[OUT]5
msgid "Search the storage building."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]3@@[OUT]3
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]3@@[OUT]6
msgid "Risk going in deeper to check the vaults."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]4@@[STORY]
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]75@@[STORY]
msgid ""
"You locate a path to climb down easily and find yourself in an old town "
"square.There are fallen statues of dwarven heroes and grand buildings, all "
"crumbled and broken.You feel a small tremor and know that a big one may "
"follow soon.There are three places left intact to explore."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]4@@[OUT]1
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]4@@[OUT]4
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]75@@[OUT]1
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]75@@[OUT]4
msgid "Search the first, closest place."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]4@@[OUT]2
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]4@@[OUT]5
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]75@@[OUT]2
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]75@@[OUT]5
msgid "Go to the second building."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]4@@[OUT]3
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]4@@[OUT]6
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]75@@[OUT]3
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]75@@[OUT]6
msgid "Explore the building farthest away. "
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]8@@[STORY]
msgid ""
"You find a small yet spacious building that was some kind of stonemason's "
"workshop.Most of the valuables have been taken already, but you still find "
"some good stone here."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]9@@[OUT]1
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]32@@[OUT]1
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]58@@[OUT]1
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]58@@[OUT]2
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]66@@[OUT]1
msgid "Take the loot and leave for the surface. "
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]8@@[OUT]2
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]8@@[OUT]4
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]32@@[OUT]3
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]32@@[OUT]5
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]66@@[OUT]3
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]66@@[OUT]5
msgid "Take the loot and try searching the storage building."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]8@@[OUT]3
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]8@@[OUT]5
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]9@@[OUT]3
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]9@@[OUT]5
msgid "Take what you found and try to loot the vault as well."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]9@@[STORY]
msgid ""
"This building was once some kind of hunter's lodge or perhaps a trophy room."
"It holds leathers and bones from many different creatures."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]9@@[OUT]2
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]9@@[OUT]4
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]32@@[OUT]2
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]32@@[OUT]4
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]66@@[OUT]2
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]66@@[OUT]4
msgid "Take the loot and try searching the workshop."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]10@@[STORY]
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]77@@[STORY]
msgid ""
"You find the grand entrance to the vaults. The gates are solid stone and "
"metal, with runes carved deep into the surface to ward against intruders."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]10@@[OUT]1
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]77@@[OUT]1
msgid "[Runemaster]Disable the runes. "
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]10@@[OUT]2
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]77@@[OUT]2
msgid ""
"The domain of light guides your path as well as the path of any great smith, "
"even a runesmith. Pray for divine intervention to disable the runes."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]10@@[OUT]3
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]77@@[OUT]3
msgid ""
"These dwarven runes are heavy with ancient magic. Attempt to break them."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]10@@[OUT]4
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]77@@[OUT]4
msgid "Try to force the vault open!"
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]15@@[STORY]
msgid ""
"You find a small yet spacious building that was some kind of stonemason's "
"workshop.Most of the valuables have been taken already, but you still find "
"some good stone here.Before you can take a better look elsewhere, a tremor "
"starts, and you are forced to run for it."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]15@@[OUT]1
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]15@@[OUT]2
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]21@@[OUT]1
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]21@@[OUT]2
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]22@@[OUT]1
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]22@@[OUT]2
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]38@@[OUT]1
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]38@@[OUT]2
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]61@@[OUT]1
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]61@@[OUT]2
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]69@@[OUT]1
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]69@@[OUT]2
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]71@@[OUT]1
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]71@@[OUT]2
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]72@@[OUT]1
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]72@@[OUT]2
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]73@@[OUT]1
#. -- [EVENT] --Underground dwarf(29)@@+[NODE]73@@[OUT]2
msgid "Run back to the surface."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]21@@[STORY]
msgid ""
"This building was once some kind of hunter's lodge or perhaps a trophy room."
"It holds leathers and bones from many different creatures.Before you can "
"take a better look elsewhere, a tremor starts, and you are forced to run for "
"it."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]22@@[STORY]
msgid ""
"You find the grand entrance to the vaults. The gates are solid stone and "
"metal, with runes carved deep into the surface to ward against intruders.You "
"see the skeleton of an adventurer who tried their luck at getting in. You "
"grab its pack.Before you can take a better look elsewhere, a tremor starts, "
"and you are forced to run for it."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]32@@[STORY]
msgid ""
"You break the runes, and the vault stands open for the taking.Within is a "
"chamber that was once surely grand and ornate, but now most of it is "
"collapsed and lies covered in rubble.Still there are chests and vases that "
"hold many treasures."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]38@@[STORY]
msgid ""
"You find the grand entrance to the vaults. The gates are solid stone and "
"metal, with runes carved deep into the surface to ward against intruders."
"Unfortunately, you venture deep into the ruins, and the tremors catch you "
"fast and strong.You get hit by falling debris as you run for your lives."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]56@@[STORY]
msgid ""
"The climb seems impossible. You fall onto a ledge, which saves your life, "
"but before you can try again, another violent tremor collapses whatever lies "
"beneath you, and you barely manage to climb back up in time to survive. "
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]58@@[STORY]
msgid ""
"You hit the vault gates with all you've got and the stone crumbles before "
"you... only to reveal another, thicker layer, mocking your efforts with its "
"pristine strength.You can, however, gather up some stone here before the "
"tremors become too violent for you to stick around."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]61@@[STORY]
msgid ""
"The runes are old and powerful. Not only do your attempts fail, but you also "
"feel the runes push back.And then the earth begins to shake again, and you "
"must run if you hope to leave this place."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]66@@[STORY]
msgid ""
"'QWERTY' sounds a low, stone-like voice in response to your command, and the "
"runes switch off.Within is a chamber that was once surely grand and ornate, "
"but now most of it is collapsed and lies covered in rubble.Still there are "
"chests and vases that hold many treasures."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]69@@[STORY]
msgid ""
"This building was once some kind of hunter's lodge or perhaps a trophy room."
"It holds leathers and bones from many different creatures.Before you can "
"take a better look elsewhere, the tremor starts, and you are forced to run "
"for it."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]71@@[STORY]
msgid ""
"You find a small yet spacious building that was some kind of stonemason's "
"workshop.Most of the valuables have been taken already, but you still find "
"some good stone here.You manage to loot some of it before tremors kick in "
"and everything starts collapsing."
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]72@@[STORY]
msgid ""
"You find the broken grand entrance to the vaults. The gates were solid stone "
"and metal, with runes carved deep into the surface to ward against intruders."
"The ground shakes heavily here, and you grab a few shiny stones as you run "
"out, hoping not to get crushed by the violent tremors that destroyed this "
"place. "
msgstr ""

#. -- [EVENT] --Underground dwarf(29)@@+[NODE]73@@[STORY]
msgid ""
"Whatever chamber lay here before now lies in ruins. Violent tremors tear the "
"ground apart before your eyes. "
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]2@@[STORY]
msgid ""
"You find signs of an old dwarven settlement, much of it likely still "
"underground, but you discover an entrance protected by a huge slab of stone."
"As you try to move the stone, you hear:'Oi, what'ya want?'The stone turns to "
"face you."
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --Troll dwarf(30)@@+[NODE]15@@[OUT]2
#. -- [EVENT] --Troll dwarf(30)@@+[NODE]39@@[OUT]2
msgid "[Dwarf]You know how to deal with rock trolls. Attack it. "
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]2@@[OUT]2
msgid "[Dwarf]Tell the rock troll you have the right to go in."
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]2@@[OUT]4
msgid ""
"[Harmony]Draw inspiration from your peaceful domain. Apologise to the rock "
"troll for the intrusion."
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]2@@[OUT]5
msgid "Apologise to the rock troll for the intrusion."
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]2@@[OUT]6
#. -- [EVENT] --Troll dwarf(30)@@+[NODE]2@@[OUT]7
msgid "It's a rock troll -- run!"
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]3@@[STORY]
msgid ""
"You scream, the rock troll screams back, you each run in different "
"directions, and the commotion makes all the stones fall over!"
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]8@@[STORY]
msgid ""
"You kill the troll, but alas, in death it collapses the tunnel to the ruins "
"entirely!Still, you gather some minerals from the entrance itself, and you "
"even find a small diamond deposit.  "
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]8@@[OUT]1
#. -- [EVENT] --Troll dwarf(30)@@+[NODE]11@@[OUT]1
msgid "Gather the goods and leave."
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]9@@[STORY]
msgid ""
"The troll beats you badly, and for a moment, you think it will eat you, but "
"it settles for taking all your food and lets you go."
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]11@@[STORY]
msgid ""
"You kill the troll, but alas, in death it collapses the tunnel to the ruins "
"entirely!Still, you gather some minerals from the entrance itself.  "
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]14@@[STORY]
msgid ""
"'You have a funny light about you, soothing type...You're so nice, can you "
"help an old troll out? I got me a nasty splinter in my back, can't reach it "
"for the life of me!'You see a huge two-handed spear stuck in its body."
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]14@@[OUT]1
#. -- [EVENT] --Troll dwarf(30)@@+[NODE]21@@[OUT]1
msgid "Pull it out with pure brawn."
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]14@@[OUT]2
#. -- [EVENT] --Troll dwarf(30)@@+[NODE]21@@[OUT]2
msgid "Use tools to pull it out. "
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]15@@[STORY]
msgid ""
"'Who, what? You wake me, little creatures, you poke and probe, make my back "
"ache again, make me hungry!'"
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]15@@[OUT]1
#. -- [EVENT] --Troll dwarf(30)@@+[NODE]37@@[OUT]3
#. -- [EVENT] --Troll dwarf(30)@@+[NODE]44@@[OUT]3
msgid "Attack it!"
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]15@@[OUT]3
msgid "Tell it you'll give it food if it lets you explore the tunnels."
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]15@@[OUT]4
msgid "Point out that the troll has a weapon sticking out of its back. "
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]15@@[OUT]5
msgid ""
"Convince the troll that you did it a favour because it was clearly asleep on "
"the job. "
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]16@@[STORY]
msgid ""
"'Mmm, tasty. You still can't go to the tunnels, but I give you some good "
"stuff, here.'"
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]16@@[OUT]1
#. -- [EVENT] --Troll dwarf(30)@@+[NODE]23@@[OUT]1
#. -- [EVENT] --Troll dwarf(30)@@+[NODE]35@@[OUT]1
msgid "Thank it and leave."
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]21@@[STORY]
msgid "'Ah, yeah, the splinter, can't reach the thing. Say, would you?'"
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]23@@[STORY]
msgid ""
"'Hmm, yeah, you may be on to something here. Thanks!Here, have some minerals."
" You fleshies like that sort of thing. And no, you can't go into the tunnels."
"'"
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]27@@[STORY]
msgid ""
"The troll beats you badly, and for a moment, you think it will eat you, but "
"instead it vomits a muddy, greenish goo all over you.It mumbles something "
"about indigestion."
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]35@@[STORY]
msgid ""
"'Ooh, ahh, nice. Can't let you into the tunnels, but here, have some goodies "
"for your troubles.'"
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]37@@[STORY]
msgid "'Argh! You make it worse. I eat you!'"
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]39@@[STORY]
msgid ""
"'Hmm, you are short like them... Alas, I cannot let you in, but I will give "
"you some good stone and metal, as a mark of friendship.'"
msgstr ""

#. -- [EVENT] --Troll dwarf(30)@@+[NODE]44@@[STORY]
msgid "'Argh, you make me angry, and hungry!'"
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]2@@[STORY]
msgid ""
"As you scour the elven ruins, you have the distinct feeling of being watched."
" Before long, you realise there are many bows aimed your way, and you hear:"
"'What seek you here, intruder?'"
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]2@@[OUT]1
msgid ""
"[Forest demon]Demand they put those bows away, for you are a woodland "
"creature and thus their better!"
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]2@@[OUT]2
msgid "[Elf]Speak in the elven tongue to try to calm this situation."
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]2@@[OUT]3
msgid ""
"[Orc]Growl some insults at them, and say you'd rather not have to skin an "
"elf today."
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]2@@[OUT]4
msgid "Try to talk to them. Ask why they are aiming bows at you."
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]3@@[STORY]
msgid ""
"'We guard a sacred spot, and we will not allow your presence to spoil its "
"serenity. Do not test our resolve.'"
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]3@@[OUT]2
#. -- [EVENT] --Elven guardians(31)@@+[NODE]24@@[OUT]1
#. -- [EVENT] --Elven guardians(31)@@+[NODE]25@@[OUT]1
#. -- [EVENT] --Elven guardians(31)@@+[NODE]29@@[OUT]2
msgid ""
"Assert that you follow the path of Dievanna, and say that surely even they "
"respect her as one of their own."
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]3@@[OUT]3
#. -- [EVENT] --Elven guardians(31)@@+[NODE]29@@[OUT]3
msgid ""
"Convince them you were only going to take some useful resources from the "
"ruins. You promise not to come close to the sacred place or destroy anything."
""
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]3@@[OUT]4
msgid "Ask if you can visit the sacred place."
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]4@@[STORY]
msgid ""
"'You follow the children's beliefs as if they were yours. Still, you are "
"kin, so we will speak to you without violence.'"
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]4@@[OUT]1
msgid "Ask them what they are doing in the ruins."
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]5@@[STORY]
msgid ""
"'Dzievva, the huntress, yes, young though she may be, is of our sort. We see "
"now that you are worthy to test your mind and soul in the spring.Remember, "
"the spring takes from you before it gives back.Go forth, and may she of the "
"forest guide your path.'"
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]5@@[OUT]1
#. -- [EVENT] --Elven guardians(31)@@+[NODE]5@@[OUT]2
#. -- [EVENT] --Elven guardians(31)@@+[NODE]5@@[OUT]3
#. -- [EVENT] --Elven guardians(31)@@+[NODE]31@@[OUT]1
#. -- [EVENT] --Elven guardians(31)@@+[NODE]31@@[OUT]2
#. -- [EVENT] --Elven guardians(31)@@+[NODE]31@@[OUT]3
#. -- [EVENT] --Elven guardians(31)@@+[NODE]33@@[OUT]1
#. -- [EVENT] --Elven guardians(31)@@+[NODE]33@@[OUT]2
#. -- [EVENT] --Elven guardians(31)@@+[NODE]33@@[OUT]3
msgid "Drink from the spring. "
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]9@@[STORY]
msgid ""
"The spring water is refreshing and brisk. With every sip you feel your "
"spirit lifted and your body rested.The blessings of the spring can be many "
"or none, but you feel wonderful for trying it.The elves also grant you "
"permission to search the ruins for usable resources -- without damaging "
"anything, of course. "
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]9@@[OUT]1
#. -- [EVENT] --Elven guardians(31)@@+[NODE]9@@[OUT]2
msgid "Give thanks to the spring and gather what you found."
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]11@@[STORY]
msgid ""
"'These ruins are of no use to us. Whatever is left here, you may take and "
"reuse.Do not damage the forest, remain far from the sacred spring, and do "
"not disturb us again.'They disappear into the forest, but you know you are "
"still being watched."
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]11@@[OUT]1
#. -- [EVENT] --Elven guardians(31)@@+[NODE]11@@[OUT]2
msgid "Gather what you can find here and leave."
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]13@@[STORY]
msgid ""
"'The sacred spring will not be disturbed on our watch. Leave now, and do not "
"further test our peaceful resolve, for it is not our natural state.'"
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]18@@[STORY]
msgid ""
"You kill the elven guardians and are free to loot these ruins.However, when "
"you approach the place they guarded, a small running spring, its waters turn "
"black."
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]18@@[OUT]1
#. -- [EVENT] --Elven guardians(31)@@+[NODE]37@@[OUT]1
msgid "Gather what you can find and leave."
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]18@@[OUT]2
#. -- [EVENT] --Elven guardians(31)@@+[NODE]18@@[OUT]3
#. -- [EVENT] --Elven guardians(31)@@+[NODE]18@@[OUT]4
#. -- [EVENT] --Elven guardians(31)@@+[NODE]37@@[OUT]2
#. -- [EVENT] --Elven guardians(31)@@+[NODE]37@@[OUT]3
#. -- [EVENT] --Elven guardians(31)@@+[NODE]37@@[OUT]4
msgid "Drink from the spring anyway. Then gather any loot and leave."
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]22@@[STORY]
msgid ""
"Despite your defeat, the elves do not pursue you beyond their territory."
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]24@@[STORY]
msgid ""
"'We are woodland kin, and this remains our home, at least while we guard the "
"life waters here -- a sacred healing spot.As you well know, only the worthy "
"may approach the spring, for it carries great danger as well as the promise "
"of life.'"
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]24@@[OUT]2
msgid "Ask to be allowed the honour of being tested."
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]24@@[OUT]3
msgid "[Wood folk]Ask to be allowed the honour of being tested."
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]24@@[OUT]4
msgid "Insist that you should be allowed to be tested. "
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]25@@[STORY]
msgid ""
"'You come here in the presence of orc filth, brethren. They have no respect "
"for nature. They have a constant need for change, movement, violence.No, you "
"cannot be granted the boon!'"
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]26@@[STORY]
msgid ""
"There is a long pause, during which you sense the elven egos fighting with "
"their sense of duty. Finally, they speak up:'Apologies, woodland spirit. You "
"had us confused, for you walk the path of the child gods as if they were "
"your masters.'"
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]26@@[OUT]1
msgid "Ignore the slight, and ask why they dwell here still. "
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]26@@[OUT]2
msgid "You will not suffer offense from such saplings as these. Attack!"
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]29@@[STORY]
msgid ""
"'You show much restraint for rabid pups. How quaint.Now, leave. This is no "
"place for mongrels. We guard a sacred spot, and we will not allow your "
"presence to spoil its serenity. Do not test our resolve.'"
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]29@@[OUT]1
#. -- [EVENT] --Elven guardians(31)@@+[NODE]30@@[OUT]1
msgid "Attack those pompous long-ears!"
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]30@@[STORY]
msgid "'No.'"
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]31@@[STORY]
msgid ""
"'You speak well, and you are one of our own. We see now that you are worthy "
"to test your mind and soul in the spring.Remember, the spring takes from you "
"before it gives back.Go forth, and may she of the forest guide your path.'"
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]33@@[STORY]
msgid ""
"'You speak well. We will make an exception and allow you to test your mind "
"and soul in the spring. Remember, the spring takes from you before it gives "
"back.Go forth, and may she of the forest guide your path.'"
msgstr ""

#. -- [EVENT] --Elven guardians(31)@@+[NODE]37@@[STORY]
msgid ""
"You kill the elven guardians and are free to loot these ruins.However, when "
"you approach the place they guarded, a small running spring, its waters turn "
"black, and you know the guardians must have cursed it with their dying "
"breath."
msgstr ""

#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]3@@[STORY]
msgid ""
"You observe the quiet remains of a once-great city and soon realise that "
"among the fog walk the unliving and their breath is exuding toxic cloud."
msgstr ""

#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]9@@[STORY]
msgid ""
"The unliving overwhelm you. You are forced to flee and  you may feel ill "
"from their foul stench."
msgstr ""

#. -- [EVENT] --Skeletons ruins_(35)@@+[NODE]21@@[STORY]
msgid ""
"Your plan worked. The unliving do not notice you, but you may feel ill from "
"their foul stench."
msgstr ""

#. -- [EVENT] --Robbers_(37)@@+[NODE]2@@[OUT]1
msgid ""
"[Turmoil] Call upon turmoil and attack whoever dares to stand in your path!"
msgstr ""

#. -- [EVENT] --Robbers_(37)@@+[NODE]3@@[STORY]
msgid ""
"As you approach the other group, you realise too late that it is a striga "
"waiting to ambush you!"
msgstr ""

#. -- [EVENT] --Robbers_(37)@@+[NODE]3@@[OUT]1
msgid "Allow it to bite you as you run away!"
msgstr ""

#. -- [EVENT] --Robbers_(37)@@+[NODE]3@@[OUT]2
msgid "Try to intimidate it."
msgstr ""

#. -- [EVENT] --Robbers_(37)@@+[NODE]4@@[OUT]2
msgid ""
"[Harmony or intellect] As harmony and intellect dictate, there must be a "
"peaceful way out. These folks look hungry. Offer them food in exchange for "
"letting you search the ruins as well. [Lose 20 food]"
msgstr ""

#. -- [EVENT] --Robbers_(37)@@+[NODE]4@@[OUT]4
msgid "You are strong. Intimidate them."
msgstr ""

#. -- [EVENT] --Robbers_(37)@@+[NODE]30@@[STORY]
msgid ""
"You scout ahead and discover that it is not a group of people, but a striga "
"waiting to ambush you!"
msgstr ""

#. -- [EVENT] --Robbers_(37)@@+[NODE]35@@[STORY]
msgid "The striga is not impressed."
msgstr ""

#. -- [EVENT] --Robbers_(37)@@+[NODE]38@@[STORY]
msgid ""
"The striga runs away, and you find remains of its previous victim. But the "
"ruins were clearly looted many times over already."
msgstr ""

#. -- [EVENT] --Robbers_(37)@@+[NODE]50@@[STORY]
msgid ""
"The burning light is overwhelming. It burns your very soul, threatening to "
"dissolve it entirely and bind it to the ever-glowing presence.Just as you "
"think you'll succumb, the light retreats, perhaps still too weak to fully "
"take you."
msgstr ""

#. -- [EVENT] --Robbers_(37)@@+[NODE]66@@[STORY]
msgid "The striga runs away, and you find remains of its previous victim."
msgstr ""

#. -- [EVENT] --Robbers_(37)@@+[NODE]66@@[OUT]1
msgid "Take what you can and leave."
msgstr ""

#. -- [EVENT] --Robbers_(37)@@+[NODE]69@@[STORY]
msgid ""
"You are sorely beaten and perhaps drop some of your stuff so they won't "
"chase you."
msgstr ""

#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]2@@[STORY]
msgid ""
"You search the old ruins until you realise that a dark, foreboding mist is "
"descending upon this place.The black mist is a dreaded remnant of the days "
"of darkness and here, in the lands of the elves, the taint hits with more "
"potency."
msgstr ""

#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]14@@[OUT]4
#. -- [EVENT] --Darknessdiff8(38)@@+[NODE]35@@[OUT]4
msgid ""
"[Magic user] You have skilled wise ones with you. Battle this force of the "
"dark with your spirit!"
msgstr ""

#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]2@@[STORY]
msgid ""
"You climb up to explore the old  ruins but hear an unsettling stirring in "
"the forest. Darkness has clearly infected this place and some of the trees "
"seem to be descending upon you accompanied by shadows."
msgstr ""

#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]2@@[OUT]3
msgid ""
"[Turmoil or Magic] Call upon your connection to the dark and command this "
"forest to stop!"
msgstr ""

#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]2@@[OUT]8
msgid ""
"[Shadow Elf] Call out to the shadows and ask them to back down as you are "
"kin."
msgstr ""

#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]14@@[STORY]
msgid ""
"The shadows retreat and a leshy steps forward: 'The shaadows will come again."
" Go now, we cannot hold them back.'"
msgstr ""

#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]14@@[OUT]2
msgid "Ask if you can help the leshy?"
msgstr ""

#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]15@@[STORY]
msgid ""
"The forest does not listen or respond. Its anger is old and raw and the "
"shadows feed on it."
msgstr ""

#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]19@@[STORY]
msgid ""
"The forest guardians and their shadow companions lie dead, so you are free "
"to loot the ruins in peace. "
msgstr ""

#. -- [EVENT] --MrokiForestAttacks(40)@@+[NODE]42@@[STORY]
msgid ""
"'No, you cannot move my forest and I will not abandon it, even when the "
"darkness consumes and changes. Us, do you see how fast I speak? Sad, so sad."
"But, perhaps change is good? Darkness is not evil, it is just, different. "
"But you best go now, the mroki are very temperamental.'"
msgstr ""

#. -- [EVENT] --RuinsShadow8(41)@@+[NODE]2@@[STORY]
msgid "You find the remains of a  settlement deep in the dark forest."
msgstr ""

#. -- [EVENT] --DarknessLoot(42)@@+[NODE]2@@[STORY]
#. -- [EVENT] --MrokiLoot(43)@@+[NODE]2@@[STORY]
msgid ""
"These forest ruins, perhaps elven, look fairly fresh, likely abandoned due "
"to the presence of darkness rather than age. The elves were evacuated, but "
"you may still find some usable resources. "
msgstr ""

#. -- [EVENT] --MrokiLoot(43)@@+[NODE]14@@[STORY]
msgid "As you enter, you are surprised by some mroki!"
msgstr ""

#. -- [EVENT] --MrokiLoot(43)@@+[NODE]14@@[OUT]2
msgid "[Shadow elf] Ask them to back away, as your kin."
msgstr ""

#. -- [EVENT] --MrokiLoot(43)@@+[NODE]14@@[OUT]3
#. -- [EVENT] --MrokiLoot(43)@@+[NODE]24@@[OUT]2
#. -- [EVENT] --MrokiLoot(43)@@+[NODE]28@@[OUT]2
msgid "[Magic user] Face them with your spirit."
msgstr ""

#. -- [EVENT] --MrokiLoot(43)@@+[NODE]17@@[STORY]
msgid "You deafeat the shadow kin. "
msgstr ""

#. -- [EVENT] --MrokiLoot(43)@@+[NODE]17@@[OUT]1
#. -- [EVENT] --MrokiLoot(43)@@+[NODE]23@@[OUT]1
#. -- [EVENT] --MrokiLoot(43)@@+[NODE]26@@[OUT]1
msgid "Gather what you can from these ruins."
msgstr ""

#. -- [EVENT] --MrokiLoot(43)@@+[NODE]19@@[STORY]
msgid ""
"The shadows engulf you and drain your spirit before you manage to run away."
msgstr ""

#. -- [EVENT] --MrokiLoot(43)@@+[NODE]23@@[STORY]
msgid "The mroki back away."
msgstr ""

#. -- [EVENT] --MrokiLoot(43)@@+[NODE]24@@[STORY]
msgid ""
"'Shadow child, you forget darkness is chaos, today we choose to stand "
"against you!'"
msgstr ""

#. -- [EVENT] --MrokiLoot(43)@@+[NODE]24@@[OUT]3
msgid "Reason with them."
msgstr ""

#. -- [EVENT] --MrokiLoot(43)@@+[NODE]26@@[STORY]
msgid "'Fine, we leave you be.'They disappear into shadow."
msgstr ""

#. -- [EVENT] --MrokiLoot(43)@@+[NODE]28@@[STORY]
msgid "They do not listen, only advance towards you."
msgstr ""

#. -- [EVENT] --LightAttack1(44)@@+[NODE]2@@[STORY]
#. -- [EVENT] --LightAttack4(45)@@+[NODE]2@@[STORY]
msgid ""
"You come across the ruins of a town, it was torn asunder by the Shattering, "
"clearly, but more than that, there is an odd light beaming from the gash. "
msgstr ""

#. -- [EVENT] --LightAttack1(44)@@+[NODE]2@@[OUT]1
#. -- [EVENT] --LightAttack4(45)@@+[NODE]2@@[OUT]1
msgid "[Hunter or perception] Search the place carefully."
msgstr ""

#. -- [EVENT] --LightAttack1(44)@@+[NODE]2@@[OUT]2
msgid "Search the ruins, despite the likely danger."
msgstr ""

#. -- [EVENT] --LightAttack1(44)@@+[NODE]3@@[STORY]
#. -- [EVENT] --LightAttack4(45)@@+[NODE]3@@[STORY]
msgid ""
"You find tracks of people all going in one direction, away from this place. "
"But their walk is odd, as if their steps were made in unison, like an army - "
"but you see children, folk with injuries and even dogs following the same "
"pattern."
msgstr ""

#. -- [EVENT] --LightAttack1(44)@@+[NODE]3@@[OUT]1
#. -- [EVENT] --LightAttack4(45)@@+[NODE]3@@[OUT]1
msgid "Follow these tracks."
msgstr ""

#. -- [EVENT] --LightAttack1(44)@@+[NODE]3@@[OUT]2
#. -- [EVENT] --LightAttack4(45)@@+[NODE]3@@[OUT]2
msgid "Search this place. "
msgstr ""

#. -- [EVENT] --LightAttack1(44)@@+[NODE]4@@[STORY]
msgid ""
"You follow the tracks and find a group of folks, their eyes empty with "
"light, their limbs slacking yet not slow. They stare at you and walk away, "
"but a group of light wisps shoots your way!"
msgstr ""

#. -- [EVENT] --LightAttack1(44)@@+[NODE]4@@[OUT]1
msgid "Defend yourself!"
msgstr ""

#. -- [EVENT] --LightAttack1(44)@@+[NODE]4@@[OUT]2
#. -- [EVENT] --LightAttack4(45)@@+[NODE]19@@[OUT]2
msgid "[Magic user] Fight them off with spirit!"
msgstr ""

#. -- [EVENT] --LightAttack1(44)@@+[NODE]7@@[STORY]
msgid "You defeat the light creatures and find no trace of the others. "
msgstr ""

#. -- [EVENT] --LightAttack1(44)@@+[NODE]9@@[STORY]
#. -- [EVENT] --LightAttack4(45)@@+[NODE]9@@[STORY]
msgid ""
"The light burns your spirit badly. Your connection to the gods shields you "
"however, and so eventually the light disappears."
msgstr ""

#. -- [EVENT] --LightAttack1(44)@@+[NODE]13@@[STORY]
#. -- [EVENT] --LightAttack4(45)@@+[NODE]13@@[STORY]
msgid ""
"You search the ruins but find mostly white ash and some rubble. But the more "
"you linger here, the more you feel an odd burning upon your spirit, as if "
"something is trying to get in. "
msgstr ""

#. -- [EVENT] --LightAttack1(44)@@+[NODE]13@@[OUT]1
#. -- [EVENT] --LightAttack4(45)@@+[NODE]13@@[OUT]1
msgid "Resist it!"
msgstr ""

#. -- [EVENT] --LightAttack1(44)@@+[NODE]16@@[STORY]
#. -- [EVENT] --LightAttack4(45)@@+[NODE]16@@[STORY]
msgid "You resist this assault and are able to move away."
msgstr ""

#. -- [EVENT] --LightAttack4(45)@@+[NODE]4@@[STORY]
msgid ""
"You follow the tracks and find a group of folks, their eyes empty with "
"light, their limbs slacking yet not slow.You spot a family  running after "
"them, they look rugged and battle worn,  but one of their small children is "
"too slow, so they have to stop. They are not light-taken as far as you can "
"tell."
msgstr ""

#. -- [EVENT] --LightAttack4(45)@@+[NODE]4@@[OUT]1
msgid "Ask them why they are chasing those light-taken?"
msgstr ""

#. -- [EVENT] --LightAttack4(45)@@+[NODE]4@@[OUT]2
msgid "Pursue the light-taken, ignoring this family."
msgstr ""

#. -- [EVENT] --LightAttack4(45)@@+[NODE]7@@[STORY]
msgid ""
"You defeat the light creatures and find their bodies turn to white ash as "
"they collapse.  "
msgstr ""

#. -- [EVENT] --LightAttack4(45)@@+[NODE]19@@[STORY]
msgid ""
"You run past the family and catch up to the lightbringer group. They turn to "
"you, stretch out their arms and call out:'Come, come with us. Leave darkness "
"behind, enter light.'"
msgstr ""

#. -- [EVENT] --LightAttack4(45)@@+[NODE]20@@[STORY]
msgid ""
"'Them light things they offer peace. I met my auntie, she was light-taken "
"and she was so calm and wise. She used to be a right bitchy sort, never "
"smiled.We want to join them.'"
msgstr ""

#. -- [EVENT] --LightAttack4(45)@@+[NODE]20@@[OUT]1
msgid ""
"Convince them to turn away, this light is not of divine origin, attest to it "
"as chosen of the gods."
msgstr ""

#. -- [EVENT] --LightAttack4(45)@@+[NODE]20@@[OUT]2
msgid ""
"[Light] In the name of holy light, scorn them for falling for such unnatural "
"lure. Tell them to turn back."
msgstr ""

#. -- [EVENT] --LightAttack4(45)@@+[NODE]20@@[OUT]3
msgid "Leave them be, follow the light-taken."
msgstr ""

#. -- [EVENT] --LightAttack4(45)@@+[NODE]22@@[STORY]
msgid ""
"They fall to the floor and bow to you:'We never meant to anger the gods. We "
"thought light is surely their path. But you speak so well and you bare the "
"sign of chosen. We will go back home. And here a gift for your wisdom.'"
msgstr ""

#. -- [EVENT] --LightAttack4(45)@@+[NODE]26@@[STORY]
msgid ""
"They shrug:'You're a stranger, you may have the look of a chose, but how do "
"we know you are one, and not demon/ Light is good. We will go. Leave us be."
"'They move on, although the lightbringers are no longer in sight."
msgstr ""

